Fallout 4 Frost
by willrun4fun
Created 6 months ago
Updated 6 months ago
My custom list for my Frost setup.
- 1 [General]
- 2 sLanguage=en
- 3 uGridsToLoad=5
- 4 uExterior Cell Buffer=36
- 5 bDisableAllGore=0
- 6 [ScreenSplatter]
- 7 bBloodSplatterEnabled=1
- 8 [Display]
- 9 iPresentInterval=1
- 10 bDeferredCommands=1
- 11 fShadowLODMaxStartFade=1000.0
- 12 fSpecularLODMaxStartFade=2000.0
- 13 fLightLODMaxStartFade=3500.0
- 14 iShadowMapResolutionPrimary=2048
- 15 bAllowScreenshot=1
- 16 fMeshLODLevel1FadeDist=3500.0000
- 17 fMeshLODLevel2FadeDist=2000.0000
- 18 fMeshLODFadePercentDefault=1.2000
- 19 bNvGodraysEnable=1
- 20 bDynamicObjectQueryManager=1
- 21 bMultiThreadedAccumulation=1
- 22 bMultiThreadedRenderingUNP=1
- 23 fSAORadius=108.2
- 24 fSAOBias=0.6
- 25 fSAOIntensity=7.1
- 26 fSunUpdateThreshold:Display=0.5f
- 27 fSunShadowUpdateTime=1.0
- 28 [HairLighting]
- 29 fHairPrimSpecScale=0.02
- 30 fHairPrimSpecPow=125.0
- 31 fHairPrimSpecShift=0.36
- 32 fHairSecSpecScale=1.2
- 33 fHairSecSpecPow=160.0
- 34 fHairSecSpecShift=-0.40
- 35 [SSSSS]
- 36 fSSSSSPower = 4.0
- 37 [Audio]
- 38 bEnableAudio=1
- 39 [Interface]
- 40 fDefaultWorldFOV=70
- 41 fDefault1stPersonFOV=80
- 42 fSafeZoneX=15.0
- 43 fSafeZoneY=15.0
- 44 fSafeZoneXWide=64.0
- 45 fSafeZoneYWid=36.0
- 46 fSafeZoneXWide16x10=64.0
- 47 fSafeZoneYWide16x10=36.0
- 48 [MapMenu]
- 49 uLockedObjectMapLOD=16
- 50 uLockedTerrainLOD=32
- 51 [Controls]
- 52 fMouseHeadingXScale=.021
- 53 fMouseHeadingYScale=.021
- 54 [Grass]
- 55 iMinGrassSize=20
- 56 bAllowCreateGrass=1
- 57 [ImageSpace]
- 58 bDoRadialBlur=1
- 59 [Weather]
- 60 bPrecipitation=1
- 61 [Archive]
- 62 sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
- 63 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
- 64 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
- 65 SResourceArchiveList2=Fallout4 - Animations.ba2
- 66 sResourceDataDirsFinal=STRINGS\
- 67 SGeometryPackageList=Fallout4 - Geometry.csg
- 68 SCellResourceIndexFileList=Fallout4.cdx
- 69 SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
- 70 [Papyrus]
- 71 fPostLoadUpdateTimeMS=500.0
- 72 bEnableLogging=0
- 73 bEnableTrace=0
- 74 bLoadDebugInformation=0
- 75 [LOD]
- 76 fLODFadeOutMultObjects=4.5000
- 77 fLODFadeOutMultItems=2.5000
- 78 [Pathfinding]
- 79 fWarpMaxTime=4
- 80 iWarpMaxPathFailureCount=3
- 81 [Water]
- 82 bReflectLODObjects=0
- 83 bReflectLODLand=0
- 84 bReflectSky=0
- 85 bReflectLODTrees=0
- 86 [Launcher]
- 87 bEnableFileSelection=1
- 88 [Pipboy]
- 89 bPipboyDisableFX=1
- 1 [Display]
- 2 iLocation X=0
- 3 iLocation Y=0
- 4 uPipboyTargetHeight=1400
- 5 uPipboyTargetWidth=1752
- 6 sAntiAliasing=0
- 7 [Archive]
- 8 bInvalidateOlderFiles=1
- 9 sResourceDataDirsFinal=
- 10 [General]
- 11 sLocalSavePath=__MO_Saves\
- 12 bUseMyGamesDirectory=1
- 13 sIntroSequence=0
- 14 fChancesToPlayAlternateIntro=0
- 15 uMainMenuDelayBeforeAllowSkip=0
- 16 sStartingConsoleCommand=bat mybat
- 1 [Display]
- 2 flocalShadowMapHalveEveryXUnit=750.0000
- 3 focusShadowMapDoubleEveryXUnit=450.0000
- 4 fShadowBiasScale=1.0000
- 5 fDirShadowDistance=7000.0000
- 6 fShadowDistance=7000.0000
- 7 uiOrthoShadowFilter=2
- 8 uiShadowFilter=3
- 9 iShadowMapResolution=2048
- 10 uPipboyTargetHeight=700
- 11 uPipboyTargetWidth=876
- 12 iVolumetricLightingQuality=1
- 13 bVolumetricLightingEnable=1
- 14 bSAOEnable=1
- 15 iDirShadowSplits=3
- 16 bVolumetricLightingForceCasters=0
- 17 iTiledLightingMinLights=40
- 18 bComputeShaderDeferredTiledLighting=1
- 19 iMaxFocusShadowsDialogue=3
- 20 iMaxFocusShadows=4
- 21 bForceIgnoreSmoothness=0
- 22 fBlendSplitDirShadow=96.0000
- 23 bSinglePassDirShadow=1
- 24 bEnableWetnessMaterials=1
- 25 fTessFactorMaxDistanceScale=100.0000
- 26 sAntiAliasing=TAA
- 27 fLeafAnimDampenDistEnd=4600.0000
- 28 fLeafAnimDampenDistStart=3600.0000
- 29 fMeshLODFadePercentDefault=1.2000
- 30 fMeshLODFadeBoundDefault=256.0000
- 31 fMeshLODFadeScalar=1.0000
- 32 fMeshLODLevel2FadeTreeDistance=2048.0000
- 33 fMeshLODLevel1FadeTreeDistance=2844.0000
- 34 fInteriorMeshLODLevel2FadeDist=1950.0000
- 35 fInteriorMeshLODLevel1FadeDist=2600.0000
- 36 fMeshLODLevel2FadeDist=4000.0000
- 37 fMeshLODLevel1FadeDist=8000.0000
- 38 iMaxAnisotropy=16
- 39 iPresentInterval=1
- 40 bTopMostWindow=0
- 41 bMaximizeWindow=0
- 42 bBorderless=1
- 43 bFull Screen=1
- 44 iSize H=1440
- 45 iSize W=2560
- 46 bAllowShadowcasterNPCLights=0
- 47 iScreenShotIndex=0
- 48 fMaxFocusShadowMapDistance=450.0000
- 49 bPrecipitationOcclusion=1
- 50 iMaxSkinDecalsPerFrame=25
- 51 iMaxDecalsPerFrame=100
- 52 sD3DDevice="NVIDIA GeForce RTX 3050 Ti Laptop GPU"
- 53 iTexMipMapSkip=0
- 54 bEnableRainOcclusion=1
- 55 iAdapter=0
- 56 [Imagespace]
- 57 bDoDepthOfField=0
- 58 bScreenSpaceBokeh=1
- 59 bMBEnable=1
- 60 bLensFlare=1
- 61 [Pipboy]
- 62 fPipboyEffectColorB=0.9705
- 63 fPipboyEffectColorG=1.0000
- 64 fPipboyEffectColorR=0.9705
- 65 [VATS]
- 66 fModMenuEffectHighlightPAColorB=0.4100
- 67 fModMenuEffectHighlightPAColorG=0.8200
- 68 fModMenuEffectHighlightPAColorR=1.0000
- 69 fModMenuEffectPAColorB=0.4100
- 70 fModMenuEffectPAColorG=0.8200
- 71 fModMenuEffectPAColorR=1.0000
- 72 fModMenuEffectHighlightColorB=0.9705
- 73 fModMenuEffectHighlightColorG=1.0000
- 74 fModMenuEffectHighlightColorR=0.9705
- 75 fModMenuEffectColorB=0.9705
- 76 fModMenuEffectColorG=0.9900
- 77 fModMenuEffectColorR=0.9705
- 78 [MAIN]
- 79 fSkyCellRefFadeDistance=150000.0000
- 80 bCrosshairEnabled=1
- 81 fHUDOpacity=1.0000
- 82 bSaveOnPause=1
- 83 bSaveOnTravel=1
- 84 bSaveOnWait=1
- 85 bSaveOnRest=1
- 86 [LightingShader]
- 87 bScreenSpaceSubsurfaceScattering=1
- 88 bScreenSpaceReflections=1
- 89 [General]
- 90 bGamepadEnable=1
- 91 bPipboyCompanionEnabled=0
- 92 iStoryManagerLoggingEvent=-1
- 93 bEnableStoryManagerLogging=0
- 94 uGridsToLoad=5
- 95 [Interface]
- 96 bDialogueSubtitles=1
- 97 bGeneralSubtitles=0
- 98 iHUDColorB=247
- 99 iHUDColorG=255
- 100 iHUDColorR=247
- 101 bDialogueCameraEnable=1
- 102 bShowCompass=1
- 103 uHUDActiveEffectWidget=2
- 104 [Controls]
- 105 fMouseHeadingSensitivity=0.0300
- 106 fGamepadHeadingSensitivity=0.6667
- 107 bAlwaysRunByDefault=1
- 108 bInvertYValues=0
- 109 bGamePadRumble=1
- 110 [GamePlay]
- 111 iDifficulty=6
- 112 bShowFloatingQuestMarkers=1
- 113 bShowQuestMarkers=1
- 114 [Particles]
- 115 iMaxDesired=750
- 116 [SaveGame]
- 117 fAutosaveEveryXMins=10.0000
- 118 [AudioMenu]
- 119 fAudioMasterVolume=1.0000
- 120 fVal7=1.0000
- 121 uID7=0
- 122 fVal6=1.0000
- 123 uID6=0
- 124 fVal5=1.0000
- 125 uID5=0
- 126 fVal4=0.6500
- 127 uID4=138006
- 128 fVal3=0.6500
- 129 uID3=1007612
- 130 fVal2=1.0000
- 131 uID2=94881
- 132 fVal1=0.6500
- 133 uID1=466532
- 134 fVal0=0.9270
- 135 uID0=554685
- 136 [Water]
- 137 bUseWaterDisplacements=1
- 138 bUseWaterRefractions=1
- 139 bUseWaterReflections=1
- 140 bUseWaterDepth=1
- 141 [TerrainManager]
- 142 fTreeLoadDistance=75000.0000
- 143 fBlockMaximumDistance=180000.0000
- 144 fBlockLevel2Distance=110000.0000
- 145 fBlockLevel1Distance=60000.0000
- 146 fBlockLevel0Distance=30000.0000
- 147 fSplitDistanceMult=1.1000
- 148 bShowLODInEditor=0
- 149 [Grass]
- 150 fGrassStartFadeDistance=4000.0000
- 151 fGrassMaxStartFadeDistance=7000.0000
- 152 fGrassMinStartFadeDistance=400.0000
- 153 [Decals]
- 154 uMaxDecals=250
- 155 bDecals=1
- 156 bSkinnedDecals=1
- 157 uMaxSkinDecals=50
- 158 uMaxSkinDecalsPerActor=40
- 159 [LOD]
- 160 fLODFadeOutMultSkyCell=1.0000
- 161 fLODFadeOutMultObjects=9.0000
- 162 fLODFadeOutMultItems=6.0000
- 163 fLODFadeOutMultActors=9.0000
- 164 [NVHBAO]
- 165 bEnable=0
- 166 fBackgroundAOViewDepth=750.0000
- 167 bBackgroundAOEnable=1
- 168 fDepthThresholdSharpness=100.0000
- 169 fDepthThresholdMaxViewDepth=500.0000
- 170 bDepthThresholdEnable=0
- 171 iDepthClampModeEnum=0
- 172 fCoarseAO=1.0000
- 173 fDetailAO=0.6500
- 174 fBlurSharpnessProfileBackgroundViewDepth=1.0000
- 175 fBlurSharpnessProfileForegroundViewDepth=0.0000
- 176 fBlurSharpnessProfileForegroundSharpnessScale=4.0000
- 177 bBlurSharpnessProfileEnable=0
- 178 fBlurSharpness=16.0000
- 179 iBlurRadiusEnum=1
- 180 bBlurEnable=1
- 181 fPowerExponent=2.5000
- 182 fBias=0.1000
- 183 fRadius=0.6500
- 184 [NVFlex]
- 185 bNVFlexEnable=0
- 186 iQuality=0
- 187 iMaxNeighbors2=64
- 188 iMaxNeighbors1=48
- 189 iMaxNeighbors0=32
- 190 iMaxParticles2=32768
- 191 iMaxParticles1=16000
- 192 iMaxParticles0=6000
- 193 fKillRadius2=4000.0000
- 194 fKillRadius1=3000.0000
- 195 fKillRadius0=2000.0000
- 196 bNVFlexInstanceDebris=1
- 197 bNVFlexDrawDebris=1
- 198 [BlurShaderHDR]
- 199 bDoHighDynamicRange=0
- 200 [BlurShader]
- 201 bUseBlurShader=0
- 202 [Launcher]
- 203 uLastAspectRatio=1
- 204 [Bethesda.net]
- 205 uPersistentUuidData3=1143088813
- 206 uPersistentUuidData2=2186156026
- 207 uPersistentUuidData1=1816413572
- 208 uPersistentUuidData0=1511505156
- 2 Fallout4.esm
- 3 DLCRobot.esm
- 4 DLCworkshop01.esm
- 5 DLCCoast.esm
- 6 DLCworkshop02.esm
- 7 DLCworkshop03.esm
- 8 DLCNukaWorld.esm
- 9 Unofficial Fallout 4 Patch.esp
- 10 GCM_DLC_Automatron.esl
- 11 HUDFramework.esm
- 12 GCM_DLC_Far_Harbor.esl
- 13 SCM.esp
- 14 Wetness Shader Fix.esp
- 15 M8rDisablePipboyEffects.esp
- 16 ValiusHDTextures2K.esp
- 17 Targeted Textures.esp
- 18 Gloomy Glass.esp
- 19 Fixed Gobo Effects.esp
- 20 STALKER Music_Complete.esp
- 21 MusicMergedDLC.esp
- 22 4estGimp - LostWorld_STALKER_Merged.esp
- 23 FO4ParticlePatch.esp
- 24 ScopeOverlayDOF.esp
- 25 RemoveBlur.esp
- 26 RAW INPUT.esp
- 27 LetMeUseThat.esp
- 28 Pip-Boy Flashlight.esp
- 29 WmkActiveEffects.esp
- 30 Campsite.esp
- 31 RecycleBottles.esp
- 32 GCM.esp
- 33 WET.esp
- 34 UltraExteriorLighting.esp
- 35 UltraInteriorLighting.esp
- 36 FROST.esp
- 37 RedsFrostFixes.esp
- 38 aFrostMod.esp
- 39 FROST - UFO4P Patch.esp
- 40 FROST - It Snowed.esp
- 41 RedsFrostBlurRemoval.esp
- 42 RedsFrostExplosionEffects.esp
- 43 FROST - LootableCars.esp
- 44 FROST - AccessibleFortHagen.esp
- 45 FROST - AccessibleFortStrong.esp
- 46 FROST - AccessibleMedTekResearch.esp
- 47 FROST - AccessibleArcJet.esp
- 48 FROST - SuperMutantLocations.esp
- 49 FROST - Hunkered Down.esp
- 50 FROST - Hunkered Down-Settlements.esp
- 51 RedsFrostCampsitePatch.esp
- 52 RedsFrostSCM.esp
- 53 IV_Misc_BoiledWaterBottles.esp
- 54 IV_HC_Perk_Updated.esp
- 55 PB Flashlight - FROST Patch.esp
- 56 RRTV_FROST_DT_Workbenches.esp
- 57 FCF_Main.esp
- 58 FCF_Previsibines.esp
- 59 FCF_Previsibines-Hotfix.esp
- 60 M8r Complex Sorter.esp
- 1 DLC: Wasteland Workshop
- 2 DLC: Vault-Tec Workshop
- 3 DLC: Nuka-World
- 4 DLC: Far Harbor
- 5 DLC: Contraptions Workshop
- 6 DLC: Automatron
- 7
- 8 F4SE
- 9 xSE PluginPreloader F4
- 10 Address Library for F4SE Plugins
- 11 Buffout 4
- 12 High FPS Physics Fix
- 13 Baka MaxPapyrusOps
- 14 Console Commands Extender
- 15 PrivateProfileRedirector F4 - Faster game start (INI file cacher)
- 17
- 18 Unofficial Fallout 4 Patch - UFO4P
- 19 Sprint Stuttering Fix
- 20 Weapon Debris Crash Fix
- 21 Bullet Counted Reload System (BCR)
- 22 Wetness Shader Fix
- 24 Jet Script Bug Fix
- 25 Armor Penetration Bug Fix - F4SE
- 26 Outfit ReDress Fix
- 27 Interior NavCut Fix
- 28 Fixed Gobo Effects
- 29 Long Save Bug Fix
- 30 MGEF Condition Bug Fix
- 31 3rd Person Behavior Fixes
- 32 Reload Fix
- 33
- 34 Better Console - F4SE
- 35 Unlimited Survival Mode - F4SE
- 36 Mod Configuration Menu
- 37 MCM Booster
- 38 Game Configuration Menu
- 39 GCM DLC Automatron
- 40 GCM DLC Far Harbor
- 41 Survival Configuration Menu
- 42 Classic Holstered Weapons System (CHW)
- 43 Campsite - Simple Wasteland Camping (and HD Sleeping Bags)
- 44 Remove Ammo from Dropped Guns
- 45 Fill'em Up Again (Dynamic Bottle Recyclation)
- 47 My Bat files
- 48
- 49 RAW INPUT - The Ultimate Mouse Sensitivity Fix
- 50 Remember Lockpick Angle - Updated
- 51 Crafting Highlight Fix
- 52 Let Me Use That
- 53 PipboyTabs
- 54 LevelUpMenuEx
- 55 HUDFramework
- 57 Satellite Color World Map Combo
- 58 FallUI - Icon Library
- 59 FIS - The NEW FallUI Item Sorter
- 60 M8r98a4f2's Complex Item Sorter
- 61 FallUI - HUD
- 62 FallUI - Inventory
- 63 FallUI - Workbench
- 64 FallUI - Confirm Boxes
- 65 FallUI - Map
- 66 FallUI - Sleep and Wait
- 67 Active Effects on HUD
- 68
- 69 Ultra Exterior Lighting
- 70 Ultra Interior Lighting
- 71 Pip-Boy Flashlight (Pipboy - Power Armor - Lamp Overhaul)
- 72
- 73 ENB Helper for Fallout 4
- 74 ENB Binaries
- 77 VOGUE ENB v0.19.1 - COPYRIGHT EDITION
- 78 Fallout 4 Upscaler - DLSS FSR2 XeSS
- 79 UpscalerBasePlugin
- 80 WET
- 81 High Resolution Texture Pack 2K and 4K - Valius
- 82 Targeted Textures - Vanilla textures upscaled fixed and sized
- 83 Sniper Scope Overlay And Reticles Replacement - dof effect
- 84 Sniper Scope Overlay And Reticle Replacement
- 85 Remove Ironsight Blur
- 86 Gloomy Glass - All transparent materials revised
- 87 Fallout 4 Particle Patch - No More Glowing Objects
- 88
- 89 S.T.A.L.K.E.R. Music Mod - Complete
- 90 S.T.A.L.K.E.R. Music Mod - Complete (ALL DLC)
- 91 Lost World - Immersive Soundtrack Replacer
- 92 Music Mods Merged
- 93 4estGimp - Lost World and STALKER merged music
- 94
- 95 FROST Survival Simulator
- 96 Frost Official Updates (Redux)
- 97 FROST Plus v0.5.2 (WIP)
- 98 FROST Plus v0.5.2 (WIP) - bottle back testing
- 99 FROST Plus v0.5.2 (WIP) - healthy constitution testing
- 100 FROST - UFO4P Compatibility Patch
- 101 FROST - It Snowed - Winter Textures
- 102 FROST - Lootable Cars
- 103 FROST - Dark Calling - Supermutant Locations Overhaul
- 104 FROST - Hunkered Down - Commonwealth Overhaul
- 105 FROST - Hunkered Down - settlements
- 106 FROST - Accessible Fort Hagen
- 107 FROST - Accessible Fort Strong
- 108 FROST - Accessible Med-Tek Research
- 109 FROST - Accessible ArcJet
- 110 FROST - Classic Holstered Weapons System (CHW) PreConfig .ini
- 111 FROST Cell Fixes (FCF)
- 112 FROST Cell Fixes (FCF) - Hotfix
- 113 FROST Cell Fixes (FCF) - Patches - UIL
- 115 FROST_Downtown_Linked_Workbenches
- 116
- 117 FO4Editcache
- 118 Complex Item Sorter Patch Output
- 2 Unofficial Fallout 4 Patch.esp
- 3 GCM_DLC_Automatron.esl
- 4 HUDFramework.esm
- 5 GCM_DLC_Far_Harbor.esl
- 6 SCM.esp
- 7 Wetness Shader Fix.esp
- 8 M8rDisablePipboyEffects.esp
- 9 ValiusHDTextures2K.esp
- 10 Targeted Textures.esp
- 11 Gloomy Glass.esp
- 12 Fixed Gobo Effects.esp
- 13 STALKER Music_Complete.esp
- 14 MusicMergedDLC.esp
- 15 4estGimp - LostWorld_STALKER_Merged.esp
- 16 FO4ParticlePatch.esp
- 17 ScopeOverlayDOF.esp
- 18 RemoveBlur.esp
- 19 RAW INPUT.esp
- 20 LetMeUseThat.esp
- 21 Pip-Boy Flashlight.esp
- 22 WmkActiveEffects.esp
- 23 Campsite.esp
- 24 RecycleBottles.esp
- 25 GCM.esp
- 26 WET.esp
- 27 UltraExteriorLighting.esp
- 28 UltraInteriorLighting.esp
- 29 FROST.esp
- 30 RedsFrostFixes.esp
- 31 aFrostMod.esp
- 32 FROST - UFO4P Patch.esp
- 33 FROST - It Snowed.esp
- 34 RedsFrostBlurRemoval.esp
- 35 RedsFrostExplosionEffects.esp
- 36 FROST - LootableCars.esp
- 37 FROST - AccessibleFortHagen.esp
- 38 FROST - AccessibleFortStrong.esp
- 39 FROST - AccessibleMedTekResearch.esp
- 40 FROST - AccessibleArcJet.esp
- 41 FROST - SuperMutantLocations.esp
- 42 FROST - Hunkered Down.esp
- 43 FROST - Hunkered Down-Settlements.esp
- 44 RedsFrostCampsitePatch.esp
- 45 RedsFrostSCM.esp
- 46 IV_Misc_BoiledWaterBottles.esp
- 47 IV_HC_Perk_Updated.esp
- 48 PB Flashlight - FROST Patch.esp
- 49 RRTV_FROST_DT_Workbenches.esp
- 50 FCF_Main.esp
- 51 FCF_Previsibines.esp
- 52 FCF_Previsibines-Hotfix.esp
- 53 M8r Complex Sorter.esp