The Badlands
by Rage
Created about 1 year ago
Updated 29 days ago
No description provided.
Load Order Files
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 Fallout3.esm
- 9 Anchorage.esm
- 10 ThePitt.esm
- 11 BrokenSteel.esm
- 12 PointLookout.esm
- 13 Zeta.esm
- 14 CaravanPack.esm
- 15 ClassicPack.esm
- 16 MercenaryPack.esm
- 17 TribalPack.esm
- 18 TaleOfTwoWastelands.esm
- 19 YUPTTW.esm
- 20 Functional Post Game Ending.esm
- 21 QS3rdPerCamOverhaul.esm
- 22 SSTMojaveFlora - BOS & LOD.esm
- 23 A World of Pain Revised.esm
- 24 Sweet Pain NV.esm
- 25 SSTPleasantPrimm.esm
- 26 SSTMojaveVagabond.esm
- 27 Helmet Overlay.esm
- 28 Main And Pause Menus Overhaul.esm
- 29 FO3_Optimization.esm
- 30 Heatstroke.esm
- 31 Harder New Vegas Strip Access.esm
- 32 PCNV - Open CampMcCarran.esm
- 33 New Vegas Landscape Overhaul.esm
- 34 WestsideSuburbsUncut.esp
- 35 SpringvaleGarage.esm
- 36 SSTRemasteredQuarries.esp
- 37 Simple Open Strip.esm
- 38 Simple Open Freeside.esm
- 39 Independence_Overhaul.esp
- 40 Pentagon_Overhaul.esp
- 41 DMs Gun Runner Gone Shootin.esm
- 42 DM's Toxic Cave - Enclave Remnants Bunker.esm
- 43 Vault 19 Poseidon Pit Stop.esm
- 44 MTB.esm
- 45 Landscape Texture Improvements TTW.esm
- 46 SSTGoonCave.esm
- 47 PFTP - Merged.esm
- 48 CIBS-Customizable-Integrated-Backpack-System.esm
- 49 mil.esp
- 50 TweaksTTW.esm
- 51 TTW Reputations.esm
- 52 TTW New Vegas Speech Checks.esm
- 53 TTW New Vegas Speech Checks - TTW Reputations Patch.esm
- 54 mil-TTWPlacements.esp
- 55 BraveNewWorld.esm
- 56 NovaArizona.esm
- 57 Functional Post Game Ending - TTW Patch.esm
- 58 urbanoverhaul.esp
- 59 EnhancedMojaveLandscapes.esp
- 60 Lively Goodsprings.esp
- 61 Lively Goodsprings - Interiors.esp
- 62 Lively Goodsprings - People.esp
- 63 Lively Gourmand.esp
- 64 Lively 13th Floor Ultimate.esp
- 65 Lively Wrangler.esp
- 66 Enhanced Landscapes for NVLO.esm
- 67 fcgp.esp
- 68 fcmp.esm
- 69 HiddenValleyOverhauled.esm
- 70 Little More Lamplight.esp
- 71 Lively Barton.esp
- 72 Lively Billy.esp
- 73 Lively Cass.esp
- 74 Lively Chris.esp
- 75 Lively Ezekiel.esp
- 76 Lively Joe and Friends.esp
- 77 Lively Nellis Kids.esp
- 78 Lively Phebus.esp
- 79 Lively Street Vendor.esp
- 80 OpenStripMonorailTTW.esm
- 81 RagdollsTTW.esm
- 82 TheThornOverhauled.esm
- 83 TLD_Travelers.esm
- 84 VICE.esm
- 85 Lively Barton - Enhanced Landscapes Patch.esp
- 86 Lively Phebus - Simple Open Strip Compatibility Patch.esp
- 87 Lively 188.esp
- 88 Wasted LOD rocks.esp
- 89 YUPTTW PCNV OpenCampMcCarranPatch.esp
- 90 RocksGrass.esp
- 91 SP TTW Patch.esp
- 92 PAVE_NV.esp
- 93 PAVE_NV_TTW.esp
- 94 The Mod Configuration Menu.esp
- 95 PCNV - Open CampMcCarran FPGE Patch.esp
- 96 LOD additions and improvements - TTW Patch.esp
- 97 SSTNortheastWaterRestored.esp
- 98 SSTMojaveOutpostSecurityBooths.esp
- 99 The High Road - Building Density.esp
- 100 MTB NV Price Increase.esp
- 101 TallerDC.esp
- 102 Rockbiter68_Double_Barrel_Shotgun.esp
- 103 Rockbiter_SOSGTextureFix-TTW.esp
- 104 rockbiter_AnimationSounds.esp
- 105 Citadel Overhaul_opt.esp
- 106 Independence_Overhaul_Op.esp
- 107 ForMatty.esp
- 108 Coherent Follower's Outpost.esp
- 109 DelayDLCRedux.esp
- 110 DMsDirtyDinoDoneDirtCheap.esp
- 111 Lucky 38 Lights Redone.esp
- 112 Lucky38ExtRemasterNew.esp
- 113 SSTInsigniaOfTheBrotherhood.esp
- 114 NVMIM.esp
- 115 B42Inspect.esp
- 116 B42Bash.esp
- 117 B42Inertia.esp
- 118 B42Dropmag.esp
- 119 Quickthrow.esp
- 120 ItemCards.esp
- 121 Vanilla UI Plus.esp
- 122 PipBoyUITweaks.esp
- 123 FOVSlider.esp
- 124 QuickSelect.esp
- 125 B42Descriptions.esp
- 126 convkiller.esp
- 127 Pointlight Flashlight.esp
- 128 Classic Tactics Inspired Plasma Rifle.esp
- 129 Classic Fallout Weapons Remastered v1.2.esp
- 130 More Classic Fallout Outfits.esp
- 131 ATMOS Ambient Overhaul.esp
- 132 ATMOS Sound Overhaul - TTW.esp
- 133 SAS.esp
- 134 JSRS.esp
- 135 CharacterKitRemake-Hair.esp
- 136 CharacterKitRemakeHHandsFix.esp
- 137 JustAssortedMods.esp
- 138 Diagonal movement.esp
- 139 Enhanced Movement.esp
- 140 ImmersiveFastTravelEncountersTTW.esp
- 141 ImmersiveSleepEncounters.esp
- 142 RadiationVisuals.esp
- 143 NV_Securitrons_Lip_Sync.esp
- 144 HeadShotSplatter.esp
- 145 Flora Overhaul.esp
- 146 ImmersiveRecoil.esp
- 147 Handcraft.esp
- 148 Restricted Entry - Goodsprings General Store.esp
- 149 Restricted Entry - The Gourmand.esp
- 150 Restricted Entry - Tops 13th Floor (Lively 13th Ult Version).esp
- 151 DynamicWeaponSpread.esp
- 152 Realistic Movement.esp
- 153 Fire Weapon Any Time - No Bonus.esp
- 154 Follower Formula Redone.esp
- 155 RadDecay.esp
- 156 HitDrugs.esp
- 157 JSawyer Ultimate.esp
- 158 JSawyer Ultimate - TTW Patch.esp
- 159 Vicious Wastes.esp
- 160 Vicious Wastes - Complete.esp
- 161 Vicious Wastes - Tale of Two Wastelands.esp
- 162 Vicious Wastes - JSawyer Ultimate Edition.esp
- 163 Vicious Wastes - Ragdolls TTW.esp
- 164 Food Scraps.esp
- 165 Bleedout.esp
- 166 Bleedout - TTW.esp
- 167 Alternative Repairing.esp
- 168 Alternative Repairing - Tale of Two Wastelands.esp
- 169 Progressive Difficulty.esp
- 170 Titans of The New West.esp
- 171 Wasteland Starting Gear DC.esp
- 172 Benny Humbles You and Steals Your Stuff.esp
- 173 MigArmorDegen.esp
- 174 S6S Base Game Perks Redux.esp
- 175 S6S Base Game Perks Redux TTW Side.esp
- 176 S6S Perks.esp
- 177 Nevada Arsenal.esp
- 178 Nevada Arsenal TTW Patch.esp
- 179 DC Arsenal 2.esp
- 180 PointThatSomewhereElse!.esp
- 181 whatorthat_LivelyGeorge.esp
- 182 whatorthat_LivelyAndy.esp
- 183 YourBuddyIsDead.esp
- 184 Lock Those Doors.esp
- 185 NVFeralGhoulChildren.esp
- 186 Better Burned Man.esp
- 187 Heat Haze.esp
- 188 Longer Weather Transitions.esp
- 189 Cloud Shadows.esp
- 190 Interior Rain.esp
- 191 Interior Rain - TTW.esp
- 192 CC - Rain.esp
- 193 CC - 3D Rain.esp
- 194 WindowsAmbientLightAtNight.esp
- 195 DetailedNewVegas-Westside.esp
- 196 Lucky 38 Relit.esp
- 197 AfterglowNeonIllumination.esp
- 198 TTW - Robco Lights.esp
- 199 TTW - Energy Visuals Plus.esp
- 200 BraveNewWorld-FPGE.esp
- 201 BraveNewWorld-JSU.esp
- 202 Nova Arizona - Map Add-on.esp
- 203 Atmospheric Lighting Tweaks TTW.esp
- 204 DM GR Desert Landscapes Patch.esp
- 205 PleasantPrimm - EnhancedLandscapes & NVLO Patch.esp
- 206 DMsToxicCavesYUPTTWpatch.esp
- 207 Nova Arizona - Atmospheric Lighting Tweaks Patch.esp
- 208 ATMOS Ambient Overhaul Patch - Atmospheric Lighting Tweaks.esp
- 209 TB_Gameplay Tweaks.esp
- 210 SSTAtmospheresWeather.esp
- 211 True Weathers TTW.esp
- 212 TB_Modlist Patch.esp
- 213 TTW Quick Start.esp
- 214 TTW Quick Start Item Remover.esp
- 1
- 2 [NoDelete] Tale of Two Wastelands
- 3 [DEV] Tale of Two Wastelands
- 4
- 5 New Vegas Script Extender
- 6 Mod Configuration Menu
- 7 JIP LN NVSE Plugin
- 8 ROOGNVSE Plugin
- 9 JohnnyGuitar NVSE
- 10 ShowOff xNVSE Plugin
- 11 AnhNVSE
- 12 SUP NVSE
- 13 kNVSE Animation Plugin
- 14 zlib Updated - NVSE
- 15 UIO - User Interface Organizer
- 16 lStewieAl's Tweaks and Engine Fixes
- 17 lStewieAl's Engine Optimizations
- 18 Auto-Save Manager
- 19 Base Object Swapper
- 20 Improved Console (NVSE)
- 21 Console Paste Support
- 22 Basic Console Autocomplete
- 23 Faster Main Menu
- 24 Fog-based Object Culling
- 25 Real Time Reflections - NVSE
- 26 Fallout Alpha Rendering Tweaks - NVSE
- 27 OneTweak but Really Updated
- 28 Mobile Pip-Boy Light - NVSE
- 29 MoonlightNVSE
- 30 KEYWORDS
- 31 HIPControl - Weapon Idle Position Adjuster - ESPless
- 32 ISControl Enabler and Ironsights adjuster
- 33 Climate Control NVSE
- 34 Faster Sleep-Wait
- 35 Improved Lighting Shaders
- 36 Discord Rich Presence
- 37 Yvile's Crash Logger
- 38 Sound Extender
- 39 Functional Post Game Ending
- 40
- 41 Much Needed LOD
- 42 Much Needed LOD fixed rocks color
- 43 LOD additions and improvements
- 44 LOD additions and improvements - TTW Patch
- 45 FNV LOD Supplementation
- 46 TCM's LOD Overhaul
- 47 More LODs Additions and Fixes
- 48 Wasted LOD - Cliffs of Mojave
- 49 Wasted LOD - Cliffs of DC
- 50 LODIFY - Level of detail improvement for your Fallout
- 51 Contrasted LOD Noise Texture
- 52
- 53 Fallout 3 TTW Interior Optimization Project
- 54 New Vegas Tick Fix
- 55 Smooth True Iron Sights Camera
- 56 Combat Lag Fix (NVSE)
- 57 VATS Lag Fix
- 58 ActorCause Save Bloat Fix
- 59 FNV Mod Limit Fix
- 60 Muzzle Flash Light Fix - NVSE
- 61 Depth of Field Fix - NVSE
- 62 External Emittance Fix - NVSE
- 63 Pip-Boy Light Flicker Fix - NVSE
- 64 High Resolution Bloom NVSE
- 65 High Resolution Water Fog - Water Aliasing Fix
- 66 Pip-Boy Shading Fix NVSE
- 67 Aqua Performa - Strip Performance Fix
- 68 Viewmodel Shake Fix - NVSE
- 69 Viewmodel Shading Fix - NVSE
- 70 LOD Fixes and Improvements - NVSE
- 71 HDR Save Image Patch
- 72 Misc Audio Tweaks and Fixes
- 73 Vanilla Animations Weapon Scale Fix
- 74 Varmint Rifle Black Barrel Fix
- 75 Enhanced Camera Ground Sink Fix (NVSE)
- 76 Elijah Voice Audio Files Fix
- 77 Consistent Spread - Firearms Accuracy and Wobble Fix
- 78 Performance for the People - Exterior Occlusion Additions
- 79 Northeast Water Restored
- 80 Weapon Mod Description Fix (TTW)
- 81 free camp mccarran performance
- 82 free camp golf performance
- 83
- 84 MAPMO - Main and Pause Menus Overhaul
- 85 yUI - User Ynterface
- 86 ySI - Sorting Ycons
- 87 WASD Menu Controls
- 88 FOV Slider
- 89 Menu Search
- 90 Item Cards
- 91 Cool Clean Cursor Pack
- 92 Vanilla UI Plus
- 93 Vanilla UI Plus - Dialog Background Add-on
- 94 Pip-Boy UI Tweaks
- 95 Quick Select - A Zelda BOTW Style Quick Menu
- 96 B42 Descriptions
- 97 B42 Notify
- 98 Helmet Overlay
- 99 Two-Way Compass Fade
- 100 Fallout 76 Loading Menu
- 101 Consistent Pip-Boy Icons v5 - Framework Plugin
- 102 Consistent Pip-Boy Icons v5 - Items
- 103 Consistent Pip-Boy Icons v5 - Apparel
- 104 Consistent Pip-Boy Icons v5 - Weapons
- 105 Consistent Pip-Boy Icons v5 - DLC's Items
- 106 Consistent Pip-Boy Icons v5 - Reputation
- 107 Consistent Pip-Boy Icons v5 - Vault Girl Extension
- 108 Consistent Pip-Boy Icons v5 - Addendumb
- 109 Consistent Pip-Boy Icons v5 - Dynamicon
- 110 Consistent Pip-Boy Icons v5 - Extension
- 111 Consistent Pip-Boy Icons v5 - Stats (and Some Perks)
- 112 Map Marker Icons
- 113 TTW Goodies
- 114 High Resolution Screens
- 115 Pop-Up Message Icons
- 116 Clean Companion Wheel
- 117 Clean Vanilla Hud
- 118 Quick Trade
- 119 Vault Boy Paper Doll
- 120 Character Preset Menu
- 121 Sleep Wait Hardcore Needs
- 122 Faster Dialog Zoom
- 123
- 124 Ragdolls
- 125 Ragdolls TTW 3.3
- 126 3rd Person Animation Fixpack
- 127 3rd person Movement Animations Overhaul
- 128 Female Pipboy Aligned
- 129 Instant and Faster Pipboy (No Stutter)
- 130 Blended Locomotion
- 131 Anniversary Anim Pack
- 132 Hit's Anims - Season 2
- 133 Hit's Anims - Season 3
- 134 FNV Clean Animations
- 135 FNV Clean Animations - Ripper
- 136 FNV Clean Animations - Grenades Pack
- 137 FNV Clean Animations - Fat Man
- 138 FNV Clean Animations - Tesla Cannon
- 139 FNV Clean Animations - 12.7mm Pistol
- 140 FNV Clean Animations - Alien Disintegrator
- 141 FNV Clean Animations - That Gun
- 142 FNV Clean Animations - Grenade Machinegun
- 143 FNV Clean Animations - Explosive Mines Pack
- 144 FNV Clean Animations - Throwing Weapons Pack
- 145 FNV Clean Animations - Reborn - Part 1
- 146 FNV Clean Animations - Part 2
- 147 FNV Clean Animations - Part 3
- 148 FNV Clean Animations - Redux Pack
- 149 Clean Hit - Repeaters Re-Animated
- 150 New Vegas Animation Overhaul Guns
- 151 Wasteland Warrior - A Melee Animation Overhaul
- 152 Butcher Pete Complete - A Melee Animation Overhaul
- 153 Assume the Position - An Unarmed Animation Overhaul - Part 1
- 154 Hit - Millenia Animations - Part 1
- 155 Hit - Millenia Animations - Part 2
- 156 Hit - B42 Interact Skinning
- 157 Hit - B42 Interact Animation Pack
- 158 Hit - B42 Inject - Assorted Items 1
- 159 Hit - B42 Inject - Liquid Courage
- 160 Hit - B42 Inject - Sunset Sarsaparilla Animations
- 161 Hit - B42 Inject - Meat Animations
- 162 Hit - B42 Inject - Water Animations
- 163 Hit - B42 Inject Animation Pack - Season 1
- 164 Idle Variety
- 165 Animated Workbench
- 166 Animated Awnings of Vegas
- 167 Fallout Flag Animation Overhaul
- 168
- 169 NMCs Texture Pack for FO3
- 170 NMCs Texture Pack For New Vegas
- 171 Meshes and Collision - Totally Enhanced Nifs
- 172 New Vegas Mesh Improvement Mod
- 173 Textures Over A Very Long Time
- 174 Textures Over A Very Long Time - Rocks
- 175 Textures Over A Very Long Time - Rubble
- 176 Textures Over A Very Long Time - Sidewalks Cracks and Concrete
- 177 Legacy Reborn Texture Pack
- 178 Legacy Reborn - Mojave Cliffs
- 179 Landscape Texture Improvements
- 180 Better Grass
- 181 Rock Grass
- 182 Power Armor Visual Enhancement
- 183 Items Transformed - Enhanced Meshes (ITEM)
- 184 TheFriedTurkey 3 Creature Pack
- 185 Remastered Quarries
- 186 Decaying Ferals
- 187 Robots HD
- 188 Creatures HD
- 189 Clothes HD - Unique
- 190 Clothes HD - Brotherhood
- 191 Clothes HD - Kids
- 192 Clothes HD - Doctors
- 193 Clothes HD - Powder Gangers
- 194 Clothes HD - Great Khans
- 195 Clothes HD - Prewar
- 196 Clothes HD - Gamblers
- 197 Clothes HD - Kings
- 198 Clothes HD - Wasteland
- 199 Clothes HD - Workers
- 200 Flags HD
- 201 Casino Rugs HD
- 202 Sunset Sarsaparilla HD
- 203 Casino Posters and Signs HD
- 204 Various Signs HD
- 205 Unique Journals
- 206 Bulletin Board HD
- 207 Xander Root HD
- 208 Broc Flower HD
- 209 Capital Wasteland Billboards HD (TTW)
- 210 White Horsenettle HD
- 211 Hoover Dam Signs HD
- 212 Unique Books
- 213 Fabulous New Vegas
- 214 Billboards HD Remade
- 215 Posters HD Remade
- 216 Megaton Signs HD (TTW)
- 217 Paradise Falls HD (TTW)
- 218 Rivet City Signs HD (TTW)
- 219 Random Stuff HD
- 220 Food HD
- 221 Shot up Signs
- 222 Improved Security Booths
- 223 Physically Based Terminals
- 224 Physically Based Plasma Rifles
- 225 Physically Based Beverages
- 226 Physically Based Parkware
- 227 Physically Based Kitchenware
- 228 Physically Based Chems
- 229 Physically Based Wood Crates
- 230 Physically Based Rangers
- 231 Physically Based Blaster
- 232 Physically Based Collection
- 233 Physically Based Collection 2
- 234 Micro Clutter
- 235 Classic - Psycho
- 236 My Mommie Says I'm Special - Redrawn Special Book v5
- 237 Subtle Sandstorms
- 238 Harold Retextured (TTW)
- 239 Magazine Redux
- 240 Better TV Set
- 241 Better Hotel Lamp
- 242 Better Microscope
- 243 Better Cigarettes
- 244 Vintage Globe
- 245 Weapon Textures from Heaven
- 246 Improved Rock Variants (Mod and Resource)
- 247 Power Armor Station Crafting
- 248 Vanilla Loading Screens HD
- 249
- 250 ATMOS Ambience Overhaul
- 251 ATMOS Ambient Sound Overhaul - TTW
- 252 Brave New World
- 253 Some Additional Sounds (SAS)
- 254 JSRS Sound Mod 2.0
- 255 Bullet Snap Redux
- 256
- 257 Improved Vanilla Male Body
- 258 Character Kit Remake
- 259 Character Kit Remake - Teeth
- 260 Character Kit Remake - Hands
- 261 Character Kit Remake - Hair
- 262 Unlimited Beards
- 263
- 264 B42 Interact - Animated Items and Interactions Framework
- 265 B42 Loot - Animated Physical Item Pickup
- 266 B42 Inject - Animated Item Use
- 267 B42 Inspect - aka Animated Ammo and Weapon Condition Checking
- 268 B42 Melee Bash
- 269 B42 Weapon Inertia
- 270 B42 Dropmag
- 271 B42 Quickthrow
- 272 B42 Optics
- 273 Iron Sights Aligned
- 274 Immersive Fast Travel Encounters TTW Edition
- 275 Immersive Sleeping Encounters
- 276 Conversation Killer - Safely Exit Conversation at a Key press
- 277 Just Assorted Mods
- 278 Weapon Hotkey Icons
- 279 Clean Just Assorted Mods (JAM)
- 280 Hardcore Forever
- 281 Diagonal Movement
- 282 Enhanced Movement
- 283 Enhanced Camera
- 284 3rd Person Camera Overhaul
- 285 Auto Activate Invisible Doors
- 286 Camping
- 287 Simply Less Junk
- 288 Irradiated Food and Drink
- 289 Immersive Recoil
- 290 Dynamic Weapon Spread
- 291 Harder New Vegas Strip Access
- 292 Follower Formula Redone
- 293 Handcraft
- 294 Oven Cooker
- 295 Barrel Cooker
- 296 Delay DLC Redux
- 297 Restricted Entry - Goodsprings General Store
- 298 Restricted Entry - The Tops 13th Floor
- 299 Restricted Entry - The Gourmand
- 300 Nail Gun Semi Auto Rework
- 301 Tweaks for TTW
- 302 Realistic Movement
- 303 No Reload Cancelling
- 304 Manual Reload and Ammo Memory
- 305 Fire Weapon Any Time
- 306 Cookable Grenades
- 307 Big Guns Patcher
- 308 Sit Down
- 309 JLM Grab Tweak
- 310 Bottle the Water
- 311 Disarm The Trap
- 312 Bury The Dead
- 313 Radiation Decay
- 314 Companions and Traders KEYWORDS
- 315 Hit - Drugs
- 316
- 317 JSawyer Ultimate Edition
- 318 Vicious Wastes
- 319 Food Scraps
- 320 Bleedout
- 321 Alternative Repairing
- 322 Heatstroke
- 323 Sweet Perk Overhaul
- 324 Sweet 6 Shooter Perks
- 325 Progressive Difficulty
- 326 Progressive Hardcore Needs
- 327 Physics' Based Ballistics
- 328 Caliber Based Damage
- 329 Armor Damage Overhaul
- 330 Titans of The New West
- 331 TTW Reputations
- 332 TTW New Vegas Speech Checks
- 333 Wasteland Starting Gear DC
- 334 (Benny Humbles You) and Steals Your Stuff
- 335 Nevada Arsenal
- 336 DC Arsenal
- 337
- 338 The Living Desert
- 339 Simple Headshots
- 340 Better Caravan
- 341 NPCs Sprint kNVSE
- 342 Inaccurate NPCs
- 343 George Lives His Life
- 344 Andy Lives His Life
- 345 Your Buddy Is Dead - Dynamic Dead Detection
- 346 Point that somewhere else
- 347 Lock Those Doors
- 348 Companion Vitality
- 349
- 350 NV Feral Ghoul Children
- 351 TTW Feral Ghoul Children ESPLess
- 352
- 353 Authentic Burned Man
- 354
- 355 Pointlight Flashlight (and Piplight)
- 356 Canvas Backpacks
- 357 Customizable Integrated Backpack System
- 358 More Classic Fallout Outfits
- 359 Another Millenia
- 360 Classic Fallout Weapons Remastered
- 361 Hit - Classic Fallout Weapon Animations - Part 1
- 362 Classic Tactics Inspired Plasma Rifle
- 363 Reanimated Classic Tactics Plasma Rifle
- 364
- 365 TTW - Springvale Garage
- 366 For Matty - A Tribute to Matthew Perry
- 367 Vault 19 Poseidon Pit stop
- 368 DM's Gun Runners Gone Shootin
- 369 DM's Dirty Dino Done Dirt Cheap
- 370 DM's Toxic Cave - Enclave Remnants Bunker
- 371 Mobile Truck Base Remastered
- 372 Mobile Truck Base Remastered Price Increase
- 373 Mobile Truck Base SFX Enhancer
- 374 Gap Adjuster and Sanitizer for the Prospector - GASP
- 375 The High Road - Building Density
- 376 Insignia of the Brotherhood
- 377 Industrialized Sloan
- 378 Coherent Follower's Outpost
- 379 Lucky 38 Exterior Remastered
- 380 Lucky 38 Lights Redone
- 381 Simple Open Strip
- 382 Simple Open Freeside
- 383 Open Strip Monorail
- 384 Lively Goodsprings
- 385 Lively Goodsprings - Interiors
- 386 Lively Goodsprings - People
- 387 Lively Gourmand
- 388 Lively 13th Floor Ultimate
- 389 Lively Wrangler
- 390 Lively 188
- 391 Lively Joe and Friends
- 392 Lively Barton
- 393 Lively Chris
- 394 Lively Billy
- 395 Lively Phebus
- 396 Lively Street Vendor
- 397 Lively Nellis Kids school and teacher
- 398 Lively Ezekiel
- 399 Lively Cass
- 400
- 401 VICE - Visuals Improved Content Expanded
- 402 New Vegas Landscape Overhaul Re-Remastered
- 403 A World of (Less) Pain
- 404 Sweet Pain NV
- 405 PCNV - Open Camp McCarran
- 406 Pleasant Primm
- 407 Mojave Vagabond
- 408 Enhanced Landscapes
- 409 New Vegas Suburban Overhaul
- 410 Detailed New Vegas - Westside
- 411 Westside Suburbs Uncut
- 412 Desert Landscapes
- 413 Hidden Valley Overhauled
- 414 The Thorn Overhauled
- 415 Fort Independence Overhaul - TTW
- 416 Citadel Overhaul - TTW
- 417 Taller DC TTW
- 418
- 419 TTW DC Flora Overhaul
- 420 Mojave Flora Project
- 421 Nut Water Overhaul
- 422
- 423 Nova Arizona - A Legion Lands Expansion
- 424 The Goon Cave
- 425
- 426 Radiation Visuals
- 427 Sneak Vignette
- 428 Drowning Visuals
- 429 Headshot Splatter
- 430 NV Securitrons Lip Sync
- 431
- 432 A Little More Lamplight
- 433 3D Rain
- 434 Climate Control - Rain
- 435 Interior Rain
- 436 Cloud Upgrade NVSE
- 437 Cloud Shadows
- 438 Heat Haze
- 439 Lumen - Ambient Lighting
- 440 Lumen - Ambient Lighting - TTW
- 441 Window Ambient Light at Night
- 442 Better Fire Barrels
- 443 Vending Machine Flicker Emits Light
- 444 Lucky 38 Relit
- 445 TTW - Robco Lights
- 446 TTW - Megaton Lighting Overhaul
- 447 Afterglow - Neon illumination
- 448 Energy Visuals Plus 2.0
- 449 Longer Weather Transitions
- 450 Simple Interior Lighting Overhaul
- 451 Atmospheric Lighting Tweaks
- 452 Atmospheres - Weather and Lighting
- 453 True Weathers TTW
- 454 True Weathers TTW - Natural Edition
- 455
- 456 Webb's Titans of The New West Patch Emporium
- 457 Simple Interior Lighting Overhaul - TTW Patch
- 458 B42 Optics - Real Time Reflections Patch
- 459 Lumen - Ambient Lighting - Physically Based Beverages Patch
- 460 Lumen - Ambient Lighting - Physically Based Plasma Rifles Patch
- 461 TOTNW 2.0 - 3rd Person Movement Animations Overhaul Patch
- 462 Character Kit Remake - FGPE Facegen
- 463 Character Kit Remake - The Living Desert Facegen
- 464 Character Kit Remake - TTW Facegen
- 465 TTW New Vegas Speech Checks - TTW Reputations Patch
- 466 TTW - Springvale Garage - ySI Patch
- 467 Pleasant Primm Patches
- 468 Fallout 3 TTW Interior Optimization Project - Citadel Overhaul Patch
- 469 Fallout 3 TTW Interior Optimization Project - Fort Independance Overhaul Patch
- 470 B42 Quickthrow - Ragdoll Patch
- 471 Sweet 6 Shooter Perks - JSawyer Ultimate Edition Patch
- 472 Sweet Perk Overhaul - JSawyer Ultimate Edition Patch
- 473 TTW Patch for JSawyer Ultimate Edition
- 474 ATMOS Ambience Overhaul - Atmospheric Lighting Tweaks Patch
- 475 Nova Arizona - A Legion Lands Expansion - ALT TTW Patch
- 476 PCNV - Open Camp McCarran - YUPTTW Patch
- 477 PCNV - Open Camp McCarran - FPGE Patch
- 478 DM's Gun Runners Gone Shootin - Desert Landscapes Patch
- 479 Pointlight Flashlight - ySI Patch
- 480 B42 Optics NV Patches
- 481 B42 Dropmag - Another Millenia Patch
- 482 B42 Dropmag - Classic Fallout Weapons Remastered Patch
- 483
- 484
- 485 NV Compatibility Skeleton
- 486
- 487 [OPTIONAL] TTW Quick Start
- 488 [OPTIONAL] TTW Quick Start Item Remover
- 489
- 490
- 492
- 497
- 498
- 499 [OPTIONAL] GECK Extender
- 500
- 504
- 505 [REQUIRED] Modlist Plugins
- 506 [REQUIRED] Configuration Files
- 507 [REQUIRED] LOD Data
- 508 [REQUIRED] NMCs Texture Pack Combined
- 509 [OPTIONAL] Custom Main Menu
- 510
- 511 [DEV] New Vegas Reloaded
- 512 [DEV] Log Files
- 513
- 514 [DEV] xEdit Output
- 515
- 516
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 Fallout3.esm
- 9 Anchorage.esm
- 10 ThePitt.esm
- 11 BrokenSteel.esm
- 12 PointLookout.esm
- 13 Zeta.esm
- 14 CaravanPack.esm
- 15 ClassicPack.esm
- 16 MercenaryPack.esm
- 17 TribalPack.esm
- 18 TaleOfTwoWastelands.esm
- 19 YUPTTW.esm
- 20 Functional Post Game Ending.esm
- 21 QS3rdPerCamOverhaul.esm
- 22 SSTMojaveFlora - BOS & LOD.esm
- 23 A World of Pain Revised.esm
- 24 Sweet Pain NV.esm
- 25 SSTPleasantPrimm.esm
- 26 SSTMojaveVagabond.esm
- 27 Helmet Overlay.esm
- 28 Main And Pause Menus Overhaul.esm
- 29 FO3_Optimization.esm
- 30 Heatstroke.esm
- 31 Harder New Vegas Strip Access.esm
- 32 PCNV - Open CampMcCarran.esm
- 33 New Vegas Landscape Overhaul.esm
- 34 WestsideSuburbsUncut.esp
- 35 SpringvaleGarage.esm
- 36 SSTRemasteredQuarries.esp
- 37 Simple Open Strip.esm
- 38 Simple Open Freeside.esm
- 39 Independence_Overhaul.esp
- 40 Pentagon_Overhaul.esp
- 41 DMs Gun Runner Gone Shootin.esm
- 42 DM's Toxic Cave - Enclave Remnants Bunker.esm
- 43 Vault 19 Poseidon Pit Stop.esm
- 44 MTB.esm
- 45 Landscape Texture Improvements TTW.esm
- 46 SSTGoonCave.esm
- 47 PFTP - Merged.esm
- 48 CIBS-Customizable-Integrated-Backpack-System.esm
- 49 mil.esp
- 50 TweaksTTW.esm
- 51 TTW Reputations.esm
- 52 TTW New Vegas Speech Checks.esm
- 53 TTW New Vegas Speech Checks - TTW Reputations Patch.esm
- 54 mil-TTWPlacements.esp
- 55 BraveNewWorld.esm
- 56 NovaArizona.esm
- 57 Functional Post Game Ending - TTW Patch.esm
- 58 urbanoverhaul.esp
- 59 EnhancedMojaveLandscapes.esp
- 60 Lively Goodsprings.esp
- 61 Lively Goodsprings - Interiors.esp
- 62 Lively Goodsprings - People.esp
- 63 Lively Gourmand.esp
- 64 Lively 13th Floor Ultimate.esp
- 65 Lively Wrangler.esp
- 66 Enhanced Landscapes for NVLO.esm
- 67 fcgp.esp
- 68 fcmp.esm
- 69 HiddenValleyOverhauled.esm
- 70 Little More Lamplight.esp
- 71 Lively Barton.esp
- 72 Lively Billy.esp
- 73 Lively Cass.esp
- 74 Lively Chris.esp
- 75 Lively Ezekiel.esp
- 76 Lively Joe and Friends.esp
- 77 Lively Nellis Kids.esp
- 78 Lively Phebus.esp
- 79 Lively Street Vendor.esp
- 80 OpenStripMonorailTTW.esm
- 81 RagdollsTTW.esm
- 82 TheThornOverhauled.esm
- 83 TLD_Travelers.esm
- 84 VICE.esm
- 85 Lively Barton - Enhanced Landscapes Patch.esp
- 86 Lively Phebus - Simple Open Strip Compatibility Patch.esp
- 87 Lively 188.esp
- 88 Wasted LOD rocks.esp
- 89 YUPTTW PCNV OpenCampMcCarranPatch.esp
- 90 RocksGrass.esp
- 91 SP TTW Patch.esp
- 92 PAVE_NV.esp
- 93 PAVE_NV_TTW.esp
- 94 The Mod Configuration Menu.esp
- 95 PCNV - Open CampMcCarran FPGE Patch.esp
- 96 LOD additions and improvements - TTW Patch.esp
- 97 SSTNortheastWaterRestored.esp
- 98 SSTMojaveOutpostSecurityBooths.esp
- 99 The High Road - Building Density.esp
- 100 MTB NV Price Increase.esp
- 101 TallerDC.esp
- 102 Rockbiter68_Double_Barrel_Shotgun.esp
- 103 Rockbiter_SOSGTextureFix-TTW.esp
- 104 rockbiter_AnimationSounds.esp
- 105 Citadel Overhaul_opt.esp
- 106 Independence_Overhaul_Op.esp
- 107 ForMatty.esp
- 108 Coherent Follower's Outpost.esp
- 109 DelayDLCRedux.esp
- 110 DMsDirtyDinoDoneDirtCheap.esp
- 111 Lucky 38 Lights Redone.esp
- 112 Lucky38ExtRemasterNew.esp
- 113 SSTInsigniaOfTheBrotherhood.esp
- 114 NVMIM.esp
- 115 B42Inspect.esp
- 116 B42Bash.esp
- 117 B42Inertia.esp
- 118 B42Dropmag.esp
- 119 Quickthrow.esp
- 120 ItemCards.esp
- 121 Vanilla UI Plus.esp
- 122 PipBoyUITweaks.esp
- 123 FOVSlider.esp
- 124 QuickSelect.esp
- 125 B42Descriptions.esp
- 126 convkiller.esp
- 127 Pointlight Flashlight.esp
- 128 Classic Tactics Inspired Plasma Rifle.esp
- 129 Classic Fallout Weapons Remastered v1.2.esp
- 130 More Classic Fallout Outfits.esp
- 131 ATMOS Ambient Overhaul.esp
- 132 ATMOS Sound Overhaul - TTW.esp
- 133 SAS.esp
- 134 JSRS.esp
- 135 CharacterKitRemake-Hair.esp
- 136 CharacterKitRemakeHHandsFix.esp
- 137 JustAssortedMods.esp
- 138 Diagonal movement.esp
- 139 Enhanced Movement.esp
- 140 ImmersiveFastTravelEncountersTTW.esp
- 141 ImmersiveSleepEncounters.esp
- 142 RadiationVisuals.esp
- 143 NV_Securitrons_Lip_Sync.esp
- 144 HeadShotSplatter.esp
- 145 Flora Overhaul.esp
- 146 ImmersiveRecoil.esp
- 147 Handcraft.esp
- 148 Restricted Entry - Goodsprings General Store.esp
- 149 Restricted Entry - The Gourmand.esp
- 150 Restricted Entry - Tops 13th Floor (Lively 13th Ult Version).esp
- 151 DynamicWeaponSpread.esp
- 152 Realistic Movement.esp
- 153 Fire Weapon Any Time - No Bonus.esp
- 154 Follower Formula Redone.esp
- 155 RadDecay.esp
- 156 HitDrugs.esp
- 157 JSawyer Ultimate.esp
- 158 JSawyer Ultimate - TTW Patch.esp
- 159 Vicious Wastes.esp
- 160 Vicious Wastes - Complete.esp
- 161 Vicious Wastes - Tale of Two Wastelands.esp
- 162 Vicious Wastes - JSawyer Ultimate Edition.esp
- 163 Vicious Wastes - Ragdolls TTW.esp
- 164 Food Scraps.esp
- 165 Bleedout.esp
- 166 Bleedout - TTW.esp
- 167 Alternative Repairing.esp
- 168 Alternative Repairing - Tale of Two Wastelands.esp
- 169 Progressive Difficulty.esp
- 170 Titans of The New West.esp
- 171 Wasteland Starting Gear DC.esp
- 172 Benny Humbles You and Steals Your Stuff.esp
- 173 MigArmorDegen.esp
- 174 S6S Base Game Perks Redux.esp
- 175 S6S Base Game Perks Redux TTW Side.esp
- 176 S6S Perks.esp
- 177 Nevada Arsenal.esp
- 178 Nevada Arsenal TTW Patch.esp
- 179 DC Arsenal 2.esp
- 180 PointThatSomewhereElse!.esp
- 181 whatorthat_LivelyGeorge.esp
- 182 whatorthat_LivelyAndy.esp
- 183 YourBuddyIsDead.esp
- 184 Lock Those Doors.esp
- 185 NVFeralGhoulChildren.esp
- 186 Better Burned Man.esp
- 187 Heat Haze.esp
- 188 Longer Weather Transitions.esp
- 189 Cloud Shadows.esp
- 190 Interior Rain.esp
- 191 Interior Rain - TTW.esp
- 192 CC - Rain.esp
- 193 CC - 3D Rain.esp
- 194 WindowsAmbientLightAtNight.esp
- 195 DetailedNewVegas-Westside.esp
- 196 Lucky 38 Relit.esp
- 197 AfterglowNeonIllumination.esp
- 198 TTW - Robco Lights.esp
- 199 TTW - Energy Visuals Plus.esp
- 200 BraveNewWorld-FPGE.esp
- 201 BraveNewWorld-JSU.esp
- 202 Nova Arizona - Map Add-on.esp
- 203 Atmospheric Lighting Tweaks TTW.esp
- 204 DM GR Desert Landscapes Patch.esp
- 205 PleasantPrimm - EnhancedLandscapes & NVLO Patch.esp
- 206 DMsToxicCavesYUPTTWpatch.esp
- 207 Nova Arizona - Atmospheric Lighting Tweaks Patch.esp
- 208 ATMOS Ambient Overhaul Patch - Atmospheric Lighting Tweaks.esp
- 209 TB_Gameplay Tweaks.esp
- 210 SSTAtmospheresWeather.esp
- 211 True Weathers TTW.esp
- 212 TB_Modlist Patch.esp
- 213 TTW Quick Start.esp
- 214 TTW Quick Start Item Remover.esp
Ini Files
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=__MO_Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 bUseMyGamesDirectory=1
- 92 [Display]
- 93 fDecalLifetime=10.0000
- 94 bEquippedTorchesCastShadows=0
- 95 bReportBadTangentSpace=0
- 96 bStaticMenuBackground=1
- 97 bForcePow2Textures=0
- 98 bForce1XShaders=0
- 99 bHighQuality20Lighting=0
- 100 bAllow20HairShader=1
- 101 bAllowScreenShot=1
- 102 iMultiSample=0
- 103 bDoTallGrassEffect=1
- 104 bForceMultiPass=1
- 105 bDoTexturePass=1
- 106 bDoSpecularPass=1
- 107 bDoDiffusePass=1
- 108 bDoAmbientPass=1
- 109 bImageSpaceEffects=1
- 110 bDoCanopyShadowPass=1
- 111 bDrawShadows=0
- 112 bUseRefractionShader=1
- 113 bUse Shaders=1
- 114 iNPatchNOrder=0
- 115 iNPatchPOrder=0
- 116 iNPatches=0
- 117 iLocation Y=5
- 118 iLocation X=5
- 119 bFull Screen=1
- 120 iAdapter=0
- 121 iScreenShotIndex=0
- 122 SScreenShotBaseName=ScreenShot
- 123 iAutoViewMinDistance=2000
- 124 iAutoViewHiFrameRate=40
- 125 iAutoViewLowFrameRate=20
- 126 bAutoViewDistance=0
- 127 fDefaultFOV=75.0000
- 128 fNearDistance=5
- 129 fFarDistance=1000.0000
- 130 iDebugTextLeftRightOffset=10
- 131 iDebugTextTopBottomOffset=20
- 132 bShowMenuTextureUse=1
- 133 fLightLODDefaultStartFade=1000.0
- 134 fLightLODRange=500.0
- 135 fLightLODMinStartFade=200.0
- 136 fLightLODMaxStartFade=3500.0
- 137 fShadowLODDefaultStartFade=200.0
- 138 fShadowLODRange=200.0
- 139 fShadowLODMinStartFade=100.0
- 140 fShadowLODMaxStartFade=1000.0
- 141 fSpecularLODDefaultStartFade=500.0
- 142 fSpecularLODRange=300.0
- 143 fSpecularLODMinStartFade=200.0
- 144 fSpecularLODMaxStartFade=2000.0
- 145 fGamma=1.0000
- 146 bAllow30Shaders=0
- 147 iTexMipMapMinimum=0
- 148 bDoStaticAndArchShadows=0
- 149 bDoActorShadows=1
- 150 fNoLODFarDistancePct=1.0000
- 151 fNoLODFarDistanceMax=10240.0000
- 152 fNoLODFarDistanceMin=100.0000
- 153 fEyeEnvMapLOD2=800.0000
- 154 fEyeEnvMapLOD1=500.0000
- 155 fEnvMapLOD2=1800.0000
- 156 fEnvMapLOD1=1500.0000
- 157 fGammaMax=0.6000
- 158 fGammaMin=1.4000
- 159 iMaxDecalsPerFrame=10
- 160 iActorShadowCount=4
- 161 bIgnoreResolutionCheck=0
- 162 fSpecualrStartMax=1000.0000
- 163 fSpecularStartMin=0.0000
- 164 iActorShadowIntMax=10
- 165 iActorShadowIntMin=0
- 166 iActorShadowExtMax=10
- 167 iActorShadowExtMin=0
- 168 bDynamicWindowReflections=1
- 169 fShadowFadeTime=1.0000
- 170 iPresentInterval=1
- 171 bDecalsOnSkinnedGeometry=1
- 172 uVideoDeviceIdentifierPart4=0
- 173 uVideoDeviceIdentifierPart3=0
- 174 uVideoDeviceIdentifierPart2=0
- 175 uVideoDeviceIdentifierPart1=0
- 176 iShadowFilter=0
- 177 bAllowPartialPrecision=1
- 178 iShadowMapResolution=256
- 179 bShadowsOnGrass=0
- 180 bActorSelfShadowing=0
- 181 iActorShadowCountInt=2
- 182 iActorShadowCountExt=2
- 183 fPipboy1stPersonFOV=47.0
- 184 fDefault1stPersonFOV=55.0000
- 185 bLODNoiseAniso=1
- 186 iMaxAnisotropy=8
- 187 fLandLOFadeSeconds=15.0
- 188 bEnableEyefinity=1
- 189 [Controls]
- 190 bAlwaysRunByDefault=1
- 191 bBackground Mouse=0
- 192 bBackground Keyboard=1
- 193 [Water]
- 194 bUseWaterShader=1
- 195 bUseWaterReflections=1
- 196 bUseWaterRefractions=1
- 197 bUseWaterDepth=1
- 198 bUseWaterHiRes=0
- 199 bUseWaterDisplacements=1
- 200 bUseWaterLOD=1
- 201 bReflectExplosions=0
- 202 bAutoWaterSilhouetteReflections=1
- 203 bForceHighDetailReflections=0
- 204 bForceLowDetailReflections=0
- 205 fTileTextureDivisor=4.7500
- 206 fSurfaceTileSize=2048.0000
- 207 fNearWaterOutdoorTolerance=1024.0000
- 208 fNearWaterIndoorTolerance=512.0000
- 209 fNearWaterUnderwaterVolume=0.9000
- 210 fNearWaterUnderwaterFreq=0.3000
- 211 uNearWaterPoints=8
- 212 uNearWaterRadius=1000
- 213 uSurfaceFPS=12
- 214 [Audio]
- 215 fASFadeInTime=2.0
- 216 fASFadeOutTime=10.0
- 217 fRegionLoopFadeInTime=5.0
- 218 fRegionLoopFadeOutTime=5.0
- 219 fAudioDebugDelay=0.0
- 220 bEnableAudio=1
- 221 bEnableAudioCache=1
- 222 bMultiThreadAudio=0
- 223 bEnableEnviroEffectsOnPC=0
- 224 ; cache sizes in kilobytes
- 225 iAudioCacheSize=2048
- 226 iMaxSizeForCachedSound=256
- 227 bUseAudioDebugInformation=1
- 228 fAudioDebugDelay=0.0000
- 229 fDefaultMasterVolume=1.0000
- 230 fDefaultFootVolume=0.5000
- 231 fDefaultMusicVolume=0.6000
- 232 fDefaultRadioVolume=0.5000
- 233 fDefaultEffectsVolume=1.0000
- 234 fDefaultVoiceVolume=0.6000
- 235 iMaxImpactSoundCount=32
- 236 fMaxFootstepDistance=1100.0000
- 237 fPlayerFootVolume=0.6500
- 238 iCollisionSoundTimeDelta=150
- 239 iRadioUpdateInterval=250
- 240 fDialogMinDistance=600.00
- 241 fDialogMaxDistance=2000.00
- 242 fMainMenuMusicVolume=0.6
- 243 fDBVoiceAttenuationIn2D=2.0
- 244 fCollisionSoundHeavyThreshold=60.0
- 245 fDialogueFadeDecibels=6.0
- 246 fDialogueFadeSecondsIn=2.0
- 247 fDialogueFadeSecondsOut=1.0
- 248 fDialogueHeadPitchExaggeration=2.0
- 249 fDialogueHeadRollExaggeration=2.0
- 250 fDialogueHeadYawExaggeration=2.0
- 251 fHardLandingDamageThreshold=500.0
- 252 fWoodMediumMassMin=7.0
- 253 fWoodLargeMassMin=15.0
- 254 fStoneMediumMassMin=5.0
- 255 fStoneLargeMassMin=30.0
- 256 fEarthMediumMassMin=5.0
- 257 fEarthLargeMassMin=30.0
- 258 fSkinMediumMassMin=5.0
- 259 fSkinLargeMassMin=30.0
- 260 fMetalMediumMassMin=8.0
- 261 fMetalLargeMassMin=25.0
- 262 fRadioDialogMute=0.50
- 263 fFilterDistortionGain=-7.5
- 264 fFilterPEQGain=-15.0
- 265 fFilterdBAttenuation=11.5
- 266 bEnableTextToSpeech=0
- 267 fTextToSpeechVolume=0.35
- 268 fDialogReverbAttenuation=0.15
- 269 [Pathfinding]
- 270 bDrawPathsDefault=0
- 271 bPathMovementOnly=0
- 272 bDrawSmoothFailures=0
- 273 bDebugSmoothing=0
- 274 bSmoothPaths=1
- 275 bSnapToAngle=0
- 276 bDebugAvoidance=0
- 277 bDisableAvoidance=0
- 278 bBackgroundPathing=1
- 279 bUseObstacleAvoidance=1
- 280 bBackgroundNavmeshUpdate=1
- 281 [MAIN]
- 282 bEnableBorderRegion=1
- 283 fLowPerfCombatantVoiceDistance=1000.0000
- 284 iDetectionHighNumPicks=40
- 285 fQuestScriptDelayTime=5.0000
- 286 bCloneModelsInBackground=0
- 287 iLastHDRSetting=-1
- 288 [HAVOK]
- 289 bDisablePlayerCollision=0
- 290 fJumpAnimDelay=0.7500
- 291 bTreeTops=0
- 292 iSimType=1
- 293 bPreventHavokAddAll=0
- 294 bPreventHavokAddClutter=0
- 295 fMaxTime=0.016
- 296 bHavokDebug=0
- 297 fRF=1000.0000
- 298 fOD=0.9000
- 299 fSE=0.3000
- 300 fSD=0.9800
- 301 iResetCounter=5
- 302 fMoveLimitMass=95.0000
- 303 iUpdateType=0
- 304 bHavokPick=0
- 305 fCameraCasterSize=10.0000
- 306 iHavokSkipFrameCountTEST=0
- 307 iNumHavokThreads=1
- 308 fChaseDeltaMult=0.0500
- 309 bAddBipedWhenKeyframed=1
- 310 fQuadrupedPitchMult=1.0000
- 311 iEntityBatchRemoveRate=100
- 312 iMaxPicks=40
- 313 [RagdollAnim]
- 314 bRagdollFeedback=0
- 315 fCameraDist=1000.0
- 316 fHierarchyGain=0.17
- 317 fVelocityDamping=0.0
- 318 fAccelerationGain=1.0
- 319 fVelocityGain=0.6
- 320 fPositionGain=0.05
- 321 fPositionMaxLinearVelocity=14.0
- 322 fPositionMaxAngularVelocity=18.0
- 323 fSnapGain=0.1
- 324 fSnapMaxLinearVelocity=3.0
- 325 fSnapMaxAngularVelocity=0.3
- 326 fSnapMaxLinearDistance=0.3
- 327 fSnapMaxAngularDistance=1.0
- 328 [FootIK]
- 329 fOnOffGain=0.5
- 330 fGroundAscendingGain=0.4
- 331 fGroundDescendingGain=0.4
- 332 fFootRaisedGain=0.9000
- 333 fFootPlantedGain=1.0000
- 334 bFootPlacementOn=1
- 335 fPelvisUpDownBias=0.75
- 336 fPelvisOffsetDamping=0.2
- 337 fVertErrorGain=0.5
- 338 fOriginalGroundHeightMS=-0.11
- 339 fAnkleOffset=0.2000
- 340 fRagdollFeedback=0.7
- 341 [LookIK]
- 342 fLookAtTargetGain=0.3
- 343 fLookAtGain=0.045
- 344 [Interface]
- 345 fKeyRepeatInterval=50.0000
- 346 fKeyRepeatTime=500.0000
- 347 fActivatePickSphereRadius=16.0000
- 348 fMenuModeAnimBlend=0.0000
- 349 iSafeZoneXWide=15
- 350 iSafeZoneYWide=15
- 351 iSafeZoneX=15
- 352 iSafeZoneY=15
- 353 bAllowConsole=1
- 354 bActivatePickUseGamebryoPick=0
- 355 bUseFuzzyPicking=1
- 356 fMenuBGBlurRadius=2.0000
- 357 fMenuPlayerLightDiffuseBlue=0.8000
- 358 fMenuPlayerLightDiffuseGreen=0.8000
- 359 fMenuPlayerLightDiffuseRed=0.8000
- 360 fMenuPlayerLightAmbientBlue=0.2500
- 361 fMenuPlayerLightAmbientGreen=0.2500
- 362 fMenuPlayerLightAmbientRed=0.2500
- 363 iMaxViewCasterPicksGamebryo=10
- 364 iMaxViewCasterPicksHavok=10
- 365 iMaxViewCasterPicksFuzzy=5
- 366 fInterfaceTintB=0.8824
- 367 fInterfaceTintG=0.9843
- 368 fInterfaceTintR=0.6314
- 369 bUseImageSpaceMenuFX=0
- 370 iSystemColorTerminalRed=33
- 371 iSystemColorTerminalGreen=231
- 372 iSystemColorTerminalBlue=121
- 373 iSystemColorSystemRed=26
- 374 iSystemColorSystemGreen=255
- 375 iSystemColorSystemBlue=128
- 376 iSystemColorMainMenuRed=199
- 377 iSystemColorMainMenuGreen=255
- 378 iSystemColorMainMenuBlue=165
- 379 iSystemColorPipboyRed=26
- 380 iSystemColorPipboyGreen=255
- 381 iSystemColorPipboyBlue=128
- 382 iSystemColorHUDAltRed=255
- 383 iSystemColorHUDAltGreen=67
- 384 iSystemColorHUDAltBlue=42
- 385 iSystemColorHUDMainRed=26
- 386 iSystemColorHUDMainGreen=255
- 387 iSystemColorHUDMainBlue=128
- 388 fRSMFaceSliderDefaultMin=-3.5
- 389 fRSMFaceSliderDefaultMax=3.5
- 390 fPopUpBackgroundOpacity=0.87
- 391 fMenuBackgroundOpacity=0.76
- 392 bHideUnavailablePerks=0
- 393 [Loading]
- 394 sWelcomeScreen1=loading_screen_legal
- 395 sWelcomeScreen2=loading_screen_bethsoft
- 396 sWelcomeScreen3=loading_screen_BGS
- 397 sWelcomeScreen4=loading_screen01
- 398 sMainMenuBackground=main_background
- 399 sTitleMusic=MainTitle
- 400 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 401 iMaxScreens=4
- 402 iMaxScreens_MainMenu=20
- 403 fLoadingTextUpdateInterval=10.0000
- 404 fLoadingBkgdUpdateInterval=10.0000
- 405 fMainMenuBkgdUpdateInterval=10.0000
- 406 fLoadingInitUpdateInterval=3.0000
- 407 iNumLocationSpecificScreens=1
- 408 [Menu]
- 409 fCreditsScrollSpeed=40.0000
- 410 iConsoleTextYPos=940
- 411 iConsoleTextXPos=30
- 412 iConsoleVisibleLines=15
- 413 iConsoleHistorySize=50
- 414 rDebugTextColor=255,251,233
- 415 iConsoleFont=2
- 416 iDebugTextFont=3
- 417 [GamePlay]
- 418 bHealthBarShowing=0
- 419 fHealthBarFadeOutSpeed=1.0000
- 420 fHealthBarSpeed=80.0000
- 421 fHealthBarHeight=4.0000
- 422 fHealthBarWidth=40.0000
- 423 fHealthBarEmittanceFadeTime=0.5000
- 424 fHealthBarEmittanceTime=1.5000
- 425 bAllowHavokGrabTheLiving=0
- 426 bEssentialTakeNoDamage=1
- 427 iDetectionPicks=21
- 428 [Fonts]
- 429 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 430 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 431 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 432 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 433 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 434 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 435 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 436 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 437 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 438 [SpeedTree]
- 439 iTreeClonesAllowed=1
- 440 fCanopyShadowGrassMult=1.0000
- 441 iCanopyShadowScale=512
- 442 fTreeForceMaxBudAngle=-1.0000
- 443 fTreeForceMinBudAngle=-1.0000
- 444 fTreeForceLeafDimming=-1.0000
- 445 fTreeForceBranchDimming=-1.0000
- 446 fTreeForceCS=-1.0000
- 447 fTreeForceLLA=-1.0000
- 448 fTreeLODExponent=1.0000
- 449 bEnableTrees=1
- 450 bForceFullLOD=0
- 451 fLODTreeMipMapLODBias=-0.7500
- 452 fLocalTreeMipMapLODBias=-0.2500
- 453 [Debug]
- 454 bDebugFaceGenCriticalSection=0
- 455 bDebugFaceGenMultithreading=0
- 456 bDebugSaveBuffer=0
- 457 [BackgroundLoad]
- 458 bBackgroundPathing=1
- 459 bUseMultiThreadedFaceGen=1
- 460 bBackgroundCellLoads=1
- 461 iAnimaitonClonePerLoop=5
- 462 bUseMultiThreadedTrees=1
- 463 iExteriorPriority=50
- 464 iBackgroundLoadFaceMult=200
- 465 fBackgroundLoadingPerLoop=20.0000
- 466 fBackgroundLoadClonedPerLoop=5.0000
- 467 iBackgroundLoadExtraMaxFPS=20
- 468 iBackgroundLoadExtraMinFPS=10
- 469 iBackgroundLoadExtraMax=3000
- 470 iBackgroundLoadExtraMin=5
- 471 iBackgroundLoadExtraMilliseconds=2
- 472 iBackgroundLoadTreeMilliseconds=7
- 473 iBackgroundLoadMilliseconds=1
- 474 iBackgroundLoadLoading=1
- 475 bUseBackgroundFileLoader=0
- 476 bBackgroundLoadLipFiles=0
- 477 bLoadBackgroundFaceGen=0
- 478 bLoadHelmetsInBackground=1
- 479 iAnimationClonePerLoop=5
- 480 bSelectivePurgeUnusedOnFastTravel=0
- 481 bCloneModelsInBackground=0
- 482 [LOD]
- 483 fLODLandDropAmount=230.0000
- 484 fLodDistance=500.0000
- 485 bUseFaceGenLOD=0
- 486 iLODTextureTiling=2
- 487 iLODTextureSizePow2=8
- 488 fLODNormalTextureBlend=0.5000
- 489 bDisplayLODLand=1
- 490 bDisplayLODBuildings=0
- 491 bLODPopTrees=0
- 492 bLODPopActors=0
- 493 bLODPopItems=0
- 494 bLODPopObjects=0
- 495 fLODFadeOutMultItems=3
- 496 fLODFadeOutMultObjects=5
- 497 fLODFadeOutMultActors=6
- 498 fLODMultLandscape=1.0000
- 499 fLODMultTrees=0.5000
- 500 fLODMultActors=1.0000
- 501 fLODMultItems=1.0000
- 502 fLODMultObjects=5
- 503 iFadeNodeMinNearDistance=500
- 504 fLODFadeOutPercent=0.6000
- 505 fFadeOutThreshold=0.3000
- 506 fFadeInThreshold=0.7000
- 507 fFadeInTimet=2.0
- 508 fFadeOutTime=2.0
- 509 fDistanceMultiplier=1
- 510 fLODBoundRadiusMult=10
- 511 fObjectLODMax=15.0
- 512 fObjectLODMin=1.0
- 513 fObjectLODDefault=5
- 514 fItemLODMax=15.0
- 515 fItemLODMin=1.0
- 516 fItemLODDefault=2
- 517 fActorLODMax=15.0
- 518 fActorLODMin=2.0
- 519 fActorLODDefault=5
- 520 fTreeLODMax=2.0000
- 521 fTreeLODMin=0.0200
- 522 fTreeLODDefault=0.5000
- 523 bLODUseCombinedLandNormalMaps=1
- 524 bForceHideLODLand=0
- 525 fLODLandVerticalBias=0.0000
- 526 fTalkingDistance=1000.0000
- 527 iBoneLODForce=-1
- 528 fLODQuadMinLoadDistance=65536.0000
- 529 bDisplayLODTrees=1
- 530 bDisplayLODBuildings=1
- 531 fLODFadeOutActorMultInterior=1.0000
- 532 fLODFadeOutItemMultInterior=1.0000
- 533 fLODFadeOutObjectMultInterior=1.0000
- 534 fLODFadeOutActorMultCity=1.0000
- 535 fLODFadeOutItemMultCity=1.0000
- 536 fLODFadeOutObjectMultCity=1.0000
- 537 fLODFadeOutActorMultComplex=1.0000
- 538 fLODFadeOutItemMultComplex=1.0000
- 539 fLODFadeOutObjectMultComplex=1.0000
- 540 [Weather]
- 541 fSunGlareSize=800.0000
- 542 fSunBaseSize=750.0000
- 543 bPrecipitation=1
- 544 fAlphaReduce=1.0000
- 545 SBumpFadeColor=255,255,255,255
- 546 SLerpCloseColor=255,255,255,255
- 547 SEnvReduceColor=255,255,255,255
- 548 [Voice]
- 549 SFileTypeLTF=ltf
- 550 SFileTypeLip=lip
- 551 SFileTypeSource=wav
- 552 SFileTypeGame=ogg
- 553 [Grass]
- 554 iMinGrassSize=80
- 555 bGrassPointLighting=0
- 556 bDrawShaderGrass=1
- 557 iGrassDensityEvalSize=2
- 558 iMaxGrassTypesPerTexure=2
- 559 fWaveOffsetRange=1.7500
- 560 fGrassWindMagnitudeMax=125.0000
- 561 fGrassWindMagnitudeMin=5.0000
- 562 fTexturePctThreshold=0.0000
- 563 fGrassMinStartFadeDistance=0.0
- 564 fGrassMaxStartFadeDistance=7000.0
- 565 fGrassDefaultStartFadeDistance=3500.0
- 566 fGrassFadeRange=1000.0
- 567 [Landscape]
- 568 bCurrentCellOnly=0
- 569 bPreventSafetyCheck=0
- 570 fLandTextureTilingMult=2.0000
- 571 fLandFriction=2.5000
- 572 iLandBorder2B=0
- 573 iLandBorder2G=0
- 574 iLandBorder2R=0
- 575 iLandBorder1B=0
- 576 iLandBorder1G=255
- 577 iLandBorder1R=255
- 578 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 579 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 580 [bLightAttenuation]
- 581 fQuadraticRadiusMult=1.0000
- 582 fLinearRadiusMult=1.0000
- 583 bOutQuadInLin=0
- 584 fConstantValue=0.0000
- 585 fQuadraticValue=16.0000
- 586 fLinearValue=3.0000
- 587 uQuadraticMethod=2
- 588 uLinearMethod=1
- 589 fFlickerMovement=8.0000
- 590 bUseQuadratic=1
- 591 bUseLinear=0
- 592 bUseConstant=0
- 593 [BlurShaderHDRInterior]
- 594 fTargetLUM=1.0000
- 595 fUpperLUMClamp=1.0000
- 596 fEmissiveHDRMult=1.0000
- 597 fEyeAdaptSpeed=0.5000
- 598 fBrightScale=2.2500
- 599 fBrightClamp=0.2250
- 600 fBlurRadius=7.0000
- 601 iNumBlurpasses=1
- 602 [BlurShaderHDR]
- 603 fTargetLUM=1.0000
- 604 fUpperLUMClamp=1.0000
- 605 fGrassDimmer=1.5000
- 606 fTreeDimmer=1.0000
- 607 fEmissiveHDRMult=1.0000
- 608 fEyeAdaptSpeed=0.5000
- 609 fSunlightDimmer=1.5000
- 610 fSIEmmisiveMult=1.0000
- 611 fSISpecularMult=1.0000
- 612 fSkyBrightness=0.5000
- 613 fSunBrightness=0.0000
- 614 fBrightScale=2.2500
- 615 fBrightClamp=0.2250
- 616 fBlurRadius=7.0000
- 617 iNumBlurpasses=1
- 618 iBlendType=2
- 619 bDoHighDynamicRange=1
- 620 [BlurShader]
- 621 fSunlightDimmer=1.0000
- 622 fSIEmmisiveMult=1.0000
- 623 fSISpecularMult=1.0000
- 624 fSkyBrightness=0.5000
- 625 fSunBrightness=0.0000
- 626 fAlphaAddExterior=0.2000
- 627 fAlphaAddInterior=0.7000
- 628 iBlurTexSize=256
- 629 fBlurRadius=0.0300
- 630 iNumBlurpasses=1
- 631 iBlendType=2
- 632 bUseBlurShader=1
- 633 [GethitShader]
- 634 fBlurAmmount=0.5000
- 635 fBlockedTexOffset=0.0010
- 636 fHitTexOffset=0.0050
- 637 [MESSAGES]
- 638 bBlockMessageBoxes=0
- 639 bSkipProgramFlows=1
- 640 bAllowYesToAll=1
- 641 bDisableWarning=1
- 642 iFileLogging=0
- 643 bSkipInitializationFlows=1
- 644 bUseWindowsMessageBox=0
- 645 [DistantLOD]
- 646 bUseLODLandData=0
- 647 fFadeDistance=12288.0000
- 648 iDistantLODGroupWidth=8
- 649 [GeneralWarnings]
- 650 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 651 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 652 This may result in errors. Saving again will clear this message
- 653 but not necessarily fix any errors.
- 654 [Archive]
- 655 SInvalidationFile=
- 656 iRetainFilenameOffsetTable=1
- 657 iRetainFilenameStringTable=1
- 658 iRetainDirectoryStringTable=1
- 659 bCheckRuntimeCollisions=0
- 660 bInvalidateOlderFiles=1
- 661 bUseArchives=1
- 662 SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 663 [CameraPath]
- 664 iTake=0
- 665 SDirectoryName=TestCameraPath
- 666 iFPS=60
- 667 SNif=Test\CameraPath.nif
- 668 [Absorb]
- 669 fAbsorbGlowColorB=1.0000
- 670 fAbsorbGlowColorG=0.6000
- 671 fAbsorbGlowColorR=0.0000
- 672 fAbsorbCoreColorB=1.0000
- 673 fAbsorbCoreColorG=1.0000
- 674 fAbsorbCoreColorR=1.0000
- 675 iAbsorbNumBolts=1
- 676 fAbsorbBoltGrowWidth=0.0000
- 677 fAbsorbBoltSmallWidth=7.0000
- 678 fAbsorbTortuosityVariance=2.0000
- 679 fAbsorbSegmentVariance=7.0000
- 680 fAbsorbBoltsRadius=5.0000
- 681 [TestAllCells]
- 682 bFileShowTextures=1
- 683 bFileShowIcons=1
- 684 bFileSkipIconChecks=0
- 685 bFileTestLoad=0
- 686 bFileNeededMessage=1
- 687 bFileGoneMessage=1
- 688 bFileSkipModelChecks=0
- 689 bFileCheckModelCollision=0
- 690 [CopyProtectionStrings]
- 691 SCopyProtectionMessage2=Insert the Fallout Disc.
- 692 SCopyProtectionTitle2=Fallout Disc Not Found
- 693 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 694 SCopyProtectionTitle=CD-ROM Drive Not Found
- 695 [Pipboy]
- 696 fBlurRadiusPipboy=3.5
- 697 fBlurIntensityPipboy=0.25
- 698 fScanlineScalePipboy=50
- 699 bEnableFlickerPipboy=1
- 700 bUsePipboyMode=1
- 701 [InterfaceFX]
- 702 fDefaultBurstDuration=200
- 703 fDefaultBurstIntensity=2
- 704 fMiniBurstDuration=200
- 705 fMiniBurstIntensity=1.5
- 706 ;pulse effect
- 707 fPulseBrightenIntensity=0.25
- 708 fPulseRadiusIntensity=0.5
- 709 fPulseRate=0.0006
- 710 ;pipboy menu transitions
- 711 fVertHoldChance=0.08
- 712 fShudderChance=0.20
- 713 fScanlineScaleMenus=50.0000
- 714 bEnableFlickerMenus=1
- 715 bEnableScanlinesMenus=1
- 716 bEnableScanlinesPipboy=1
- 717 fBlurRadiusMenus=0.3000
- 718 fBrightenMenus=1.7000
- 719 fBrightenPipboy=1.3000
- 720 bUseImageSpaceMenuFX=1
- 721 fBlurIntensityHUD=1.2000
- 722 fBlurRadiusHUD=2.0000
- 723 fScanlineFrequencyHUD=0.0000
- 724 fScreenLightBaseIntensity=0.6
- 725 fScreenLightRadius=6
- 726 [RenderedTerminal]
- 727 bUseRenderedTerminals=1
- 728 fRenderedTerminalFOV=0.15
- 729 fRenderedTerminalZoom=36
- 730 bDoRenderedTerminalScanlines=1
- 731 fRenderedTerminalScanlineScale=130.000000
- 732 fRenderedTerminalHPos=0.0
- 733 fRenderedTerminalVPos=0.38
- 734 fScreenLightBaseIntensity=1.2
- 735 fScreenLightRadius=80
- 736 fScreenLightColorR=0.68
- 737 fScreenLightColorG=0.74
- 738 fScreenLightColorB=0.62
- 739 fRaceSexMenuHPos=0.0
- 740 fRaceSexMenuVPos=-0.6
- 741 fRaceSexMenuZoom=70.0
- 742 fRaceSexMenuScale=0.5
- 743 [Decals]
- 744 uMaxDecalCount=100
- 745 bProfileDecals=0
- 746 bDecalOcclusionQuery=1
- 747 [TerrainManager]
- 748 fSplitDistanceMult=0.75
- 749 fBlockMorphDistanceMult=0.70
- 750 bUseNewTerrainSystem=1
- 751 bUseDistantObjectBlocks=1
- 752 fBlockLoadDistance=125000.0
- 753 fDefaultBlockLoadDistanceLow=50000.0
- 754 fLowBlockLoadDistanceLow=25000.0
- 755 fHighBlockLoadDistanceLow=50000.0
- 756 fDefaultTreeLoadDistance=25000.0
- 757 fLowTreeLoadDistance=10000.0
- 758 fHighTreeLoadDistance=40000.0
- 759 [VATS]
- 760 fVATSLightLevelMin=20.0
- 761 fVATSLightLevelMax=65.0
- 762 fVATSLightAngle=0.0
- 763 fVATSLightDistance=100.0
- 764 fVATSLightElevation=100.0
- 765 fVatsLightColorR=0.35
- 766 fVatsLightColorG=0.35
- 767 fVatsLightColorB=0.35
- 768 [ScreenSplatter]
- 769 bScreenSplatterEnabled=1
- 770 [Launcher]
- 771 bEnableFileSelection=1
- 1 [Audio]
- 2 ; Enables additional worker thread for minor performance improvement
- 3 bMultiThreadAudio=1
- 4 ; Disables debug logging to save memory and CPU time
- 5 bUseAudioDebugInformation=0
- 6 ; Increase audio file cache size to reduce loading stutter
- 7 iAudioCacheSize=16384
- 8 iMaxSizeForCachedSound=2048
- 9 [BackgroundLoad]
- 10 ; Forces cell unload on fast travel to lessen memory usage
- 11 bSelectivePurgeUnusedOnFastTravel=1
- 12 ; Reduces stutter when loading multiple NPCs
- 13 bBackgroundLoadLipFiles=1
- 14 [Controls]
- 15 ; Disables mouse acceleration in menus
- 16 ; Game does not have mouse acceleration for the camera
- 17 fForegroundMouseAccelBase=0
- 18 fForegroundMouseAccelTop=0
- 19 fForegroundMouseBase=0
- 20 fForegroundMouseMult=0
- 21 [Display]
- 22 ; Enables Fullscreen mode for the best performance in D3D9
- 23 ; Refer to the Performance Guide for more info
- 24 bFull Screen=0
- 25 ; V-Sync control (the Launcher setting doesn't work)
- 26 ; 0 = Off, 1 = On
- 27 iPresentInterval=0
- 28 ; Forces highest texture quality so the game won't crash if you had it set to anything lower
- 29 iTexMipMapSkip=0
- 30 ; Disables actor shadows due to their low visual impact and high performance cost
- 31 bDrawShadows=0
- 32 iActorShadowCountInt=0
- 33 iActorShadowCountExt=0
- 34 ; World FOV
- 35 fDefaultWorldFOV=75.0000
- 36 ; 1st person FOV
- 37 fDefault1stPersonFOV=55.0000
- 38 ; Pip-Boy and terminal FOV
- 39 fPipboy1stPersonFOV=47.0
- 40 [General]
- 41 ; Forces faster cell unload to lessen memory usage
- 42 bPreemptivelyUnloadCells=1
- 43 ; Enables multithreaded AI
- 44 ; Values above 3 don't change anything
- 45 iNumHWThreads=3
- 46 ; Tale of Two Wastelands specific
- 47 ; Sets TTW's starting quest
- 48 SCharGenQuest=001FFFF8
- 49 ; Disables FNV intro movie
- 50 SIntroMovie=
- 51 bLoadFaceGenHeadEGTFiles=1
- 52 [Grass]
- 53 ; Increases grass draw distance
- 54 fGrassStartFadeDistance=11200
- 55 ; Ensures that 3.0 Vertex Shader is used.
- 56 ; Allows drawing more grass with better performance
- 57 b30GrassVS=1
- 58 [PipBoy]
- 59 ; Fixes flicker when opening Pip-Boy when its light is on
- 60 fLightEffectFadeDuration=400
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 [Display]
- 92 fDecalLifetime=10.0000
- 93 bEquippedTorchesCastShadows=0
- 94 bReportBadTangentSpace=0
- 95 bStaticMenuBackground=1
- 96 bForcePow2Textures=0
- 97 bForce1XShaders=0
- 98 bHighQuality20Lighting=0
- 99 bAllow20HairShader=1
- 100 bAllowScreenShot=1
- 101 iMultiSample=4
- 102 bDoTallGrassEffect=1
- 103 bForceMultiPass=1
- 104 bDoTexturePass=1
- 105 bDoSpecularPass=1
- 106 bDoDiffusePass=1
- 107 bDoAmbientPass=1
- 108 bImageSpaceEffects=1
- 109 bDoCanopyShadowPass=1
- 110 bDrawShadows=0
- 111 bUseRefractionShader=1
- 112 bUse Shaders=1
- 113 iNPatchNOrder=0
- 114 iNPatchPOrder=0
- 115 iNPatches=0
- 116 iLocation Y=5
- 117 iLocation X=5
- 118 bFull Screen=0
- 119 iAdapter=0
- 120 iScreenShotIndex=1
- 121 SScreenShotBaseName=ScreenShot
- 122 iAutoViewMinDistance=2000
- 123 iAutoViewHiFrameRate=40
- 124 iAutoViewLowFrameRate=20
- 125 bAutoViewDistance=0
- 126 fDefaultFOV=75.0000
- 127 fNearDistance=5
- 128 fFarDistance=1000.0000
- 129 iDebugTextLeftRightOffset=10
- 130 iDebugTextTopBottomOffset=20
- 131 bShowMenuTextureUse=1
- 132 fLightLODDefaultStartFade=1000.0
- 133 fLightLODRange=500.0
- 134 fLightLODMinStartFade=200.0
- 135 fLightLODMaxStartFade=3500.0
- 136 fShadowLODDefaultStartFade=200.0
- 137 fShadowLODRange=200.0
- 138 fShadowLODMinStartFade=100.0
- 139 fShadowLODMaxStartFade=1000.0
- 140 fSpecularLODDefaultStartFade=500.0
- 141 fSpecularLODRange=300.0
- 142 fSpecularLODMinStartFade=200.0
- 143 fSpecularLODMaxStartFade=2000.0
- 144 fGamma=1.0000
- 145 bAllow30Shaders=0
- 146 iTexMipMapMinimum=0
- 147 bDoStaticAndArchShadows=0
- 148 bDoActorShadows=1
- 149 fNoLODFarDistancePct=1.0000
- 150 fNoLODFarDistanceMax=10240.0000
- 151 fNoLODFarDistanceMin=100.0000
- 152 fEyeEnvMapLOD2=800.0000
- 153 fEyeEnvMapLOD1=500.0000
- 154 fEnvMapLOD2=1800.0000
- 155 fEnvMapLOD1=1500.0000
- 156 fGammaMax=0.6000
- 157 fGammaMin=1.4000
- 158 iMaxDecalsPerFrame=10
- 159 iActorShadowCount=4
- 160 bIgnoreResolutionCheck=0
- 161 fSpecualrStartMax=1000.0000
- 162 fSpecularStartMin=0.0000
- 163 iActorShadowIntMax=10
- 164 iActorShadowIntMin=0
- 165 iActorShadowExtMax=10
- 166 iActorShadowExtMin=0
- 167 bDynamicWindowReflections=1
- 168 fShadowFadeTime=1.0000
- 169 iPresentInterval=0
- 170 bDecalsOnSkinnedGeometry=1
- 171 uVideoDeviceIdentifierPart4=0
- 172 uVideoDeviceIdentifierPart3=0
- 173 uVideoDeviceIdentifierPart2=0
- 174 uVideoDeviceIdentifierPart1=0
- 175 iShadowFilter=2
- 176 bAllowPartialPrecision=1
- 177 iShadowMapResolution=512
- 178 bShadowsOnGrass=0
- 179 bActorSelfShadowing=0
- 180 iActorShadowCountInt=0
- 181 iActorShadowCountExt=0
- 182 fPipboy1stPersonFOV=47.0
- 183 fDefault1stPersonFOV=55.0000
- 184 bLODNoiseAniso=1
- 185 iMaxAnisotropy=8
- 186 fLandLOFadeSeconds=15.0
- 187 bEnableEyefinity=0
- 188 sD3DDevice="NVIDIA GeForce RTX 3070"
- 189 iTexMipMapSkip=0
- 190 iWaterMultisamples=4
- 191 bTransparencyMultisampling=1
- 192 fSpecularLODStartFade=2000.0000
- 193 fShadowLODStartFade=1000.0000
- 194 fLightLODStartFade=3500.0000
- 195 iSize W=2560
- 196 iSize H=1440
- 197 fDecalLOD2=1500.0000
- 198 fDecalLOD1=1000.0000
- 199 iShadowMode=3
- 200 iMaxSkinDecalsPerFrame=3
- 201 [Controls]
- 202 bAlwaysRunByDefault=1
- 203 bBackground Mouse=0
- 204 bBackground Keyboard=1
- 205 Forward=0011FF13
- 206 Back=001FFF14
- 207 Slide Left=001EFF17
- 208 Slide Right=0020FF16
- 209 Use=00FF0011
- 210 Activate=0021FF0D
- 211 Block=00000110
- 212 Ready Item=0013FF0C
- 213 Crouch/Sneak=001DFF0B
- 214 Run=00FFFFFF
- 215 Always Run=003AFFFF
- 216 Auto Move=00FFFFFF
- 217 Jump=0039FF0A
- 218 Toggle POV=00FF020F
- 219 Menu Mode=000FFF07
- 220 Rest=0014FFFF
- 221 Vats=002FFF0E
- 222 Hotkey1=0002FFFF
- 223 Ammo Swap=00FFFF01
- 224 Hotkey3=0004FFFF
- 225 Hotkey4=0005FFFF
- 226 Hotkey5=0006FFFF
- 227 Hotkey6=0007FFFF
- 228 Hotkey7=0008FFFF
- 229 Hotkey8=0009FFFF
- 230 QuickSave=003FFFFF
- 231 QuickLoad=0043FFFF
- 232 Grab=002CFF09
- 233 fXenonVertLookSpeed=1200.0000
- 234 fXenonHorizLookSpeed=1500.0000
- 235 bGamePadRumble=1
- 236 bInvertYValues=0
- 237 fMouseSensitivity=0.0024
- 238 [Water]
- 239 bUseWaterShader=1
- 240 bUseWaterReflections=1
- 241 bUseWaterRefractions=1
- 242 bUseWaterDepth=1
- 243 bUseWaterHiRes=0
- 244 bUseWaterDisplacements=1
- 245 bUseWaterLOD=1
- 246 bReflectExplosions=0
- 247 bAutoWaterSilhouetteReflections=1
- 248 bForceHighDetailReflections=0
- 249 bForceLowDetailReflections=0
- 250 fTileTextureDivisor=4.7500
- 251 fSurfaceTileSize=2048.0000
- 252 fNearWaterOutdoorTolerance=1024.0000
- 253 fNearWaterIndoorTolerance=512.0000
- 254 fNearWaterUnderwaterVolume=0.9000
- 255 fNearWaterUnderwaterFreq=0.3000
- 256 uNearWaterPoints=8
- 257 uNearWaterRadius=1000
- 258 uSurfaceFPS=12
- 259 iWaterReflectWidth=512
- 260 iWaterReflectHeight=512
- 261 bUseWaterReflectionBlur=1
- 262 iWaterBlurAmount=2
- 263 [Audio]
- 264 fASFadeInTime=2.0
- 265 fASFadeOutTime=10.0
- 266 fRegionLoopFadeInTime=5.0
- 267 fRegionLoopFadeOutTime=5.0
- 268 fAudioDebugDelay=0.0
- 269 bEnableAudio=1
- 270 bEnableAudioCache=1
- 271 bMultiThreadAudio=0
- 272 bEnableEnviroEffectsOnPC=0
- 273 ; cache sizes in kilobytes
- 274 iAudioCacheSize=2048
- 275 iMaxSizeForCachedSound=256
- 276 bUseAudioDebugInformation=1
- 277 fAudioDebugDelay=0.0000
- 278 fDefaultMasterVolume=1.0000
- 279 fDefaultFootVolume=1.0000
- 280 fDefaultMusicVolume=0.5200
- 281 fDefaultRadioVolume=0.3600
- 282 fDefaultEffectsVolume=1.0000
- 283 fDefaultVoiceVolume=1.0000
- 284 iMaxImpactSoundCount=32
- 285 fMaxFootstepDistance=1100.0000
- 286 fPlayerFootVolume=0.6500
- 287 iCollisionSoundTimeDelta=150
- 288 iRadioUpdateInterval=250
- 289 fDialogMinDistance=600.00
- 290 fDialogMaxDistance=2000.00
- 291 fMainMenuMusicVolume=0.6
- 292 fDBVoiceAttenuationIn2D=2.0
- 293 fCollisionSoundHeavyThreshold=60.0
- 294 fDialogueFadeDecibels=6.0
- 295 fDialogueFadeSecondsIn=2.0
- 296 fDialogueFadeSecondsOut=1.0
- 297 fDialogueHeadPitchExaggeration=2.0
- 298 fDialogueHeadRollExaggeration=2.0
- 299 fDialogueHeadYawExaggeration=2.0
- 300 fHardLandingDamageThreshold=500.0
- 301 fWoodMediumMassMin=7.0
- 302 fWoodLargeMassMin=15.0
- 303 fStoneMediumMassMin=5.0
- 304 fStoneLargeMassMin=30.0
- 305 fEarthMediumMassMin=5.0
- 306 fEarthLargeMassMin=30.0
- 307 fSkinMediumMassMin=5.0
- 308 fSkinLargeMassMin=30.0
- 309 fMetalMediumMassMin=8.0
- 310 fMetalLargeMassMin=25.0
- 311 fRadioDialogMute=0.50
- 312 fFilterDistortionGain=-7.5
- 313 fFilterPEQGain=-15.0
- 314 fFilterdBAttenuation=11.5
- 315 bEnableTextToSpeech=0
- 316 fTextToSpeechVolume=0.35
- 317 fDialogReverbAttenuation=0.15
- 318 [Pathfinding]
- 319 bDrawPathsDefault=0
- 320 bPathMovementOnly=0
- 321 bDrawSmoothFailures=0
- 322 bDebugSmoothing=0
- 323 bSmoothPaths=1
- 324 bSnapToAngle=0
- 325 bDebugAvoidance=0
- 326 bDisableAvoidance=0
- 327 bBackgroundPathing=1
- 328 bUseObstacleAvoidance=1
- 329 bBackgroundNavmeshUpdate=1
- 330 [MAIN]
- 331 bEnableBorderRegion=1
- 332 fLowPerfCombatantVoiceDistance=1000.0000
- 333 iDetectionHighNumPicks=40
- 334 fQuestScriptDelayTime=5.0000
- 335 bCloneModelsInBackground=0
- 336 iLastHDRSetting=-1
- 337 [HAVOK]
- 338 bDisablePlayerCollision=0
- 339 fJumpAnimDelay=0.7500
- 340 bTreeTops=0
- 341 iSimType=1
- 342 bPreventHavokAddAll=0
- 343 bPreventHavokAddClutter=0
- 344 fMaxTime=0.016
- 345 bHavokDebug=0
- 346 fRF=1000.0000
- 347 fOD=0.9000
- 348 fSE=0.3000
- 349 fSD=0.9800
- 350 iResetCounter=5
- 351 fMoveLimitMass=95.0000
- 352 iUpdateType=0
- 353 bHavokPick=0
- 354 fCameraCasterSize=10.0000
- 355 iHavokSkipFrameCountTEST=0
- 356 iNumHavokThreads=1
- 357 fChaseDeltaMult=0.0500
- 358 bAddBipedWhenKeyframed=1
- 359 fQuadrupedPitchMult=1.0000
- 360 iEntityBatchRemoveRate=100
- 361 iMaxPicks=40
- 362 [RagdollAnim]
- 363 bRagdollFeedback=0
- 364 fCameraDist=1000.0
- 365 fHierarchyGain=0.17
- 366 fVelocityDamping=0.0
- 367 fAccelerationGain=1.0
- 368 fVelocityGain=0.6
- 369 fPositionGain=0.05
- 370 fPositionMaxLinearVelocity=14.0
- 371 fPositionMaxAngularVelocity=18.0
- 372 fSnapGain=0.1
- 373 fSnapMaxLinearVelocity=3.0
- 374 fSnapMaxAngularVelocity=0.3
- 375 fSnapMaxLinearDistance=0.3
- 376 fSnapMaxAngularDistance=1.0
- 377 [FootIK]
- 378 fOnOffGain=0.5
- 379 fGroundAscendingGain=0.4
- 380 fGroundDescendingGain=0.4
- 381 fFootRaisedGain=0.9000
- 382 fFootPlantedGain=1.0000
- 383 bFootPlacementOn=1
- 384 fPelvisUpDownBias=0.75
- 385 fPelvisOffsetDamping=0.2
- 386 fVertErrorGain=0.5
- 387 fOriginalGroundHeightMS=-0.11
- 388 fAnkleOffset=0.2000
- 389 fRagdollFeedback=0.7
- 390 [LookIK]
- 391 fLookAtTargetGain=0.3
- 392 fLookAtGain=0.045
- 393 [Interface]
- 394 fKeyRepeatInterval=50.0000
- 395 fKeyRepeatTime=500.0000
- 396 fActivatePickSphereRadius=16.0000
- 397 fMenuModeAnimBlend=0.0000
- 398 iSafeZoneXWide=15
- 399 iSafeZoneYWide=15
- 400 iSafeZoneX=15
- 401 iSafeZoneY=15
- 402 bAllowConsole=1
- 403 bActivatePickUseGamebryoPick=0
- 404 bUseFuzzyPicking=1
- 405 fMenuBGBlurRadius=2.0000
- 406 fMenuPlayerLightDiffuseBlue=0.8000
- 407 fMenuPlayerLightDiffuseGreen=0.8000
- 408 fMenuPlayerLightDiffuseRed=0.8000
- 409 fMenuPlayerLightAmbientBlue=0.2500
- 410 fMenuPlayerLightAmbientGreen=0.2500
- 411 fMenuPlayerLightAmbientRed=0.2500
- 412 iMaxViewCasterPicksGamebryo=10
- 413 iMaxViewCasterPicksHavok=10
- 414 iMaxViewCasterPicksFuzzy=5
- 415 fInterfaceTintB=0.8824
- 416 fInterfaceTintG=0.9843
- 417 fInterfaceTintR=0.6314
- 418 bUseImageSpaceMenuFX=0
- 419 iSystemColorTerminalRed=33
- 420 iSystemColorTerminalGreen=231
- 421 iSystemColorTerminalBlue=121
- 422 iSystemColorSystemRed=26
- 423 iSystemColorSystemGreen=255
- 424 iSystemColorSystemBlue=128
- 425 iSystemColorMainMenuRed=199
- 426 iSystemColorMainMenuGreen=255
- 427 iSystemColorMainMenuBlue=165
- 428 iSystemColorPipboyRed=26
- 429 iSystemColorPipboyGreen=255
- 430 iSystemColorPipboyBlue=128
- 431 iSystemColorHUDAltRed=255
- 432 iSystemColorHUDAltGreen=67
- 433 iSystemColorHUDAltBlue=42
- 434 iSystemColorHUDMainRed=26
- 435 iSystemColorHUDMainGreen=255
- 436 iSystemColorHUDMainBlue=128
- 437 fRSMFaceSliderDefaultMin=-3.5
- 438 fRSMFaceSliderDefaultMax=3.5
- 439 fPopUpBackgroundOpacity=0.87
- 440 fMenuBackgroundOpacity=0.76
- 441 bHideUnavailablePerks=0
- 442 bHelpEnabled=1
- 443 fHudOpacity=1.0000
- 444 uPipboyColor=3355420159
- 445 uHUDColor=3355420159
- 446 bDisable360Controller=0
- 447 [Loading]
- 448 sWelcomeScreen1=loading_screen_legal
- 449 sWelcomeScreen2=loading_screen_bethsoft
- 450 sWelcomeScreen3=loading_screen_BGS
- 451 sWelcomeScreen4=loading_screen01
- 452 sMainMenuBackground=main_background
- 453 sTitleMusic=MainTitle
- 454 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 455 iMaxScreens=4
- 456 iMaxScreens_MainMenu=20
- 457 fLoadingTextUpdateInterval=10.0000
- 458 fLoadingBkgdUpdateInterval=10.0000
- 459 fMainMenuBkgdUpdateInterval=10.0000
- 460 fLoadingInitUpdateInterval=3.0000
- 461 iNumLocationSpecificScreens=1
- 462 [Menu]
- 463 fCreditsScrollSpeed=40.0000
- 464 iConsoleTextYPos=940
- 465 iConsoleTextXPos=30
- 466 iConsoleVisibleLines=15
- 467 iConsoleHistorySize=50
- 468 rDebugTextColor=255,251,233
- 469 iConsoleFont=2
- 470 iDebugTextFont=3
- 471 [GamePlay]
- 472 bHealthBarShowing=0
- 473 fHealthBarFadeOutSpeed=1.0000
- 474 fHealthBarSpeed=80.0000
- 475 fHealthBarHeight=4.0000
- 476 fHealthBarWidth=40.0000
- 477 fHealthBarEmittanceFadeTime=0.5000
- 478 fHealthBarEmittanceTime=1.5000
- 479 bAllowHavokGrabTheLiving=0
- 480 bEssentialTakeNoDamage=1
- 481 iDetectionPicks=21
- 482 bShowQuestMarkers=1
- 483 iDifficulty=1
- 484 iKillCamera=2
- 485 uiRedeemedContent=0
- 486 bTrueIronSights=1
- 487 bDisableDynamicCrosshair=0
- 488 bSaveOnInteriorExteriorSwitch=1
- 489 bSaveOnTravel=1
- 490 bSaveOnWait=1
- 491 bSaveOnRest=1
- 492 bCrossHair=0
- 493 bGeneralSubtitles=0
- 494 bDialogueSubtitles=1
- 495 [Fonts]
- 496 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 497 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 498 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 499 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 500 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 501 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 502 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 503 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 504 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 505 [SpeedTree]
- 506 iTreeClonesAllowed=1
- 507 fCanopyShadowGrassMult=1.0000
- 508 iCanopyShadowScale=512
- 509 fTreeForceMaxBudAngle=-1.0000
- 510 fTreeForceMinBudAngle=-1.0000
- 511 fTreeForceLeafDimming=-1.0000
- 512 fTreeForceBranchDimming=-1.0000
- 513 fTreeForceCS=-1.0000
- 514 fTreeForceLLA=-1.0000
- 515 fTreeLODExponent=1.0000
- 516 bEnableTrees=1
- 517 bForceFullLOD=0
- 518 fLODTreeMipMapLODBias=-0.7500
- 519 fLocalTreeMipMapLODBias=-0.2500
- 520 [Debug]
- 521 bDebugFaceGenCriticalSection=0
- 522 bDebugFaceGenMultithreading=0
- 523 bDebugSaveBuffer=0
- 524 [BackgroundLoad]
- 525 bBackgroundPathing=1
- 526 bUseMultiThreadedFaceGen=1
- 527 bBackgroundCellLoads=1
- 528 iAnimaitonClonePerLoop=5
- 529 bUseMultiThreadedTrees=1
- 530 iExteriorPriority=50
- 531 iBackgroundLoadFaceMult=200
- 532 fBackgroundLoadingPerLoop=20.0000
- 533 fBackgroundLoadClonedPerLoop=5.0000
- 534 iBackgroundLoadExtraMaxFPS=20
- 535 iBackgroundLoadExtraMinFPS=10
- 536 iBackgroundLoadExtraMax=3000
- 537 iBackgroundLoadExtraMin=5
- 538 iBackgroundLoadExtraMilliseconds=2
- 539 iBackgroundLoadTreeMilliseconds=7
- 540 iBackgroundLoadMilliseconds=1
- 541 iBackgroundLoadLoading=1
- 542 bUseBackgroundFileLoader=0
- 543 bBackgroundLoadLipFiles=0
- 544 bLoadBackgroundFaceGen=0
- 545 bLoadHelmetsInBackground=1
- 546 iAnimationClonePerLoop=5
- 547 bSelectivePurgeUnusedOnFastTravel=0
- 548 bCloneModelsInBackground=0
- 549 [LOD]
- 550 fLODLandDropAmount=230.0000
- 551 fLodDistance=500.0000
- 552 bUseFaceGenLOD=0
- 553 iLODTextureTiling=2
- 554 iLODTextureSizePow2=8
- 555 fLODNormalTextureBlend=0.5000
- 556 bDisplayLODLand=1
- 557 bDisplayLODBuildings=0
- 558 bLODPopTrees=0
- 559 bLODPopActors=0
- 560 bLODPopItems=0
- 561 bLODPopObjects=0
- 562 fLODFadeOutMultItems=4.5
- 563 fLODFadeOutMultObjects=7.5
- 564 fLODFadeOutMultActors=6
- 565 fLODMultLandscape=1.0000
- 566 fLODMultTrees=0.5000
- 567 fLODMultActors=1.0000
- 568 fLODMultItems=1.0000
- 569 fLODMultObjects=5
- 570 iFadeNodeMinNearDistance=500
- 571 fLODFadeOutPercent=0.6000
- 572 fFadeOutThreshold=0.3000
- 573 fFadeInThreshold=0.7000
- 574 fFadeInTimet=2.0
- 575 fFadeOutTime=2.0
- 576 fDistanceMultiplier=1
- 577 fLODBoundRadiusMult=10
- 578 fObjectLODMax=15.0
- 579 fObjectLODMin=1.0
- 580 fObjectLODDefault=5
- 581 fItemLODMax=15.0
- 582 fItemLODMin=1.0
- 583 fItemLODDefault=2
- 584 fActorLODMax=15.0
- 585 fActorLODMin=2.0
- 586 fActorLODDefault=5
- 587 fTreeLODMax=2.0000
- 588 fTreeLODMin=0.0200
- 589 fTreeLODDefault=0.5000
- 590 bLODUseCombinedLandNormalMaps=1
- 591 bForceHideLODLand=0
- 592 fLODLandVerticalBias=0.0000
- 593 fTalkingDistance=1000.0000
- 594 iBoneLODForce=-1
- 595 fLODQuadMinLoadDistance=65536.0000
- 596 bDisplayLODTrees=1
- 597 bDisplayLODBuildings=1
- 598 fLODFadeOutActorMultInterior=1.0000
- 599 fLODFadeOutItemMultInterior=1.0000
- 600 fLODFadeOutObjectMultInterior=1.0000
- 601 fLODFadeOutActorMultCity=1.0000
- 602 fLODFadeOutItemMultCity=1.0000
- 603 fLODFadeOutObjectMultCity=1.0000
- 604 fLODFadeOutActorMultComplex=1.0000
- 605 fLODFadeOutItemMultComplex=1.0000
- 606 fLODFadeOutObjectMultComplex=1.0000
- 607 [Weather]
- 608 fSunGlareSize=800.0000
- 609 fSunBaseSize=750.0000
- 610 bPrecipitation=1
- 611 fAlphaReduce=1.0000
- 612 SBumpFadeColor=255,255,255,255
- 613 SLerpCloseColor=255,255,255,255
- 614 SEnvReduceColor=255,255,255,255
- 615 [Voice]
- 616 SFileTypeLTF=ltf
- 617 SFileTypeLip=lip
- 618 SFileTypeSource=wav
- 619 SFileTypeGame=ogg
- 620 [Grass]
- 621 iMinGrassSize=80
- 622 bGrassPointLighting=0
- 623 bDrawShaderGrass=1
- 624 iGrassDensityEvalSize=2
- 625 iMaxGrassTypesPerTexure=2
- 626 fWaveOffsetRange=1.7500
- 627 fGrassWindMagnitudeMax=125.0000
- 628 fGrassWindMagnitudeMin=5.0000
- 629 fTexturePctThreshold=0.0000
- 630 fGrassMinStartFadeDistance=0.0
- 631 fGrassMaxStartFadeDistance=7000.0
- 632 fGrassDefaultStartFadeDistance=3500.0
- 633 fGrassFadeRange=1000.0
- 634 b30GrassVS=1
- 635 fGrassStartFadeDistance=6500.0000
- 636 [Landscape]
- 637 bCurrentCellOnly=0
- 638 bPreventSafetyCheck=0
- 639 fLandTextureTilingMult=2.0000
- 640 fLandFriction=2.5000
- 641 iLandBorder2B=0
- 642 iLandBorder2G=0
- 643 iLandBorder2R=0
- 644 iLandBorder1B=0
- 645 iLandBorder1G=255
- 646 iLandBorder1R=255
- 647 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 648 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 649 [bLightAttenuation]
- 650 fQuadraticRadiusMult=1.0000
- 651 fLinearRadiusMult=1.0000
- 652 bOutQuadInLin=0
- 653 fConstantValue=0.0000
- 654 fQuadraticValue=16.0000
- 655 fLinearValue=3.0000
- 656 uQuadraticMethod=2
- 657 uLinearMethod=1
- 658 fFlickerMovement=8.0000
- 659 bUseQuadratic=1
- 660 bUseLinear=0
- 661 bUseConstant=0
- 662 [BlurShaderHDRInterior]
- 663 fTargetLUM=1.0000
- 664 fUpperLUMClamp=1.0000
- 665 fEmissiveHDRMult=1.0000
- 666 fEyeAdaptSpeed=0.5000
- 667 fBrightScale=2.2500
- 668 fBrightClamp=0.2250
- 669 fBlurRadius=7.0000
- 670 iNumBlurpasses=1
- 671 [BlurShaderHDR]
- 672 fTargetLUM=1.0000
- 673 fUpperLUMClamp=1.0000
- 674 fGrassDimmer=1.5000
- 675 fTreeDimmer=1.0000
- 676 fEmissiveHDRMult=1.0000
- 677 fEyeAdaptSpeed=0.5000
- 678 fSunlightDimmer=1.5000
- 679 fSIEmmisiveMult=1.0000
- 680 fSISpecularMult=1.0000
- 681 fSkyBrightness=0.5000
- 682 fSunBrightness=0.0000
- 683 fBrightScale=2.2500
- 684 fBrightClamp=0.2250
- 685 fBlurRadius=7.0000
- 686 iNumBlurpasses=1
- 687 iBlendType=2
- 688 bDoHighDynamicRange=1
- 689 [BlurShader]
- 690 fSunlightDimmer=1.0000
- 691 fSIEmmisiveMult=1.0000
- 692 fSISpecularMult=1.0000
- 693 fSkyBrightness=0.5000
- 694 fSunBrightness=0.0000
- 695 fAlphaAddExterior=0.2000
- 696 fAlphaAddInterior=0.7000
- 697 iBlurTexSize=256
- 698 fBlurRadius=0.0300
- 699 iNumBlurpasses=1
- 700 iBlendType=2
- 701 bUseBlurShader=0
- 702 [GethitShader]
- 703 fBlurAmmount=0.5000
- 704 fBlockedTexOffset=0.0010
- 705 fHitTexOffset=0.0050
- 706 [MESSAGES]
- 707 bBlockMessageBoxes=0
- 708 bSkipProgramFlows=1
- 709 bAllowYesToAll=1
- 710 bDisableWarning=1
- 711 iFileLogging=0
- 712 bSkipInitializationFlows=1
- 713 bUseWindowsMessageBox=0
- 714 [DistantLOD]
- 715 bUseLODLandData=0
- 716 fFadeDistance=12288.0000
- 717 iDistantLODGroupWidth=8
- 718 [GeneralWarnings]
- 719 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 720 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 721 This may result in errors. Saving again will clear this message
- 722 but not necessarily fix any errors.
- 723 [Archive]
- 724 SInvalidationFile=ArchiveInvalidation.txt
- 725 iRetainFilenameOffsetTable=1
- 726 iRetainFilenameStringTable=1
- 727 iRetainDirectoryStringTable=1
- 728 bCheckRuntimeCollisions=0
- 729 bInvalidateOlderFiles=1
- 730 bUseArchives=1
- 731 SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 732 [CameraPath]
- 733 iTake=0
- 734 SDirectoryName=TestCameraPath
- 735 iFPS=60
- 736 SNif=Test\CameraPath.nif
- 737 [Absorb]
- 738 fAbsorbGlowColorB=1.0000
- 739 fAbsorbGlowColorG=0.6000
- 740 fAbsorbGlowColorR=0.0000
- 741 fAbsorbCoreColorB=1.0000
- 742 fAbsorbCoreColorG=1.0000
- 743 fAbsorbCoreColorR=1.0000
- 744 iAbsorbNumBolts=1
- 745 fAbsorbBoltGrowWidth=0.0000
- 746 fAbsorbBoltSmallWidth=7.0000
- 747 fAbsorbTortuosityVariance=2.0000
- 748 fAbsorbSegmentVariance=7.0000
- 749 fAbsorbBoltsRadius=5.0000
- 750 [TestAllCells]
- 751 bFileShowTextures=1
- 752 bFileShowIcons=1
- 753 bFileSkipIconChecks=0
- 754 bFileTestLoad=0
- 755 bFileNeededMessage=1
- 756 bFileGoneMessage=1
- 757 bFileSkipModelChecks=0
- 758 bFileCheckModelCollision=0
- 759 [CopyProtectionStrings]
- 760 SCopyProtectionMessage2=Insert the Fallout Disc.
- 761 SCopyProtectionTitle2=Fallout Disc Not Found
- 762 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 763 SCopyProtectionTitle=CD-ROM Drive Not Found
- 764 [Pipboy]
- 765 fBlurRadiusPipboy=3.5
- 766 fBlurIntensityPipboy=0.25
- 767 fScanlineScalePipboy=50
- 768 bEnableFlickerPipboy=1
- 769 bUsePipboyMode=1
- 770 [InterfaceFX]
- 771 fDefaultBurstDuration=200
- 772 fDefaultBurstIntensity=2
- 773 fMiniBurstDuration=200
- 774 fMiniBurstIntensity=1.5
- 775 ;pulse effect
- 776 fPulseBrightenIntensity=0.25
- 777 fPulseRadiusIntensity=0.5
- 778 fPulseRate=0.0006
- 779 ;pipboy menu transitions
- 780 fVertHoldChance=0.08
- 781 fShudderChance=0.20
- 782 fScanlineScaleMenus=50.0000
- 783 bEnableFlickerMenus=1
- 784 bEnableScanlinesMenus=1
- 785 bEnableScanlinesPipboy=1
- 786 fBlurRadiusMenus=0.3000
- 787 fBrightenMenus=1.7000
- 788 fBrightenPipboy=1.3000
- 789 bUseImageSpaceMenuFX=1
- 790 fBlurIntensityHUD=1.2000
- 791 fBlurRadiusHUD=2.0000
- 792 fScanlineFrequencyHUD=0.0000
- 793 fScreenLightBaseIntensity=0.6
- 794 fScreenLightRadius=6
- 795 [RenderedTerminal]
- 796 bUseRenderedTerminals=1
- 797 fRenderedTerminalFOV=0.15
- 798 fRenderedTerminalZoom=36
- 799 bDoRenderedTerminalScanlines=1
- 800 fRenderedTerminalScanlineScale=130.000000
- 801 fRenderedTerminalHPos=0.0
- 802 fRenderedTerminalVPos=0.38
- 803 fScreenLightBaseIntensity=1.2
- 804 fScreenLightRadius=80
- 805 fScreenLightColorR=0.68
- 806 fScreenLightColorG=0.74
- 807 fScreenLightColorB=0.62
- 808 fRaceSexMenuHPos=0.0
- 809 fRaceSexMenuVPos=-0.6
- 810 fRaceSexMenuZoom=70.0
- 811 fRaceSexMenuScale=0.5
- 812 [Decals]
- 813 uMaxDecalCount=100
- 814 bProfileDecals=0
- 815 bDecalOcclusionQuery=1
- 816 uMaxDecals=100
- 817 [TerrainManager]
- 818 fSplitDistanceMult=1.0000
- 819 fBlockMorphDistanceMult=0.70
- 820 bUseNewTerrainSystem=1
- 821 bUseDistantObjectBlocks=1
- 822 fBlockLoadDistance=125000.0000
- 823 fDefaultBlockLoadDistanceLow=50000.0
- 824 fLowBlockLoadDistanceLow=25000.0
- 825 fHighBlockLoadDistanceLow=50000.0
- 826 fDefaultTreeLoadDistance=25000.0
- 827 fLowTreeLoadDistance=10000.0
- 828 fHighTreeLoadDistance=40000.0
- 829 fTreeLoadDistance=40000.0000
- 830 fBlockLoadDistanceLow=50000.0000
- 831 [VATS]
- 832 fVATSLightLevelMin=20.0
- 833 fVATSLightLevelMax=65.0
- 834 fVATSLightAngle=0.0
- 835 fVATSLightDistance=100.0
- 836 fVATSLightElevation=100.0
- 837 fVatsLightColorR=0.35
- 838 fVatsLightColorG=0.35
- 839 fVatsLightColorB=0.35
- 840 [ScreenSplatter]
- 841 bScreenSplatterEnabled=1
- 842 [Imagespace]
- 843 iRadialBlurLevel=1
- 844 bDoDepthOfField=0
- 845 [Launcher]
- 846 bShowAllResolutions=1
- 847 uLastAspectRatio=3
- 1 [HAVOK]
- 2 fCharControllerWarpDistSqr=6000000.0000
- 3 bFindContactPointsOnAdd=1
- 4 fMaxTime=0.0167
- 5 bHavokDebug=0
- 6 iMinNumSubSteps=8
- 7 fTimePerSubStep=0.0080
- 8 bWONameSync=1
- 9 bTreeTops=0
- 10 bAutoWaterUsesHavokShapes=0
- 11 iSimType=1
- 12 bPreventHavokAddAll=0
- 13 bPreventHavokAddClutter=0
- 14 fRF=1000.0000
- 15 fOD=0.9000
- 16 fSE=0.3000
- 17 fSD=0.9800
- 18 fChaseDeltaMult=0.0500
- 19 iEntityBatchRemoveRate=100
- 20 fMaxPickTimeDebugVATS=0.6000
- 21 fMaxPickTimeDebug=0.0600
- 22 fMaxPickTimeVATS=0.0400
- 23 fMaxPickTime=0.0040
- 24 bAddBipedWhenKeyframed=1
- 25 fMoveLimitMass=95.0000
- 26 iUpdateType=0
- 27 [FootIK]
- 28 bRigidBodyController=1
- 29 fRagdollFeedback=0.9000
- 30 fMaxFootCastMilliSec=0.6000
- 31 fMaxStepVertError=3.5000
- 32 fControllerTetherLen=6.0000
- 33 iNumFramesFootEaseOut=30
- 34 fVertErrorGain=0.5000
- 35 fPelvisOffsetDamping=0.2000
- 36 fPelvisUpDownBias=0.7500
- 37 fAnkleOffset=0.2000
- 38 fOriginalGroundHeightMS=-0.1100
- 39 bFootPlacementOn=1
- 40 fFootPlantedGain=1.0000
- 41 fFootRaisedGain=0.2000
- 42 fGroundDescendingGain=0.3000
- 43 fGroundAscendingGain=0.3500
- 44 fOnOffGain=0.0100
- 45 [RagdollFeedback]
- 46 uiFeedbackTimeout=1500
- 47 [GrabIK]
- 48 fDriveGain=0.2500
- 49 [LookIK]
- 50 fEaseAngleShutOff=0.5000
- 51 fAngleMaxEase=1.0000
- 52 fAngleMax=3.5000
- 53 fMinTrackingDist=12.0000
- 54 fMaxTrackingDist=1500.0000
- 55 [RagdollAnim]
- 56 fSnapMaxAngularDistance=1.0000
- 57 fSnapMaxLinearDistance=0.3000
- 58 fSnapMaxAngularVelocity=0.3000
- 59 fSnapMaxLinearVelocity=3.0000
- 60 fSnapGain=0.1000
- 61 fPositionMaxAngularVelocity=18.0000
- 62 fPositionMaxLinearVelocity=14.0000
- 63 fPositionGain=0.0500
- 64 fVelocityGain=0.6000
- 65 fAccelerationGain=1.0000
- 66 fVelocityDamping=0.0000
- 67 fHierarchyGain=0.1700
- 68 fCameraDist=1000.0000
- 69 bPoseMatching=1
- 70 bRagdollFeedback=1
- 71 bLookIK=1
- 72 bGrabIK=1
- 73 bFootIK=1
- 74 bRagdollAnim=1
- 75 [General]
- 76 iHWThread6=5
- 77 iHWThread5=5
- 78 iHWThread4=5
- 79 iHWThread3=4
- 80 iHWThread2=4
- 81 iHWThread1=4
- 82 iRenderingThread2HWThread=1
- 83 iRenderingThread1HWThread=0
- 84 bLoadFaceGenHeadEGTFiles=0
- 85 uiEGTClampSize=30
- 86 uiFaceGenMaxEGTDataSize=67108864
- 87 uiFaceGenMaxEGMDataSize=67108864
- 88 bUseEyeEnvMapping=1
- 89 bFixFaceNormals=0
- 90 bUseFaceGenHeads=1
- 91 bFaceMipMaps=1
- 92 bExternalLODDataFiles=1
- 93 bCheckOutWorldspacesOnInit=0
- 94 fVerticesInWaterThreshold=0.0500
- 95 bCheckLevActorsOnInit=0
- 96 bOnlyActiveFileForRefFix=1
- 97 bForceCheckOutOnRefFix=0
- 98 bFixPersistenceOnRefInit=0
- 99 fPortalTolerance=0.1000
- 100 bFindDanglingCellsOnInit=0
- 101 bFixBadLocRefsOnInit=0
- 102 iCheckCellRegionsOnInit=0
- 103 bUseMultibounds=1
- 104 bCheckDoorCollisionOnInit=0
- 105 bCheckOutOnBoundFix=0
- 106 fScriptBackgroundColorB=1.0000
- 107 fScriptBackgroundColorG=1.0000
- 108 fScriptBackgroundColorR=1.0000
- 109 fScriptForegroundColorB=0.0000
- 110 fScriptForegroundColorG=0.0000
- 111 fScriptForegroundColorR=0.0000
- 112 bWarnOnGameSettingLoad=0
- 113 bCheckOutOnTopicQuestSort=0
- 114 bFaceGenTexturing=1
- 115 bCheckEyesOnInit=0
- 116 bCheckHairOnInit=0
- 117 bKeepHeadOnRaceChange=0
- 118 bTintMipMaps=0
- 119 bCreateShaderPackage=0
- 120 uGridsToLoad=5
- 121 fAnimationDefaultBlend=0.2000
- 122 fAnimationMult=1.0000
- 123 bUpdateTextureSwapIndexesOnInit=0
- 124 bConfirmOnCheckDelete=1
- 125 bFixAIPackagesOnLoad=0
- 126 bAnimateDoorPhysics=1
- 127 SLocalBackupPath=Data\CheckInBackup
- 128 SNewVersionBackupPath=
- 129 bKeepPluginWhenMerging=0
- 130 bCreate Maps Enable=0
- 131 SLocalSavePath=Saves\
- 132 SLocalMasterPath=Data\
- 133 bDisableDuplicateReferenceCheck=1
- 134 bChangingLotsOfBaseObjects=0
- 135 bCheckForMultiFileForms=0
- 136 bAllowMultipleMasterLoads=1
- 137 bCheckDLCObjectChangesOnLoad=0
- 138 SLanguage=ENGLISH
- 139 bQueueWarnings=0
- 140 bCheckPurgedTextureList=0
- 141 bShowLoadingAreaMessage=0
- 142 iNumHWThreads=1
- 143 uExterior Cell Buffer=36
- 144 uInterior Cell Buffer=3
- 145 bPreemptivelyUnloadCells=0
- 146 SFaceTestSoundName=Data\Sound\Voice\Test\CharGen QA1.wav
- 147 iTextColorRegionFormB=160
- 148 iTextColorRegionFormG=160
- 149 iTextColorRegionFormR=160
- 150 iTextColorLockedChildFormB=0
- 151 iTextColorLockedChildFormG=255
- 152 iTextColorLockedChildFormR=255
- 153 iTextColorLockedFormB=0
- 154 iTextColorLockedFormG=0
- 155 iTextColorLockedFormR=255
- 156 iTextColorMyFormB=0
- 157 iTextColorMyFormG=120
- 158 iTextColorMyFormR=0
- 159 SNetworkMasterPath=
- 160 bClearPersistenceOnVCSort=0
- 161 bAllowNonGroupedVersionControl=0
- 162 iFullSaveCellThreshhold=20
- 163 uForcedNextID=0
- 164 iBorderColorOverLimitB=0
- 165 iBorderColorOverLimitG=0
- 166 iBorderColorOverLimitR=128
- 167 iBorderColorWarningB=0
- 168 iBorderColorWarningG=128
- 169 iBorderColorWarningR=128
- 170 iNPCCheckOutCount=500
- 171 iLandCheckOutCount=1024
- 172 bUpdateMNumberForSelected=0
- 173 bRotateCameraAroundLastSelection=0
- 174 fRaiseObjectDistance=3.0000
- 175 fPrimitiveDrawZSpeed=10.0000
- 176 fFlyRotSpeed=0.0500
- 177 fFlyMoveSpeed=10.0000
- 178 bStartInAllObjects=0
- 179 bShowHide=0
- 180 bPreview=0
- 181 bAllowMultipleEditors=0
- 182 bNo3D=0
- 183 SNetwork Path=
- 184 bUseMyGamesDirectory=1
- 185 bUseVersionControl=0
- 186 [BackgroundLoad]
- 187 iPostProcessTaskWarningMilliseconds=20
- 188 iPostProcessMillisecondsEditor=50
- 189 iPostProcessMillisecondsLoadingQueuedPriority=20
- 190 iPostProcessMilliseconds=5
- 191 bLoadBackgroundFaceGen=0
- 192 bUseMultiThreadedFaceGen=1
- 193 bBackgroundCellLoads=1
- 194 bLoadHelmetsInBackground=1
- 195 iAnimationClonePerLoop=5
- 196 bSelectivePurgeUnusedOnFastTravel=0
- 197 bUseMultiThreadedTrees=1
- 198 bUseBackgroundFileLoader=0
- 199 [Imagespace]
- 200 fRenderDepthMaxDepth=10000.0000
- 201 bDoMotionBlur=1
- 202 bDoRadialBlur=1
- 203 [DistantLOD]
- 204 iDistantLODGroupWidth=8
- 205 bUpdateDistantRefDataOnLoad=0
- 206 [Display]
- 207 bDoTestHDR=0
- 208 bImageSpaceEffects=1
- 209 bDo30VFog=1
- 210 bDynamicWindowReflections=0
- 211 fShadowFadeTime=1.0000
- 212 iPresentInterval=1
- 213 bDecalsOnSkinnedGeometry=1
- 214 uVideoDeviceIdentifierPart4=0
- 215 uVideoDeviceIdentifierPart3=0
- 216 uVideoDeviceIdentifierPart2=0
- 217 uVideoDeviceIdentifierPart1=0
- 218 bUseFakeFullScreenMotionBlur=0
- 219 bUseResolvableDepth=1
- 220 bAllowPartialPrecision=1
- 221 bShadowsOnGrass=0
- 222 bActorSelfShadowing=0
- 223 fLandLOFadeSeconds=15.0000
- 224 fLODNoiseMipBias=0.0000
- 225 bLODNoiseAniso=0
- 226 bMTRendering=0
- 227 fSkinnedDecalLOD2=800.0000
- 228 fSkinnedDecalLOD1=500.0000
- 229 fSkinnedDecalLOD0=300.0000
- 230 fDecalLOD0=800.0000
- 231 fEyeEnvMapLOD2=65.0000
- 232 fEyeEnvMapLOD1=45.0000
- 233 fEnvMapLOD2=1800.0000
- 234 fEnvMapLOD1=1500.0000
- 235 fSpecularLODMaxStartFade=600.0000
- 236 fSpecularLODMinStartFade=200.0000
- 237 fSpecularLODRange=300.0000
- 238 fSpecularLODDefaultStartFade=500.0000
- 239 fShadowLODMaxStartFade=300.0000
- 240 fShadowLODMinStartFade=100.0000
- 241 fShadowLODRange=200.0000
- 242 fShadowLODDefaultStartFade=200.0000
- 243 fLightLODMaxStartFade=1200.0000
- 244 fLightLODMinStartFade=200.0000
- 245 fLightLODRange=500.0000
- 246 fLightLODDefaultStartFade=1000.0000
- 247 bEquippedTorchesCastShadows=0
- 248 bReportBadTangentSpace=0
- 249 bStaticMenuBackground=1
- 250 bForcePow2Textures=0
- 251 bForce1XShaders=0
- 252 bAllow30Shaders=0
- 253 bAllow20HairShader=1
- 254 bAllowScreenShot=0
- 255 bDoTallGrassEffect=1
- 256 bForceMultiPass=1
- 257 bDoStaticAndArchShadows=0
- 258 bDoActorShadows=1
- 259 bDoTexturePass=1
- 260 bDoSpecularPass=1
- 261 bDoDiffusePass=1
- 262 bDoAmbientPass=1
- 263 bDoCanopyShadowPass=1
- 264 bUseRefractionShader=1
- 265 bUse Shaders=1
- 266 iNPatchNOrder=0
- 267 iNPatchPOrder=0
- 268 iNPatches=0
- 269 iLocation Y=0
- 270 iLocation X=0
- 271 bIgnoreResolutionCheck=0
- 272 fDecalLifetime=10.0000
- 273 [LOD]
- 274 fLODMultTrees=1.2000
- 275 iFadeNodeMinNearDistance=400
- 276 fTalkingDistance=2000.0000
- 277 fLodDistance=500.0000
- 278 bUseFaceGenLOD=0
- 279 fFadeOutTime=1.2000
- 280 fFadeInTime=1.2000
- 281 fFadeInThreshold=0.7000
- 282 fFadeOutThreshold=0.3000
- 283 fDistanceMultiplier=1.2000
- 284 fLODFadeOutPercent=0.9000
- 285 fLODBoundRadiusMult=3.0000
- 286 [Audio]
- 287 fFilterdBAttenuation=1.0000
- 288 fFilterPEQGain=-15.0000
- 289 fFilterDistortionGain=-18.2000
- 290 iVoiceDecodeBufferSize=32768
- 291 iMaxFX=128
- 292 bEnableEnviroEffectsOnPC=0
- 293 iAudioHWThread=2
- 294 iMaxSizeForCachedSound=256
- 295 iAudioCacheSize=2048
- 296 bEnableAudioCache=1
- 297 iAttenuationDialogMenuMute=3000
- 298 iAttenuationEffectiveSilence=9000
- 299 fDialogueFadeSecondsOut=1.0000
- 300 fDialogueFadeSecondsIn=2.0000
- 301 fDialogueFadeDecibels=6.0000
- 302 fMasterVolumeMult=1.3000
- 303 fAudioDebugDelay=0.0000
- 304 bUseAudioDebugInformation=1
- 305 bMultiThreadAudio=0
- 306 fNightTime=20.0000
- 307 fDuskTime=18.0000
- 308 fDayTime=8.0000
- 309 fDawnTime=5.0000
- 310 fDialogMaxDistance=50000.0000
- 311 fDialogMinDistance=70.0000
- 312 bEnableAudio=1
- 313 fDialogueHeadYawExaggeration=2.0000
- 314 fDialogueHeadRollExaggeration=2.0000
- 315 fDialogueHeadPitchExaggeration=2.0000
- 316 [Controls]
- 317 iLanguage=0
- 318 fForegroundMouseAccelBase=0.2000
- 319 fForegroundMouseAccelTop=50.0000
- 320 fForegroundMouseBase=0.2000
- 321 fForegroundMouseMult=4.0000
- 322 bBackground Mouse=0
- 323 bBackground Keyboard=1
- 324 bUse Joystick=1
- 325 [HeightMapEditor]
- 326 uPreviewSize=512
- 327 [TerrainManager]
- 328 bKeepLowDetailTerrain=1
- 329 uTerrainTextureFadeTime=1000
- 330 fDetailTextureScale=3.0000
- 331 fHighTreeLoadDistance=40000.0000
- 332 fLowTreeLoadDistance=10000.0000
- 333 fDefaultTreeLoadDistance=25000.0000
- 334 fHighBlockLoadDistanceLow=75000.0000
- 335 fLowBlockLoadDistanceLow=25000.0000
- 336 fDefaultBlockLoadDistanceLow=50000.0000
- 337 fMorphEndDistanceMult=0.6500
- 338 fMorphStartDistanceMult=0.7000
- 339 bUseDistantTrees=1
- 340 bUseDistantObjectBlocks=1
- 341 bUseNewTerrainSystem=1
- 342 uDistantTreeBlockCacheSizePerCell=1
- 343 [Pathfinding]
- 344 bCutDoors=1
- 345 fObstacleUpdateDeltaWhenUnknown=5.0000
- 346 fObstacleUpdateDeltaWhenMoving=1.0000
- 347 bBackgroundNavmeshUpdate=1
- 348 bDrawPathBounds=0
- 349 bBackgroundPathing=1
- 350 bUseAlternateSmoothingForPrime=1
- 351 bUseRayCasts=1
- 352 bUseOldPathSmoothing=0
- 353 bRebuildPathIfSmootherFailed=1
- 354 bCreateDebugInfo=0
- 355 bUsePathSmoothing=1
- 356 bUseObstacleAvoidance=1
- 357 bUseStraightLineCheckFirst=1
- 358 fPOVSmootherAvoidNodeCost=7.0000
- 359 [NavMeshGeneration]
- 360 bFinalizeNavMesh2=0
- 361 fMaxXYThreshold2=8.0000
- 362 fStepHeight2=25.0000
- 363 fCornerSimplifyThreshold2=0.9000
- 364 fLongestEdge2=512.0000
- 365 fShortestEdgeLength2=10.0000
- 366 fSimplifyEdgeSwapAngle2=25.0000
- 367 fMaxWalkableAngle2=45.0000
- 368 fSimplificationLevel2=2.5000
- 369 fMinIslandArea2=150.0000
- 370 fOverlapDistance2=128.0000
- 371 fWieldVertexDistance2=2.5000
- 372 bFinalizeNavMesh1=0
- 373 fMaxXYThreshold1=8.0000
- 374 fStepHeight1=25.0000
- 375 fCornerSimplifyThreshold1=0.9000
- 376 fLongestEdge1=512.0000
- 377 fShortestEdgeLength1=10.0000
- 378 fSimplifyEdgeSwapAngle1=25.0000
- 379 fMaxWalkableAngle1=45.0000
- 380 fSimplificationLevel1=2.5000
- 381 fMinIslandArea1=150.0000
- 382 fOverlapDistance1=128.0000
- 383 fWieldVertexDistance1=2.5000
- 384 fCellPortalZVertDistance=64.0000
- 385 fCellPortalXYVertDistance=16.0000
- 386 fCellPortalDistance=4.0000
- 387 bGlobalNavMeshCheck=0
- 388 [Pathing]
- 389 fFindClosestEdgesRadius=512.0000
- 390 [SpeedTree]
- 391 fCanopyShadowGrassMult=1.0000
- 392 iCanopyShadowScale=512
- 393 fTreeForceMaxBudAngle=-1.0000
- 394 fTreeForceMinBudAngle=-1.0000
- 395 fTreeForceLeafDimming=-1.0000
- 396 fTreeForceBranchDimming=-1.0000
- 397 fTreeForceCS=-1.0000
- 398 fTreeForceLLA=-1.0000
- 399 fTreeLODExponent=1.0000
- 400 bForceFullLOD=0
- 401 bEnableTrees=1
- 402 [Debug]
- 403 bDebugFaceGenCriticalSection=0
- 404 bDebugFaceGenMultithreading=0
- 405 [MAIN]
- 406 iConcentricLengthMaxVeryHard=200
- 407 iConcentricLengthMaxHard=200
- 408 iConcentricLengthMaxAverage=200
- 409 iConcentricLengthMaxEasy=200
- 410 iConcentricLengthMaxVeryEasy=200
- 411 iConcentricLengthMinVeryHard=200
- 412 iConcentricLengthMinHard=200
- 413 iConcentricLengthMinAverage=200
- 414 iConcentricLengthMinEasy=200
- 415 iConcentricLengthMinVeryEasy=200
- 416 iSweetSpotLengthMaxVeryHard=25
- 417 iSweetSpotLengthMaxHard=50
- 418 iSweetSpotLengthMaxAverage=100
- 419 iSweetSpotLengthMaxEasy=200
- 420 iSweetSpotLengthMaxVeryEasy=400
- 421 iSweetSpotLengthMinVeryHard=25
- 422 iSweetSpotLengthMinHard=50
- 423 iSweetSpotLengthMinAverage=100
- 424 iSweetSpotLengthMinEasy=200
- 425 iSweetSpotLengthMinVeryEasy=400
- 426 bPrimitivesOn=0
- 427 bDrawWaterRefLinks=1
- 428 bUseWaterHDR=1
- 429 iLastHDRSetting=-1
- 430 bRefSelectControlHasAnyOption=0
- 431 [Interface]
- 432 fMenuBackgroundOpacity=0.8000
- 433 fPopUpBackgroundOpacity=1.0000
- 434 fInterfaceTintB=0.8824
- 435 fInterfaceTintG=0.9843
- 436 fInterfaceTintR=0.6314
- 437 fMenuModeAnimBlend=0.0000
- 438 [Weather]
- 439 fSunGlareSize=350.0000
- 440 fSunBaseSize=250.0000
- 441 bPrecipitation=1
- 442 fAlphaReduce=1.0000
- 443 SBumpFadeColor=255,255,255,255
- 444 SLerpCloseColor=255,255,255,255
- 445 SEnvReduceColor=255,255,255,255
- 446 [Landscape]
- 447 fLandFriction=2.5000
- 448 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 449 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 450 iLandBorder2B=0
- 451 iLandBorder2G=0
- 452 iLandBorder2R=0
- 453 iLandBorder1B=0
- 454 iLandBorder1G=255
- 455 iLandBorder1R=255
- 456 bCurrentCellOnly=0
- 457 bPreventSafetyCheck=0
- 458 fLandTextureTilingMult=2.0000
- 459 [Water]
- 460 iWaterNoiseResolution=256
- 461 fRefractionWaterPlaneBias=3.0000
- 462 SSurfaceTexture=water
- 463 fInteriorWaterReflectionThreshold=10.0000
- 464 fExteriorWaterReflectionThreshold=300.0000
- 465 uMaxInteriorWaterReflections=4
- 466 uMaxExteriorWaterReflections=2
- 467 fWaterGroupHeightRange=10.0000
- 468 fWadingWaterTextureRes=512.0000
- 469 fWadingWaterQuadSize=2048.0000
- 470 bForceHighDetailLandReflections=0
- 471 bForceLowDetailReflections=0
- 472 bReflectExplosions=0
- 473 bUsePerWorldSpaceWaterNoise=1
- 474 bUseWaterHiRes=0
- 475 bUseWaterShader=1
- 476 bUseWater=1
- 477 fTileTextureDivisor=4.7500
- 478 fSurfaceTileSize=2048.0000
- 479 bUpdateRenderWindowWater=1
- 480 fAlpha=1.0000
- 481 [Grass]
- 482 fGrassWindMagnitudeMax=125.0000
- 483 fGrassWindMagnitudeMin=5.0000
- 484 iMinGrassSize=80
- 485 fGrassFadeRange=1000.0000
- 486 fGrassDefaultStartFadeDistance=3500.0000
- 487 fGrassMaxStartFadeDistance=7000.0000
- 488 fGrassMinStartFadeDistance=400.0000
- 489 bGrassPointLighting=0
- 490 bDrawShaderGrass=1
- 491 fTexturePctThreshold=0.3000
- 492 iGrassDensityEvalSize=2
- 493 iMaxGrassTypesPerTexure=2
- 494 fWaveOffsetRange=1.7500
- 495 [TestAllCells]
- 496 bFileControllerOnRoot=1
- 497 bFileShowTextures=1
- 498 bFileShowIcons=1
- 499 bFileSkipIconChecks=0
- 500 bFileUnusedObject=0
- 501 bFileTestLoad=0
- 502 bFileNeededMessage=1
- 503 bFileGoneMessage=1
- 504 bFileCheckModelCollision=0
- 505 bFileSkipModelChecks=0
- 506 [bLightAttenuation]
- 507 fQuadraticRadiusMult=1.0000
- 508 fLinearRadiusMult=1.0000
- 509 bOutQuadInLin=0
- 510 fConstantValue=0.0000
- 511 fQuadraticValue=16.0000
- 512 fLinearValue=3.0000
- 513 uQuadraticMethod=2
- 514 uLinearMethod=1
- 515 fFlickerMovement=8.0000
- 516 bUseQuadratic=1
- 517 bUseLinear=0
- 518 bUseConstant=0
- 519 [Localization]
- 520 iExtendedResponseLength=255
- 521 iExtendedTopicLength=50
- 522 bAllowExtendedText=0
- 523 [Voice]
- 524 SFileTypeLTF=ltf
- 525 SFileTypeLip=lip
- 526 SFileTypeSource=wav
- 527 SFileTypeGame=mp3
- 528 iWaveFormat=5
- 529 [GamePlay]
- 530 bShowChallengeUpdates=1
- 531 [BlurShaderHDRInterior]
- 532 fTargetLUM=1.0000
- 533 fUpperLUMClamp=1.0000
- 534 fEmissiveHDRMult=1.0000
- 535 fEyeAdaptSpeed=0.5000
- 536 fBrightScale=2.2500
- 537 fBrightClamp=0.2250
- 538 fBlurRadius=7.0000
- 539 iNumBlurpasses=1
- 540 [BlurShaderHDR]
- 541 fTargetLUM=1.2000
- 542 fUpperLUMClamp=1.0000
- 543 fGrassDimmer=1.3000
- 544 fTreeDimmer=1.2000
- 545 fEmissiveHDRMult=1.0000
- 546 fEyeAdaptSpeed=0.7000
- 547 fSunlightDimmer=1.3000
- 548 fSIEmmisiveMult=1.0000
- 549 fSISpecularMult=1.0000
- 550 fSkyBrightness=0.5000
- 551 fSunBrightness=0.0000
- 552 fBrightScale=1.5000
- 553 fBrightClamp=0.3500
- 554 fBlurRadius=4.0000
- 555 iNumBlurpasses=2
- 556 iBlendType=2
- 557 [BlurShader]
- 558 fSunlightDimmer=1.0000
- 559 fSIEmmisiveMult=1.0000
- 560 fSISpecularMult=1.0000
- 561 fSkyBrightness=0.5000
- 562 fSunBrightness=0.0000
- 563 fAlphaAddExterior=0.2000
- 564 fAlphaAddInterior=0.5000
- 565 iBlurTexSize=256
- 566 fBlurRadius=0.0300
- 567 iNumBlurpasses=1
- 568 iBlendType=2
- 569 [GethitShader]
- 570 fBlurAmmount=0.5000
- 571 fBlockedTexOffset=0.0010
- 572 fHitTexOffset=0.0050
- 573 [BudgetCaps]
- 574 bIncludeWaterInMNumberCalculations=1
- 575 uActorMemoryBudgetCap=10485760
- 576 uCityLODBudgetAdjustment=5242880
- 577 uWastelandLODBudgetAdjustment=20971520
- 578 uLoadedAreaNonActorMemoryBudgetCap=185597952
- 579 fMaxMsUsagePerFrame=28.0000
- 580 fMsHavokTriCount=0.0010
- 581 fMsDecalCount=0.0010
- 582 fMsLightCount=0.0100
- 583 fMsLightExcessGeometry=0.0100
- 584 fMsWaterCount=0.1000
- 585 fMsTriangleCount=0.0001
- 586 fMsGeometryCount=0.0100
- 587 fMsEmittersCount=0.0100
- 588 fMsParticlesCount=0.0010
- 589 fMsAnimatedObjectsCount=0.0500
- 590 fMsActiveRefCount=0.0500
- 591 fMsActorRefCount=0.2450
- 592 fMsRefCount=0.0210
- 593 uHavokTriCountInterior=5000
- 594 uDecalCountInterior=500
- 595 uLightExcessGeometryInterior=5
- 596 uLightCountInterior=10
- 597 uWaterMemoryInterior=10485760
- 598 uTextureMemoryInterior=104857600
- 599 uGeometryMemoryInterior=10485760
- 600 uWaterCountInterior=10
- 601 uTriangleCountInterior=100000
- 602 uGeometryCountInterior=1000
- 603 uEmittersCountInterior=50
- 604 uParticlesCountInterior=5000
- 605 uAnimatedObjectsCountInterior=50
- 606 uActiveRefCountInterior=100
- 607 uActorRefCountInterior=20
- 608 uRefCountInterior=1000
- 609 uHavokTriCount=5000
- 610 uDecalCount=500
- 611 uLightExcessGeometry=100
- 612 uLightCount=10
- 613 uWaterMemory=5242880
- 614 uTextureMemory=20971520
- 615 uGeometryMemory=5242880
- 616 uWaterCount=10
- 617 uTriangleCount=100000
- 618 uGeometryCount=1000
- 619 uEmittersCount=50
- 620 uParticlesCount=5000
- 621 uAnimatedObjectsCount=50
- 622 uActiveRefCount=100
- 623 uActorRefCount=20
- 624 uRefCount=700
- 625 [Decals]
- 626 bSkinnedDecals=1
- 627 bDecals=1
- 628 bDecalMultithreaded=0
- 629 bDecalOcclusionQuery=1
- 630 bDebugDecals=0
- 631 bProfileDecals=0
- 632 uMaxSkinDecalPerActor=3
- 633 uMaxSkinDecals=24
- 634 [AnimationWarning]
- 635 bPriorityWarning=0
- 636 bClampWarning=0
- 637 [GeneralWarnings]
- 638 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 639 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 640 [LANGUAGE]
- 641 SDPad=No Default string. Must be loaded from INIFile
- 642 SThumbstick=No Default string. Must be loaded from INIFile
- 643 SSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile
- 644 SSysUtil_DiscEject=No Default string. Must be loaded from INIFile
- 645 SSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile
- 646 SSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile
- 647 SSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile
- 648 SSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile
- 649 SSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile
- 650 SSysUtil_Retry=No Default string. Must be loaded from INIFile
- 651 SFailureMessage=No Default string. Must be loaded from INIFile
- 652 [PreviewMovement]
- 653 bRecreateEveryUpdate=1
- 654 fPreviewLandTextureTiles=8.0000
- 655 SPreviewLandTextureNormal=Landscape\Default_n.dds
- 656 SPreviewLandTexture=Landscape\Default.dds
- 657 iPreviewTextureSize=256
- 658 [MESSAGES]
- 659 bSkipInitializationFlows=1
- 660 bSkipProgramFlows=1
- 661 bAllowYesToAll=1
- 662 bBlockMessageBoxes=0
- 663 iFileLogging=0
- 664 [Archive]
- 665 bInvalidateOlderFiles=1
- 666 SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa
- 667 SInvalidationFile=ArchiveInvalidation.txt
- 668 iRetainFilenameOffsetTable=1
- 669 iRetainFilenameStringTable=1
- 670 iRetainDirectoryStringTable=1
- 671 bCheckRuntimeCollisions=0
- 672 bUseArchives=1
- 673 [Sound]
- 674 SFaceFXLanguage=USEnglish
- 675 fDialogueGestureExaggeration=1.0000
- 676 SFaceFXPath=Data\Sound\Voice\Processing
- 677 [SpellCheck]
- 678 SUserSelLexiconFile=userdic.tlx
- 679 SUserLexiconFiles=userdic.tlx,correct.tlx
- 680 SUserLexiconDir=Lex\User
- 681 SLexiconFiles=ssceam.tlx,ssceam2.clx,accent.tlx,tech.tlx
- 682 SLexiconDir=Lex
- 1 [General]
- 2 Object Category World Objects=2
- 3 Object Selection=11
- 4 Object Window X=0
- 5 Object Window Y=79
- 6 Object Window W=1077
- 7 Object Window H=1286
- 8 Object Tree X=0
- 9 Object Tree Y=28
- 10 Object Tree W=156
- 11 Object Tree H=1214
- 12 Object List X=161
- 13 Object List Y=0
- 14 Object List W=898
- 15 Object List H=1242
- 16 Cell View X=1061
- 17 Cell View Y=914
- 18 Cell View W=1500
- 19 Cell View H=450
- 20 bLoadTheUserPlugin=0
- 21 SFile Path=
- 22 bLight Radius=0
- 23 bMaximize Editor=1
- 24 bAllowUnsafeSave=0
- 25 SEditorStartingDir2=0.000000,-0.540303,0.841472
- 26 SEditorStartingDir1=0.999846,0.014819,0.009515
- 27 SEditorStartingDir0=0.017610,-0.841343,-0.540220
- 28 SEditorStartingPos=1461.724854,1892.940796,7557.919434
- 29 uEditorStartWorldSpaceID=0
- 30 uEditorStartInteriorID=1064441
- 31 iShowHideH=0
- 32 iShowHideW=0
- 33 iShowHideY=0
- 34 iShowHideX=0
- 35 iSceneInfoH=0
- 36 iSceneInfoW=0
- 37 iSceneInfoY=0
- 38 iSceneInfoX=0
- 39 iPreviewH=0
- 40 iPreviewW=0
- 41 iPreviewY=0
- 42 iPreviewX=0
- 43 iPickingPreferencesH=0
- 44 iPickingPreferencesW=0
- 45 iPickingPreferencesY=0
- 46 iPickingPreferencesX=0
- 47 SPaletteFileName=
- 48 Garden of Eden Creation Kit X=28
- 49 Garden of Eden Creation Kit Y=28
- 50 Garden of Eden Creation Kit W=1920
- 51 Garden of Eden Creation Kit H=1018
- 52 Render Window X=1062
- 53 Render Window Y=81
- 54 Render Window W=1499
- 55 Render Window H=838
- 56 Object Category Items=2
- 57 Object Category Miscellaneous=1
- 58 Object Category Special Effects=1
- 59 Object Category Game Effects=1
- 60 Object Category Audio=1
- 61 Object Category Actors=1
- 62 Object Category Actor Data=1
- 63 Object Type Activator=2
- 64 Object Type Weapon=2
- 65 [Audio]
- 66 fDefaultRadioVolume=0.5000
- 67 fDefaultMusicVolume=0.6000
- 68 fDefaultEffectsVolume=1.0000
- 69 fDefaultVoiceVolume=0.6000
- 70 fDefaultFootVolume=0.5000
- 71 fDefaultMasterVolume=1.0000
- 72 [HeightMapEditor]
- 73 uBrushSetting11=52531250
- 74 uBrushSetting10=52531250
- 75 uBrushSetting9=52531250
- 76 uBrushSetting8=52531250
- 77 uBrushSetting7=52531250
- 78 uBrushSetting6=52531250
- 79 uBrushSetting5=52531250
- 80 uBrushSetting4=52531250
- 81 uBrushSetting3=52531250
- 82 uBrushSetting2=52531250
- 83 uBrushSetting1=52531250
- 84 uBrushSetting0=52531250
- 85 iColorSchemeHeight9=65535
- 86 iColorSchemeHeight8=57344
- 87 iColorSchemeHeight7=49152
- 88 iColorSchemeHeight6=40960
- 89 iColorSchemeHeight5=32768
- 90 iColorSchemeHeight4=24576
- 91 iColorSchemeHeight3=16384
- 92 iColorSchemeHeight2=8192
- 93 iColorSchemeHeight1=4096
- 94 iColorSchemeHeight0=0
- 95 rColorSchemeBrush=0,255,0
- 96 rColorSchemeGrid=0,255,0
- 97 rColorScheme9=128,128,128
- 98 rColorScheme8=102,255,51
- 99 rColorScheme7=128,0,128
- 100 rColorScheme6=255,128,192
- 101 rColorScheme5=255,0,0
- 102 rColorScheme4=255,255,0
- 103 rColorScheme3=128,0,0
- 104 rColorScheme2=0,255,255
- 105 rColorScheme1=0,0,128
- 106 rColorScheme0=0,0,0
- 107 [Display]
- 108 fGamma=1.0000
- 109 [PreviewMovement]
- 110 iLightAmbientColor=8421504
- 111 iLightDiffuseColor=16777215
- 112 fCamera Pan=2.0000
- 113 fCamera Zoom Ortho=0.0010
- 114 fCamera Zoom=0.5000
- 115 fCamera Rotate=1.0000
- 116 [Landscape]
- 117 uDefColor15=0
- 118 uDefColor14=0
- 119 uDefColor13=0
- 120 uDefColor12=0
- 121 uDefColor11=0
- 122 uDefColor10=0
- 123 uDefColor09=0
- 124 uDefColor08=0
- 125 uDefColor07=0
- 126 uDefColor06=0
- 127 uDefColor05=0
- 128 uDefColor04=0
- 129 uDefColor03=0
- 130 uDefColor02=0
- 131 uDefColor01=0
- 132 uDefColor00=0
- 133 fRColorB=1.0000
- 134 fRColorG=1.0000
- 135 fRColorR=1.0000
- 136 fLColorB=0.0000
- 137 fLColorG=0.0000
- 138 fLColorR=0.0000
- 139 iOpacity=100
- 140 iFalloff=75
- 141 iRadius=5
- 142 iFlags=1
- 143 [Movement]
- 144 iAutoSave Time=0
- 145 fClip Dist=300000.0000
- 146 fLand Mult=1.0000
- 147 fCamera Pan=5.0000
- 148 fCamera Zoom Ortho=0.0010
- 149 fCamera Zoom=2.0000
- 150 fCamera Rotate=2.0000
- 151 fObj Move=1.0000
- 152 fObj Rotate=1.0000
- 153 iSnap Angle=45
- 154 iSnap Grid=64
- 155 uFlags=60
- 156 [MAIN]
- 157 bShowNonCollectibleObjects=1
- 158 bShowCollisionObjects=1
- 159 bShowSoundMarkers=1
- 160 bShowPortals=0
- 161 bShowOcclusionPlanes=1
- 162 bShowDynamics=1
- 163 bShowMultibounds=1
- 164 bShowActors=1
- 165 bShowStatics=1
- 166 bShowWater=1
- 167 bShowTerrain=1
- 168 bShowDoors=1
- 169 bShowActivators=1
- 170 bShowHelperObjects=1
- 171 bShowLightMarkers=1
- 172 bShowMarkers=1
- 173 bShowLights=1
- 1 [General]
- 2 LocalSaves=true
- 3 LocalSettings=true
- 4 AutomaticArchiveInvalidation=true
- 5 [custom_overwrites]
- 6 xFOEdit=[DEV] xEdit Output