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Filter
  • 1
    [HAVOK]
  • 2
    fCharControllerWarpDistSqr=6000000.0000
  • 3
    bFindContactPointsOnAdd=1
  • 4
    fMaxTime=0.0167
  • 5
    bHavokDebug=0
  • 6
    iMinNumSubSteps=8
  • 7
    fTimePerSubStep=0.0080
  • 8
    bWONameSync=1
  • 9
    bTreeTops=0
  • 10
    bAutoWaterUsesHavokShapes=0
  • 11
    iSimType=1
  • 12
    bPreventHavokAddAll=0
  • 13
    bPreventHavokAddClutter=0
  • 14
    fRF=1000.0000
  • 15
    fOD=0.9000
  • 16
    fSE=0.3000
  • 17
    fSD=0.9800
  • 18
    fChaseDeltaMult=0.0500
  • 19
    iEntityBatchRemoveRate=100
  • 20
    fMaxPickTimeDebugVATS=0.6000
  • 21
    fMaxPickTimeDebug=0.0600
  • 22
    fMaxPickTimeVATS=0.0400
  • 23
    fMaxPickTime=0.0040
  • 24
    bAddBipedWhenKeyframed=1
  • 25
    fMoveLimitMass=95.0000
  • 26
    iUpdateType=0
  • 27
    [FootIK]
  • 28
    bRigidBodyController=1
  • 29
    fRagdollFeedback=0.9000
  • 30
    fMaxFootCastMilliSec=0.6000
  • 31
    fMaxStepVertError=3.5000
  • 32
    fControllerTetherLen=6.0000
  • 33
    iNumFramesFootEaseOut=30
  • 34
    fVertErrorGain=0.5000
  • 35
    fPelvisOffsetDamping=0.2000
  • 36
    fPelvisUpDownBias=0.7500
  • 37
    fAnkleOffset=0.2000
  • 38
    fOriginalGroundHeightMS=-0.1100
  • 39
    bFootPlacementOn=1
  • 40
    fFootPlantedGain=1.0000
  • 41
    fFootRaisedGain=0.2000
  • 42
    fGroundDescendingGain=0.3000
  • 43
    fGroundAscendingGain=0.3500
  • 44
    fOnOffGain=0.0100
  • 45
    [RagdollFeedback]
  • 46
    uiFeedbackTimeout=1500
  • 47
    [GrabIK]
  • 48
    fDriveGain=0.2500
  • 49
    [LookIK]
  • 50
    fEaseAngleShutOff=0.5000
  • 51
    fAngleMaxEase=1.0000
  • 52
    fAngleMax=3.5000
  • 53
    fMinTrackingDist=12.0000
  • 54
    fMaxTrackingDist=1500.0000
  • 55
    [RagdollAnim]
  • 56
    fSnapMaxAngularDistance=1.0000
  • 57
    fSnapMaxLinearDistance=0.3000
  • 58
    fSnapMaxAngularVelocity=0.3000
  • 59
    fSnapMaxLinearVelocity=3.0000
  • 60
    fSnapGain=0.1000
  • 61
    fPositionMaxAngularVelocity=18.0000
  • 62
    fPositionMaxLinearVelocity=14.0000
  • 63
    fPositionGain=0.0500
  • 64
    fVelocityGain=0.6000
  • 65
    fAccelerationGain=1.0000
  • 66
    fVelocityDamping=0.0000
  • 67
    fHierarchyGain=0.1700
  • 68
    fCameraDist=1000.0000
  • 69
    bPoseMatching=1
  • 70
    bRagdollFeedback=1
  • 71
    bLookIK=1
  • 72
    bGrabIK=1
  • 73
    bFootIK=1
  • 74
    bRagdollAnim=1
  • 75
    [General]
  • 76
    iHWThread6=5
  • 77
    iHWThread5=5
  • 78
    iHWThread4=5
  • 79
    iHWThread3=4
  • 80
    iHWThread2=4
  • 81
    iHWThread1=4
  • 82
    iRenderingThread2HWThread=1
  • 83
    iRenderingThread1HWThread=0
  • 84
    bLoadFaceGenHeadEGTFiles=0
  • 85
    uiEGTClampSize=30
  • 86
    uiFaceGenMaxEGTDataSize=67108864
  • 87
    uiFaceGenMaxEGMDataSize=67108864
  • 88
    bUseEyeEnvMapping=1
  • 89
    bFixFaceNormals=0
  • 90
    bUseFaceGenHeads=1
  • 91
    bFaceMipMaps=1
  • 92
    bExternalLODDataFiles=1
  • 93
    bCheckOutWorldspacesOnInit=0
  • 94
    fVerticesInWaterThreshold=0.0500
  • 95
    bCheckLevActorsOnInit=0
  • 96
    bOnlyActiveFileForRefFix=1
  • 97
    bForceCheckOutOnRefFix=0
  • 98
    bFixPersistenceOnRefInit=0
  • 99
    fPortalTolerance=0.1000
  • 100
    bFindDanglingCellsOnInit=0
  • 101
    bFixBadLocRefsOnInit=0
  • 102
    iCheckCellRegionsOnInit=0
  • 103
    bUseMultibounds=0
  • 104
    bCheckDoorCollisionOnInit=0
  • 105
    bCheckOutOnBoundFix=0
  • 106
    fScriptBackgroundColorB=1.0000
  • 107
    fScriptBackgroundColorG=1.0000
  • 108
    fScriptBackgroundColorR=1.0000
  • 109
    fScriptForegroundColorB=0.0000
  • 110
    fScriptForegroundColorG=0.0000
  • 111
    fScriptForegroundColorR=0.0000
  • 112
    bWarnOnGameSettingLoad=0
  • 113
    bCheckOutOnTopicQuestSort=0
  • 114
    bFaceGenTexturing=1
  • 115
    bCheckEyesOnInit=0
  • 116
    bCheckHairOnInit=0
  • 117
    bKeepHeadOnRaceChange=0
  • 118
    bTintMipMaps=0
  • 119
    bCreateShaderPackage=0
  • 120
    uGridsToLoad=5
  • 121
    fAnimationDefaultBlend=0.2000
  • 122
    fAnimationMult=1.0000
  • 123
    bUpdateTextureSwapIndexesOnInit=0
  • 124
    bConfirmOnCheckDelete=1
  • 125
    bFixAIPackagesOnLoad=0
  • 126
    bAnimateDoorPhysics=1
  • 127
    SLocalBackupPath=Data\CheckInBackup
  • 128
    SNewVersionBackupPath=
  • 129
    bKeepPluginWhenMerging=0
  • 130
    bCreate Maps Enable=0
  • 131
    SLocalSavePath=Saves\
  • 132
    SLocalMasterPath=Data\
  • 133
    bDisableDuplicateReferenceCheck=1
  • 134
    bChangingLotsOfBaseObjects=0
  • 135
    bCheckForMultiFileForms=0
  • 136
    bAllowMultipleMasterLoads=0
  • 137
    bCheckDLCObjectChangesOnLoad=0
  • 138
    SLanguage=ENGLISH
  • 139
    bQueueWarnings=0
  • 140
    bCheckPurgedTextureList=0
  • 141
    bShowLoadingAreaMessage=0
  • 142
    iNumHWThreads=1
  • 143
    uExterior Cell Buffer=36
  • 144
    uInterior Cell Buffer=3
  • 145
    bPreemptivelyUnloadCells=0
  • 146
    SFaceTestSoundName=Data\Sound\Voice\Test\CharGen QA1.wav
  • 147
    iTextColorRegionFormB=160
  • 148
    iTextColorRegionFormG=160
  • 149
    iTextColorRegionFormR=160
  • 150
    iTextColorLockedChildFormB=0
  • 151
    iTextColorLockedChildFormG=255
  • 152
    iTextColorLockedChildFormR=255
  • 153
    iTextColorLockedFormB=0
  • 154
    iTextColorLockedFormG=0
  • 155
    iTextColorLockedFormR=255
  • 156
    iTextColorMyFormB=0
  • 157
    iTextColorMyFormG=120
  • 158
    iTextColorMyFormR=0
  • 159
    SNetworkMasterPath=
  • 160
    bClearPersistenceOnVCSort=0
  • 161
    bAllowNonGroupedVersionControl=0
  • 162
    iFullSaveCellThreshhold=20
  • 163
    uForcedNextID=0
  • 164
    iBorderColorOverLimitB=0
  • 165
    iBorderColorOverLimitG=0
  • 166
    iBorderColorOverLimitR=128
  • 167
    iBorderColorWarningB=0
  • 168
    iBorderColorWarningG=128
  • 169
    iBorderColorWarningR=128
  • 170
    iNPCCheckOutCount=500
  • 171
    iLandCheckOutCount=1024
  • 172
    bUpdateMNumberForSelected=0
  • 173
    bRotateCameraAroundLastSelection=0
  • 174
    fRaiseObjectDistance=3.0000
  • 175
    fPrimitiveDrawZSpeed=10.0000
  • 176
    fFlyRotSpeed=0.0500
  • 177
    fFlyMoveSpeed=10.0000
  • 178
    bStartInAllObjects=0
  • 179
    bShowHide=0
  • 180
    bPreview=0
  • 181
    bAllowMultipleEditors=0
  • 182
    bNo3D=0
  • 183
    SNetwork Path=
  • 184
    bUseMyGamesDirectory=1
  • 185
    bUseVersionControl=0
  • 186
    [BackgroundLoad]
  • 187
    iPostProcessTaskWarningMilliseconds=20
  • 188
    iPostProcessMillisecondsEditor=50
  • 189
    iPostProcessMillisecondsLoadingQueuedPriority=20
  • 190
    iPostProcessMilliseconds=5
  • 191
    bLoadBackgroundFaceGen=0
  • 192
    bUseMultiThreadedFaceGen=1
  • 193
    bBackgroundCellLoads=1
  • 194
    bLoadHelmetsInBackground=1
  • 195
    iAnimationClonePerLoop=5
  • 196
    bSelectivePurgeUnusedOnFastTravel=0
  • 197
    bUseMultiThreadedTrees=1
  • 198
    bUseBackgroundFileLoader=0
  • 199
    [Imagespace]
  • 200
    fRenderDepthMaxDepth=10000.0000
  • 201
    bDoMotionBlur=1
  • 202
    bDoRadialBlur=1
  • 203
    [DistantLOD]
  • 204
    iDistantLODGroupWidth=8
  • 205
    bUpdateDistantRefDataOnLoad=0
  • 206
    [Display]
  • 207
    bDoTestHDR=0
  • 208
    bImageSpaceEffects=1
  • 209
    bDo30VFog=1
  • 210
    bDynamicWindowReflections=0
  • 211
    fShadowFadeTime=1.0000
  • 212
    iPresentInterval=1
  • 213
    bDecalsOnSkinnedGeometry=1
  • 214
    uVideoDeviceIdentifierPart4=0
  • 215
    uVideoDeviceIdentifierPart3=0
  • 216
    uVideoDeviceIdentifierPart2=0
  • 217
    uVideoDeviceIdentifierPart1=0
  • 218
    bUseFakeFullScreenMotionBlur=0
  • 219
    bUseResolvableDepth=1
  • 220
    bAllowPartialPrecision=1
  • 221
    bShadowsOnGrass=0
  • 222
    bActorSelfShadowing=0
  • 223
    fLandLOFadeSeconds=15.0000
  • 224
    fLODNoiseMipBias=0.0000
  • 225
    bLODNoiseAniso=0
  • 226
    bMTRendering=0
  • 227
    fSkinnedDecalLOD2=800.0000
  • 228
    fSkinnedDecalLOD1=500.0000
  • 229
    fSkinnedDecalLOD0=300.0000
  • 230
    fDecalLOD0=800.0000
  • 231
    fEyeEnvMapLOD2=65.0000
  • 232
    fEyeEnvMapLOD1=45.0000
  • 233
    fEnvMapLOD2=1800.0000
  • 234
    fEnvMapLOD1=1500.0000
  • 235
    fSpecularLODMaxStartFade=600.0000
  • 236
    fSpecularLODMinStartFade=200.0000
  • 237
    fSpecularLODRange=300.0000
  • 238
    fSpecularLODDefaultStartFade=500.0000
  • 239
    fShadowLODMaxStartFade=300.0000
  • 240
    fShadowLODMinStartFade=100.0000
  • 241
    fShadowLODRange=200.0000
  • 242
    fShadowLODDefaultStartFade=200.0000
  • 243
    fLightLODMaxStartFade=1200.0000
  • 244
    fLightLODMinStartFade=200.0000
  • 245
    fLightLODRange=500.0000
  • 246
    fLightLODDefaultStartFade=1000.0000
  • 247
    bEquippedTorchesCastShadows=0
  • 248
    bReportBadTangentSpace=0
  • 249
    bStaticMenuBackground=1
  • 250
    bForcePow2Textures=0
  • 251
    bForce1XShaders=0
  • 252
    bAllow30Shaders=0
  • 253
    bAllow20HairShader=1
  • 254
    bAllowScreenShot=0
  • 255
    bDoTallGrassEffect=1
  • 256
    bForceMultiPass=1
  • 257
    bDoStaticAndArchShadows=0
  • 258
    bDoActorShadows=1
  • 259
    bDoTexturePass=1
  • 260
    bDoSpecularPass=1
  • 261
    bDoDiffusePass=1
  • 262
    bDoAmbientPass=1
  • 263
    bDoCanopyShadowPass=1
  • 264
    bUseRefractionShader=1
  • 265
    bUse Shaders=1
  • 266
    iNPatchNOrder=0
  • 267
    iNPatchPOrder=0
  • 268
    iNPatches=0
  • 269
    iLocation Y=0
  • 270
    iLocation X=0
  • 271
    bIgnoreResolutionCheck=0
  • 272
    fDecalLifetime=10.0000
  • 273
    [LOD]
  • 274
    fLODMultTrees=1.2000
  • 275
    iFadeNodeMinNearDistance=400
  • 276
    fTalkingDistance=2000.0000
  • 277
    fLodDistance=500.0000
  • 278
    bUseFaceGenLOD=0
  • 279
    fFadeOutTime=1.2000
  • 280
    fFadeInTime=1.2000
  • 281
    fFadeInThreshold=0.7000
  • 282
    fFadeOutThreshold=0.3000
  • 283
    fDistanceMultiplier=1.2000
  • 284
    fLODFadeOutPercent=0.9000
  • 285
    fLODBoundRadiusMult=3.0000
  • 286
    [Audio]
  • 287
    fFilterdBAttenuation=1.0000
  • 288
    fFilterPEQGain=-15.0000
  • 289
    fFilterDistortionGain=-18.2000
  • 290
    iVoiceDecodeBufferSize=32768
  • 291
    iMaxFX=128
  • 292
    bEnableEnviroEffectsOnPC=0
  • 293
    iAudioHWThread=2
  • 294
    iMaxSizeForCachedSound=256
  • 295
    iAudioCacheSize=2048
  • 296
    bEnableAudioCache=1
  • 297
    iAttenuationDialogMenuMute=3000
  • 298
    iAttenuationEffectiveSilence=9000
  • 299
    fDialogueFadeSecondsOut=1.0000
  • 300
    fDialogueFadeSecondsIn=2.0000
  • 301
    fDialogueFadeDecibels=6.0000
  • 302
    fMasterVolumeMult=1.3000
  • 303
    fAudioDebugDelay=0.0000
  • 304
    bUseAudioDebugInformation=1
  • 305
    bMultiThreadAudio=0
  • 306
    fNightTime=20.0000
  • 307
    fDuskTime=18.0000
  • 308
    fDayTime=8.0000
  • 309
    fDawnTime=5.0000
  • 310
    fDialogMaxDistance=50000.0000
  • 311
    fDialogMinDistance=70.0000
  • 312
    bEnableAudio=1
  • 313
    fDialogueHeadYawExaggeration=2.0000
  • 314
    fDialogueHeadRollExaggeration=2.0000
  • 315
    fDialogueHeadPitchExaggeration=2.0000
  • 316
    [Controls]
  • 317
    iLanguage=0
  • 318
    fForegroundMouseAccelBase=0.2000
  • 319
    fForegroundMouseAccelTop=50.0000
  • 320
    fForegroundMouseBase=0.2000
  • 321
    fForegroundMouseMult=4.0000
  • 322
    bBackground Mouse=0
  • 323
    bBackground Keyboard=1
  • 324
    bUse Joystick=1
  • 325
    [HeightMapEditor]
  • 326
    uPreviewSize=512
  • 327
    [TerrainManager]
  • 328
    bKeepLowDetailTerrain=1
  • 329
    uTerrainTextureFadeTime=1000
  • 330
    fDetailTextureScale=3.0000
  • 331
    fHighTreeLoadDistance=40000.0000
  • 332
    fLowTreeLoadDistance=10000.0000
  • 333
    fDefaultTreeLoadDistance=25000.0000
  • 334
    fHighBlockLoadDistanceLow=75000.0000
  • 335
    fLowBlockLoadDistanceLow=25000.0000
  • 336
    fDefaultBlockLoadDistanceLow=50000.0000
  • 337
    fMorphEndDistanceMult=0.6500
  • 338
    fMorphStartDistanceMult=0.7000
  • 339
    bUseDistantTrees=1
  • 340
    bUseDistantObjectBlocks=1
  • 341
    bUseNewTerrainSystem=1
  • 342
    uDistantTreeBlockCacheSizePerCell=1
  • 343
    [Pathfinding]
  • 344
    bCutDoors=1
  • 345
    fObstacleUpdateDeltaWhenUnknown=5.0000
  • 346
    fObstacleUpdateDeltaWhenMoving=1.0000
  • 347
    bBackgroundNavmeshUpdate=1
  • 348
    bDrawPathBounds=0
  • 349
    bBackgroundPathing=1
  • 350
    bUseAlternateSmoothingForPrime=1
  • 351
    bUseRayCasts=1
  • 352
    bUseOldPathSmoothing=0
  • 353
    bRebuildPathIfSmootherFailed=1
  • 354
    bCreateDebugInfo=0
  • 355
    bUsePathSmoothing=1
  • 356
    bUseObstacleAvoidance=1
  • 357
    bUseStraightLineCheckFirst=1
  • 358
    fPOVSmootherAvoidNodeCost=7.0000
  • 359
    [NavMeshGeneration]
  • 360
    bFinalizeNavMesh2=0
  • 361
    fMaxXYThreshold2=8.0000
  • 362
    fStepHeight2=25.0000
  • 363
    fCornerSimplifyThreshold2=0.9000
  • 364
    fLongestEdge2=512.0000
  • 365
    fShortestEdgeLength2=10.0000
  • 366
    fSimplifyEdgeSwapAngle2=25.0000
  • 367
    fMaxWalkableAngle2=45.0000
  • 368
    fSimplificationLevel2=2.5000
  • 369
    fMinIslandArea2=150.0000
  • 370
    fOverlapDistance2=128.0000
  • 371
    fWieldVertexDistance2=2.5000
  • 372
    bFinalizeNavMesh1=0
  • 373
    fMaxXYThreshold1=8.0000
  • 374
    fStepHeight1=25.0000
  • 375
    fCornerSimplifyThreshold1=0.9000
  • 376
    fLongestEdge1=512.0000
  • 377
    fShortestEdgeLength1=10.0000
  • 378
    fSimplifyEdgeSwapAngle1=25.0000
  • 379
    fMaxWalkableAngle1=45.0000
  • 380
    fSimplificationLevel1=2.5000
  • 381
    fMinIslandArea1=150.0000
  • 382
    fOverlapDistance1=128.0000
  • 383
    fWieldVertexDistance1=2.5000
  • 384
    fCellPortalZVertDistance=64.0000
  • 385
    fCellPortalXYVertDistance=16.0000
  • 386
    fCellPortalDistance=4.0000
  • 387
    bGlobalNavMeshCheck=0
  • 388
    [Pathing]
  • 389
    fFindClosestEdgesRadius=512.0000
  • 390
    [SpeedTree]
  • 391
    fCanopyShadowGrassMult=1.0000
  • 392
    iCanopyShadowScale=512
  • 393
    fTreeForceMaxBudAngle=-1.0000
  • 394
    fTreeForceMinBudAngle=-1.0000
  • 395
    fTreeForceLeafDimming=-1.0000
  • 396
    fTreeForceBranchDimming=-1.0000
  • 397
    fTreeForceCS=-1.0000
  • 398
    fTreeForceLLA=-1.0000
  • 399
    fTreeLODExponent=1.0000
  • 400
    bForceFullLOD=0
  • 401
    bEnableTrees=1
  • 402
    [Debug]
  • 403
    bDebugFaceGenCriticalSection=0
  • 404
    bDebugFaceGenMultithreading=0
  • 405
    [MAIN]
  • 406
    iConcentricLengthMaxVeryHard=200
  • 407
    iConcentricLengthMaxHard=200
  • 408
    iConcentricLengthMaxAverage=200
  • 409
    iConcentricLengthMaxEasy=200
  • 410
    iConcentricLengthMaxVeryEasy=200
  • 411
    iConcentricLengthMinVeryHard=200
  • 412
    iConcentricLengthMinHard=200
  • 413
    iConcentricLengthMinAverage=200
  • 414
    iConcentricLengthMinEasy=200
  • 415
    iConcentricLengthMinVeryEasy=200
  • 416
    iSweetSpotLengthMaxVeryHard=25
  • 417
    iSweetSpotLengthMaxHard=50
  • 418
    iSweetSpotLengthMaxAverage=100
  • 419
    iSweetSpotLengthMaxEasy=200
  • 420
    iSweetSpotLengthMaxVeryEasy=400
  • 421
    iSweetSpotLengthMinVeryHard=25
  • 422
    iSweetSpotLengthMinHard=50
  • 423
    iSweetSpotLengthMinAverage=100
  • 424
    iSweetSpotLengthMinEasy=200
  • 425
    iSweetSpotLengthMinVeryEasy=400
  • 426
    bPrimitivesOn=0
  • 427
    bDrawWaterRefLinks=1
  • 428
    bUseWaterHDR=1
  • 429
    iLastHDRSetting=-1
  • 430
    bRefSelectControlHasAnyOption=0
  • 431
    [Interface]
  • 432
    fMenuBackgroundOpacity=0.8000
  • 433
    fPopUpBackgroundOpacity=1.0000
  • 434
    fInterfaceTintB=0.8824
  • 435
    fInterfaceTintG=0.9843
  • 436
    fInterfaceTintR=0.6314
  • 437
    fMenuModeAnimBlend=0.0000
  • 438
    [Weather]
  • 439
    fSunGlareSize=350.0000
  • 440
    fSunBaseSize=250.0000
  • 441
    bPrecipitation=1
  • 442
    fAlphaReduce=1.0000
  • 443
    SBumpFadeColor=255,255,255,255
  • 444
    SLerpCloseColor=255,255,255,255
  • 445
    SEnvReduceColor=255,255,255,255
  • 446
    [Landscape]
  • 447
    fLandFriction=2.5000
  • 448
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 449
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 450
    iLandBorder2B=0
  • 451
    iLandBorder2G=0
  • 452
    iLandBorder2R=0
  • 453
    iLandBorder1B=0
  • 454
    iLandBorder1G=255
  • 455
    iLandBorder1R=255
  • 456
    bCurrentCellOnly=0
  • 457
    bPreventSafetyCheck=0
  • 458
    fLandTextureTilingMult=2.0000
  • 459
    [Water]
  • 460
    iWaterNoiseResolution=256
  • 461
    fRefractionWaterPlaneBias=3.0000
  • 462
    SSurfaceTexture=water
  • 463
    fInteriorWaterReflectionThreshold=10.0000
  • 464
    fExteriorWaterReflectionThreshold=300.0000
  • 465
    uMaxInteriorWaterReflections=4
  • 466
    uMaxExteriorWaterReflections=2
  • 467
    fWaterGroupHeightRange=10.0000
  • 468
    fWadingWaterTextureRes=512.0000
  • 469
    fWadingWaterQuadSize=2048.0000
  • 470
    bForceHighDetailLandReflections=0
  • 471
    bForceLowDetailReflections=0
  • 472
    bReflectExplosions=0
  • 473
    bUsePerWorldSpaceWaterNoise=1
  • 474
    bUseWaterHiRes=0
  • 475
    bUseWaterShader=1
  • 476
    bUseWater=1
  • 477
    fTileTextureDivisor=4.7500
  • 478
    fSurfaceTileSize=2048.0000
  • 479
    bUpdateRenderWindowWater=1
  • 480
    [Grass]
  • 481
    fGrassWindMagnitudeMax=125.0000
  • 482
    fGrassWindMagnitudeMin=5.0000
  • 483
    iMinGrassSize=80
  • 484
    fGrassFadeRange=1000.0000
  • 485
    fGrassDefaultStartFadeDistance=3500.0000
  • 486
    fGrassMaxStartFadeDistance=7000.0000
  • 487
    fGrassMinStartFadeDistance=400.0000
  • 488
    bGrassPointLighting=0
  • 489
    bDrawShaderGrass=1
  • 490
    fTexturePctThreshold=0.3000
  • 491
    iGrassDensityEvalSize=2
  • 492
    iMaxGrassTypesPerTexure=2
  • 493
    fWaveOffsetRange=1.7500
  • 494
    [TestAllCells]
  • 495
    bFileControllerOnRoot=1
  • 496
    bFileShowTextures=1
  • 497
    bFileShowIcons=1
  • 498
    bFileSkipIconChecks=0
  • 499
    bFileUnusedObject=0
  • 500
    bFileTestLoad=0
  • 501
    bFileNeededMessage=1
  • 502
    bFileGoneMessage=1
  • 503
    bFileCheckModelCollision=0
  • 504
    bFileSkipModelChecks=0
  • 505
    [bLightAttenuation]
  • 506
    fQuadraticRadiusMult=1.0000
  • 507
    fLinearRadiusMult=1.0000
  • 508
    bOutQuadInLin=0
  • 509
    fConstantValue=0.0000
  • 510
    fQuadraticValue=16.0000
  • 511
    fLinearValue=3.0000
  • 512
    uQuadraticMethod=2
  • 513
    uLinearMethod=1
  • 514
    fFlickerMovement=8.0000
  • 515
    bUseQuadratic=1
  • 516
    bUseLinear=0
  • 517
    bUseConstant=0
  • 518
    [Localization]
  • 519
    iExtendedResponseLength=255
  • 520
    iExtendedTopicLength=50
  • 521
    bAllowExtendedText=0
  • 522
    [Voice]
  • 523
    SFileTypeLTF=ltf
  • 524
    SFileTypeLip=lip
  • 525
    SFileTypeSource=wav
  • 526
    SFileTypeGame=mp3
  • 527
    iWaveFormat=5
  • 528
    [GamePlay]
  • 529
    bShowChallengeUpdates=1
  • 530
    [BlurShaderHDRInterior]
  • 531
    fTargetLUM=1.0000
  • 532
    fUpperLUMClamp=1.0000
  • 533
    fEmissiveHDRMult=1.0000
  • 534
    fEyeAdaptSpeed=0.5000
  • 535
    fBrightScale=2.2500
  • 536
    fBrightClamp=0.2250
  • 537
    fBlurRadius=7.0000
  • 538
    iNumBlurpasses=1
  • 539
    [BlurShaderHDR]
  • 540
    fTargetLUM=1.2000
  • 541
    fUpperLUMClamp=1.0000
  • 542
    fGrassDimmer=1.3000
  • 543
    fTreeDimmer=1.2000
  • 544
    fEmissiveHDRMult=1.0000
  • 545
    fEyeAdaptSpeed=0.7000
  • 546
    fSunlightDimmer=1.3000
  • 547
    fSIEmmisiveMult=1.0000
  • 548
    fSISpecularMult=1.0000
  • 549
    fSkyBrightness=0.5000
  • 550
    fSunBrightness=0.0000
  • 551
    fBrightScale=1.5000
  • 552
    fBrightClamp=0.3500
  • 553
    fBlurRadius=4.0000
  • 554
    iNumBlurpasses=2
  • 555
    iBlendType=2
  • 556
    [BlurShader]
  • 557
    fSunlightDimmer=1.0000
  • 558
    fSIEmmisiveMult=1.0000
  • 559
    fSISpecularMult=1.0000
  • 560
    fSkyBrightness=0.5000
  • 561
    fSunBrightness=0.0000
  • 562
    fAlphaAddExterior=0.2000
  • 563
    fAlphaAddInterior=0.5000
  • 564
    iBlurTexSize=256
  • 565
    fBlurRadius=0.0300
  • 566
    iNumBlurpasses=1
  • 567
    iBlendType=2
  • 568
    [GethitShader]
  • 569
    fBlurAmmount=0.5000
  • 570
    fBlockedTexOffset=0.0010
  • 571
    fHitTexOffset=0.0050
  • 572
    [BudgetCaps]
  • 573
    bIncludeWaterInMNumberCalculations=1
  • 574
    uActorMemoryBudgetCap=10485760
  • 575
    uCityLODBudgetAdjustment=5242880
  • 576
    uWastelandLODBudgetAdjustment=20971520
  • 577
    uLoadedAreaNonActorMemoryBudgetCap=185597952
  • 578
    fMaxMsUsagePerFrame=28.0000
  • 579
    fMsHavokTriCount=0.0010
  • 580
    fMsDecalCount=0.0010
  • 581
    fMsLightCount=0.0100
  • 582
    fMsLightExcessGeometry=0.0100
  • 583
    fMsWaterCount=0.1000
  • 584
    fMsTriangleCount=0.0001
  • 585
    fMsGeometryCount=0.0100
  • 586
    fMsEmittersCount=0.0100
  • 587
    fMsParticlesCount=0.0010
  • 588
    fMsAnimatedObjectsCount=0.0500
  • 589
    fMsActiveRefCount=0.0500
  • 590
    fMsActorRefCount=0.2450
  • 591
    fMsRefCount=0.0210
  • 592
    uHavokTriCountInterior=5000
  • 593
    uDecalCountInterior=500
  • 594
    uLightExcessGeometryInterior=5
  • 595
    uLightCountInterior=10
  • 596
    uWaterMemoryInterior=10485760
  • 597
    uTextureMemoryInterior=104857600
  • 598
    uGeometryMemoryInterior=10485760
  • 599
    uWaterCountInterior=10
  • 600
    uTriangleCountInterior=100000
  • 601
    uGeometryCountInterior=1000
  • 602
    uEmittersCountInterior=50
  • 603
    uParticlesCountInterior=5000
  • 604
    uAnimatedObjectsCountInterior=50
  • 605
    uActiveRefCountInterior=100
  • 606
    uActorRefCountInterior=20
  • 607
    uRefCountInterior=1000
  • 608
    uHavokTriCount=5000
  • 609
    uDecalCount=500
  • 610
    uLightExcessGeometry=100
  • 611
    uLightCount=10
  • 612
    uWaterMemory=5242880
  • 613
    uTextureMemory=20971520
  • 614
    uGeometryMemory=5242880
  • 615
    uWaterCount=10
  • 616
    uTriangleCount=100000
  • 617
    uGeometryCount=1000
  • 618
    uEmittersCount=50
  • 619
    uParticlesCount=5000
  • 620
    uAnimatedObjectsCount=50
  • 621
    uActiveRefCount=100
  • 622
    uActorRefCount=20
  • 623
    uRefCount=700
  • 624
    [Decals]
  • 625
    bSkinnedDecals=1
  • 626
    bDecals=1
  • 627
    bDecalMultithreaded=0
  • 628
    bDecalOcclusionQuery=1
  • 629
    bDebugDecals=0
  • 630
    bProfileDecals=0
  • 631
    uMaxSkinDecalPerActor=3
  • 632
    uMaxSkinDecals=24
  • 633
    [AnimationWarning]
  • 634
    bPriorityWarning=0
  • 635
    bClampWarning=0
  • 636
    [GeneralWarnings]
  • 637
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 638
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 639
    [LANGUAGE]
  • 640
    SDPad=No Default string. Must be loaded from INIFile
  • 641
    SThumbstick=No Default string. Must be loaded from INIFile
  • 642
    SSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile
  • 643
    SSysUtil_DiscEject=No Default string. Must be loaded from INIFile
  • 644
    SSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile
  • 645
    SSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile
  • 646
    SSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile
  • 647
    SSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile
  • 648
    SSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile
  • 649
    SSysUtil_Retry=No Default string. Must be loaded from INIFile
  • 650
    SFailureMessage=No Default string. Must be loaded from INIFile
  • 651
    [PreviewMovement]
  • 652
    bRecreateEveryUpdate=1
  • 653
    fPreviewLandTextureTiles=8.0000
  • 654
    SPreviewLandTextureNormal=Landscape\Default_n.dds
  • 655
    SPreviewLandTexture=Landscape\Default.dds
  • 656
    iPreviewTextureSize=256
  • 657
    [MESSAGES]
  • 658
    bSkipInitializationFlows=1
  • 659
    bSkipProgramFlows=1
  • 660
    bAllowYesToAll=1
  • 661
    bBlockMessageBoxes=0
  • 662
    iFileLogging=0
  • 663
    [Archive]
  • 664
    bInvalidateOlderFiles=1
  • 665
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa
  • 666
    SInvalidationFile=ArchiveInvalidation.txt
  • 667
    iRetainFilenameOffsetTable=1
  • 668
    iRetainFilenameStringTable=1
  • 669
    iRetainDirectoryStringTable=1
  • 670
    bCheckRuntimeCollisions=0
  • 671
    bUseArchives=1
  • 672
    [Sound]
  • 673
    SFaceFXLanguage=USEnglish
  • 674
    fDialogueGestureExaggeration=1.0000
  • 675
    SFaceFXPath=Data\Sound\Voice\Processing
  • 676
    [SpellCheck]
  • 677
    SUserSelLexiconFile=userdic.tlx
  • 678
    SUserLexiconFiles=userdic.tlx,correct.tlx
  • 679
    SUserLexiconDir=Lex\User
  • 680
    SLexiconFiles=ssceam.tlx,ssceam2.clx,accent.tlx,tech.tlx
  • 681
    SLexiconDir=Lex

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
  • 4
    SStartingCellY=
  • 5
    SStartingCellX=
  • 6
    SStartingWorld=
  • 7
    STestFile10=
  • 8
    STestFile9=
  • 9
    STestFile8=
  • 10
    STestFile7=
  • 11
    STestFile6=
  • 12
    STestFile5=
  • 13
    STestFile4=
  • 14
    STestFile3=
  • 15
    STestFile2=FalloutNV_lang.esp
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
  • 20
    bTaskletActorSceneGraphUpdates=0
  • 21
    bTaskletActorAnimMovementUpdates=1
  • 22
    bAnimationUseBlendFromPose=1
  • 23
    bEnableProfile=0
  • 24
    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
  • 26
    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
  • 30
    bFixFaceNormals=0
  • 31
    bUseFaceGenHeads=1
  • 32
    bFaceMipMaps=1
  • 33
    bFaceGenTexturing=1
  • 34
    bDefaultCOCPlacement=0
  • 35
    uGridDistantCount=20
  • 36
    uGridsToLoad=5
  • 37
    fGlobalTimeMultiplier=1.0000
  • 38
    bNewAnimation=1
  • 39
    bFixAIPackagesOnLoad=0
  • 40
    bForceReloadOnEssentialCharacterDeath=1
  • 41
    bKeepPluginWhenMerging=0
  • 42
    bCreate Maps Enable=0
  • 43
    SLocalSavePath=__MO_Saves\
  • 44
    SLocalMasterPath=Data\
  • 45
    bDisableDuplicateReferenceCheck=1
  • 46
    bTintMipMaps=0
  • 47
    uInterior Cell Buffer=3
  • 48
    uExterior Cell Buffer=36
  • 49
    iIntroSequencePriority=3
  • 50
    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
  • 52
    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
  • 66
    bPreemptivelyUnloadCells=0
  • 67
    iNumBitsForFullySeen=248
  • 68
    iPreloadSizeLimit=26214400
  • 69
    bUseHardDriveCache=0
  • 70
    bEnableBoundingVolumeOcclusion=1
  • 71
    bDisplayBoundingVolumes=0
  • 72
    bUseThreadedTempEffects=1
  • 73
    bUseThreadedParticleSystem=0
  • 74
    bExternalLODDataFiles=1
  • 75
    bCheckCellOffsetsOnInit=0
  • 76
    uGridDistantTreeRange=5
  • 77
    bCreateShaderPackage=0
  • 78
    bWarnOnMissingFileEntry=0
  • 79
    bAllowScriptedAutosave=0
  • 80
    uGridDistantTreeRangeCity=4
  • 81
    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
  • 83
    bDisplayMissingContentDialogue=1
  • 84
    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
  • 87
    bCheckPurgedTextureList=0
  • 88
    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    bUseMyGamesDirectory=1
  • 92
    [Display]
  • 93
    fDecalLifetime=10.0000
  • 94
    bEquippedTorchesCastShadows=0
  • 95
    bReportBadTangentSpace=0
  • 96
    bStaticMenuBackground=1
  • 97
    bForcePow2Textures=0
  • 98
    bForce1XShaders=0
  • 99
    bHighQuality20Lighting=0
  • 100
    bAllow20HairShader=1
  • 101
    bAllowScreenShot=1
  • 102
    iMultiSample=0
  • 103
    bDoTallGrassEffect=1
  • 104
    bForceMultiPass=1
  • 105
    bDoTexturePass=1
  • 106
    bDoSpecularPass=1
  • 107
    bDoDiffusePass=1
  • 108
    bDoAmbientPass=1
  • 109
    bImageSpaceEffects=1
  • 110
    bDoCanopyShadowPass=1
  • 111
    bDrawShadows=0
  • 112
    bUseRefractionShader=1
  • 113
    bUse Shaders=1
  • 114
    iNPatchNOrder=0
  • 115
    iNPatchPOrder=0
  • 116
    iNPatches=0
  • 117
    iLocation Y=5
  • 118
    iLocation X=5
  • 119
    bFull Screen=1
  • 120
    iAdapter=0
  • 121
    iScreenShotIndex=0
  • 122
    SScreenShotBaseName=ScreenShot
  • 123
    iAutoViewMinDistance=2000
  • 124
    iAutoViewHiFrameRate=40
  • 125
    iAutoViewLowFrameRate=20
  • 126
    bAutoViewDistance=0
  • 127
    fDefaultFOV=75.0000
  • 128
    fNearDistance=5
  • 129
    fFarDistance=1000.0000
  • 130
    iDebugTextLeftRightOffset=10
  • 131
    iDebugTextTopBottomOffset=20
  • 132
    bShowMenuTextureUse=1
  • 133
    fLightLODDefaultStartFade=1000.0
  • 134
    fLightLODRange=500.0
  • 135
    fLightLODMinStartFade=200.0
  • 136
    fLightLODMaxStartFade=3500.0
  • 137
    fShadowLODDefaultStartFade=200.0
  • 138
    fShadowLODRange=200.0
  • 139
    fShadowLODMinStartFade=100.0
  • 140
    fShadowLODMaxStartFade=1000.0
  • 141
    fSpecularLODDefaultStartFade=500.0
  • 142
    fSpecularLODRange=300.0
  • 143
    fSpecularLODMinStartFade=200.0
  • 144
    fSpecularLODMaxStartFade=2000.0
  • 145
    fGamma=1.0000
  • 146
    bAllow30Shaders=0
  • 147
    iTexMipMapMinimum=0
  • 148
    bDoStaticAndArchShadows=0
  • 149
    bDoActorShadows=1
  • 150
    fNoLODFarDistancePct=1.0000
  • 151
    fNoLODFarDistanceMax=10240.0000
  • 152
    fNoLODFarDistanceMin=100.0000
  • 153
    fEyeEnvMapLOD2=800.0000
  • 154
    fEyeEnvMapLOD1=500.0000
  • 155
    fEnvMapLOD2=1800.0000
  • 156
    fEnvMapLOD1=1500.0000
  • 157
    fGammaMax=0.6000
  • 158
    fGammaMin=1.4000
  • 159
    iMaxDecalsPerFrame=10
  • 160
    iActorShadowCount=4
  • 161
    bIgnoreResolutionCheck=0
  • 162
    fSpecualrStartMax=1000.0000
  • 163
    fSpecularStartMin=0.0000
  • 164
    iActorShadowIntMax=10
  • 165
    iActorShadowIntMin=0
  • 166
    iActorShadowExtMax=10
  • 167
    iActorShadowExtMin=0
  • 168
    bDynamicWindowReflections=1
  • 169
    fShadowFadeTime=1.0000
  • 170
    iPresentInterval=1
  • 171
    bDecalsOnSkinnedGeometry=1
  • 172
    uVideoDeviceIdentifierPart4=0
  • 173
    uVideoDeviceIdentifierPart3=0
  • 174
    uVideoDeviceIdentifierPart2=0
  • 175
    uVideoDeviceIdentifierPart1=0
  • 176
    iShadowFilter=0
  • 177
    bAllowPartialPrecision=1
  • 178
    iShadowMapResolution=256
  • 179
    bShadowsOnGrass=0
  • 180
    bActorSelfShadowing=0
  • 181
    iActorShadowCountInt=2
  • 182
    iActorShadowCountExt=2
  • 183
    fPipboy1stPersonFOV=47.0
  • 184
    fDefault1stPersonFOV=55.0000
  • 185
    bLODNoiseAniso=1
  • 186
    iMaxAnisotropy=8
  • 187
    fLandLOFadeSeconds=15.0
  • 188
    bEnableEyefinity=1
  • 189
    [Controls]
  • 190
    bAlwaysRunByDefault=1
  • 191
    bBackground Mouse=0
  • 192
    bBackground Keyboard=1
  • 193
    [Water]
  • 194
    bUseWaterShader=1
  • 195
    bUseWaterReflections=1
  • 196
    bUseWaterRefractions=1
  • 197
    bUseWaterDepth=1
  • 198
    bUseWaterHiRes=0
  • 199
    bUseWaterDisplacements=1
  • 200
    bUseWaterLOD=1
  • 201
    bReflectExplosions=0
  • 202
    bAutoWaterSilhouetteReflections=1
  • 203
    bForceHighDetailReflections=0
  • 204
    bForceLowDetailReflections=0
  • 205
    fTileTextureDivisor=4.7500
  • 206
    fSurfaceTileSize=2048.0000
  • 207
    fNearWaterOutdoorTolerance=1024.0000
  • 208
    fNearWaterIndoorTolerance=512.0000
  • 209
    fNearWaterUnderwaterVolume=0.9000
  • 210
    fNearWaterUnderwaterFreq=0.3000
  • 211
    uNearWaterPoints=8
  • 212
    uNearWaterRadius=1000
  • 213
    uSurfaceFPS=12
  • 214
    [Audio]
  • 215
    fASFadeInTime=2.0
  • 216
    fASFadeOutTime=10.0
  • 217
    fRegionLoopFadeInTime=5.0
  • 218
    fRegionLoopFadeOutTime=5.0
  • 219
    fAudioDebugDelay=0.0
  • 220
    bEnableAudio=1
  • 221
    bEnableAudioCache=1
  • 222
    bMultiThreadAudio=0
  • 223
    bEnableEnviroEffectsOnPC=0
  • 224
    ; cache sizes in kilobytes
  • 225
    iAudioCacheSize=2048
  • 226
    iMaxSizeForCachedSound=256
  • 227
    bUseAudioDebugInformation=1
  • 228
    fAudioDebugDelay=0.0000
  • 229
    fDefaultMasterVolume=1.0000
  • 230
    fDefaultFootVolume=0.5000
  • 231
    fDefaultMusicVolume=0.6000
  • 232
    fDefaultRadioVolume=0.5000
  • 233
    fDefaultEffectsVolume=1.0000
  • 234
    fDefaultVoiceVolume=0.6000
  • 235
    iMaxImpactSoundCount=32
  • 236
    fMaxFootstepDistance=1100.0000
  • 237
    fPlayerFootVolume=0.6500
  • 238
    iCollisionSoundTimeDelta=150
  • 239
    iRadioUpdateInterval=250
  • 240
    fDialogMinDistance=600.00
  • 241
    fDialogMaxDistance=2000.00
  • 242
    fMainMenuMusicVolume=0.6
  • 243
    fDBVoiceAttenuationIn2D=2.0
  • 244
    fCollisionSoundHeavyThreshold=60.0
  • 245
    fDialogueFadeDecibels=6.0
  • 246
    fDialogueFadeSecondsIn=2.0
  • 247
    fDialogueFadeSecondsOut=1.0
  • 248
    fDialogueHeadPitchExaggeration=2.0
  • 249
    fDialogueHeadRollExaggeration=2.0
  • 250
    fDialogueHeadYawExaggeration=2.0
  • 251
    fHardLandingDamageThreshold=500.0
  • 252
    fWoodMediumMassMin=7.0
  • 253
    fWoodLargeMassMin=15.0
  • 254
    fStoneMediumMassMin=5.0
  • 255
    fStoneLargeMassMin=30.0
  • 256
    fEarthMediumMassMin=5.0
  • 257
    fEarthLargeMassMin=30.0
  • 258
    fSkinMediumMassMin=5.0
  • 259
    fSkinLargeMassMin=30.0
  • 260
    fMetalMediumMassMin=8.0
  • 261
    fMetalLargeMassMin=25.0
  • 262
    fRadioDialogMute=0.50
  • 263
    fFilterDistortionGain=-7.5
  • 264
    fFilterPEQGain=-15.0
  • 265
    fFilterdBAttenuation=11.5
  • 266
    bEnableTextToSpeech=0
  • 267
    fTextToSpeechVolume=0.35
  • 268
    fDialogReverbAttenuation=0.15
  • 269
    [Pathfinding]
  • 270
    bDrawPathsDefault=0
  • 271
    bPathMovementOnly=0
  • 272
    bDrawSmoothFailures=0
  • 273
    bDebugSmoothing=0
  • 274
    bSmoothPaths=1
  • 275
    bSnapToAngle=0
  • 276
    bDebugAvoidance=0
  • 277
    bDisableAvoidance=0
  • 278
    bBackgroundPathing=1
  • 279
    bUseObstacleAvoidance=1
  • 280
    bBackgroundNavmeshUpdate=1
  • 281
    [MAIN]
  • 282
    bEnableBorderRegion=1
  • 283
    fLowPerfCombatantVoiceDistance=1000.0000
  • 284
    iDetectionHighNumPicks=40
  • 285
    fQuestScriptDelayTime=5.0000
  • 286
    bCloneModelsInBackground=0
  • 287
    iLastHDRSetting=-1
  • 288
    [HAVOK]
  • 289
    bDisablePlayerCollision=0
  • 290
    fJumpAnimDelay=0.7500
  • 291
    bTreeTops=0
  • 292
    iSimType=1
  • 293
    bPreventHavokAddAll=0
  • 294
    bPreventHavokAddClutter=0
  • 295
    fMaxTime=0.016
  • 296
    bHavokDebug=0
  • 297
    fRF=1000.0000
  • 298
    fOD=0.9000
  • 299
    fSE=0.3000
  • 300
    fSD=0.9800
  • 301
    iResetCounter=5
  • 302
    fMoveLimitMass=95.0000
  • 303
    iUpdateType=0
  • 304
    bHavokPick=0
  • 305
    fCameraCasterSize=10.0000
  • 306
    iHavokSkipFrameCountTEST=0
  • 307
    iNumHavokThreads=1
  • 308
    fChaseDeltaMult=0.0500
  • 309
    bAddBipedWhenKeyframed=1
  • 310
    fQuadrupedPitchMult=1.0000
  • 311
    iEntityBatchRemoveRate=100
  • 312
    iMaxPicks=40
  • 313
    [RagdollAnim]
  • 314
    bRagdollFeedback=0
  • 315
    fCameraDist=1000.0
  • 316
    fHierarchyGain=0.17
  • 317
    fVelocityDamping=0.0
  • 318
    fAccelerationGain=1.0
  • 319
    fVelocityGain=0.6
  • 320
    fPositionGain=0.05
  • 321
    fPositionMaxLinearVelocity=14.0
  • 322
    fPositionMaxAngularVelocity=18.0
  • 323
    fSnapGain=0.1
  • 324
    fSnapMaxLinearVelocity=3.0
  • 325
    fSnapMaxAngularVelocity=0.3
  • 326
    fSnapMaxLinearDistance=0.3
  • 327
    fSnapMaxAngularDistance=1.0
  • 328
    [FootIK]
  • 329
    fOnOffGain=0.5
  • 330
    fGroundAscendingGain=0.4
  • 331
    fGroundDescendingGain=0.4
  • 332
    fFootRaisedGain=0.9000
  • 333
    fFootPlantedGain=1.0000
  • 334
    bFootPlacementOn=1
  • 335
    fPelvisUpDownBias=0.75
  • 336
    fPelvisOffsetDamping=0.2
  • 337
    fVertErrorGain=0.5
  • 338
    fOriginalGroundHeightMS=-0.11
  • 339
    fAnkleOffset=0.2000
  • 340
    fRagdollFeedback=0.7
  • 341
    [LookIK]
  • 342
    fLookAtTargetGain=0.3
  • 343
    fLookAtGain=0.045
  • 344
    [Interface]
  • 345
    fKeyRepeatInterval=50.0000
  • 346
    fKeyRepeatTime=500.0000
  • 347
    fActivatePickSphereRadius=16.0000
  • 348
    fMenuModeAnimBlend=0.0000
  • 349
    iSafeZoneXWide=15
  • 350
    iSafeZoneYWide=15
  • 351
    iSafeZoneX=15
  • 352
    iSafeZoneY=15
  • 353
    bAllowConsole=1
  • 354
    bActivatePickUseGamebryoPick=0
  • 355
    bUseFuzzyPicking=1
  • 356
    fMenuBGBlurRadius=2.0000
  • 357
    fMenuPlayerLightDiffuseBlue=0.8000
  • 358
    fMenuPlayerLightDiffuseGreen=0.8000
  • 359
    fMenuPlayerLightDiffuseRed=0.8000
  • 360
    fMenuPlayerLightAmbientBlue=0.2500
  • 361
    fMenuPlayerLightAmbientGreen=0.2500
  • 362
    fMenuPlayerLightAmbientRed=0.2500
  • 363
    iMaxViewCasterPicksGamebryo=10
  • 364
    iMaxViewCasterPicksHavok=10
  • 365
    iMaxViewCasterPicksFuzzy=5
  • 366
    fInterfaceTintB=0.8824
  • 367
    fInterfaceTintG=0.9843
  • 368
    fInterfaceTintR=0.6314
  • 369
    bUseImageSpaceMenuFX=0
  • 370
    iSystemColorTerminalRed=33
  • 371
    iSystemColorTerminalGreen=231
  • 372
    iSystemColorTerminalBlue=121
  • 373
    iSystemColorSystemRed=26
  • 374
    iSystemColorSystemGreen=255
  • 375
    iSystemColorSystemBlue=128
  • 376
    iSystemColorMainMenuRed=199
  • 377
    iSystemColorMainMenuGreen=255
  • 378
    iSystemColorMainMenuBlue=165
  • 379
    iSystemColorPipboyRed=26
  • 380
    iSystemColorPipboyGreen=255
  • 381
    iSystemColorPipboyBlue=128
  • 382
    iSystemColorHUDAltRed=255
  • 383
    iSystemColorHUDAltGreen=67
  • 384
    iSystemColorHUDAltBlue=42
  • 385
    iSystemColorHUDMainRed=26
  • 386
    iSystemColorHUDMainGreen=255
  • 387
    iSystemColorHUDMainBlue=128
  • 388
    fRSMFaceSliderDefaultMin=-3.5
  • 389
    fRSMFaceSliderDefaultMax=3.5
  • 390
    fPopUpBackgroundOpacity=0.87
  • 391
    fMenuBackgroundOpacity=0.76
  • 392
    bHideUnavailablePerks=0
  • 393
    [Loading]
  • 394
    sWelcomeScreen1=loading_screen_legal
  • 395
    sWelcomeScreen2=loading_screen_bethsoft
  • 396
    sWelcomeScreen3=loading_screen_BGS
  • 397
    sWelcomeScreen4=loading_screen01
  • 398
    sMainMenuBackground=main_background
  • 399
    sTitleMusic=MainTitle
  • 400
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 401
    iMaxScreens=4
  • 402
    iMaxScreens_MainMenu=20
  • 403
    fLoadingTextUpdateInterval=10.0000
  • 404
    fLoadingBkgdUpdateInterval=10.0000
  • 405
    fMainMenuBkgdUpdateInterval=10.0000
  • 406
    fLoadingInitUpdateInterval=3.0000
  • 407
    iNumLocationSpecificScreens=1
  • 408
    [Menu]
  • 409
    fCreditsScrollSpeed=40.0000
  • 410
    iConsoleTextYPos=940
  • 411
    iConsoleTextXPos=30
  • 412
    iConsoleVisibleLines=15
  • 413
    iConsoleHistorySize=50
  • 414
    rDebugTextColor=255,251,233
  • 415
    iConsoleFont=2
  • 416
    iDebugTextFont=3
  • 417
    [GamePlay]
  • 418
    bHealthBarShowing=0
  • 419
    fHealthBarFadeOutSpeed=1.0000
  • 420
    fHealthBarSpeed=80.0000
  • 421
    fHealthBarHeight=4.0000
  • 422
    fHealthBarWidth=40.0000
  • 423
    fHealthBarEmittanceFadeTime=0.5000
  • 424
    fHealthBarEmittanceTime=1.5000
  • 425
    bAllowHavokGrabTheLiving=0
  • 426
    bEssentialTakeNoDamage=1
  • 427
    iDetectionPicks=21
  • 428
    bGeneralSubtitles=1
  • 429
    bDialogueSubtitles=1
  • 430
    [Fonts]
  • 431
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 432
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 433
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 434
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 435
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 436
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 437
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 438
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 439
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 440
    [SpeedTree]
  • 441
    iTreeClonesAllowed=1
  • 442
    fCanopyShadowGrassMult=1.0000
  • 443
    iCanopyShadowScale=512
  • 444
    fTreeForceMaxBudAngle=-1.0000
  • 445
    fTreeForceMinBudAngle=-1.0000
  • 446
    fTreeForceLeafDimming=-1.0000
  • 447
    fTreeForceBranchDimming=-1.0000
  • 448
    fTreeForceCS=-1.0000
  • 449
    fTreeForceLLA=-1.0000
  • 450
    fTreeLODExponent=1.0000
  • 451
    bEnableTrees=1
  • 452
    bForceFullLOD=0
  • 453
    fLODTreeMipMapLODBias=-0.7500
  • 454
    fLocalTreeMipMapLODBias=-0.2500
  • 455
    [Debug]
  • 456
    bDebugFaceGenCriticalSection=0
  • 457
    bDebugFaceGenMultithreading=0
  • 458
    bDebugSaveBuffer=0
  • 459
    [BackgroundLoad]
  • 460
    bBackgroundPathing=1
  • 461
    bUseMultiThreadedFaceGen=1
  • 462
    bBackgroundCellLoads=1
  • 463
    iAnimaitonClonePerLoop=5
  • 464
    bUseMultiThreadedTrees=1
  • 465
    iExteriorPriority=50
  • 466
    iBackgroundLoadFaceMult=200
  • 467
    fBackgroundLoadingPerLoop=20.0000
  • 468
    fBackgroundLoadClonedPerLoop=5.0000
  • 469
    iBackgroundLoadExtraMaxFPS=20
  • 470
    iBackgroundLoadExtraMinFPS=10
  • 471
    iBackgroundLoadExtraMax=3000
  • 472
    iBackgroundLoadExtraMin=5
  • 473
    iBackgroundLoadExtraMilliseconds=2
  • 474
    iBackgroundLoadTreeMilliseconds=7
  • 475
    iBackgroundLoadMilliseconds=1
  • 476
    iBackgroundLoadLoading=1
  • 477
    bUseBackgroundFileLoader=0
  • 478
    bBackgroundLoadLipFiles=0
  • 479
    bLoadBackgroundFaceGen=0
  • 480
    bLoadHelmetsInBackground=1
  • 481
    iAnimationClonePerLoop=5
  • 482
    bSelectivePurgeUnusedOnFastTravel=0
  • 483
    bCloneModelsInBackground=0
  • 484
    [LOD]
  • 485
    fLODLandDropAmount=230.0000
  • 486
    fLodDistance=500.0000
  • 487
    bUseFaceGenLOD=0
  • 488
    iLODTextureTiling=2
  • 489
    iLODTextureSizePow2=8
  • 490
    fLODNormalTextureBlend=0.5000
  • 491
    bDisplayLODLand=1
  • 492
    bDisplayLODBuildings=0
  • 493
    bLODPopTrees=0
  • 494
    bLODPopActors=0
  • 495
    bLODPopItems=0
  • 496
    bLODPopObjects=0
  • 497
    fLODFadeOutMultItems=3
  • 498
    fLODFadeOutMultObjects=5
  • 499
    fLODFadeOutMultActors=6
  • 500
    fLODMultLandscape=1.0000
  • 501
    fLODMultTrees=0.5000
  • 502
    fLODMultActors=1.0000
  • 503
    fLODMultItems=1.0000
  • 504
    fLODMultObjects=5
  • 505
    iFadeNodeMinNearDistance=500
  • 506
    fLODFadeOutPercent=0.6000
  • 507
    fFadeOutThreshold=0.3000
  • 508
    fFadeInThreshold=0.7000
  • 509
    fFadeInTimet=2.0
  • 510
    fFadeOutTime=2.0
  • 511
    fDistanceMultiplier=1
  • 512
    fLODBoundRadiusMult=10
  • 513
    fObjectLODMax=15.0
  • 514
    fObjectLODMin=1.0
  • 515
    fObjectLODDefault=5
  • 516
    fItemLODMax=15.0
  • 517
    fItemLODMin=1.0
  • 518
    fItemLODDefault=2
  • 519
    fActorLODMax=15.0
  • 520
    fActorLODMin=2.0
  • 521
    fActorLODDefault=5
  • 522
    fTreeLODMax=2.0000
  • 523
    fTreeLODMin=0.0200
  • 524
    fTreeLODDefault=0.5000
  • 525
    bLODUseCombinedLandNormalMaps=1
  • 526
    bForceHideLODLand=0
  • 527
    fLODLandVerticalBias=0.0000
  • 528
    fTalkingDistance=1000.0000
  • 529
    iBoneLODForce=-1
  • 530
    fLODQuadMinLoadDistance=65536.0000
  • 531
    bDisplayLODTrees=1
  • 532
    bDisplayLODBuildings=1
  • 533
    fLODFadeOutActorMultInterior=1.0000
  • 534
    fLODFadeOutItemMultInterior=1.0000
  • 535
    fLODFadeOutObjectMultInterior=1.0000
  • 536
    fLODFadeOutActorMultCity=1.0000
  • 537
    fLODFadeOutItemMultCity=1.0000
  • 538
    fLODFadeOutObjectMultCity=1.0000
  • 539
    fLODFadeOutActorMultComplex=1.0000
  • 540
    fLODFadeOutItemMultComplex=1.0000
  • 541
    fLODFadeOutObjectMultComplex=1.0000
  • 542
    [Weather]
  • 543
    fSunGlareSize=800.0000
  • 544
    fSunBaseSize=750.0000
  • 545
    bPrecipitation=1
  • 546
    fAlphaReduce=1.0000
  • 547
    SBumpFadeColor=255,255,255,255
  • 548
    SLerpCloseColor=255,255,255,255
  • 549
    SEnvReduceColor=255,255,255,255
  • 550
    [Voice]
  • 551
    SFileTypeLTF=ltf
  • 552
    SFileTypeLip=lip
  • 553
    SFileTypeSource=wav
  • 554
    SFileTypeGame=ogg
  • 555
    [Grass]
  • 556
    iMinGrassSize=80
  • 557
    bGrassPointLighting=0
  • 558
    bDrawShaderGrass=1
  • 559
    iGrassDensityEvalSize=2
  • 560
    iMaxGrassTypesPerTexure=2
  • 561
    fWaveOffsetRange=1.7500
  • 562
    fGrassWindMagnitudeMax=125.0000
  • 563
    fGrassWindMagnitudeMin=5.0000
  • 564
    fTexturePctThreshold=0.0000
  • 565
    fGrassMinStartFadeDistance=0.0
  • 566
    fGrassMaxStartFadeDistance=7000.0
  • 567
    fGrassDefaultStartFadeDistance=3500.0
  • 568
    fGrassFadeRange=1000.0
  • 569
    [Landscape]
  • 570
    bCurrentCellOnly=0
  • 571
    bPreventSafetyCheck=0
  • 572
    fLandTextureTilingMult=2.0000
  • 573
    fLandFriction=2.5000
  • 574
    iLandBorder2B=0
  • 575
    iLandBorder2G=0
  • 576
    iLandBorder2R=0
  • 577
    iLandBorder1B=0
  • 578
    iLandBorder1G=255
  • 579
    iLandBorder1R=255
  • 580
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 581
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 582
    [bLightAttenuation]
  • 583
    fQuadraticRadiusMult=1.0000
  • 584
    fLinearRadiusMult=1.0000
  • 585
    bOutQuadInLin=0
  • 586
    fConstantValue=0.0000
  • 587
    fQuadraticValue=16.0000
  • 588
    fLinearValue=3.0000
  • 589
    uQuadraticMethod=2
  • 590
    uLinearMethod=1
  • 591
    fFlickerMovement=8.0000
  • 592
    bUseQuadratic=1
  • 593
    bUseLinear=0
  • 594
    bUseConstant=0
  • 595
    [BlurShaderHDRInterior]
  • 596
    fTargetLUM=1.0000
  • 597
    fUpperLUMClamp=1.0000
  • 598
    fEmissiveHDRMult=1.0000
  • 599
    fEyeAdaptSpeed=0.5000
  • 600
    fBrightScale=2.2500
  • 601
    fBrightClamp=0.2250
  • 602
    fBlurRadius=7.0000
  • 603
    iNumBlurpasses=1
  • 604
    [BlurShaderHDR]
  • 605
    fTargetLUM=1.0000
  • 606
    fUpperLUMClamp=1.0000
  • 607
    fGrassDimmer=1.5000
  • 608
    fTreeDimmer=1.0000
  • 609
    fEmissiveHDRMult=1.0000
  • 610
    fEyeAdaptSpeed=0.5000
  • 611
    fSunlightDimmer=1.5000
  • 612
    fSIEmmisiveMult=1.0000
  • 613
    fSISpecularMult=1.0000
  • 614
    fSkyBrightness=0.5000
  • 615
    fSunBrightness=0.0000
  • 616
    fBrightScale=2.2500
  • 617
    fBrightClamp=0.2250
  • 618
    fBlurRadius=7.0000
  • 619
    iNumBlurpasses=1
  • 620
    iBlendType=2
  • 621
    bDoHighDynamicRange=1
  • 622
    [BlurShader]
  • 623
    fSunlightDimmer=1.0000
  • 624
    fSIEmmisiveMult=1.0000
  • 625
    fSISpecularMult=1.0000
  • 626
    fSkyBrightness=0.5000
  • 627
    fSunBrightness=0.0000
  • 628
    fAlphaAddExterior=0.2000
  • 629
    fAlphaAddInterior=0.7000
  • 630
    iBlurTexSize=256
  • 631
    fBlurRadius=0.0300
  • 632
    iNumBlurpasses=1
  • 633
    iBlendType=2
  • 634
    bUseBlurShader=1
  • 635
    [GethitShader]
  • 636
    fBlurAmmount=0.5000
  • 637
    fBlockedTexOffset=0.0010
  • 638
    fHitTexOffset=0.0050
  • 639
    [MESSAGES]
  • 640
    bBlockMessageBoxes=0
  • 641
    bSkipProgramFlows=1
  • 642
    bAllowYesToAll=1
  • 643
    bDisableWarning=1
  • 644
    iFileLogging=0
  • 645
    bSkipInitializationFlows=1
  • 646
    bUseWindowsMessageBox=0
  • 647
    [DistantLOD]
  • 648
    bUseLODLandData=0
  • 649
    fFadeDistance=12288.0000
  • 650
    iDistantLODGroupWidth=8
  • 651
    [GeneralWarnings]
  • 652
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 653
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 654
    This may result in errors. Saving again will clear this message
  • 655
    but not necessarily fix any errors.
  • 656
    [Archive]
  • 657
    SInvalidationFile=
  • 658
    iRetainFilenameOffsetTable=1
  • 659
    iRetainFilenameStringTable=1
  • 660
    iRetainDirectoryStringTable=1
  • 661
    bCheckRuntimeCollisions=0
  • 662
    bInvalidateOlderFiles=1
  • 663
    bUseArchives=1
  • 664
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 665
    [CameraPath]
  • 666
    iTake=0
  • 667
    SDirectoryName=TestCameraPath
  • 668
    iFPS=60
  • 669
    SNif=Test\CameraPath.nif
  • 670
    [Absorb]
  • 671
    fAbsorbGlowColorB=1.0000
  • 672
    fAbsorbGlowColorG=0.6000
  • 673
    fAbsorbGlowColorR=0.0000
  • 674
    fAbsorbCoreColorB=1.0000
  • 675
    fAbsorbCoreColorG=1.0000
  • 676
    fAbsorbCoreColorR=1.0000
  • 677
    iAbsorbNumBolts=1
  • 678
    fAbsorbBoltGrowWidth=0.0000
  • 679
    fAbsorbBoltSmallWidth=7.0000
  • 680
    fAbsorbTortuosityVariance=2.0000
  • 681
    fAbsorbSegmentVariance=7.0000
  • 682
    fAbsorbBoltsRadius=5.0000
  • 683
    [TestAllCells]
  • 684
    bFileShowTextures=1
  • 685
    bFileShowIcons=1
  • 686
    bFileSkipIconChecks=0
  • 687
    bFileTestLoad=0
  • 688
    bFileNeededMessage=1
  • 689
    bFileGoneMessage=1
  • 690
    bFileSkipModelChecks=0
  • 691
    bFileCheckModelCollision=0
  • 692
    [CopyProtectionStrings]
  • 693
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 694
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 695
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 696
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 697
    [Pipboy]
  • 698
    fBlurRadiusPipboy=3.5
  • 699
    fBlurIntensityPipboy=0.25
  • 700
    fScanlineScalePipboy=50
  • 701
    bEnableFlickerPipboy=1
  • 702
    bUsePipboyMode=1
  • 703
    [InterfaceFX]
  • 704
    fDefaultBurstDuration=200
  • 705
    fDefaultBurstIntensity=2
  • 706
    fMiniBurstDuration=200
  • 707
    fMiniBurstIntensity=1.5
  • 708
    ;pulse effect
  • 709
    fPulseBrightenIntensity=0.25
  • 710
    fPulseRadiusIntensity=0.5
  • 711
    fPulseRate=0.0006
  • 712
    ;pipboy menu transitions
  • 713
    fVertHoldChance=0.08
  • 714
    fShudderChance=0.20
  • 715
    fScanlineScaleMenus=50.0000
  • 716
    bEnableFlickerMenus=1
  • 717
    bEnableScanlinesMenus=1
  • 718
    bEnableScanlinesPipboy=1
  • 719
    fBlurRadiusMenus=0.3000
  • 720
    fBrightenMenus=1.7000
  • 721
    fBrightenPipboy=1.3000
  • 722
    bUseImageSpaceMenuFX=1
  • 723
    fBlurIntensityHUD=1.2000
  • 724
    fBlurRadiusHUD=2.0000
  • 725
    fScanlineFrequencyHUD=0.0000
  • 726
    fScreenLightBaseIntensity=0.6
  • 727
    fScreenLightRadius=6
  • 728
    [RenderedTerminal]
  • 729
    bUseRenderedTerminals=1
  • 730
    fRenderedTerminalFOV=0.15
  • 731
    fRenderedTerminalZoom=36
  • 732
    bDoRenderedTerminalScanlines=1
  • 733
    fRenderedTerminalScanlineScale=130.000000
  • 734
    fRenderedTerminalHPos=0.0
  • 735
    fRenderedTerminalVPos=0.38
  • 736
    fScreenLightBaseIntensity=1.2
  • 737
    fScreenLightRadius=80
  • 738
    fScreenLightColorR=0.68
  • 739
    fScreenLightColorG=0.74
  • 740
    fScreenLightColorB=0.62
  • 741
    fRaceSexMenuHPos=0.0
  • 742
    fRaceSexMenuVPos=-0.6
  • 743
    fRaceSexMenuZoom=70.0
  • 744
    fRaceSexMenuScale=0.5
  • 745
    [Decals]
  • 746
    uMaxDecalCount=100
  • 747
    bProfileDecals=0
  • 748
    bDecalOcclusionQuery=1
  • 749
    [TerrainManager]
  • 750
    fSplitDistanceMult=0.75
  • 751
    fBlockMorphDistanceMult=0.70
  • 752
    bUseNewTerrainSystem=1
  • 753
    bUseDistantObjectBlocks=1
  • 754
    fBlockLoadDistance=125000.0
  • 755
    fDefaultBlockLoadDistanceLow=50000.0
  • 756
    fLowBlockLoadDistanceLow=25000.0
  • 757
    fHighBlockLoadDistanceLow=50000.0
  • 758
    fDefaultTreeLoadDistance=25000.0
  • 759
    fLowTreeLoadDistance=10000.0
  • 760
    fHighTreeLoadDistance=40000.0
  • 761
    [VATS]
  • 762
    fVATSLightLevelMin=20.0
  • 763
    fVATSLightLevelMax=65.0
  • 764
    fVATSLightAngle=0.0
  • 765
    fVATSLightDistance=100.0
  • 766
    fVATSLightElevation=100.0
  • 767
    fVatsLightColorR=0.35
  • 768
    fVatsLightColorG=0.35
  • 769
    fVatsLightColorB=0.35
  • 770
    [ScreenSplatter]
  • 771
    bScreenSplatterEnabled=1
  • 772
    [Launcher]
  • 773
    bEnableFileSelection=1

Filter
  • 1
    [General]
  • 2
    bUseThreadedAI=1
  • 3
    iNumHWThreads=2
  • 4
    bPreemptivelyUnloadCells=1
  • 5
    [BackgroundLoad]
  • 6
    bSelectivePurgeUnusedOnFastTravel=1
  • 7
    [Display]
  • 8
    bFull Screen=0
  • 9
    iTexMipMapSkip=0
  • 10
    fNearDistance=8
  • 11
    fFarDistance=1000.0000
  • 12
    [Controls]
  • 13
    fForegroundMouseAccelBase=0
  • 14
    fForegroundMouseAccelTop=0
  • 15
    fForegroundMouseBase=0
  • 16
    fForegroundMouseMult=0
  • 17
    [Audio]
  • 18
    iAudioCacheSize=8192
  • 19
    iMaxSizeForCachedSound=1024
  • 20
    [Grass]
  • 21
    fGrassStartFadeDistance=10000
  • 22
    iMinGrassSize=65
  • 23
    [LOD]
  • 24
    fLODLandDropAmount=230.0000
  • 25
    fLodDistance=500.0000
  • 26
    bDisplayLODLand=1
  • 27
    fLODFadeOutMultObjects=15
  • 28
    fLODMultLandscape=1.0000
  • 29
    fLODMultObjects=5
  • 30
    fDistanceMultiplier=1
  • 31
    fObjectLODMax=30
  • 32
    fObjectLODMin=1.0
  • 33
    fObjectLODDefault=5
  • 34
    fLODQuadMinLoadDistance=65536.0000
  • 35
    bDisplayLODBuildings=1
  • 36
    [Terrain]
  • 37
    fBlockLoadDistance=125000.0
  • 38
    fDefaultBlockLoadDistanceLow=100000.0
  • 39
    fLowBlockLoadDistanceLow=25000.0
  • 40
    fHighBlockLoadDistanceLow=50000.0
  • 41
    fLODFadeOutMultObjects=15
  • 42
    fLODMultObjects=5
  • 43
    fObjectLODMax=30
  • 44
    fObjectLODMin=1.0
  • 45
    fObjectLODDefault=5
  • 46
    [Speedtree]
  • 47
    bForceFullLOD=1
  • 48
    [TerrainManager]
  • 49
    fBlockLoadDistanceLow=200000
  • 50
    fSplitDistanceMult=1.50
  • 51
    fBlockMorphDistanceMult=0.70
  • 52
    bUseNewTerrainSystem=1
  • 53
    bUseDistantObjectBlocks=1
  • 54
    fBlockLoadDistance=125000.0
  • 55
    fDefaultBlockLoadDistanceLow=50000.0
  • 56
    fLowBlockLoadDistanceLow=25000.0
  • 57
    fHighBlockLoadDistanceLow=50000.0
  • 58
    [DistantLOD]
  • 59
    fFadeDistance=12288.0000

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
  • 4
    SStartingCellY=
  • 5
    SStartingCellX=
  • 6
    SStartingWorld=
  • 7
    STestFile10=
  • 8
    STestFile9=
  • 9
    STestFile8=
  • 10
    STestFile7=
  • 11
    STestFile6=
  • 12
    STestFile5=
  • 13
    STestFile4=
  • 14
    STestFile3=
  • 15
    STestFile2=FalloutNV_lang.esp
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
  • 20
    bTaskletActorSceneGraphUpdates=0
  • 21
    bTaskletActorAnimMovementUpdates=1
  • 22
    bAnimationUseBlendFromPose=1
  • 23
    bEnableProfile=0
  • 24
    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
  • 26
    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
  • 30
    bFixFaceNormals=0
  • 31
    bUseFaceGenHeads=1
  • 32
    bFaceMipMaps=1
  • 33
    bFaceGenTexturing=1
  • 34
    bDefaultCOCPlacement=0
  • 35
    uGridDistantCount=20
  • 36
    uGridsToLoad=5
  • 37
    fGlobalTimeMultiplier=1.0000
  • 38
    bNewAnimation=1
  • 39
    bFixAIPackagesOnLoad=0
  • 40
    bForceReloadOnEssentialCharacterDeath=1
  • 41
    bKeepPluginWhenMerging=0
  • 42
    bCreate Maps Enable=0
  • 43
    SLocalSavePath=Saves\
  • 44
    SLocalMasterPath=Data\
  • 45
    bDisableDuplicateReferenceCheck=1
  • 46
    bTintMipMaps=0
  • 47
    uInterior Cell Buffer=3
  • 48
    uExterior Cell Buffer=36
  • 49
    iIntroSequencePriority=3
  • 50
    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
  • 52
    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
  • 66
    bPreemptivelyUnloadCells=0
  • 67
    iNumBitsForFullySeen=248
  • 68
    iPreloadSizeLimit=26214400
  • 69
    bUseHardDriveCache=0
  • 70
    bEnableBoundingVolumeOcclusion=1
  • 71
    bDisplayBoundingVolumes=0
  • 72
    bUseThreadedTempEffects=1
  • 73
    bUseThreadedParticleSystem=0
  • 74
    bExternalLODDataFiles=1
  • 75
    bCheckCellOffsetsOnInit=0
  • 76
    uGridDistantTreeRange=5
  • 77
    bCreateShaderPackage=0
  • 78
    bWarnOnMissingFileEntry=0
  • 79
    bAllowScriptedAutosave=0
  • 80
    uGridDistantTreeRangeCity=4
  • 81
    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
  • 83
    bDisplayMissingContentDialogue=1
  • 84
    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
  • 87
    bCheckPurgedTextureList=0
  • 88
    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    [Display]
  • 92
    fDecalLifetime=10.0000
  • 93
    bEquippedTorchesCastShadows=0
  • 94
    bReportBadTangentSpace=0
  • 95
    bStaticMenuBackground=1
  • 96
    bForcePow2Textures=0
  • 97
    bForce1XShaders=0
  • 98
    bHighQuality20Lighting=0
  • 99
    bAllow20HairShader=1
  • 100
    bAllowScreenShot=1
  • 101
    iMultiSample=4
  • 102
    bDoTallGrassEffect=1
  • 103
    bForceMultiPass=1
  • 104
    bDoTexturePass=1
  • 105
    bDoSpecularPass=1
  • 106
    bDoDiffusePass=1
  • 107
    bDoAmbientPass=1
  • 108
    bImageSpaceEffects=1
  • 109
    bDoCanopyShadowPass=1
  • 110
    bDrawShadows=1
  • 111
    bUseRefractionShader=1
  • 112
    bUse Shaders=1
  • 113
    iNPatchNOrder=0
  • 114
    iNPatchPOrder=0
  • 115
    iNPatches=0
  • 116
    iLocation Y=5
  • 117
    iLocation X=5
  • 118
    bFull Screen=1
  • 119
    iAdapter=0
  • 120
    iScreenShotIndex=0
  • 121
    SScreenShotBaseName=ScreenShot
  • 122
    iAutoViewMinDistance=2000
  • 123
    iAutoViewHiFrameRate=40
  • 124
    iAutoViewLowFrameRate=20
  • 125
    bAutoViewDistance=0
  • 126
    fDefaultFOV=75.0000
  • 127
    fNearDistance=5
  • 128
    fFarDistance=1000.0000
  • 129
    iDebugTextLeftRightOffset=10
  • 130
    iDebugTextTopBottomOffset=20
  • 131
    bShowMenuTextureUse=1
  • 132
    fLightLODDefaultStartFade=1000.0
  • 133
    fLightLODRange=500.0
  • 134
    fLightLODMinStartFade=200.0
  • 135
    fLightLODMaxStartFade=3500.0
  • 136
    fShadowLODDefaultStartFade=200.0
  • 137
    fShadowLODRange=200.0
  • 138
    fShadowLODMinStartFade=100.0
  • 139
    fShadowLODMaxStartFade=1000.0
  • 140
    fSpecularLODDefaultStartFade=500.0
  • 141
    fSpecularLODRange=300.0
  • 142
    fSpecularLODMinStartFade=200.0
  • 143
    fSpecularLODMaxStartFade=2000.0
  • 144
    fGamma=1.0000
  • 145
    bAllow30Shaders=0
  • 146
    iTexMipMapMinimum=0
  • 147
    bDoStaticAndArchShadows=0
  • 148
    bDoActorShadows=1
  • 149
    fNoLODFarDistancePct=1.0000
  • 150
    fNoLODFarDistanceMax=10240.0000
  • 151
    fNoLODFarDistanceMin=100.0000
  • 152
    fEyeEnvMapLOD2=800.0000
  • 153
    fEyeEnvMapLOD1=500.0000
  • 154
    fEnvMapLOD2=1800.0000
  • 155
    fEnvMapLOD1=1500.0000
  • 156
    fGammaMax=0.6000
  • 157
    fGammaMin=1.4000
  • 158
    iMaxDecalsPerFrame=10
  • 159
    iActorShadowCount=4
  • 160
    bIgnoreResolutionCheck=0
  • 161
    fSpecualrStartMax=1000.0000
  • 162
    fSpecularStartMin=0.0000
  • 163
    iActorShadowIntMax=10
  • 164
    iActorShadowIntMin=0
  • 165
    iActorShadowExtMax=10
  • 166
    iActorShadowExtMin=0
  • 167
    bDynamicWindowReflections=1
  • 168
    fShadowFadeTime=1.0000
  • 169
    iPresentInterval=1
  • 170
    bDecalsOnSkinnedGeometry=1
  • 171
    uVideoDeviceIdentifierPart4=0
  • 172
    uVideoDeviceIdentifierPart3=0
  • 173
    uVideoDeviceIdentifierPart2=0
  • 174
    uVideoDeviceIdentifierPart1=0
  • 175
    iShadowFilter=2
  • 176
    bAllowPartialPrecision=1
  • 177
    iShadowMapResolution=1024
  • 178
    bShadowsOnGrass=0
  • 179
    bActorSelfShadowing=0
  • 180
    iActorShadowCountInt=6
  • 181
    iActorShadowCountExt=6
  • 182
    fPipboy1stPersonFOV=47.0
  • 183
    fDefault1stPersonFOV=55.0000
  • 184
    bLODNoiseAniso=1
  • 185
    iMaxAnisotropy=15
  • 186
    fLandLOFadeSeconds=15.0
  • 187
    bEnableEyefinity=0
  • 188
    sD3DDevice="NVIDIA GeForce GTX 1070"
  • 189
    iTexMipMapSkip=0
  • 190
    iWaterMultisamples=4
  • 191
    bTransparencyMultisampling=1
  • 192
    fSpecularLODStartFade=2000
  • 193
    fShadowLODStartFade=1000
  • 194
    fLightLODStartFade=3500
  • 195
    iSize W=1920
  • 196
    iSize H=1080
  • 197
    [Controls]
  • 198
    bAlwaysRunByDefault=1
  • 199
    bBackground Mouse=0
  • 200
    bBackground Keyboard=1
  • 201
    fXenonVertLookSpeed=1200.0000
  • 202
    fXenonHorizLookSpeed=1500.0000
  • 203
    bGamePadRumble=1
  • 204
    bInvertYValues=0
  • 205
    fMouseSensitivity=0.0020
  • 206
    [Water]
  • 207
    bUseWaterShader=1
  • 208
    bUseWaterReflections=1
  • 209
    bUseWaterRefractions=1
  • 210
    bUseWaterDepth=1
  • 211
    bUseWaterHiRes=0
  • 212
    bUseWaterDisplacements=1
  • 213
    bUseWaterLOD=1
  • 214
    bReflectExplosions=0
  • 215
    bAutoWaterSilhouetteReflections=0
  • 216
    bForceHighDetailReflections=1
  • 217
    bForceLowDetailReflections=0
  • 218
    fTileTextureDivisor=4.7500
  • 219
    fSurfaceTileSize=2048.0000
  • 220
    fNearWaterOutdoorTolerance=1024.0000
  • 221
    fNearWaterIndoorTolerance=512.0000
  • 222
    fNearWaterUnderwaterVolume=0.9000
  • 223
    fNearWaterUnderwaterFreq=0.3000
  • 224
    uNearWaterPoints=8
  • 225
    uNearWaterRadius=1000
  • 226
    uSurfaceFPS=12
  • 227
    iWaterReflectWidth=1024
  • 228
    iWaterReflectHeight=1024
  • 229
    bUseWaterReflectionBlur=1
  • 230
    iWaterBlurAmount=4
  • 231
    [Audio]
  • 232
    fASFadeInTime=2.0
  • 233
    fASFadeOutTime=10.0
  • 234
    fRegionLoopFadeInTime=5.0
  • 235
    fRegionLoopFadeOutTime=5.0
  • 236
    fAudioDebugDelay=0.0
  • 237
    bEnableAudio=1
  • 238
    bEnableAudioCache=1
  • 239
    bMultiThreadAudio=0
  • 240
    bEnableEnviroEffectsOnPC=0
  • 241
    ; cache sizes in kilobytes
  • 242
    iAudioCacheSize=2048
  • 243
    iMaxSizeForCachedSound=256
  • 244
    bUseAudioDebugInformation=1
  • 245
    fAudioDebugDelay=0.0000
  • 246
    fDefaultMasterVolume=1.0000
  • 247
    fDefaultFootVolume=0.5000
  • 248
    fDefaultMusicVolume=0.6000
  • 249
    fDefaultRadioVolume=0.5000
  • 250
    fDefaultEffectsVolume=1.0000
  • 251
    fDefaultVoiceVolume=0.6000
  • 252
    iMaxImpactSoundCount=32
  • 253
    fMaxFootstepDistance=1100.0000
  • 254
    fPlayerFootVolume=0.6500
  • 255
    iCollisionSoundTimeDelta=150
  • 256
    iRadioUpdateInterval=250
  • 257
    fDialogMinDistance=600.00
  • 258
    fDialogMaxDistance=2000.00
  • 259
    fMainMenuMusicVolume=0.6
  • 260
    fDBVoiceAttenuationIn2D=2.0
  • 261
    fCollisionSoundHeavyThreshold=60.0
  • 262
    fDialogueFadeDecibels=6.0
  • 263
    fDialogueFadeSecondsIn=2.0
  • 264
    fDialogueFadeSecondsOut=1.0
  • 265
    fDialogueHeadPitchExaggeration=2.0
  • 266
    fDialogueHeadRollExaggeration=2.0
  • 267
    fDialogueHeadYawExaggeration=2.0
  • 268
    fHardLandingDamageThreshold=500.0
  • 269
    fWoodMediumMassMin=7.0
  • 270
    fWoodLargeMassMin=15.0
  • 271
    fStoneMediumMassMin=5.0
  • 272
    fStoneLargeMassMin=30.0
  • 273
    fEarthMediumMassMin=5.0
  • 274
    fEarthLargeMassMin=30.0
  • 275
    fSkinMediumMassMin=5.0
  • 276
    fSkinLargeMassMin=30.0
  • 277
    fMetalMediumMassMin=8.0
  • 278
    fMetalLargeMassMin=25.0
  • 279
    fRadioDialogMute=0.50
  • 280
    fFilterDistortionGain=-7.5
  • 281
    fFilterPEQGain=-15.0
  • 282
    fFilterdBAttenuation=11.5
  • 283
    bEnableTextToSpeech=0
  • 284
    fTextToSpeechVolume=0.35
  • 285
    fDialogReverbAttenuation=0.15
  • 286
    [Pathfinding]
  • 287
    bDrawPathsDefault=0
  • 288
    bPathMovementOnly=0
  • 289
    bDrawSmoothFailures=0
  • 290
    bDebugSmoothing=0
  • 291
    bSmoothPaths=1
  • 292
    bSnapToAngle=0
  • 293
    bDebugAvoidance=0
  • 294
    bDisableAvoidance=0
  • 295
    bBackgroundPathing=1
  • 296
    bUseObstacleAvoidance=1
  • 297
    bBackgroundNavmeshUpdate=1
  • 298
    [MAIN]
  • 299
    bEnableBorderRegion=1
  • 300
    fLowPerfCombatantVoiceDistance=1000.0000
  • 301
    iDetectionHighNumPicks=40
  • 302
    fQuestScriptDelayTime=5.0000
  • 303
    bCloneModelsInBackground=0
  • 304
    iLastHDRSetting=-1
  • 305
    [HAVOK]
  • 306
    bDisablePlayerCollision=0
  • 307
    fJumpAnimDelay=0.7500
  • 308
    bTreeTops=0
  • 309
    iSimType=1
  • 310
    bPreventHavokAddAll=0
  • 311
    bPreventHavokAddClutter=0
  • 312
    fMaxTime=0.016
  • 313
    bHavokDebug=0
  • 314
    fRF=1000.0000
  • 315
    fOD=0.9000
  • 316
    fSE=0.3000
  • 317
    fSD=0.9800
  • 318
    iResetCounter=5
  • 319
    fMoveLimitMass=95.0000
  • 320
    iUpdateType=0
  • 321
    bHavokPick=0
  • 322
    fCameraCasterSize=10.0000
  • 323
    iHavokSkipFrameCountTEST=0
  • 324
    iNumHavokThreads=1
  • 325
    fChaseDeltaMult=0.0500
  • 326
    bAddBipedWhenKeyframed=1
  • 327
    fQuadrupedPitchMult=1.0000
  • 328
    iEntityBatchRemoveRate=100
  • 329
    iMaxPicks=40
  • 330
    [RagdollAnim]
  • 331
    bRagdollFeedback=0
  • 332
    fCameraDist=1000.0
  • 333
    fHierarchyGain=0.17
  • 334
    fVelocityDamping=0.0
  • 335
    fAccelerationGain=1.0
  • 336
    fVelocityGain=0.6
  • 337
    fPositionGain=0.05
  • 338
    fPositionMaxLinearVelocity=14.0
  • 339
    fPositionMaxAngularVelocity=18.0
  • 340
    fSnapGain=0.1
  • 341
    fSnapMaxLinearVelocity=3.0
  • 342
    fSnapMaxAngularVelocity=0.3
  • 343
    fSnapMaxLinearDistance=0.3
  • 344
    fSnapMaxAngularDistance=1.0
  • 345
    [FootIK]
  • 346
    fOnOffGain=0.5
  • 347
    fGroundAscendingGain=0.4
  • 348
    fGroundDescendingGain=0.4
  • 349
    fFootRaisedGain=0.9000
  • 350
    fFootPlantedGain=1.0000
  • 351
    bFootPlacementOn=1
  • 352
    fPelvisUpDownBias=0.75
  • 353
    fPelvisOffsetDamping=0.2
  • 354
    fVertErrorGain=0.5
  • 355
    fOriginalGroundHeightMS=-0.11
  • 356
    fAnkleOffset=0.2000
  • 357
    fRagdollFeedback=0.7
  • 358
    [LookIK]
  • 359
    fLookAtTargetGain=0.3
  • 360
    fLookAtGain=0.045
  • 361
    [Interface]
  • 362
    fKeyRepeatInterval=50.0000
  • 363
    fKeyRepeatTime=500.0000
  • 364
    fActivatePickSphereRadius=16.0000
  • 365
    fMenuModeAnimBlend=0.0000
  • 366
    iSafeZoneXWide=15
  • 367
    iSafeZoneYWide=15
  • 368
    iSafeZoneX=15
  • 369
    iSafeZoneY=15
  • 370
    bAllowConsole=1
  • 371
    bActivatePickUseGamebryoPick=0
  • 372
    bUseFuzzyPicking=1
  • 373
    fMenuBGBlurRadius=2.0000
  • 374
    fMenuPlayerLightDiffuseBlue=0.8000
  • 375
    fMenuPlayerLightDiffuseGreen=0.8000
  • 376
    fMenuPlayerLightDiffuseRed=0.8000
  • 377
    fMenuPlayerLightAmbientBlue=0.2500
  • 378
    fMenuPlayerLightAmbientGreen=0.2500
  • 379
    fMenuPlayerLightAmbientRed=0.2500
  • 380
    iMaxViewCasterPicksGamebryo=10
  • 381
    iMaxViewCasterPicksHavok=10
  • 382
    iMaxViewCasterPicksFuzzy=5
  • 383
    fInterfaceTintB=0.8824
  • 384
    fInterfaceTintG=0.9843
  • 385
    fInterfaceTintR=0.6314
  • 386
    bUseImageSpaceMenuFX=0
  • 387
    iSystemColorTerminalRed=33
  • 388
    iSystemColorTerminalGreen=231
  • 389
    iSystemColorTerminalBlue=121
  • 390
    iSystemColorSystemRed=26
  • 391
    iSystemColorSystemGreen=255
  • 392
    iSystemColorSystemBlue=128
  • 393
    iSystemColorMainMenuRed=199
  • 394
    iSystemColorMainMenuGreen=255
  • 395
    iSystemColorMainMenuBlue=165
  • 396
    iSystemColorPipboyRed=26
  • 397
    iSystemColorPipboyGreen=255
  • 398
    iSystemColorPipboyBlue=128
  • 399
    iSystemColorHUDAltRed=255
  • 400
    iSystemColorHUDAltGreen=67
  • 401
    iSystemColorHUDAltBlue=42
  • 402
    iSystemColorHUDMainRed=26
  • 403
    iSystemColorHUDMainGreen=255
  • 404
    iSystemColorHUDMainBlue=128
  • 405
    fRSMFaceSliderDefaultMin=-3.5
  • 406
    fRSMFaceSliderDefaultMax=3.5
  • 407
    fPopUpBackgroundOpacity=0.87
  • 408
    fMenuBackgroundOpacity=0.76
  • 409
    bHideUnavailablePerks=0
  • 410
    bHelpEnabled=1
  • 411
    fHudOpacity=1.0000
  • 412
    uPipboyColor=4290134783
  • 413
    uHUDColor=4290134783
  • 414
    bDisable360Controller=0
  • 415
    [Loading]
  • 416
    sWelcomeScreen1=loading_screen_legal
  • 417
    sWelcomeScreen2=loading_screen_bethsoft
  • 418
    sWelcomeScreen3=loading_screen_BGS
  • 419
    sWelcomeScreen4=loading_screen01
  • 420
    sMainMenuBackground=main_background
  • 421
    sTitleMusic=MainTitle
  • 422
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 423
    iMaxScreens=4
  • 424
    iMaxScreens_MainMenu=20
  • 425
    fLoadingTextUpdateInterval=10.0000
  • 426
    fLoadingBkgdUpdateInterval=10.0000
  • 427
    fMainMenuBkgdUpdateInterval=10.0000
  • 428
    fLoadingInitUpdateInterval=3.0000
  • 429
    iNumLocationSpecificScreens=1
  • 430
    [Menu]
  • 431
    fCreditsScrollSpeed=40.0000
  • 432
    iConsoleTextYPos=940
  • 433
    iConsoleTextXPos=30
  • 434
    iConsoleVisibleLines=15
  • 435
    iConsoleHistorySize=50
  • 436
    rDebugTextColor=255,251,233
  • 437
    iConsoleFont=2
  • 438
    iDebugTextFont=3
  • 439
    [GamePlay]
  • 440
    bHealthBarShowing=0
  • 441
    fHealthBarFadeOutSpeed=1.0000
  • 442
    fHealthBarSpeed=80.0000
  • 443
    fHealthBarHeight=4.0000
  • 444
    fHealthBarWidth=40.0000
  • 445
    fHealthBarEmittanceFadeTime=0.5000
  • 446
    fHealthBarEmittanceTime=1.5000
  • 447
    bAllowHavokGrabTheLiving=0
  • 448
    bEssentialTakeNoDamage=1
  • 449
    iDetectionPicks=21
  • 450
    bGeneralSubtitles=1
  • 451
    bDialogueSubtitles=1
  • 452
    bShowQuestMarkers=1
  • 453
    iDifficulty=2
  • 454
    iKillCamera=2
  • 455
    uiRedeemedContent=0
  • 456
    bTrueIronSights=1
  • 457
    bDisableDynamicCrosshair=0
  • 458
    bSaveOnInteriorExteriorSwitch=1
  • 459
    bSaveOnTravel=1
  • 460
    bSaveOnWait=1
  • 461
    bSaveOnRest=1
  • 462
    bCrossHair=1
  • 463
    [Fonts]
  • 464
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 465
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 466
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 467
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 468
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 469
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 470
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 471
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 472
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 473
    [SpeedTree]
  • 474
    iTreeClonesAllowed=1
  • 475
    fCanopyShadowGrassMult=1.0000
  • 476
    iCanopyShadowScale=512
  • 477
    fTreeForceMaxBudAngle=-1.0000
  • 478
    fTreeForceMinBudAngle=-1.0000
  • 479
    fTreeForceLeafDimming=-1.0000
  • 480
    fTreeForceBranchDimming=-1.0000
  • 481
    fTreeForceCS=-1.0000
  • 482
    fTreeForceLLA=-1.0000
  • 483
    fTreeLODExponent=1.0000
  • 484
    bEnableTrees=1
  • 485
    bForceFullLOD=0
  • 486
    fLODTreeMipMapLODBias=-0.7500
  • 487
    fLocalTreeMipMapLODBias=-0.2500
  • 488
    [Debug]
  • 489
    bDebugFaceGenCriticalSection=0
  • 490
    bDebugFaceGenMultithreading=0
  • 491
    bDebugSaveBuffer=0
  • 492
    [BackgroundLoad]
  • 493
    bBackgroundPathing=1
  • 494
    bUseMultiThreadedFaceGen=1
  • 495
    bBackgroundCellLoads=1
  • 496
    iAnimaitonClonePerLoop=5
  • 497
    bUseMultiThreadedTrees=1
  • 498
    iExteriorPriority=50
  • 499
    iBackgroundLoadFaceMult=200
  • 500
    fBackgroundLoadingPerLoop=20.0000
  • 501
    fBackgroundLoadClonedPerLoop=5.0000
  • 502
    iBackgroundLoadExtraMaxFPS=20
  • 503
    iBackgroundLoadExtraMinFPS=10
  • 504
    iBackgroundLoadExtraMax=3000
  • 505
    iBackgroundLoadExtraMin=5
  • 506
    iBackgroundLoadExtraMilliseconds=2
  • 507
    iBackgroundLoadTreeMilliseconds=7
  • 508
    iBackgroundLoadMilliseconds=1
  • 509
    iBackgroundLoadLoading=1
  • 510
    bUseBackgroundFileLoader=0
  • 511
    bBackgroundLoadLipFiles=0
  • 512
    bLoadBackgroundFaceGen=0
  • 513
    bLoadHelmetsInBackground=1
  • 514
    iAnimationClonePerLoop=5
  • 515
    bSelectivePurgeUnusedOnFastTravel=0
  • 516
    bCloneModelsInBackground=0
  • 517
    [LOD]
  • 518
    fLODLandDropAmount=230.0000
  • 519
    fLodDistance=500.0000
  • 520
    bUseFaceGenLOD=0
  • 521
    iLODTextureTiling=2
  • 522
    iLODTextureSizePow2=8
  • 523
    fLODNormalTextureBlend=0.5000
  • 524
    bDisplayLODLand=1
  • 525
    bDisplayLODBuildings=0
  • 526
    bLODPopTrees=0
  • 527
    bLODPopActors=0
  • 528
    bLODPopItems=0
  • 529
    bLODPopObjects=0
  • 530
    fLODFadeOutMultItems=15
  • 531
    fLODFadeOutMultObjects=15
  • 532
    fLODFadeOutMultActors=15
  • 533
    fLODMultLandscape=1.0000
  • 534
    fLODMultTrees=0.5000
  • 535
    fLODMultActors=1.0000
  • 536
    fLODMultItems=1.0000
  • 537
    fLODMultObjects=5
  • 538
    iFadeNodeMinNearDistance=500
  • 539
    fLODFadeOutPercent=0.6000
  • 540
    fFadeOutThreshold=0.3000
  • 541
    fFadeInThreshold=0.7000
  • 542
    fFadeInTimet=2.0
  • 543
    fFadeOutTime=2.0
  • 544
    fDistanceMultiplier=1
  • 545
    fLODBoundRadiusMult=10
  • 546
    fObjectLODMax=15.0
  • 547
    fObjectLODMin=1.0
  • 548
    fObjectLODDefault=5
  • 549
    fItemLODMax=15.0
  • 550
    fItemLODMin=1.0
  • 551
    fItemLODDefault=2
  • 552
    fActorLODMax=15.0
  • 553
    fActorLODMin=2.0
  • 554
    fActorLODDefault=5
  • 555
    fTreeLODMax=2.0000
  • 556
    fTreeLODMin=0.0200
  • 557
    fTreeLODDefault=0.5000
  • 558
    bLODUseCombinedLandNormalMaps=1
  • 559
    bForceHideLODLand=0
  • 560
    fLODLandVerticalBias=0.0000
  • 561
    fTalkingDistance=1000.0000
  • 562
    iBoneLODForce=-1
  • 563
    fLODQuadMinLoadDistance=65536.0000
  • 564
    bDisplayLODTrees=1
  • 565
    bDisplayLODBuildings=1
  • 566
    fLODFadeOutActorMultInterior=1.0000
  • 567
    fLODFadeOutItemMultInterior=1.0000
  • 568
    fLODFadeOutObjectMultInterior=1.0000
  • 569
    fLODFadeOutActorMultCity=1.0000
  • 570
    fLODFadeOutItemMultCity=1.0000
  • 571
    fLODFadeOutObjectMultCity=1.0000
  • 572
    fLODFadeOutActorMultComplex=1.0000
  • 573
    fLODFadeOutItemMultComplex=1.0000
  • 574
    fLODFadeOutObjectMultComplex=1.0000
  • 575
    [Weather]
  • 576
    fSunGlareSize=800.0000
  • 577
    fSunBaseSize=750.0000
  • 578
    bPrecipitation=1
  • 579
    fAlphaReduce=1.0000
  • 580
    SBumpFadeColor=255,255,255,255
  • 581
    SLerpCloseColor=255,255,255,255
  • 582
    SEnvReduceColor=255,255,255,255
  • 583
    [Voice]
  • 584
    SFileTypeLTF=ltf
  • 585
    SFileTypeLip=lip
  • 586
    SFileTypeSource=wav
  • 587
    SFileTypeGame=ogg
  • 588
    [Grass]
  • 589
    iMinGrassSize=80
  • 590
    bGrassPointLighting=0
  • 591
    bDrawShaderGrass=1
  • 592
    iGrassDensityEvalSize=2
  • 593
    iMaxGrassTypesPerTexure=2
  • 594
    fWaveOffsetRange=1.7500
  • 595
    fGrassWindMagnitudeMax=125.0000
  • 596
    fGrassWindMagnitudeMin=5.0000
  • 597
    fTexturePctThreshold=0.0000
  • 598
    fGrassMinStartFadeDistance=0.0
  • 599
    fGrassMaxStartFadeDistance=7000.0
  • 600
    fGrassDefaultStartFadeDistance=3500.0
  • 601
    fGrassFadeRange=1000.0
  • 602
    b30GrassVS=1
  • 603
    fGrassStartFadeDistance=7000
  • 604
    [Landscape]
  • 605
    bCurrentCellOnly=0
  • 606
    bPreventSafetyCheck=0
  • 607
    fLandTextureTilingMult=2.0000
  • 608
    fLandFriction=2.5000
  • 609
    iLandBorder2B=0
  • 610
    iLandBorder2G=0
  • 611
    iLandBorder2R=0
  • 612
    iLandBorder1B=0
  • 613
    iLandBorder1G=255
  • 614
    iLandBorder1R=255
  • 615
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 616
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 617
    [bLightAttenuation]
  • 618
    fQuadraticRadiusMult=1.0000
  • 619
    fLinearRadiusMult=1.0000
  • 620
    bOutQuadInLin=0
  • 621
    fConstantValue=0.0000
  • 622
    fQuadraticValue=16.0000
  • 623
    fLinearValue=3.0000
  • 624
    uQuadraticMethod=2
  • 625
    uLinearMethod=1
  • 626
    fFlickerMovement=8.0000
  • 627
    bUseQuadratic=1
  • 628
    bUseLinear=0
  • 629
    bUseConstant=0
  • 630
    [BlurShaderHDRInterior]
  • 631
    fTargetLUM=1.0000
  • 632
    fUpperLUMClamp=1.0000
  • 633
    fEmissiveHDRMult=1.0000
  • 634
    fEyeAdaptSpeed=0.5000
  • 635
    fBrightScale=2.2500
  • 636
    fBrightClamp=0.2250
  • 637
    fBlurRadius=7.0000
  • 638
    iNumBlurpasses=1
  • 639
    [BlurShaderHDR]
  • 640
    fTargetLUM=1.0000
  • 641
    fUpperLUMClamp=1.0000
  • 642
    fGrassDimmer=1.5000
  • 643
    fTreeDimmer=1.0000
  • 644
    fEmissiveHDRMult=1.0000
  • 645
    fEyeAdaptSpeed=0.5000
  • 646
    fSunlightDimmer=1.5000
  • 647
    fSIEmmisiveMult=1.0000
  • 648
    fSISpecularMult=1.0000
  • 649
    fSkyBrightness=0.5000
  • 650
    fSunBrightness=0.0000
  • 651
    fBrightScale=2.2500
  • 652
    fBrightClamp=0.2250
  • 653
    fBlurRadius=7.0000
  • 654
    iNumBlurpasses=1
  • 655
    iBlendType=2
  • 656
    bDoHighDynamicRange=1
  • 657
    [BlurShader]
  • 658
    fSunlightDimmer=1.0000
  • 659
    fSIEmmisiveMult=1.0000
  • 660
    fSISpecularMult=1.0000
  • 661
    fSkyBrightness=0.5000
  • 662
    fSunBrightness=0.0000
  • 663
    fAlphaAddExterior=0.2000
  • 664
    fAlphaAddInterior=0.7000
  • 665
    iBlurTexSize=256
  • 666
    fBlurRadius=0.0300
  • 667
    iNumBlurpasses=1
  • 668
    iBlendType=2
  • 669
    bUseBlurShader=0
  • 670
    [GethitShader]
  • 671
    fBlurAmmount=0.5000
  • 672
    fBlockedTexOffset=0.0010
  • 673
    fHitTexOffset=0.0050
  • 674
    [MESSAGES]
  • 675
    bBlockMessageBoxes=0
  • 676
    bSkipProgramFlows=1
  • 677
    bAllowYesToAll=1
  • 678
    bDisableWarning=1
  • 679
    iFileLogging=0
  • 680
    bSkipInitializationFlows=1
  • 681
    bUseWindowsMessageBox=0
  • 682
    [DistantLOD]
  • 683
    bUseLODLandData=0
  • 684
    fFadeDistance=12288.0000
  • 685
    iDistantLODGroupWidth=8
  • 686
    [GeneralWarnings]
  • 687
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 688
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 689
    This may result in errors. Saving again will clear this message
  • 690
    but not necessarily fix any errors.
  • 691
    [Archive]
  • 692
    SInvalidationFile=ArchiveInvalidation.txt
  • 693
    iRetainFilenameOffsetTable=1
  • 694
    iRetainFilenameStringTable=1
  • 695
    iRetainDirectoryStringTable=1
  • 696
    bCheckRuntimeCollisions=0
  • 697
    bInvalidateOlderFiles=1
  • 698
    bUseArchives=1
  • 699
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 700
    [CameraPath]
  • 701
    iTake=0
  • 702
    SDirectoryName=TestCameraPath
  • 703
    iFPS=60
  • 704
    SNif=Test\CameraPath.nif
  • 705
    [Absorb]
  • 706
    fAbsorbGlowColorB=1.0000
  • 707
    fAbsorbGlowColorG=0.6000
  • 708
    fAbsorbGlowColorR=0.0000
  • 709
    fAbsorbCoreColorB=1.0000
  • 710
    fAbsorbCoreColorG=1.0000
  • 711
    fAbsorbCoreColorR=1.0000
  • 712
    iAbsorbNumBolts=1
  • 713
    fAbsorbBoltGrowWidth=0.0000
  • 714
    fAbsorbBoltSmallWidth=7.0000
  • 715
    fAbsorbTortuosityVariance=2.0000
  • 716
    fAbsorbSegmentVariance=7.0000
  • 717
    fAbsorbBoltsRadius=5.0000
  • 718
    [TestAllCells]
  • 719
    bFileShowTextures=1
  • 720
    bFileShowIcons=1
  • 721
    bFileSkipIconChecks=0
  • 722
    bFileTestLoad=0
  • 723
    bFileNeededMessage=1
  • 724
    bFileGoneMessage=1
  • 725
    bFileSkipModelChecks=0
  • 726
    bFileCheckModelCollision=0
  • 727
    [CopyProtectionStrings]
  • 728
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 729
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 730
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 731
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 732
    [Pipboy]
  • 733
    fBlurRadiusPipboy=3.5
  • 734
    fBlurIntensityPipboy=0.25
  • 735
    fScanlineScalePipboy=50
  • 736
    bEnableFlickerPipboy=1
  • 737
    bUsePipboyMode=1
  • 738
    [InterfaceFX]
  • 739
    fDefaultBurstDuration=200
  • 740
    fDefaultBurstIntensity=2
  • 741
    fMiniBurstDuration=200
  • 742
    fMiniBurstIntensity=1.5
  • 743
    ;pulse effect
  • 744
    fPulseBrightenIntensity=0.25
  • 745
    fPulseRadiusIntensity=0.5
  • 746
    fPulseRate=0.0006
  • 747
    ;pipboy menu transitions
  • 748
    fVertHoldChance=0.08
  • 749
    fShudderChance=0.20
  • 750
    fScanlineScaleMenus=50.0000
  • 751
    bEnableFlickerMenus=1
  • 752
    bEnableScanlinesMenus=1
  • 753
    bEnableScanlinesPipboy=1
  • 754
    fBlurRadiusMenus=0.3000
  • 755
    fBrightenMenus=1.7000
  • 756
    fBrightenPipboy=1.3000
  • 757
    bUseImageSpaceMenuFX=1
  • 758
    fBlurIntensityHUD=1.2000
  • 759
    fBlurRadiusHUD=2.0000
  • 760
    fScanlineFrequencyHUD=0.0000
  • 761
    fScreenLightBaseIntensity=0.6
  • 762
    fScreenLightRadius=6
  • 763
    [RenderedTerminal]
  • 764
    bUseRenderedTerminals=1
  • 765
    fRenderedTerminalFOV=0.15
  • 766
    fRenderedTerminalZoom=36
  • 767
    bDoRenderedTerminalScanlines=1
  • 768
    fRenderedTerminalScanlineScale=130.000000
  • 769
    fRenderedTerminalHPos=0.0
  • 770
    fRenderedTerminalVPos=0.38
  • 771
    fScreenLightBaseIntensity=1.2
  • 772
    fScreenLightRadius=80
  • 773
    fScreenLightColorR=0.68
  • 774
    fScreenLightColorG=0.74
  • 775
    fScreenLightColorB=0.62
  • 776
    fRaceSexMenuHPos=0.0
  • 777
    fRaceSexMenuVPos=-0.6
  • 778
    fRaceSexMenuZoom=70.0
  • 779
    fRaceSexMenuScale=0.5
  • 780
    [Decals]
  • 781
    uMaxDecalCount=100
  • 782
    bProfileDecals=0
  • 783
    bDecalOcclusionQuery=1
  • 784
    [TerrainManager]
  • 785
    fSplitDistanceMult=1.5
  • 786
    fBlockMorphDistanceMult=0.70
  • 787
    bUseNewTerrainSystem=1
  • 788
    bUseDistantObjectBlocks=1
  • 789
    fBlockLoadDistance=125000.0
  • 790
    fDefaultBlockLoadDistanceLow=50000.0
  • 791
    fLowBlockLoadDistanceLow=25000.0
  • 792
    fHighBlockLoadDistanceLow=50000.0
  • 793
    fDefaultTreeLoadDistance=25000.0
  • 794
    fLowTreeLoadDistance=10000.0
  • 795
    fHighTreeLoadDistance=40000.0
  • 796
    fTreeLoadDistance=40000
  • 797
    fBlockLoadDistanceLow=50000
  • 798
    [VATS]
  • 799
    fVATSLightLevelMin=20.0
  • 800
    fVATSLightLevelMax=65.0
  • 801
    fVATSLightAngle=0.0
  • 802
    fVATSLightDistance=100.0
  • 803
    fVATSLightElevation=100.0
  • 804
    fVatsLightColorR=0.35
  • 805
    fVatsLightColorG=0.35
  • 806
    fVatsLightColorB=0.35
  • 807
    [ScreenSplatter]
  • 808
    bScreenSplatterEnabled=1
  • 809
    [Imagespace]
  • 810
    iRadialBlurLevel=2
  • 811
    bDoDepthOfField=1
  • 812
    [Launcher]
  • 813
    bShowAllResolutions=1
  • 814
    uLastAspectRatio=3

Filter
  • 1
    [General]
  • 2
    bUseMultibounds=0
  • 3
    bAllowMultipleMasterLoads=1
  • 4
    bAllowMultipleEditors=1
  • 5
    bAllowUnsafeSave=1
  • 6
    iHWThread6=5
  • 7
    iHWThread5=5
  • 8
    iHWThread4=5
  • 9
    iHWThread3=4
  • 10
    iHWThread2=4
  • 11
    iHWThread1=4
  • 12
    iRenderingThread2HWThread=1
  • 13
    iRenderingThread1HWThread=0
  • 14
    bLoadFaceGenHeadEGTFiles=0
  • 15
    uiEGTClampSize=30
  • 16
    uiFaceGenMaxEGTDataSize=67108864
  • 17
    uiFaceGenMaxEGMDataSize=67108864
  • 18
    bUseEyeEnvMapping=1
  • 19
    bFixFaceNormals=0
  • 20
    bUseFaceGenHeads=1
  • 21
    bFaceMipMaps=1
  • 22
    bExternalLODDataFiles=1
  • 23
    bCheckOutWorldspacesOnInit=0
  • 24
    fVerticesInWaterThreshold=0.0500
  • 25
    bCheckLevActorsOnInit=0
  • 26
    bOnlyActiveFileForRefFix=1
  • 27
    bForceCheckOutOnRefFix=0
  • 28
    bFixPersistenceOnRefInit=0
  • 29
    fPortalTolerance=0.1000
  • 30
    bFindDanglingCellsOnInit=0
  • 31
    bFixBadLocRefsOnInit=0
  • 32
    iCheckCellRegionsOnInit=0
  • 33
    bCheckDoorCollisionOnInit=0
  • 34
    bCheckOutOnBoundFix=0
  • 35
    fScriptBackgroundColorB=1.0000
  • 36
    fScriptBackgroundColorG=1.0000
  • 37
    fScriptBackgroundColorR=1.0000
  • 38
    fScriptForegroundColorB=0.0000
  • 39
    fScriptForegroundColorG=0.0000
  • 40
    fScriptForegroundColorR=0.0000
  • 41
    bWarnOnGameSettingLoad=0
  • 42
    bCheckOutOnTopicQuestSort=0
  • 43
    bFaceGenTexturing=1
  • 44
    bCheckEyesOnInit=0
  • 45
    bCheckHairOnInit=0
  • 46
    bKeepHeadOnRaceChange=0
  • 47
    bTintMipMaps=0
  • 48
    bCreateShaderPackage=0
  • 49
    uGridsToLoad=5
  • 50
    fAnimationDefaultBlend=0.2000
  • 51
    fAnimationMult=1.0000
  • 52
    bUpdateTextureSwapIndexesOnInit=0
  • 53
    bConfirmOnCheckDelete=1
  • 54
    bFixAIPackagesOnLoad=0
  • 55
    bAnimateDoorPhysics=1
  • 56
    SLocalBackupPath=Data\CheckInBackup
  • 57
    SNewVersionBackupPath=
  • 58
    bKeepPluginWhenMerging=0
  • 59
    bCreate Maps Enable=0
  • 60
    SLocalSavePath=Saves\
  • 61
    SLocalMasterPath=Data\
  • 62
    bDisableDuplicateReferenceCheck=1
  • 63
    bChangingLotsOfBaseObjects=0
  • 64
    bCheckForMultiFileForms=0
  • 65
    bCheckDLCObjectChangesOnLoad=0
  • 66
    SLanguage=ENGLISH
  • 67
    bQueueWarnings=0
  • 68
    bCheckPurgedTextureList=0
  • 69
    bShowLoadingAreaMessage=0
  • 70
    iNumHWThreads=1
  • 71
    uExterior Cell Buffer=36
  • 72
    uInterior Cell Buffer=3
  • 73
    bPreemptivelyUnloadCells=0
  • 74
    SFaceTestSoundName=Data\Sound\Voice\Test\CharGen QA1.wav
  • 75
    iTextColorRegionFormB=160
  • 76
    iTextColorRegionFormG=160
  • 77
    iTextColorRegionFormR=160
  • 78
    iTextColorLockedChildFormB=0
  • 79
    iTextColorLockedChildFormG=255
  • 80
    iTextColorLockedChildFormR=255
  • 81
    iTextColorLockedFormB=0
  • 82
    iTextColorLockedFormG=0
  • 83
    iTextColorLockedFormR=255
  • 84
    iTextColorMyFormB=0
  • 85
    iTextColorMyFormG=120
  • 86
    iTextColorMyFormR=0
  • 87
    SNetworkMasterPath=
  • 88
    bClearPersistenceOnVCSort=0
  • 89
    bAllowNonGroupedVersionControl=0
  • 90
    iFullSaveCellThreshhold=20
  • 91
    uForcedNextID=0
  • 92
    iBorderColorOverLimitB=0
  • 93
    iBorderColorOverLimitG=0
  • 94
    iBorderColorOverLimitR=128
  • 95
    iBorderColorWarningB=0
  • 96
    iBorderColorWarningG=128
  • 97
    iBorderColorWarningR=128
  • 98
    iNPCCheckOutCount=500
  • 99
    iLandCheckOutCount=1024
  • 100
    bUpdateMNumberForSelected=0
  • 101
    bRotateCameraAroundLastSelection=0
  • 102
    fRaiseObjectDistance=3.0000
  • 103
    fPrimitiveDrawZSpeed=10.0000
  • 104
    fFlyRotSpeed=0.0500
  • 105
    fFlyMoveSpeed=10.0000
  • 106
    bStartInAllObjects=0
  • 107
    bShowHide=0
  • 108
    bPreview=0
  • 109
    bNo3D=0
  • 110
    SNetwork Path=
  • 111
    bUseMyGamesDirectory=1
  • 112
    bUseVersionControl=0
  • 113
    uGridsToLoad to 3
  • 114
    [HAVOK]
  • 115
    fCharControllerWarpDistSqr=6000000.0000
  • 116
    bFindContactPointsOnAdd=1
  • 117
    fMaxTime=0.0167
  • 118
    bHavokDebug=0
  • 119
    iMinNumSubSteps=8
  • 120
    fTimePerSubStep=0.0080
  • 121
    bWONameSync=1
  • 122
    bTreeTops=0
  • 123
    bAutoWaterUsesHavokShapes=0
  • 124
    iSimType=1
  • 125
    bPreventHavokAddAll=0
  • 126
    bPreventHavokAddClutter=0
  • 127
    fRF=1000.0000
  • 128
    fOD=0.9000
  • 129
    fSE=0.3000
  • 130
    fSD=0.9800
  • 131
    fChaseDeltaMult=0.0500
  • 132
    iEntityBatchRemoveRate=100
  • 133
    fMaxPickTimeDebugVATS=0.6000
  • 134
    fMaxPickTimeDebug=0.0600
  • 135
    fMaxPickTimeVATS=0.0400
  • 136
    fMaxPickTime=0.0040
  • 137
    bAddBipedWhenKeyframed=1
  • 138
    fMoveLimitMass=95.0000
  • 139
    iUpdateType=0
  • 140
    [FootIK]
  • 141
    bRigidBodyController=1
  • 142
    fRagdollFeedback=0.9000
  • 143
    fMaxFootCastMilliSec=0.6000
  • 144
    fMaxStepVertError=3.5000
  • 145
    fControllerTetherLen=6.0000
  • 146
    iNumFramesFootEaseOut=30
  • 147
    fVertErrorGain=0.5000
  • 148
    fPelvisOffsetDamping=0.2000
  • 149
    fPelvisUpDownBias=0.7500
  • 150
    fAnkleOffset=0.2000
  • 151
    fOriginalGroundHeightMS=-0.1100
  • 152
    bFootPlacementOn=1
  • 153
    fFootPlantedGain=1.0000
  • 154
    fFootRaisedGain=0.2000
  • 155
    fGroundDescendingGain=0.3000
  • 156
    fGroundAscendingGain=0.3500
  • 157
    fOnOffGain=0.0100
  • 158
    [RagdollFeedback]
  • 159
    uiFeedbackTimeout=1500
  • 160
    [GrabIK]
  • 161
    fDriveGain=0.2500
  • 162
    [LookIK]
  • 163
    fEaseAngleShutOff=0.5000
  • 164
    fAngleMaxEase=1.0000
  • 165
    fAngleMax=3.5000
  • 166
    fMinTrackingDist=12.0000
  • 167
    fMaxTrackingDist=1500.0000
  • 168
    [RagdollAnim]
  • 169
    fSnapMaxAngularDistance=1.0000
  • 170
    fSnapMaxLinearDistance=0.3000
  • 171
    fSnapMaxAngularVelocity=0.3000
  • 172
    fSnapMaxLinearVelocity=3.0000
  • 173
    fSnapGain=0.1000
  • 174
    fPositionMaxAngularVelocity=18.0000
  • 175
    fPositionMaxLinearVelocity=14.0000
  • 176
    fPositionGain=0.0500
  • 177
    fVelocityGain=0.6000
  • 178
    fAccelerationGain=1.0000
  • 179
    fVelocityDamping=0.0000
  • 180
    fHierarchyGain=0.1700
  • 181
    fCameraDist=1000.0000
  • 182
    bPoseMatching=1
  • 183
    bRagdollFeedback=1
  • 184
    bLookIK=1
  • 185
    bGrabIK=1
  • 186
    bFootIK=1
  • 187
    bRagdollAnim=1
  • 188
    [BackgroundLoad]
  • 189
    iPostProcessTaskWarningMilliseconds=20
  • 190
    iPostProcessMillisecondsEditor=50
  • 191
    iPostProcessMillisecondsLoadingQueuedPriority=20
  • 192
    iPostProcessMilliseconds=5
  • 193
    bLoadBackgroundFaceGen=0
  • 194
    bUseMultiThreadedFaceGen=1
  • 195
    bBackgroundCellLoads=1
  • 196
    bLoadHelmetsInBackground=1
  • 197
    iAnimationClonePerLoop=5
  • 198
    bSelectivePurgeUnusedOnFastTravel=0
  • 199
    bUseMultiThreadedTrees=1
  • 200
    bUseBackgroundFileLoader=0
  • 201
    [Imagespace]
  • 202
    fRenderDepthMaxDepth=10000.0000
  • 203
    bDoMotionBlur=1
  • 204
    bDoRadialBlur=1
  • 205
    [DistantLOD]
  • 206
    iDistantLODGroupWidth=8
  • 207
    bUpdateDistantRefDataOnLoad=0
  • 208
    [Display]
  • 209
    bDoTestHDR=0
  • 210
    bImageSpaceEffects=1
  • 211
    bDo30VFog=1
  • 212
    bDynamicWindowReflections=0
  • 213
    fShadowFadeTime=1.0000
  • 214
    iPresentInterval=1
  • 215
    bDecalsOnSkinnedGeometry=1
  • 216
    uVideoDeviceIdentifierPart4=0
  • 217
    uVideoDeviceIdentifierPart3=0
  • 218
    uVideoDeviceIdentifierPart2=0
  • 219
    uVideoDeviceIdentifierPart1=0
  • 220
    bUseFakeFullScreenMotionBlur=0
  • 221
    bUseResolvableDepth=1
  • 222
    bAllowPartialPrecision=1
  • 223
    bShadowsOnGrass=0
  • 224
    bActorSelfShadowing=0
  • 225
    fLandLOFadeSeconds=15.0000
  • 226
    fLODNoiseMipBias=0.0000
  • 227
    bLODNoiseAniso=0
  • 228
    bMTRendering=0
  • 229
    fSkinnedDecalLOD2=800.0000
  • 230
    fSkinnedDecalLOD1=500.0000
  • 231
    fSkinnedDecalLOD0=300.0000
  • 232
    fDecalLOD0=800.0000
  • 233
    fEyeEnvMapLOD2=65.0000
  • 234
    fEyeEnvMapLOD1=45.0000
  • 235
    fEnvMapLOD2=1800.0000
  • 236
    fEnvMapLOD1=1500.0000
  • 237
    fSpecularLODMaxStartFade=600.0000
  • 238
    fSpecularLODMinStartFade=200.0000
  • 239
    fSpecularLODRange=300.0000
  • 240
    fSpecularLODDefaultStartFade=500.0000
  • 241
    fShadowLODMaxStartFade=300.0000
  • 242
    fShadowLODMinStartFade=100.0000
  • 243
    fShadowLODRange=200.0000
  • 244
    fShadowLODDefaultStartFade=200.0000
  • 245
    fLightLODMaxStartFade=1200.0000
  • 246
    fLightLODMinStartFade=200.0000
  • 247
    fLightLODRange=500.0000
  • 248
    fLightLODDefaultStartFade=1000.0000
  • 249
    bEquippedTorchesCastShadows=0
  • 250
    bReportBadTangentSpace=0
  • 251
    bStaticMenuBackground=1
  • 252
    bForcePow2Textures=0
  • 253
    bForce1XShaders=0
  • 254
    bAllow30Shaders=0
  • 255
    bAllow20HairShader=1
  • 256
    bAllowScreenShot=0
  • 257
    bDoTallGrassEffect=1
  • 258
    bForceMultiPass=1
  • 259
    bDoStaticAndArchShadows=0
  • 260
    bDoActorShadows=1
  • 261
    bDoTexturePass=1
  • 262
    bDoSpecularPass=1
  • 263
    bDoDiffusePass=1
  • 264
    bDoAmbientPass=1
  • 265
    bDoCanopyShadowPass=1
  • 266
    bUseRefractionShader=1
  • 267
    bUse Shaders=1
  • 268
    iNPatchNOrder=0
  • 269
    iNPatchPOrder=0
  • 270
    iNPatches=0
  • 271
    iLocation Y=0
  • 272
    iLocation X=0
  • 273
    bIgnoreResolutionCheck=0
  • 274
    fDecalLifetime=10.0000
  • 275
    [LOD]
  • 276
    fLODMultTrees=1.2000
  • 277
    iFadeNodeMinNearDistance=400
  • 278
    fTalkingDistance=2000.0000
  • 279
    fLodDistance=500.0000
  • 280
    bUseFaceGenLOD=0
  • 281
    fFadeOutTime=1.2000
  • 282
    fFadeInTime=1.2000
  • 283
    fFadeInThreshold=0.7000
  • 284
    fFadeOutThreshold=0.3000
  • 285
    fDistanceMultiplier=1.2000
  • 286
    fLODFadeOutPercent=0.9000
  • 287
    fLODBoundRadiusMult=3.0000
  • 288
    [Audio]
  • 289
    fFilterdBAttenuation=1.0000
  • 290
    fFilterPEQGain=-15.0000
  • 291
    fFilterDistortionGain=-18.2000
  • 292
    iVoiceDecodeBufferSize=32768
  • 293
    iMaxFX=128
  • 294
    bEnableEnviroEffectsOnPC=0
  • 295
    iAudioHWThread=2
  • 296
    iMaxSizeForCachedSound=256
  • 297
    iAudioCacheSize=2048
  • 298
    bEnableAudioCache=1
  • 299
    iAttenuationDialogMenuMute=3000
  • 300
    iAttenuationEffectiveSilence=9000
  • 301
    fDialogueFadeSecondsOut=1.0000
  • 302
    fDialogueFadeSecondsIn=2.0000
  • 303
    fDialogueFadeDecibels=6.0000
  • 304
    fMasterVolumeMult=1.3000
  • 305
    fAudioDebugDelay=0.0000
  • 306
    bUseAudioDebugInformation=1
  • 307
    bMultiThreadAudio=0
  • 308
    fNightTime=20.0000
  • 309
    fDuskTime=18.0000
  • 310
    fDayTime=8.0000
  • 311
    fDawnTime=5.0000
  • 312
    fDialogMaxDistance=50000.0000
  • 313
    fDialogMinDistance=70.0000
  • 314
    bEnableAudio=1
  • 315
    fDialogueHeadYawExaggeration=2.0000
  • 316
    fDialogueHeadRollExaggeration=2.0000
  • 317
    fDialogueHeadPitchExaggeration=2.0000
  • 318
    [Controls]
  • 319
    iLanguage=0
  • 320
    fForegroundMouseAccelBase=0.2000
  • 321
    fForegroundMouseAccelTop=50.0000
  • 322
    fForegroundMouseBase=0.2000
  • 323
    fForegroundMouseMult=4.0000
  • 324
    bBackground Mouse=0
  • 325
    bBackground Keyboard=1
  • 326
    bUse Joystick=1
  • 327
    [HeightMapEditor]
  • 328
    uPreviewSize=512
  • 329
    [TerrainManager]
  • 330
    bKeepLowDetailTerrain=1
  • 331
    uTerrainTextureFadeTime=1000
  • 332
    fDetailTextureScale=3.0000
  • 333
    fHighTreeLoadDistance=40000.0000
  • 334
    fLowTreeLoadDistance=10000.0000
  • 335
    fDefaultTreeLoadDistance=25000.0000
  • 336
    fHighBlockLoadDistanceLow=75000.0000
  • 337
    fLowBlockLoadDistanceLow=25000.0000
  • 338
    fDefaultBlockLoadDistanceLow=50000.0000
  • 339
    fMorphEndDistanceMult=0.6500
  • 340
    fMorphStartDistanceMult=0.7000
  • 341
    bUseDistantTrees=1
  • 342
    bUseDistantObjectBlocks=1
  • 343
    bUseNewTerrainSystem=1
  • 344
    uDistantTreeBlockCacheSizePerCell=1
  • 345
    [Pathfinding]
  • 346
    bCutDoors=1
  • 347
    fObstacleUpdateDeltaWhenUnknown=5.0000
  • 348
    fObstacleUpdateDeltaWhenMoving=1.0000
  • 349
    bBackgroundNavmeshUpdate=1
  • 350
    bDrawPathBounds=0
  • 351
    bBackgroundPathing=1
  • 352
    bUseAlternateSmoothingForPrime=1
  • 353
    bUseRayCasts=1
  • 354
    bUseOldPathSmoothing=0
  • 355
    bRebuildPathIfSmootherFailed=1
  • 356
    bCreateDebugInfo=0
  • 357
    bUsePathSmoothing=1
  • 358
    bUseObstacleAvoidance=1
  • 359
    bUseStraightLineCheckFirst=1
  • 360
    fPOVSmootherAvoidNodeCost=7.0000
  • 361
    [NavMeshGeneration]
  • 362
    bFinalizeNavMesh2=0
  • 363
    fMaxXYThreshold2=8.0000
  • 364
    fStepHeight2=25.0000
  • 365
    fCornerSimplifyThreshold2=0.9000
  • 366
    fLongestEdge2=512.0000
  • 367
    fShortestEdgeLength2=10.0000
  • 368
    fSimplifyEdgeSwapAngle2=25.0000
  • 369
    fMaxWalkableAngle2=45.0000
  • 370
    fSimplificationLevel2=2.5000
  • 371
    fMinIslandArea2=150.0000
  • 372
    fOverlapDistance2=128.0000
  • 373
    fWieldVertexDistance2=2.5000
  • 374
    bFinalizeNavMesh1=0
  • 375
    fMaxXYThreshold1=8.0000
  • 376
    fStepHeight1=25.0000
  • 377
    fCornerSimplifyThreshold1=0.9000
  • 378
    fLongestEdge1=512.0000
  • 379
    fShortestEdgeLength1=10.0000
  • 380
    fSimplifyEdgeSwapAngle1=25.0000
  • 381
    fMaxWalkableAngle1=45.0000
  • 382
    fSimplificationLevel1=2.5000
  • 383
    fMinIslandArea1=150.0000
  • 384
    fOverlapDistance1=128.0000
  • 385
    fWieldVertexDistance1=2.5000
  • 386
    fCellPortalZVertDistance=64.0000
  • 387
    fCellPortalXYVertDistance=16.0000
  • 388
    fCellPortalDistance=4.0000
  • 389
    bGlobalNavMeshCheck=0
  • 390
    [Pathing]
  • 391
    fFindClosestEdgesRadius=512.0000
  • 392
    [SpeedTree]
  • 393
    fCanopyShadowGrassMult=1.0000
  • 394
    iCanopyShadowScale=512
  • 395
    fTreeForceMaxBudAngle=-1.0000
  • 396
    fTreeForceMinBudAngle=-1.0000
  • 397
    fTreeForceLeafDimming=-1.0000
  • 398
    fTreeForceBranchDimming=-1.0000
  • 399
    fTreeForceCS=-1.0000
  • 400
    fTreeForceLLA=-1.0000
  • 401
    fTreeLODExponent=1.0000
  • 402
    bForceFullLOD=0
  • 403
    bEnableTrees=1
  • 404
    [Debug]
  • 405
    bDebugFaceGenCriticalSection=0
  • 406
    bDebugFaceGenMultithreading=0
  • 407
    [MAIN]
  • 408
    iConcentricLengthMaxVeryHard=200
  • 409
    iConcentricLengthMaxHard=200
  • 410
    iConcentricLengthMaxAverage=200
  • 411
    iConcentricLengthMaxEasy=200
  • 412
    iConcentricLengthMaxVeryEasy=200
  • 413
    iConcentricLengthMinVeryHard=200
  • 414
    iConcentricLengthMinHard=200
  • 415
    iConcentricLengthMinAverage=200
  • 416
    iConcentricLengthMinEasy=200
  • 417
    iConcentricLengthMinVeryEasy=200
  • 418
    iSweetSpotLengthMaxVeryHard=25
  • 419
    iSweetSpotLengthMaxHard=50
  • 420
    iSweetSpotLengthMaxAverage=100
  • 421
    iSweetSpotLengthMaxEasy=200
  • 422
    iSweetSpotLengthMaxVeryEasy=400
  • 423
    iSweetSpotLengthMinVeryHard=25
  • 424
    iSweetSpotLengthMinHard=50
  • 425
    iSweetSpotLengthMinAverage=100
  • 426
    iSweetSpotLengthMinEasy=200
  • 427
    iSweetSpotLengthMinVeryEasy=400
  • 428
    bPrimitivesOn=0
  • 429
    bDrawWaterRefLinks=1
  • 430
    bUseWaterHDR=1
  • 431
    iLastHDRSetting=-1
  • 432
    bRefSelectControlHasAnyOption=0
  • 433
    [Interface]
  • 434
    fMenuBackgroundOpacity=0.8000
  • 435
    fPopUpBackgroundOpacity=1.0000
  • 436
    fInterfaceTintB=0.8824
  • 437
    fInterfaceTintG=0.9843
  • 438
    fInterfaceTintR=0.6314
  • 439
    fMenuModeAnimBlend=0.0000
  • 440
    [Weather]
  • 441
    fSunGlareSize=350.0000
  • 442
    fSunBaseSize=250.0000
  • 443
    bPrecipitation=1
  • 444
    fAlphaReduce=1.0000
  • 445
    SBumpFadeColor=255,255,255,255
  • 446
    SLerpCloseColor=255,255,255,255
  • 447
    SEnvReduceColor=255,255,255,255
  • 448
    [Landscape]
  • 449
    fLandFriction=2.5000
  • 450
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 451
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 452
    iLandBorder2B=0
  • 453
    iLandBorder2G=0
  • 454
    iLandBorder2R=0
  • 455
    iLandBorder1B=0
  • 456
    iLandBorder1G=255
  • 457
    iLandBorder1R=255
  • 458
    bCurrentCellOnly=0
  • 459
    bPreventSafetyCheck=0
  • 460
    fLandTextureTilingMult=2.0000
  • 461
    [Water]
  • 462
    iWaterNoiseResolution=256
  • 463
    fRefractionWaterPlaneBias=3.0000
  • 464
    SSurfaceTexture=water
  • 465
    fInteriorWaterReflectionThreshold=10.0000
  • 466
    fExteriorWaterReflectionThreshold=300.0000
  • 467
    uMaxInteriorWaterReflections=4
  • 468
    uMaxExteriorWaterReflections=2
  • 469
    fWaterGroupHeightRange=10.0000
  • 470
    fWadingWaterTextureRes=512.0000
  • 471
    fWadingWaterQuadSize=2048.0000
  • 472
    bForceHighDetailLandReflections=0
  • 473
    bForceLowDetailReflections=0
  • 474
    bReflectExplosions=0
  • 475
    bUsePerWorldSpaceWaterNoise=1
  • 476
    bUseWaterHiRes=0
  • 477
    bUseWaterShader=1
  • 478
    bUseWater=1
  • 479
    fTileTextureDivisor=4.7500
  • 480
    fSurfaceTileSize=2048.0000
  • 481
    bUpdateRenderWindowWater=1
  • 482
    [Grass]
  • 483
    fGrassWindMagnitudeMax=125.0000
  • 484
    fGrassWindMagnitudeMin=5.0000
  • 485
    iMinGrassSize=80
  • 486
    fGrassFadeRange=1000.0000
  • 487
    fGrassDefaultStartFadeDistance=3500.0000
  • 488
    fGrassMaxStartFadeDistance=7000.0000
  • 489
    fGrassMinStartFadeDistance=400.0000
  • 490
    bGrassPointLighting=0
  • 491
    bDrawShaderGrass=1
  • 492
    fTexturePctThreshold=0.3000
  • 493
    iGrassDensityEvalSize=2
  • 494
    iMaxGrassTypesPerTexure=2
  • 495
    fWaveOffsetRange=1.7500
  • 496
    [TestAllCells]
  • 497
    bFileControllerOnRoot=1
  • 498
    bFileShowTextures=1
  • 499
    bFileShowIcons=1
  • 500
    bFileSkipIconChecks=0
  • 501
    bFileUnusedObject=0
  • 502
    bFileTestLoad=0
  • 503
    bFileNeededMessage=1
  • 504
    bFileGoneMessage=1
  • 505
    bFileCheckModelCollision=0
  • 506
    bFileSkipModelChecks=0
  • 507
    [bLightAttenuation]
  • 508
    fQuadraticRadiusMult=1.0000
  • 509
    fLinearRadiusMult=1.0000
  • 510
    bOutQuadInLin=0
  • 511
    fConstantValue=0.0000
  • 512
    fQuadraticValue=16.0000
  • 513
    fLinearValue=3.0000
  • 514
    uQuadraticMethod=2
  • 515
    uLinearMethod=1
  • 516
    fFlickerMovement=8.0000
  • 517
    bUseQuadratic=1
  • 518
    bUseLinear=0
  • 519
    bUseConstant=0
  • 520
    [Localization]
  • 521
    iExtendedResponseLength=255
  • 522
    iExtendedTopicLength=50
  • 523
    bAllowExtendedText=0
  • 524
    [Voice]
  • 525
    SFileTypeLTF=ltf
  • 526
    SFileTypeLip=lip
  • 527
    SFileTypeSource=wav
  • 528
    SFileTypeGame=mp3
  • 529
    iWaveFormat=5
  • 530
    [GamePlay]
  • 531
    bShowChallengeUpdates=1
  • 532
    [BlurShaderHDRInterior]
  • 533
    fTargetLUM=1.0000
  • 534
    fUpperLUMClamp=1.0000
  • 535
    fEmissiveHDRMult=1.0000
  • 536
    fEyeAdaptSpeed=0.5000
  • 537
    fBrightScale=2.2500
  • 538
    fBrightClamp=0.2250
  • 539
    fBlurRadius=7.0000
  • 540
    iNumBlurpasses=1
  • 541
    [BlurShaderHDR]
  • 542
    fTargetLUM=1.2000
  • 543
    fUpperLUMClamp=1.0000
  • 544
    fGrassDimmer=1.3000
  • 545
    fTreeDimmer=1.2000
  • 546
    fEmissiveHDRMult=1.0000
  • 547
    fEyeAdaptSpeed=0.7000
  • 548
    fSunlightDimmer=1.3000
  • 549
    fSIEmmisiveMult=1.0000
  • 550
    fSISpecularMult=1.0000
  • 551
    fSkyBrightness=0.5000
  • 552
    fSunBrightness=0.0000
  • 553
    fBrightScale=1.5000
  • 554
    fBrightClamp=0.3500
  • 555
    fBlurRadius=4.0000
  • 556
    iNumBlurpasses=2
  • 557
    iBlendType=2
  • 558
    [BlurShader]
  • 559
    fSunlightDimmer=1.0000
  • 560
    fSIEmmisiveMult=1.0000
  • 561
    fSISpecularMult=1.0000
  • 562
    fSkyBrightness=0.5000
  • 563
    fSunBrightness=0.0000
  • 564
    fAlphaAddExterior=0.2000
  • 565
    fAlphaAddInterior=0.5000
  • 566
    iBlurTexSize=256
  • 567
    fBlurRadius=0.0300
  • 568
    iNumBlurpasses=1
  • 569
    iBlendType=2
  • 570
    [GethitShader]
  • 571
    fBlurAmmount=0.5000
  • 572
    fBlockedTexOffset=0.0010
  • 573
    fHitTexOffset=0.0050
  • 574
    [BudgetCaps]
  • 575
    bIncludeWaterInMNumberCalculations=1
  • 576
    uActorMemoryBudgetCap=10485760
  • 577
    uCityLODBudgetAdjustment=5242880
  • 578
    uWastelandLODBudgetAdjustment=20971520
  • 579
    uLoadedAreaNonActorMemoryBudgetCap=185597952
  • 580
    fMaxMsUsagePerFrame=28.0000
  • 581
    fMsHavokTriCount=0.0010
  • 582
    fMsDecalCount=0.0010
  • 583
    fMsLightCount=0.0100
  • 584
    fMsLightExcessGeometry=0.0100
  • 585
    fMsWaterCount=0.1000
  • 586
    fMsTriangleCount=0.0001
  • 587
    fMsGeometryCount=0.0100
  • 588
    fMsEmittersCount=0.0100
  • 589
    fMsParticlesCount=0.0010
  • 590
    fMsAnimatedObjectsCount=0.0500
  • 591
    fMsActiveRefCount=0.0500
  • 592
    fMsActorRefCount=0.2450
  • 593
    fMsRefCount=0.0210
  • 594
    uHavokTriCountInterior=5000
  • 595
    uDecalCountInterior=500
  • 596
    uLightExcessGeometryInterior=5
  • 597
    uLightCountInterior=10
  • 598
    uWaterMemoryInterior=10485760
  • 599
    uTextureMemoryInterior=104857600
  • 600
    uGeometryMemoryInterior=10485760
  • 601
    uWaterCountInterior=10
  • 602
    uTriangleCountInterior=100000
  • 603
    uGeometryCountInterior=1000
  • 604
    uEmittersCountInterior=50
  • 605
    uParticlesCountInterior=5000
  • 606
    uAnimatedObjectsCountInterior=50
  • 607
    uActiveRefCountInterior=100
  • 608
    uActorRefCountInterior=20
  • 609
    uRefCountInterior=1000
  • 610
    uHavokTriCount=5000
  • 611
    uDecalCount=500
  • 612
    uLightExcessGeometry=100
  • 613
    uLightCount=10
  • 614
    uWaterMemory=5242880
  • 615
    uTextureMemory=20971520
  • 616
    uGeometryMemory=5242880
  • 617
    uWaterCount=10
  • 618
    uTriangleCount=100000
  • 619
    uGeometryCount=1000
  • 620
    uEmittersCount=50
  • 621
    uParticlesCount=5000
  • 622
    uAnimatedObjectsCount=50
  • 623
    uActiveRefCount=100
  • 624
    uActorRefCount=20
  • 625
    uRefCount=700
  • 626
    [Decals]
  • 627
    bSkinnedDecals=1
  • 628
    bDecals=1
  • 629
    bDecalMultithreaded=0
  • 630
    bDecalOcclusionQuery=1
  • 631
    bDebugDecals=0
  • 632
    bProfileDecals=0
  • 633
    uMaxSkinDecalPerActor=3
  • 634
    uMaxSkinDecals=24
  • 635
    [AnimationWarning]
  • 636
    bPriorityWarning=0
  • 637
    bClampWarning=0
  • 638
    [GeneralWarnings]
  • 639
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 640
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 641
    [LANGUAGE]
  • 642
    SDPad=No Default string. Must be loaded from INIFile
  • 643
    SThumbstick=No Default string. Must be loaded from INIFile
  • 644
    SSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile
  • 645
    SSysUtil_DiscEject=No Default string. Must be loaded from INIFile
  • 646
    SSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile
  • 647
    SSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile
  • 648
    SSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile
  • 649
    SSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile
  • 650
    SSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile
  • 651
    SSysUtil_Retry=No Default string. Must be loaded from INIFile
  • 652
    SFailureMessage=No Default string. Must be loaded from INIFile
  • 653
    [PreviewMovement]
  • 654
    bRecreateEveryUpdate=1
  • 655
    fPreviewLandTextureTiles=8.0000
  • 656
    SPreviewLandTextureNormal=Landscape\Default_n.dds
  • 657
    SPreviewLandTexture=Landscape\Default.dds
  • 658
    iPreviewTextureSize=256
  • 659
    [MESSAGES]
  • 660
    bSkipInitializationFlows=1
  • 661
    bSkipProgramFlows=1
  • 662
    bAllowYesToAll=1
  • 663
    bBlockMessageBoxes=0
  • 664
    iFileLogging=0
  • 665
    [Archive]
  • 666
    bInvalidateOlderFiles=1
  • 667
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa
  • 668
    SInvalidationFile=ArchiveInvalidation.txt
  • 669
    iRetainFilenameOffsetTable=1
  • 670
    iRetainFilenameStringTable=1
  • 671
    iRetainDirectoryStringTable=1
  • 672
    bCheckRuntimeCollisions=0
  • 673
    bUseArchives=1
  • 674
    [Sound]
  • 675
    SFaceFXLanguage=USEnglish
  • 676
    fDialogueGestureExaggeration=1.0000
  • 677
    SFaceFXPath=Data\Sound\Voice\Processing
  • 678
    [SpellCheck]
  • 679
    SUserSelLexiconFile=userdic.tlx
  • 680
    SUserLexiconFiles=userdic.tlx,correct.tlx
  • 681
    SUserLexiconDir=Lex\User
  • 682
    SLexiconFiles=ssceam.tlx,ssceam2.clx,accent.tlx,tech.tlx
  • 683
    SLexiconDir=Lex

Filter
  • 1
    [General]
  • 2
    Object Category World Objects=2
  • 3
    Object Selection=69
  • 4
    Object Window X=0
  • 5
    Object Window Y=80
  • 6
    Object Window W=1248
  • 7
    Object Window H=829
  • 8
    Object Tree X=0
  • 9
    Object Tree Y=34
  • 10
    Object Tree W=208
  • 11
    Object Tree H=756
  • 12
    Object List X=213
  • 13
    Object List Y=0
  • 14
    Object List W=1019
  • 15
    Object List H=790
  • 16
    Cell View X=824
  • 17
    Cell View Y=508
  • 18
    Cell View W=711
  • 19
    Cell View H=324
  • 20
    Script Edit X=0
  • 21
    Script Edit Y=43
  • 22
    Script Edit W=749
  • 23
    Script Edit H=651
  • 24
    Object Category Miscellaneous=2
  • 25
    Object Category Items=1
  • 26
    Object Category Game Effects=1
  • 27
    Object Category Audio=1
  • 28
    Object Category Actors=2
  • 29
    Object Category Actor Data=2
  • 30
    Object Category Special Effects=1
  • 31
    Quest Window X=282
  • 32
    Quest Window Y=66
  • 33
    Quest Window W=1356
  • 34
    Quest Window H=907
  • 35
    bLoadTheUserPlugin=0
  • 36
    SFile Path=
  • 37
    bLight Radius=0
  • 38
    bMaximize Editor=1
  • 39
    bAllowUnsafeSave=0
  • 40
    SEditorStartingDir2=0.000000,-1.000000,-0.000000
  • 41
    SEditorStartingDir1=0.000000,-0.000000,1.000000
  • 42
    SEditorStartingDir0=1.000000,0.000000,0.000000
  • 43
    SEditorStartingPos=0.000000,0.000000,8192.000000
  • 44
    uEditorStartWorldSpaceID=0
  • 45
    uEditorStartInteriorID=0
  • 46
    iShowHideH=0
  • 47
    iShowHideW=0
  • 48
    iShowHideY=0
  • 49
    iShowHideX=0
  • 50
    iSceneInfoH=0
  • 51
    iSceneInfoW=0
  • 52
    iSceneInfoY=0
  • 53
    iSceneInfoX=0
  • 54
    iPreviewH=0
  • 55
    iPreviewW=0
  • 56
    iPreviewY=0
  • 57
    iPreviewX=0
  • 58
    iPickingPreferencesH=0
  • 59
    iPickingPreferencesW=0
  • 60
    iPickingPreferencesY=0
  • 61
    iPickingPreferencesX=0
  • 62
    SPaletteFileName=
  • 63
    Garden of Eden Creation Kit X=128
  • 64
    Garden of Eden Creation Kit Y=104
  • 65
    Garden of Eden Creation Kit W=1440
  • 66
    Garden of Eden Creation Kit H=759
  • 67
    Render Window X=824
  • 68
    Render Window Y=184
  • 69
    Render Window W=711
  • 70
    Render Window H=324
  • 71
    [Audio]
  • 72
    fDefaultRadioVolume=0.5000
  • 73
    fDefaultMusicVolume=0.6000
  • 74
    fDefaultEffectsVolume=1.0000
  • 75
    fDefaultVoiceVolume=0.6000
  • 76
    fDefaultFootVolume=0.5000
  • 77
    fDefaultMasterVolume=1.0000
  • 78
    [HeightMapEditor]
  • 79
    uBrushSetting11=52531250
  • 80
    uBrushSetting10=52531250
  • 81
    uBrushSetting9=52531250
  • 82
    uBrushSetting8=52531250
  • 83
    uBrushSetting7=52531250
  • 84
    uBrushSetting6=52531250
  • 85
    uBrushSetting5=52531250
  • 86
    uBrushSetting4=52531250
  • 87
    uBrushSetting3=52531250
  • 88
    uBrushSetting2=52531250
  • 89
    uBrushSetting1=52531250
  • 90
    uBrushSetting0=52531250
  • 91
    iColorSchemeHeight9=65535
  • 92
    iColorSchemeHeight8=57344
  • 93
    iColorSchemeHeight7=49152
  • 94
    iColorSchemeHeight6=40960
  • 95
    iColorSchemeHeight5=32768
  • 96
    iColorSchemeHeight4=24576
  • 97
    iColorSchemeHeight3=16384
  • 98
    iColorSchemeHeight2=8192
  • 99
    iColorSchemeHeight1=4096
  • 100
    iColorSchemeHeight0=0
  • 101
    rColorSchemeBrush=0,255,0
  • 102
    rColorSchemeGrid=0,255,0
  • 103
    rColorScheme9=128,128,128
  • 104
    rColorScheme8=102,255,51
  • 105
    rColorScheme7=128,0,128
  • 106
    rColorScheme6=255,128,192
  • 107
    rColorScheme5=255,0,0
  • 108
    rColorScheme4=255,255,0
  • 109
    rColorScheme3=128,0,0
  • 110
    rColorScheme2=0,255,255
  • 111
    rColorScheme1=0,0,128
  • 112
    rColorScheme0=0,0,0
  • 113
    [Display]
  • 114
    fGamma=1.0000
  • 115
    [PreviewMovement]
  • 116
    iLightAmbientColor=8421504
  • 117
    iLightDiffuseColor=16777215
  • 118
    fCamera Pan=1.0000
  • 119
    fCamera Zoom Ortho=0.0010
  • 120
    fCamera Zoom=0.2500
  • 121
    fCamera Rotate=0.7500
  • 122
    [Landscape]
  • 123
    uDefColor15=0
  • 124
    uDefColor14=0
  • 125
    uDefColor13=0
  • 126
    uDefColor12=0
  • 127
    uDefColor11=0
  • 128
    uDefColor10=0
  • 129
    uDefColor09=0
  • 130
    uDefColor08=0
  • 131
    uDefColor07=0
  • 132
    uDefColor06=0
  • 133
    uDefColor05=0
  • 134
    uDefColor04=0
  • 135
    uDefColor03=0
  • 136
    uDefColor02=0
  • 137
    uDefColor01=0
  • 138
    uDefColor00=0
  • 139
    fRColorB=1.0000
  • 140
    fRColorG=1.0000
  • 141
    fRColorR=1.0000
  • 142
    fLColorB=0.0000
  • 143
    fLColorG=0.0000
  • 144
    fLColorR=0.0000
  • 145
    iOpacity=100
  • 146
    iFalloff=75
  • 147
    iRadius=5
  • 148
    iFlags=1
  • 149
    [Movement]
  • 150
    iAutoSave Time=0
  • 151
    fClip Dist=300000.0000
  • 152
    fLand Mult=1.0000
  • 153
    fCamera Pan=5.0000
  • 154
    fCamera Zoom Ortho=0.0010
  • 155
    fCamera Zoom=2.0000
  • 156
    fCamera Rotate=1.0000
  • 157
    fObj Move=1.0000
  • 158
    fObj Rotate=1.0000
  • 159
    iSnap Angle=45
  • 160
    iSnap Grid=64
  • 161
    uFlags=60
  • 162
    [MAIN]
  • 163
    bShowNonCollectibleObjects=1
  • 164
    bShowCollisionObjects=1
  • 165
    bShowSoundMarkers=1
  • 166
    bShowPortals=0
  • 167
    bShowOcclusionPlanes=1
  • 168
    bShowDynamics=1
  • 169
    bShowMultibounds=1
  • 170
    bShowActors=1
  • 171
    bShowStatics=1
  • 172
    bShowWater=1
  • 173
    bShowTerrain=1
  • 174
    bShowDoors=1
  • 175
    bShowActivators=1
  • 176
    bShowHelperObjects=1
  • 177
    bShowLightMarkers=1
  • 178
    bShowMarkers=1
  • 179
    bShowLights=1

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    ISControl.esm
  • 13
    TLD_Travelers.esm
  • 14
    Home and Safehouse Tweaks.esm
  • 15
    Tales of New Reno Redux Episode Zero.esm
  • 16
    Tales of New Reno Redux.esm
  • 17
    Tales of New Reno Redux Episode Two.esm
  • 18
    Misc Gameplay Merge.esm
  • 19
    Functional Post Game Ending.esm
  • 20
    BraveNewWorld.esm
  • 21
    Molerat.esm
  • 22
    havasublues.esm
  • 23
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 24
    Unofficial Patch NVSE Plus.esp
  • 25
    Stash Organizer.esp
  • 26
    CPI Icons.esp
  • 27
    WMIMNV.esp
  • 28
    TNRChoices.esp
  • 29
    NVMMP.esp
  • 30
    MusicPackRNV.esp
  • 31
    TfaT2.esp
  • 32
    ChainGang.esp
  • 33
    Miscellaneous Tweaks.esp
  • 34
    BLEEDLESSNV.esp
  • 35
    Root 'n Loot FNV.esp
  • 36
    Simple DTDR.esp
  • 37
    JIP Companions Command & Control.esp
  • 38
    JIP Improved Recipe Menu.esp
  • 39
    Simple DLC Delay.esp
  • 40
    The Mod Configuration Menu.esp
  • 41
    Vanilla UI Plus.esp
  • 42
    B42Inertia.esp
  • 43
    Little More Lamplight.esp
  • 44
    Classic Fallout Weapons Remastered v1.2.esp
  • 45
    PAVE_NV.esp
  • 46
    ADAM Complete.esp
  • 47
    ADAM - MERGE.esp
  • 48
    ADAM - Trooper Gloves.esp
  • 49
    S6S Base Game Perks Redux.esp
  • 50
    S6S Perks.esp
  • 51
    JustAssortedMods.esp
  • 52
    NPCsSprint.esp
  • 53
    Real Recoil.esp
  • 54
    Real Recoil Tweaks.esp
  • 55
    Follower Tweaks.esp
  • 56
    JSawyer Ultimate.esp
  • 57
    JSawyer Ultimate - GRA Merged.esp
  • 58
    JSawyer Ultimate - Push's Tweaks.esp
  • 59
    WMIM - JSUE Patch.esp
  • 60
    Famine.esp
  • 61
    Famine - Flora.esp
  • 62
    Food Effect Tweaks.esp
  • 63
    Player Combat Priority.esp
  • 64
    Misc Immersion Merge.esp
  • 65
    Misc Gameplay Merge - JSUE Patch.esp
  • 66
    Better Character Creation.esp
  • 67
    DSGO.esp
  • 68
    Uncut Wasteland.esp
  • 69
    Uncut Extra Collection.esp
  • 70
    Uncut Wasteland Tweaks.esp
  • 71
    DLC Enhancements.esp
  • 72
    Mojave Raiders.esp
  • 73
    JSawyer Ultimate - Mojave Raiders Patch.esp
  • 74
    Mojave Raiders Tweaks.esp
  • 75
    I Fought the Law - Simple NCR Start (Brave New World).esp
  • 76
    Molerat_CompanionAmmo.esp
  • 77
    Molerat_DamageReduction.esp
  • 78
    Fallout New Vegas Weapons Rebalanced.esp
  • 79
    Fallout New Vegas Weapons Rebalanced - Recharger Weapons.esp
  • 80
    Fallout New Vegas Weapons Rebalanced - Nerfs.esp
  • 81
    BraveNewWorld-YUP.esp
  • 82
    BraveNewWorld-UncutExtraCollection.esp
  • 83
    BraveNewWorld-JSU.esp
  • 84
    BraveNewWorld-FPGE.esp
  • 85
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 86
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 87
    Functional Post Game Ending - YUP Patch.esp
  • 88
    TfaT2_hellsmotelfix.esp
  • 89
    ChainGang - TLD Patch.esp
  • 90
    ChainGang-TfaT2 Patch.esp
  • 91
    ChainGang-UncutWasteland Patch.esp
  • 92
    MuchNeededLOD.esp
  • 93
    LessFlickeryCityOfNewVegas.esp
  • 94
    FNVLODGen.esp
  • 95
    tmzLODadditions.esp
  • 96
    DNWeathers.esp
  • 97
    Patchy's Pile - MKOC Edition.esp
  • 98
    Patchy's Patching Patch.esp

Filter
  • 1
    Vanilla Stoof
  • 2
    DLC: TribalPack
  • 3
    DLC: OldWorldBlues
  • 4
    DLC: MercenaryPack
  • 5
    DLC: LonesomeRoad
  • 6
    DLC: HonestHearts
  • 7
    DLC: GunRunnersArsenal
  • 8
    DLC: DeadMoney
  • 9
    DLC: ClassicPack
  • 10
    DLC: CaravanPack
  • 11
    Utilities
  • 12
    JIP LN NVSE Plugin
  • 13
    JohnnyGuitar NVSE
  • 14
    NVAC - New Vegas Anti Crash
  • 15
    NVTF - New Vegas Tick Fix
  • 16
    FNV Mod Limit Fix
  • 17
    kNVSE Animation Plugin
  • 18
    Console Paste Support
  • 19
    OneTweak
  • 20
    ShowOff NVSE Plugin
  • 21
    ShowOff INI
  • 22
    Crash Logger
  • 23
    Bug Fixes
  • 24
    Yukichigai Unofficial Patch - YUP
  • 25
    Unofficial Patch NVSE Plus
  • 26
    lStewieAl's Tweaks
  • 27
    lStewieAl's Tweaks - VNV INI
  • 28
    Weapon Mesh Improvement Mod
  • 29
    Weapon Mesh Improvement Mod - ESP Replacer
  • 30
    New Vegas Mesh Improvement Mod - NVMIM
  • 31
    Improved Lighting Shaders
  • 32
    HUD + UI
  • 33
    UIO - User Interface Organizer
  • 34
    The Mod Configuration Menu
  • 35
    JIP Improved Recipe Menu
  • 36
    Simple DLC Delay
  • 37
    HUD Only Explosion Shake
  • 38
    Vanilla UI Plus (New Vegas)
  • 39
    Vanilla Hud Cleaned
  • 40
    Clean Companion Wheel
  • 41
    Visuals
  • 42
    Faster Pip-Boy Animation (2x)
  • 43
    No Muzzle Flash Lights
  • 44
    Anniversary Anim Pack
  • 45
    Anniversary Anim Pack - General Bugfix
  • 46
    Anniversary Anim Pack - Bonus Patch
  • 47
    ISControl Enabler
  • 48
    B42 Weapon Inertia
  • 49
    NV Compatibility Skeleton - Vanilla Weights
  • 50
    Simple Interior Lighting Overhaul
  • 51
    Desert Natural Weathers
  • 52
    A Little More Lamplight
  • 53
    Gameplay
  • 54
    JAM - Just Assorted Mods
  • 55
    Clean Just Weapons Wheel
  • 56
    JAM - Just Assorted Mods - VNV INI
  • 57
    NPCs Sprint In Combat
  • 58
    Real Recoil
  • 59
    Real Recoil Tweaks
  • 60
    Follower Tweaks
  • 61
    JIP Companions Command and Control
  • 62
    Overhauls
  • 63
    JIP LN NVSE Plugin - Overhauls INI
  • 64
    lStewieAl's Tweaks - Overhauls INI
  • 65
    Brave New World
  • 66
    JSawyer Ultimate Edition
  • 67
    JSawyer Ultimate Edition - GRA Merged
  • 68
    JSawyer Ultimate Edition - Push's Tweaks
  • 69
    JSawyer Ultimate Edition - Weapon Mesh Improvement Mod Patch
  • 70
    Famine - A Loot Rarity Mod
  • 71
    Food Effect Tweaks
  • 72
    Player Combat Priority
  • 73
    Miscellaneous Tweaks Collection
  • 74
    Misc Gameplay Merge
  • 75
    Misc Gameplay Merge - JSawyer Ultimate Edition Patch
  • 76
    Better Character Creation
  • 77
    Dynamic Starting Gear Overhaul
  • 78
    I Fought the Law - Simple NCR Start
  • 79
    Home and Safehouse Tweaks
  • 80
    BLEEDLESS
  • 81
    Fallout New Vegas Weapons Rebalanced
  • 82
    Recharger Weapons Rebalanced
  • 83
    Fallout New Vegas Weapons Rebalanced - Weapon Nerfs
  • 84
    Simple DTDR
  • 85
    JIP Localized Damage Fix
  • 86
    SmoothLight Pip Boy Light Enhancer ScriptRunner
  • 87
    Stash Organizer
  • 88
    Content
  • 89
    NVMMP - New Vegas Map Marker Project
  • 90
    Misc Immersion Merge
  • 91
    Uncut Wasteland plus NPCs
  • 92
    Uncut Wasteland - Uncut Extra Collection
  • 93
    Uncut Wasteland Tweaks
  • 94
    Functional Post Game Ending
  • 95
    Essential DLC Enhancements Merged
  • 96
    Mojave Raiders
  • 97
    JSawyer Ultimate - Mojave Raiders Patch
  • 98
    Mojave Raiders Tweaks
  • 99
    The Living Desert
  • 100
    Classic Fallout Weapons Remastered
  • 101
    S6S SPECIAL Base Game Perks Redux
  • 102
    Sweet 6 Shooter Perks - NV
  • 103
    S6S Perks Patches
  • 104
    Music Pack for Radio NV - 300 Songs
  • 105
    Root 'n Loot FNV
  • 106
    Tales of New Reno
  • 107
    Tales of New Reno Redux Choice Recorder
  • 108
    Tales of New Reno - Episode Zero (Home on the Wastes)
  • 109
    Tales of New Reno - Episode One (Greetings from New Reno)
  • 110
    Tales of New Reno - Episode Two (Black Napkins)
  • 111
    Other Quests
  • 112
    Blood By The Dollar
  • 113
    Havasu Blues
  • 114
    Working on the Chain Gang - A Powder Ganger Quest Mod
  • 115
    Molerat
  • 116
    Molerat - New Fully Voiced Companion
  • 117
    Companion Ammo for Molerat
  • 118
    Damage Reduction for Molerat
  • 119
    Molerat - JIP CCC Avatar
  • 120
    Hitman's Animations
  • 121
    Hit's Anims - Season 1
  • 122
    Hit's Anims - Season 2
  • 123
    Hit's Anims - Season 3
  • 124
    CFWR KNVSE (Modified from Lolwutyyy's original)
  • 125
    Small Visuals
  • 126
    Lower-sitting Ranger Hat
  • 127
    PM's HD Legion Overhaul
  • 128
    PM's HD Ranger Outfits
  • 129
    Power Armor Visual Enhancement
  • 130
    ADAM Reborn
  • 131
    Pop-Up Message Icons
  • 132
    Consistent Pip-Boy Icons
  • 133
    Consistent Addon Icons
  • 134
    Consistent Pip-Boy Icons - Mod Patches
  • 135
    Consistent Pipboy Icons - Alternative Icons
  • 136
    Consistent Pip-boy Icons - VUI+ Patch
  • 137
    Consistent Glow Icons (Shadow Version)
  • 138
    yUI - User Ynterface
  • 139
    ySI - Sorting Ycons
  • 140
    Classic Fallout Weapons Remastered (CFWR) and ySI Patch
  • 141
    LODGen Resources
  • 142
    FNVLODGen
  • 143
    LOD additions and improvements
  • 144
    Much Needed LOD - Redux
  • 145
    FNV LOD Supplementation
  • 146
    TCM's LOD Overhaul
  • 147
    Less Horrendous Vikki and Vance Casino LOD Mesh
  • 148
    Improved LOD noise Texture
  • 149
    Less Flickery City of New Vegas
  • 150
    Legacy Reborn Texture Pack - Low
  • 151
    Final Patches and LODGen Output
  • 152
    GECK Extender
  • 153
    Patchy's Pile - MKOC Edition
  • 154
    Patchy's Patching Patch
  • 155
    LODGen Output

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