Beautiful and Balanced New Vegas
v1.0.0
Fallout New Vegasby phobos2077
Created about 1 year ago
Updated about 1 year ago
Based on Viva New Vegas + salamand3r Texture Guide + parts of WSG + lots of additions to get a game that looks fresh, atmospheric yet vanilla-friendly. Also focused on balancing and improving various aspects of gameplay.
Load Order Files
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 ClassicPack.esm
- 9 MercenaryPack.esm
- 10 TribalPack.esm
- 11 CaravanPack.esm
- 12 YUP - Base Game + All DLC.esm
- 13 Vanilla Enhancements.esm
- 14 Uncut Wasteland.esm
- 15 BraveNewWorld.esm
- 16 FCOMaster.esm
- 17 New Vegas Redesigned 3.esm
- 18 Navmesh Fixes and Improvements.esm
- 19 Mojave Wildlife (Vanilla-Style).esp
- 20 Mojave Raiders.esm
- 21 TLD_Travelers.esm
- 22 Ragdolls.esm
- 23 Helmet Overlay.esm
- 24 SomeguySeries.esm
- 25 NewVegasBounties.esm
- 26 MTB.esm
- 27 YUP - NPC Fixes (Base Game + All DLC).esp
- 28 Unofficial Patch NVSE Plus.esp
- 29 PrereleaseRestored.esp
- 30 Uncut Strip NPCs.esp
- 31 NVMIM.esp
- 32 The Mod Configuration Menu.esp
- 33 DarNifiedUINV.esp
- 34 CPI Icons.esp
- 35 JustAssortedMods.esp
- 36 B42Descriptions.esp
- 37 B42Inertia.esp
- 38 Real Recoil.esp
- 39 Real Recoil Tweaks.esp
- 40 Follower Tweaks.esp
- 41 Mojave Arsenal.esp
- 42 Nevada Arsenal.esp
- 43 Essential Vanilla Enhancements Merged - Mojave Arsenal Patch.esp
- 44 Titans of The New West.esp
- 45 Titans of The New West - Power Armor Sprint JAM.esp
- 46 Titans of The New West - Power Armor Sprint JVS.esp
- 47 JSawyer Ultimate.esp
- 48 JSawyer Ultimate - Push's Tweaks.esp
- 49 Essential Vanilla Enhancements Merged - JSUE Patch.esp
- 50 Vanilla Enhancements - JSawyer Ultimate Push Tweaks Patch.esp
- 51 Repair Tools.esp
- 52 Repair Tools - JSU (Push's Tweaks) Patch.esp
- 53 DelayDLCRedux.esp
- 54 Famine.esp
- 55 Famine - Flora.esp
- 56 Economy Overhaul.esp
- 57 Food Effect Tweaks.esp
- 58 PerkSawyer.esp
- 59 Water Overhaul.esp
- 60 Water Overhaul - Vanilla Clean Water.esp
- 61 Water Overhaul - Vanilla-Style Water Effects.esp
- 62 Player Combat Priority.esp
- 63 Better Character Creation.esp
- 64 NewVegasQuickStart.esp
- 65 Uncut Wasteland - YUP Patch.esp
- 66 DLC Enhancements.esp
- 67 Little More Lamplight.esp
- 68 Street Light Corrections.esp
- 69 Harvestable Cave Fungus.esp
- 70 Atmospheric Lighting Tweaks.esp
- 71 Mojave Raiders.esp
- 72 Mojave Raiders Tweaks.esp
- 73 BraveNewWorld-YUP.esp
- 74 BraveNewWorld-JSU.esp
- 75 NVR3_YUP Patch.esp
- 76 NVR3_UncutWasteland.esp
- 77 NVR3_JSU Patch.esp
- 78 NVR3_MojaveRaiders Patch.esp
- 79 JSawyer Ultimate - Mojave Raiders Patch.esp
- 80 Mojave Raiders - Essential Vanilla Enhancements Merged Patch.esp
- 81 The Living Desert - Essential Vanilla Enhancements Merged Patch.esp
- 82 Mojave Raiders - Vanilla Enhancements - NVR 3 Merged patch.esp
- 83 NukaCola-Ojo.esp
- 84 WeaponRequirementSystem.esp
- 85 Reload Reloaded.esp
- 86 My Weapon Rebalance.esp
- 87 Respawn1Week.esp
- 88 Respawn2Weeks.esp
- 89 Assassin Freq 7.esp
- 90 GIRD_NV.esp
- 91 NeedsWhileSleeping.esp
- 92 rockbiter_AnimationSounds.esp
- 93 Animated Ingestibles.esp
- 94 Animated ingestibles - JSUE Fast Travel Patch.esp
- 95 NV Music Addition.esp
- 96 ImmersivePickupSoundsFNV.esp
- 97 MTB-tweaked.esp
- 98 Mojave Travel.esp
- 99 SSTRedesignedQuarries.esp
- 100 AshensAnimatedB29.esp
- 101 Interior Rain.esp
- 102 Combat Music.esp
- 103 Less Constant Music.esp
- 104 mojave music radio expanded v1.1.esp
- 105 CC - Rain.esp
- 106 CC - 3D Rain.esp
- 107 Heat Haze.esp
- 108 DNWeathers.esp
- 1 DLC: TribalPack
- 2 DLC: MercenaryPack
- 3 DLC: ClassicPack
- 4 DLC: CaravanPack
- 5 DLC: OldWorldBlues
- 6 DLC: LonesomeRoad
- 7 DLC: HonestHearts
- 8 DLC: GunRunnersArsenal
- 9 DLC: DeadMoney
- 10
- 11 GECK Extender
- 12 My Mod Groups and Patches
- 13 Fixed ESMs
- 14 JIP LN NVSE Plugin
- 15 JG NVSE
- 16 Crash Logger
- 17 NVTF
- 18 MLF
- 19 kNVSE
- 20 Console Paste
- 21 ShowOff NVSE
- 22 ShowOff INI
- 24 NV Compatibility Skeleton
- 25
- 26 Yukichigai Unofficial Patch - YUP
- 27 Unofficial Patch NVSE Plus
- 28 lStewieAl's Tweaks and Engine Fixes
- 29 Stewie Tweaks Essentials INI
- 30 Misc. Gamesetting Tweaks Presets
- 31 Consistent Spread - Firearms Accuracy and Wobble Fix
- 32 Combat Lag Fix (NVSE)
- 33 ISControl Enabler and Ironsights adjuster (now ESPless)
- 35 New Vegas Mesh Improvement Mod - NVMIM
- 36 New Vegas Mesh Improvement Mod - NVMIM - plugin
- 37 New Vegas Mesh Improvement Mod - NVMIM - collision fix
- 38 Improved Lighting Shaders
- 39 Climate Control NVSE
- 40 Climate Control - Rain
- 41 Aqua Performa - Strip Performance Fix
- 42 Elijah Voice Audio Files Fix
- 43 Fog-based Object Culling
- 44 Fallout Alpha Rendering Tweaks - NVSE
- 45 Exterior Emittance Fix - NVSE
- 46 Strip Street Light Corrections
- 47 Millenia's Environment Map Shader Fix
- 48 ActorCause Save Bloat Fix
- 49
- 51 NMCs_Texture_Pack_For_New_Vegas
- 52 NMCs_Texture_Pack_For_New_Vegas - Washed Out
- 53 OJO BUENO Texture Pack
- 54 MGs Neat Clutter Retextures
- 55 6IXES Clutter Texture Pack NV Edition
- 56 bsp_textures
- 57
- 58 UIO - User Interface Organizer
- 59 The Mod Configuration Menu
- 61 Unofficial_DarNified_UI_Update
- 62 DarnUI Config
- 64 Consistent Pip-Man Icons
- 65 Consistent Addon Icons
- 66 High Res Local Maps
- 67 High Resolution Screens
- 68 yUI - User Ynterface
- 69 ySI - Sorting Ycons
- 70 ySI Sorting Icons - Push's Categories
- 71 Even Better Loading Screen and Main Menu Replacer
- 72 Helmet Overlay
- 74 B42 Descriptions aka Pip-Info
- 75 Recent Loot Log - ESPless
- 76
- 77 JAM - Just Assorted Mods
- 78 Clean Just Weapons Wheel
- 79 Real Recoil
- 80 Real Recoil Tweaks
- 81 FNV Clean Animations
- 82 Hit's Anims - Seasons 1-3 + fixes
- 83 Hit's Anims - Iron Sights Realigned
- 84 B42 Weapon Inertia
- 85 Butcher Pete Complete - A Melee Animation Overhaul
- 86 Wasteland Warrior - A Melee Animation Overhaul
- 87 Ragdolls
- 88 Follower Tweaks
- 89 Delay DLC Redux
- 90 FNV Respawn Timer
- 91 NCR and Legion Hit Squad Freq
- 92 Ghouls Inflict Radiation Damage
- 93 Gore Dismember and Explode Edits LE
- 94 Needs while sleeping tweak
- 95 Complex Vendors
- 97
- 98 JSawyer Ultimate Edition
- 99 JSawyer Ultimate Edition - Push's Tweaks
- 101 PerkSawyer - A JSawyer Addon
- 102 Mojave Arsenal
- 103 Nevada Arsenal
- 104 Famine - A Loot Rarity Mod
- 105 Economy Overhaul
- 106 Water Overhaul
- 108 Harder Barter Faster Stronger
- 110 Food Effect Tweaks - Custom Food Healing
- 111 Player Combat Priority
- 112 Essential Vanilla Enhancements Merged
- 113 Vanilla Enhancements Merged - JSawyer Ultimate Push's Tweaks Patch
- 114 Essential Vanilla Enhancements Merged - JSUE Patch
- 115 Essential Vanilla Enhancements Merged - Mojave Arsenal Patch
- 116 Better Character Creation
- 117 New Vegas Quick Start
- 119 Weapon Requirements System
- 120 Reload Reloaded
- 122 My Weapon Rebalance
- 126 Repair Tools
- 127 Repair Tools - JSUE Tweaks patch
- 128
- 129 Uncut Wasteland
- 131 Navmesh Fixes and Improvements
- 132 Prerelease Restored
- 133 The Strip NPCs Uncut - Content Restoration
- 134 Essential DLC Enhancements Merged
- 135 The Living Desert
- 136 Titans of The New West 2.0
- 137 Menace of The New West
- 138 Horrors of The New West
- 139 Mojave Raiders
- 140 Mojave Raiders Tweaks
- 141 Mojave Wildlife
- 142 JSawyer Ultimate - Mojave Raiders Patch
- 143 Mojave Raiders - Essential Vanilla Enhancements Merged Patch
- 144 The Living Desert - Essential Vanilla Enhancements Merged Patch
- 145 Harvestable Cave Fungus
- 146 Mobile Truck Base Remastered
- 147 Mobile Truck Base Remastered - Tweaked
- 148 Mojave Travel
- 149 Fallout Character Overhaul
- 150 Brave New World
- 151 NVR3R - New Vegas Redesigned 3 Revised
- 152 The Someguy Series
- 153 New Vegas Bounties I LE
- 154
- 155 Higher Poly Rocks
- 156 High Res Vanilla Posters and Graffiti
- 157 HiRes Raider Graffiti
- 158 Blackwolf24s HD Clutter pack
- 159 Assorted Cafeteria Textures
- 160 Simply Upscaled Grass
- 161 Neglected Clutter and Other Things - Retex
- 162 Better Books - Fallout3NV
- 163 Magazines of Unparalleled Aesthetic Quality
- 164 PM's HD Ammo Boxes
- 165 Textures Over Time
- 167 Legacy Reborn Texture Pack - Medium
- 168 Legacy Reborn - Mojave Cliffs
- 169 Redesigned Quarries
- 170 Quality Carts
- 171 xGeorge 2k objects
- 172 Furniture Retextured
- 173 HQ Metal Barrels
- 175 FNVLODGen Output
- 176 Animated Objects
- 177 Animated Analog clock
- 178 Fallout Flag Animation Overhaul
- 179 Volare - Animated B-29 Superfortress ( b29- boomers- flying airplane)
- 180 Simplified Weapon Retexture Project - WRP
- 181 WAP HQ Weapon Models
- 182
- 183 Faster Pip-Boy Animation
- 184 Anniversary Anim Pack
- 185 Anniversary Anim Pack - General Bugfix
- 186 Anniversary Anim Pack - General Bugfix - Bonus Patch
- 187 Pip-Boy Shading Fix NVSE
- 188 Atmospheric Lighting Tweaks
- 192 Heat Haze
- 193 Dusty Distance Redone
- 194 A Little More Lamplight
- 195 MoonlightNVSE
- 196 High Resolution Bloom NVSE
- 197 Animated Ingestibles
- 198 3D Rain
- 199 Climate Control - 3D Rain
- 200 Desert Natural Weathers
- 201
- 204 F4NV - Main Menu Music Replacer
- 205 Passive Combat Music Tweaked
- 206 High-Quality Classic Music
- 207 A Music Addition Project
- 208 Less Constant Music
- 209 Mojave Music Radio eXpanded
- 210 All Weapon Sounds Overhaul Modern Edition - AWSOME
- 211 Immersive Pickup Sounds FNV Edition
- 212 Interior Rain
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 ClassicPack.esm
- 9 MercenaryPack.esm
- 10 TribalPack.esm
- 11 CaravanPack.esm
- 12 YUP - Base Game + All DLC.esm
- 13 Vanilla Enhancements.esm
- 14 Uncut Wasteland.esm
- 15 BraveNewWorld.esm
- 16 FCOMaster.esm
- 17 New Vegas Redesigned 3.esm
- 18 Navmesh Fixes and Improvements.esm
- 19 Mojave Wildlife (Vanilla-Style).esp
- 20 Mojave Raiders.esm
- 21 TLD_Travelers.esm
- 22 Ragdolls.esm
- 23 Helmet Overlay.esm
- 24 SomeguySeries.esm
- 25 NewVegasBounties.esm
- 26 MTB.esm
- 27 YUP - NPC Fixes (Base Game + All DLC).esp
- 28 Unofficial Patch NVSE Plus.esp
- 29 PrereleaseRestored.esp
- 30 Uncut Strip NPCs.esp
- 31 NVMIM.esp
- 32 The Mod Configuration Menu.esp
- 33 DarNifiedUINV.esp
- 34 CPI Icons.esp
- 35 JustAssortedMods.esp
- 36 B42Descriptions.esp
- 37 B42Inertia.esp
- 38 Real Recoil.esp
- 39 Real Recoil Tweaks.esp
- 40 Follower Tweaks.esp
- 41 Mojave Arsenal.esp
- 42 Nevada Arsenal.esp
- 43 Essential Vanilla Enhancements Merged - Mojave Arsenal Patch.esp
- 44 Titans of The New West.esp
- 45 Titans of The New West - Power Armor Sprint JAM.esp
- 46 JSawyer Ultimate.esp
- 47 JSawyer Ultimate - Push's Tweaks.esp
- 48 Essential Vanilla Enhancements Merged - JSUE Patch.esp
- 49 Vanilla Enhancements - JSawyer Ultimate Push Tweaks Patch.esp
- 50 Repair Tools.esp
- 51 Repair Tools - JSU (Push's Tweaks) Patch.esp
- 52 DelayDLCRedux.esp
- 53 Famine.esp
- 54 Famine - Flora.esp
- 55 Economy Overhaul.esp
- 56 Food Effect Tweaks.esp
- 57 PerkSawyer.esp
- 58 Water Overhaul.esp
- 59 Water Overhaul - Vanilla Clean Water.esp
- 60 Water Overhaul - Vanilla-Style Water Effects.esp
- 61 Player Combat Priority.esp
- 62 Better Character Creation.esp
- 63 Uncut Wasteland - YUP Patch.esp
- 64 DLC Enhancements.esp
- 65 Little More Lamplight.esp
- 66 Street Light Corrections.esp
- 67 Harvestable Cave Fungus.esp
- 68 Atmospheric Lighting Tweaks.esp
- 69 Mojave Raiders.esp
- 70 Mojave Raiders Tweaks.esp
- 71 BraveNewWorld-YUP.esp
- 72 BraveNewWorld-JSU.esp
- 73 NVR3_YUP Patch.esp
- 74 NVR3_UncutWasteland.esp
- 75 NVR3_JSU Patch.esp
- 76 NVR3_MojaveRaiders Patch.esp
- 77 JSawyer Ultimate - Mojave Raiders Patch.esp
- 78 Mojave Raiders - Essential Vanilla Enhancements Merged Patch.esp
- 79 The Living Desert - Essential Vanilla Enhancements Merged Patch.esp
- 80 Mojave Raiders - Vanilla Enhancements - NVR 3 Merged patch.esp
- 81 NukaCola-Ojo.esp
- 82 WeaponRequirementSystem.esp
- 83 Reload Reloaded.esp
- 84 My Weapon Rebalance.esp
- 85 Respawn1Week.esp
- 86 Assassin Freq 7.esp
- 87 GIRD_NV.esp
- 88 NeedsWhileSleeping.esp
- 89 rockbiter_AnimationSounds.esp
- 90 Animated Ingestibles.esp
- 91 NV Music Addition.esp
- 92 ImmersivePickupSoundsFNV.esp
- 93 MTB-tweaked.esp
- 94 Mojave Travel.esp
- 95 SSTRedesignedQuarries.esp
- 96 AshensAnimatedB29.esp
- 97 Interior Rain.esp
- 98 Combat Music.esp
- 99 Less Constant Music.esp
- 100 mojave music radio expanded v1.1.esp
- 101 CC - Rain.esp
- 102 CC - 3D Rain.esp
- 103 Heat Haze.esp
- 104 DNWeathers.esp
Ini Files
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=FalloutNV_lang.esp
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 [Display]
- 92 fDecalLifetime=10.0000
- 93 bEquippedTorchesCastShadows=0
- 94 bReportBadTangentSpace=0
- 95 bStaticMenuBackground=1
- 96 bForcePow2Textures=0
- 97 bForce1XShaders=0
- 98 bHighQuality20Lighting=0
- 99 bAllow20HairShader=1
- 100 bAllowScreenShot=1
- 101 iMultiSample=0
- 102 bDoTallGrassEffect=1
- 103 bForceMultiPass=1
- 104 bDoTexturePass=1
- 105 bDoSpecularPass=1
- 106 bDoDiffusePass=1
- 107 bDoAmbientPass=1
- 108 bImageSpaceEffects=1
- 109 bDoCanopyShadowPass=1
- 110 bDrawShadows=0
- 111 bUseRefractionShader=1
- 112 bUse Shaders=1
- 113 iNPatchNOrder=0
- 114 iNPatchPOrder=0
- 115 iNPatches=0
- 116 iLocation Y=5
- 117 iLocation X=5
- 118 bFull Screen=1
- 119 iAdapter=0
- 120 iScreenShotIndex=0
- 121 SScreenShotBaseName=ScreenShot
- 122 iAutoViewMinDistance=2000
- 123 iAutoViewHiFrameRate=40
- 124 iAutoViewLowFrameRate=20
- 125 bAutoViewDistance=0
- 126 fDefaultFOV=75.0000
- 127 fNearDistance=5
- 128 fFarDistance=1000.0000
- 129 iDebugTextLeftRightOffset=10
- 130 iDebugTextTopBottomOffset=20
- 131 bShowMenuTextureUse=1
- 132 fLightLODDefaultStartFade=1000.0
- 133 fLightLODRange=500.0
- 134 fLightLODMinStartFade=200.0
- 135 fLightLODMaxStartFade=3500.0
- 136 fShadowLODDefaultStartFade=200.0
- 137 fShadowLODRange=200.0
- 138 fShadowLODMinStartFade=100.0
- 139 fShadowLODMaxStartFade=1000.0
- 140 fSpecularLODDefaultStartFade=500.0
- 141 fSpecularLODRange=300.0
- 142 fSpecularLODMinStartFade=200.0
- 143 fSpecularLODMaxStartFade=2000.0
- 144 fGamma=1.0000
- 145 bAllow30Shaders=0
- 146 iTexMipMapMinimum=0
- 147 bDoStaticAndArchShadows=0
- 148 bDoActorShadows=1
- 149 fNoLODFarDistancePct=1.0000
- 150 fNoLODFarDistanceMax=10240.0000
- 151 fNoLODFarDistanceMin=100.0000
- 152 fEyeEnvMapLOD2=800.0000
- 153 fEyeEnvMapLOD1=500.0000
- 154 fEnvMapLOD2=1800.0000
- 155 fEnvMapLOD1=1500.0000
- 156 fGammaMax=0.6000
- 157 fGammaMin=1.4000
- 158 iMaxDecalsPerFrame=10
- 159 iActorShadowCount=4
- 160 bIgnoreResolutionCheck=0
- 161 fSpecualrStartMax=1000.0000
- 162 fSpecularStartMin=0.0000
- 163 iActorShadowIntMax=10
- 164 iActorShadowIntMin=0
- 165 iActorShadowExtMax=10
- 166 iActorShadowExtMin=0
- 167 bDynamicWindowReflections=1
- 168 fShadowFadeTime=1.0000
- 169 iPresentInterval=1
- 170 bDecalsOnSkinnedGeometry=1
- 171 uVideoDeviceIdentifierPart4=0
- 172 uVideoDeviceIdentifierPart3=0
- 173 uVideoDeviceIdentifierPart2=0
- 174 uVideoDeviceIdentifierPart1=0
- 175 iShadowFilter=0
- 176 bAllowPartialPrecision=1
- 177 iShadowMapResolution=256
- 178 bShadowsOnGrass=0
- 179 bActorSelfShadowing=0
- 180 iActorShadowCountInt=2
- 181 iActorShadowCountExt=2
- 182 fPipboy1stPersonFOV=47.0
- 183 fDefault1stPersonFOV=55.0000
- 184 bLODNoiseAniso=1
- 185 iMaxAnisotropy=8
- 186 fLandLOFadeSeconds=15.0
- 187 bEnableEyefinity=1
- 188 [Controls]
- 189 bAlwaysRunByDefault=1
- 190 bBackground Mouse=0
- 191 bBackground Keyboard=1
- 192 [Water]
- 193 bUseWaterShader=1
- 194 bUseWaterReflections=1
- 195 bUseWaterRefractions=1
- 196 bUseWaterDepth=1
- 197 bUseWaterHiRes=0
- 198 bUseWaterDisplacements=1
- 199 bUseWaterLOD=1
- 200 bReflectExplosions=0
- 201 bAutoWaterSilhouetteReflections=1
- 202 bForceHighDetailReflections=0
- 203 bForceLowDetailReflections=0
- 204 fTileTextureDivisor=4.7500
- 205 fSurfaceTileSize=2048.0000
- 206 fNearWaterOutdoorTolerance=1024.0000
- 207 fNearWaterIndoorTolerance=512.0000
- 208 fNearWaterUnderwaterVolume=0.9000
- 209 fNearWaterUnderwaterFreq=0.3000
- 210 uNearWaterPoints=8
- 211 uNearWaterRadius=1000
- 212 uSurfaceFPS=12
- 213 [Audio]
- 214 fASFadeInTime=2.0
- 215 fASFadeOutTime=10.0
- 216 fRegionLoopFadeInTime=5.0
- 217 fRegionLoopFadeOutTime=5.0
- 218 fAudioDebugDelay=0.0
- 219 bEnableAudio=1
- 220 bEnableAudioCache=1
- 221 bMultiThreadAudio=0
- 222 bEnableEnviroEffectsOnPC=0
- 223 ; cache sizes in kilobytes
- 224 iAudioCacheSize=2048
- 225 iMaxSizeForCachedSound=256
- 226 bUseAudioDebugInformation=1
- 227 fAudioDebugDelay=0.0000
- 228 fDefaultMasterVolume=1.0000
- 229 fDefaultFootVolume=0.5000
- 230 fDefaultMusicVolume=0.6000
- 231 fDefaultRadioVolume=0.5000
- 232 fDefaultEffectsVolume=1.0000
- 233 fDefaultVoiceVolume=0.6000
- 234 iMaxImpactSoundCount=32
- 235 fMaxFootstepDistance=1100.0000
- 236 fPlayerFootVolume=0.6500
- 237 iCollisionSoundTimeDelta=150
- 238 iRadioUpdateInterval=250
- 239 fDialogMinDistance=600.00
- 240 fDialogMaxDistance=2000.00
- 241 fMainMenuMusicVolume=0.6
- 242 fDBVoiceAttenuationIn2D=2.0
- 243 fCollisionSoundHeavyThreshold=60.0
- 244 fDialogueFadeDecibels=6.0
- 245 fDialogueFadeSecondsIn=2.0
- 246 fDialogueFadeSecondsOut=1.0
- 247 fDialogueHeadPitchExaggeration=2.0
- 248 fDialogueHeadRollExaggeration=2.0
- 249 fDialogueHeadYawExaggeration=2.0
- 250 fHardLandingDamageThreshold=500.0
- 251 fWoodMediumMassMin=7.0
- 252 fWoodLargeMassMin=15.0
- 253 fStoneMediumMassMin=5.0
- 254 fStoneLargeMassMin=30.0
- 255 fEarthMediumMassMin=5.0
- 256 fEarthLargeMassMin=30.0
- 257 fSkinMediumMassMin=5.0
- 258 fSkinLargeMassMin=30.0
- 259 fMetalMediumMassMin=8.0
- 260 fMetalLargeMassMin=25.0
- 261 fRadioDialogMute=0.50
- 262 fFilterDistortionGain=-7.5
- 263 fFilterPEQGain=-15.0
- 264 fFilterdBAttenuation=11.5
- 265 bEnableTextToSpeech=0
- 266 fTextToSpeechVolume=0.35
- 267 fDialogReverbAttenuation=0.15
- 268 [Pathfinding]
- 269 bDrawPathsDefault=0
- 270 bPathMovementOnly=0
- 271 bDrawSmoothFailures=0
- 272 bDebugSmoothing=0
- 273 bSmoothPaths=1
- 274 bSnapToAngle=0
- 275 bDebugAvoidance=0
- 276 bDisableAvoidance=0
- 277 bBackgroundPathing=1
- 278 bUseObstacleAvoidance=1
- 279 bBackgroundNavmeshUpdate=1
- 280 [MAIN]
- 281 bEnableBorderRegion=1
- 282 fLowPerfCombatantVoiceDistance=1000.0000
- 283 iDetectionHighNumPicks=40
- 284 fQuestScriptDelayTime=5.0000
- 285 bCloneModelsInBackground=0
- 286 iLastHDRSetting=-1
- 287 [HAVOK]
- 288 bDisablePlayerCollision=0
- 289 fJumpAnimDelay=0.7500
- 290 bTreeTops=0
- 291 iSimType=1
- 292 bPreventHavokAddAll=0
- 293 bPreventHavokAddClutter=0
- 294 fMaxTime=0.016
- 295 bHavokDebug=0
- 296 fRF=1000.0000
- 297 fOD=0.9000
- 298 fSE=0.3000
- 299 fSD=0.9800
- 300 iResetCounter=5
- 301 fMoveLimitMass=95.0000
- 302 iUpdateType=0
- 303 bHavokPick=0
- 304 fCameraCasterSize=10.0000
- 305 iHavokSkipFrameCountTEST=0
- 306 iNumHavokThreads=1
- 307 fChaseDeltaMult=0.0500
- 308 bAddBipedWhenKeyframed=1
- 309 fQuadrupedPitchMult=1.0000
- 310 iEntityBatchRemoveRate=100
- 311 iMaxPicks=40
- 312 [RagdollAnim]
- 313 bRagdollFeedback=0
- 314 fCameraDist=1000.0
- 315 fHierarchyGain=0.17
- 316 fVelocityDamping=0.0
- 317 fAccelerationGain=1.0
- 318 fVelocityGain=0.6
- 319 fPositionGain=0.05
- 320 fPositionMaxLinearVelocity=14.0
- 321 fPositionMaxAngularVelocity=18.0
- 322 fSnapGain=0.1
- 323 fSnapMaxLinearVelocity=3.0
- 324 fSnapMaxAngularVelocity=0.3
- 325 fSnapMaxLinearDistance=0.3
- 326 fSnapMaxAngularDistance=1.0
- 327 [FootIK]
- 328 fOnOffGain=0.5
- 329 fGroundAscendingGain=0.4
- 330 fGroundDescendingGain=0.4
- 331 fFootRaisedGain=0.9000
- 332 fFootPlantedGain=1.0000
- 333 bFootPlacementOn=1
- 334 fPelvisUpDownBias=0.75
- 335 fPelvisOffsetDamping=0.2
- 336 fVertErrorGain=0.5
- 337 fOriginalGroundHeightMS=-0.11
- 338 fAnkleOffset=0.2000
- 339 fRagdollFeedback=0.7
- 340 [LookIK]
- 341 fLookAtTargetGain=0.3
- 342 fLookAtGain=0.045
- 343 [Interface]
- 344 fKeyRepeatInterval=50.0000
- 345 fKeyRepeatTime=500.0000
- 346 fActivatePickSphereRadius=16.0000
- 347 fMenuModeAnimBlend=0.0000
- 348 iSafeZoneXWide=15
- 349 iSafeZoneYWide=15
- 350 iSafeZoneX=15
- 351 iSafeZoneY=15
- 352 bAllowConsole=1
- 353 bActivatePickUseGamebryoPick=0
- 354 bUseFuzzyPicking=1
- 355 fMenuBGBlurRadius=2.0000
- 356 fMenuPlayerLightDiffuseBlue=0.8000
- 357 fMenuPlayerLightDiffuseGreen=0.8000
- 358 fMenuPlayerLightDiffuseRed=0.8000
- 359 fMenuPlayerLightAmbientBlue=0.2500
- 360 fMenuPlayerLightAmbientGreen=0.2500
- 361 fMenuPlayerLightAmbientRed=0.2500
- 362 iMaxViewCasterPicksGamebryo=10
- 363 iMaxViewCasterPicksHavok=10
- 364 iMaxViewCasterPicksFuzzy=5
- 365 fInterfaceTintB=0.8824
- 366 fInterfaceTintG=0.9843
- 367 fInterfaceTintR=0.6314
- 368 bUseImageSpaceMenuFX=0
- 369 iSystemColorTerminalRed=33
- 370 iSystemColorTerminalGreen=231
- 371 iSystemColorTerminalBlue=121
- 372 iSystemColorSystemRed=26
- 373 iSystemColorSystemGreen=255
- 374 iSystemColorSystemBlue=128
- 375 iSystemColorMainMenuRed=199
- 376 iSystemColorMainMenuGreen=255
- 377 iSystemColorMainMenuBlue=165
- 378 iSystemColorPipboyRed=26
- 379 iSystemColorPipboyGreen=255
- 380 iSystemColorPipboyBlue=128
- 381 iSystemColorHUDAltRed=255
- 382 iSystemColorHUDAltGreen=67
- 383 iSystemColorHUDAltBlue=42
- 384 iSystemColorHUDMainRed=26
- 385 iSystemColorHUDMainGreen=255
- 386 iSystemColorHUDMainBlue=128
- 387 fRSMFaceSliderDefaultMin=-3.5
- 388 fRSMFaceSliderDefaultMax=3.5
- 389 fPopUpBackgroundOpacity=0.87
- 390 fMenuBackgroundOpacity=0.76
- 391 bHideUnavailablePerks=0
- 392 [Loading]
- 393 sWelcomeScreen1=loading_screen_legal
- 394 sWelcomeScreen2=loading_screen_bethsoft
- 395 sWelcomeScreen3=loading_screen_BGS
- 396 sWelcomeScreen4=loading_screen01
- 397 sMainMenuBackground=main_background
- 398 sTitleMusic=MainTitle
- 399 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 400 iMaxScreens=4
- 401 iMaxScreens_MainMenu=20
- 402 fLoadingTextUpdateInterval=10.0000
- 403 fLoadingBkgdUpdateInterval=10.0000
- 404 fMainMenuBkgdUpdateInterval=10.0000
- 405 fLoadingInitUpdateInterval=3.0000
- 406 iNumLocationSpecificScreens=1
- 407 [Menu]
- 408 fCreditsScrollSpeed=40.0000
- 409 iConsoleTextYPos=940
- 410 iConsoleTextXPos=30
- 411 iConsoleVisibleLines=15
- 412 iConsoleHistorySize=50
- 413 rDebugTextColor=255,251,233
- 414 iConsoleFont=2
- 415 iDebugTextFont=3
- 416 [GamePlay]
- 417 bHealthBarShowing=0
- 418 fHealthBarFadeOutSpeed=1.0000
- 419 fHealthBarSpeed=80.0000
- 420 fHealthBarHeight=4.0000
- 421 fHealthBarWidth=40.0000
- 422 fHealthBarEmittanceFadeTime=0.5000
- 423 fHealthBarEmittanceTime=1.5000
- 424 bAllowHavokGrabTheLiving=0
- 425 bEssentialTakeNoDamage=1
- 426 iDetectionPicks=21
- 427 bGeneralSubtitles=1
- 428 bDialogueSubtitles=1
- 429 [Fonts]
- 430 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 431 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 432 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 433 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 434 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 435 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 436 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 437 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 438 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 439 [SpeedTree]
- 440 iTreeClonesAllowed=1
- 441 fCanopyShadowGrassMult=1.0000
- 442 iCanopyShadowScale=512
- 443 fTreeForceMaxBudAngle=-1.0000
- 444 fTreeForceMinBudAngle=-1.0000
- 445 fTreeForceLeafDimming=-1.0000
- 446 fTreeForceBranchDimming=-1.0000
- 447 fTreeForceCS=-1.0000
- 448 fTreeForceLLA=-1.0000
- 449 fTreeLODExponent=1.0000
- 450 bEnableTrees=1
- 451 bForceFullLOD=0
- 452 fLODTreeMipMapLODBias=-0.7500
- 453 fLocalTreeMipMapLODBias=-0.2500
- 454 [Debug]
- 455 bDebugFaceGenCriticalSection=0
- 456 bDebugFaceGenMultithreading=0
- 457 bDebugSaveBuffer=0
- 458 [BackgroundLoad]
- 459 bBackgroundPathing=1
- 460 bUseMultiThreadedFaceGen=1
- 461 bBackgroundCellLoads=1
- 462 iAnimaitonClonePerLoop=5
- 463 bUseMultiThreadedTrees=1
- 464 iExteriorPriority=50
- 465 iBackgroundLoadFaceMult=200
- 466 fBackgroundLoadingPerLoop=20.0000
- 467 fBackgroundLoadClonedPerLoop=5.0000
- 468 iBackgroundLoadExtraMaxFPS=20
- 469 iBackgroundLoadExtraMinFPS=10
- 470 iBackgroundLoadExtraMax=3000
- 471 iBackgroundLoadExtraMin=5
- 472 iBackgroundLoadExtraMilliseconds=2
- 473 iBackgroundLoadTreeMilliseconds=7
- 474 iBackgroundLoadMilliseconds=1
- 475 iBackgroundLoadLoading=1
- 476 bUseBackgroundFileLoader=0
- 477 bBackgroundLoadLipFiles=0
- 478 bLoadBackgroundFaceGen=0
- 479 bLoadHelmetsInBackground=1
- 480 iAnimationClonePerLoop=5
- 481 bSelectivePurgeUnusedOnFastTravel=0
- 482 bCloneModelsInBackground=0
- 483 [LOD]
- 484 fLODLandDropAmount=230.0000
- 485 fLodDistance=500.0000
- 486 bUseFaceGenLOD=0
- 487 iLODTextureTiling=2
- 488 iLODTextureSizePow2=8
- 489 fLODNormalTextureBlend=0.5000
- 490 bDisplayLODLand=1
- 491 bDisplayLODBuildings=0
- 492 bLODPopTrees=0
- 493 bLODPopActors=0
- 494 bLODPopItems=0
- 495 bLODPopObjects=0
- 496 fLODFadeOutMultItems=3
- 497 fLODFadeOutMultObjects=5
- 498 fLODFadeOutMultActors=6
- 499 fLODMultLandscape=1.0000
- 500 fLODMultTrees=0.5000
- 501 fLODMultActors=1.0000
- 502 fLODMultItems=1.0000
- 503 fLODMultObjects=5
- 504 iFadeNodeMinNearDistance=500
- 505 fLODFadeOutPercent=0.6000
- 506 fFadeOutThreshold=0.3000
- 507 fFadeInThreshold=0.7000
- 508 fFadeInTimet=2.0
- 509 fFadeOutTime=2.0
- 510 fDistanceMultiplier=1
- 511 fLODBoundRadiusMult=10
- 512 fObjectLODMax=15.0
- 513 fObjectLODMin=1.0
- 514 fObjectLODDefault=5
- 515 fItemLODMax=15.0
- 516 fItemLODMin=1.0
- 517 fItemLODDefault=2
- 518 fActorLODMax=15.0
- 519 fActorLODMin=2.0
- 520 fActorLODDefault=5
- 521 fTreeLODMax=2.0000
- 522 fTreeLODMin=0.0200
- 523 fTreeLODDefault=0.5000
- 524 bLODUseCombinedLandNormalMaps=1
- 525 bForceHideLODLand=0
- 526 fLODLandVerticalBias=0.0000
- 527 fTalkingDistance=1000.0000
- 528 iBoneLODForce=-1
- 529 fLODQuadMinLoadDistance=65536.0000
- 530 bDisplayLODTrees=1
- 531 bDisplayLODBuildings=1
- 532 fLODFadeOutActorMultInterior=1.0000
- 533 fLODFadeOutItemMultInterior=1.0000
- 534 fLODFadeOutObjectMultInterior=1.0000
- 535 fLODFadeOutActorMultCity=1.0000
- 536 fLODFadeOutItemMultCity=1.0000
- 537 fLODFadeOutObjectMultCity=1.0000
- 538 fLODFadeOutActorMultComplex=1.0000
- 539 fLODFadeOutItemMultComplex=1.0000
- 540 fLODFadeOutObjectMultComplex=1.0000
- 541 [Weather]
- 542 fSunGlareSize=800.0000
- 543 fSunBaseSize=750.0000
- 544 bPrecipitation=1
- 545 fAlphaReduce=1.0000
- 546 SBumpFadeColor=255,255,255,255
- 547 SLerpCloseColor=255,255,255,255
- 548 SEnvReduceColor=255,255,255,255
- 549 [Voice]
- 550 SFileTypeLTF=ltf
- 551 SFileTypeLip=lip
- 552 SFileTypeSource=wav
- 553 SFileTypeGame=ogg
- 554 [Grass]
- 555 iMinGrassSize=80
- 556 bGrassPointLighting=0
- 557 bDrawShaderGrass=1
- 558 iGrassDensityEvalSize=2
- 559 iMaxGrassTypesPerTexure=2
- 560 fWaveOffsetRange=1.7500
- 561 fGrassWindMagnitudeMax=125.0000
- 562 fGrassWindMagnitudeMin=5.0000
- 563 fTexturePctThreshold=0.0000
- 564 fGrassMinStartFadeDistance=0.0
- 565 fGrassMaxStartFadeDistance=7000.0
- 566 fGrassDefaultStartFadeDistance=3500.0
- 567 fGrassFadeRange=1000.0
- 568 [Landscape]
- 569 bCurrentCellOnly=0
- 570 bPreventSafetyCheck=0
- 571 fLandTextureTilingMult=2.0000
- 572 fLandFriction=2.5000
- 573 iLandBorder2B=0
- 574 iLandBorder2G=0
- 575 iLandBorder2R=0
- 576 iLandBorder1B=0
- 577 iLandBorder1G=255
- 578 iLandBorder1R=255
- 579 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 580 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 581 [bLightAttenuation]
- 582 fQuadraticRadiusMult=1.0000
- 583 fLinearRadiusMult=1.0000
- 584 bOutQuadInLin=0
- 585 fConstantValue=0.0000
- 586 fQuadraticValue=16.0000
- 587 fLinearValue=3.0000
- 588 uQuadraticMethod=2
- 589 uLinearMethod=1
- 590 fFlickerMovement=8.0000
- 591 bUseQuadratic=1
- 592 bUseLinear=0
- 593 bUseConstant=0
- 594 [BlurShaderHDRInterior]
- 595 fTargetLUM=1.0000
- 596 fUpperLUMClamp=1.0000
- 597 fEmissiveHDRMult=1.0000
- 598 fEyeAdaptSpeed=0.5000
- 599 fBrightScale=2.2500
- 600 fBrightClamp=0.2250
- 601 fBlurRadius=7.0000
- 602 iNumBlurpasses=1
- 603 [BlurShaderHDR]
- 604 fTargetLUM=1.0000
- 605 fUpperLUMClamp=1.0000
- 606 fGrassDimmer=1.5000
- 607 fTreeDimmer=1.0000
- 608 fEmissiveHDRMult=1.0000
- 609 fEyeAdaptSpeed=0.5000
- 610 fSunlightDimmer=1.5000
- 611 fSIEmmisiveMult=1.0000
- 612 fSISpecularMult=1.0000
- 613 fSkyBrightness=0.5000
- 614 fSunBrightness=0.0000
- 615 fBrightScale=2.2500
- 616 fBrightClamp=0.2250
- 617 fBlurRadius=7.0000
- 618 iNumBlurpasses=1
- 619 iBlendType=2
- 620 bDoHighDynamicRange=1
- 621 [BlurShader]
- 622 fSunlightDimmer=1.0000
- 623 fSIEmmisiveMult=1.0000
- 624 fSISpecularMult=1.0000
- 625 fSkyBrightness=0.5000
- 626 fSunBrightness=0.0000
- 627 fAlphaAddExterior=0.2000
- 628 fAlphaAddInterior=0.7000
- 629 iBlurTexSize=256
- 630 fBlurRadius=0.0300
- 631 iNumBlurpasses=1
- 632 iBlendType=2
- 633 bUseBlurShader=1
- 634 [GethitShader]
- 635 fBlurAmmount=0.5000
- 636 fBlockedTexOffset=0.0010
- 637 fHitTexOffset=0.0050
- 638 [MESSAGES]
- 639 bBlockMessageBoxes=0
- 640 bSkipProgramFlows=1
- 641 bAllowYesToAll=1
- 642 bDisableWarning=1
- 643 iFileLogging=0
- 644 bSkipInitializationFlows=1
- 645 bUseWindowsMessageBox=0
- 646 [DistantLOD]
- 647 bUseLODLandData=0
- 648 fFadeDistance=12288.0000
- 649 iDistantLODGroupWidth=8
- 650 [GeneralWarnings]
- 651 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 652 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 653 This may result in errors. Saving again will clear this message
- 654 but not necessarily fix any errors.
- 655 [Archive]
- 656 SInvalidationFile=
- 657 iRetainFilenameOffsetTable=1
- 658 iRetainFilenameStringTable=1
- 659 iRetainDirectoryStringTable=1
- 660 bCheckRuntimeCollisions=0
- 661 bInvalidateOlderFiles=1
- 662 bUseArchives=1
- 663 SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 664 [CameraPath]
- 665 iTake=0
- 666 SDirectoryName=TestCameraPath
- 667 iFPS=60
- 668 SNif=Test\CameraPath.nif
- 669 [Absorb]
- 670 fAbsorbGlowColorB=1.0000
- 671 fAbsorbGlowColorG=0.6000
- 672 fAbsorbGlowColorR=0.0000
- 673 fAbsorbCoreColorB=1.0000
- 674 fAbsorbCoreColorG=1.0000
- 675 fAbsorbCoreColorR=1.0000
- 676 iAbsorbNumBolts=1
- 677 fAbsorbBoltGrowWidth=0.0000
- 678 fAbsorbBoltSmallWidth=7.0000
- 679 fAbsorbTortuosityVariance=2.0000
- 680 fAbsorbSegmentVariance=7.0000
- 681 fAbsorbBoltsRadius=5.0000
- 682 [TestAllCells]
- 683 bFileShowTextures=1
- 684 bFileShowIcons=1
- 685 bFileSkipIconChecks=0
- 686 bFileTestLoad=0
- 687 bFileNeededMessage=1
- 688 bFileGoneMessage=1
- 689 bFileSkipModelChecks=0
- 690 bFileCheckModelCollision=0
- 691 [CopyProtectionStrings]
- 692 SCopyProtectionMessage2=Insert the Fallout Disc.
- 693 SCopyProtectionTitle2=Fallout Disc Not Found
- 694 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 695 SCopyProtectionTitle=CD-ROM Drive Not Found
- 696 [Pipboy]
- 697 fBlurRadiusPipboy=3.5
- 698 fBlurIntensityPipboy=0.25
- 699 fScanlineScalePipboy=50
- 700 bEnableFlickerPipboy=1
- 701 bUsePipboyMode=1
- 702 [InterfaceFX]
- 703 fDefaultBurstDuration=200
- 704 fDefaultBurstIntensity=2
- 705 fMiniBurstDuration=200
- 706 fMiniBurstIntensity=1.5
- 707 ;pulse effect
- 708 fPulseBrightenIntensity=0.25
- 709 fPulseRadiusIntensity=0.5
- 710 fPulseRate=0.0006
- 711 ;pipboy menu transitions
- 712 fVertHoldChance=0.08
- 713 fShudderChance=0.20
- 714 fScanlineScaleMenus=50.0000
- 715 bEnableFlickerMenus=1
- 716 bEnableScanlinesMenus=1
- 717 bEnableScanlinesPipboy=1
- 718 fBlurRadiusMenus=0.3000
- 719 fBrightenMenus=1.7000
- 720 fBrightenPipboy=1.3000
- 721 bUseImageSpaceMenuFX=1
- 722 fBlurIntensityHUD=1.2000
- 723 fBlurRadiusHUD=2.0000
- 724 fScanlineFrequencyHUD=0.0000
- 725 fScreenLightBaseIntensity=0.6
- 726 fScreenLightRadius=6
- 727 [RenderedTerminal]
- 728 bUseRenderedTerminals=1
- 729 fRenderedTerminalFOV=0.15
- 730 fRenderedTerminalZoom=36
- 731 bDoRenderedTerminalScanlines=1
- 732 fRenderedTerminalScanlineScale=130.000000
- 733 fRenderedTerminalHPos=0.0
- 734 fRenderedTerminalVPos=0.38
- 735 fScreenLightBaseIntensity=1.2
- 736 fScreenLightRadius=80
- 737 fScreenLightColorR=0.68
- 738 fScreenLightColorG=0.74
- 739 fScreenLightColorB=0.62
- 740 fRaceSexMenuHPos=0.0
- 741 fRaceSexMenuVPos=-0.6
- 742 fRaceSexMenuZoom=70.0
- 743 fRaceSexMenuScale=0.5
- 744 [Decals]
- 745 uMaxDecalCount=100
- 746 bProfileDecals=0
- 747 bDecalOcclusionQuery=1
- 748 [TerrainManager]
- 749 fSplitDistanceMult=0.75
- 750 fBlockMorphDistanceMult=0.70
- 751 bUseNewTerrainSystem=1
- 752 bUseDistantObjectBlocks=1
- 753 fBlockLoadDistance=125000.0
- 754 fDefaultBlockLoadDistanceLow=50000.0
- 755 fLowBlockLoadDistanceLow=25000.0
- 756 fHighBlockLoadDistanceLow=50000.0
- 757 fDefaultTreeLoadDistance=25000.0
- 758 fLowTreeLoadDistance=10000.0
- 759 fHighTreeLoadDistance=40000.0
- 760 [VATS]
- 761 fVATSLightLevelMin=20.0
- 762 fVATSLightLevelMax=65.0
- 763 fVATSLightAngle=0.0
- 764 fVATSLightDistance=100.0
- 765 fVATSLightElevation=100.0
- 766 fVatsLightColorR=0.35
- 767 fVatsLightColorG=0.35
- 768 fVatsLightColorB=0.35
- 769 [ScreenSplatter]
- 770 bScreenSplatterEnabled=1
- 771 [Launcher]
- 772 bEnableFileSelection=1
- 1 [General]
- 2 LocalSaves=false
- 3 LocalSettings=true
- 4 AutomaticArchiveInvalidation=true
- 1 [Archive]
- 2 ; List of archives read on startup. Necessary when using decompressed BSAs
- 3 SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 4 [Audio]
- 5 ; Enables additional worker thread for minor performance improvement. Disable if you encounter audio stutter.
- 6 bMultiThreadAudio=1
- 7 ; Disables debug logging to save memory and CPU time
- 8 bUseAudioDebugInformation=0
- 9 ; Increases memory buffers to reduce audio issues
- 10 iAudioCacheSize=8192
- 11 iMaxSizeForCachedSound=1024
- 12 [BackgroundLoad]
- 13 ; Forces cell unload on fast travel to lessen memory usage
- 14 bSelectivePurgeUnusedOnFastTravel=1
- 15 [Controls]
- 16 ; Disables mouse acceleration
- 17 fForegroundMouseAccelBase=0
- 18 fForegroundMouseAccelTop=0
- 19 fForegroundMouseBase=0
- 20 fForegroundMouseMult=0
- 21 [Display]
- 22 ; Enables Fullscreen mode
- 23 bFull Screen=1
- 24 ; Forces highest texture quality so the game won't crash if you had it set to anything lower
- 25 iTexMipMapSkip=0
- 26 [General]
- 27 ; Forces faster cell unload to lessen memory usage
- 28 bPreemptivelyUnloadCells=1
- 29 ; Spawns additional AI worker threads
- 30 bUseThreadedAI=1
- 31 ; Enables multithreading for most operations
- 32 iNumHWThreads=2
- 33 [Grass]
- 34 ; Increases grass draw distance
- 35 fGrassStartFadeDistance=11200
- 36 [PipBoy]
- 37 ; Fixes flicker when opening Pip-Boy when its light is on
- 38 fLightEffectFadeDuration=400
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=FalloutNV_lang.esp
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 [Display]
- 92 fDecalLifetime=10.0000
- 93 bEquippedTorchesCastShadows=0
- 94 bReportBadTangentSpace=0
- 95 bStaticMenuBackground=1
- 96 bForcePow2Textures=0
- 97 bForce1XShaders=0
- 98 bHighQuality20Lighting=0
- 99 bAllow20HairShader=1
- 100 bAllowScreenShot=1
- 101 iMultiSample=8
- 102 bDoTallGrassEffect=1
- 103 bForceMultiPass=1
- 104 bDoTexturePass=1
- 105 bDoSpecularPass=1
- 106 bDoDiffusePass=1
- 107 bDoAmbientPass=1
- 108 bImageSpaceEffects=1
- 109 bDoCanopyShadowPass=1
- 110 bDrawShadows=1
- 111 bUseRefractionShader=1
- 112 bUse Shaders=1
- 113 iNPatchNOrder=0
- 114 iNPatchPOrder=0
- 115 iNPatches=0
- 116 iLocation Y=5
- 117 iLocation X=5
- 118 bFull Screen=1
- 119 iAdapter=0
- 120 iScreenShotIndex=2
- 121 SScreenShotBaseName=ScreenShot
- 122 iAutoViewMinDistance=2000
- 123 iAutoViewHiFrameRate=40
- 124 iAutoViewLowFrameRate=20
- 125 bAutoViewDistance=0
- 126 fDefaultFOV=75.0000
- 127 fNearDistance=5
- 128 fFarDistance=1000.0000
- 129 iDebugTextLeftRightOffset=10
- 130 iDebugTextTopBottomOffset=20
- 131 bShowMenuTextureUse=1
- 132 fLightLODDefaultStartFade=1000.0
- 133 fLightLODRange=500.0
- 134 fLightLODMinStartFade=200.0
- 135 fLightLODMaxStartFade=3500.0
- 136 fShadowLODDefaultStartFade=200.0
- 137 fShadowLODRange=200.0
- 138 fShadowLODMinStartFade=100.0
- 139 fShadowLODMaxStartFade=1000.0
- 140 fSpecularLODDefaultStartFade=500.0
- 141 fSpecularLODRange=300.0
- 142 fSpecularLODMinStartFade=200.0
- 143 fSpecularLODMaxStartFade=2000.0
- 144 fGamma=1.0000
- 145 bAllow30Shaders=0
- 146 iTexMipMapMinimum=0
- 147 bDoStaticAndArchShadows=0
- 148 bDoActorShadows=1
- 149 fNoLODFarDistancePct=1.0000
- 150 fNoLODFarDistanceMax=10240.0000
- 151 fNoLODFarDistanceMin=100.0000
- 152 fEyeEnvMapLOD2=800.0000
- 153 fEyeEnvMapLOD1=500.0000
- 154 fEnvMapLOD2=1800.0000
- 155 fEnvMapLOD1=1500.0000
- 156 fGammaMax=0.6000
- 157 fGammaMin=1.4000
- 158 iMaxDecalsPerFrame=10
- 159 iActorShadowCount=4
- 160 bIgnoreResolutionCheck=0
- 161 fSpecualrStartMax=1000.0000
- 162 fSpecularStartMin=0.0000
- 163 iActorShadowIntMax=10
- 164 iActorShadowIntMin=0
- 165 iActorShadowExtMax=10
- 166 iActorShadowExtMin=0
- 167 bDynamicWindowReflections=1
- 168 fShadowFadeTime=1.0000
- 169 iPresentInterval=1
- 170 bDecalsOnSkinnedGeometry=1
- 171 uVideoDeviceIdentifierPart4=0
- 172 uVideoDeviceIdentifierPart3=0
- 173 uVideoDeviceIdentifierPart2=0
- 174 uVideoDeviceIdentifierPart1=0
- 175 iShadowFilter=2
- 176 bAllowPartialPrecision=1
- 177 iShadowMapResolution=1024
- 178 bShadowsOnGrass=0
- 179 bActorSelfShadowing=0
- 180 iActorShadowCountInt=6
- 181 iActorShadowCountExt=6
- 182 fPipboy1stPersonFOV=47.0
- 183 fDefault1stPersonFOV=55.0000
- 184 bLODNoiseAniso=1
- 185 iMaxAnisotropy=15
- 186 fLandLOFadeSeconds=15.0
- 187 bEnableEyefinity=0
- 188 sD3DDevice="NVIDIA GeForce RTX 2070 SUPER"
- 189 iTexMipMapSkip=0
- 190 iWaterMultisamples=4
- 191 bTransparencyMultisampling=1
- 192 fSpecularLODStartFade=2000.0000
- 193 fShadowLODStartFade=1000.0000
- 194 fLightLODStartFade=3500.0000
- 195 iSize W=1920
- 196 iSize H=1080
- 197 fDecalLOD2=1500.0000
- 198 fDecalLOD1=1000.0000
- 199 iShadowMode=3
- 200 iMaxSkinDecalsPerFrame=3
- 201 [Controls]
- 202 bAlwaysRunByDefault=1
- 203 bBackground Mouse=0
- 204 bBackground Keyboard=1
- 205 Forward=0011FF13
- 206 Back=001FFF14
- 207 Slide Left=001EFF17
- 208 Slide Right=0020FF16
- 209 Use=00FF0011
- 210 Activate=0012FF0A
- 211 Block=00000110
- 212 Ready Item=0013FF0C
- 213 Crouch/Sneak=001DFF08
- 214 Run=002AFFFF
- 215 Always Run=003AFFFF
- 216 Auto Move=0010FFFF
- 217 Jump=0039FF0D
- 218 Toggle POV=0021020F
- 219 Menu Mode=000FFF0B
- 220 Rest=0014FF07
- 221 Vats=002FFF0E
- 222 Hotkey1=0002FFFF
- 223 Ammo Swap=0015FF01
- 224 Hotkey3=0004FFFF
- 225 Hotkey4=0005FFFF
- 226 Hotkey5=0006FFFF
- 227 Hotkey6=0007FFFF
- 228 Hotkey7=0008FFFF
- 229 Hotkey8=0009FFFF
- 230 QuickSave=003FFFFF
- 231 QuickLoad=0043FFFF
- 232 Grab=002CFF09
- 233 fXenonVertLookSpeed=1200.0000
- 234 fXenonHorizLookSpeed=1500.0000
- 235 bGamePadRumble=1
- 236 bInvertYValues=0
- 237 fMouseSensitivity=0.0024
- 238 [Water]
- 239 bUseWaterShader=1
- 240 bUseWaterReflections=1
- 241 bUseWaterRefractions=1
- 242 bUseWaterDepth=1
- 243 bUseWaterHiRes=0
- 244 bUseWaterDisplacements=1
- 245 bUseWaterLOD=1
- 246 bReflectExplosions=0
- 247 bAutoWaterSilhouetteReflections=0
- 248 bForceHighDetailReflections=1
- 249 bForceLowDetailReflections=0
- 250 fTileTextureDivisor=4.7500
- 251 fSurfaceTileSize=2048.0000
- 252 fNearWaterOutdoorTolerance=1024.0000
- 253 fNearWaterIndoorTolerance=512.0000
- 254 fNearWaterUnderwaterVolume=0.9000
- 255 fNearWaterUnderwaterFreq=0.3000
- 256 uNearWaterPoints=8
- 257 uNearWaterRadius=1000
- 258 uSurfaceFPS=12
- 259 iWaterReflectWidth=1024
- 260 iWaterReflectHeight=1024
- 261 bUseWaterReflectionBlur=1
- 262 iWaterBlurAmount=4
- 263 [Audio]
- 264 fASFadeInTime=2.0
- 265 fASFadeOutTime=10.0
- 266 fRegionLoopFadeInTime=5.0
- 267 fRegionLoopFadeOutTime=5.0
- 268 fAudioDebugDelay=0.0
- 269 bEnableAudio=1
- 270 bEnableAudioCache=1
- 271 bMultiThreadAudio=0
- 272 bEnableEnviroEffectsOnPC=0
- 273 ; cache sizes in kilobytes
- 274 iAudioCacheSize=2048
- 275 iMaxSizeForCachedSound=256
- 276 bUseAudioDebugInformation=1
- 277 fAudioDebugDelay=0.0000
- 278 fDefaultMasterVolume=1.0000
- 279 fDefaultFootVolume=0.5000
- 280 fDefaultMusicVolume=0.3200
- 281 fDefaultRadioVolume=0.5000
- 282 fDefaultEffectsVolume=1.0000
- 283 fDefaultVoiceVolume=0.6000
- 284 iMaxImpactSoundCount=32
- 285 fMaxFootstepDistance=1100.0000
- 286 fPlayerFootVolume=0.6500
- 287 iCollisionSoundTimeDelta=150
- 288 iRadioUpdateInterval=250
- 289 fDialogMinDistance=600.00
- 290 fDialogMaxDistance=2000.00
- 291 fMainMenuMusicVolume=0.6
- 292 fDBVoiceAttenuationIn2D=2.0
- 293 fCollisionSoundHeavyThreshold=60.0
- 294 fDialogueFadeDecibels=6.0
- 295 fDialogueFadeSecondsIn=2.0
- 296 fDialogueFadeSecondsOut=1.0
- 297 fDialogueHeadPitchExaggeration=2.0
- 298 fDialogueHeadRollExaggeration=2.0
- 299 fDialogueHeadYawExaggeration=2.0
- 300 fHardLandingDamageThreshold=500.0
- 301 fWoodMediumMassMin=7.0
- 302 fWoodLargeMassMin=15.0
- 303 fStoneMediumMassMin=5.0
- 304 fStoneLargeMassMin=30.0
- 305 fEarthMediumMassMin=5.0
- 306 fEarthLargeMassMin=30.0
- 307 fSkinMediumMassMin=5.0
- 308 fSkinLargeMassMin=30.0
- 309 fMetalMediumMassMin=8.0
- 310 fMetalLargeMassMin=25.0
- 311 fRadioDialogMute=0.50
- 312 fFilterDistortionGain=-7.5
- 313 fFilterPEQGain=-15.0
- 314 fFilterdBAttenuation=11.5
- 315 bEnableTextToSpeech=0
- 316 fTextToSpeechVolume=0.35
- 317 fDialogReverbAttenuation=0.15
- 318 [Pathfinding]
- 319 bDrawPathsDefault=0
- 320 bPathMovementOnly=0
- 321 bDrawSmoothFailures=0
- 322 bDebugSmoothing=0
- 323 bSmoothPaths=1
- 324 bSnapToAngle=0
- 325 bDebugAvoidance=0
- 326 bDisableAvoidance=0
- 327 bBackgroundPathing=1
- 328 bUseObstacleAvoidance=1
- 329 bBackgroundNavmeshUpdate=1
- 330 [MAIN]
- 331 bEnableBorderRegion=1
- 332 fLowPerfCombatantVoiceDistance=1000.0000
- 333 iDetectionHighNumPicks=40
- 334 fQuestScriptDelayTime=5.0000
- 335 bCloneModelsInBackground=0
- 336 iLastHDRSetting=-1
- 337 [HAVOK]
- 338 bDisablePlayerCollision=0
- 339 fJumpAnimDelay=0.7500
- 340 bTreeTops=0
- 341 iSimType=1
- 342 bPreventHavokAddAll=0
- 343 bPreventHavokAddClutter=0
- 344 fMaxTime=0.016
- 345 bHavokDebug=0
- 346 fRF=1000.0000
- 347 fOD=0.9000
- 348 fSE=0.3000
- 349 fSD=0.9800
- 350 iResetCounter=5
- 351 fMoveLimitMass=95.0000
- 352 iUpdateType=0
- 353 bHavokPick=0
- 354 fCameraCasterSize=10.0000
- 355 iHavokSkipFrameCountTEST=0
- 356 iNumHavokThreads=1
- 357 fChaseDeltaMult=0.0500
- 358 bAddBipedWhenKeyframed=1
- 359 fQuadrupedPitchMult=1.0000
- 360 iEntityBatchRemoveRate=100
- 361 iMaxPicks=40
- 362 [RagdollAnim]
- 363 bRagdollFeedback=0
- 364 fCameraDist=1000.0
- 365 fHierarchyGain=0.17
- 366 fVelocityDamping=0.0
- 367 fAccelerationGain=1.0
- 368 fVelocityGain=0.6
- 369 fPositionGain=0.05
- 370 fPositionMaxLinearVelocity=14.0
- 371 fPositionMaxAngularVelocity=18.0
- 372 fSnapGain=0.1
- 373 fSnapMaxLinearVelocity=3.0
- 374 fSnapMaxAngularVelocity=0.3
- 375 fSnapMaxLinearDistance=0.3
- 376 fSnapMaxAngularDistance=1.0
- 377 [FootIK]
- 378 fOnOffGain=0.5
- 379 fGroundAscendingGain=0.4
- 380 fGroundDescendingGain=0.4
- 381 fFootRaisedGain=0.9000
- 382 fFootPlantedGain=1.0000
- 383 bFootPlacementOn=1
- 384 fPelvisUpDownBias=0.75
- 385 fPelvisOffsetDamping=0.2
- 386 fVertErrorGain=0.5
- 387 fOriginalGroundHeightMS=-0.11
- 388 fAnkleOffset=0.2000
- 389 fRagdollFeedback=0.7
- 390 [LookIK]
- 391 fLookAtTargetGain=0.3
- 392 fLookAtGain=0.045
- 393 [Interface]
- 394 fKeyRepeatInterval=50.0000
- 395 fKeyRepeatTime=500.0000
- 396 fActivatePickSphereRadius=16.0000
- 397 fMenuModeAnimBlend=0.0000
- 398 iSafeZoneXWide=15
- 399 iSafeZoneYWide=15
- 400 iSafeZoneX=15
- 401 iSafeZoneY=15
- 402 bAllowConsole=1
- 403 bActivatePickUseGamebryoPick=0
- 404 bUseFuzzyPicking=1
- 405 fMenuBGBlurRadius=2.0000
- 406 fMenuPlayerLightDiffuseBlue=0.8000
- 407 fMenuPlayerLightDiffuseGreen=0.8000
- 408 fMenuPlayerLightDiffuseRed=0.8000
- 409 fMenuPlayerLightAmbientBlue=0.2500
- 410 fMenuPlayerLightAmbientGreen=0.2500
- 411 fMenuPlayerLightAmbientRed=0.2500
- 412 iMaxViewCasterPicksGamebryo=10
- 413 iMaxViewCasterPicksHavok=10
- 414 iMaxViewCasterPicksFuzzy=5
- 415 fInterfaceTintB=0.8824
- 416 fInterfaceTintG=0.9843
- 417 fInterfaceTintR=0.6314
- 418 bUseImageSpaceMenuFX=0
- 419 iSystemColorTerminalRed=33
- 420 iSystemColorTerminalGreen=231
- 421 iSystemColorTerminalBlue=121
- 422 iSystemColorSystemRed=26
- 423 iSystemColorSystemGreen=255
- 424 iSystemColorSystemBlue=128
- 425 iSystemColorMainMenuRed=199
- 426 iSystemColorMainMenuGreen=255
- 427 iSystemColorMainMenuBlue=165
- 428 iSystemColorPipboyRed=26
- 429 iSystemColorPipboyGreen=255
- 430 iSystemColorPipboyBlue=128
- 431 iSystemColorHUDAltRed=255
- 432 iSystemColorHUDAltGreen=67
- 433 iSystemColorHUDAltBlue=42
- 434 iSystemColorHUDMainRed=26
- 435 iSystemColorHUDMainGreen=255
- 436 iSystemColorHUDMainBlue=128
- 437 fRSMFaceSliderDefaultMin=-3.5
- 438 fRSMFaceSliderDefaultMax=3.5
- 439 fPopUpBackgroundOpacity=0.87
- 440 fMenuBackgroundOpacity=0.76
- 441 bHideUnavailablePerks=0
- 442 bHelpEnabled=1
- 443 fHudOpacity=1.0000
- 444 uPipboyColor=4290134783
- 445 uHUDColor=4290134783
- 446 bDisable360Controller=1
- 447 [Loading]
- 448 sWelcomeScreen1=loading_screen_legal
- 449 sWelcomeScreen2=loading_screen_bethsoft
- 450 sWelcomeScreen3=loading_screen_BGS
- 451 sWelcomeScreen4=loading_screen01
- 452 sMainMenuBackground=main_background
- 453 sTitleMusic=MainTitle
- 454 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 455 iMaxScreens=4
- 456 iMaxScreens_MainMenu=20
- 457 fLoadingTextUpdateInterval=10.0000
- 458 fLoadingBkgdUpdateInterval=10.0000
- 459 fMainMenuBkgdUpdateInterval=10.0000
- 460 fLoadingInitUpdateInterval=3.0000
- 461 iNumLocationSpecificScreens=1
- 462 [Menu]
- 463 fCreditsScrollSpeed=40.0000
- 464 iConsoleTextYPos=940
- 465 iConsoleTextXPos=30
- 466 iConsoleVisibleLines=15
- 467 iConsoleHistorySize=50
- 468 rDebugTextColor=255,251,233
- 469 iConsoleFont=2
- 470 iDebugTextFont=3
- 471 [GamePlay]
- 472 bHealthBarShowing=0
- 473 fHealthBarFadeOutSpeed=1.0000
- 474 fHealthBarSpeed=80.0000
- 475 fHealthBarHeight=4.0000
- 476 fHealthBarWidth=40.0000
- 477 fHealthBarEmittanceFadeTime=0.5000
- 478 fHealthBarEmittanceTime=1.5000
- 479 bAllowHavokGrabTheLiving=0
- 480 bEssentialTakeNoDamage=1
- 481 iDetectionPicks=21
- 482 bGeneralSubtitles=1
- 483 bDialogueSubtitles=1
- 484 bShowQuestMarkers=1
- 485 iDifficulty=2
- 486 iKillCamera=0
- 487 uiRedeemedContent=0
- 488 bTrueIronSights=1
- 489 bDisableDynamicCrosshair=0
- 490 bSaveOnInteriorExteriorSwitch=1
- 491 bSaveOnTravel=1
- 492 bSaveOnWait=1
- 493 bSaveOnRest=1
- 494 bCrossHair=1
- 495 [Fonts]
- 496 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 497 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 498 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 499 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 500 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 501 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 502 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 503 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 504 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 505 [SpeedTree]
- 506 iTreeClonesAllowed=1
- 507 fCanopyShadowGrassMult=1.0000
- 508 iCanopyShadowScale=512
- 509 fTreeForceMaxBudAngle=-1.0000
- 510 fTreeForceMinBudAngle=-1.0000
- 511 fTreeForceLeafDimming=-1.0000
- 512 fTreeForceBranchDimming=-1.0000
- 513 fTreeForceCS=-1.0000
- 514 fTreeForceLLA=-1.0000
- 515 fTreeLODExponent=1.0000
- 516 bEnableTrees=1
- 517 bForceFullLOD=0
- 518 fLODTreeMipMapLODBias=-0.7500
- 519 fLocalTreeMipMapLODBias=-0.2500
- 520 [Debug]
- 521 bDebugFaceGenCriticalSection=0
- 522 bDebugFaceGenMultithreading=0
- 523 bDebugSaveBuffer=0
- 524 [BackgroundLoad]
- 525 bBackgroundPathing=1
- 526 bUseMultiThreadedFaceGen=1
- 527 bBackgroundCellLoads=1
- 528 iAnimaitonClonePerLoop=5
- 529 bUseMultiThreadedTrees=1
- 530 iExteriorPriority=50
- 531 iBackgroundLoadFaceMult=200
- 532 fBackgroundLoadingPerLoop=20.0000
- 533 fBackgroundLoadClonedPerLoop=5.0000
- 534 iBackgroundLoadExtraMaxFPS=20
- 535 iBackgroundLoadExtraMinFPS=10
- 536 iBackgroundLoadExtraMax=3000
- 537 iBackgroundLoadExtraMin=5
- 538 iBackgroundLoadExtraMilliseconds=2
- 539 iBackgroundLoadTreeMilliseconds=7
- 540 iBackgroundLoadMilliseconds=1
- 541 iBackgroundLoadLoading=1
- 542 bUseBackgroundFileLoader=0
- 543 bBackgroundLoadLipFiles=0
- 544 bLoadBackgroundFaceGen=0
- 545 bLoadHelmetsInBackground=1
- 546 iAnimationClonePerLoop=5
- 547 bSelectivePurgeUnusedOnFastTravel=0
- 548 bCloneModelsInBackground=0
- 549 [LOD]
- 550 fLODLandDropAmount=230.0000
- 551 fLodDistance=500.0000
- 552 bUseFaceGenLOD=0
- 553 iLODTextureTiling=2
- 554 iLODTextureSizePow2=8
- 555 fLODNormalTextureBlend=0.5000
- 556 bDisplayLODLand=1
- 557 bDisplayLODBuildings=0
- 558 bLODPopTrees=0
- 559 bLODPopActors=0
- 560 bLODPopItems=0
- 561 bLODPopObjects=0
- 562 fLODFadeOutMultItems=15.0000
- 563 fLODFadeOutMultObjects=15.0000
- 564 fLODFadeOutMultActors=15.0000
- 565 fLODMultLandscape=1.0000
- 566 fLODMultTrees=0.5000
- 567 fLODMultActors=1.0000
- 568 fLODMultItems=1.0000
- 569 fLODMultObjects=5
- 570 iFadeNodeMinNearDistance=500
- 571 fLODFadeOutPercent=0.6000
- 572 fFadeOutThreshold=0.3000
- 573 fFadeInThreshold=0.7000
- 574 fFadeInTimet=2.0
- 575 fFadeOutTime=2.0
- 576 fDistanceMultiplier=1
- 577 fLODBoundRadiusMult=10
- 578 fObjectLODMax=15.0
- 579 fObjectLODMin=1.0
- 580 fObjectLODDefault=5
- 581 fItemLODMax=15.0
- 582 fItemLODMin=1.0
- 583 fItemLODDefault=2
- 584 fActorLODMax=15.0
- 585 fActorLODMin=2.0
- 586 fActorLODDefault=5
- 587 fTreeLODMax=2.0000
- 588 fTreeLODMin=0.0200
- 589 fTreeLODDefault=0.5000
- 590 bLODUseCombinedLandNormalMaps=1
- 591 bForceHideLODLand=0
- 592 fLODLandVerticalBias=0.0000
- 593 fTalkingDistance=1000.0000
- 594 iBoneLODForce=-1
- 595 fLODQuadMinLoadDistance=65536.0000
- 596 bDisplayLODTrees=1
- 597 bDisplayLODBuildings=1
- 598 fLODFadeOutActorMultInterior=1.0000
- 599 fLODFadeOutItemMultInterior=1.0000
- 600 fLODFadeOutObjectMultInterior=1.0000
- 601 fLODFadeOutActorMultCity=1.0000
- 602 fLODFadeOutItemMultCity=1.0000
- 603 fLODFadeOutObjectMultCity=1.0000
- 604 fLODFadeOutActorMultComplex=1.0000
- 605 fLODFadeOutItemMultComplex=1.0000
- 606 fLODFadeOutObjectMultComplex=1.0000
- 607 [Weather]
- 608 fSunGlareSize=800.0000
- 609 fSunBaseSize=750.0000
- 610 bPrecipitation=1
- 611 fAlphaReduce=1.0000
- 612 SBumpFadeColor=255,255,255,255
- 613 SLerpCloseColor=255,255,255,255
- 614 SEnvReduceColor=255,255,255,255
- 615 [Voice]
- 616 SFileTypeLTF=ltf
- 617 SFileTypeLip=lip
- 618 SFileTypeSource=wav
- 619 SFileTypeGame=ogg
- 620 [Grass]
- 621 iMinGrassSize=80
- 622 bGrassPointLighting=0
- 623 bDrawShaderGrass=1
- 624 iGrassDensityEvalSize=2
- 625 iMaxGrassTypesPerTexure=2
- 626 fWaveOffsetRange=1.7500
- 627 fGrassWindMagnitudeMax=125.0000
- 628 fGrassWindMagnitudeMin=5.0000
- 629 fTexturePctThreshold=0.0000
- 630 fGrassMinStartFadeDistance=0.0
- 631 fGrassMaxStartFadeDistance=7000.0
- 632 fGrassDefaultStartFadeDistance=3500.0
- 633 fGrassFadeRange=1000.0
- 634 b30GrassVS=0
- 635 fGrassStartFadeDistance=11200.0000
- 636 [Landscape]
- 637 bCurrentCellOnly=0
- 638 bPreventSafetyCheck=0
- 639 fLandTextureTilingMult=2.0000
- 640 fLandFriction=2.5000
- 641 iLandBorder2B=0
- 642 iLandBorder2G=0
- 643 iLandBorder2R=0
- 644 iLandBorder1B=0
- 645 iLandBorder1G=255
- 646 iLandBorder1R=255
- 647 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 648 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 649 [bLightAttenuation]
- 650 fQuadraticRadiusMult=1.0000
- 651 fLinearRadiusMult=1.0000
- 652 bOutQuadInLin=0
- 653 fConstantValue=0.0000
- 654 fQuadraticValue=16.0000
- 655 fLinearValue=3.0000
- 656 uQuadraticMethod=2
- 657 uLinearMethod=1
- 658 fFlickerMovement=8.0000
- 659 bUseQuadratic=1
- 660 bUseLinear=0
- 661 bUseConstant=0
- 662 [BlurShaderHDRInterior]
- 663 fTargetLUM=1.0000
- 664 fUpperLUMClamp=1.0000
- 665 fEmissiveHDRMult=1.0000
- 666 fEyeAdaptSpeed=0.5000
- 667 fBrightScale=2.2500
- 668 fBrightClamp=0.2250
- 669 fBlurRadius=7.0000
- 670 iNumBlurpasses=1
- 671 [BlurShaderHDR]
- 672 fTargetLUM=1.0000
- 673 fUpperLUMClamp=1.0000
- 674 fGrassDimmer=1.5000
- 675 fTreeDimmer=1.0000
- 676 fEmissiveHDRMult=1.0000
- 677 fEyeAdaptSpeed=0.5000
- 678 fSunlightDimmer=1.5000
- 679 fSIEmmisiveMult=1.0000
- 680 fSISpecularMult=1.0000
- 681 fSkyBrightness=0.5000
- 682 fSunBrightness=0.0000
- 683 fBrightScale=2.2500
- 684 fBrightClamp=0.2250
- 685 fBlurRadius=7.0000
- 686 iNumBlurpasses=1
- 687 iBlendType=2
- 688 bDoHighDynamicRange=1
- 689 [BlurShader]
- 690 fSunlightDimmer=1.0000
- 691 fSIEmmisiveMult=1.0000
- 692 fSISpecularMult=1.0000
- 693 fSkyBrightness=0.5000
- 694 fSunBrightness=0.0000
- 695 fAlphaAddExterior=0.2000
- 696 fAlphaAddInterior=0.7000
- 697 iBlurTexSize=256
- 698 fBlurRadius=0.0300
- 699 iNumBlurpasses=1
- 700 iBlendType=2
- 701 bUseBlurShader=0
- 702 [GethitShader]
- 703 fBlurAmmount=0.5000
- 704 fBlockedTexOffset=0.0010
- 705 fHitTexOffset=0.0050
- 706 [MESSAGES]
- 707 bBlockMessageBoxes=0
- 708 bSkipProgramFlows=1
- 709 bAllowYesToAll=1
- 710 bDisableWarning=1
- 711 iFileLogging=0
- 712 bSkipInitializationFlows=1
- 713 bUseWindowsMessageBox=0
- 714 [DistantLOD]
- 715 bUseLODLandData=0
- 716 fFadeDistance=12288.0000
- 717 iDistantLODGroupWidth=8
- 718 [GeneralWarnings]
- 719 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 720 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 721 This may result in errors. Saving again will clear this message
- 722 but not necessarily fix any errors.
- 723 [Archive]
- 724 SInvalidationFile=ArchiveInvalidation.txt
- 725 iRetainFilenameOffsetTable=1
- 726 iRetainFilenameStringTable=1
- 727 iRetainDirectoryStringTable=1
- 728 bCheckRuntimeCollisions=0
- 729 bInvalidateOlderFiles=1
- 730 bUseArchives=1
- 731 SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 732 [CameraPath]
- 733 iTake=0
- 734 SDirectoryName=TestCameraPath
- 735 iFPS=60
- 736 SNif=Test\CameraPath.nif
- 737 [Absorb]
- 738 fAbsorbGlowColorB=1.0000
- 739 fAbsorbGlowColorG=0.6000
- 740 fAbsorbGlowColorR=0.0000
- 741 fAbsorbCoreColorB=1.0000
- 742 fAbsorbCoreColorG=1.0000
- 743 fAbsorbCoreColorR=1.0000
- 744 iAbsorbNumBolts=1
- 745 fAbsorbBoltGrowWidth=0.0000
- 746 fAbsorbBoltSmallWidth=7.0000
- 747 fAbsorbTortuosityVariance=2.0000
- 748 fAbsorbSegmentVariance=7.0000
- 749 fAbsorbBoltsRadius=5.0000
- 750 [TestAllCells]
- 751 bFileShowTextures=1
- 752 bFileShowIcons=1
- 753 bFileSkipIconChecks=0
- 754 bFileTestLoad=0
- 755 bFileNeededMessage=1
- 756 bFileGoneMessage=1
- 757 bFileSkipModelChecks=0
- 758 bFileCheckModelCollision=0
- 759 [CopyProtectionStrings]
- 760 SCopyProtectionMessage2=Insert the Fallout Disc.
- 761 SCopyProtectionTitle2=Fallout Disc Not Found
- 762 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 763 SCopyProtectionTitle=CD-ROM Drive Not Found
- 764 [Pipboy]
- 765 fBlurRadiusPipboy=3.5
- 766 fBlurIntensityPipboy=0.25
- 767 fScanlineScalePipboy=50
- 768 bEnableFlickerPipboy=1
- 769 bUsePipboyMode=1
- 770 [InterfaceFX]
- 771 fDefaultBurstDuration=200
- 772 fDefaultBurstIntensity=2
- 773 fMiniBurstDuration=200
- 774 fMiniBurstIntensity=1.5
- 775 ;pulse effect
- 776 fPulseBrightenIntensity=0.25
- 777 fPulseRadiusIntensity=0.5
- 778 fPulseRate=0.0006
- 779 ;pipboy menu transitions
- 780 fVertHoldChance=0.08
- 781 fShudderChance=0.20
- 782 fScanlineScaleMenus=50.0000
- 783 bEnableFlickerMenus=1
- 784 bEnableScanlinesMenus=1
- 785 bEnableScanlinesPipboy=1
- 786 fBlurRadiusMenus=0.3000
- 787 fBrightenMenus=1.7000
- 788 fBrightenPipboy=1.3000
- 789 bUseImageSpaceMenuFX=1
- 790 fBlurIntensityHUD=1.2000
- 791 fBlurRadiusHUD=2.0000
- 792 fScanlineFrequencyHUD=0.0000
- 793 fScreenLightBaseIntensity=0.6
- 794 fScreenLightRadius=6
- 795 [RenderedTerminal]
- 796 bUseRenderedTerminals=1
- 797 fRenderedTerminalFOV=0.15
- 798 fRenderedTerminalZoom=36
- 799 bDoRenderedTerminalScanlines=1
- 800 fRenderedTerminalScanlineScale=130.000000
- 801 fRenderedTerminalHPos=0.0
- 802 fRenderedTerminalVPos=0.38
- 803 fScreenLightBaseIntensity=1.2
- 804 fScreenLightRadius=80
- 805 fScreenLightColorR=0.68
- 806 fScreenLightColorG=0.74
- 807 fScreenLightColorB=0.62
- 808 fRaceSexMenuHPos=0.0
- 809 fRaceSexMenuVPos=-0.6
- 810 fRaceSexMenuZoom=70.0
- 811 fRaceSexMenuScale=0.5
- 812 [Decals]
- 813 uMaxDecalCount=100
- 814 bProfileDecals=0
- 815 bDecalOcclusionQuery=1
- 816 uMaxDecals=100
- 817 [TerrainManager]
- 818 fSplitDistanceMult=1.5000
- 819 fBlockMorphDistanceMult=0.70
- 820 bUseNewTerrainSystem=1
- 821 bUseDistantObjectBlocks=1
- 822 fBlockLoadDistance=125000.0000
- 823 fDefaultBlockLoadDistanceLow=50000.0
- 824 fLowBlockLoadDistanceLow=25000.0
- 825 fHighBlockLoadDistanceLow=50000.0
- 826 fDefaultTreeLoadDistance=25000.0
- 827 fLowTreeLoadDistance=10000.0
- 828 fHighTreeLoadDistance=40000.0
- 829 fTreeLoadDistance=40000.0000
- 830 fBlockLoadDistanceLow=50000.0000
- 831 [VATS]
- 832 fVATSLightLevelMin=20.0
- 833 fVATSLightLevelMax=65.0
- 834 fVATSLightAngle=0.0
- 835 fVATSLightDistance=100.0
- 836 fVATSLightElevation=100.0
- 837 fVatsLightColorR=0.35
- 838 fVatsLightColorG=0.35
- 839 fVatsLightColorB=0.35
- 840 [ScreenSplatter]
- 841 bScreenSplatterEnabled=1
- 842 [Imagespace]
- 843 iRadialBlurLevel=2
- 844 bDoDepthOfField=1
- 845 [Launcher]
- 846 bShowAllResolutions=1
- 847 uLastAspectRatio=3