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Filter
  • 1
    [General]
  • 2
    LocalSaves=true
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=true

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
  • 4
    SStartingCellY=
  • 5
    SStartingCellX=
  • 6
    SStartingWorld=
  • 7
    STestFile10=
  • 8
    STestFile9=
  • 9
    STestFile8=
  • 10
    STestFile7=
  • 11
    STestFile6=
  • 12
    STestFile5=
  • 13
    STestFile4=
  • 14
    STestFile3=
  • 15
    STestFile2=
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
  • 20
    bTaskletActorSceneGraphUpdates=0
  • 21
    bTaskletActorAnimMovementUpdates=1
  • 22
    bAnimationUseBlendFromPose=1
  • 23
    bEnableProfile=0
  • 24
    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
  • 26
    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
  • 30
    bFixFaceNormals=0
  • 31
    bUseFaceGenHeads=1
  • 32
    bFaceMipMaps=1
  • 33
    bFaceGenTexturing=1
  • 34
    bDefaultCOCPlacement=0
  • 35
    uGridDistantCount=20
  • 36
    uGridsToLoad=5
  • 37
    fGlobalTimeMultiplier=1.0000
  • 38
    bNewAnimation=1
  • 39
    bFixAIPackagesOnLoad=0
  • 40
    bForceReloadOnEssentialCharacterDeath=1
  • 41
    bKeepPluginWhenMerging=0
  • 42
    bCreate Maps Enable=0
  • 43
    SLocalSavePath=__MO_Saves\
  • 44
    SLocalMasterPath=Data\
  • 45
    bDisableDuplicateReferenceCheck=1
  • 46
    bTintMipMaps=0
  • 47
    uInterior Cell Buffer=3
  • 48
    uExterior Cell Buffer=36
  • 49
    iIntroSequencePriority=3
  • 50
    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
  • 52
    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
  • 66
    bPreemptivelyUnloadCells=0
  • 67
    iNumBitsForFullySeen=248
  • 68
    iPreloadSizeLimit=26214400
  • 69
    bUseHardDriveCache=0
  • 70
    bEnableBoundingVolumeOcclusion=1
  • 71
    bDisplayBoundingVolumes=0
  • 72
    bUseThreadedTempEffects=1
  • 73
    bUseThreadedParticleSystem=0
  • 74
    bExternalLODDataFiles=1
  • 75
    bCheckCellOffsetsOnInit=0
  • 76
    uGridDistantTreeRange=5
  • 77
    bCreateShaderPackage=0
  • 78
    bWarnOnMissingFileEntry=0
  • 79
    bAllowScriptedAutosave=0
  • 80
    uGridDistantTreeRangeCity=4
  • 81
    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
  • 83
    bDisplayMissingContentDialogue=1
  • 84
    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
  • 87
    bCheckPurgedTextureList=0
  • 88
    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    bUseMyGamesDirectory=1
  • 92
    [Display]
  • 93
    fDecalLifetime=10.0000
  • 94
    bEquippedTorchesCastShadows=0
  • 95
    bReportBadTangentSpace=0
  • 96
    bStaticMenuBackground=1
  • 97
    bForcePow2Textures=0
  • 98
    bForce1XShaders=0
  • 99
    bHighQuality20Lighting=0
  • 100
    bAllow20HairShader=1
  • 101
    bAllowScreenShot=1
  • 102
    iMultiSample=0
  • 103
    bDoTallGrassEffect=1
  • 104
    bForceMultiPass=1
  • 105
    bDoTexturePass=1
  • 106
    bDoSpecularPass=1
  • 107
    bDoDiffusePass=1
  • 108
    bDoAmbientPass=1
  • 109
    bImageSpaceEffects=1
  • 110
    bDoCanopyShadowPass=1
  • 111
    bDrawShadows=0
  • 112
    bUseRefractionShader=1
  • 113
    bUse Shaders=1
  • 114
    iNPatchNOrder=0
  • 115
    iNPatchPOrder=0
  • 116
    iNPatches=0
  • 117
    iLocation Y=5
  • 118
    iLocation X=5
  • 119
    bFull Screen=1
  • 120
    iAdapter=0
  • 121
    iScreenShotIndex=0
  • 122
    SScreenShotBaseName=ScreenShot
  • 123
    iAutoViewMinDistance=2000
  • 124
    iAutoViewHiFrameRate=40
  • 125
    iAutoViewLowFrameRate=20
  • 126
    bAutoViewDistance=0
  • 127
    fDefaultFOV=75.0000
  • 128
    fNearDistance=5
  • 129
    fFarDistance=1000.0000
  • 130
    iDebugTextLeftRightOffset=10
  • 131
    iDebugTextTopBottomOffset=20
  • 132
    bShowMenuTextureUse=1
  • 133
    fLightLODDefaultStartFade=1000.0
  • 134
    fLightLODRange=500.0
  • 135
    fLightLODMinStartFade=200.0
  • 136
    fLightLODMaxStartFade=3500.0
  • 137
    fShadowLODDefaultStartFade=200.0
  • 138
    fShadowLODRange=200.0
  • 139
    fShadowLODMinStartFade=100.0
  • 140
    fShadowLODMaxStartFade=1000.0
  • 141
    fSpecularLODDefaultStartFade=500.0
  • 142
    fSpecularLODRange=300.0
  • 143
    fSpecularLODMinStartFade=200.0
  • 144
    fSpecularLODMaxStartFade=2000.0
  • 145
    fGamma=1.0000
  • 146
    bAllow30Shaders=0
  • 147
    iTexMipMapMinimum=0
  • 148
    bDoStaticAndArchShadows=0
  • 149
    bDoActorShadows=1
  • 150
    fNoLODFarDistancePct=1.0000
  • 151
    fNoLODFarDistanceMax=10240.0000
  • 152
    fNoLODFarDistanceMin=100.0000
  • 153
    fEyeEnvMapLOD2=800.0000
  • 154
    fEyeEnvMapLOD1=500.0000
  • 155
    fEnvMapLOD2=1800.0000
  • 156
    fEnvMapLOD1=1500.0000
  • 157
    fGammaMax=0.6000
  • 158
    fGammaMin=1.4000
  • 159
    iMaxDecalsPerFrame=10
  • 160
    iActorShadowCount=4
  • 161
    bIgnoreResolutionCheck=0
  • 162
    fSpecualrStartMax=1000.0000
  • 163
    fSpecularStartMin=0.0000
  • 164
    iActorShadowIntMax=10
  • 165
    iActorShadowIntMin=0
  • 166
    iActorShadowExtMax=10
  • 167
    iActorShadowExtMin=0
  • 168
    bDynamicWindowReflections=1
  • 169
    fShadowFadeTime=1.0000
  • 170
    iPresentInterval=1
  • 171
    bDecalsOnSkinnedGeometry=1
  • 172
    uVideoDeviceIdentifierPart4=0
  • 173
    uVideoDeviceIdentifierPart3=0
  • 174
    uVideoDeviceIdentifierPart2=0
  • 175
    uVideoDeviceIdentifierPart1=0
  • 176
    iShadowFilter=0
  • 177
    bAllowPartialPrecision=1
  • 178
    iShadowMapResolution=256
  • 179
    bShadowsOnGrass=0
  • 180
    bActorSelfShadowing=0
  • 181
    iActorShadowCountInt=2
  • 182
    iActorShadowCountExt=2
  • 183
    fPipboy1stPersonFOV=47.0
  • 184
    fDefault1stPersonFOV=55.0000
  • 185
    bLODNoiseAniso=1
  • 186
    iMaxAnisotropy=8
  • 187
    fLandLOFadeSeconds=15.0
  • 188
    bEnableEyefinity=1
  • 189
    [Controls]
  • 190
    bAlwaysRunByDefault=1
  • 191
    bBackground Mouse=0
  • 192
    bBackground Keyboard=1
  • 193
    [Water]
  • 194
    bUseWaterShader=1
  • 195
    bUseWaterReflections=1
  • 196
    bUseWaterRefractions=1
  • 197
    bUseWaterDepth=1
  • 198
    bUseWaterHiRes=0
  • 199
    bUseWaterDisplacements=1
  • 200
    bUseWaterLOD=1
  • 201
    bReflectExplosions=0
  • 202
    bAutoWaterSilhouetteReflections=1
  • 203
    bForceHighDetailReflections=0
  • 204
    bForceLowDetailReflections=0
  • 205
    fTileTextureDivisor=4.7500
  • 206
    fSurfaceTileSize=2048.0000
  • 207
    fNearWaterOutdoorTolerance=1024.0000
  • 208
    fNearWaterIndoorTolerance=512.0000
  • 209
    fNearWaterUnderwaterVolume=0.9000
  • 210
    fNearWaterUnderwaterFreq=0.3000
  • 211
    uNearWaterPoints=8
  • 212
    uNearWaterRadius=1000
  • 213
    uSurfaceFPS=12
  • 214
    [Audio]
  • 215
    fASFadeInTime=2.0
  • 216
    fASFadeOutTime=10.0
  • 217
    fRegionLoopFadeInTime=5.0
  • 218
    fRegionLoopFadeOutTime=5.0
  • 219
    fAudioDebugDelay=0.0
  • 220
    bEnableAudio=1
  • 221
    bEnableAudioCache=1
  • 222
    bMultiThreadAudio=0
  • 223
    bEnableEnviroEffectsOnPC=0
  • 224
    ; cache sizes in kilobytes
  • 225
    iAudioCacheSize=2048
  • 226
    iMaxSizeForCachedSound=256
  • 227
    bUseAudioDebugInformation=1
  • 228
    fAudioDebugDelay=0.0000
  • 229
    fDefaultMasterVolume=1.0000
  • 230
    fDefaultFootVolume=0.5000
  • 231
    fDefaultMusicVolume=0.6000
  • 232
    fDefaultRadioVolume=0.5000
  • 233
    fDefaultEffectsVolume=1.0000
  • 234
    fDefaultVoiceVolume=0.6000
  • 235
    iMaxImpactSoundCount=32
  • 236
    fMaxFootstepDistance=1100.0000
  • 237
    fPlayerFootVolume=0.6500
  • 238
    iCollisionSoundTimeDelta=150
  • 239
    iRadioUpdateInterval=250
  • 240
    fDialogMinDistance=600.00
  • 241
    fDialogMaxDistance=2000.00
  • 242
    fMainMenuMusicVolume=0.6
  • 243
    fDBVoiceAttenuationIn2D=2.0
  • 244
    fCollisionSoundHeavyThreshold=60.0
  • 245
    fDialogueFadeDecibels=6.0
  • 246
    fDialogueFadeSecondsIn=2.0
  • 247
    fDialogueFadeSecondsOut=1.0
  • 248
    fDialogueHeadPitchExaggeration=2.0
  • 249
    fDialogueHeadRollExaggeration=2.0
  • 250
    fDialogueHeadYawExaggeration=2.0
  • 251
    fHardLandingDamageThreshold=500.0
  • 252
    fWoodMediumMassMin=7.0
  • 253
    fWoodLargeMassMin=15.0
  • 254
    fStoneMediumMassMin=5.0
  • 255
    fStoneLargeMassMin=30.0
  • 256
    fEarthMediumMassMin=5.0
  • 257
    fEarthLargeMassMin=30.0
  • 258
    fSkinMediumMassMin=5.0
  • 259
    fSkinLargeMassMin=30.0
  • 260
    fMetalMediumMassMin=8.0
  • 261
    fMetalLargeMassMin=25.0
  • 262
    fRadioDialogMute=0.50
  • 263
    fFilterDistortionGain=-7.5
  • 264
    fFilterPEQGain=-15.0
  • 265
    fFilterdBAttenuation=11.5
  • 266
    bEnableTextToSpeech=0
  • 267
    fTextToSpeechVolume=0.35
  • 268
    fDialogReverbAttenuation=0.15
  • 269
    [Pathfinding]
  • 270
    bDrawPathsDefault=0
  • 271
    bPathMovementOnly=0
  • 272
    bDrawSmoothFailures=0
  • 273
    bDebugSmoothing=0
  • 274
    bSmoothPaths=1
  • 275
    bSnapToAngle=0
  • 276
    bDebugAvoidance=0
  • 277
    bDisableAvoidance=0
  • 278
    bBackgroundPathing=1
  • 279
    bUseObstacleAvoidance=1
  • 280
    bBackgroundNavmeshUpdate=1
  • 281
    [MAIN]
  • 282
    bEnableBorderRegion=1
  • 283
    fLowPerfCombatantVoiceDistance=1000.0000
  • 284
    iDetectionHighNumPicks=40
  • 285
    fQuestScriptDelayTime=5.0000
  • 286
    bCloneModelsInBackground=0
  • 287
    iLastHDRSetting=-1
  • 288
    [HAVOK]
  • 289
    bDisablePlayerCollision=0
  • 290
    fJumpAnimDelay=0.7500
  • 291
    bTreeTops=0
  • 292
    iSimType=1
  • 293
    bPreventHavokAddAll=0
  • 294
    bPreventHavokAddClutter=0
  • 295
    fMaxTime=0.016
  • 296
    bHavokDebug=0
  • 297
    fRF=1000.0000
  • 298
    fOD=0.9000
  • 299
    fSE=0.3000
  • 300
    fSD=0.9800
  • 301
    iResetCounter=5
  • 302
    fMoveLimitMass=95.0000
  • 303
    iUpdateType=0
  • 304
    bHavokPick=0
  • 305
    fCameraCasterSize=10.0000
  • 306
    iHavokSkipFrameCountTEST=0
  • 307
    iNumHavokThreads=1
  • 308
    fChaseDeltaMult=0.0500
  • 309
    bAddBipedWhenKeyframed=1
  • 310
    fQuadrupedPitchMult=1.0000
  • 311
    iEntityBatchRemoveRate=100
  • 312
    iMaxPicks=40
  • 313
    [RagdollAnim]
  • 314
    bRagdollFeedback=0
  • 315
    fCameraDist=1000.0
  • 316
    fHierarchyGain=0.17
  • 317
    fVelocityDamping=0.0
  • 318
    fAccelerationGain=1.0
  • 319
    fVelocityGain=0.6
  • 320
    fPositionGain=0.05
  • 321
    fPositionMaxLinearVelocity=14.0
  • 322
    fPositionMaxAngularVelocity=18.0
  • 323
    fSnapGain=0.1
  • 324
    fSnapMaxLinearVelocity=3.0
  • 325
    fSnapMaxAngularVelocity=0.3
  • 326
    fSnapMaxLinearDistance=0.3
  • 327
    fSnapMaxAngularDistance=1.0
  • 328
    [FootIK]
  • 329
    fOnOffGain=0.5
  • 330
    fGroundAscendingGain=0.4
  • 331
    fGroundDescendingGain=0.4
  • 332
    fFootRaisedGain=0.9000
  • 333
    fFootPlantedGain=1.0000
  • 334
    bFootPlacementOn=1
  • 335
    fPelvisUpDownBias=0.75
  • 336
    fPelvisOffsetDamping=0.2
  • 337
    fVertErrorGain=0.5
  • 338
    fOriginalGroundHeightMS=-0.11
  • 339
    fAnkleOffset=0.2000
  • 340
    fRagdollFeedback=0.7
  • 341
    [LookIK]
  • 342
    fLookAtTargetGain=0.3
  • 343
    fLookAtGain=0.045
  • 344
    [Interface]
  • 345
    fKeyRepeatInterval=50.0000
  • 346
    fKeyRepeatTime=500.0000
  • 347
    fActivatePickSphereRadius=16.0000
  • 348
    fMenuModeAnimBlend=0.0000
  • 349
    iSafeZoneXWide=15
  • 350
    iSafeZoneYWide=15
  • 351
    iSafeZoneX=15
  • 352
    iSafeZoneY=15
  • 353
    bAllowConsole=1
  • 354
    bActivatePickUseGamebryoPick=0
  • 355
    bUseFuzzyPicking=1
  • 356
    fMenuBGBlurRadius=2.0000
  • 357
    fMenuPlayerLightDiffuseBlue=0.8000
  • 358
    fMenuPlayerLightDiffuseGreen=0.8000
  • 359
    fMenuPlayerLightDiffuseRed=0.8000
  • 360
    fMenuPlayerLightAmbientBlue=0.2500
  • 361
    fMenuPlayerLightAmbientGreen=0.2500
  • 362
    fMenuPlayerLightAmbientRed=0.2500
  • 363
    iMaxViewCasterPicksGamebryo=10
  • 364
    iMaxViewCasterPicksHavok=10
  • 365
    iMaxViewCasterPicksFuzzy=5
  • 366
    fInterfaceTintB=0.8824
  • 367
    fInterfaceTintG=0.9843
  • 368
    fInterfaceTintR=0.6314
  • 369
    bUseImageSpaceMenuFX=0
  • 370
    iSystemColorTerminalRed=33
  • 371
    iSystemColorTerminalGreen=231
  • 372
    iSystemColorTerminalBlue=121
  • 373
    iSystemColorSystemRed=26
  • 374
    iSystemColorSystemGreen=255
  • 375
    iSystemColorSystemBlue=128
  • 376
    iSystemColorMainMenuRed=199
  • 377
    iSystemColorMainMenuGreen=255
  • 378
    iSystemColorMainMenuBlue=165
  • 379
    iSystemColorPipboyRed=26
  • 380
    iSystemColorPipboyGreen=255
  • 381
    iSystemColorPipboyBlue=128
  • 382
    iSystemColorHUDAltRed=255
  • 383
    iSystemColorHUDAltGreen=67
  • 384
    iSystemColorHUDAltBlue=42
  • 385
    iSystemColorHUDMainRed=26
  • 386
    iSystemColorHUDMainGreen=255
  • 387
    iSystemColorHUDMainBlue=128
  • 388
    fRSMFaceSliderDefaultMin=-3.5
  • 389
    fRSMFaceSliderDefaultMax=3.5
  • 390
    fPopUpBackgroundOpacity=0.87
  • 391
    fMenuBackgroundOpacity=0.76
  • 392
    bHideUnavailablePerks=0
  • 393
    [Loading]
  • 394
    sWelcomeScreen1=loading_screen_legal
  • 395
    sWelcomeScreen2=loading_screen_bethsoft
  • 396
    sWelcomeScreen3=loading_screen_BGS
  • 397
    sWelcomeScreen4=loading_screen01
  • 398
    sMainMenuBackground=main_background
  • 399
    sTitleMusic=MainTitle
  • 400
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 401
    iMaxScreens=4
  • 402
    iMaxScreens_MainMenu=20
  • 403
    fLoadingTextUpdateInterval=10.0000
  • 404
    fLoadingBkgdUpdateInterval=10.0000
  • 405
    fMainMenuBkgdUpdateInterval=10.0000
  • 406
    fLoadingInitUpdateInterval=3.0000
  • 407
    iNumLocationSpecificScreens=1
  • 408
    [Menu]
  • 409
    fCreditsScrollSpeed=40.0000
  • 410
    iConsoleTextYPos=940
  • 411
    iConsoleTextXPos=30
  • 412
    iConsoleVisibleLines=15
  • 413
    iConsoleHistorySize=50
  • 414
    rDebugTextColor=255,251,233
  • 415
    iConsoleFont=2
  • 416
    iDebugTextFont=3
  • 417
    [GamePlay]
  • 418
    bHealthBarShowing=0
  • 419
    fHealthBarFadeOutSpeed=1.0000
  • 420
    fHealthBarSpeed=80.0000
  • 421
    fHealthBarHeight=4.0000
  • 422
    fHealthBarWidth=40.0000
  • 423
    fHealthBarEmittanceFadeTime=0.5000
  • 424
    fHealthBarEmittanceTime=1.5000
  • 425
    bAllowHavokGrabTheLiving=0
  • 426
    bEssentialTakeNoDamage=1
  • 427
    iDetectionPicks=21
  • 428
    [Fonts]
  • 429
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 430
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 431
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 432
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 433
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 434
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 435
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 436
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 437
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 438
    [SpeedTree]
  • 439
    iTreeClonesAllowed=1
  • 440
    fCanopyShadowGrassMult=1.0000
  • 441
    iCanopyShadowScale=512
  • 442
    fTreeForceMaxBudAngle=-1.0000
  • 443
    fTreeForceMinBudAngle=-1.0000
  • 444
    fTreeForceLeafDimming=-1.0000
  • 445
    fTreeForceBranchDimming=-1.0000
  • 446
    fTreeForceCS=-1.0000
  • 447
    fTreeForceLLA=-1.0000
  • 448
    fTreeLODExponent=1.0000
  • 449
    bEnableTrees=1
  • 450
    bForceFullLOD=0
  • 451
    fLODTreeMipMapLODBias=-0.7500
  • 452
    fLocalTreeMipMapLODBias=-0.2500
  • 453
    [Debug]
  • 454
    bDebugFaceGenCriticalSection=0
  • 455
    bDebugFaceGenMultithreading=0
  • 456
    bDebugSaveBuffer=0
  • 457
    [BackgroundLoad]
  • 458
    bBackgroundPathing=1
  • 459
    bUseMultiThreadedFaceGen=1
  • 460
    bBackgroundCellLoads=1
  • 461
    iAnimaitonClonePerLoop=5
  • 462
    bUseMultiThreadedTrees=1
  • 463
    iExteriorPriority=50
  • 464
    iBackgroundLoadFaceMult=200
  • 465
    fBackgroundLoadingPerLoop=20.0000
  • 466
    fBackgroundLoadClonedPerLoop=5.0000
  • 467
    iBackgroundLoadExtraMaxFPS=20
  • 468
    iBackgroundLoadExtraMinFPS=10
  • 469
    iBackgroundLoadExtraMax=3000
  • 470
    iBackgroundLoadExtraMin=5
  • 471
    iBackgroundLoadExtraMilliseconds=2
  • 472
    iBackgroundLoadTreeMilliseconds=7
  • 473
    iBackgroundLoadMilliseconds=1
  • 474
    iBackgroundLoadLoading=1
  • 475
    bUseBackgroundFileLoader=0
  • 476
    bBackgroundLoadLipFiles=0
  • 477
    bLoadBackgroundFaceGen=0
  • 478
    bLoadHelmetsInBackground=1
  • 479
    iAnimationClonePerLoop=5
  • 480
    bSelectivePurgeUnusedOnFastTravel=0
  • 481
    bCloneModelsInBackground=0
  • 482
    [LOD]
  • 483
    fLODLandDropAmount=230.0000
  • 484
    fLodDistance=500.0000
  • 485
    bUseFaceGenLOD=0
  • 486
    iLODTextureTiling=2
  • 487
    iLODTextureSizePow2=8
  • 488
    fLODNormalTextureBlend=0.5000
  • 489
    bDisplayLODLand=1
  • 490
    bDisplayLODBuildings=0
  • 491
    bLODPopTrees=0
  • 492
    bLODPopActors=0
  • 493
    bLODPopItems=0
  • 494
    bLODPopObjects=0
  • 495
    fLODFadeOutMultItems=3
  • 496
    fLODFadeOutMultObjects=5
  • 497
    fLODFadeOutMultActors=6
  • 498
    fLODMultLandscape=1.0000
  • 499
    fLODMultTrees=0.5000
  • 500
    fLODMultActors=1.0000
  • 501
    fLODMultItems=1.0000
  • 502
    fLODMultObjects=5
  • 503
    iFadeNodeMinNearDistance=500
  • 504
    fLODFadeOutPercent=0.6000
  • 505
    fFadeOutThreshold=0.3000
  • 506
    fFadeInThreshold=0.7000
  • 507
    fFadeInTimet=2.0
  • 508
    fFadeOutTime=2.0
  • 509
    fDistanceMultiplier=1
  • 510
    fLODBoundRadiusMult=10
  • 511
    fObjectLODMax=15.0
  • 512
    fObjectLODMin=1.0
  • 513
    fObjectLODDefault=5
  • 514
    fItemLODMax=15.0
  • 515
    fItemLODMin=1.0
  • 516
    fItemLODDefault=2
  • 517
    fActorLODMax=15.0
  • 518
    fActorLODMin=2.0
  • 519
    fActorLODDefault=5
  • 520
    fTreeLODMax=2.0000
  • 521
    fTreeLODMin=0.0200
  • 522
    fTreeLODDefault=0.5000
  • 523
    bLODUseCombinedLandNormalMaps=1
  • 524
    bForceHideLODLand=0
  • 525
    fLODLandVerticalBias=0.0000
  • 526
    fTalkingDistance=1000.0000
  • 527
    iBoneLODForce=-1
  • 528
    fLODQuadMinLoadDistance=65536.0000
  • 529
    bDisplayLODTrees=1
  • 530
    bDisplayLODBuildings=1
  • 531
    fLODFadeOutActorMultInterior=1.0000
  • 532
    fLODFadeOutItemMultInterior=1.0000
  • 533
    fLODFadeOutObjectMultInterior=1.0000
  • 534
    fLODFadeOutActorMultCity=1.0000
  • 535
    fLODFadeOutItemMultCity=1.0000
  • 536
    fLODFadeOutObjectMultCity=1.0000
  • 537
    fLODFadeOutActorMultComplex=1.0000
  • 538
    fLODFadeOutItemMultComplex=1.0000
  • 539
    fLODFadeOutObjectMultComplex=1.0000
  • 540
    [Weather]
  • 541
    fSunGlareSize=800.0000
  • 542
    fSunBaseSize=750.0000
  • 543
    bPrecipitation=1
  • 544
    fAlphaReduce=1.0000
  • 545
    SBumpFadeColor=255,255,255,255
  • 546
    SLerpCloseColor=255,255,255,255
  • 547
    SEnvReduceColor=255,255,255,255
  • 548
    [Voice]
  • 549
    SFileTypeLTF=ltf
  • 550
    SFileTypeLip=lip
  • 551
    SFileTypeSource=wav
  • 552
    SFileTypeGame=ogg
  • 553
    [Grass]
  • 554
    iMinGrassSize=80
  • 555
    bGrassPointLighting=0
  • 556
    bDrawShaderGrass=1
  • 557
    iGrassDensityEvalSize=2
  • 558
    iMaxGrassTypesPerTexure=2
  • 559
    fWaveOffsetRange=1.7500
  • 560
    fGrassWindMagnitudeMax=125.0000
  • 561
    fGrassWindMagnitudeMin=5.0000
  • 562
    fTexturePctThreshold=0.0000
  • 563
    fGrassMinStartFadeDistance=0.0
  • 564
    fGrassMaxStartFadeDistance=7000.0
  • 565
    fGrassDefaultStartFadeDistance=3500.0
  • 566
    fGrassFadeRange=1000.0
  • 567
    [Landscape]
  • 568
    bCurrentCellOnly=0
  • 569
    bPreventSafetyCheck=0
  • 570
    fLandTextureTilingMult=2.0000
  • 571
    fLandFriction=2.5000
  • 572
    iLandBorder2B=0
  • 573
    iLandBorder2G=0
  • 574
    iLandBorder2R=0
  • 575
    iLandBorder1B=0
  • 576
    iLandBorder1G=255
  • 577
    iLandBorder1R=255
  • 578
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 579
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 580
    [bLightAttenuation]
  • 581
    fQuadraticRadiusMult=1.0000
  • 582
    fLinearRadiusMult=1.0000
  • 583
    bOutQuadInLin=0
  • 584
    fConstantValue=0.0000
  • 585
    fQuadraticValue=16.0000
  • 586
    fLinearValue=3.0000
  • 587
    uQuadraticMethod=2
  • 588
    uLinearMethod=1
  • 589
    fFlickerMovement=8.0000
  • 590
    bUseQuadratic=1
  • 591
    bUseLinear=0
  • 592
    bUseConstant=0
  • 593
    [BlurShaderHDRInterior]
  • 594
    fTargetLUM=1.0000
  • 595
    fUpperLUMClamp=1.0000
  • 596
    fEmissiveHDRMult=1.0000
  • 597
    fEyeAdaptSpeed=0.5000
  • 598
    fBrightScale=2.2500
  • 599
    fBrightClamp=0.2250
  • 600
    fBlurRadius=7.0000
  • 601
    iNumBlurpasses=1
  • 602
    [BlurShaderHDR]
  • 603
    fTargetLUM=1.0000
  • 604
    fUpperLUMClamp=1.0000
  • 605
    fGrassDimmer=1.5000
  • 606
    fTreeDimmer=1.0000
  • 607
    fEmissiveHDRMult=1.0000
  • 608
    fEyeAdaptSpeed=0.5000
  • 609
    fSunlightDimmer=1.5000
  • 610
    fSIEmmisiveMult=1.0000
  • 611
    fSISpecularMult=1.0000
  • 612
    fSkyBrightness=0.5000
  • 613
    fSunBrightness=0.0000
  • 614
    fBrightScale=2.2500
  • 615
    fBrightClamp=0.2250
  • 616
    fBlurRadius=7.0000
  • 617
    iNumBlurpasses=1
  • 618
    iBlendType=2
  • 619
    bDoHighDynamicRange=1
  • 620
    [BlurShader]
  • 621
    fSunlightDimmer=1.0000
  • 622
    fSIEmmisiveMult=1.0000
  • 623
    fSISpecularMult=1.0000
  • 624
    fSkyBrightness=0.5000
  • 625
    fSunBrightness=0.0000
  • 626
    fAlphaAddExterior=0.2000
  • 627
    fAlphaAddInterior=0.7000
  • 628
    iBlurTexSize=256
  • 629
    fBlurRadius=0.0300
  • 630
    iNumBlurpasses=1
  • 631
    iBlendType=2
  • 632
    bUseBlurShader=1
  • 633
    [GethitShader]
  • 634
    fBlurAmmount=0.5000
  • 635
    fBlockedTexOffset=0.0010
  • 636
    fHitTexOffset=0.0050
  • 637
    [MESSAGES]
  • 638
    bBlockMessageBoxes=0
  • 639
    bSkipProgramFlows=1
  • 640
    bAllowYesToAll=1
  • 641
    bDisableWarning=1
  • 642
    iFileLogging=0
  • 643
    bSkipInitializationFlows=1
  • 644
    bUseWindowsMessageBox=0
  • 645
    [DistantLOD]
  • 646
    bUseLODLandData=0
  • 647
    fFadeDistance=12288.0000
  • 648
    iDistantLODGroupWidth=8
  • 649
    [GeneralWarnings]
  • 650
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 651
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 652
    This may result in errors. Saving again will clear this message
  • 653
    but not necessarily fix any errors.
  • 654
    [Archive]
  • 655
    SInvalidationFile=
  • 656
    iRetainFilenameOffsetTable=1
  • 657
    iRetainFilenameStringTable=1
  • 658
    iRetainDirectoryStringTable=1
  • 659
    bCheckRuntimeCollisions=0
  • 660
    bInvalidateOlderFiles=1
  • 661
    bUseArchives=1
  • 662
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 663
    [CameraPath]
  • 664
    iTake=0
  • 665
    SDirectoryName=TestCameraPath
  • 666
    iFPS=60
  • 667
    SNif=Test\CameraPath.nif
  • 668
    [Absorb]
  • 669
    fAbsorbGlowColorB=1.0000
  • 670
    fAbsorbGlowColorG=0.6000
  • 671
    fAbsorbGlowColorR=0.0000
  • 672
    fAbsorbCoreColorB=1.0000
  • 673
    fAbsorbCoreColorG=1.0000
  • 674
    fAbsorbCoreColorR=1.0000
  • 675
    iAbsorbNumBolts=1
  • 676
    fAbsorbBoltGrowWidth=0.0000
  • 677
    fAbsorbBoltSmallWidth=7.0000
  • 678
    fAbsorbTortuosityVariance=2.0000
  • 679
    fAbsorbSegmentVariance=7.0000
  • 680
    fAbsorbBoltsRadius=5.0000
  • 681
    [TestAllCells]
  • 682
    bFileShowTextures=1
  • 683
    bFileShowIcons=1
  • 684
    bFileSkipIconChecks=0
  • 685
    bFileTestLoad=0
  • 686
    bFileNeededMessage=1
  • 687
    bFileGoneMessage=1
  • 688
    bFileSkipModelChecks=0
  • 689
    bFileCheckModelCollision=0
  • 690
    [CopyProtectionStrings]
  • 691
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 692
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 693
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 694
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 695
    [Pipboy]
  • 696
    fBlurRadiusPipboy=3.5
  • 697
    fBlurIntensityPipboy=0.25
  • 698
    fScanlineScalePipboy=50
  • 699
    bEnableFlickerPipboy=1
  • 700
    bUsePipboyMode=1
  • 701
    [InterfaceFX]
  • 702
    fDefaultBurstDuration=200
  • 703
    fDefaultBurstIntensity=2
  • 704
    fMiniBurstDuration=200
  • 705
    fMiniBurstIntensity=1.5
  • 706
    ;pulse effect
  • 707
    fPulseBrightenIntensity=0.25
  • 708
    fPulseRadiusIntensity=0.5
  • 709
    fPulseRate=0.0006
  • 710
    ;pipboy menu transitions
  • 711
    fVertHoldChance=0.08
  • 712
    fShudderChance=0.20
  • 713
    fScanlineScaleMenus=50.0000
  • 714
    bEnableFlickerMenus=1
  • 715
    bEnableScanlinesMenus=1
  • 716
    bEnableScanlinesPipboy=1
  • 717
    fBlurRadiusMenus=0.3000
  • 718
    fBrightenMenus=1.7000
  • 719
    fBrightenPipboy=1.3000
  • 720
    bUseImageSpaceMenuFX=1
  • 721
    fBlurIntensityHUD=1.2000
  • 722
    fBlurRadiusHUD=2.0000
  • 723
    fScanlineFrequencyHUD=0.0000
  • 724
    fScreenLightBaseIntensity=0.6
  • 725
    fScreenLightRadius=6
  • 726
    [RenderedTerminal]
  • 727
    bUseRenderedTerminals=1
  • 728
    fRenderedTerminalFOV=0.15
  • 729
    fRenderedTerminalZoom=36
  • 730
    bDoRenderedTerminalScanlines=1
  • 731
    fRenderedTerminalScanlineScale=130.000000
  • 732
    fRenderedTerminalHPos=0.0
  • 733
    fRenderedTerminalVPos=0.38
  • 734
    fScreenLightBaseIntensity=1.2
  • 735
    fScreenLightRadius=80
  • 736
    fScreenLightColorR=0.68
  • 737
    fScreenLightColorG=0.74
  • 738
    fScreenLightColorB=0.62
  • 739
    fRaceSexMenuHPos=0.0
  • 740
    fRaceSexMenuVPos=-0.6
  • 741
    fRaceSexMenuZoom=70.0
  • 742
    fRaceSexMenuScale=0.5
  • 743
    [Decals]
  • 744
    uMaxDecalCount=100
  • 745
    bProfileDecals=0
  • 746
    bDecalOcclusionQuery=1
  • 747
    [TerrainManager]
  • 748
    fSplitDistanceMult=0.75
  • 749
    fBlockMorphDistanceMult=0.70
  • 750
    bUseNewTerrainSystem=1
  • 751
    bUseDistantObjectBlocks=1
  • 752
    fBlockLoadDistance=125000.0
  • 753
    fDefaultBlockLoadDistanceLow=50000.0
  • 754
    fLowBlockLoadDistanceLow=25000.0
  • 755
    fHighBlockLoadDistanceLow=50000.0
  • 756
    fDefaultTreeLoadDistance=25000.0
  • 757
    fLowTreeLoadDistance=10000.0
  • 758
    fHighTreeLoadDistance=40000.0
  • 759
    [VATS]
  • 760
    fVATSLightLevelMin=20.0
  • 761
    fVATSLightLevelMax=65.0
  • 762
    fVATSLightAngle=0.0
  • 763
    fVATSLightDistance=100.0
  • 764
    fVATSLightElevation=100.0
  • 765
    fVatsLightColorR=0.35
  • 766
    fVatsLightColorG=0.35
  • 767
    fVatsLightColorB=0.35
  • 768
    [ScreenSplatter]
  • 769
    bScreenSplatterEnabled=1
  • 770
    [Launcher]
  • 771
    bEnableFileSelection=1

Filter
  • 1
    [HAVOK]
  • 2
    fCharControllerWarpDistSqr=6000000.0000
  • 3
    bFindContactPointsOnAdd=1
  • 4
    fMaxTime=0.0167
  • 5
    bHavokDebug=0
  • 6
    iMinNumSubSteps=8
  • 7
    fTimePerSubStep=0.0080
  • 8
    bWONameSync=1
  • 9
    bTreeTops=0
  • 10
    bAutoWaterUsesHavokShapes=0
  • 11
    iSimType=1
  • 12
    bPreventHavokAddAll=0
  • 13
    bPreventHavokAddClutter=0
  • 14
    fRF=1000.0000
  • 15
    fOD=0.9000
  • 16
    fSE=0.3000
  • 17
    fSD=0.9800
  • 18
    fChaseDeltaMult=0.0500
  • 19
    iEntityBatchRemoveRate=100
  • 20
    fMaxPickTimeDebugVATS=0.6000
  • 21
    fMaxPickTimeDebug=0.0600
  • 22
    fMaxPickTimeVATS=0.0400
  • 23
    fMaxPickTime=0.0040
  • 24
    bAddBipedWhenKeyframed=1
  • 25
    fMoveLimitMass=95.0000
  • 26
    iUpdateType=0
  • 27
    [FootIK]
  • 28
    bRigidBodyController=1
  • 29
    fRagdollFeedback=0.9000
  • 30
    fMaxFootCastMilliSec=0.6000
  • 31
    fMaxStepVertError=3.5000
  • 32
    fControllerTetherLen=6.0000
  • 33
    iNumFramesFootEaseOut=30
  • 34
    fVertErrorGain=0.5000
  • 35
    fPelvisOffsetDamping=0.2000
  • 36
    fPelvisUpDownBias=0.7500
  • 37
    fAnkleOffset=0.2000
  • 38
    fOriginalGroundHeightMS=-0.1100
  • 39
    bFootPlacementOn=1
  • 40
    fFootPlantedGain=1.0000
  • 41
    fFootRaisedGain=0.2000
  • 42
    fGroundDescendingGain=0.3000
  • 43
    fGroundAscendingGain=0.3500
  • 44
    fOnOffGain=0.0100
  • 45
    [RagdollFeedback]
  • 46
    uiFeedbackTimeout=1500
  • 47
    [GrabIK]
  • 48
    fDriveGain=0.2500
  • 49
    [LookIK]
  • 50
    fEaseAngleShutOff=0.5000
  • 51
    fAngleMaxEase=1.0000
  • 52
    fAngleMax=3.5000
  • 53
    fMinTrackingDist=12.0000
  • 54
    fMaxTrackingDist=1500.0000
  • 55
    [RagdollAnim]
  • 56
    fSnapMaxAngularDistance=1.0000
  • 57
    fSnapMaxLinearDistance=0.3000
  • 58
    fSnapMaxAngularVelocity=0.3000
  • 59
    fSnapMaxLinearVelocity=3.0000
  • 60
    fSnapGain=0.1000
  • 61
    fPositionMaxAngularVelocity=18.0000
  • 62
    fPositionMaxLinearVelocity=14.0000
  • 63
    fPositionGain=0.0500
  • 64
    fVelocityGain=0.6000
  • 65
    fAccelerationGain=1.0000
  • 66
    fVelocityDamping=0.0000
  • 67
    fHierarchyGain=0.1700
  • 68
    fCameraDist=1000.0000
  • 69
    bPoseMatching=1
  • 70
    bRagdollFeedback=1
  • 71
    bLookIK=1
  • 72
    bGrabIK=1
  • 73
    bFootIK=1
  • 74
    bRagdollAnim=1
  • 75
    [General]
  • 76
    iHWThread6=5
  • 77
    iHWThread5=5
  • 78
    iHWThread4=5
  • 79
    iHWThread3=4
  • 80
    iHWThread2=4
  • 81
    iHWThread1=4
  • 82
    iRenderingThread2HWThread=1
  • 83
    iRenderingThread1HWThread=0
  • 84
    bLoadFaceGenHeadEGTFiles=0
  • 85
    uiEGTClampSize=30
  • 86
    uiFaceGenMaxEGTDataSize=67108864
  • 87
    uiFaceGenMaxEGMDataSize=67108864
  • 88
    bUseEyeEnvMapping=1
  • 89
    bFixFaceNormals=0
  • 90
    bUseFaceGenHeads=1
  • 91
    bFaceMipMaps=1
  • 92
    bExternalLODDataFiles=1
  • 93
    bCheckOutWorldspacesOnInit=0
  • 94
    fVerticesInWaterThreshold=0.0500
  • 95
    bCheckLevActorsOnInit=0
  • 96
    bOnlyActiveFileForRefFix=1
  • 97
    bForceCheckOutOnRefFix=0
  • 98
    bFixPersistenceOnRefInit=0
  • 99
    fPortalTolerance=0.1000
  • 100
    bFindDanglingCellsOnInit=0
  • 101
    bFixBadLocRefsOnInit=0
  • 102
    iCheckCellRegionsOnInit=0
  • 103
    bUseMultibounds=1
  • 104
    bCheckDoorCollisionOnInit=0
  • 105
    bCheckOutOnBoundFix=0
  • 106
    fScriptBackgroundColorB=1.0000
  • 107
    fScriptBackgroundColorG=1.0000
  • 108
    fScriptBackgroundColorR=1.0000
  • 109
    fScriptForegroundColorB=0.0000
  • 110
    fScriptForegroundColorG=0.0000
  • 111
    fScriptForegroundColorR=0.0000
  • 112
    bWarnOnGameSettingLoad=0
  • 113
    bCheckOutOnTopicQuestSort=0
  • 114
    bFaceGenTexturing=1
  • 115
    bCheckEyesOnInit=0
  • 116
    bCheckHairOnInit=0
  • 117
    bKeepHeadOnRaceChange=0
  • 118
    bTintMipMaps=0
  • 119
    bCreateShaderPackage=0
  • 120
    uGridsToLoad=5
  • 121
    fAnimationDefaultBlend=0.2000
  • 122
    fAnimationMult=1.0000
  • 123
    bUpdateTextureSwapIndexesOnInit=0
  • 124
    bConfirmOnCheckDelete=1
  • 125
    bFixAIPackagesOnLoad=0
  • 126
    bAnimateDoorPhysics=1
  • 127
    SLocalBackupPath=Data\CheckInBackup
  • 128
    SNewVersionBackupPath=
  • 129
    bKeepPluginWhenMerging=0
  • 130
    bCreate Maps Enable=0
  • 131
    SLocalSavePath=Saves\
  • 132
    SLocalMasterPath=Data\
  • 133
    bDisableDuplicateReferenceCheck=1
  • 134
    bChangingLotsOfBaseObjects=0
  • 135
    bCheckForMultiFileForms=0
  • 136
    bAllowMultipleMasterLoads=0
  • 137
    bCheckDLCObjectChangesOnLoad=0
  • 138
    SLanguage=ENGLISH
  • 139
    bQueueWarnings=0
  • 140
    bCheckPurgedTextureList=0
  • 141
    bShowLoadingAreaMessage=0
  • 142
    iNumHWThreads=1
  • 143
    uExterior Cell Buffer=36
  • 144
    uInterior Cell Buffer=3
  • 145
    bPreemptivelyUnloadCells=0
  • 146
    SFaceTestSoundName=Data\Sound\Voice\Test\CharGen QA1.wav
  • 147
    iTextColorRegionFormB=160
  • 148
    iTextColorRegionFormG=160
  • 149
    iTextColorRegionFormR=160
  • 150
    iTextColorLockedChildFormB=0
  • 151
    iTextColorLockedChildFormG=255
  • 152
    iTextColorLockedChildFormR=255
  • 153
    iTextColorLockedFormB=0
  • 154
    iTextColorLockedFormG=0
  • 155
    iTextColorLockedFormR=255
  • 156
    iTextColorMyFormB=0
  • 157
    iTextColorMyFormG=120
  • 158
    iTextColorMyFormR=0
  • 159
    SNetworkMasterPath=
  • 160
    bClearPersistenceOnVCSort=0
  • 161
    bAllowNonGroupedVersionControl=0
  • 162
    iFullSaveCellThreshhold=20
  • 163
    uForcedNextID=0
  • 164
    iBorderColorOverLimitB=0
  • 165
    iBorderColorOverLimitG=0
  • 166
    iBorderColorOverLimitR=128
  • 167
    iBorderColorWarningB=0
  • 168
    iBorderColorWarningG=128
  • 169
    iBorderColorWarningR=128
  • 170
    iNPCCheckOutCount=500
  • 171
    iLandCheckOutCount=1024
  • 172
    bUpdateMNumberForSelected=0
  • 173
    bRotateCameraAroundLastSelection=0
  • 174
    fRaiseObjectDistance=3.0000
  • 175
    fPrimitiveDrawZSpeed=10.0000
  • 176
    fFlyRotSpeed=0.0500
  • 177
    fFlyMoveSpeed=10.0000
  • 178
    bStartInAllObjects=0
  • 179
    bShowHide=0
  • 180
    bPreview=0
  • 181
    bAllowMultipleEditors=0
  • 182
    bNo3D=0
  • 183
    SNetwork Path=
  • 184
    bUseMyGamesDirectory=1
  • 185
    bUseVersionControl=0
  • 186
    [BackgroundLoad]
  • 187
    iPostProcessTaskWarningMilliseconds=20
  • 188
    iPostProcessMillisecondsEditor=50
  • 189
    iPostProcessMillisecondsLoadingQueuedPriority=20
  • 190
    iPostProcessMilliseconds=5
  • 191
    bLoadBackgroundFaceGen=0
  • 192
    bUseMultiThreadedFaceGen=1
  • 193
    bBackgroundCellLoads=1
  • 194
    bLoadHelmetsInBackground=1
  • 195
    iAnimationClonePerLoop=5
  • 196
    bSelectivePurgeUnusedOnFastTravel=0
  • 197
    bUseMultiThreadedTrees=1
  • 198
    bUseBackgroundFileLoader=0
  • 199
    [Imagespace]
  • 200
    fRenderDepthMaxDepth=10000.0000
  • 201
    bDoMotionBlur=1
  • 202
    bDoRadialBlur=1
  • 203
    [DistantLOD]
  • 204
    iDistantLODGroupWidth=8
  • 205
    bUpdateDistantRefDataOnLoad=0
  • 206
    [Display]
  • 207
    bDoTestHDR=0
  • 208
    bImageSpaceEffects=1
  • 209
    bDo30VFog=1
  • 210
    bDynamicWindowReflections=0
  • 211
    fShadowFadeTime=1.0000
  • 212
    iPresentInterval=1
  • 213
    bDecalsOnSkinnedGeometry=1
  • 214
    uVideoDeviceIdentifierPart4=0
  • 215
    uVideoDeviceIdentifierPart3=0
  • 216
    uVideoDeviceIdentifierPart2=0
  • 217
    uVideoDeviceIdentifierPart1=0
  • 218
    bUseFakeFullScreenMotionBlur=0
  • 219
    bUseResolvableDepth=1
  • 220
    bAllowPartialPrecision=1
  • 221
    bShadowsOnGrass=0
  • 222
    bActorSelfShadowing=0
  • 223
    fLandLOFadeSeconds=15.0000
  • 224
    fLODNoiseMipBias=0.0000
  • 225
    bLODNoiseAniso=0
  • 226
    bMTRendering=0
  • 227
    fSkinnedDecalLOD2=800.0000
  • 228
    fSkinnedDecalLOD1=500.0000
  • 229
    fSkinnedDecalLOD0=300.0000
  • 230
    fDecalLOD0=800.0000
  • 231
    fEyeEnvMapLOD2=65.0000
  • 232
    fEyeEnvMapLOD1=45.0000
  • 233
    fEnvMapLOD2=1800.0000
  • 234
    fEnvMapLOD1=1500.0000
  • 235
    fSpecularLODMaxStartFade=600.0000
  • 236
    fSpecularLODMinStartFade=200.0000
  • 237
    fSpecularLODRange=300.0000
  • 238
    fSpecularLODDefaultStartFade=500.0000
  • 239
    fShadowLODMaxStartFade=300.0000
  • 240
    fShadowLODMinStartFade=100.0000
  • 241
    fShadowLODRange=200.0000
  • 242
    fShadowLODDefaultStartFade=200.0000
  • 243
    fLightLODMaxStartFade=1200.0000
  • 244
    fLightLODMinStartFade=200.0000
  • 245
    fLightLODRange=500.0000
  • 246
    fLightLODDefaultStartFade=1000.0000
  • 247
    bEquippedTorchesCastShadows=0
  • 248
    bReportBadTangentSpace=0
  • 249
    bStaticMenuBackground=1
  • 250
    bForcePow2Textures=0
  • 251
    bForce1XShaders=0
  • 252
    bAllow30Shaders=0
  • 253
    bAllow20HairShader=1
  • 254
    bAllowScreenShot=0
  • 255
    bDoTallGrassEffect=1
  • 256
    bForceMultiPass=1
  • 257
    bDoStaticAndArchShadows=0
  • 258
    bDoActorShadows=1
  • 259
    bDoTexturePass=1
  • 260
    bDoSpecularPass=1
  • 261
    bDoDiffusePass=1
  • 262
    bDoAmbientPass=1
  • 263
    bDoCanopyShadowPass=1
  • 264
    bUseRefractionShader=1
  • 265
    bUse Shaders=1
  • 266
    iNPatchNOrder=0
  • 267
    iNPatchPOrder=0
  • 268
    iNPatches=0
  • 269
    iLocation Y=0
  • 270
    iLocation X=0
  • 271
    bIgnoreResolutionCheck=0
  • 272
    fDecalLifetime=10.0000
  • 273
    [LOD]
  • 274
    fLODMultTrees=1.2000
  • 275
    iFadeNodeMinNearDistance=400
  • 276
    fTalkingDistance=2000.0000
  • 277
    fLodDistance=500.0000
  • 278
    bUseFaceGenLOD=0
  • 279
    fFadeOutTime=1.2000
  • 280
    fFadeInTime=1.2000
  • 281
    fFadeInThreshold=0.7000
  • 282
    fFadeOutThreshold=0.3000
  • 283
    fDistanceMultiplier=1.2000
  • 284
    fLODFadeOutPercent=0.9000
  • 285
    fLODBoundRadiusMult=3.0000
  • 286
    [Audio]
  • 287
    fFilterdBAttenuation=1.0000
  • 288
    fFilterPEQGain=-15.0000
  • 289
    fFilterDistortionGain=-18.2000
  • 290
    iVoiceDecodeBufferSize=32768
  • 291
    iMaxFX=128
  • 292
    bEnableEnviroEffectsOnPC=0
  • 293
    iAudioHWThread=2
  • 294
    iMaxSizeForCachedSound=256
  • 295
    iAudioCacheSize=2048
  • 296
    bEnableAudioCache=1
  • 297
    iAttenuationDialogMenuMute=3000
  • 298
    iAttenuationEffectiveSilence=9000
  • 299
    fDialogueFadeSecondsOut=1.0000
  • 300
    fDialogueFadeSecondsIn=2.0000
  • 301
    fDialogueFadeDecibels=6.0000
  • 302
    fMasterVolumeMult=1.3000
  • 303
    fAudioDebugDelay=0.0000
  • 304
    bUseAudioDebugInformation=1
  • 305
    bMultiThreadAudio=0
  • 306
    fNightTime=20.0000
  • 307
    fDuskTime=18.0000
  • 308
    fDayTime=8.0000
  • 309
    fDawnTime=5.0000
  • 310
    fDialogMaxDistance=50000.0000
  • 311
    fDialogMinDistance=70.0000
  • 312
    bEnableAudio=1
  • 313
    fDialogueHeadYawExaggeration=2.0000
  • 314
    fDialogueHeadRollExaggeration=2.0000
  • 315
    fDialogueHeadPitchExaggeration=2.0000
  • 316
    [Controls]
  • 317
    iLanguage=0
  • 318
    fForegroundMouseAccelBase=0.2000
  • 319
    fForegroundMouseAccelTop=50.0000
  • 320
    fForegroundMouseBase=0.2000
  • 321
    fForegroundMouseMult=4.0000
  • 322
    bBackground Mouse=0
  • 323
    bBackground Keyboard=1
  • 324
    bUse Joystick=1
  • 325
    [HeightMapEditor]
  • 326
    uPreviewSize=512
  • 327
    [TerrainManager]
  • 328
    bKeepLowDetailTerrain=1
  • 329
    uTerrainTextureFadeTime=1000
  • 330
    fDetailTextureScale=3.0000
  • 331
    fHighTreeLoadDistance=40000.0000
  • 332
    fLowTreeLoadDistance=10000.0000
  • 333
    fDefaultTreeLoadDistance=25000.0000
  • 334
    fHighBlockLoadDistanceLow=75000.0000
  • 335
    fLowBlockLoadDistanceLow=25000.0000
  • 336
    fDefaultBlockLoadDistanceLow=50000.0000
  • 337
    fMorphEndDistanceMult=0.6500
  • 338
    fMorphStartDistanceMult=0.7000
  • 339
    bUseDistantTrees=1
  • 340
    bUseDistantObjectBlocks=1
  • 341
    bUseNewTerrainSystem=1
  • 342
    uDistantTreeBlockCacheSizePerCell=1
  • 343
    [Pathfinding]
  • 344
    bCutDoors=1
  • 345
    fObstacleUpdateDeltaWhenUnknown=5.0000
  • 346
    fObstacleUpdateDeltaWhenMoving=1.0000
  • 347
    bBackgroundNavmeshUpdate=1
  • 348
    bDrawPathBounds=0
  • 349
    bBackgroundPathing=1
  • 350
    bUseAlternateSmoothingForPrime=1
  • 351
    bUseRayCasts=1
  • 352
    bUseOldPathSmoothing=0
  • 353
    bRebuildPathIfSmootherFailed=1
  • 354
    bCreateDebugInfo=0
  • 355
    bUsePathSmoothing=1
  • 356
    bUseObstacleAvoidance=1
  • 357
    bUseStraightLineCheckFirst=1
  • 358
    fPOVSmootherAvoidNodeCost=7.0000
  • 359
    [NavMeshGeneration]
  • 360
    bFinalizeNavMesh2=0
  • 361
    fMaxXYThreshold2=8.0000
  • 362
    fStepHeight2=25.0000
  • 363
    fCornerSimplifyThreshold2=0.9000
  • 364
    fLongestEdge2=512.0000
  • 365
    fShortestEdgeLength2=10.0000
  • 366
    fSimplifyEdgeSwapAngle2=25.0000
  • 367
    fMaxWalkableAngle2=45.0000
  • 368
    fSimplificationLevel2=2.5000
  • 369
    fMinIslandArea2=150.0000
  • 370
    fOverlapDistance2=128.0000
  • 371
    fWieldVertexDistance2=2.5000
  • 372
    bFinalizeNavMesh1=0
  • 373
    fMaxXYThreshold1=8.0000
  • 374
    fStepHeight1=25.0000
  • 375
    fCornerSimplifyThreshold1=0.9000
  • 376
    fLongestEdge1=512.0000
  • 377
    fShortestEdgeLength1=10.0000
  • 378
    fSimplifyEdgeSwapAngle1=25.0000
  • 379
    fMaxWalkableAngle1=45.0000
  • 380
    fSimplificationLevel1=2.5000
  • 381
    fMinIslandArea1=150.0000
  • 382
    fOverlapDistance1=128.0000
  • 383
    fWieldVertexDistance1=2.5000
  • 384
    fCellPortalZVertDistance=64.0000
  • 385
    fCellPortalXYVertDistance=16.0000
  • 386
    fCellPortalDistance=4.0000
  • 387
    bGlobalNavMeshCheck=0
  • 388
    [Pathing]
  • 389
    fFindClosestEdgesRadius=512.0000
  • 390
    [SpeedTree]
  • 391
    fCanopyShadowGrassMult=1.0000
  • 392
    iCanopyShadowScale=512
  • 393
    fTreeForceMaxBudAngle=-1.0000
  • 394
    fTreeForceMinBudAngle=-1.0000
  • 395
    fTreeForceLeafDimming=-1.0000
  • 396
    fTreeForceBranchDimming=-1.0000
  • 397
    fTreeForceCS=-1.0000
  • 398
    fTreeForceLLA=-1.0000
  • 399
    fTreeLODExponent=1.0000
  • 400
    bForceFullLOD=0
  • 401
    bEnableTrees=1
  • 402
    [Debug]
  • 403
    bDebugFaceGenCriticalSection=0
  • 404
    bDebugFaceGenMultithreading=0
  • 405
    [MAIN]
  • 406
    iConcentricLengthMaxVeryHard=200
  • 407
    iConcentricLengthMaxHard=200
  • 408
    iConcentricLengthMaxAverage=200
  • 409
    iConcentricLengthMaxEasy=200
  • 410
    iConcentricLengthMaxVeryEasy=200
  • 411
    iConcentricLengthMinVeryHard=200
  • 412
    iConcentricLengthMinHard=200
  • 413
    iConcentricLengthMinAverage=200
  • 414
    iConcentricLengthMinEasy=200
  • 415
    iConcentricLengthMinVeryEasy=200
  • 416
    iSweetSpotLengthMaxVeryHard=25
  • 417
    iSweetSpotLengthMaxHard=50
  • 418
    iSweetSpotLengthMaxAverage=100
  • 419
    iSweetSpotLengthMaxEasy=200
  • 420
    iSweetSpotLengthMaxVeryEasy=400
  • 421
    iSweetSpotLengthMinVeryHard=25
  • 422
    iSweetSpotLengthMinHard=50
  • 423
    iSweetSpotLengthMinAverage=100
  • 424
    iSweetSpotLengthMinEasy=200
  • 425
    iSweetSpotLengthMinVeryEasy=400
  • 426
    bPrimitivesOn=0
  • 427
    bDrawWaterRefLinks=1
  • 428
    bUseWaterHDR=1
  • 429
    iLastHDRSetting=-1
  • 430
    bRefSelectControlHasAnyOption=0
  • 431
    [Interface]
  • 432
    fMenuBackgroundOpacity=0.8000
  • 433
    fPopUpBackgroundOpacity=1.0000
  • 434
    fInterfaceTintB=0.8824
  • 435
    fInterfaceTintG=0.9843
  • 436
    fInterfaceTintR=0.6314
  • 437
    fMenuModeAnimBlend=0.0000
  • 438
    [Weather]
  • 439
    fSunGlareSize=350.0000
  • 440
    fSunBaseSize=250.0000
  • 441
    bPrecipitation=1
  • 442
    fAlphaReduce=1.0000
  • 443
    SBumpFadeColor=255,255,255,255
  • 444
    SLerpCloseColor=255,255,255,255
  • 445
    SEnvReduceColor=255,255,255,255
  • 446
    [Landscape]
  • 447
    fLandFriction=2.5000
  • 448
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 449
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 450
    iLandBorder2B=0
  • 451
    iLandBorder2G=0
  • 452
    iLandBorder2R=0
  • 453
    iLandBorder1B=0
  • 454
    iLandBorder1G=255
  • 455
    iLandBorder1R=255
  • 456
    bCurrentCellOnly=0
  • 457
    bPreventSafetyCheck=0
  • 458
    fLandTextureTilingMult=2.0000
  • 459
    [Water]
  • 460
    iWaterNoiseResolution=256
  • 461
    fRefractionWaterPlaneBias=3.0000
  • 462
    SSurfaceTexture=water
  • 463
    fInteriorWaterReflectionThreshold=10.0000
  • 464
    fExteriorWaterReflectionThreshold=300.0000
  • 465
    uMaxInteriorWaterReflections=4
  • 466
    uMaxExteriorWaterReflections=2
  • 467
    fWaterGroupHeightRange=10.0000
  • 468
    fWadingWaterTextureRes=512.0000
  • 469
    fWadingWaterQuadSize=2048.0000
  • 470
    bForceHighDetailLandReflections=0
  • 471
    bForceLowDetailReflections=0
  • 472
    bReflectExplosions=0
  • 473
    bUsePerWorldSpaceWaterNoise=1
  • 474
    bUseWaterHiRes=0
  • 475
    bUseWaterShader=1
  • 476
    bUseWater=1
  • 477
    fTileTextureDivisor=4.7500
  • 478
    fSurfaceTileSize=2048.0000
  • 479
    bUpdateRenderWindowWater=1
  • 480
    [Grass]
  • 481
    fGrassWindMagnitudeMax=125.0000
  • 482
    fGrassWindMagnitudeMin=5.0000
  • 483
    iMinGrassSize=80
  • 484
    fGrassFadeRange=1000.0000
  • 485
    fGrassDefaultStartFadeDistance=3500.0000
  • 486
    fGrassMaxStartFadeDistance=7000.0000
  • 487
    fGrassMinStartFadeDistance=400.0000
  • 488
    bGrassPointLighting=0
  • 489
    bDrawShaderGrass=1
  • 490
    fTexturePctThreshold=0.3000
  • 491
    iGrassDensityEvalSize=2
  • 492
    iMaxGrassTypesPerTexure=2
  • 493
    fWaveOffsetRange=1.7500
  • 494
    [TestAllCells]
  • 495
    bFileControllerOnRoot=1
  • 496
    bFileShowTextures=1
  • 497
    bFileShowIcons=1
  • 498
    bFileSkipIconChecks=0
  • 499
    bFileUnusedObject=0
  • 500
    bFileTestLoad=0
  • 501
    bFileNeededMessage=1
  • 502
    bFileGoneMessage=1
  • 503
    bFileCheckModelCollision=0
  • 504
    bFileSkipModelChecks=0
  • 505
    [bLightAttenuation]
  • 506
    fQuadraticRadiusMult=1.0000
  • 507
    fLinearRadiusMult=1.0000
  • 508
    bOutQuadInLin=0
  • 509
    fConstantValue=0.0000
  • 510
    fQuadraticValue=16.0000
  • 511
    fLinearValue=3.0000
  • 512
    uQuadraticMethod=2
  • 513
    uLinearMethod=1
  • 514
    fFlickerMovement=8.0000
  • 515
    bUseQuadratic=1
  • 516
    bUseLinear=0
  • 517
    bUseConstant=0
  • 518
    [Localization]
  • 519
    iExtendedResponseLength=255
  • 520
    iExtendedTopicLength=50
  • 521
    bAllowExtendedText=0
  • 522
    [Voice]
  • 523
    SFileTypeLTF=ltf
  • 524
    SFileTypeLip=lip
  • 525
    SFileTypeSource=wav
  • 526
    SFileTypeGame=mp3
  • 527
    iWaveFormat=5
  • 528
    [GamePlay]
  • 529
    bShowChallengeUpdates=1
  • 530
    [BlurShaderHDRInterior]
  • 531
    fTargetLUM=1.0000
  • 532
    fUpperLUMClamp=1.0000
  • 533
    fEmissiveHDRMult=1.0000
  • 534
    fEyeAdaptSpeed=0.5000
  • 535
    fBrightScale=2.2500
  • 536
    fBrightClamp=0.2250
  • 537
    fBlurRadius=7.0000
  • 538
    iNumBlurpasses=1
  • 539
    [BlurShaderHDR]
  • 540
    fTargetLUM=1.2000
  • 541
    fUpperLUMClamp=1.0000
  • 542
    fGrassDimmer=1.3000
  • 543
    fTreeDimmer=1.2000
  • 544
    fEmissiveHDRMult=1.0000
  • 545
    fEyeAdaptSpeed=0.7000
  • 546
    fSunlightDimmer=1.3000
  • 547
    fSIEmmisiveMult=1.0000
  • 548
    fSISpecularMult=1.0000
  • 549
    fSkyBrightness=0.5000
  • 550
    fSunBrightness=0.0000
  • 551
    fBrightScale=1.5000
  • 552
    fBrightClamp=0.3500
  • 553
    fBlurRadius=4.0000
  • 554
    iNumBlurpasses=2
  • 555
    iBlendType=2
  • 556
    [BlurShader]
  • 557
    fSunlightDimmer=1.0000
  • 558
    fSIEmmisiveMult=1.0000
  • 559
    fSISpecularMult=1.0000
  • 560
    fSkyBrightness=0.5000
  • 561
    fSunBrightness=0.0000
  • 562
    fAlphaAddExterior=0.2000
  • 563
    fAlphaAddInterior=0.5000
  • 564
    iBlurTexSize=256
  • 565
    fBlurRadius=0.0300
  • 566
    iNumBlurpasses=1
  • 567
    iBlendType=2
  • 568
    [GethitShader]
  • 569
    fBlurAmmount=0.5000
  • 570
    fBlockedTexOffset=0.0010
  • 571
    fHitTexOffset=0.0050
  • 572
    [BudgetCaps]
  • 573
    bIncludeWaterInMNumberCalculations=1
  • 574
    uActorMemoryBudgetCap=10485760
  • 575
    uCityLODBudgetAdjustment=5242880
  • 576
    uWastelandLODBudgetAdjustment=20971520
  • 577
    uLoadedAreaNonActorMemoryBudgetCap=185597952
  • 578
    fMaxMsUsagePerFrame=28.0000
  • 579
    fMsHavokTriCount=0.0010
  • 580
    fMsDecalCount=0.0010
  • 581
    fMsLightCount=0.0100
  • 582
    fMsLightExcessGeometry=0.0100
  • 583
    fMsWaterCount=0.1000
  • 584
    fMsTriangleCount=0.0001
  • 585
    fMsGeometryCount=0.0100
  • 586
    fMsEmittersCount=0.0100
  • 587
    fMsParticlesCount=0.0010
  • 588
    fMsAnimatedObjectsCount=0.0500
  • 589
    fMsActiveRefCount=0.0500
  • 590
    fMsActorRefCount=0.2450
  • 591
    fMsRefCount=0.0210
  • 592
    uHavokTriCountInterior=5000
  • 593
    uDecalCountInterior=500
  • 594
    uLightExcessGeometryInterior=5
  • 595
    uLightCountInterior=10
  • 596
    uWaterMemoryInterior=10485760
  • 597
    uTextureMemoryInterior=104857600
  • 598
    uGeometryMemoryInterior=10485760
  • 599
    uWaterCountInterior=10
  • 600
    uTriangleCountInterior=100000
  • 601
    uGeometryCountInterior=1000
  • 602
    uEmittersCountInterior=50
  • 603
    uParticlesCountInterior=5000
  • 604
    uAnimatedObjectsCountInterior=50
  • 605
    uActiveRefCountInterior=100
  • 606
    uActorRefCountInterior=20
  • 607
    uRefCountInterior=1000
  • 608
    uHavokTriCount=5000
  • 609
    uDecalCount=500
  • 610
    uLightExcessGeometry=100
  • 611
    uLightCount=10
  • 612
    uWaterMemory=5242880
  • 613
    uTextureMemory=20971520
  • 614
    uGeometryMemory=5242880
  • 615
    uWaterCount=10
  • 616
    uTriangleCount=100000
  • 617
    uGeometryCount=1000
  • 618
    uEmittersCount=50
  • 619
    uParticlesCount=5000
  • 620
    uAnimatedObjectsCount=50
  • 621
    uActiveRefCount=100
  • 622
    uActorRefCount=20
  • 623
    uRefCount=700
  • 624
    [Decals]
  • 625
    bSkinnedDecals=1
  • 626
    bDecals=1
  • 627
    bDecalMultithreaded=0
  • 628
    bDecalOcclusionQuery=1
  • 629
    bDebugDecals=0
  • 630
    bProfileDecals=0
  • 631
    uMaxSkinDecalPerActor=3
  • 632
    uMaxSkinDecals=24
  • 633
    [AnimationWarning]
  • 634
    bPriorityWarning=0
  • 635
    bClampWarning=0
  • 636
    [GeneralWarnings]
  • 637
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 638
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 639
    [LANGUAGE]
  • 640
    SDPad=No Default string. Must be loaded from INIFile
  • 641
    SThumbstick=No Default string. Must be loaded from INIFile
  • 642
    SSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile
  • 643
    SSysUtil_DiscEject=No Default string. Must be loaded from INIFile
  • 644
    SSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile
  • 645
    SSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile
  • 646
    SSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile
  • 647
    SSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile
  • 648
    SSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile
  • 649
    SSysUtil_Retry=No Default string. Must be loaded from INIFile
  • 650
    SFailureMessage=No Default string. Must be loaded from INIFile
  • 651
    [PreviewMovement]
  • 652
    bRecreateEveryUpdate=1
  • 653
    fPreviewLandTextureTiles=8.0000
  • 654
    SPreviewLandTextureNormal=Landscape\Default_n.dds
  • 655
    SPreviewLandTexture=Landscape\Default.dds
  • 656
    iPreviewTextureSize=256
  • 657
    [MESSAGES]
  • 658
    bSkipInitializationFlows=1
  • 659
    bSkipProgramFlows=1
  • 660
    bAllowYesToAll=1
  • 661
    bBlockMessageBoxes=0
  • 662
    iFileLogging=0
  • 663
    [Archive]
  • 664
    bInvalidateOlderFiles=1
  • 665
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa
  • 666
    SInvalidationFile=ArchiveInvalidation.txt
  • 667
    iRetainFilenameOffsetTable=1
  • 668
    iRetainFilenameStringTable=1
  • 669
    iRetainDirectoryStringTable=1
  • 670
    bCheckRuntimeCollisions=0
  • 671
    bUseArchives=1
  • 672
    [Sound]
  • 673
    SFaceFXLanguage=USEnglish
  • 674
    fDialogueGestureExaggeration=1.0000
  • 675
    SFaceFXPath=Data\Sound\Voice\Processing
  • 676
    [SpellCheck]
  • 677
    SUserSelLexiconFile=userdic.tlx
  • 678
    SUserLexiconFiles=userdic.tlx,correct.tlx
  • 679
    SUserLexiconDir=Lex\User
  • 680
    SLexiconFiles=ssceam.tlx,ssceam2.clx,accent.tlx,tech.tlx
  • 681
    SLexiconDir=Lex

Filter
  • 1
    [Archive]
  • 2
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 3
    [General]
  • 4
    bUseThreadedAI=1
  • 5
    iNumHWThreads=2
  • 6
    bPreemptivelyUnloadCells=1
  • 7
    [BackgroundLoad]
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    bSelectivePurgeUnusedOnFastTravel=1
  • 9
    [Display]
  • 10
    bFull Screen=0
  • 11
    iTexMipMapSkip=0
  • 12
    [Controls]
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    fForegroundMouseAccelBase=0
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    fForegroundMouseAccelTop=0
  • 15
    fForegroundMouseBase=0
  • 16
    fForegroundMouseMult=0
  • 17
    [Audio]
  • 18
    iAudioCacheSize=8192
  • 19
    iMaxSizeForCachedSound=1024
  • 20
    [Audio]
  • 21
    bUseAudioDebugInformation=0
  • 22
    iAudioCacheSize=8192
  • 23
    iMaxSizeForCachedSound=1024
  • 24
    [BackgroundLoad]
  • 25
    bBackgroundCellLoads=1
  • 26
    bSelectivePurgeUnusedOnFastTravel=1
  • 27
    [Controls]
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    fForegroundMouseAccelBase=0
  • 29
    fForegroundMouseAccelTop=0
  • 30
    fForegroundMouseBase=0
  • 31
    fForegroundMouseMult=0
  • 32
    fXenonVertLookSpeed=1200.0000
  • 33
    fXenonHorizLookSpeed=1500.0000
  • 34
    [Display]
  • 35
    bFull Screen=0
  • 36
    [General]
  • 37
    bPreemptivelyUnloadCells=1
  • 38
    bUseThreadedAI=1
  • 39
    iNumHWThreads=2
  • 40
    SCharGenQuest=001FFFF8
  • 41
    SIntroMovie=
  • 42
    [Grass]
  • 43
    fGrassStartFadeDistance=7000
  • 44
    [TerrainManager]
  • 45
    fBlockLoadDistance=300000.0000
  • 46
    fBlockLoadDistanceLow=125000.0000
  • 47
    ;~uncomment the above lines to increase visibility distance, disabled by default in case of low spec PCs. Recomment to remove.

Filter
  • 1
    [General]
  • 2
    Object Category World Objects=2
  • 3
    Object Selection=19
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    bLoadTheUserPlugin=0
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    SFile Path=
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    bLight Radius=0
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  • 28
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  • 31
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    Garden of Eden Creation Kit X=173
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    Garden of Eden Creation Kit Y=193
  • 50
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    Render Window X=871
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    Object Category Miscellaneous=2
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  • 61
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  • 62
    Object Category Audio=1
  • 63
    Quest Window X=450
  • 64
    Quest Window Y=145
  • 65
    Quest Window W=1019
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    Quest Window H=742
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  • 70
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  • 76
    Script Edit Y=163
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    Script Edit W=477
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    Script Edit H=433
  • 79
    Object Category Actor Data=2
  • 80
    [Audio]
  • 81
    fDefaultRadioVolume=0.5000
  • 82
    fDefaultMusicVolume=0.6000
  • 83
    fDefaultEffectsVolume=1.0000
  • 84
    fDefaultVoiceVolume=0.6000
  • 85
    fDefaultFootVolume=0.5000
  • 86
    fDefaultMasterVolume=1.0000
  • 87
    [HeightMapEditor]
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    uBrushSetting11=52531250
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  • 90
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  • 106
    iColorSchemeHeight3=16384
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    iColorSchemeHeight1=4096
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  • 110
    rColorSchemeBrush=0,255,0
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  • 120
    rColorScheme1=0,0,128
  • 121
    rColorScheme0=0,0,0
  • 122
    [Display]
  • 123
    fGamma=1.0000
  • 124
    [PreviewMovement]
  • 125
    iLightAmbientColor=8421504
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    iLightDiffuseColor=16777215
  • 127
    fCamera Pan=1.0000
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    fCamera Zoom Ortho=0.0010
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    fCamera Zoom=0.2500
  • 130
    fCamera Rotate=0.7500
  • 131
    [Landscape]
  • 132
    uDefColor15=0
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    uDefColor14=0
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    uDefColor13=0
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    uDefColor12=0
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    uDefColor11=0
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    uDefColor04=0
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    uDefColor03=0
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    uDefColor02=0
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    uDefColor01=0
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    uDefColor00=0
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    fRColorB=1.0000
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    fRColorG=1.0000
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    fRColorR=1.0000
  • 151
    fLColorB=0.0000
  • 152
    fLColorG=0.0000
  • 153
    fLColorR=0.0000
  • 154
    iOpacity=100
  • 155
    iFalloff=75
  • 156
    iRadius=5
  • 157
    iFlags=1
  • 158
    [Movement]
  • 159
    iAutoSave Time=0
  • 160
    fClip Dist=300000.0000
  • 161
    fLand Mult=1.0000
  • 162
    fCamera Pan=5.0000
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    fCamera Zoom Ortho=0.0010
  • 164
    fCamera Zoom=2.0000
  • 165
    fCamera Rotate=1.0000
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    fObj Move=1.0000
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    fObj Rotate=1.0000
  • 168
    iSnap Angle=45
  • 169
    iSnap Grid=64
  • 170
    uFlags=60
  • 171
    [MAIN]
  • 172
    bShowNonCollectibleObjects=1
  • 173
    bShowCollisionObjects=1
  • 174
    bShowSoundMarkers=1
  • 175
    bShowPortals=0
  • 176
    bShowOcclusionPlanes=1
  • 177
    bShowDynamics=1
  • 178
    bShowMultibounds=1
  • 179
    bShowActors=1
  • 180
    bShowStatics=1
  • 181
    bShowWater=1
  • 182
    bShowTerrain=1
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    bShowDoors=1
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    bShowActivators=1
  • 185
    bShowHelperObjects=1
  • 186
    bShowLightMarkers=1
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    bShowMarkers=1
  • 188
    bShowLights=1

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
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    SStartingCellY=
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    SStartingCellX=
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    SStartingWorld=
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    STestFile10=
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  • 14
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  • 15
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  • 16
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  • 17
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  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
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    SMainMenuMusicTrack=special\maintitle.mp3
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  • 53
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  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
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  • 58
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    [Display]
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    [Controls]
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    iWaterReflectWidth=1024
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    iWaterReflectHeight=1024
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    bUseWaterReflectionBlur=1
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    iWaterBlurAmount=4
  • 263
    [Audio]
  • 264
    fASFadeInTime=2.0
  • 265
    fASFadeOutTime=10.0
  • 266
    fRegionLoopFadeInTime=5.0
  • 267
    fRegionLoopFadeOutTime=5.0
  • 268
    fAudioDebugDelay=0.0
  • 269
    bEnableAudio=1
  • 270
    bEnableAudioCache=1
  • 271
    bMultiThreadAudio=0
  • 272
    bEnableEnviroEffectsOnPC=0
  • 273
    ; cache sizes in kilobytes
  • 274
    iAudioCacheSize=2048
  • 275
    iMaxSizeForCachedSound=256
  • 276
    bUseAudioDebugInformation=1
  • 277
    fAudioDebugDelay=0.0000
  • 278
    fDefaultMasterVolume=1.0000
  • 279
    fDefaultFootVolume=0.5000
  • 280
    fDefaultMusicVolume=0.6000
  • 281
    fDefaultRadioVolume=0.5000
  • 282
    fDefaultEffectsVolume=1.0000
  • 283
    fDefaultVoiceVolume=0.6000
  • 284
    iMaxImpactSoundCount=32
  • 285
    fMaxFootstepDistance=1100.0000
  • 286
    fPlayerFootVolume=0.6500
  • 287
    iCollisionSoundTimeDelta=150
  • 288
    iRadioUpdateInterval=250
  • 289
    fDialogMinDistance=600.00
  • 290
    fDialogMaxDistance=2000.00
  • 291
    fMainMenuMusicVolume=0.6
  • 292
    fDBVoiceAttenuationIn2D=2.0
  • 293
    fCollisionSoundHeavyThreshold=60.0
  • 294
    fDialogueFadeDecibels=6.0
  • 295
    fDialogueFadeSecondsIn=2.0
  • 296
    fDialogueFadeSecondsOut=1.0
  • 297
    fDialogueHeadPitchExaggeration=2.0
  • 298
    fDialogueHeadRollExaggeration=2.0
  • 299
    fDialogueHeadYawExaggeration=2.0
  • 300
    fHardLandingDamageThreshold=500.0
  • 301
    fWoodMediumMassMin=7.0
  • 302
    fWoodLargeMassMin=15.0
  • 303
    fStoneMediumMassMin=5.0
  • 304
    fStoneLargeMassMin=30.0
  • 305
    fEarthMediumMassMin=5.0
  • 306
    fEarthLargeMassMin=30.0
  • 307
    fSkinMediumMassMin=5.0
  • 308
    fSkinLargeMassMin=30.0
  • 309
    fMetalMediumMassMin=8.0
  • 310
    fMetalLargeMassMin=25.0
  • 311
    fRadioDialogMute=0.50
  • 312
    fFilterDistortionGain=-7.5
  • 313
    fFilterPEQGain=-15.0
  • 314
    fFilterdBAttenuation=11.5
  • 315
    bEnableTextToSpeech=0
  • 316
    fTextToSpeechVolume=0.35
  • 317
    fDialogReverbAttenuation=0.15
  • 318
    [Pathfinding]
  • 319
    bDrawPathsDefault=0
  • 320
    bPathMovementOnly=0
  • 321
    bDrawSmoothFailures=0
  • 322
    bDebugSmoothing=0
  • 323
    bSmoothPaths=1
  • 324
    bSnapToAngle=0
  • 325
    bDebugAvoidance=0
  • 326
    bDisableAvoidance=0
  • 327
    bBackgroundPathing=1
  • 328
    bUseObstacleAvoidance=1
  • 329
    bBackgroundNavmeshUpdate=1
  • 330
    [MAIN]
  • 331
    bEnableBorderRegion=1
  • 332
    fLowPerfCombatantVoiceDistance=1000.0000
  • 333
    iDetectionHighNumPicks=40
  • 334
    fQuestScriptDelayTime=5.0000
  • 335
    bCloneModelsInBackground=0
  • 336
    iLastHDRSetting=-1
  • 337
    [HAVOK]
  • 338
    bDisablePlayerCollision=0
  • 339
    fJumpAnimDelay=0.7500
  • 340
    bTreeTops=0
  • 341
    iSimType=1
  • 342
    bPreventHavokAddAll=0
  • 343
    bPreventHavokAddClutter=0
  • 344
    fMaxTime=0.016
  • 345
    bHavokDebug=0
  • 346
    fRF=1000.0000
  • 347
    fOD=0.9000
  • 348
    fSE=0.3000
  • 349
    fSD=0.9800
  • 350
    iResetCounter=5
  • 351
    fMoveLimitMass=95.0000
  • 352
    iUpdateType=0
  • 353
    bHavokPick=0
  • 354
    fCameraCasterSize=10.0000
  • 355
    iHavokSkipFrameCountTEST=0
  • 356
    iNumHavokThreads=1
  • 357
    fChaseDeltaMult=0.0500
  • 358
    bAddBipedWhenKeyframed=1
  • 359
    fQuadrupedPitchMult=1.0000
  • 360
    iEntityBatchRemoveRate=100
  • 361
    iMaxPicks=40
  • 362
    [RagdollAnim]
  • 363
    bRagdollFeedback=0
  • 364
    fCameraDist=1000.0
  • 365
    fHierarchyGain=0.17
  • 366
    fVelocityDamping=0.0
  • 367
    fAccelerationGain=1.0
  • 368
    fVelocityGain=0.6
  • 369
    fPositionGain=0.05
  • 370
    fPositionMaxLinearVelocity=14.0
  • 371
    fPositionMaxAngularVelocity=18.0
  • 372
    fSnapGain=0.1
  • 373
    fSnapMaxLinearVelocity=3.0
  • 374
    fSnapMaxAngularVelocity=0.3
  • 375
    fSnapMaxLinearDistance=0.3
  • 376
    fSnapMaxAngularDistance=1.0
  • 377
    [FootIK]
  • 378
    fOnOffGain=0.5
  • 379
    fGroundAscendingGain=0.4
  • 380
    fGroundDescendingGain=0.4
  • 381
    fFootRaisedGain=0.9000
  • 382
    fFootPlantedGain=1.0000
  • 383
    bFootPlacementOn=1
  • 384
    fPelvisUpDownBias=0.75
  • 385
    fPelvisOffsetDamping=0.2
  • 386
    fVertErrorGain=0.5
  • 387
    fOriginalGroundHeightMS=-0.11
  • 388
    fAnkleOffset=0.2000
  • 389
    fRagdollFeedback=0.7
  • 390
    [LookIK]
  • 391
    fLookAtTargetGain=0.3
  • 392
    fLookAtGain=0.045
  • 393
    [Interface]
  • 394
    fKeyRepeatInterval=50.0000
  • 395
    fKeyRepeatTime=500.0000
  • 396
    fActivatePickSphereRadius=16.0000
  • 397
    fMenuModeAnimBlend=0.0000
  • 398
    iSafeZoneXWide=15
  • 399
    iSafeZoneYWide=15
  • 400
    iSafeZoneX=15
  • 401
    iSafeZoneY=15
  • 402
    bAllowConsole=1
  • 403
    bActivatePickUseGamebryoPick=0
  • 404
    bUseFuzzyPicking=1
  • 405
    fMenuBGBlurRadius=2.0000
  • 406
    fMenuPlayerLightDiffuseBlue=0.8000
  • 407
    fMenuPlayerLightDiffuseGreen=0.8000
  • 408
    fMenuPlayerLightDiffuseRed=0.8000
  • 409
    fMenuPlayerLightAmbientBlue=0.2500
  • 410
    fMenuPlayerLightAmbientGreen=0.2500
  • 411
    fMenuPlayerLightAmbientRed=0.2500
  • 412
    iMaxViewCasterPicksGamebryo=10
  • 413
    iMaxViewCasterPicksHavok=10
  • 414
    iMaxViewCasterPicksFuzzy=5
  • 415
    fInterfaceTintB=0.8824
  • 416
    fInterfaceTintG=0.9843
  • 417
    fInterfaceTintR=0.6314
  • 418
    bUseImageSpaceMenuFX=0
  • 419
    iSystemColorTerminalRed=33
  • 420
    iSystemColorTerminalGreen=231
  • 421
    iSystemColorTerminalBlue=121
  • 422
    iSystemColorSystemRed=26
  • 423
    iSystemColorSystemGreen=255
  • 424
    iSystemColorSystemBlue=128
  • 425
    iSystemColorMainMenuRed=199
  • 426
    iSystemColorMainMenuGreen=255
  • 427
    iSystemColorMainMenuBlue=165
  • 428
    iSystemColorPipboyRed=26
  • 429
    iSystemColorPipboyGreen=255
  • 430
    iSystemColorPipboyBlue=128
  • 431
    iSystemColorHUDAltRed=255
  • 432
    iSystemColorHUDAltGreen=67
  • 433
    iSystemColorHUDAltBlue=42
  • 434
    iSystemColorHUDMainRed=26
  • 435
    iSystemColorHUDMainGreen=255
  • 436
    iSystemColorHUDMainBlue=128
  • 437
    fRSMFaceSliderDefaultMin=-3.5
  • 438
    fRSMFaceSliderDefaultMax=3.5
  • 439
    fPopUpBackgroundOpacity=0.87
  • 440
    fMenuBackgroundOpacity=0.76
  • 441
    bHideUnavailablePerks=0
  • 442
    bHelpEnabled=1
  • 443
    fHudOpacity=1.0000
  • 444
    uPipboyColor=4290134783
  • 445
    uHUDColor=4290134783
  • 446
    bDisable360Controller=0
  • 447
    [Loading]
  • 448
    sWelcomeScreen1=loading_screen_legal
  • 449
    sWelcomeScreen2=loading_screen_bethsoft
  • 450
    sWelcomeScreen3=loading_screen_BGS
  • 451
    sWelcomeScreen4=loading_screen01
  • 452
    sMainMenuBackground=main_background
  • 453
    sTitleMusic=MainTitle
  • 454
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 455
    iMaxScreens=4
  • 456
    iMaxScreens_MainMenu=20
  • 457
    fLoadingTextUpdateInterval=10.0000
  • 458
    fLoadingBkgdUpdateInterval=10.0000
  • 459
    fMainMenuBkgdUpdateInterval=10.0000
  • 460
    fLoadingInitUpdateInterval=3.0000
  • 461
    iNumLocationSpecificScreens=1
  • 462
    [Menu]
  • 463
    fCreditsScrollSpeed=40.0000
  • 464
    iConsoleTextYPos=940
  • 465
    iConsoleTextXPos=30
  • 466
    iConsoleVisibleLines=15
  • 467
    iConsoleHistorySize=50
  • 468
    rDebugTextColor=255,251,233
  • 469
    iConsoleFont=2
  • 470
    iDebugTextFont=3
  • 471
    [GamePlay]
  • 472
    bHealthBarShowing=0
  • 473
    fHealthBarFadeOutSpeed=1.0000
  • 474
    fHealthBarSpeed=80.0000
  • 475
    fHealthBarHeight=4.0000
  • 476
    fHealthBarWidth=40.0000
  • 477
    fHealthBarEmittanceFadeTime=0.5000
  • 478
    fHealthBarEmittanceTime=1.5000
  • 479
    bAllowHavokGrabTheLiving=0
  • 480
    bEssentialTakeNoDamage=1
  • 481
    iDetectionPicks=21
  • 482
    bShowQuestMarkers=1
  • 483
    iDifficulty=2
  • 484
    iKillCamera=0
  • 485
    uiRedeemedContent=0
  • 486
    bTrueIronSights=1
  • 487
    bDisableDynamicCrosshair=0
  • 488
    bSaveOnInteriorExteriorSwitch=1
  • 489
    bSaveOnTravel=1
  • 490
    bSaveOnWait=1
  • 491
    bSaveOnRest=1
  • 492
    bCrossHair=1
  • 493
    bGeneralSubtitles=0
  • 494
    bDialogueSubtitles=1
  • 495
    [Fonts]
  • 496
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 497
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 498
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 499
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 500
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 501
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 502
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 503
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 504
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 505
    [SpeedTree]
  • 506
    iTreeClonesAllowed=1
  • 507
    fCanopyShadowGrassMult=1.0000
  • 508
    iCanopyShadowScale=512
  • 509
    fTreeForceMaxBudAngle=-1.0000
  • 510
    fTreeForceMinBudAngle=-1.0000
  • 511
    fTreeForceLeafDimming=-1.0000
  • 512
    fTreeForceBranchDimming=-1.0000
  • 513
    fTreeForceCS=-1.0000
  • 514
    fTreeForceLLA=-1.0000
  • 515
    fTreeLODExponent=1.0000
  • 516
    bEnableTrees=1
  • 517
    bForceFullLOD=0
  • 518
    fLODTreeMipMapLODBias=-0.7500
  • 519
    fLocalTreeMipMapLODBias=-0.2500
  • 520
    [Debug]
  • 521
    bDebugFaceGenCriticalSection=0
  • 522
    bDebugFaceGenMultithreading=0
  • 523
    bDebugSaveBuffer=0
  • 524
    [BackgroundLoad]
  • 525
    bBackgroundPathing=1
  • 526
    bUseMultiThreadedFaceGen=1
  • 527
    bBackgroundCellLoads=1
  • 528
    iAnimaitonClonePerLoop=5
  • 529
    bUseMultiThreadedTrees=1
  • 530
    iExteriorPriority=50
  • 531
    iBackgroundLoadFaceMult=200
  • 532
    fBackgroundLoadingPerLoop=20.0000
  • 533
    fBackgroundLoadClonedPerLoop=5.0000
  • 534
    iBackgroundLoadExtraMaxFPS=20
  • 535
    iBackgroundLoadExtraMinFPS=10
  • 536
    iBackgroundLoadExtraMax=3000
  • 537
    iBackgroundLoadExtraMin=5
  • 538
    iBackgroundLoadExtraMilliseconds=2
  • 539
    iBackgroundLoadTreeMilliseconds=7
  • 540
    iBackgroundLoadMilliseconds=1
  • 541
    iBackgroundLoadLoading=1
  • 542
    bUseBackgroundFileLoader=0
  • 543
    bBackgroundLoadLipFiles=0
  • 544
    bLoadBackgroundFaceGen=0
  • 545
    bLoadHelmetsInBackground=1
  • 546
    iAnimationClonePerLoop=5
  • 547
    bSelectivePurgeUnusedOnFastTravel=0
  • 548
    bCloneModelsInBackground=0
  • 549
    [LOD]
  • 550
    fLODLandDropAmount=230.0000
  • 551
    fLodDistance=500.0000
  • 552
    bUseFaceGenLOD=0
  • 553
    iLODTextureTiling=2
  • 554
    iLODTextureSizePow2=8
  • 555
    fLODNormalTextureBlend=0.5000
  • 556
    bDisplayLODLand=1
  • 557
    bDisplayLODBuildings=0
  • 558
    bLODPopTrees=0
  • 559
    bLODPopActors=0
  • 560
    bLODPopItems=0
  • 561
    bLODPopObjects=0
  • 562
    fLODFadeOutMultItems=15.0000
  • 563
    fLODFadeOutMultObjects=15.0000
  • 564
    fLODFadeOutMultActors=15.0000
  • 565
    fLODMultLandscape=1.0000
  • 566
    fLODMultTrees=0.5000
  • 567
    fLODMultActors=1.0000
  • 568
    fLODMultItems=1.0000
  • 569
    fLODMultObjects=5
  • 570
    iFadeNodeMinNearDistance=500
  • 571
    fLODFadeOutPercent=0.6000
  • 572
    fFadeOutThreshold=0.3000
  • 573
    fFadeInThreshold=0.7000
  • 574
    fFadeInTimet=2.0
  • 575
    fFadeOutTime=2.0
  • 576
    fDistanceMultiplier=1
  • 577
    fLODBoundRadiusMult=10
  • 578
    fObjectLODMax=15.0
  • 579
    fObjectLODMin=1.0
  • 580
    fObjectLODDefault=5
  • 581
    fItemLODMax=15.0
  • 582
    fItemLODMin=1.0
  • 583
    fItemLODDefault=2
  • 584
    fActorLODMax=15.0
  • 585
    fActorLODMin=2.0
  • 586
    fActorLODDefault=5
  • 587
    fTreeLODMax=2.0000
  • 588
    fTreeLODMin=0.0200
  • 589
    fTreeLODDefault=0.5000
  • 590
    bLODUseCombinedLandNormalMaps=1
  • 591
    bForceHideLODLand=0
  • 592
    fLODLandVerticalBias=0.0000
  • 593
    fTalkingDistance=1000.0000
  • 594
    iBoneLODForce=-1
  • 595
    fLODQuadMinLoadDistance=65536.0000
  • 596
    bDisplayLODTrees=1
  • 597
    bDisplayLODBuildings=1
  • 598
    fLODFadeOutActorMultInterior=1.0000
  • 599
    fLODFadeOutItemMultInterior=1.0000
  • 600
    fLODFadeOutObjectMultInterior=1.0000
  • 601
    fLODFadeOutActorMultCity=1.0000
  • 602
    fLODFadeOutItemMultCity=1.0000
  • 603
    fLODFadeOutObjectMultCity=1.0000
  • 604
    fLODFadeOutActorMultComplex=1.0000
  • 605
    fLODFadeOutItemMultComplex=1.0000
  • 606
    fLODFadeOutObjectMultComplex=1.0000
  • 607
    [Weather]
  • 608
    fSunGlareSize=800.0000
  • 609
    fSunBaseSize=750.0000
  • 610
    bPrecipitation=1
  • 611
    fAlphaReduce=1.0000
  • 612
    SBumpFadeColor=255,255,255,255
  • 613
    SLerpCloseColor=255,255,255,255
  • 614
    SEnvReduceColor=255,255,255,255
  • 615
    [Voice]
  • 616
    SFileTypeLTF=ltf
  • 617
    SFileTypeLip=lip
  • 618
    SFileTypeSource=wav
  • 619
    SFileTypeGame=ogg
  • 620
    [Grass]
  • 621
    iMinGrassSize=80
  • 622
    bGrassPointLighting=0
  • 623
    bDrawShaderGrass=1
  • 624
    iGrassDensityEvalSize=2
  • 625
    iMaxGrassTypesPerTexure=2
  • 626
    fWaveOffsetRange=1.7500
  • 627
    fGrassWindMagnitudeMax=125.0000
  • 628
    fGrassWindMagnitudeMin=5.0000
  • 629
    fTexturePctThreshold=0.0000
  • 630
    fGrassMinStartFadeDistance=0.0
  • 631
    fGrassMaxStartFadeDistance=7000.0
  • 632
    fGrassDefaultStartFadeDistance=3500.0
  • 633
    fGrassFadeRange=1000.0
  • 634
    b30GrassVS=1
  • 635
    fGrassStartFadeDistance=7000.0000
  • 636
    [Landscape]
  • 637
    bCurrentCellOnly=0
  • 638
    bPreventSafetyCheck=0
  • 639
    fLandTextureTilingMult=2.0000
  • 640
    fLandFriction=2.5000
  • 641
    iLandBorder2B=0
  • 642
    iLandBorder2G=0
  • 643
    iLandBorder2R=0
  • 644
    iLandBorder1B=0
  • 645
    iLandBorder1G=255
  • 646
    iLandBorder1R=255
  • 647
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 648
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 649
    [bLightAttenuation]
  • 650
    fQuadraticRadiusMult=1.0000
  • 651
    fLinearRadiusMult=1.0000
  • 652
    bOutQuadInLin=0
  • 653
    fConstantValue=0.0000
  • 654
    fQuadraticValue=16.0000
  • 655
    fLinearValue=3.0000
  • 656
    uQuadraticMethod=2
  • 657
    uLinearMethod=1
  • 658
    fFlickerMovement=8.0000
  • 659
    bUseQuadratic=1
  • 660
    bUseLinear=0
  • 661
    bUseConstant=0
  • 662
    [BlurShaderHDRInterior]
  • 663
    fTargetLUM=1.0000
  • 664
    fUpperLUMClamp=1.0000
  • 665
    fEmissiveHDRMult=1.0000
  • 666
    fEyeAdaptSpeed=0.5000
  • 667
    fBrightScale=2.2500
  • 668
    fBrightClamp=0.2250
  • 669
    fBlurRadius=7.0000
  • 670
    iNumBlurpasses=1
  • 671
    [BlurShaderHDR]
  • 672
    fTargetLUM=1.0000
  • 673
    fUpperLUMClamp=1.0000
  • 674
    fGrassDimmer=1.5000
  • 675
    fTreeDimmer=1.0000
  • 676
    fEmissiveHDRMult=1.0000
  • 677
    fEyeAdaptSpeed=0.5000
  • 678
    fSunlightDimmer=1.5000
  • 679
    fSIEmmisiveMult=1.0000
  • 680
    fSISpecularMult=1.0000
  • 681
    fSkyBrightness=0.5000
  • 682
    fSunBrightness=0.0000
  • 683
    fBrightScale=2.2500
  • 684
    fBrightClamp=0.2250
  • 685
    fBlurRadius=7.0000
  • 686
    iNumBlurpasses=1
  • 687
    iBlendType=2
  • 688
    bDoHighDynamicRange=1
  • 689
    [BlurShader]
  • 690
    fSunlightDimmer=1.0000
  • 691
    fSIEmmisiveMult=1.0000
  • 692
    fSISpecularMult=1.0000
  • 693
    fSkyBrightness=0.5000
  • 694
    fSunBrightness=0.0000
  • 695
    fAlphaAddExterior=0.2000
  • 696
    fAlphaAddInterior=0.7000
  • 697
    iBlurTexSize=256
  • 698
    fBlurRadius=0.0300
  • 699
    iNumBlurpasses=1
  • 700
    iBlendType=2
  • 701
    bUseBlurShader=0
  • 702
    [GethitShader]
  • 703
    fBlurAmmount=0.5000
  • 704
    fBlockedTexOffset=0.0010
  • 705
    fHitTexOffset=0.0050
  • 706
    [MESSAGES]
  • 707
    bBlockMessageBoxes=0
  • 708
    bSkipProgramFlows=1
  • 709
    bAllowYesToAll=1
  • 710
    bDisableWarning=1
  • 711
    iFileLogging=0
  • 712
    bSkipInitializationFlows=1
  • 713
    bUseWindowsMessageBox=0
  • 714
    [DistantLOD]
  • 715
    bUseLODLandData=0
  • 716
    fFadeDistance=12288.0000
  • 717
    iDistantLODGroupWidth=8
  • 718
    [GeneralWarnings]
  • 719
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 720
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 721
    This may result in errors. Saving again will clear this message
  • 722
    but not necessarily fix any errors.
  • 723
    [Archive]
  • 724
    SInvalidationFile=ArchiveInvalidation.txt
  • 725
    iRetainFilenameOffsetTable=1
  • 726
    iRetainFilenameStringTable=1
  • 727
    iRetainDirectoryStringTable=1
  • 728
    bCheckRuntimeCollisions=0
  • 729
    bInvalidateOlderFiles=1
  • 730
    bUseArchives=1
  • 731
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 732
    [CameraPath]
  • 733
    iTake=0
  • 734
    SDirectoryName=TestCameraPath
  • 735
    iFPS=60
  • 736
    SNif=Test\CameraPath.nif
  • 737
    [Absorb]
  • 738
    fAbsorbGlowColorB=1.0000
  • 739
    fAbsorbGlowColorG=0.6000
  • 740
    fAbsorbGlowColorR=0.0000
  • 741
    fAbsorbCoreColorB=1.0000
  • 742
    fAbsorbCoreColorG=1.0000
  • 743
    fAbsorbCoreColorR=1.0000
  • 744
    iAbsorbNumBolts=1
  • 745
    fAbsorbBoltGrowWidth=0.0000
  • 746
    fAbsorbBoltSmallWidth=7.0000
  • 747
    fAbsorbTortuosityVariance=2.0000
  • 748
    fAbsorbSegmentVariance=7.0000
  • 749
    fAbsorbBoltsRadius=5.0000
  • 750
    [TestAllCells]
  • 751
    bFileShowTextures=1
  • 752
    bFileShowIcons=1
  • 753
    bFileSkipIconChecks=0
  • 754
    bFileTestLoad=0
  • 755
    bFileNeededMessage=1
  • 756
    bFileGoneMessage=1
  • 757
    bFileSkipModelChecks=0
  • 758
    bFileCheckModelCollision=0
  • 759
    [CopyProtectionStrings]
  • 760
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 761
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 762
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 763
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 764
    [Pipboy]
  • 765
    fBlurRadiusPipboy=3.5
  • 766
    fBlurIntensityPipboy=0.25
  • 767
    fScanlineScalePipboy=50
  • 768
    bEnableFlickerPipboy=1
  • 769
    bUsePipboyMode=1
  • 770
    [InterfaceFX]
  • 771
    fDefaultBurstDuration=200
  • 772
    fDefaultBurstIntensity=2
  • 773
    fMiniBurstDuration=200
  • 774
    fMiniBurstIntensity=1.5
  • 775
    ;pulse effect
  • 776
    fPulseBrightenIntensity=0.25
  • 777
    fPulseRadiusIntensity=0.5
  • 778
    fPulseRate=0.0006
  • 779
    ;pipboy menu transitions
  • 780
    fVertHoldChance=0.08
  • 781
    fShudderChance=0.20
  • 782
    fScanlineScaleMenus=50.0000
  • 783
    bEnableFlickerMenus=1
  • 784
    bEnableScanlinesMenus=1
  • 785
    bEnableScanlinesPipboy=1
  • 786
    fBlurRadiusMenus=0.3000
  • 787
    fBrightenMenus=1.7000
  • 788
    fBrightenPipboy=1.3000
  • 789
    bUseImageSpaceMenuFX=1
  • 790
    fBlurIntensityHUD=1.2000
  • 791
    fBlurRadiusHUD=2.0000
  • 792
    fScanlineFrequencyHUD=0.0000
  • 793
    fScreenLightBaseIntensity=0.6
  • 794
    fScreenLightRadius=6
  • 795
    [RenderedTerminal]
  • 796
    bUseRenderedTerminals=1
  • 797
    fRenderedTerminalFOV=0.15
  • 798
    fRenderedTerminalZoom=36
  • 799
    bDoRenderedTerminalScanlines=1
  • 800
    fRenderedTerminalScanlineScale=130.000000
  • 801
    fRenderedTerminalHPos=0.0
  • 802
    fRenderedTerminalVPos=0.38
  • 803
    fScreenLightBaseIntensity=1.2
  • 804
    fScreenLightRadius=80
  • 805
    fScreenLightColorR=0.68
  • 806
    fScreenLightColorG=0.74
  • 807
    fScreenLightColorB=0.62
  • 808
    fRaceSexMenuHPos=0.0
  • 809
    fRaceSexMenuVPos=-0.6
  • 810
    fRaceSexMenuZoom=70.0
  • 811
    fRaceSexMenuScale=0.5
  • 812
    [Decals]
  • 813
    uMaxDecalCount=100
  • 814
    bProfileDecals=0
  • 815
    bDecalOcclusionQuery=1
  • 816
    uMaxDecals=100
  • 817
    [TerrainManager]
  • 818
    fSplitDistanceMult=1.5000
  • 819
    fBlockMorphDistanceMult=0.70
  • 820
    bUseNewTerrainSystem=1
  • 821
    bUseDistantObjectBlocks=1
  • 822
    fBlockLoadDistance=125000.0000
  • 823
    fDefaultBlockLoadDistanceLow=50000.0
  • 824
    fLowBlockLoadDistanceLow=25000.0
  • 825
    fHighBlockLoadDistanceLow=50000.0
  • 826
    fDefaultTreeLoadDistance=25000.0
  • 827
    fLowTreeLoadDistance=10000.0
  • 828
    fHighTreeLoadDistance=40000.0
  • 829
    fTreeLoadDistance=40000.0000
  • 830
    fBlockLoadDistanceLow=50000.0000
  • 831
    [VATS]
  • 832
    fVATSLightLevelMin=20.0
  • 833
    fVATSLightLevelMax=65.0
  • 834
    fVATSLightAngle=0.0
  • 835
    fVATSLightDistance=100.0
  • 836
    fVATSLightElevation=100.0
  • 837
    fVatsLightColorR=0.35
  • 838
    fVatsLightColorG=0.35
  • 839
    fVatsLightColorB=0.35
  • 840
    [ScreenSplatter]
  • 841
    bScreenSplatterEnabled=1
  • 842
    [Imagespace]
  • 843
    iRadialBlurLevel=2
  • 844
    bDoDepthOfField=1
  • 845
    [Launcher]
  • 846
    bShowAllResolutions=1
  • 847
    uLastAspectRatio=3

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    Navmesh Fixes and Improvements.esm
  • 13
    Tammer's NIF-Bashed Armor Mega-Pack.esm
  • 14
    SaxxonsQuestPack.esm
  • 15
    New Vegas Stories.esm
  • 16
    ClimateControl.esm
  • 17
    SomeguySeries.esm
  • 18
    BraveNewWorld.esm
  • 19
    Misc Gameplay Merge.esm
  • 20
    Functional Post Game Ending.esm
  • 21
    New Vegas Redesigned 3.esm
  • 22
    ClaimtheMojave.esm
  • 23
    Lucky 38 Clean.esm
  • 24
    Lightweight Strip Overhaul.esm
  • 25
    TLD_Travelers.esm
  • 26
    Own The Ultra-Luxe Penthouse.esm
  • 27
    House and NCR Truce.esm
  • 28
    Cyberware.esm
  • 29
    MojaveSquads.esm
  • 30
    Molerat.esm
  • 31
    A Very Uncreative Jacobstown Bungalow.esm
  • 32
    Home and Safehouse Tweaks.esm
  • 33
    House and Kings Truce.esm
  • 34
    Brotherhood and House Truce.esm
  • 35
    Brotherhood and Legion Truce.esm
  • 36
    House and Followers Truce.esm
  • 37
    Hardin and NCR Truce.esm
  • 38
    DynamicWeaponDisplays.esm
  • 39
    Friendly Securitrons.esm
  • 40
    Three Families Alliances.esm
  • 41
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 42
    Unofficial Patch NVSE Plus.esp
  • 43
    Miscellaneous Tweaks.esp
  • 44
    Sid_ChallengesDM.esp
  • 45
    Sid_ChallengesLR.esp
  • 46
    MusicPackRNV.esp
  • 47
    WMIMNV.esp
  • 48
    PAVE_NV.esp
  • 49
    CPI Icons.esp
  • 50
    Simple DLC Delay.esp
  • 51
    The Mod Configuration Menu.esp
  • 52
    Vanilla UI Plus.esp
  • 53
    HelmetArmorRebalanceJIP.esp
  • 54
    B42Inertia.esp
  • 55
    JustAssortedMods.esp
  • 56
    Real Recoil.esp
  • 57
    Real Recoil Tweaks.esp
  • 58
    Uncut Wasteland.esp
  • 59
    Uncut Extra Collection.esp
  • 60
    I Fought the Law - Simple NCR Start (Brave New World).esp
  • 61
    Root 'n Loot.esp
  • 62
    JSawyer Ultimate.esp
  • 63
    Detonator Overhaul.esp
  • 64
    WeaponRequirementSystem.esp
  • 65
    Famine.esp
  • 66
    Food Sanitizer Restoration - JSawyer.esp
  • 67
    Player Combat Priority.esp
  • 68
    Mojave Raiders.esp
  • 69
    Misc Immersion Merge.esp
  • 70
    Little More Lamplight.esp
  • 71
    S6S Base Game Perks Redux.esp
  • 72
    Cyberware OWB.esp
  • 73
    Follower Tweaks.esp
  • 74
    Mojave Arsenal.esp
  • 75
    JSawyer Ultimate - Push's Tweaks.esp
  • 76
    Mojave Arsenal - GRA Merged.esp
  • 77
    Famine - Flora.esp
  • 78
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 79
    DLC Enhancements.esp
  • 80
    Lightweight Strip Overhaul - Uncut Wasteland Patch.esp
  • 81
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 82
    BraveNewWorld-YUP.esp
  • 83
    BraveNewWorld-UncutExtraCollection.esp
  • 84
    NVR3_YUP Patch.esp
  • 85
    NVR3_MojaveRaiders Patch.esp
  • 86
    SSS - Sweet's Simple Settings.esp
  • 87
    New Blood.esp
  • 88
    1nivVSLArmors.esp
  • 89
    FPGE Patch - Mojave Raiders.esp
  • 90
    Come Fly with Courier merge.esp
  • 91
    ClaimtheMojaveFPGE.esp
  • 92
    ClaimtheMojaveTLD.esp
  • 93
    NewVegasBounties.esp
  • 94
    NewVegasBountiesII.esp
  • 95
    TheInheritance.esp
  • 96
    Russell.esp
  • 97
    NewVegasBountiesIII.esp
  • 98
    TheBetterAngels.esp
  • 99
    SomeguySeries Revamped.esp
  • 100
    NVR3_UncutWastelandPlusNPCs Patch.esp
  • 101
    Uncut Wasteland Tweaks.esp
  • 102
    NVMMP.esp
  • 103
    HeadwearDTFixes.esp
  • 104
    CyberJAM.esp
  • 105
    WMIM - JSUE Patch.esp
  • 106
    Better Character Creation.esp
  • 107
    Follower Formula Redone.esp
  • 108
    NVR3_JSU Patch.esp
  • 109
    Misc Gameplay Merge - JSUE Patch.esp
  • 110
    Mojave Raiders Tweaks.esp
  • 111
    JSawyer Ultimate - Mojave Raiders Patch.esp
  • 112
    S6S Spice of Life Redux Backpack Weight Reduction.esp
  • 113
    JIP Companions Command & Control.esp
  • 114
    Aid Addon.esp
  • 115
    S6S Perks.esp
  • 116
    Patchy's S6S Add-On.esp
  • 117
    S6S Nif Bashed Armor Patch.esp
  • 118
    Classic Fallout Weapons Remastered v1.2.esp
  • 119
    QSupplementaryWeaponPack.esp
  • 120
    S6S Armor Stats Redux.esp
  • 121
    S6S Armor Stats Redux Hard Edits Addon.esp
  • 122
    Misc Immersion Merge - JSUE Patch.esp
  • 123
    Misc Immersion Merge - Mojave Arsenal (GRA Merged) Patch.esp
  • 124
    Misc Immersion Merge - Follower Formula Redone Patch.esp
  • 125
    Stash Organizer.esp
  • 126
    BraveNewWorld-JSU.esp
  • 127
    DSGO.esp
  • 128
    SimpleDiseases.esp
  • 129
    DWD-Jacobstown Bungalow.esp
  • 130
    DWD-New Vegas Pack.esp
  • 131
    S6S Scripted Weapon Tweaks.esp
  • 132
    ClaimtheMojaveSquads.esp
  • 133
    Functional Post Game Ending - YUP Patch.esp
  • 134
    Vault 19 Powder Gangers Are Actually Powder Gangers.esp
  • 135
    ClaimtheMojaveMojaveRaiders.esp
  • 136
    FPGE Patch - JSawyer Ultimate.esp
  • 137
    YUP - Base Game + All DLC-KhanInitiation.esp
  • 138
    Patchy's Assassin Outclassin' Disabler.esp
  • 139
    Patchy's Sexxy Saxxon Bedroll.esp
  • 140
    Patchy's Tourist Titans for TLD.esp
  • 141
    Patchy's Personal Patch.esp
  • 142
    FNVLODGen.esp
  • 143
    tmzLODadditions.esp
  • 144
    DNWeathers.esp

Filter
  • 1
    DLC: OldWorldBlues
  • 2
    DLC: DeadMoney
  • 3
    DLC: HonestHearts
  • 4
    DLC: LonesomeRoad
  • 5
    DLC: GunRunnersArsenal
  • 6
    DLC: ClassicPack
  • 7
    DLC: MercenaryPack
  • 8
    DLC: TribalPack
  • 9
    DLC: CaravanPack
  • 10
    Base Game Stuff & NVSE Data
  • 11
    FNV Cleaned ESMs
  • 12
    NVSE Data
  • 13
    Important Plugins
  • 14
    AnhNVSE
  • 15
    ShowOff NVSE
  • 16
    JIP LN NVSE Plugin
  • 17
    JohnnyGuitar NVSE
  • 18
    NVTF - New Vegas Tick Fix
  • 19
    FNV Mod Limit Fix
  • 20
    kNVSE Animation Plugin
  • 21
    Console Paste Support
  • 22
    Bugfixes
  • 23
    Yukichigai Unofficial Patch - YUP
  • 24
    Unofficial Patch NVSE Plus
  • 25
    Navmesh Fixes and Improvements
  • 26
    lStewieAl's Tweaks and Engine Fixes
  • 27
    Stewie Tweaks - Patchy's INI
  • 28
    Weapon Mesh Improvement Mod
  • 29
    WMIM ESP Replacer - VNV
  • 30
    New Vegas Mesh Improvement Mod - NVMIM
  • 31
    Improved Lighting Shaders
  • 32
    Ranger Sequoia Value Fix
  • 33
    User Interface
  • 34
    UIO - User Interface Organizer
  • 35
    The Mod Configuration Menu
  • 36
    JIP Companions Command and Control
  • 37
    Molerat - JIP CCC Avatar
  • 38
    Eliza - Eliza JIP CCC Avatar
  • 39
    JIP Improved Recipe Menu (Scriptrunner)
  • 40
    Simple DLC Delay
  • 41
    HUD Only Explosion Shake
  • 42
    Vanilla UI Plus (New Vegas)
  • 43
    Clean Vanilla Hud
  • 44
    Consistent Pip-Boy Icons
  • 45
    yUI - User Ynterface
  • 46
    ySI - Sorting Ycons
  • 47
    Baseline Visuals
  • 48
    SmoothLight Pip Boy Light Enhancer ScriptRunner
  • 49
    Faster Pip-Boy Animation
  • 50
    No Muzzle Flash Lights - NMFL
  • 51
    Anniversary Anim Pack
  • 52
    Anniversary Anim Pack - General Bugfix
  • 53
    iscontroller (scriptrunner)
  • 54
    B42 Weapon Inertia
  • 55
    NV Compatibility Skeleton
  • 56
    Improved LOD Noise Texture
  • 57
    Simple Interior Lighting Overhaul
  • 58
    Desert Natural Weathers - NV
  • 59
    A Little More Lamplight
  • 60
    Gameplay
  • 61
    JAM - Just Assorted Mods
  • 62
    Just Assorted Mods Custom INI - VNV
  • 63
    Real Recoil
  • 64
    Real Recoil Tweaks - VNV
  • 65
    Follower Tweaks
  • 66
    Stash Organizer
  • 67
    Cyberware 2281
  • 68
    CyberJAM
  • 69
    Overhauls
  • 70
    JIP LN Fonfig w Patchy's Tweaks
  • 71
    JSawyer Ultimate Edition
  • 72
    Mojave Arsenal
  • 73
    WMIM - JSUE Patch
  • 74
    Famine - A Loot Rarity Mod
  • 75
    Player Combat Priority
  • 76
    Misc Gameplay Merge
  • 77
    Miscellaneous Tweaks Collection
  • 78
    Better Character Creation
  • 79
    SSS - Sweets Simple Settings
  • 80
    New Blood
  • 81
    S6S Scripted Weapon Tweaks
  • 82
    S6S Armor Stats and Resistances Redux - Scripted - NV
  • 83
    Dynamic Starting Gear Overhaul
  • 84
    Aid Addon
  • 85
    S6S SPECIAL Base Game Perks Redux
  • 86
    S6S SPECIAL Base Game Perks Redux - Patchy's Add-On
  • 87
    Follower Formula Redone
  • 88
    Weapon Requirements System
  • 89
    Helmet Armor Rebalance (JIP)
  • 90
    Headwear DT Fixes
  • 91
    I Fought the Law - Simple NCR Start
  • 92
    Detonator Overhaul
  • 93
    Content
  • 94
    Uncut Wasteland plus NPCs
  • 95
    Uncut Wasteland Tweaks - VNV
  • 96
    Essential DLC Enhancements Merged
  • 97
    Mojave Raiders
  • 98
    JSawyer Ultimate - Mojave Raiders Patch
  • 99
    Mojave Raiders Tweaks
  • 100
    The Living Desert
  • 101
    SIDE - Simple Items Distributed Everywhere
  • 102
    Spice of Life - Variety Armor and Clothing Resources
  • 103
    S6S Spice of Life Replacement Plugin
  • 104
    Tammer's NIF-Bashed Armor Mega-Pack v4.2
  • 105
    S6S Nif-Bashed Armor Patch - NV
  • 106
    Classic Fallout Weapons Remastered
  • 107
    Sweet 6 Shooter Perks
  • 108
    Sweet 6 Shooter Perks - Patches
  • 109
    Misc Immersion Merge
  • 110
    Food Sanitizer Restoration - JSawyer
  • 111
    Simple Diseases
  • 112
    Mojave Squads
  • 113
    Mojave Squads Config File
  • 114
    Claim the Mojave
  • 115
    Molerat - New Fully Voiced Companion
  • 116
    LODGen Resources
  • 117
    FNVLODGen Resources
  • 118
    LOD additions and improvements
  • 119
    FNV LOD Supplementation
  • 120
    TCM's LOD Overhaul
  • 121
    Someguy Series
  • 122
    The Someguy Series
  • 123
    New Vegas Bounties I
  • 124
    New Vegas Bounties II
  • 125
    New Vegas Bounties III
  • 126
    The Better Angels
  • 127
    The Inheritance
  • 128
    Russell
  • 129
    The Someguy Series Revamped
  • 130
    Player Homes and Locations
  • 131
    Vault 19 Powder Gangers Are Actually Powder Gangers
  • 132
    LSO - A Lightweight Strip Overhaul
  • 133
    Clean Lucky 38 Casino Floor (and Misc Tweaks)
  • 134
    Own The Ultra-Luxe Penthouse
  • 135
    A Very Uncreative Jacobstown Bungalow
  • 136
    Home and Safehouse Tweaks
  • 137
    Dynamic Weapon Displays
  • 138
    Root 'n Loot FNV
  • 139
    NVMMP - New Vegas Map Marker Project
  • 140
    FPGE & Friends
  • 141
    Quest Markers for Dead Money Challenges
  • 142
    Quest Markers for Lonesome Road Challenges
  • 143
    Music Pack for Radio NV - 300 Songs
  • 144
    Saxxons Quest Collection
  • 145
    New Vegas Stories
  • 146
    Functional Post Game Ending
  • 147
    New Vegas Truce Series
  • 148
    DiDisaan's Patch Emporium
  • 149
    FPGE Patch Collection
  • 150
    Enhanced Vsuals
  • 151
    OneTweak
  • 152
    Climate Control
  • 153
    NMCs Texture Pack for NV - Small
  • 154
    OJO BUENO Texture Pack - Performance
  • 155
    MGs Neat Clutter Retextures
  • 156
    Superpele's Disordered ReTexture Pack v2.0
  • 157
    High Res Vanilla Posters and Graffiti
  • 158
    HiRes Raider Graffiti
  • 159
    Semi-transparent Door Glass
  • 160
    Blackwolf24s HD Clutter pack
  • 161
    Blackwolf24s HD Clutter Pack 2
  • 162
    Assorted Cafeteria Textures
  • 163
    Coffee Kettle - Replacer by zzjay
  • 164
    Hectrol's Textures - Merged
  • 165
    Elegant Lockpick Retexture
  • 166
    2k Animated Cash Register
  • 167
    Urban Food Re-Tex
  • 168
    HI-RES Chems and Health Re-Texture
  • 169
    Neglected Clutter and Other Things - Retex
  • 170
    Better Books
  • 171
    Magazine Redux
  • 172
    PM's HD Ammo Boxes
  • 173
    NV Animated Jukebox
  • 174
    Quality Carts
  • 175
    Ashen's Animated Stoof
  • 176
    Textures Over Time - Sandbags
  • 177
    Legacy Reborn Texture Pack - Low
  • 178
    Black Litter Pile Fix
  • 179
    Yes we CAN
  • 180
    Fallout Character Overhaul
  • 181
    NVR3R - New Vegas Redesigned 3 Revised
  • 182
    Brave New World
  • 183
    Simplified Weapon Retexture Project - WRP
  • 184
    Hit's Anims - Season 1
  • 185
    Hit's Anims - Season 2
  • 186
    PM's Sweeter Revenge - Minimod
  • 187
    ADAM Reborn
  • 188
    PM's HD Legion Overhaul
  • 189
    PM's HD Ranger Outfits
  • 190
    Power Armor Visual Enhancement
  • 191
    Patchy's Penultimate Patches
  • 192
    Misc Gamesetting Tweak - Traits
  • 193
    GECK Extender
  • 194
    Consistent Pip-Boy Icons - Mod Patches
  • 195
    Come Fly with Courier merge
  • 196
    Patchy's Assassin Outclassin' Disabler
  • 197
    Patchy's Sexxy Saxxon Bedroll
  • 198
    Patchy's Tourist Titans for TLD
  • 199
    Patchy's Penultimate Patch
  • 200
    LODGen Output

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    Navmesh Fixes and Improvements.esm
  • 13
    Tammer's NIF-Bashed Armor Mega-Pack.esm
  • 14
    SaxxonsQuestPack.esm
  • 15
    New Vegas Stories.esm
  • 16
    ClimateControl.esm
  • 17
    SomeguySeries.esm
  • 18
    BraveNewWorld.esm
  • 19
    Misc Gameplay Merge.esm
  • 20
    Functional Post Game Ending.esm
  • 21
    New Vegas Redesigned 3.esm
  • 22
    ClaimtheMojave.esm
  • 23
    Lucky 38 Clean.esm
  • 24
    Lightweight Strip Overhaul.esm
  • 25
    TLD_Travelers.esm
  • 26
    Own The Ultra-Luxe Penthouse.esm
  • 27
    House and NCR Truce.esm
  • 28
    Cyberware.esm
  • 29
    MojaveSquads.esm
  • 30
    Molerat.esm
  • 31
    A Very Uncreative Jacobstown Bungalow.esm
  • 32
    Home and Safehouse Tweaks.esm
  • 33
    House and Kings Truce.esm
  • 34
    Brotherhood and House Truce.esm
  • 35
    Brotherhood and Legion Truce.esm
  • 36
    House and Followers Truce.esm
  • 37
    Hardin and NCR Truce.esm
  • 38
    DynamicWeaponDisplays.esm
  • 39
    Friendly Securitrons.esm
  • 40
    Three Families Alliances.esm
  • 41
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 42
    Unofficial Patch NVSE Plus.esp
  • 43
    Miscellaneous Tweaks.esp
  • 44
    Sid_ChallengesDM.esp
  • 45
    Sid_ChallengesLR.esp
  • 46
    MusicPackRNV.esp
  • 47
    WMIMNV.esp
  • 48
    PAVE_NV.esp
  • 49
    CPI Icons.esp
  • 50
    Simple DLC Delay.esp
  • 51
    The Mod Configuration Menu.esp
  • 52
    Vanilla UI Plus.esp
  • 53
    HelmetArmorRebalanceJIP.esp
  • 54
    B42Inertia.esp
  • 55
    JustAssortedMods.esp
  • 56
    Real Recoil.esp
  • 57
    Real Recoil Tweaks.esp
  • 58
    Uncut Wasteland.esp
  • 59
    Uncut Extra Collection.esp
  • 60
    I Fought the Law - Simple NCR Start (Brave New World).esp
  • 61
    Root 'n Loot.esp
  • 62
    JSawyer Ultimate.esp
  • 63
    Detonator Overhaul.esp
  • 64
    WeaponRequirementSystem.esp
  • 65
    Famine.esp
  • 66
    Food Sanitizer Restoration - JSawyer.esp
  • 67
    Player Combat Priority.esp
  • 68
    Mojave Raiders.esp
  • 69
    Misc Immersion Merge.esp
  • 70
    Little More Lamplight.esp
  • 71
    S6S Base Game Perks Redux.esp
  • 72
    Cyberware OWB.esp
  • 73
    Follower Tweaks.esp
  • 74
    Mojave Arsenal.esp
  • 75
    JSawyer Ultimate - Push's Tweaks.esp
  • 76
    Mojave Arsenal - GRA Merged.esp
  • 77
    Famine - Flora.esp
  • 78
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 79
    DLC Enhancements.esp
  • 80
    Lightweight Strip Overhaul - Uncut Wasteland Patch.esp
  • 81
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 82
    BraveNewWorld-YUP.esp
  • 83
    BraveNewWorld-UncutExtraCollection.esp
  • 84
    NVR3_YUP Patch.esp
  • 85
    NVR3_MojaveRaiders Patch.esp
  • 86
    SSS - Sweet's Simple Settings.esp
  • 87
    New Blood.esp
  • 88
    1nivVSLArmors.esp
  • 89
    FPGE Patch - Mojave Raiders.esp
  • 90
    Come Fly with Courier merge.esp
  • 91
    ClaimtheMojaveFPGE.esp
  • 92
    ClaimtheMojaveTLD.esp
  • 93
    NewVegasBounties.esp
  • 94
    NewVegasBountiesII.esp
  • 95
    TheInheritance.esp
  • 96
    Russell.esp
  • 97
    NewVegasBountiesIII.esp
  • 98
    TheBetterAngels.esp
  • 99
    SomeguySeries Revamped.esp
  • 100
    NVR3_UncutWastelandPlusNPCs Patch.esp
  • 101
    Uncut Wasteland Tweaks.esp
  • 102
    NVMMP.esp
  • 103
    HeadwearDTFixes.esp
  • 104
    CyberJAM.esp
  • 105
    WMIM - JSUE Patch.esp
  • 106
    Better Character Creation.esp
  • 107
    Follower Formula Redone.esp
  • 108
    NVR3_JSU Patch.esp
  • 109
    Misc Gameplay Merge - JSUE Patch.esp
  • 110
    Mojave Raiders Tweaks.esp
  • 111
    JSawyer Ultimate - Mojave Raiders Patch.esp
  • 112
    S6S Spice of Life Redux Backpack Weight Reduction.esp
  • 113
    JIP Companions Command & Control.esp
  • 114
    Aid Addon.esp
  • 115
    S6S Perks.esp
  • 116
    Patchy's S6S Add-On.esp
  • 117
    S6S Nif Bashed Armor Patch.esp
  • 118
    Classic Fallout Weapons Remastered v1.2.esp
  • 119
    S6S Armor Stats Redux.esp
  • 120
    S6S Armor Stats Redux Hard Edits Addon.esp
  • 121
    Misc Immersion Merge - JSUE Patch.esp
  • 122
    Misc Immersion Merge - Mojave Arsenal (GRA Merged) Patch.esp
  • 123
    Misc Immersion Merge - Follower Formula Redone Patch.esp
  • 124
    Stash Organizer.esp
  • 125
    BraveNewWorld-JSU.esp
  • 126
    DSGO.esp
  • 127
    SimpleDiseases.esp
  • 128
    DWD-Jacobstown Bungalow.esp
  • 129
    DWD-New Vegas Pack.esp
  • 130
    S6S Scripted Weapon Tweaks.esp
  • 131
    ClaimtheMojaveSquads.esp
  • 132
    Functional Post Game Ending - YUP Patch.esp
  • 133
    Vault 19 Powder Gangers Are Actually Powder Gangers.esp
  • 134
    ClaimtheMojaveMojaveRaiders.esp
  • 135
    FPGE Patch - JSawyer Ultimate.esp
  • 136
    YUP - Base Game + All DLC-KhanInitiation.esp
  • 137
    Patchy's Assassin Outclassin' Disabler.esp
  • 138
    Patchy's Sexxy Saxxon Bedroll.esp
  • 139
    Patchy's Tourist Titans for TLD.esp
  • 140
    Patchy's Personal Patch.esp
  • 141
    FNVLODGen.esp
  • 142
    tmzLODadditions.esp
  • 143
    DNWeathers.esp