A fully modular, comprehensive, and regularly updated modding guide that allows for any personal preference to be satisfied.

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  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
  • 4
    SStartingCellY=
  • 5
    SStartingCellX=
  • 6
    SStartingWorld=
  • 7
    STestFile10=
  • 8
    STestFile9=
  • 9
    STestFile8=
  • 10
    STestFile7=
  • 11
    STestFile6=
  • 12
    STestFile5=
  • 13
    STestFile4=
  • 14
    STestFile3=
  • 15
    STestFile2=FalloutNV_lang.esp
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
  • 20
    bTaskletActorSceneGraphUpdates=0
  • 21
    bTaskletActorAnimMovementUpdates=1
  • 22
    bAnimationUseBlendFromPose=1
  • 23
    bEnableProfile=0
  • 24
    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
  • 26
    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
  • 30
    bFixFaceNormals=0
  • 31
    bUseFaceGenHeads=1
  • 32
    bFaceMipMaps=1
  • 33
    bFaceGenTexturing=1
  • 34
    bDefaultCOCPlacement=0
  • 35
    uGridDistantCount=20
  • 36
    uGridsToLoad=5
  • 37
    fGlobalTimeMultiplier=1.0000
  • 38
    bNewAnimation=1
  • 39
    bFixAIPackagesOnLoad=0
  • 40
    bForceReloadOnEssentialCharacterDeath=1
  • 41
    bKeepPluginWhenMerging=0
  • 42
    bCreate Maps Enable=0
  • 43
    SLocalSavePath=Saves\
  • 44
    SLocalMasterPath=Data\
  • 45
    bDisableDuplicateReferenceCheck=1
  • 46
    bTintMipMaps=0
  • 47
    uInterior Cell Buffer=3
  • 48
    uExterior Cell Buffer=36
  • 49
    iIntroSequencePriority=3
  • 50
    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
  • 52
    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
  • 66
    bPreemptivelyUnloadCells=0
  • 67
    iNumBitsForFullySeen=248
  • 68
    iPreloadSizeLimit=26214400
  • 69
    bUseHardDriveCache=0
  • 70
    bEnableBoundingVolumeOcclusion=1
  • 71
    bDisplayBoundingVolumes=0
  • 72
    bUseThreadedTempEffects=1
  • 73
    bUseThreadedParticleSystem=0
  • 74
    bExternalLODDataFiles=1
  • 75
    bCheckCellOffsetsOnInit=0
  • 76
    uGridDistantTreeRange=5
  • 77
    bCreateShaderPackage=0
  • 78
    bWarnOnMissingFileEntry=0
  • 79
    bAllowScriptedAutosave=0
  • 80
    uGridDistantTreeRangeCity=4
  • 81
    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
  • 83
    bDisplayMissingContentDialogue=1
  • 84
    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
  • 87
    bCheckPurgedTextureList=0
  • 88
    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    [Display]
  • 92
    fDecalLifetime=10.0000
  • 93
    bEquippedTorchesCastShadows=0
  • 94
    bReportBadTangentSpace=0
  • 95
    bStaticMenuBackground=1
  • 96
    bForcePow2Textures=0
  • 97
    bForce1XShaders=0
  • 98
    bHighQuality20Lighting=0
  • 99
    bAllow20HairShader=1
  • 100
    bAllowScreenShot=1
  • 101
    iMultiSample=0
  • 102
    bDoTallGrassEffect=1
  • 103
    bForceMultiPass=1
  • 104
    bDoTexturePass=1
  • 105
    bDoSpecularPass=1
  • 106
    bDoDiffusePass=1
  • 107
    bDoAmbientPass=1
  • 108
    bImageSpaceEffects=1
  • 109
    bDoCanopyShadowPass=1
  • 110
    bDrawShadows=0
  • 111
    bUseRefractionShader=1
  • 112
    bUse Shaders=1
  • 113
    iNPatchNOrder=0
  • 114
    iNPatchPOrder=0
  • 115
    iNPatches=0
  • 116
    iLocation Y=5
  • 117
    iLocation X=5
  • 118
    bFull Screen=1
  • 119
    iAdapter=0
  • 120
    iScreenShotIndex=0
  • 121
    SScreenShotBaseName=ScreenShot
  • 122
    iAutoViewMinDistance=2000
  • 123
    iAutoViewHiFrameRate=40
  • 124
    iAutoViewLowFrameRate=20
  • 125
    bAutoViewDistance=0
  • 126
    fDefaultFOV=75.0000
  • 127
    fNearDistance=5
  • 128
    fFarDistance=1000.0000
  • 129
    iDebugTextLeftRightOffset=10
  • 130
    iDebugTextTopBottomOffset=20
  • 131
    bShowMenuTextureUse=1
  • 132
    fLightLODDefaultStartFade=1000.0
  • 133
    fLightLODRange=500.0
  • 134
    fLightLODMinStartFade=200.0
  • 135
    fLightLODMaxStartFade=3500.0
  • 136
    fShadowLODDefaultStartFade=200.0
  • 137
    fShadowLODRange=200.0
  • 138
    fShadowLODMinStartFade=100.0
  • 139
    fShadowLODMaxStartFade=1000.0
  • 140
    fSpecularLODDefaultStartFade=500.0
  • 141
    fSpecularLODRange=300.0
  • 142
    fSpecularLODMinStartFade=200.0
  • 143
    fSpecularLODMaxStartFade=2000.0
  • 144
    fGamma=1.0000
  • 145
    bAllow30Shaders=0
  • 146
    iTexMipMapMinimum=0
  • 147
    bDoStaticAndArchShadows=0
  • 148
    bDoActorShadows=1
  • 149
    fNoLODFarDistancePct=1.0000
  • 150
    fNoLODFarDistanceMax=10240.0000
  • 151
    fNoLODFarDistanceMin=100.0000
  • 152
    fEyeEnvMapLOD2=800.0000
  • 153
    fEyeEnvMapLOD1=500.0000
  • 154
    fEnvMapLOD2=1800.0000
  • 155
    fEnvMapLOD1=1500.0000
  • 156
    fGammaMax=0.6000
  • 157
    fGammaMin=1.4000
  • 158
    iMaxDecalsPerFrame=10
  • 159
    iActorShadowCount=4
  • 160
    bIgnoreResolutionCheck=0
  • 161
    fSpecualrStartMax=1000.0000
  • 162
    fSpecularStartMin=0.0000
  • 163
    iActorShadowIntMax=10
  • 164
    iActorShadowIntMin=0
  • 165
    iActorShadowExtMax=10
  • 166
    iActorShadowExtMin=0
  • 167
    bDynamicWindowReflections=1
  • 168
    fShadowFadeTime=1.0000
  • 169
    iPresentInterval=1
  • 170
    bDecalsOnSkinnedGeometry=1
  • 171
    uVideoDeviceIdentifierPart4=0
  • 172
    uVideoDeviceIdentifierPart3=0
  • 173
    uVideoDeviceIdentifierPart2=0
  • 174
    uVideoDeviceIdentifierPart1=0
  • 175
    iShadowFilter=0
  • 176
    bAllowPartialPrecision=1
  • 177
    iShadowMapResolution=256
  • 178
    bShadowsOnGrass=0
  • 179
    bActorSelfShadowing=0
  • 180
    iActorShadowCountInt=2
  • 181
    iActorShadowCountExt=2
  • 182
    fPipboy1stPersonFOV=47.0
  • 183
    fDefault1stPersonFOV=55.0000
  • 184
    bLODNoiseAniso=1
  • 185
    iMaxAnisotropy=8
  • 186
    fLandLOFadeSeconds=15.0
  • 187
    bEnableEyefinity=1
  • 188
    [Controls]
  • 189
    bAlwaysRunByDefault=1
  • 190
    bBackground Mouse=0
  • 191
    bBackground Keyboard=1
  • 192
    [Water]
  • 193
    bUseWaterShader=1
  • 194
    bUseWaterReflections=1
  • 195
    bUseWaterRefractions=1
  • 196
    bUseWaterDepth=1
  • 197
    bUseWaterHiRes=0
  • 198
    bUseWaterDisplacements=1
  • 199
    bUseWaterLOD=1
  • 200
    bReflectExplosions=0
  • 201
    bAutoWaterSilhouetteReflections=1
  • 202
    bForceHighDetailReflections=0
  • 203
    bForceLowDetailReflections=0
  • 204
    fTileTextureDivisor=4.7500
  • 205
    fSurfaceTileSize=2048.0000
  • 206
    fNearWaterOutdoorTolerance=1024.0000
  • 207
    fNearWaterIndoorTolerance=512.0000
  • 208
    fNearWaterUnderwaterVolume=0.9000
  • 209
    fNearWaterUnderwaterFreq=0.3000
  • 210
    uNearWaterPoints=8
  • 211
    uNearWaterRadius=1000
  • 212
    uSurfaceFPS=12
  • 213
    [Audio]
  • 214
    fASFadeInTime=2.0
  • 215
    fASFadeOutTime=10.0
  • 216
    fRegionLoopFadeInTime=5.0
  • 217
    fRegionLoopFadeOutTime=5.0
  • 218
    fAudioDebugDelay=0.0
  • 219
    bEnableAudio=1
  • 220
    bEnableAudioCache=1
  • 221
    bMultiThreadAudio=0
  • 222
    bEnableEnviroEffectsOnPC=0
  • 223
    ; cache sizes in kilobytes
  • 224
    iAudioCacheSize=2048
  • 225
    iMaxSizeForCachedSound=256
  • 226
    bUseAudioDebugInformation=1
  • 227
    fAudioDebugDelay=0.0000
  • 228
    fDefaultMasterVolume=1.0000
  • 229
    fDefaultFootVolume=0.5000
  • 230
    fDefaultMusicVolume=0.6000
  • 231
    fDefaultRadioVolume=0.5000
  • 232
    fDefaultEffectsVolume=1.0000
  • 233
    fDefaultVoiceVolume=0.6000
  • 234
    iMaxImpactSoundCount=32
  • 235
    fMaxFootstepDistance=1100.0000
  • 236
    fPlayerFootVolume=0.6500
  • 237
    iCollisionSoundTimeDelta=150
  • 238
    iRadioUpdateInterval=250
  • 239
    fDialogMinDistance=600.00
  • 240
    fDialogMaxDistance=2000.00
  • 241
    fMainMenuMusicVolume=0.6
  • 242
    fDBVoiceAttenuationIn2D=2.0
  • 243
    fCollisionSoundHeavyThreshold=60.0
  • 244
    fDialogueFadeDecibels=6.0
  • 245
    fDialogueFadeSecondsIn=2.0
  • 246
    fDialogueFadeSecondsOut=1.0
  • 247
    fDialogueHeadPitchExaggeration=2.0
  • 248
    fDialogueHeadRollExaggeration=2.0
  • 249
    fDialogueHeadYawExaggeration=2.0
  • 250
    fHardLandingDamageThreshold=500.0
  • 251
    fWoodMediumMassMin=7.0
  • 252
    fWoodLargeMassMin=15.0
  • 253
    fStoneMediumMassMin=5.0
  • 254
    fStoneLargeMassMin=30.0
  • 255
    fEarthMediumMassMin=5.0
  • 256
    fEarthLargeMassMin=30.0
  • 257
    fSkinMediumMassMin=5.0
  • 258
    fSkinLargeMassMin=30.0
  • 259
    fMetalMediumMassMin=8.0
  • 260
    fMetalLargeMassMin=25.0
  • 261
    fRadioDialogMute=0.50
  • 262
    fFilterDistortionGain=-7.5
  • 263
    fFilterPEQGain=-15.0
  • 264
    fFilterdBAttenuation=11.5
  • 265
    bEnableTextToSpeech=0
  • 266
    fTextToSpeechVolume=0.35
  • 267
    fDialogReverbAttenuation=0.15
  • 268
    [Pathfinding]
  • 269
    bDrawPathsDefault=0
  • 270
    bPathMovementOnly=0
  • 271
    bDrawSmoothFailures=0
  • 272
    bDebugSmoothing=0
  • 273
    bSmoothPaths=1
  • 274
    bSnapToAngle=0
  • 275
    bDebugAvoidance=0
  • 276
    bDisableAvoidance=0
  • 277
    bBackgroundPathing=1
  • 278
    bUseObstacleAvoidance=1
  • 279
    bBackgroundNavmeshUpdate=1
  • 280
    [MAIN]
  • 281
    bEnableBorderRegion=1
  • 282
    fLowPerfCombatantVoiceDistance=1000.0000
  • 283
    iDetectionHighNumPicks=40
  • 284
    fQuestScriptDelayTime=5.0000
  • 285
    bCloneModelsInBackground=0
  • 286
    iLastHDRSetting=-1
  • 287
    [HAVOK]
  • 288
    bDisablePlayerCollision=0
  • 289
    fJumpAnimDelay=0.7500
  • 290
    bTreeTops=0
  • 291
    iSimType=1
  • 292
    bPreventHavokAddAll=0
  • 293
    bPreventHavokAddClutter=0
  • 294
    fMaxTime=0.016
  • 295
    bHavokDebug=0
  • 296
    fRF=1000.0000
  • 297
    fOD=0.9000
  • 298
    fSE=0.3000
  • 299
    fSD=0.9800
  • 300
    iResetCounter=5
  • 301
    fMoveLimitMass=95.0000
  • 302
    iUpdateType=0
  • 303
    bHavokPick=0
  • 304
    fCameraCasterSize=10.0000
  • 305
    iHavokSkipFrameCountTEST=0
  • 306
    iNumHavokThreads=1
  • 307
    fChaseDeltaMult=0.0500
  • 308
    bAddBipedWhenKeyframed=1
  • 309
    fQuadrupedPitchMult=1.0000
  • 310
    iEntityBatchRemoveRate=100
  • 311
    iMaxPicks=40
  • 312
    [RagdollAnim]
  • 313
    bRagdollFeedback=0
  • 314
    fCameraDist=1000.0
  • 315
    fHierarchyGain=0.17
  • 316
    fVelocityDamping=0.0
  • 317
    fAccelerationGain=1.0
  • 318
    fVelocityGain=0.6
  • 319
    fPositionGain=0.05
  • 320
    fPositionMaxLinearVelocity=14.0
  • 321
    fPositionMaxAngularVelocity=18.0
  • 322
    fSnapGain=0.1
  • 323
    fSnapMaxLinearVelocity=3.0
  • 324
    fSnapMaxAngularVelocity=0.3
  • 325
    fSnapMaxLinearDistance=0.3
  • 326
    fSnapMaxAngularDistance=1.0
  • 327
    [FootIK]
  • 328
    fOnOffGain=0.5
  • 329
    fGroundAscendingGain=0.4
  • 330
    fGroundDescendingGain=0.4
  • 331
    fFootRaisedGain=0.9000
  • 332
    fFootPlantedGain=1.0000
  • 333
    bFootPlacementOn=1
  • 334
    fPelvisUpDownBias=0.75
  • 335
    fPelvisOffsetDamping=0.2
  • 336
    fVertErrorGain=0.5
  • 337
    fOriginalGroundHeightMS=-0.11
  • 338
    fAnkleOffset=0.2000
  • 339
    fRagdollFeedback=0.7
  • 340
    [LookIK]
  • 341
    fLookAtTargetGain=0.3
  • 342
    fLookAtGain=0.045
  • 343
    [Interface]
  • 344
    fKeyRepeatInterval=50.0000
  • 345
    fKeyRepeatTime=500.0000
  • 346
    fActivatePickSphereRadius=16.0000
  • 347
    fMenuModeAnimBlend=0.0000
  • 348
    iSafeZoneXWide=15
  • 349
    iSafeZoneYWide=15
  • 350
    iSafeZoneX=15
  • 351
    iSafeZoneY=15
  • 352
    bAllowConsole=1
  • 353
    bActivatePickUseGamebryoPick=0
  • 354
    bUseFuzzyPicking=1
  • 355
    fMenuBGBlurRadius=2.0000
  • 356
    fMenuPlayerLightDiffuseBlue=0.8000
  • 357
    fMenuPlayerLightDiffuseGreen=0.8000
  • 358
    fMenuPlayerLightDiffuseRed=0.8000
  • 359
    fMenuPlayerLightAmbientBlue=0.2500
  • 360
    fMenuPlayerLightAmbientGreen=0.2500
  • 361
    fMenuPlayerLightAmbientRed=0.2500
  • 362
    iMaxViewCasterPicksGamebryo=10
  • 363
    iMaxViewCasterPicksHavok=10
  • 364
    iMaxViewCasterPicksFuzzy=5
  • 365
    fInterfaceTintB=0.8824
  • 366
    fInterfaceTintG=0.9843
  • 367
    fInterfaceTintR=0.6314
  • 368
    bUseImageSpaceMenuFX=0
  • 369
    iSystemColorTerminalRed=33
  • 370
    iSystemColorTerminalGreen=231
  • 371
    iSystemColorTerminalBlue=121
  • 372
    iSystemColorSystemRed=26
  • 373
    iSystemColorSystemGreen=255
  • 374
    iSystemColorSystemBlue=128
  • 375
    iSystemColorMainMenuRed=199
  • 376
    iSystemColorMainMenuGreen=255
  • 377
    iSystemColorMainMenuBlue=165
  • 378
    iSystemColorPipboyRed=26
  • 379
    iSystemColorPipboyGreen=255
  • 380
    iSystemColorPipboyBlue=128
  • 381
    iSystemColorHUDAltRed=255
  • 382
    iSystemColorHUDAltGreen=67
  • 383
    iSystemColorHUDAltBlue=42
  • 384
    iSystemColorHUDMainRed=26
  • 385
    iSystemColorHUDMainGreen=255
  • 386
    iSystemColorHUDMainBlue=128
  • 387
    fRSMFaceSliderDefaultMin=-3.5
  • 388
    fRSMFaceSliderDefaultMax=3.5
  • 389
    fPopUpBackgroundOpacity=0.87
  • 390
    fMenuBackgroundOpacity=0.76
  • 391
    bHideUnavailablePerks=0
  • 392
    [Loading]
  • 393
    sWelcomeScreen1=loading_screen_legal
  • 394
    sWelcomeScreen2=loading_screen_bethsoft
  • 395
    sWelcomeScreen3=loading_screen_BGS
  • 396
    sWelcomeScreen4=loading_screen01
  • 397
    sMainMenuBackground=main_background
  • 398
    sTitleMusic=MainTitle
  • 399
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 400
    iMaxScreens=4
  • 401
    iMaxScreens_MainMenu=20
  • 402
    fLoadingTextUpdateInterval=10.0000
  • 403
    fLoadingBkgdUpdateInterval=10.0000
  • 404
    fMainMenuBkgdUpdateInterval=10.0000
  • 405
    fLoadingInitUpdateInterval=3.0000
  • 406
    iNumLocationSpecificScreens=1
  • 407
    [Menu]
  • 408
    fCreditsScrollSpeed=40.0000
  • 409
    iConsoleTextYPos=940
  • 410
    iConsoleTextXPos=30
  • 411
    iConsoleVisibleLines=15
  • 412
    iConsoleHistorySize=50
  • 413
    rDebugTextColor=255,251,233
  • 414
    iConsoleFont=2
  • 415
    iDebugTextFont=3
  • 416
    [GamePlay]
  • 417
    bHealthBarShowing=0
  • 418
    fHealthBarFadeOutSpeed=1.0000
  • 419
    fHealthBarSpeed=80.0000
  • 420
    fHealthBarHeight=4.0000
  • 421
    fHealthBarWidth=40.0000
  • 422
    fHealthBarEmittanceFadeTime=0.5000
  • 423
    fHealthBarEmittanceTime=1.5000
  • 424
    bAllowHavokGrabTheLiving=0
  • 425
    bEssentialTakeNoDamage=1
  • 426
    iDetectionPicks=21
  • 427
    bGeneralSubtitles=1
  • 428
    bDialogueSubtitles=1
  • 429
    [Fonts]
  • 430
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 431
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 432
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 433
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 434
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 435
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 436
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 437
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 438
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 439
    [SpeedTree]
  • 440
    iTreeClonesAllowed=1
  • 441
    fCanopyShadowGrassMult=1.0000
  • 442
    iCanopyShadowScale=512
  • 443
    fTreeForceMaxBudAngle=-1.0000
  • 444
    fTreeForceMinBudAngle=-1.0000
  • 445
    fTreeForceLeafDimming=-1.0000
  • 446
    fTreeForceBranchDimming=-1.0000
  • 447
    fTreeForceCS=-1.0000
  • 448
    fTreeForceLLA=-1.0000
  • 449
    fTreeLODExponent=1.0000
  • 450
    bEnableTrees=1
  • 451
    bForceFullLOD=0
  • 452
    fLODTreeMipMapLODBias=-0.7500
  • 453
    fLocalTreeMipMapLODBias=-0.2500
  • 454
    [Debug]
  • 455
    bDebugFaceGenCriticalSection=0
  • 456
    bDebugFaceGenMultithreading=0
  • 457
    bDebugSaveBuffer=0
  • 458
    [BackgroundLoad]
  • 459
    bBackgroundPathing=1
  • 460
    bUseMultiThreadedFaceGen=1
  • 461
    bBackgroundCellLoads=1
  • 462
    iAnimaitonClonePerLoop=5
  • 463
    bUseMultiThreadedTrees=1
  • 464
    iExteriorPriority=50
  • 465
    iBackgroundLoadFaceMult=200
  • 466
    fBackgroundLoadingPerLoop=20.0000
  • 467
    fBackgroundLoadClonedPerLoop=5.0000
  • 468
    iBackgroundLoadExtraMaxFPS=20
  • 469
    iBackgroundLoadExtraMinFPS=10
  • 470
    iBackgroundLoadExtraMax=3000
  • 471
    iBackgroundLoadExtraMin=5
  • 472
    iBackgroundLoadExtraMilliseconds=2
  • 473
    iBackgroundLoadTreeMilliseconds=7
  • 474
    iBackgroundLoadMilliseconds=1
  • 475
    iBackgroundLoadLoading=1
  • 476
    bUseBackgroundFileLoader=0
  • 477
    bBackgroundLoadLipFiles=0
  • 478
    bLoadBackgroundFaceGen=0
  • 479
    bLoadHelmetsInBackground=1
  • 480
    iAnimationClonePerLoop=5
  • 481
    bSelectivePurgeUnusedOnFastTravel=0
  • 482
    bCloneModelsInBackground=0
  • 483
    [LOD]
  • 484
    fLODLandDropAmount=230.0000
  • 485
    fLodDistance=500.0000
  • 486
    bUseFaceGenLOD=0
  • 487
    iLODTextureTiling=2
  • 488
    iLODTextureSizePow2=8
  • 489
    fLODNormalTextureBlend=0.5000
  • 490
    bDisplayLODLand=1
  • 491
    bDisplayLODBuildings=0
  • 492
    bLODPopTrees=0
  • 493
    bLODPopActors=0
  • 494
    bLODPopItems=0
  • 495
    bLODPopObjects=0
  • 496
    fLODFadeOutMultItems=3
  • 497
    fLODFadeOutMultObjects=5
  • 498
    fLODFadeOutMultActors=6
  • 499
    fLODMultLandscape=1.0000
  • 500
    fLODMultTrees=0.5000
  • 501
    fLODMultActors=1.0000
  • 502
    fLODMultItems=1.0000
  • 503
    fLODMultObjects=5
  • 504
    iFadeNodeMinNearDistance=500
  • 505
    fLODFadeOutPercent=0.6000
  • 506
    fFadeOutThreshold=0.3000
  • 507
    fFadeInThreshold=0.7000
  • 508
    fFadeInTimet=2.0
  • 509
    fFadeOutTime=2.0
  • 510
    fDistanceMultiplier=1
  • 511
    fLODBoundRadiusMult=10
  • 512
    fObjectLODMax=15.0
  • 513
    fObjectLODMin=1.0
  • 514
    fObjectLODDefault=5
  • 515
    fItemLODMax=15.0
  • 516
    fItemLODMin=1.0
  • 517
    fItemLODDefault=2
  • 518
    fActorLODMax=15.0
  • 519
    fActorLODMin=2.0
  • 520
    fActorLODDefault=5
  • 521
    fTreeLODMax=2.0000
  • 522
    fTreeLODMin=0.0200
  • 523
    fTreeLODDefault=0.5000
  • 524
    bLODUseCombinedLandNormalMaps=1
  • 525
    bForceHideLODLand=0
  • 526
    fLODLandVerticalBias=0.0000
  • 527
    fTalkingDistance=1000.0000
  • 528
    iBoneLODForce=-1
  • 529
    fLODQuadMinLoadDistance=65536.0000
  • 530
    bDisplayLODTrees=1
  • 531
    bDisplayLODBuildings=1
  • 532
    fLODFadeOutActorMultInterior=1.0000
  • 533
    fLODFadeOutItemMultInterior=1.0000
  • 534
    fLODFadeOutObjectMultInterior=1.0000
  • 535
    fLODFadeOutActorMultCity=1.0000
  • 536
    fLODFadeOutItemMultCity=1.0000
  • 537
    fLODFadeOutObjectMultCity=1.0000
  • 538
    fLODFadeOutActorMultComplex=1.0000
  • 539
    fLODFadeOutItemMultComplex=1.0000
  • 540
    fLODFadeOutObjectMultComplex=1.0000
  • 541
    [Weather]
  • 542
    fSunGlareSize=800.0000
  • 543
    fSunBaseSize=750.0000
  • 544
    bPrecipitation=1
  • 545
    fAlphaReduce=1.0000
  • 546
    SBumpFadeColor=255,255,255,255
  • 547
    SLerpCloseColor=255,255,255,255
  • 548
    SEnvReduceColor=255,255,255,255
  • 549
    [Voice]
  • 550
    SFileTypeLTF=ltf
  • 551
    SFileTypeLip=lip
  • 552
    SFileTypeSource=wav
  • 553
    SFileTypeGame=ogg
  • 554
    [Grass]
  • 555
    iMinGrassSize=80
  • 556
    bGrassPointLighting=0
  • 557
    bDrawShaderGrass=1
  • 558
    iGrassDensityEvalSize=2
  • 559
    iMaxGrassTypesPerTexure=2
  • 560
    fWaveOffsetRange=1.7500
  • 561
    fGrassWindMagnitudeMax=125.0000
  • 562
    fGrassWindMagnitudeMin=5.0000
  • 563
    fTexturePctThreshold=0.0000
  • 564
    fGrassMinStartFadeDistance=0.0
  • 565
    fGrassMaxStartFadeDistance=7000.0
  • 566
    fGrassDefaultStartFadeDistance=3500.0
  • 567
    fGrassFadeRange=1000.0
  • 568
    [Landscape]
  • 569
    bCurrentCellOnly=0
  • 570
    bPreventSafetyCheck=0
  • 571
    fLandTextureTilingMult=2.0000
  • 572
    fLandFriction=2.5000
  • 573
    iLandBorder2B=0
  • 574
    iLandBorder2G=0
  • 575
    iLandBorder2R=0
  • 576
    iLandBorder1B=0
  • 577
    iLandBorder1G=255
  • 578
    iLandBorder1R=255
  • 579
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 580
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 581
    [bLightAttenuation]
  • 582
    fQuadraticRadiusMult=1.0000
  • 583
    fLinearRadiusMult=1.0000
  • 584
    bOutQuadInLin=0
  • 585
    fConstantValue=0.0000
  • 586
    fQuadraticValue=16.0000
  • 587
    fLinearValue=3.0000
  • 588
    uQuadraticMethod=2
  • 589
    uLinearMethod=1
  • 590
    fFlickerMovement=8.0000
  • 591
    bUseQuadratic=1
  • 592
    bUseLinear=0
  • 593
    bUseConstant=0
  • 594
    [BlurShaderHDRInterior]
  • 595
    fTargetLUM=1.0000
  • 596
    fUpperLUMClamp=1.0000
  • 597
    fEmissiveHDRMult=1.0000
  • 598
    fEyeAdaptSpeed=0.5000
  • 599
    fBrightScale=2.2500
  • 600
    fBrightClamp=0.2250
  • 601
    fBlurRadius=7.0000
  • 602
    iNumBlurpasses=1
  • 603
    [BlurShaderHDR]
  • 604
    fTargetLUM=1.0000
  • 605
    fUpperLUMClamp=1.0000
  • 606
    fGrassDimmer=1.5000
  • 607
    fTreeDimmer=1.0000
  • 608
    fEmissiveHDRMult=1.0000
  • 609
    fEyeAdaptSpeed=0.5000
  • 610
    fSunlightDimmer=1.5000
  • 611
    fSIEmmisiveMult=1.0000
  • 612
    fSISpecularMult=1.0000
  • 613
    fSkyBrightness=0.5000
  • 614
    fSunBrightness=0.0000
  • 615
    fBrightScale=2.2500
  • 616
    fBrightClamp=0.2250
  • 617
    fBlurRadius=7.0000
  • 618
    iNumBlurpasses=1
  • 619
    iBlendType=2
  • 620
    bDoHighDynamicRange=1
  • 621
    [BlurShader]
  • 622
    fSunlightDimmer=1.0000
  • 623
    fSIEmmisiveMult=1.0000
  • 624
    fSISpecularMult=1.0000
  • 625
    fSkyBrightness=0.5000
  • 626
    fSunBrightness=0.0000
  • 627
    fAlphaAddExterior=0.2000
  • 628
    fAlphaAddInterior=0.7000
  • 629
    iBlurTexSize=256
  • 630
    fBlurRadius=0.0300
  • 631
    iNumBlurpasses=1
  • 632
    iBlendType=2
  • 633
    bUseBlurShader=1
  • 634
    [GethitShader]
  • 635
    fBlurAmmount=0.5000
  • 636
    fBlockedTexOffset=0.0010
  • 637
    fHitTexOffset=0.0050
  • 638
    [MESSAGES]
  • 639
    bBlockMessageBoxes=0
  • 640
    bSkipProgramFlows=1
  • 641
    bAllowYesToAll=1
  • 642
    bDisableWarning=1
  • 643
    iFileLogging=0
  • 644
    bSkipInitializationFlows=1
  • 645
    bUseWindowsMessageBox=0
  • 646
    [DistantLOD]
  • 647
    bUseLODLandData=0
  • 648
    fFadeDistance=12288.0000
  • 649
    iDistantLODGroupWidth=8
  • 650
    [GeneralWarnings]
  • 651
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 652
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 653
    This may result in errors. Saving again will clear this message
  • 654
    but not necessarily fix any errors.
  • 655
    [Archive]
  • 656
    SInvalidationFile=
  • 657
    iRetainFilenameOffsetTable=1
  • 658
    iRetainFilenameStringTable=1
  • 659
    iRetainDirectoryStringTable=1
  • 660
    bCheckRuntimeCollisions=0
  • 661
    bInvalidateOlderFiles=1
  • 662
    bUseArchives=1
  • 663
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 664
    [CameraPath]
  • 665
    iTake=0
  • 666
    SDirectoryName=TestCameraPath
  • 667
    iFPS=60
  • 668
    SNif=Test\CameraPath.nif
  • 669
    [Absorb]
  • 670
    fAbsorbGlowColorB=1.0000
  • 671
    fAbsorbGlowColorG=0.6000
  • 672
    fAbsorbGlowColorR=0.0000
  • 673
    fAbsorbCoreColorB=1.0000
  • 674
    fAbsorbCoreColorG=1.0000
  • 675
    fAbsorbCoreColorR=1.0000
  • 676
    iAbsorbNumBolts=1
  • 677
    fAbsorbBoltGrowWidth=0.0000
  • 678
    fAbsorbBoltSmallWidth=7.0000
  • 679
    fAbsorbTortuosityVariance=2.0000
  • 680
    fAbsorbSegmentVariance=7.0000
  • 681
    fAbsorbBoltsRadius=5.0000
  • 682
    [TestAllCells]
  • 683
    bFileShowTextures=1
  • 684
    bFileShowIcons=1
  • 685
    bFileSkipIconChecks=0
  • 686
    bFileTestLoad=0
  • 687
    bFileNeededMessage=1
  • 688
    bFileGoneMessage=1
  • 689
    bFileSkipModelChecks=0
  • 690
    bFileCheckModelCollision=0
  • 691
    [CopyProtectionStrings]
  • 692
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 693
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 694
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 695
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 696
    [Pipboy]
  • 697
    fBlurRadiusPipboy=3.5
  • 698
    fBlurIntensityPipboy=0.25
  • 699
    fScanlineScalePipboy=50
  • 700
    bEnableFlickerPipboy=1
  • 701
    bUsePipboyMode=1
  • 702
    [InterfaceFX]
  • 703
    fDefaultBurstDuration=200
  • 704
    fDefaultBurstIntensity=2
  • 705
    fMiniBurstDuration=200
  • 706
    fMiniBurstIntensity=1.5
  • 707
    ;pulse effect
  • 708
    fPulseBrightenIntensity=0.25
  • 709
    fPulseRadiusIntensity=0.5
  • 710
    fPulseRate=0.0006
  • 711
    ;pipboy menu transitions
  • 712
    fVertHoldChance=0.08
  • 713
    fShudderChance=0.20
  • 714
    fScanlineScaleMenus=50.0000
  • 715
    bEnableFlickerMenus=1
  • 716
    bEnableScanlinesMenus=1
  • 717
    bEnableScanlinesPipboy=1
  • 718
    fBlurRadiusMenus=0.3000
  • 719
    fBrightenMenus=1.7000
  • 720
    fBrightenPipboy=1.3000
  • 721
    bUseImageSpaceMenuFX=1
  • 722
    fBlurIntensityHUD=1.2000
  • 723
    fBlurRadiusHUD=2.0000
  • 724
    fScanlineFrequencyHUD=0.0000
  • 725
    fScreenLightBaseIntensity=0.6
  • 726
    fScreenLightRadius=6
  • 727
    [RenderedTerminal]
  • 728
    bUseRenderedTerminals=1
  • 729
    fRenderedTerminalFOV=0.15
  • 730
    fRenderedTerminalZoom=36
  • 731
    bDoRenderedTerminalScanlines=1
  • 732
    fRenderedTerminalScanlineScale=130.000000
  • 733
    fRenderedTerminalHPos=0.0
  • 734
    fRenderedTerminalVPos=0.38
  • 735
    fScreenLightBaseIntensity=1.2
  • 736
    fScreenLightRadius=80
  • 737
    fScreenLightColorR=0.68
  • 738
    fScreenLightColorG=0.74
  • 739
    fScreenLightColorB=0.62
  • 740
    fRaceSexMenuHPos=0.0
  • 741
    fRaceSexMenuVPos=-0.6
  • 742
    fRaceSexMenuZoom=70.0
  • 743
    fRaceSexMenuScale=0.5
  • 744
    [Decals]
  • 745
    uMaxDecalCount=100
  • 746
    bProfileDecals=0
  • 747
    bDecalOcclusionQuery=1
  • 748
    [TerrainManager]
  • 749
    fSplitDistanceMult=0.75
  • 750
    fBlockMorphDistanceMult=0.70
  • 751
    bUseNewTerrainSystem=1
  • 752
    bUseDistantObjectBlocks=1
  • 753
    fBlockLoadDistance=125000.0
  • 754
    fDefaultBlockLoadDistanceLow=50000.0
  • 755
    fLowBlockLoadDistanceLow=25000.0
  • 756
    fHighBlockLoadDistanceLow=50000.0
  • 757
    fDefaultTreeLoadDistance=25000.0
  • 758
    fLowTreeLoadDistance=10000.0
  • 759
    fHighTreeLoadDistance=40000.0
  • 760
    [VATS]
  • 761
    fVATSLightLevelMin=20.0
  • 762
    fVATSLightLevelMax=65.0
  • 763
    fVATSLightAngle=0.0
  • 764
    fVATSLightDistance=100.0
  • 765
    fVATSLightElevation=100.0
  • 766
    fVatsLightColorR=0.35
  • 767
    fVatsLightColorG=0.35
  • 768
    fVatsLightColorB=0.35
  • 769
    [ScreenSplatter]
  • 770
    bScreenSplatterEnabled=1
  • 771
    [Launcher]
  • 772
    bEnableFileSelection=1

Filter
  • 1
    [General]
  • 2
    LocalSaves=false
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=true

Filter
  • 1
    [General]
  • 2
    bUseThreadedAI=1
  • 3
    iNumHWThreads=2
  • 4
    bPreemptivelyUnloadCells=1
  • 5
    [BackgroundLoad]
  • 6
    bSelectivePurgeUnusedOnFastTravel=1
  • 7
    [Display]
  • 8
    bFull Screen=0
  • 9
    iTexMipMapSkip=0
  • 10
    [Controls]
  • 11
    fForegroundMouseAccelBase=0
  • 12
    fForegroundMouseAccelTop=0
  • 13
    fForegroundMouseBase=0
  • 14
    fForegroundMouseMult=0
  • 15
    [Audio]
  • 16
    iAudioCacheSize=8192
  • 17
    iMaxSizeForCachedSound=1024

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
  • 4
    SStartingCellY=
  • 5
    SStartingCellX=
  • 6
    SStartingWorld=
  • 7
    STestFile10=
  • 8
    STestFile9=
  • 9
    STestFile8=
  • 10
    STestFile7=
  • 11
    STestFile6=
  • 12
    STestFile5=
  • 13
    STestFile4=
  • 14
    STestFile3=
  • 15
    STestFile2=FalloutNV_lang.esp
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
  • 20
    bTaskletActorSceneGraphUpdates=0
  • 21
    bTaskletActorAnimMovementUpdates=1
  • 22
    bAnimationUseBlendFromPose=1
  • 23
    bEnableProfile=0
  • 24
    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
  • 26
    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
  • 30
    bFixFaceNormals=0
  • 31
    bUseFaceGenHeads=1
  • 32
    bFaceMipMaps=1
  • 33
    bFaceGenTexturing=1
  • 34
    bDefaultCOCPlacement=0
  • 35
    uGridDistantCount=20
  • 36
    uGridsToLoad=5
  • 37
    fGlobalTimeMultiplier=1.0000
  • 38
    bNewAnimation=1
  • 39
    bFixAIPackagesOnLoad=0
  • 40
    bForceReloadOnEssentialCharacterDeath=1
  • 41
    bKeepPluginWhenMerging=0
  • 42
    bCreate Maps Enable=0
  • 43
    SLocalSavePath=Saves\
  • 44
    SLocalMasterPath=Data\
  • 45
    bDisableDuplicateReferenceCheck=1
  • 46
    bTintMipMaps=0
  • 47
    uInterior Cell Buffer=3
  • 48
    uExterior Cell Buffer=36
  • 49
    iIntroSequencePriority=3
  • 50
    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
  • 52
    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
  • 66
    bPreemptivelyUnloadCells=0
  • 67
    iNumBitsForFullySeen=248
  • 68
    iPreloadSizeLimit=26214400
  • 69
    bUseHardDriveCache=0
  • 70
    bEnableBoundingVolumeOcclusion=1
  • 71
    bDisplayBoundingVolumes=0
  • 72
    bUseThreadedTempEffects=1
  • 73
    bUseThreadedParticleSystem=0
  • 74
    bExternalLODDataFiles=1
  • 75
    bCheckCellOffsetsOnInit=0
  • 76
    uGridDistantTreeRange=5
  • 77
    bCreateShaderPackage=0
  • 78
    bWarnOnMissingFileEntry=0
  • 79
    bAllowScriptedAutosave=0
  • 80
    uGridDistantTreeRangeCity=4
  • 81
    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
  • 83
    bDisplayMissingContentDialogue=1
  • 84
    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
  • 87
    bCheckPurgedTextureList=0
  • 88
    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    [Display]
  • 92
    fDecalLifetime=10.0000
  • 93
    bEquippedTorchesCastShadows=0
  • 94
    bReportBadTangentSpace=0
  • 95
    bStaticMenuBackground=1
  • 96
    bForcePow2Textures=0
  • 97
    bForce1XShaders=0
  • 98
    bHighQuality20Lighting=0
  • 99
    bAllow20HairShader=1
  • 100
    bAllowScreenShot=1
  • 101
    iMultiSample=4
  • 102
    bDoTallGrassEffect=1
  • 103
    bForceMultiPass=1
  • 104
    bDoTexturePass=1
  • 105
    bDoSpecularPass=1
  • 106
    bDoDiffusePass=1
  • 107
    bDoAmbientPass=1
  • 108
    bImageSpaceEffects=1
  • 109
    bDoCanopyShadowPass=1
  • 110
    bDrawShadows=1
  • 111
    bUseRefractionShader=1
  • 112
    bUse Shaders=1
  • 113
    iNPatchNOrder=0
  • 114
    iNPatchPOrder=0
  • 115
    iNPatches=0
  • 116
    iLocation Y=5
  • 117
    iLocation X=5
  • 118
    bFull Screen=1
  • 119
    iAdapter=0
  • 120
    iScreenShotIndex=0
  • 121
    SScreenShotBaseName=ScreenShot
  • 122
    iAutoViewMinDistance=2000
  • 123
    iAutoViewHiFrameRate=40
  • 124
    iAutoViewLowFrameRate=20
  • 125
    bAutoViewDistance=0
  • 126
    fDefaultFOV=75.0000
  • 127
    fNearDistance=5
  • 128
    fFarDistance=1000.0000
  • 129
    iDebugTextLeftRightOffset=10
  • 130
    iDebugTextTopBottomOffset=20
  • 131
    bShowMenuTextureUse=1
  • 132
    fLightLODDefaultStartFade=1000.0
  • 133
    fLightLODRange=500.0
  • 134
    fLightLODMinStartFade=200.0
  • 135
    fLightLODMaxStartFade=3500.0
  • 136
    fShadowLODDefaultStartFade=200.0
  • 137
    fShadowLODRange=200.0
  • 138
    fShadowLODMinStartFade=100.0
  • 139
    fShadowLODMaxStartFade=1000.0
  • 140
    fSpecularLODDefaultStartFade=500.0
  • 141
    fSpecularLODRange=300.0
  • 142
    fSpecularLODMinStartFade=200.0
  • 143
    fSpecularLODMaxStartFade=2000.0
  • 144
    fGamma=1.0000
  • 145
    bAllow30Shaders=0
  • 146
    iTexMipMapMinimum=0
  • 147
    bDoStaticAndArchShadows=0
  • 148
    bDoActorShadows=1
  • 149
    fNoLODFarDistancePct=1.0000
  • 150
    fNoLODFarDistanceMax=10240.0000
  • 151
    fNoLODFarDistanceMin=100.0000
  • 152
    fEyeEnvMapLOD2=800.0000
  • 153
    fEyeEnvMapLOD1=500.0000
  • 154
    fEnvMapLOD2=1800.0000
  • 155
    fEnvMapLOD1=1500.0000
  • 156
    fGammaMax=0.6000
  • 157
    fGammaMin=1.4000
  • 158
    iMaxDecalsPerFrame=10
  • 159
    iActorShadowCount=4
  • 160
    bIgnoreResolutionCheck=0
  • 161
    fSpecualrStartMax=1000.0000
  • 162
    fSpecularStartMin=0.0000
  • 163
    iActorShadowIntMax=10
  • 164
    iActorShadowIntMin=0
  • 165
    iActorShadowExtMax=10
  • 166
    iActorShadowExtMin=0
  • 167
    bDynamicWindowReflections=1
  • 168
    fShadowFadeTime=1.0000
  • 169
    iPresentInterval=1
  • 170
    bDecalsOnSkinnedGeometry=1
  • 171
    uVideoDeviceIdentifierPart4=0
  • 172
    uVideoDeviceIdentifierPart3=0
  • 173
    uVideoDeviceIdentifierPart2=0
  • 174
    uVideoDeviceIdentifierPart1=0
  • 175
    iShadowFilter=2
  • 176
    bAllowPartialPrecision=1
  • 177
    iShadowMapResolution=1024
  • 178
    bShadowsOnGrass=0
  • 179
    bActorSelfShadowing=0
  • 180
    iActorShadowCountInt=6
  • 181
    iActorShadowCountExt=6
  • 182
    fPipboy1stPersonFOV=47.0
  • 183
    fDefault1stPersonFOV=55.0000
  • 184
    bLODNoiseAniso=1
  • 185
    iMaxAnisotropy=15
  • 186
    fLandLOFadeSeconds=15.0
  • 187
    bEnableEyefinity=0
  • 188
    sD3DDevice="NVIDIA GeForce GTX 1070"
  • 189
    iTexMipMapSkip=0
  • 190
    iWaterMultisamples=4
  • 191
    bTransparencyMultisampling=1
  • 192
    fSpecularLODStartFade=2000
  • 193
    fShadowLODStartFade=1000
  • 194
    fLightLODStartFade=3500
  • 195
    iSize W=1920
  • 196
    iSize H=1080
  • 197
    [Controls]
  • 198
    bAlwaysRunByDefault=1
  • 199
    bBackground Mouse=0
  • 200
    bBackground Keyboard=1
  • 201
    [Water]
  • 202
    bUseWaterShader=1
  • 203
    bUseWaterReflections=1
  • 204
    bUseWaterRefractions=1
  • 205
    bUseWaterDepth=1
  • 206
    bUseWaterHiRes=0
  • 207
    bUseWaterDisplacements=1
  • 208
    bUseWaterLOD=1
  • 209
    bReflectExplosions=0
  • 210
    bAutoWaterSilhouetteReflections=0
  • 211
    bForceHighDetailReflections=1
  • 212
    bForceLowDetailReflections=0
  • 213
    fTileTextureDivisor=4.7500
  • 214
    fSurfaceTileSize=2048.0000
  • 215
    fNearWaterOutdoorTolerance=1024.0000
  • 216
    fNearWaterIndoorTolerance=512.0000
  • 217
    fNearWaterUnderwaterVolume=0.9000
  • 218
    fNearWaterUnderwaterFreq=0.3000
  • 219
    uNearWaterPoints=8
  • 220
    uNearWaterRadius=1000
  • 221
    uSurfaceFPS=12
  • 222
    iWaterReflectWidth=1024
  • 223
    iWaterReflectHeight=1024
  • 224
    bUseWaterReflectionBlur=1
  • 225
    iWaterBlurAmount=4
  • 226
    [Audio]
  • 227
    fASFadeInTime=2.0
  • 228
    fASFadeOutTime=10.0
  • 229
    fRegionLoopFadeInTime=5.0
  • 230
    fRegionLoopFadeOutTime=5.0
  • 231
    fAudioDebugDelay=0.0
  • 232
    bEnableAudio=1
  • 233
    bEnableAudioCache=1
  • 234
    bMultiThreadAudio=0
  • 235
    bEnableEnviroEffectsOnPC=0
  • 236
    ; cache sizes in kilobytes
  • 237
    iAudioCacheSize=2048
  • 238
    iMaxSizeForCachedSound=256
  • 239
    bUseAudioDebugInformation=1
  • 240
    fAudioDebugDelay=0.0000
  • 241
    fDefaultMasterVolume=1.0000
  • 242
    fDefaultFootVolume=0.5000
  • 243
    fDefaultMusicVolume=0.6000
  • 244
    fDefaultRadioVolume=0.5000
  • 245
    fDefaultEffectsVolume=1.0000
  • 246
    fDefaultVoiceVolume=0.6000
  • 247
    iMaxImpactSoundCount=32
  • 248
    fMaxFootstepDistance=1100.0000
  • 249
    fPlayerFootVolume=0.6500
  • 250
    iCollisionSoundTimeDelta=150
  • 251
    iRadioUpdateInterval=250
  • 252
    fDialogMinDistance=600.00
  • 253
    fDialogMaxDistance=2000.00
  • 254
    fMainMenuMusicVolume=0.6
  • 255
    fDBVoiceAttenuationIn2D=2.0
  • 256
    fCollisionSoundHeavyThreshold=60.0
  • 257
    fDialogueFadeDecibels=6.0
  • 258
    fDialogueFadeSecondsIn=2.0
  • 259
    fDialogueFadeSecondsOut=1.0
  • 260
    fDialogueHeadPitchExaggeration=2.0
  • 261
    fDialogueHeadRollExaggeration=2.0
  • 262
    fDialogueHeadYawExaggeration=2.0
  • 263
    fHardLandingDamageThreshold=500.0
  • 264
    fWoodMediumMassMin=7.0
  • 265
    fWoodLargeMassMin=15.0
  • 266
    fStoneMediumMassMin=5.0
  • 267
    fStoneLargeMassMin=30.0
  • 268
    fEarthMediumMassMin=5.0
  • 269
    fEarthLargeMassMin=30.0
  • 270
    fSkinMediumMassMin=5.0
  • 271
    fSkinLargeMassMin=30.0
  • 272
    fMetalMediumMassMin=8.0
  • 273
    fMetalLargeMassMin=25.0
  • 274
    fRadioDialogMute=0.50
  • 275
    fFilterDistortionGain=-7.5
  • 276
    fFilterPEQGain=-15.0
  • 277
    fFilterdBAttenuation=11.5
  • 278
    bEnableTextToSpeech=0
  • 279
    fTextToSpeechVolume=0.35
  • 280
    fDialogReverbAttenuation=0.15
  • 281
    [Pathfinding]
  • 282
    bDrawPathsDefault=0
  • 283
    bPathMovementOnly=0
  • 284
    bDrawSmoothFailures=0
  • 285
    bDebugSmoothing=0
  • 286
    bSmoothPaths=1
  • 287
    bSnapToAngle=0
  • 288
    bDebugAvoidance=0
  • 289
    bDisableAvoidance=0
  • 290
    bBackgroundPathing=1
  • 291
    bUseObstacleAvoidance=1
  • 292
    bBackgroundNavmeshUpdate=1
  • 293
    [MAIN]
  • 294
    bEnableBorderRegion=1
  • 295
    fLowPerfCombatantVoiceDistance=1000.0000
  • 296
    iDetectionHighNumPicks=40
  • 297
    fQuestScriptDelayTime=5.0000
  • 298
    bCloneModelsInBackground=0
  • 299
    iLastHDRSetting=-1
  • 300
    [HAVOK]
  • 301
    bDisablePlayerCollision=0
  • 302
    fJumpAnimDelay=0.7500
  • 303
    bTreeTops=0
  • 304
    iSimType=1
  • 305
    bPreventHavokAddAll=0
  • 306
    bPreventHavokAddClutter=0
  • 307
    fMaxTime=0.016
  • 308
    bHavokDebug=0
  • 309
    fRF=1000.0000
  • 310
    fOD=0.9000
  • 311
    fSE=0.3000
  • 312
    fSD=0.9800
  • 313
    iResetCounter=5
  • 314
    fMoveLimitMass=95.0000
  • 315
    iUpdateType=0
  • 316
    bHavokPick=0
  • 317
    fCameraCasterSize=10.0000
  • 318
    iHavokSkipFrameCountTEST=0
  • 319
    iNumHavokThreads=1
  • 320
    fChaseDeltaMult=0.0500
  • 321
    bAddBipedWhenKeyframed=1
  • 322
    fQuadrupedPitchMult=1.0000
  • 323
    iEntityBatchRemoveRate=100
  • 324
    iMaxPicks=40
  • 325
    [RagdollAnim]
  • 326
    bRagdollFeedback=0
  • 327
    fCameraDist=1000.0
  • 328
    fHierarchyGain=0.17
  • 329
    fVelocityDamping=0.0
  • 330
    fAccelerationGain=1.0
  • 331
    fVelocityGain=0.6
  • 332
    fPositionGain=0.05
  • 333
    fPositionMaxLinearVelocity=14.0
  • 334
    fPositionMaxAngularVelocity=18.0
  • 335
    fSnapGain=0.1
  • 336
    fSnapMaxLinearVelocity=3.0
  • 337
    fSnapMaxAngularVelocity=0.3
  • 338
    fSnapMaxLinearDistance=0.3
  • 339
    fSnapMaxAngularDistance=1.0
  • 340
    [FootIK]
  • 341
    fOnOffGain=0.5
  • 342
    fGroundAscendingGain=0.4
  • 343
    fGroundDescendingGain=0.4
  • 344
    fFootRaisedGain=0.9000
  • 345
    fFootPlantedGain=1.0000
  • 346
    bFootPlacementOn=1
  • 347
    fPelvisUpDownBias=0.75
  • 348
    fPelvisOffsetDamping=0.2
  • 349
    fVertErrorGain=0.5
  • 350
    fOriginalGroundHeightMS=-0.11
  • 351
    fAnkleOffset=0.2000
  • 352
    fRagdollFeedback=0.7
  • 353
    [LookIK]
  • 354
    fLookAtTargetGain=0.3
  • 355
    fLookAtGain=0.045
  • 356
    [Interface]
  • 357
    fKeyRepeatInterval=50.0000
  • 358
    fKeyRepeatTime=500.0000
  • 359
    fActivatePickSphereRadius=16.0000
  • 360
    fMenuModeAnimBlend=0.0000
  • 361
    iSafeZoneXWide=15
  • 362
    iSafeZoneYWide=15
  • 363
    iSafeZoneX=15
  • 364
    iSafeZoneY=15
  • 365
    bAllowConsole=1
  • 366
    bActivatePickUseGamebryoPick=0
  • 367
    bUseFuzzyPicking=1
  • 368
    fMenuBGBlurRadius=2.0000
  • 369
    fMenuPlayerLightDiffuseBlue=0.8000
  • 370
    fMenuPlayerLightDiffuseGreen=0.8000
  • 371
    fMenuPlayerLightDiffuseRed=0.8000
  • 372
    fMenuPlayerLightAmbientBlue=0.2500
  • 373
    fMenuPlayerLightAmbientGreen=0.2500
  • 374
    fMenuPlayerLightAmbientRed=0.2500
  • 375
    iMaxViewCasterPicksGamebryo=10
  • 376
    iMaxViewCasterPicksHavok=10
  • 377
    iMaxViewCasterPicksFuzzy=5
  • 378
    fInterfaceTintB=0.8824
  • 379
    fInterfaceTintG=0.9843
  • 380
    fInterfaceTintR=0.6314
  • 381
    bUseImageSpaceMenuFX=0
  • 382
    iSystemColorTerminalRed=33
  • 383
    iSystemColorTerminalGreen=231
  • 384
    iSystemColorTerminalBlue=121
  • 385
    iSystemColorSystemRed=26
  • 386
    iSystemColorSystemGreen=255
  • 387
    iSystemColorSystemBlue=128
  • 388
    iSystemColorMainMenuRed=199
  • 389
    iSystemColorMainMenuGreen=255
  • 390
    iSystemColorMainMenuBlue=165
  • 391
    iSystemColorPipboyRed=26
  • 392
    iSystemColorPipboyGreen=255
  • 393
    iSystemColorPipboyBlue=128
  • 394
    iSystemColorHUDAltRed=255
  • 395
    iSystemColorHUDAltGreen=67
  • 396
    iSystemColorHUDAltBlue=42
  • 397
    iSystemColorHUDMainRed=26
  • 398
    iSystemColorHUDMainGreen=255
  • 399
    iSystemColorHUDMainBlue=128
  • 400
    fRSMFaceSliderDefaultMin=-3.5
  • 401
    fRSMFaceSliderDefaultMax=3.5
  • 402
    fPopUpBackgroundOpacity=0.87
  • 403
    fMenuBackgroundOpacity=0.76
  • 404
    bHideUnavailablePerks=0
  • 405
    [Loading]
  • 406
    sWelcomeScreen1=loading_screen_legal
  • 407
    sWelcomeScreen2=loading_screen_bethsoft
  • 408
    sWelcomeScreen3=loading_screen_BGS
  • 409
    sWelcomeScreen4=loading_screen01
  • 410
    sMainMenuBackground=main_background
  • 411
    sTitleMusic=MainTitle
  • 412
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 413
    iMaxScreens=4
  • 414
    iMaxScreens_MainMenu=20
  • 415
    fLoadingTextUpdateInterval=10.0000
  • 416
    fLoadingBkgdUpdateInterval=10.0000
  • 417
    fMainMenuBkgdUpdateInterval=10.0000
  • 418
    fLoadingInitUpdateInterval=3.0000
  • 419
    iNumLocationSpecificScreens=1
  • 420
    [Menu]
  • 421
    fCreditsScrollSpeed=40.0000
  • 422
    iConsoleTextYPos=940
  • 423
    iConsoleTextXPos=30
  • 424
    iConsoleVisibleLines=15
  • 425
    iConsoleHistorySize=50
  • 426
    rDebugTextColor=255,251,233
  • 427
    iConsoleFont=2
  • 428
    iDebugTextFont=3
  • 429
    [GamePlay]
  • 430
    bHealthBarShowing=0
  • 431
    fHealthBarFadeOutSpeed=1.0000
  • 432
    fHealthBarSpeed=80.0000
  • 433
    fHealthBarHeight=4.0000
  • 434
    fHealthBarWidth=40.0000
  • 435
    fHealthBarEmittanceFadeTime=0.5000
  • 436
    fHealthBarEmittanceTime=1.5000
  • 437
    bAllowHavokGrabTheLiving=0
  • 438
    bEssentialTakeNoDamage=1
  • 439
    iDetectionPicks=21
  • 440
    bGeneralSubtitles=1
  • 441
    bDialogueSubtitles=1
  • 442
    [Fonts]
  • 443
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 444
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 445
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 446
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 447
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 448
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 449
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 450
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 451
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 452
    [SpeedTree]
  • 453
    iTreeClonesAllowed=1
  • 454
    fCanopyShadowGrassMult=1.0000
  • 455
    iCanopyShadowScale=512
  • 456
    fTreeForceMaxBudAngle=-1.0000
  • 457
    fTreeForceMinBudAngle=-1.0000
  • 458
    fTreeForceLeafDimming=-1.0000
  • 459
    fTreeForceBranchDimming=-1.0000
  • 460
    fTreeForceCS=-1.0000
  • 461
    fTreeForceLLA=-1.0000
  • 462
    fTreeLODExponent=1.0000
  • 463
    bEnableTrees=1
  • 464
    bForceFullLOD=0
  • 465
    fLODTreeMipMapLODBias=-0.7500
  • 466
    fLocalTreeMipMapLODBias=-0.2500
  • 467
    [Debug]
  • 468
    bDebugFaceGenCriticalSection=0
  • 469
    bDebugFaceGenMultithreading=0
  • 470
    bDebugSaveBuffer=0
  • 471
    [BackgroundLoad]
  • 472
    bBackgroundPathing=1
  • 473
    bUseMultiThreadedFaceGen=1
  • 474
    bBackgroundCellLoads=1
  • 475
    iAnimaitonClonePerLoop=5
  • 476
    bUseMultiThreadedTrees=1
  • 477
    iExteriorPriority=50
  • 478
    iBackgroundLoadFaceMult=200
  • 479
    fBackgroundLoadingPerLoop=20.0000
  • 480
    fBackgroundLoadClonedPerLoop=5.0000
  • 481
    iBackgroundLoadExtraMaxFPS=20
  • 482
    iBackgroundLoadExtraMinFPS=10
  • 483
    iBackgroundLoadExtraMax=3000
  • 484
    iBackgroundLoadExtraMin=5
  • 485
    iBackgroundLoadExtraMilliseconds=2
  • 486
    iBackgroundLoadTreeMilliseconds=7
  • 487
    iBackgroundLoadMilliseconds=1
  • 488
    iBackgroundLoadLoading=1
  • 489
    bUseBackgroundFileLoader=0
  • 490
    bBackgroundLoadLipFiles=0
  • 491
    bLoadBackgroundFaceGen=0
  • 492
    bLoadHelmetsInBackground=1
  • 493
    iAnimationClonePerLoop=5
  • 494
    bSelectivePurgeUnusedOnFastTravel=0
  • 495
    bCloneModelsInBackground=0
  • 496
    [LOD]
  • 497
    fLODLandDropAmount=230.0000
  • 498
    fLodDistance=500.0000
  • 499
    bUseFaceGenLOD=0
  • 500
    iLODTextureTiling=2
  • 501
    iLODTextureSizePow2=8
  • 502
    fLODNormalTextureBlend=0.5000
  • 503
    bDisplayLODLand=1
  • 504
    bDisplayLODBuildings=0
  • 505
    bLODPopTrees=0
  • 506
    bLODPopActors=0
  • 507
    bLODPopItems=0
  • 508
    bLODPopObjects=0
  • 509
    fLODFadeOutMultItems=15
  • 510
    fLODFadeOutMultObjects=15
  • 511
    fLODFadeOutMultActors=15
  • 512
    fLODMultLandscape=1.0000
  • 513
    fLODMultTrees=0.5000
  • 514
    fLODMultActors=1.0000
  • 515
    fLODMultItems=1.0000
  • 516
    fLODMultObjects=5
  • 517
    iFadeNodeMinNearDistance=500
  • 518
    fLODFadeOutPercent=0.6000
  • 519
    fFadeOutThreshold=0.3000
  • 520
    fFadeInThreshold=0.7000
  • 521
    fFadeInTimet=2.0
  • 522
    fFadeOutTime=2.0
  • 523
    fDistanceMultiplier=1
  • 524
    fLODBoundRadiusMult=10
  • 525
    fObjectLODMax=15.0
  • 526
    fObjectLODMin=1.0
  • 527
    fObjectLODDefault=5
  • 528
    fItemLODMax=15.0
  • 529
    fItemLODMin=1.0
  • 530
    fItemLODDefault=2
  • 531
    fActorLODMax=15.0
  • 532
    fActorLODMin=2.0
  • 533
    fActorLODDefault=5
  • 534
    fTreeLODMax=2.0000
  • 535
    fTreeLODMin=0.0200
  • 536
    fTreeLODDefault=0.5000
  • 537
    bLODUseCombinedLandNormalMaps=1
  • 538
    bForceHideLODLand=0
  • 539
    fLODLandVerticalBias=0.0000
  • 540
    fTalkingDistance=1000.0000
  • 541
    iBoneLODForce=-1
  • 542
    fLODQuadMinLoadDistance=65536.0000
  • 543
    bDisplayLODTrees=1
  • 544
    bDisplayLODBuildings=1
  • 545
    fLODFadeOutActorMultInterior=1.0000
  • 546
    fLODFadeOutItemMultInterior=1.0000
  • 547
    fLODFadeOutObjectMultInterior=1.0000
  • 548
    fLODFadeOutActorMultCity=1.0000
  • 549
    fLODFadeOutItemMultCity=1.0000
  • 550
    fLODFadeOutObjectMultCity=1.0000
  • 551
    fLODFadeOutActorMultComplex=1.0000
  • 552
    fLODFadeOutItemMultComplex=1.0000
  • 553
    fLODFadeOutObjectMultComplex=1.0000
  • 554
    [Weather]
  • 555
    fSunGlareSize=800.0000
  • 556
    fSunBaseSize=750.0000
  • 557
    bPrecipitation=1
  • 558
    fAlphaReduce=1.0000
  • 559
    SBumpFadeColor=255,255,255,255
  • 560
    SLerpCloseColor=255,255,255,255
  • 561
    SEnvReduceColor=255,255,255,255
  • 562
    [Voice]
  • 563
    SFileTypeLTF=ltf
  • 564
    SFileTypeLip=lip
  • 565
    SFileTypeSource=wav
  • 566
    SFileTypeGame=ogg
  • 567
    [Grass]
  • 568
    iMinGrassSize=80
  • 569
    bGrassPointLighting=0
  • 570
    bDrawShaderGrass=1
  • 571
    iGrassDensityEvalSize=2
  • 572
    iMaxGrassTypesPerTexure=2
  • 573
    fWaveOffsetRange=1.7500
  • 574
    fGrassWindMagnitudeMax=125.0000
  • 575
    fGrassWindMagnitudeMin=5.0000
  • 576
    fTexturePctThreshold=0.0000
  • 577
    fGrassMinStartFadeDistance=0.0
  • 578
    fGrassMaxStartFadeDistance=7000.0
  • 579
    fGrassDefaultStartFadeDistance=3500.0
  • 580
    fGrassFadeRange=1000.0
  • 581
    b30GrassVS=1
  • 582
    fGrassStartFadeDistance=7000
  • 583
    [Landscape]
  • 584
    bCurrentCellOnly=0
  • 585
    bPreventSafetyCheck=0
  • 586
    fLandTextureTilingMult=2.0000
  • 587
    fLandFriction=2.5000
  • 588
    iLandBorder2B=0
  • 589
    iLandBorder2G=0
  • 590
    iLandBorder2R=0
  • 591
    iLandBorder1B=0
  • 592
    iLandBorder1G=255
  • 593
    iLandBorder1R=255
  • 594
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 595
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 596
    [bLightAttenuation]
  • 597
    fQuadraticRadiusMult=1.0000
  • 598
    fLinearRadiusMult=1.0000
  • 599
    bOutQuadInLin=0
  • 600
    fConstantValue=0.0000
  • 601
    fQuadraticValue=16.0000
  • 602
    fLinearValue=3.0000
  • 603
    uQuadraticMethod=2
  • 604
    uLinearMethod=1
  • 605
    fFlickerMovement=8.0000
  • 606
    bUseQuadratic=1
  • 607
    bUseLinear=0
  • 608
    bUseConstant=0
  • 609
    [BlurShaderHDRInterior]
  • 610
    fTargetLUM=1.0000
  • 611
    fUpperLUMClamp=1.0000
  • 612
    fEmissiveHDRMult=1.0000
  • 613
    fEyeAdaptSpeed=0.5000
  • 614
    fBrightScale=2.2500
  • 615
    fBrightClamp=0.2250
  • 616
    fBlurRadius=7.0000
  • 617
    iNumBlurpasses=1
  • 618
    [BlurShaderHDR]
  • 619
    fTargetLUM=1.0000
  • 620
    fUpperLUMClamp=1.0000
  • 621
    fGrassDimmer=1.5000
  • 622
    fTreeDimmer=1.0000
  • 623
    fEmissiveHDRMult=1.0000
  • 624
    fEyeAdaptSpeed=0.5000
  • 625
    fSunlightDimmer=1.5000
  • 626
    fSIEmmisiveMult=1.0000
  • 627
    fSISpecularMult=1.0000
  • 628
    fSkyBrightness=0.5000
  • 629
    fSunBrightness=0.0000
  • 630
    fBrightScale=2.2500
  • 631
    fBrightClamp=0.2250
  • 632
    fBlurRadius=7.0000
  • 633
    iNumBlurpasses=1
  • 634
    iBlendType=2
  • 635
    bDoHighDynamicRange=1
  • 636
    [BlurShader]
  • 637
    fSunlightDimmer=1.0000
  • 638
    fSIEmmisiveMult=1.0000
  • 639
    fSISpecularMult=1.0000
  • 640
    fSkyBrightness=0.5000
  • 641
    fSunBrightness=0.0000
  • 642
    fAlphaAddExterior=0.2000
  • 643
    fAlphaAddInterior=0.7000
  • 644
    iBlurTexSize=256
  • 645
    fBlurRadius=0.0300
  • 646
    iNumBlurpasses=1
  • 647
    iBlendType=2
  • 648
    bUseBlurShader=0
  • 649
    [GethitShader]
  • 650
    fBlurAmmount=0.5000
  • 651
    fBlockedTexOffset=0.0010
  • 652
    fHitTexOffset=0.0050
  • 653
    [MESSAGES]
  • 654
    bBlockMessageBoxes=0
  • 655
    bSkipProgramFlows=1
  • 656
    bAllowYesToAll=1
  • 657
    bDisableWarning=1
  • 658
    iFileLogging=0
  • 659
    bSkipInitializationFlows=1
  • 660
    bUseWindowsMessageBox=0
  • 661
    [DistantLOD]
  • 662
    bUseLODLandData=0
  • 663
    fFadeDistance=12288.0000
  • 664
    iDistantLODGroupWidth=8
  • 665
    [GeneralWarnings]
  • 666
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 667
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 668
    This may result in errors. Saving again will clear this message
  • 669
    but not necessarily fix any errors.
  • 670
    [Archive]
  • 671
    SInvalidationFile=ArchiveInvalidation.txt
  • 672
    iRetainFilenameOffsetTable=1
  • 673
    iRetainFilenameStringTable=1
  • 674
    iRetainDirectoryStringTable=1
  • 675
    bCheckRuntimeCollisions=0
  • 676
    bInvalidateOlderFiles=1
  • 677
    bUseArchives=1
  • 678
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 679
    [CameraPath]
  • 680
    iTake=0
  • 681
    SDirectoryName=TestCameraPath
  • 682
    iFPS=60
  • 683
    SNif=Test\CameraPath.nif
  • 684
    [Absorb]
  • 685
    fAbsorbGlowColorB=1.0000
  • 686
    fAbsorbGlowColorG=0.6000
  • 687
    fAbsorbGlowColorR=0.0000
  • 688
    fAbsorbCoreColorB=1.0000
  • 689
    fAbsorbCoreColorG=1.0000
  • 690
    fAbsorbCoreColorR=1.0000
  • 691
    iAbsorbNumBolts=1
  • 692
    fAbsorbBoltGrowWidth=0.0000
  • 693
    fAbsorbBoltSmallWidth=7.0000
  • 694
    fAbsorbTortuosityVariance=2.0000
  • 695
    fAbsorbSegmentVariance=7.0000
  • 696
    fAbsorbBoltsRadius=5.0000
  • 697
    [TestAllCells]
  • 698
    bFileShowTextures=1
  • 699
    bFileShowIcons=1
  • 700
    bFileSkipIconChecks=0
  • 701
    bFileTestLoad=0
  • 702
    bFileNeededMessage=1
  • 703
    bFileGoneMessage=1
  • 704
    bFileSkipModelChecks=0
  • 705
    bFileCheckModelCollision=0
  • 706
    [CopyProtectionStrings]
  • 707
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 708
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 709
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 710
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 711
    [Pipboy]
  • 712
    fBlurRadiusPipboy=3.5
  • 713
    fBlurIntensityPipboy=0.25
  • 714
    fScanlineScalePipboy=50
  • 715
    bEnableFlickerPipboy=1
  • 716
    bUsePipboyMode=1
  • 717
    [InterfaceFX]
  • 718
    fDefaultBurstDuration=200
  • 719
    fDefaultBurstIntensity=2
  • 720
    fMiniBurstDuration=200
  • 721
    fMiniBurstIntensity=1.5
  • 722
    ;pulse effect
  • 723
    fPulseBrightenIntensity=0.25
  • 724
    fPulseRadiusIntensity=0.5
  • 725
    fPulseRate=0.0006
  • 726
    ;pipboy menu transitions
  • 727
    fVertHoldChance=0.08
  • 728
    fShudderChance=0.20
  • 729
    fScanlineScaleMenus=50.0000
  • 730
    bEnableFlickerMenus=1
  • 731
    bEnableScanlinesMenus=1
  • 732
    bEnableScanlinesPipboy=1
  • 733
    fBlurRadiusMenus=0.3000
  • 734
    fBrightenMenus=1.7000
  • 735
    fBrightenPipboy=1.3000
  • 736
    bUseImageSpaceMenuFX=1
  • 737
    fBlurIntensityHUD=1.2000
  • 738
    fBlurRadiusHUD=2.0000
  • 739
    fScanlineFrequencyHUD=0.0000
  • 740
    fScreenLightBaseIntensity=0.6
  • 741
    fScreenLightRadius=6
  • 742
    [RenderedTerminal]
  • 743
    bUseRenderedTerminals=1
  • 744
    fRenderedTerminalFOV=0.15
  • 745
    fRenderedTerminalZoom=36
  • 746
    bDoRenderedTerminalScanlines=1
  • 747
    fRenderedTerminalScanlineScale=130.000000
  • 748
    fRenderedTerminalHPos=0.0
  • 749
    fRenderedTerminalVPos=0.38
  • 750
    fScreenLightBaseIntensity=1.2
  • 751
    fScreenLightRadius=80
  • 752
    fScreenLightColorR=0.68
  • 753
    fScreenLightColorG=0.74
  • 754
    fScreenLightColorB=0.62
  • 755
    fRaceSexMenuHPos=0.0
  • 756
    fRaceSexMenuVPos=-0.6
  • 757
    fRaceSexMenuZoom=70.0
  • 758
    fRaceSexMenuScale=0.5
  • 759
    [Decals]
  • 760
    uMaxDecalCount=100
  • 761
    bProfileDecals=0
  • 762
    bDecalOcclusionQuery=1
  • 763
    [TerrainManager]
  • 764
    fSplitDistanceMult=1.5
  • 765
    fBlockMorphDistanceMult=0.70
  • 766
    bUseNewTerrainSystem=1
  • 767
    bUseDistantObjectBlocks=1
  • 768
    fBlockLoadDistance=125000.0
  • 769
    fDefaultBlockLoadDistanceLow=50000.0
  • 770
    fLowBlockLoadDistanceLow=25000.0
  • 771
    fHighBlockLoadDistanceLow=50000.0
  • 772
    fDefaultTreeLoadDistance=25000.0
  • 773
    fLowTreeLoadDistance=10000.0
  • 774
    fHighTreeLoadDistance=40000.0
  • 775
    fTreeLoadDistance=40000
  • 776
    fBlockLoadDistanceLow=50000
  • 777
    [VATS]
  • 778
    fVATSLightLevelMin=20.0
  • 779
    fVATSLightLevelMax=65.0
  • 780
    fVATSLightAngle=0.0
  • 781
    fVATSLightDistance=100.0
  • 782
    fVATSLightElevation=100.0
  • 783
    fVatsLightColorR=0.35
  • 784
    fVatsLightColorG=0.35
  • 785
    fVatsLightColorB=0.35
  • 786
    [ScreenSplatter]
  • 787
    bScreenSplatterEnabled=1
  • 788
    [Imagespace]
  • 789
    iRadialBlurLevel=2
  • 790
    bDoDepthOfField=1
  • 791
    [Launcher]
  • 792
    bShowAllResolutions=1
  • 793
    uLastAspectRatio=3

Filter
  • 1
    [General]
  • 2
    bUseMultibounds=0
  • 3
    bAllowMultipleMasterLoads=1
  • 4
    bAllowMultipleEditors=1
  • 5
    bAllowUnsafeSave=1
  • 6
    uGridsToLoad to 3

Filter
  • 1
    [General]
  • 2
    Object Category World Objects=2
  • 3
    Object Selection=87
  • 4
    Object Window X=-7
  • 5
    Object Window Y=107
  • 6
    Object Window W=1248
  • 7
    Object Window H=829
  • 8
    Object Tree X=0
  • 9
    Object Tree Y=34
  • 10
    Object Tree W=208
  • 11
    Object Tree H=756
  • 12
    Object List X=213
  • 13
    Object List Y=0
  • 14
    Object List W=1019
  • 15
    Object List H=790
  • 16
    Cell View X=824
  • 17
    Cell View Y=508
  • 18
    Cell View W=711
  • 19
    Cell View H=324
  • 20
    Script Edit X=0
  • 21
    Script Edit Y=43
  • 22
    Script Edit W=749
  • 23
    Script Edit H=651
  • 24
    Object Category Miscellaneous=2
  • 25
    Object Category Items=1
  • 26
    Object Category Game Effects=1
  • 27
    Object Category Audio=1
  • 28
    Object Category Actors=1
  • 29
    Object Category Actor Data=1
  • 30
    Object Category Special Effects=1
  • 31
    Quest Window X=282
  • 32
    Quest Window Y=66
  • 33
    Quest Window W=1356
  • 34
    Quest Window H=907
  • 35
    bLoadTheUserPlugin=0
  • 36
    SFile Path=
  • 37
    bLight Radius=0
  • 38
    bMaximize Editor=1
  • 39
    bAllowUnsafeSave=0
  • 40
    SEditorStartingDir2=0.000000,-1.000000,-0.000000
  • 41
    SEditorStartingDir1=0.000000,-0.000000,1.000000
  • 42
    SEditorStartingDir0=1.000000,0.000000,0.000000
  • 43
    SEditorStartingPos=0.000000,0.000000,8192.000000
  • 44
    uEditorStartWorldSpaceID=0
  • 45
    uEditorStartInteriorID=0
  • 46
    iShowHideH=0
  • 47
    iShowHideW=0
  • 48
    iShowHideY=0
  • 49
    iShowHideX=0
  • 50
    iSceneInfoH=0
  • 51
    iSceneInfoW=0
  • 52
    iSceneInfoY=0
  • 53
    iSceneInfoX=0
  • 54
    iPreviewH=0
  • 55
    iPreviewW=0
  • 56
    iPreviewY=0
  • 57
    iPreviewX=0
  • 58
    iPickingPreferencesH=0
  • 59
    iPickingPreferencesW=0
  • 60
    iPickingPreferencesY=0
  • 61
    iPickingPreferencesX=0
  • 62
    SPaletteFileName=
  • 63
    Garden of Eden Creation Kit X=128
  • 64
    Garden of Eden Creation Kit Y=104
  • 65
    Garden of Eden Creation Kit W=1440
  • 66
    Garden of Eden Creation Kit H=759
  • 67
    Render Window X=824
  • 68
    Render Window Y=184
  • 69
    Render Window W=711
  • 70
    Render Window H=324
  • 71
    [Audio]
  • 72
    fDefaultRadioVolume=0.5000
  • 73
    fDefaultMusicVolume=0.6000
  • 74
    fDefaultEffectsVolume=1.0000
  • 75
    fDefaultVoiceVolume=0.6000
  • 76
    fDefaultFootVolume=0.5000
  • 77
    fDefaultMasterVolume=1.0000
  • 78
    [HeightMapEditor]
  • 79
    uBrushSetting11=52531250
  • 80
    uBrushSetting10=52531250
  • 81
    uBrushSetting9=52531250
  • 82
    uBrushSetting8=52531250
  • 83
    uBrushSetting7=52531250
  • 84
    uBrushSetting6=52531250
  • 85
    uBrushSetting5=52531250
  • 86
    uBrushSetting4=52531250
  • 87
    uBrushSetting3=52531250
  • 88
    uBrushSetting2=52531250
  • 89
    uBrushSetting1=52531250
  • 90
    uBrushSetting0=52531250
  • 91
    iColorSchemeHeight9=65535
  • 92
    iColorSchemeHeight8=57344
  • 93
    iColorSchemeHeight7=49152
  • 94
    iColorSchemeHeight6=40960
  • 95
    iColorSchemeHeight5=32768
  • 96
    iColorSchemeHeight4=24576
  • 97
    iColorSchemeHeight3=16384
  • 98
    iColorSchemeHeight2=8192
  • 99
    iColorSchemeHeight1=4096
  • 100
    iColorSchemeHeight0=0
  • 101
    rColorSchemeBrush=0,255,0
  • 102
    rColorSchemeGrid=0,255,0
  • 103
    rColorScheme9=128,128,128
  • 104
    rColorScheme8=102,255,51
  • 105
    rColorScheme7=128,0,128
  • 106
    rColorScheme6=255,128,192
  • 107
    rColorScheme5=255,0,0
  • 108
    rColorScheme4=255,255,0
  • 109
    rColorScheme3=128,0,0
  • 110
    rColorScheme2=0,255,255
  • 111
    rColorScheme1=0,0,128
  • 112
    rColorScheme0=0,0,0
  • 113
    [Display]
  • 114
    fGamma=1.0000
  • 115
    [PreviewMovement]
  • 116
    iLightAmbientColor=8421504
  • 117
    iLightDiffuseColor=16777215
  • 118
    fCamera Pan=1.0000
  • 119
    fCamera Zoom Ortho=0.0010
  • 120
    fCamera Zoom=0.2500
  • 121
    fCamera Rotate=0.7500
  • 122
    [Landscape]
  • 123
    uDefColor15=0
  • 124
    uDefColor14=0
  • 125
    uDefColor13=0
  • 126
    uDefColor12=0
  • 127
    uDefColor11=0
  • 128
    uDefColor10=0
  • 129
    uDefColor09=0
  • 130
    uDefColor08=0
  • 131
    uDefColor07=0
  • 132
    uDefColor06=0
  • 133
    uDefColor05=0
  • 134
    uDefColor04=0
  • 135
    uDefColor03=0
  • 136
    uDefColor02=0
  • 137
    uDefColor01=0
  • 138
    uDefColor00=0
  • 139
    fRColorB=1.0000
  • 140
    fRColorG=1.0000
  • 141
    fRColorR=1.0000
  • 142
    fLColorB=0.0000
  • 143
    fLColorG=0.0000
  • 144
    fLColorR=0.0000
  • 145
    iOpacity=100
  • 146
    iFalloff=75
  • 147
    iRadius=5
  • 148
    iFlags=1
  • 149
    [Movement]
  • 150
    iAutoSave Time=0
  • 151
    fClip Dist=300000.0000
  • 152
    fLand Mult=1.0000
  • 153
    fCamera Pan=5.0000
  • 154
    fCamera Zoom Ortho=0.0010
  • 155
    fCamera Zoom=2.0000
  • 156
    fCamera Rotate=1.0000
  • 157
    fObj Move=1.0000
  • 158
    fObj Rotate=1.0000
  • 159
    iSnap Angle=45
  • 160
    iSnap Grid=64
  • 161
    uFlags=60
  • 162
    [MAIN]
  • 163
    bShowNonCollectibleObjects=1
  • 164
    bShowCollisionObjects=1
  • 165
    bShowSoundMarkers=1
  • 166
    bShowPortals=0
  • 167
    bShowOcclusionPlanes=1
  • 168
    bShowDynamics=1
  • 169
    bShowMultibounds=1
  • 170
    bShowActors=1
  • 171
    bShowStatics=1
  • 172
    bShowWater=1
  • 173
    bShowTerrain=1
  • 174
    bShowDoors=1
  • 175
    bShowActivators=1
  • 176
    bShowHelperObjects=1
  • 177
    bShowLightMarkers=1
  • 178
    bShowMarkers=1
  • 179
    bShowLights=1

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    New Vegas Redesigned II.esm
  • 13
    TLD_Travelers.esm
  • 14
    MTB.esm
  • 15
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 16
    Unofficial Patch NVSE Plus.esp
  • 17
    WMIMNV.esp
  • 18
    The Mod Configuration Menu.esp
  • 19
    JIP Improved Recipe Menu.esp
  • 20
    Simple DLC Delay.esp
  • 21
    Vanilla UI Plus.esp
  • 22
    NVR2 - YUP Patch.esp
  • 23
    B42Inertia.esp
  • 24
    Little More Lamplight.esp
  • 25
    JSawyer Ultimate.esp
  • 26
    JSawyer Ultimate - GRA Merged.esp
  • 27
    NVR2 - JSUE Patch.esp
  • 28
    Follower Tweaks.esp
  • 29
    GRA Scavenger Hunt Balanced NVSE.esp
  • 30
    JustAssortedMods.esp
  • 31
    Real Recoil.esp
  • 32
    Uncut Wasteland.esp
  • 33
    NVR2 - UW NPCs Patch.esp
  • 34
    Unfound Loot.esp
  • 35
    Economy Overhaul.esp
  • 36
    Follower Formula Redone.esp
  • 37
    Better Character Creation.esp
  • 38
    Vanilla LOD.esp
  • 39
    Simple Interior Lighting.esp
  • 40
    Altitude.esp

Filter
  • 1
    Viva New Vegas - v1.2.12
  • 2
    DLC: DeadMoney
  • 3
    DLC: HonestHearts
  • 4
    DLC: OldWorldBlues
  • 5
    DLC: LonesomeRoad
  • 6
    DLC: GunRunnersArsenal
  • 7
    DLC: ClassicPack
  • 8
    DLC: MercenaryPack
  • 9
    DLC: TribalPack
  • 10
    DLC: CaravanPack
  • 11
    Utilities
  • 12
    JIP LN NVSE Plugin
  • 13
    JohnnyGuitar NVSE
  • 14
    NVAC - New Vegas Anti Crash
  • 15
    NVTF - New Vegas Tick Fix
  • 16
    NVTF - Custom INI
  • 17
    FNV Mod Limit Fix
  • 18
    OneTweak
  • 19
    Console Paste Support
  • 20
    Bug Fix + QOL
  • 21
    Yukichigai Unofficial Patch - YUP
  • 22
    Unofficial Patch NVSE Plus
  • 23
    Weapon Mesh Improvement Mod
  • 24
    Weapon Mesh Improvement Mod - ESP Replacer
  • 25
    lStewieAl's Tweaks
  • 26
    lStewieAl's Tweaks - VNV INI
  • 27
    Faster Pip-Boy Animation (2x)
  • 28
    No Muzzle Flash Lights
  • 29
    HUD + UI
  • 30
    UIO - User Interface Organizer
  • 31
    The Mod Configuration Menu
  • 32
    JIP Improved Recipe Menu
  • 33
    Simple DLC Delay
  • 34
    Vanilla UI Plus (New Vegas)
  • 35
    Vanilla Hud Cleaned
  • 36
    Visuals
  • 37
    New Vegas Redesigned 2 Revised
  • 38
    Anniversary Anim Pack
  • 39
    Anniversary Anim Pack - Weapon Mesh Improvement Mod Patch
  • 40
    B42 Weapon Inertia
  • 41
    NV Compatibility Skeleton - Vanilla Weights
  • 42
    Improved LOD Noise Texture
  • 43
    Vanilla LOD
  • 44
    Simple Interior Lighting Overhaul
  • 45
    Altitude - A Vanilla Plus Weather Mod
  • 46
    A Little More Lamplight
  • 47
    Gameplay
  • 48
    Follower Tweaks
  • 49
    GRA Unique Weapons Relocated - Balanced NVSE
  • 50
    JAM - Just Assorted Mods
  • 51
    JAM - Just Assorted Mods - VNV INI
  • 52
    Real Recoil
  • 53
    Real Recoil - Custom INI
  • 54
    Uncut Wasteland plus NPCs
  • 55
    Overhauls
  • 56
    JIP LN NVSE Plugin - Overhauls INI
  • 57
    lStewieAl's Tweaks - Overhauls INI
  • 58
    JSawyer Ultimate Edition
  • 59
    JSawyer Ultimate Edition - GRA Merged
  • 60
    JSawyer Ultimate Edition - Overhauls INI
  • 61
    New Vegas Redesigned 2 Revised - JSUE Patch
  • 62
    Economy Overhaul
  • 63
    Unfound Loot
  • 64
    Unfound Loot - Custom INI
  • 65
    Complex Vendors
  • 66
    Follower Formula Redone
  • 67
    Better Character Creation
  • 68
    Better Ghouls - No Roar Animation
  • 69
    The Living Desert
  • 70
    Mobile Truck Base Remastered
  • 71
    User Added Mods

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    New Vegas Redesigned II.esm
  • 13
    TLD_Travelers.esm
  • 14
    MTB.esm
  • 15
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 16
    Unofficial Patch NVSE Plus.esp
  • 17
    WMIMNV.esp
  • 18
    The Mod Configuration Menu.esp
  • 19
    JIP Improved Recipe Menu.esp
  • 20
    Simple DLC Delay.esp
  • 21
    Vanilla UI Plus.esp
  • 22
    NVR2 - YUP Patch.esp
  • 23
    B42Inertia.esp
  • 24
    Little More Lamplight.esp
  • 25
    JSawyer Ultimate.esp
  • 26
    JSawyer Ultimate - GRA Merged.esp
  • 27
    NVR2 - JSUE Patch.esp
  • 28
    Follower Tweaks.esp
  • 29
    GRA Scavenger Hunt Balanced NVSE.esp
  • 30
    JustAssortedMods.esp
  • 31
    Real Recoil.esp
  • 32
    Uncut Wasteland.esp
  • 33
    NVR2 - UW NPCs Patch.esp
  • 34
    Unfound Loot.esp
  • 35
    Economy Overhaul.esp
  • 36
    Follower Formula Redone.esp
  • 37
    Better Character Creation.esp
  • 38
    Vanilla LOD.esp
  • 39
    Simple Interior Lighting.esp
  • 40
    Altitude.esp