Viva New Vegas & Tambahan laen
by DaBlake
Created 3 months ago
Updated 3 months ago
No description provided.
Load Order Files
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 ClassicPack.esm
- 9 MercenaryPack.esm
- 10 TribalPack.esm
- 11 CaravanPack.esm
- 12 YUP - Base Game + All DLC.esm
- 13 fixy crap ue.esp
- 14 NavmeshOverhaul.esm
- 15 BraveNewWorld.esm
- 16 Uncut Wasteland.esm
- 17 Functional Post Game Ending.esm
- 18 Landscape Texture Improvements.esm
- 19 Vanilla Enhancements.esm
- 20 TLD_Travelers.esm
- 21 SSTMojaveVagabond.esm
- 22 Mojave Wildlife (FO3-Style).esp
- 23 mil.esp
- 24 Better Brotherhood.esm
- 25 Bad Touch.esm
- 26 Landscape Texture Improvements - YUP Patch.esm
- 27 Functional Post Game Ending - YUP Patch.esm
- 28 Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
- 29 Better Character Creation.esm
- 30 Walking_Inertia.esm
- 31 Beloved Race - Master.esp
- 32 More Perks.esm
- 33 Ragdolls.esm
- 34 Lootable Statics.esm
- 35 Mojave Backdrop Overhaul.esp
- 36 QS3rdPerCamOverhaul.esm
- 37 DVA - Distributed Variety Armors.esm
- 38 VNVExtendedNavmeshPatch.esm
- 39 Vurt's WFO.esp
- 40 WMIMNV.esp
- 41 Unofficial Patch NVSE Plus.esp
- 42 YUP - NPC Fixes (Base Game + All DLC).esp
- 43 Performance Of The Gods.esp
- 44 ExRB.esp
- 45 Vigor.esp
- 46 YamsPinupParade.esp
- 47 NVMIM.esp
- 48 Crafting Consistency Fix.esp
- 49 Little More Lamplight.esp
- 50 DLC Enhancements.esp
- 51 AWOW.esp
- 52 Atmospheric Lighting Tweaks.esp
- 53 More Perks Update.esp
- 54 BraveNewWorld-FPGE.esp
- 55 Functional Post Game Ending - Uncut Extra Collection Patch.esp
- 56 FyTy - NPCs Use Ammo New.esp
- 57 Street Light Corrections.esp
- 58 The Mod Configuration Menu.esp
- 59 Vanilla UI Plus.esp
- 60 ImmersiveRecoil.esp
- 61 Follower Tweaks.esp
- 62 DelayDLCRedux.esp
- 63 HighHeels.esp
- 64 dD - Enhanced Blood Main NV.esp
- 65 BLEEDLESSNV.esp
- 66 T4-plugin.esp
- 67 Vigor - SMIM Patch.esp
- 68 EVEM - YUP Patch.esp
- 69 EVEM - SMIM Patch.esp
- 70 EVEM - Crafting Consistency Fix Patch.esp
- 71 EVEM - Vigor Patch.esp
- 72 Trap Tweaks.esp
- 73 Better Brotherhood - YUP Patch.esp
- 74 Bobblehunt.esp
- 75 Atmosfear.esp
- 76 Digital_Nightmare.esp
- 77 Misc Content Restoration.esp
- 78 Misc Content Restoration - YUP Patch.esp
- 79 Uncut Wasteland - YUP Patch.esp
- 80 T6M Unique Item.esp
- 81 NukaCola-Ojo.esp
- 82 Cazaclaw Resource.esp
- 83 zzClothes.esp
- 84 Uncut Wasteland (VNV) - EVEM Patch.esp
- 85 Uncut Wasteland (VNV) - Vigor Patch.esp
- 86 FPGE - EVEM Patch.esp
- 87 Essential DLC Enhancements Merged - JSUE Patch.esp
- 88 TLD - FaceGen Tint Fix.esp
- 89 FNV FaceGen Fix.esp
- 90 rockbiter_AnimationSounds.esp
- 91 Strip Lights Region Fix - Uncut Wasteland.esp
- 92 SSTMV - DL Patch.esp
- 93 The Living Desert - EVEM Patch.esp
- 94 The Living Desert - Strip Lights Region Fix Patch.esp
- 95 Atmospheric Lighting Tweaks - EVEM Patch.esp
- 96 Project Reality Footsteps.esp
- 97 B42Inertia.esp
- 98 B42Bash.esp
- 99 Mannequin Rce.esp
- 100 360Movement.esp
- 101 BraveNewWorld-YUP.esp
- 102 ParticleShishkebabs.esp
- 103 HairPatcher.esp
- 104 AidUI.esp
- 105 JustAssortedMods.esp
- 106 MorePerksFixed.esp
- 107 VK_VGExtraIcons.esp
- 108 ArmedToTheTeethNV-Redux.esp
- 109 SexyFarts.esp
- 110 WastelandCourier.esp
- 111 WishesComeTrue.esp
- 112 BulletTrails.esp
- 113 Hitstop.esp
- 114 LeaveNoWitnesses.esp
- 115 Distributed Necklaces and Chains.esp
- 116 Lootable_Necklaces.esp
- 117 SimpleHairs.esp
- 118 SimpleHairs - Color.esp
- 119 M.U.X. Series - Interface Overhaul.esp
- 120 Immersive Hit Reactions.esp
- 121 Just Sprint Plus - JAM.esp
- 122 FPS Weapon Lowering.esp
- 123 GearListsMCM.esp
- 124 DerangedCourier.esp
- 125 Interior Rain.esp
- 126 T6M CH Raider Armor.esp
- 127 T6M Honest Herts Replace.esp
- 128 Forced Entry.esp
- 129 dD - R.B.E.T Main NV.esp
- 130 LiveDismember.esp
- 131 Less Constant Music.esp
- 132 DerangedCourier-InteriorRain.esp
- 133 PAMS Light.esp
- 134 More Accurate Geiger Clicking.esp
- 135 BulletTimeSounds.esp
- 136 AwareNPCs.esp
- 137 NuclearArmageckonHH.esp
- 138 FNV Psychic Pistol.esp
- 139 HeinzLmao.esp
- 140 WWP Cowboy Repeater.esp
- 141 Macho Claws.esp
- 142 Better Brotherhood - FPGE Patch.esp
- 143 HeightRandomizer.esp
- 144 Ragdolls - BLEEDLESSNV Patch.esp
- 145 SD_Clockwork.esp
- 146 1st Person Sliding Fix.esp
- 147 Hardcore Needs Revisited.esp
- 148 B - YenniferZzR.esp
- 149 FPS Dash.esp
- 150 WindowsAmbientLightAtNight.esp
- 151 FNV - Energy Visuals Plus.esp
- 152 VulpesFurry.esp
- 153 FOVSlider.esp
- 154 Strip Lights Region Fix.esp
- 155 AfterglowNeonIllumination.esp
- 156 CC - Rain.esp
- 157 CC - 3D Rain.esp
- 158 IRNPC.esp
- 159 ENBGOO.esp
- 160 Groundcover Overhaul.esp
- 161 FNVLODGen.esp
- 162 tmzLODadditions.esp
- 163 LOD additions and improvements - YUP Patch.esp
- 164 Corn LOD.esp
- 165 LODIFY_FNV.esp
- 166 Impostors and LOD Flicker Fix.esp
- 167 TreePositions.esp
- 168 Wasted Mojave Rock LOD.esp
- 169 EnhancedMojaveLandscapes.esp
- 170 SSTNortheastWaterRestored.esp
- 171 hooverdambridgeoverhaul.esp
- 172 goodspringsshack - nodwd.esp
- 173 More LOD for Wasteland Flora Overhaul.esp
- 174 NavResound.esp
- 175 JBTImproved.esp
- 176 DNWeathers.esp
- 1 DLC: TribalPack
- 2 DLC: OldWorldBlues
- 3 DLC: MercenaryPack
- 4 DLC: LonesomeRoad
- 5 DLC: HonestHearts
- 6 DLC: GunRunnersArsenal
- 7 DLC: DeadMoney
- 8 DLC: ClassicPack
- 9 DLC: CaravanPack
- 10
- 11 xNVSE (Script Extender)
- 12 Ultimate Edition ESM Fixes
- 13 JIP LN NVSE Plugin
- 14 JIP LN Settings INI
- 15 JohnnyGuitar NVSE
- 16 NVTF - New Vegas Tick Fix
- 18 NVTF - Texture Modding and High Res Preset
- 19 Yvile's Crash Logger
- 20 FNV Mod Limit Fix
- 21 kNVSE Animation Plugin
- 22 Improved Console (NVSE)
- 23 Console Paste Support
- 24 Basic Console Autocomplete
- 25 ShowOff xNVSE Plugin
- 26 UIO - User Interface Organizer
- 27 KEYWORDS
- 33 SUP NVSE
- 34 OneTweak but Really Updated
- 35 Base Object Swapper
- 36 ROOGNVSE Plugin
- 37 Sound Extender
- 38 AnhNVSE
- 39 Gear Lists - MCM
- 40 High Heels script
- 41 FOV Slider
- 43 Kaleidoscope - A Same-Object Variety Swapper
- 44
- 45 Yukichigai Unofficial Patch - YUP
- 46 Unofficial Patch NVSE Plus
- 47 Improved AI (Navmesh Overhaul Mod)
- 49 lStewieAl's Tweaks and Engine Fixes
- 50 Stewie Tweaks Essentials INI
- 51 lStewieAl's Engine Optimizations
- 52 Combat Lag Fix (NVSE)
- 53 ISControl Enabler and Ironsights adjuster (now ESPless)
- 54 Iron Sights Aligned
- 55 New Vegas Mesh Improvement Mod - NVMIM
- 56 Michael Angelo's Workshop Windows Restored
- 57 skinned mesh improvement mod
- 59 Preferred Pathing Combat Fix
- 60 PipBoyOn Node Fixes
- 61 Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
- 63 Climate Control NVSE
- 64 Misc Audio Tweaks and Fixes
- 65 Misc Audio Tweaks and Fixes - Elijah Missing Distortion Fix
- 66 ActorCause Save Bloat Fix
- 67 MoonlightNVSE
- 68 Pip-Boy Shading Fix NVSE
- 70 Aqua Performa - Strip Performance Fix
- 71 Fog-based Object Culling
- 72 Fallout Alpha Rendering Tweaks - NVSE
- 73 External Emittance Fix - NVSE
- 74 Depth of Field Fix - NVSE
- 75 Muzzle Flash Light Fix - NVSE
- 76 Strip Street Light Corrections
- 77 Crafting Consistency Fix
- 78 ExRB - Extended Roombounds
- 79 Strip Lights Region Fix
- 80 Swimming Creatures Fix - ESPless
- 81 zlib Updated - NVSE
- 82 Height Randomizer NVSE
- 83 Viewmodel Shading Fix - NVSE
- 84 Pip-Boy Light Flicker Fix - NVSE
- 85 VATS Lag Fix
- 86 1st Person Sliding Fix
- 87 Mainframes Litter Flickering Fix
- 88 HDR Save Image Patch
- 89 No More Pip-Boy Glove
- 90
- 91 The Mod Configuration Menu
- 92 MCM BugFix 2
- 93 Vanilla UI Plus
- 94 Vanilla UI Extended
- 95 High Res Local Maps
- 96 Faster Main Menu
- 97 Menu Search
- 98 JIP Improved Recipe Menu ESPless
- 99 JAM - Just Assorted Mods
- 100 More Perks
- 101 dree74 More Perks Upscaled (and Regular-ified Art pack)
- 102 More Perks Fixed
- 103 AidUI
- 104 Clean AidUI
- 105 New World Map Texture for New Vegas
- 106 bigcman123's NFSW Vault Meat Icons (Upscaled)
- 107 Forno and Vaan Knight's Sexy Vault Girl Interface
- 109 Clean Just Assorted Mods (JAM)
- 110 Two-Way Compass Fade
- 114 Vanilla Fonts Revisited
- 115 CBD - Cinematic Bars in Dialogues
- 116 High Resolution Screens
- 117 yUI - User Ynterface
- 118 ySI - Sorting Ycons
- 119 M.U.X. Series - Interface Overhaul
- 120 M.U.X. Series- Weapon Icons
- 121 Colorful Inventory Ycons
- 122 ySI - Colorful Icons Fix
- 123 ySI - Pick Up Prompts
- 124 Bullet Time Improved - a JAM addon
- 125
- 126 Immersive Recoil 2.0
- 127 Immersive Recoil NPC
- 128 Follower Tweaks
- 129 Delay DLC Redux
- 130 Better Caravan
- 131 Cookable Grenades
- 132 Faster Sleep-Wait
- 133 Auto-Save Manager
- 134 Bad Touch NVSE
- 135 Keep Big MT Active - ESP Free
- 136 Mojave Wildlife
- 138 Consistent Spread - Firearms Accuracy and Wobble Fix
- 139 Bobblehunt - A Bobblehead Scavenger Hunt
- 140 Forno and VK's Sexy Vault Girl Bobble Heads - Official Release
- 141 Bullet Trails
- 142 Subtler Bullet Trails - Retexture
- 143 Melee Hitstop Effects
- 144 Leave No Witnesses
- 145 BLEEDLESS
- 146 Bad Touch NVSE - Extended
- 147 Dynamic Pip-Boy Light - NVSE
- 149 Forced Entry
- 150 Live Dismemberment
- 151 Quicksave Aware NPCs
- 152 Nuclear Armageckon - Exploding Geckos
- 153 Animated Workbench - ESPless
- 154 Agility Actually Matters - ESPless
- 155 Bullet Snap Redux - Espless
- 156 Physics' Based Spread - espless
- 157 Radiation Visuals - ESPless
- 160 HIPControl - Weapon Idle Position Adjuster - ESPless
- 161 Lethal Radiation - ESPless
- 162 Equip and Movement Speed Fix - ESPless
- 163 Height Randomizer - ESPless
- 164 Clockwork Vegas - Calendar Overhaul and Time-based Mechanics
- 165 Hardcore Needs Revisited
- 167 Universal Antivenom Scriptrunner
- 168 NPCs Use Ammo Redux
- 169 FPS Dashing
- 170 SMAC - Simple Melee Attack Canceling
- 173
- 174 Vigor - A Vanilla JSawyer Fork
- 175 Vigor - SMIM Patch
- 176 Essential Vanilla Enhancements Merged
- 177 EVEM - YUP Patch
- 178 EVEM - SMIM Patch
- 179 EVEM - Crafting Consistency Fix Patch
- 180 EVEM - Vigor Patch
- 181 Better Character Creation
- 182 Traps Tweaks - Traps Use Other Skills
- 183 Harder Barter Faster Stronger
- 184 Better Brotherhood - YUP Patch
- 185 Energy Visuals Plus 2.0 - NV and TTW
- 186 Essential DLC Enhancements Merged
- 187 Essential DLC Enhancements Merged - JSUE Patch
- 188
- 189 Uncut Wasteland
- 190 Strip Lights Region Fix - Uncut Wasteland
- 191 Uncut Wasteland (VNV) - EVEM Patch
- 192 Uncut Wasteland (VNV) - Vigor Patch
- 193 VNV Extended Navmesh Patch
- 194 Misc Content Restoration
- 195 Misc Content Restoration - YUP Patch
- 196 FPGE - Functional Post Game Ending
- 197 FPGE - EVEM Patch
- 198 The Living Desert
- 199 The Living Desert FaceGen Tint Fix
- 200 The Living Desert - Strip Lights Region Fix Patch
- 201 The Living Desert - EVEM Patch
- 202 Vanilla Loading Screens HD
- 203 AWOW - A World of Wacky
- 204 Wishes Come True - Nuclear Winter
- 205 Cazaclaws
- 207 Call Vulpes a Furry - A Must-Have Mod
- 208 Goodsprings Shack - Redux
- 210
- 211 Real Time Reflections - NVSE
- 212 Mostly Fixed FaceGen Tints
- 213 No Muzzle Flash Lights
- 214 Improved LOD Noise Texture
- 215 Landscape Texture Improvements
- 218 A Little More Lamplight
- 219 Atmospheric Lighting Tweaks
- 220 Atmospheric Lighting Tweaks - EVEM Patch
- 222 High Resolution Bloom NVSE
- 223 Cloud Upgrade NVSE
- 224 Climate Control - Rain
- 225 Interior Rain
- 226 3D Rain
- 227 Climate Control - 3D Rain
- 228 Better Grass
- 229 Dusty Distance Redone - Random (no nights tweaks)
- 230 Nut Water Overhaul
- 231 Performance Of The Gods
- 232 Afterglow -- Neon illumination
- 234 Lumen - Ambient Lighting
- 235 Particle Shishkebabs - with Lumen
- 236 Ojo Bueno Texture Pack for FNV - HIGH
- 238 Subtle Sandstorms
- 239 Vurt's Improved Plants
- 240 Groundcover Overhaul
- 241 Desert Natural Weathers
- 242 Accurate NASA Stars
- 243 Yams Pinup Parade
- 244 Enhanced Blood Textures
- 245 EXE - Effect teXtures Enhanced
- 246 MGs Neat Clutter Retextures
- 247 Sierra Madre Reskinned
- 248 Micro Clutter
- 249 Fractal Crystals
- 250 Authentic High Quality Cubemap - Modder's Resource
- 251 FO4 Enhanced Blood Textures for FNV
- 252 ETJ Realistic Enhanced Blood Textures
- 253 Procedural Dirt Ground Retexture
- 254 Architecture Retexture Pack (4k - 2k)
- 256 Rectified Water Towers
- 258 Lootable Statics Compatibility Edition - Base Object Swapper
- 259 Random Magazines - Base Object Swapper
- 260 Window Ambient Light at Night
- 261 Hoover Dam Bridge Overhaul
- 262 Mojave Vagabond Location Pack
- 263 Desert Landscapes
- 264 Mojave Vagabond - Desert Landscapes Patch
- 266 Sun and Glare Reworked
- 274 ENB Glowing Objects Overhaul PART 1
- 275 Physically Based Collection
- 276 Physically Based Collection 2
- 277
- 278 Project Reality Footsteps FNV
- 280 Ambient Wasteland 2
- 281 Animal Sounds
- 282 Deranged Courier - Horror Audio Overhaul (NV - TTW)
- 283 ATMOS-FEAR - Complete Soundtrack Overhaul
- 284 Sexy Farts
- 285 Digital Nightmare - Music Mod
- 286 Some UI Sounds (SUS)
- 287 Less Constant Music
- 288 Real heartbeat sounds
- 289 X-Files Wild Wasteland Sound Replacer
- 290 The Michael Rosen karma sounds
- 291 Good Karma - Aww Sound Replacer
- 292 Markiplier's Woof
- 293 Melee Impact Sound Replacer
- 295 P.A.M.S. - Power Armor Movement Sounds
- 296 Fallout Meme Vegas
- 297 Marty Robbins 'Big Iron' Main Theme Music Replacer
- 298 Mmm Whatcha Say Death Sound Replacer
- 299 Female Nuka-Cola Drinking Sound Replacer
- 300 Micheal Rosen level up
- 301 Spaghetti Western Ricochet Sounds for New Vegas
- 302 More Accurate Geiger Clicking
- 305 Bullet Time Sounds for Bullet Time mods
- 307 Raul gets his D out for Harambe
- 308 Cazador Buzz Sound Replaced With Johnny Guitar
- 309 Macho Claws
- 311 Fallout New Vegas - Weapon Resound Project
- 312
- 313 Eyes of Torment - Ghost People Retexture
- 314 TYPE4 - Body and Armors
- 316 Mannequin Races
- 317 Beloved Race
- 318 Mannequin Races - TYPE4
- 319 Brave New World
- 320 NVR BNW REDESiGNed - TYPE4
- 321 Simple Hairs - New Vegas
- 322 Adjusted Hats for Simple Hairs
- 323 Hair Patcher Two
- 324 Yennefer Race - FNV
- 326 Man Face replacer for Yes Man
- 327 Creatures HD
- 328
- 329 Weapon Mesh Improvement Mod
- 330 Hall Of Equipment
- 331 All Non DLC Clothing Retex 4K-2K-1K (HD) with mipmap
- 332 All DLC Clothing Retex 4K-2K-1K (HD) with mipmap
- 334 WTH - Weapon Textures from Heaven
- 335 Distributed Necklaces and Chains (JIP LN NVSE) (JohnnyGuitar) (DLC and TTW)
- 337 Unzipped Armored Vault Suit
- 338 Salvaged Courier Armor - Type 6
- 339 Wasteland Courier Type 3
- 341 Aradia Kato armor for Fallout - t6m body
- 342 New Vegas clothes by zzjay V3
- 343 T6M Unique Item
- 344 T6M CH Raider Armor
- 348 Lootable Necklaces with effects for DNC
- 349 Armor Dump
- 350 Female Outfits Reimaged Eulogy Jones' Suit T3mT4T6m
- 351 Chinese Stealth Armor Remastered
- 352 Female Outfits Reimaged King's faction Pack T3mT4T6m
- 353 Female Outfit Reimaged - Dean's Tux T3mT4T6m
- 354 Female outfits reimaged - Benny's Suit T3mT4T6m
- 356 Female Outfits Reimaged General Oliver Uniform T3MT4T6M
- 357 Female Outfit Reimaged - Enclave Officer Uniform T3mT4T6m
- 358 Starlet Overhaul - Vera Keyes Improved
- 359 Another Millenia
- 360 Armed to the Teeth - Redux
- 361 Simplified Weapon Retexture Project - WRP
- 362 WeaponTexturesH - MilleniaSWRP Patch
- 363 Morinn's Upscaled Vanilla Armor Textures
- 364 Atompunk Vault Suits - HD Retexture
- 369 PipBoy DoF Disabler
- 370 Pip-Boy 2500A - The Arm Mounted Pipboy 2500
- 371 Pip-Boy 2500A 'Glowing Tubes Edition' - The Arm Mounted Pipboy 2500
- 374 TroubleMaker Outfit T6M
- 375 Shifting Shadows - 2k Assassin and Stealth Suit Retextures
- 376 VK's Desert Fox Set
- 383 Emoji Masks
- 384 Psychic Pistol
- 386 DVA - Distributed Variety Armors - Hats Headgears Accessories
- 387 Ghost Bodysuit - T3MB
- 388 WAP Year One and Bonus
- 389
- 390 NV Compatibility Skeleton
- 391 Anniversary Anim Pack
- 392 FNV Clean Animations - Anniversary Edition
- 393 Smooth True Iron Sights Camera
- 394 B42 Weapon Inertia
- 395 B42 Notify - Corner Messages Overhaul - ESPless
- 396 B42 Optics - ESPless
- 397 B42 Optics NV Patches
- 398 WAP B42 Optics Patch
- 399 B42 Optics - Real Time Reflections Patch
- 400 B42 Inject - Animated Item Use - ESPless
- 401 Vanilla Animations Weapon Scale Fix
- 402 B42 Melee Bash
- 403 B42 Interact - Animated Items and Interactions Framework - ESPless
- 404 Hit - B42 Inject Animation Pack - Season 1
- 405 Hit - B42 Interact Animation Pack
- 406 Walking Inertia
- 407 360 Movement
- 408 3rd person Movement Animations Overhaul (and bugfix)
- 409 360 Movement Patch for 3rd person Movement Animations Overhaul
- 410 Modern Stagger animations
- 411 Immersive Hit Reactions - Makes Combat Responsive
- 412 FPS Weapon Lowering
- 415 Just Sprint Plus - Expansion for JAM and JVS
- 416 Just Sprint Plus - Alt Female run
- 417 NPCs Sprint kNVSE - ESPless
- 418 Different PipBoy Animations
- 419 Ragdolls
- 420 Death Throes - Reactive Ragdolls
- 422 3rd Person Camera Overhaul
- 424 SIGMA - Melee animation overhaul - Chapter 1 - kNVSE
- 425 Butcher Pete - A Melee Animation Overhaul (Part 2)
- 427 Hit - Millenia Animations - Part 1
- 428 Hit - Millenia Animations - Part 2
- 429 ETJ kNVSE Animation Pack
- 430
- 431 LOD Fixes and Improvements - NVSE
- 432 FNVLODGen Resources
- 433 LOD additions and improvements
- 434 LOD additions and improvements - YUP Patch
- 435 TCM's LOD Overhaul
- 436 More LODs Additions and fixes
- 437 Wasted LOD - Cliffs of Mojave
- 438 LODIFY - Level of detail improvement for your Fallout (TTW And NV Lods)
- 439 Impostors and LOD Flicker Fix
- 440 Corn LOD
- 441 Dust Bowl - Animated LOD for Dust Storms (ESPless)
- 442 Smoke on the Desert - Animated LOD for Nipton (ESPless)
- 443 Joshua Tree LOD Fixed and Enhanced
- 444 Wasteland Flora and Terrain Overhaul
- 445 Legacy Reborn Texture Pack
- 446 Rock Remesh
- 447 Wasteland Flora and Terrain Overhaul (Patched)
- 448 More LOD for Wasteland Flora Overhaul
- 449 Mojave Backdrop Overhaul
- 450 Sprayed and Neutered - Animated LOD for Hoover Dam Jets (ESPless)
- 451 Northeast Water Restored
- 452 VNV NEW TERRAIN LOD
- 453 VNV NEW LOD OUTPUT
- 455 Config OUTPUT
- 456
Ini Files
- 1 [Audio]
- 2 ; Enables additional worker thread for minor performance improvement. Disable if you encounter audio stutter.
- 3 bMultiThreadAudio=1
- 4 ; Disables debug logging to save memory and CPU time
- 5 bUseAudioDebugInformation=0
- 6 ; Increases memory buffers to reduce audio issues
- 7 iAudioCacheSize=8192
- 8 iMaxSizeForCachedSound=1024
- 9 [BackgroundLoad]
- 10 ; Forces cell unload on fast travel to lessen memory usage
- 11 bSelectivePurgeUnusedOnFastTravel=1
- 12 ; Reduces stutter when loading multiple NPCs
- 13 bBackgroundLoadLipFiles=1
- 14 [Controls]
- 15 ; Disables mouse acceleration
- 16 fForegroundMouseAccelBase=0
- 17 fForegroundMouseAccelTop=0
- 18 fForegroundMouseBase=0
- 19 fForegroundMouseMult=0
- 20 [Display]
- 21 iSize H=1440
- 22 iSize W=2560
- 23 ; Enables Fullscreen mode
- 24 bFull Screen=0
- 25 ; Forces highest texture quality so the game won't crash if you had it set to anything lower
- 26 iTexMipMapSkip=0
- 27 ; World FOV
- 28 fDefaultWorldFOV=75.0000
- 29 ; 1st person FOV
- 30 fDefault1stPersonFOV=55.0000
- 31 ; Pip-Boy and terminal FOV
- 32 fPipboy1stPersonFOV=47.0
- 33 fDecalLOD2=24000.0000
- 34 fDecalLOD1=16000.0000
- 35 fLightLODStartFade=16000
- 36 fLightLODMaxStartFade=16000
- 37 fSpecularLODStartFade=16000
- 38 fSpecularLODMaxStartFade=16000
- 39 fEnvMapLOD1=16000
- 40 fEnvMapLOD2=24000
- 41 fEyeEnvMapLOD2=24000.0000
- 42 fEyeEnvMapLOD1=16000.000
- 43 ;Transparency MSAA at 8x has notable dithering artifacts
- 44 iMultiSample=0
- 45 iWaterMultisamples=4
- 46 bTransparencyMultisampling=1
- 47 [General]
- 48 ; Forces faster cell unload to lessen memory usage
- 49 bPreemptivelyUnloadCells=1
- 50 ; Enables multithreaded AI
- 51 iNumHWThreads=3
- 52 [Grass]
- 53 ; Increases grass draw distance
- 54 fGrassStartFadeDistance=11200
- 55 [PipBoy]
- 56 ; Fixes flicker when opening Pip-Boy when its light is on
- 57 fLightEffectFadeDuration=400
- 58 [TerrainManager]
- 59 ; Increases the maximum distance of LOD
- 60 fBlockLoadDistanceLow=100000
- 61 fBlockLoadDistance=250000
- 62 [SpeedTree]
- 63 ; Makes flora use the highest LOD quality, removing the pop-in (not related to Tree LOD)
- 64 bForceFullLOD=1
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=__MO_Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 bUseMyGamesDirectory=1
- 92 [Display]
- 93 fDecalLifetime=10.0000
- 94 bEquippedTorchesCastShadows=0
- 95 bReportBadTangentSpace=0
- 96 bStaticMenuBackground=1
- 97 bForcePow2Textures=0
- 98 bForce1XShaders=0
- 99 bHighQuality20Lighting=0
- 100 bAllow20HairShader=1
- 101 bAllowScreenShot=1
- 102 iMultiSample=0
- 103 bDoTallGrassEffect=1
- 104 bForceMultiPass=1
- 105 bDoTexturePass=1
- 106 bDoSpecularPass=1
- 107 bDoDiffusePass=1
- 108 bDoAmbientPass=1
- 109 bImageSpaceEffects=1
- 110 bDoCanopyShadowPass=1
- 111 bDrawShadows=0
- 112 bUseRefractionShader=1
- 113 bUse Shaders=1
- 114 iNPatchNOrder=0
- 115 iNPatchPOrder=0
- 116 iNPatches=0
- 117 iLocation Y=5
- 118 iLocation X=5
- 119 bFull Screen=1
- 120 iAdapter=0
- 121 iScreenShotIndex=0
- 122 SScreenShotBaseName=ScreenShot
- 123 iAutoViewMinDistance=2000
- 124 iAutoViewHiFrameRate=40
- 125 iAutoViewLowFrameRate=20
- 126 bAutoViewDistance=0
- 127 fDefaultFOV=75.0000
- 128 fNearDistance=5
- 129 fFarDistance=1000.0000
- 130 iDebugTextLeftRightOffset=10
- 131 iDebugTextTopBottomOffset=20
- 132 bShowMenuTextureUse=1
- 133 fLightLODDefaultStartFade=1000.0
- 134 fLightLODRange=500.0
- 135 fLightLODMinStartFade=200.0
- 136 fLightLODMaxStartFade=3500.0
- 137 fShadowLODDefaultStartFade=200.0
- 138 fShadowLODRange=200.0
- 139 fShadowLODMinStartFade=100.0
- 140 fShadowLODMaxStartFade=1000.0
- 141 fSpecularLODDefaultStartFade=500.0
- 142 fSpecularLODRange=300.0
- 143 fSpecularLODMinStartFade=200.0
- 144 fSpecularLODMaxStartFade=2000.0
- 145 fGamma=1.0000
- 146 bAllow30Shaders=0
- 147 iTexMipMapMinimum=0
- 148 bDoStaticAndArchShadows=0
- 149 bDoActorShadows=1
- 150 fNoLODFarDistancePct=1.0000
- 151 fNoLODFarDistanceMax=10240.0000
- 152 fNoLODFarDistanceMin=100.0000
- 153 fEyeEnvMapLOD2=800.0000
- 154 fEyeEnvMapLOD1=500.0000
- 155 fEnvMapLOD2=1800.0000
- 156 fEnvMapLOD1=1500.0000
- 157 fGammaMax=0.6000
- 158 fGammaMin=1.4000
- 159 iMaxDecalsPerFrame=10
- 160 iActorShadowCount=4
- 161 bIgnoreResolutionCheck=0
- 162 fSpecualrStartMax=1000.0000
- 163 fSpecularStartMin=0.0000
- 164 iActorShadowIntMax=10
- 165 iActorShadowIntMin=0
- 166 iActorShadowExtMax=10
- 167 iActorShadowExtMin=0
- 168 bDynamicWindowReflections=1
- 169 fShadowFadeTime=1.0000
- 170 iPresentInterval=1
- 171 bDecalsOnSkinnedGeometry=1
- 172 uVideoDeviceIdentifierPart4=0
- 173 uVideoDeviceIdentifierPart3=0
- 174 uVideoDeviceIdentifierPart2=0
- 175 uVideoDeviceIdentifierPart1=0
- 176 iShadowFilter=0
- 177 bAllowPartialPrecision=1
- 178 iShadowMapResolution=256
- 179 bShadowsOnGrass=0
- 180 bActorSelfShadowing=0
- 181 iActorShadowCountInt=2
- 182 iActorShadowCountExt=2
- 183 fPipboy1stPersonFOV=47.0
- 184 fDefault1stPersonFOV=55.0000
- 185 bLODNoiseAniso=1
- 186 iMaxAnisotropy=8
- 187 fLandLOFadeSeconds=15.0
- 188 bEnableEyefinity=1
- 189 [Controls]
- 190 bAlwaysRunByDefault=1
- 191 bBackground Mouse=0
- 192 bBackground Keyboard=1
- 193 [Water]
- 194 bUseWaterShader=1
- 195 bUseWaterReflections=1
- 196 bUseWaterRefractions=1
- 197 bUseWaterDepth=1
- 198 bUseWaterHiRes=0
- 199 bUseWaterDisplacements=1
- 200 bUseWaterLOD=1
- 201 bReflectExplosions=0
- 202 bAutoWaterSilhouetteReflections=1
- 203 bForceHighDetailReflections=0
- 204 bForceLowDetailReflections=0
- 205 fTileTextureDivisor=4.7500
- 206 fSurfaceTileSize=2048.0000
- 207 fNearWaterOutdoorTolerance=1024.0000
- 208 fNearWaterIndoorTolerance=512.0000
- 209 fNearWaterUnderwaterVolume=0.9000
- 210 fNearWaterUnderwaterFreq=0.3000
- 211 uNearWaterPoints=8
- 212 uNearWaterRadius=1000
- 213 uSurfaceFPS=12
- 214 [Audio]
- 215 fASFadeInTime=2.0
- 216 fASFadeOutTime=10.0
- 217 fRegionLoopFadeInTime=5.0
- 218 fRegionLoopFadeOutTime=5.0
- 219 fAudioDebugDelay=0.0
- 220 bEnableAudio=1
- 221 bEnableAudioCache=1
- 222 bMultiThreadAudio=0
- 223 bEnableEnviroEffectsOnPC=0
- 224 ; cache sizes in kilobytes
- 225 iAudioCacheSize=2048
- 226 iMaxSizeForCachedSound=256
- 227 bUseAudioDebugInformation=1
- 228 fAudioDebugDelay=0.0000
- 229 fDefaultMasterVolume=1.0000
- 230 fDefaultFootVolume=0.5000
- 231 fDefaultMusicVolume=0.6000
- 232 fDefaultRadioVolume=0.5000
- 233 fDefaultEffectsVolume=1.0000
- 234 fDefaultVoiceVolume=0.6000
- 235 iMaxImpactSoundCount=32
- 236 fMaxFootstepDistance=1100.0000
- 237 fPlayerFootVolume=0.6500
- 238 iCollisionSoundTimeDelta=150
- 239 iRadioUpdateInterval=250
- 240 fDialogMinDistance=600.00
- 241 fDialogMaxDistance=2000.00
- 242 fMainMenuMusicVolume=0.6
- 243 fDBVoiceAttenuationIn2D=2.0
- 244 fCollisionSoundHeavyThreshold=60.0
- 245 fDialogueFadeDecibels=6.0
- 246 fDialogueFadeSecondsIn=2.0
- 247 fDialogueFadeSecondsOut=1.0
- 248 fDialogueHeadPitchExaggeration=2.0
- 249 fDialogueHeadRollExaggeration=2.0
- 250 fDialogueHeadYawExaggeration=2.0
- 251 fHardLandingDamageThreshold=500.0
- 252 fWoodMediumMassMin=7.0
- 253 fWoodLargeMassMin=15.0
- 254 fStoneMediumMassMin=5.0
- 255 fStoneLargeMassMin=30.0
- 256 fEarthMediumMassMin=5.0
- 257 fEarthLargeMassMin=30.0
- 258 fSkinMediumMassMin=5.0
- 259 fSkinLargeMassMin=30.0
- 260 fMetalMediumMassMin=8.0
- 261 fMetalLargeMassMin=25.0
- 262 fRadioDialogMute=0.50
- 263 fFilterDistortionGain=-7.5
- 264 fFilterPEQGain=-15.0
- 265 fFilterdBAttenuation=11.5
- 266 bEnableTextToSpeech=0
- 267 fTextToSpeechVolume=0.35
- 268 fDialogReverbAttenuation=0.15
- 269 [Pathfinding]
- 270 bDrawPathsDefault=0
- 271 bPathMovementOnly=0
- 272 bDrawSmoothFailures=0
- 273 bDebugSmoothing=0
- 274 bSmoothPaths=1
- 275 bSnapToAngle=0
- 276 bDebugAvoidance=0
- 277 bDisableAvoidance=0
- 278 bBackgroundPathing=1
- 279 bUseObstacleAvoidance=1
- 280 bBackgroundNavmeshUpdate=1
- 281 [MAIN]
- 282 bEnableBorderRegion=1
- 283 fLowPerfCombatantVoiceDistance=1000.0000
- 284 iDetectionHighNumPicks=40
- 285 fQuestScriptDelayTime=5.0000
- 286 bCloneModelsInBackground=0
- 287 iLastHDRSetting=-1
- 288 [HAVOK]
- 289 bDisablePlayerCollision=0
- 290 fJumpAnimDelay=0.7500
- 291 bTreeTops=0
- 292 iSimType=1
- 293 bPreventHavokAddAll=0
- 294 bPreventHavokAddClutter=0
- 295 fMaxTime=0.016
- 296 bHavokDebug=0
- 297 fRF=1000.0000
- 298 fOD=0.9000
- 299 fSE=0.3000
- 300 fSD=0.9800
- 301 iResetCounter=5
- 302 fMoveLimitMass=95.0000
- 303 iUpdateType=0
- 304 bHavokPick=0
- 305 fCameraCasterSize=10.0000
- 306 iHavokSkipFrameCountTEST=0
- 307 iNumHavokThreads=1
- 308 fChaseDeltaMult=0.0500
- 309 bAddBipedWhenKeyframed=1
- 310 fQuadrupedPitchMult=1.0000
- 311 iEntityBatchRemoveRate=100
- 312 iMaxPicks=40
- 313 [RagdollAnim]
- 314 bRagdollFeedback=0
- 315 fCameraDist=1000.0
- 316 fHierarchyGain=0.17
- 317 fVelocityDamping=0.0
- 318 fAccelerationGain=1.0
- 319 fVelocityGain=0.6
- 320 fPositionGain=0.05
- 321 fPositionMaxLinearVelocity=14.0
- 322 fPositionMaxAngularVelocity=18.0
- 323 fSnapGain=0.1
- 324 fSnapMaxLinearVelocity=3.0
- 325 fSnapMaxAngularVelocity=0.3
- 326 fSnapMaxLinearDistance=0.3
- 327 fSnapMaxAngularDistance=1.0
- 328 [FootIK]
- 329 fOnOffGain=0.5
- 330 fGroundAscendingGain=0.4
- 331 fGroundDescendingGain=0.4
- 332 fFootRaisedGain=0.9000
- 333 fFootPlantedGain=1.0000
- 334 bFootPlacementOn=1
- 335 fPelvisUpDownBias=0.75
- 336 fPelvisOffsetDamping=0.2
- 337 fVertErrorGain=0.5
- 338 fOriginalGroundHeightMS=-0.11
- 339 fAnkleOffset=0.2000
- 340 fRagdollFeedback=0.7
- 341 [LookIK]
- 342 fLookAtTargetGain=0.3
- 343 fLookAtGain=0.045
- 344 [Interface]
- 345 fKeyRepeatInterval=50.0000
- 346 fKeyRepeatTime=500.0000
- 347 fActivatePickSphereRadius=16.0000
- 348 fMenuModeAnimBlend=0.0000
- 349 iSafeZoneXWide=15
- 350 iSafeZoneYWide=15
- 351 iSafeZoneX=15
- 352 iSafeZoneY=15
- 353 bAllowConsole=1
- 354 bActivatePickUseGamebryoPick=0
- 355 bUseFuzzyPicking=1
- 356 fMenuBGBlurRadius=2.0000
- 357 fMenuPlayerLightDiffuseBlue=0.8000
- 358 fMenuPlayerLightDiffuseGreen=0.8000
- 359 fMenuPlayerLightDiffuseRed=0.8000
- 360 fMenuPlayerLightAmbientBlue=0.2500
- 361 fMenuPlayerLightAmbientGreen=0.2500
- 362 fMenuPlayerLightAmbientRed=0.2500
- 363 iMaxViewCasterPicksGamebryo=10
- 364 iMaxViewCasterPicksHavok=10
- 365 iMaxViewCasterPicksFuzzy=5
- 366 fInterfaceTintB=0.8824
- 367 fInterfaceTintG=0.9843
- 368 fInterfaceTintR=0.6314
- 369 bUseImageSpaceMenuFX=0
- 370 iSystemColorTerminalRed=33
- 371 iSystemColorTerminalGreen=231
- 372 iSystemColorTerminalBlue=121
- 373 iSystemColorSystemRed=26
- 374 iSystemColorSystemGreen=255
- 375 iSystemColorSystemBlue=128
- 376 iSystemColorMainMenuRed=199
- 377 iSystemColorMainMenuGreen=255
- 378 iSystemColorMainMenuBlue=165
- 379 iSystemColorPipboyRed=26
- 380 iSystemColorPipboyGreen=255
- 381 iSystemColorPipboyBlue=128
- 382 iSystemColorHUDAltRed=255
- 383 iSystemColorHUDAltGreen=67
- 384 iSystemColorHUDAltBlue=42
- 385 iSystemColorHUDMainRed=26
- 386 iSystemColorHUDMainGreen=255
- 387 iSystemColorHUDMainBlue=128
- 388 fRSMFaceSliderDefaultMin=-3.5
- 389 fRSMFaceSliderDefaultMax=3.5
- 390 fPopUpBackgroundOpacity=0.87
- 391 fMenuBackgroundOpacity=0.76
- 392 bHideUnavailablePerks=0
- 393 [Loading]
- 394 sWelcomeScreen1=loading_screen_legal
- 395 sWelcomeScreen2=loading_screen_bethsoft
- 396 sWelcomeScreen3=loading_screen_BGS
- 397 sWelcomeScreen4=loading_screen01
- 398 sMainMenuBackground=main_background
- 399 sTitleMusic=MainTitle
- 400 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 401 iMaxScreens=4
- 402 iMaxScreens_MainMenu=20
- 403 fLoadingTextUpdateInterval=10.0000
- 404 fLoadingBkgdUpdateInterval=10.0000
- 405 fMainMenuBkgdUpdateInterval=10.0000
- 406 fLoadingInitUpdateInterval=3.0000
- 407 iNumLocationSpecificScreens=1
- 408 [Menu]
- 409 fCreditsScrollSpeed=40.0000
- 410 iConsoleTextYPos=940
- 411 iConsoleTextXPos=30
- 412 iConsoleVisibleLines=15
- 413 iConsoleHistorySize=50
- 414 rDebugTextColor=255,251,233
- 415 iConsoleFont=2
- 416 iDebugTextFont=3
- 417 [GamePlay]
- 418 bHealthBarShowing=0
- 419 fHealthBarFadeOutSpeed=1.0000
- 420 fHealthBarSpeed=80.0000
- 421 fHealthBarHeight=4.0000
- 422 fHealthBarWidth=40.0000
- 423 fHealthBarEmittanceFadeTime=0.5000
- 424 fHealthBarEmittanceTime=1.5000
- 425 bAllowHavokGrabTheLiving=0
- 426 bEssentialTakeNoDamage=1
- 427 iDetectionPicks=21
- 428 [Fonts]
- 429 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 430 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 431 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 432 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 433 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 434 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 435 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 436 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 437 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 438 [SpeedTree]
- 439 iTreeClonesAllowed=1
- 440 fCanopyShadowGrassMult=1.0000
- 441 iCanopyShadowScale=512
- 442 fTreeForceMaxBudAngle=-1.0000
- 443 fTreeForceMinBudAngle=-1.0000
- 444 fTreeForceLeafDimming=-1.0000
- 445 fTreeForceBranchDimming=-1.0000
- 446 fTreeForceCS=-1.0000
- 447 fTreeForceLLA=-1.0000
- 448 fTreeLODExponent=1.0000
- 449 bEnableTrees=1
- 450 bForceFullLOD=0
- 451 fLODTreeMipMapLODBias=-0.7500
- 452 fLocalTreeMipMapLODBias=-0.2500
- 453 [Debug]
- 454 bDebugFaceGenCriticalSection=0
- 455 bDebugFaceGenMultithreading=0
- 456 bDebugSaveBuffer=0
- 457 [BackgroundLoad]
- 458 bBackgroundPathing=1
- 459 bUseMultiThreadedFaceGen=1
- 460 bBackgroundCellLoads=1
- 461 iAnimaitonClonePerLoop=5
- 462 bUseMultiThreadedTrees=1
- 463 iExteriorPriority=50
- 464 iBackgroundLoadFaceMult=200
- 465 fBackgroundLoadingPerLoop=20.0000
- 466 fBackgroundLoadClonedPerLoop=5.0000
- 467 iBackgroundLoadExtraMaxFPS=20
- 468 iBackgroundLoadExtraMinFPS=10
- 469 iBackgroundLoadExtraMax=3000
- 470 iBackgroundLoadExtraMin=5
- 471 iBackgroundLoadExtraMilliseconds=2
- 472 iBackgroundLoadTreeMilliseconds=7
- 473 iBackgroundLoadMilliseconds=1
- 474 iBackgroundLoadLoading=1
- 475 bUseBackgroundFileLoader=0
- 476 bBackgroundLoadLipFiles=0
- 477 bLoadBackgroundFaceGen=0
- 478 bLoadHelmetsInBackground=1
- 479 iAnimationClonePerLoop=5
- 480 bSelectivePurgeUnusedOnFastTravel=0
- 481 bCloneModelsInBackground=0
- 482 [LOD]
- 483 fLODLandDropAmount=230.0000
- 484 fLodDistance=500.0000
- 485 bUseFaceGenLOD=0
- 486 iLODTextureTiling=2
- 487 iLODTextureSizePow2=8
- 488 fLODNormalTextureBlend=0.5000
- 489 bDisplayLODLand=1
- 490 bDisplayLODBuildings=0
- 491 bLODPopTrees=0
- 492 bLODPopActors=0
- 493 bLODPopItems=0
- 494 bLODPopObjects=0
- 495 fLODFadeOutMultItems=3
- 496 fLODFadeOutMultObjects=5
- 497 fLODFadeOutMultActors=6
- 498 fLODMultLandscape=1.0000
- 499 fLODMultTrees=0.5000
- 500 fLODMultActors=1.0000
- 501 fLODMultItems=1.0000
- 502 fLODMultObjects=5
- 503 iFadeNodeMinNearDistance=500
- 504 fLODFadeOutPercent=0.6000
- 505 fFadeOutThreshold=0.3000
- 506 fFadeInThreshold=0.7000
- 507 fFadeInTimet=2.0
- 508 fFadeOutTime=2.0
- 509 fDistanceMultiplier=1
- 510 fLODBoundRadiusMult=10
- 511 fObjectLODMax=15.0
- 512 fObjectLODMin=1.0
- 513 fObjectLODDefault=5
- 514 fItemLODMax=15.0
- 515 fItemLODMin=1.0
- 516 fItemLODDefault=2
- 517 fActorLODMax=15.0
- 518 fActorLODMin=2.0
- 519 fActorLODDefault=5
- 520 fTreeLODMax=2.0000
- 521 fTreeLODMin=0.0200
- 522 fTreeLODDefault=0.5000
- 523 bLODUseCombinedLandNormalMaps=1
- 524 bForceHideLODLand=0
- 525 fLODLandVerticalBias=0.0000
- 526 fTalkingDistance=1000.0000
- 527 iBoneLODForce=-1
- 528 fLODQuadMinLoadDistance=65536.0000
- 529 bDisplayLODTrees=1
- 530 bDisplayLODBuildings=1
- 531 fLODFadeOutActorMultInterior=1.0000
- 532 fLODFadeOutItemMultInterior=1.0000
- 533 fLODFadeOutObjectMultInterior=1.0000
- 534 fLODFadeOutActorMultCity=1.0000
- 535 fLODFadeOutItemMultCity=1.0000
- 536 fLODFadeOutObjectMultCity=1.0000
- 537 fLODFadeOutActorMultComplex=1.0000
- 538 fLODFadeOutItemMultComplex=1.0000
- 539 fLODFadeOutObjectMultComplex=1.0000
- 540 [Weather]
- 541 fSunGlareSize=800.0000
- 542 fSunBaseSize=750.0000
- 543 bPrecipitation=1
- 544 fAlphaReduce=1.0000
- 545 SBumpFadeColor=255,255,255,255
- 546 SLerpCloseColor=255,255,255,255
- 547 SEnvReduceColor=255,255,255,255
- 548 [Voice]
- 549 SFileTypeLTF=ltf
- 550 SFileTypeLip=lip
- 551 SFileTypeSource=wav
- 552 SFileTypeGame=ogg
- 553 [Grass]
- 554 iMinGrassSize=80
- 555 bGrassPointLighting=0
- 556 bDrawShaderGrass=1
- 557 iGrassDensityEvalSize=2
- 558 iMaxGrassTypesPerTexure=2
- 559 fWaveOffsetRange=1.7500
- 560 fGrassWindMagnitudeMax=125.0000
- 561 fGrassWindMagnitudeMin=5.0000
- 562 fTexturePctThreshold=0.0000
- 563 fGrassMinStartFadeDistance=0.0
- 564 fGrassMaxStartFadeDistance=7000.0
- 565 fGrassDefaultStartFadeDistance=3500.0
- 566 fGrassFadeRange=1000.0
- 567 [Landscape]
- 568 bCurrentCellOnly=0
- 569 bPreventSafetyCheck=0
- 570 fLandTextureTilingMult=2.0000
- 571 fLandFriction=2.5000
- 572 iLandBorder2B=0
- 573 iLandBorder2G=0
- 574 iLandBorder2R=0
- 575 iLandBorder1B=0
- 576 iLandBorder1G=255
- 577 iLandBorder1R=255
- 578 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 579 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 580 [bLightAttenuation]
- 581 fQuadraticRadiusMult=1.0000
- 582 fLinearRadiusMult=1.0000
- 583 bOutQuadInLin=0
- 584 fConstantValue=0.0000
- 585 fQuadraticValue=16.0000
- 586 fLinearValue=3.0000
- 587 uQuadraticMethod=2
- 588 uLinearMethod=1
- 589 fFlickerMovement=8.0000
- 590 bUseQuadratic=1
- 591 bUseLinear=0
- 592 bUseConstant=0
- 593 [BlurShaderHDRInterior]
- 594 fTargetLUM=1.0000
- 595 fUpperLUMClamp=1.0000
- 596 fEmissiveHDRMult=1.0000
- 597 fEyeAdaptSpeed=0.5000
- 598 fBrightScale=2.2500
- 599 fBrightClamp=0.2250
- 600 fBlurRadius=7.0000
- 601 iNumBlurpasses=1
- 602 [BlurShaderHDR]
- 603 fTargetLUM=1.0000
- 604 fUpperLUMClamp=1.0000
- 605 fGrassDimmer=1.5000
- 606 fTreeDimmer=1.0000
- 607 fEmissiveHDRMult=1.0000
- 608 fEyeAdaptSpeed=0.5000
- 609 fSunlightDimmer=1.5000
- 610 fSIEmmisiveMult=1.0000
- 611 fSISpecularMult=1.0000
- 612 fSkyBrightness=0.5000
- 613 fSunBrightness=0.0000
- 614 fBrightScale=2.2500
- 615 fBrightClamp=0.2250
- 616 fBlurRadius=7.0000
- 617 iNumBlurpasses=1
- 618 iBlendType=2
- 619 bDoHighDynamicRange=1
- 620 [BlurShader]
- 621 fSunlightDimmer=1.0000
- 622 fSIEmmisiveMult=1.0000
- 623 fSISpecularMult=1.0000
- 624 fSkyBrightness=0.5000
- 625 fSunBrightness=0.0000
- 626 fAlphaAddExterior=0.2000
- 627 fAlphaAddInterior=0.7000
- 628 iBlurTexSize=256
- 629 fBlurRadius=0.0300
- 630 iNumBlurpasses=1
- 631 iBlendType=2
- 632 bUseBlurShader=1
- 633 [GethitShader]
- 634 fBlurAmmount=0.5000
- 635 fBlockedTexOffset=0.0010
- 636 fHitTexOffset=0.0050
- 637 [MESSAGES]
- 638 bBlockMessageBoxes=0
- 639 bSkipProgramFlows=1
- 640 bAllowYesToAll=1
- 641 bDisableWarning=1
- 642 iFileLogging=0
- 643 bSkipInitializationFlows=1
- 644 bUseWindowsMessageBox=0
- 645 [DistantLOD]
- 646 bUseLODLandData=0
- 647 fFadeDistance=12288.0000
- 648 iDistantLODGroupWidth=8
- 649 [GeneralWarnings]
- 650 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 651 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 652 This may result in errors. Saving again will clear this message
- 653 but not necessarily fix any errors.
- 654 [Archive]
- 655 SInvalidationFile=
- 656 iRetainFilenameOffsetTable=1
- 657 iRetainFilenameStringTable=1
- 658 iRetainDirectoryStringTable=1
- 659 bCheckRuntimeCollisions=0
- 660 bInvalidateOlderFiles=1
- 661 bUseArchives=1
- 662 SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 663 [CameraPath]
- 664 iTake=0
- 665 SDirectoryName=TestCameraPath
- 666 iFPS=60
- 667 SNif=Test\CameraPath.nif
- 668 [Absorb]
- 669 fAbsorbGlowColorB=1.0000
- 670 fAbsorbGlowColorG=0.6000
- 671 fAbsorbGlowColorR=0.0000
- 672 fAbsorbCoreColorB=1.0000
- 673 fAbsorbCoreColorG=1.0000
- 674 fAbsorbCoreColorR=1.0000
- 675 iAbsorbNumBolts=1
- 676 fAbsorbBoltGrowWidth=0.0000
- 677 fAbsorbBoltSmallWidth=7.0000
- 678 fAbsorbTortuosityVariance=2.0000
- 679 fAbsorbSegmentVariance=7.0000
- 680 fAbsorbBoltsRadius=5.0000
- 681 [TestAllCells]
- 682 bFileShowTextures=1
- 683 bFileShowIcons=1
- 684 bFileSkipIconChecks=0
- 685 bFileTestLoad=0
- 686 bFileNeededMessage=1
- 687 bFileGoneMessage=1
- 688 bFileSkipModelChecks=0
- 689 bFileCheckModelCollision=0
- 690 [CopyProtectionStrings]
- 691 SCopyProtectionMessage2=Insert the Fallout Disc.
- 692 SCopyProtectionTitle2=Fallout Disc Not Found
- 693 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 694 SCopyProtectionTitle=CD-ROM Drive Not Found
- 695 [Pipboy]
- 696 fBlurRadiusPipboy=3.5
- 697 fBlurIntensityPipboy=0.25
- 698 fScanlineScalePipboy=50
- 699 bEnableFlickerPipboy=1
- 700 bUsePipboyMode=1
- 701 [InterfaceFX]
- 702 fDefaultBurstDuration=200
- 703 fDefaultBurstIntensity=2
- 704 fMiniBurstDuration=200
- 705 fMiniBurstIntensity=1.5
- 706 ;pulse effect
- 707 fPulseBrightenIntensity=0.25
- 708 fPulseRadiusIntensity=0.5
- 709 fPulseRate=0.0006
- 710 ;pipboy menu transitions
- 711 fVertHoldChance=0.08
- 712 fShudderChance=0.20
- 713 fScanlineScaleMenus=50.0000
- 714 bEnableFlickerMenus=1
- 715 bEnableScanlinesMenus=1
- 716 bEnableScanlinesPipboy=1
- 717 fBlurRadiusMenus=0.3000
- 718 fBrightenMenus=1.7000
- 719 fBrightenPipboy=1.3000
- 720 bUseImageSpaceMenuFX=1
- 721 fBlurIntensityHUD=1.2000
- 722 fBlurRadiusHUD=2.0000
- 723 fScanlineFrequencyHUD=0.0000
- 724 fScreenLightBaseIntensity=0.6
- 725 fScreenLightRadius=6
- 726 [RenderedTerminal]
- 727 bUseRenderedTerminals=1
- 728 fRenderedTerminalFOV=0.15
- 729 fRenderedTerminalZoom=36
- 730 bDoRenderedTerminalScanlines=1
- 731 fRenderedTerminalScanlineScale=130.000000
- 732 fRenderedTerminalHPos=0.0
- 733 fRenderedTerminalVPos=0.38
- 734 fScreenLightBaseIntensity=1.2
- 735 fScreenLightRadius=80
- 736 fScreenLightColorR=0.68
- 737 fScreenLightColorG=0.74
- 738 fScreenLightColorB=0.62
- 739 fRaceSexMenuHPos=0.0
- 740 fRaceSexMenuVPos=-0.6
- 741 fRaceSexMenuZoom=70.0
- 742 fRaceSexMenuScale=0.5
- 743 [Decals]
- 744 uMaxDecalCount=100
- 745 bProfileDecals=0
- 746 bDecalOcclusionQuery=1
- 747 [TerrainManager]
- 748 fSplitDistanceMult=0.75
- 749 fBlockMorphDistanceMult=0.70
- 750 bUseNewTerrainSystem=1
- 751 bUseDistantObjectBlocks=1
- 752 fBlockLoadDistance=125000.0
- 753 fDefaultBlockLoadDistanceLow=50000.0
- 754 fLowBlockLoadDistanceLow=25000.0
- 755 fHighBlockLoadDistanceLow=50000.0
- 756 fDefaultTreeLoadDistance=25000.0
- 757 fLowTreeLoadDistance=10000.0
- 758 fHighTreeLoadDistance=40000.0
- 759 [VATS]
- 760 fVATSLightLevelMin=20.0
- 761 fVATSLightLevelMax=65.0
- 762 fVATSLightAngle=0.0
- 763 fVATSLightDistance=100.0
- 764 fVATSLightElevation=100.0
- 765 fVatsLightColorR=0.35
- 766 fVatsLightColorG=0.35
- 767 fVatsLightColorB=0.35
- 768 [ScreenSplatter]
- 769 bScreenSplatterEnabled=1
- 770 [Launcher]
- 771 bEnableFileSelection=1
- 1 [Archive]
- 2 bCheckRuntimeCollisions=0
- 3 bInvalidateOlderFiles=1
- 4 bUseArchives=1
- 5 iRetainDirectoryStringTable=1
- 6 iRetainFilenameOffsetTable=1
- 7 iRetainFilenameStringTable=1
- 8 sArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 9 sInvalidationFile=
- 10 [Audio]
- 11 bEnableAudio=1
- 12 bEnableAudioCache=1
- 13 bEnableEnviroEffectsOnPC=0
- 14 bMultiThreadAudio=1
- 15 bUseAudioDebugInformation=0
- 16 fASFadeInTime=2.0
- 17 fASFadeOutTime=10.0
- 18 fAudioDebugDelay=0.0
- 19 fCollisionSoundHeavyThreshold=60.0
- 20 fDBVoiceAttenuationIn2D=2.0
- 21 fDefaultEffectsVolume=1.0000
- 22 fDefaultFootVolume=1.0000
- 23 fDefaultMasterVolume=1.0000
- 24 fDefaultMusicVolume=0.6000
- 25 fDefaultRadioVolume=0.5000
- 26 fDefaultVoiceVolume=1.0000
- 27 fDialogMaxDistance=2000.00
- 28 fDialogMinDistance=600.00
- 29 fDialogueFadeDecibels=6.0
- 30 fDialogueFadeSecondsIn=2.0
- 31 fDialogueFadeSecondsOut=1.0
- 32 fDialogueHeadPitchExaggeration=2.0
- 33 fDialogueHeadRollExaggeration=2.0
- 34 fDialogueHeadYawExaggeration=2.0
- 35 fEarthLargeMassMin=30.0
- 36 fEarthMediumMassMin=5.0
- 37 fFilterdBAttenuation=11.5
- 38 fFilterDistortionGain=-7.5
- 39 fFilterPEQGain=-15.0
- 40 fHardLandingDamageThreshold=500.0
- 41 fMainMenuMusicVolume=0.6
- 42 fMaxFootstepDistance=1100.0000
- 43 fMetalLargeMassMin=25.0
- 44 fMetalMediumMassMin=8.0
- 45 fPlayerFootVolume=0.65
- 46 fRadioDialogMute=0.50
- 47 fRegionLoopFadeInTime=5.0
- 48 fRegionLoopFadeOutTime=5.0
- 49 fSkinLargeMassMin=30.0
- 50 fSkinMediumMassMin=5.0
- 51 fStoneLargeMassMin=30.0
- 52 fStoneMediumMassMin=5.0
- 53 fWoodLargeMassMin=15.0
- 54 fWoodMediumMassMin=7.0
- 55 iAudioCacheSize=8192
- 56 iCollisionSoundTimeDelta=150
- 57 iMaxImpactSoundCount=32
- 58 iMaxSizeForCachedSound=1024
- 59 iRadioUpdateInterval=250
- 60 [AudioMenu]
- 61 [BackgroundLoad]
- 62 bBackgroundCellLoads=1
- 63 bBackgroundLoadLipFiles=1
- 64 bLoadBackgroundFaceGen=0
- 65 bLoadHelmetsInBackground=1
- 66 bSelectivePurgeUnusedOnFastTravel=1
- 67 bUseBackgroundFileLoader=0
- 68 bUseMultiThreadedFaceGen=1
- 69 bUseMultiThreadedTrees=1
- 70 iAnimationClonePerLoop=5
- 71 [bLightAttenuation]
- 72 bOutQuadInLin=0
- 73 bUseConstant=0
- 74 bUseLinear=0
- 75 bUseQuadratic=1
- 76 fConstantValue=0.0000
- 77 fFlickerMovement=8.0000
- 78 fLinearRadiusMult=1.0000
- 79 fLinearValue=3.0000
- 80 fQuadraticRadiusMult=1.0000
- 81 fQuadraticValue=16.0000
- 82 uLinearMethod=1
- 83 uQuadraticMethod=2
- 84 [BlurShader]
- 85 bUseBlurShader=0
- 86 fAlphaAddExterior=0.2000
- 87 fAlphaAddInterior=0.7000
- 88 fBlurRadius=0.0300
- 89 fSIEmmisiveMult=1.0000
- 90 fSISpecularMult=1.0000
- 91 fSkyBrightness=0.5000
- 92 fSunBrightness=0.0000
- 93 fSunlightDimmer=1.0000
- 94 iBlendType=2
- 95 iBlurTexSize=256
- 96 iNumBlurpasses=1
- 97 [BlurShaderHDR]
- 98 bDoHighDynamicRange=1
- 99 fBlurRadius=7.0000
- 100 fBrightClamp=0.2250
- 101 fBrightScale=2.2500
- 102 fEmissiveHDRMult=1.0000
- 103 fEyeAdaptSpeed=0.5000
- 104 fGrassDimmer=1.5000
- 105 fSIEmmisiveMult=1.0000
- 106 fSISpecularMult=1.0000
- 107 fSkyBrightness=0.5000
- 108 fSunBrightness=0.0000
- 109 fSunlightDimmer=1.5000
- 110 fTargetLUM=1.0000
- 111 fTreeDimmer=1.0000
- 112 fUpperLUMClamp=1.0000
- 113 iBlendType=2
- 114 iNumBlurpasses=1
- 115 [BlurShaderHDRInterior]
- 116 fBlurRadius=7.0000
- 117 fBrightClamp=0.2250
- 118 fBrightScale=2.2500
- 119 fEmissiveHDRMult=1.0000
- 120 fEyeAdaptSpeed=0.5000
- 121 fTargetLUM=1.0000
- 122 fUpperLUMClamp=1.0000
- 123 iNumBlurpasses=1
- 124 [CameraPath]
- 125 iFPS=60
- 126 iTake=0
- 127 SDirectoryName=TestCameraPath
- 128 SNif=Test\CameraPath.nif
- 129 [Combat]
- 130 bForceNPCsUseAmmo=1
- 131 [Controls]
- 132 Activate=0012FF0A
- 133 Always Run=003AFFFF
- 134 Ammo Swap=0003FF01
- 135 Auto Move=0010FFFF
- 136 Back=001FFF14
- 137 bAlwaysRunByDefault=1
- 138 bBackground Keyboard=1
- 139 bBackground Mouse=0
- 140 bGamePadRumble=1
- 141 bInvertYValues=0
- 142 Block=00000110
- 143 Crouch/Sneak=001DFF08
- 144 fForegroundMouseAccelBase=0
- 145 fForegroundMouseAccelTop=0
- 146 fForegroundMouseBase=0
- 147 fForegroundMouseMult=0
- 148 fMouseSensitivity=0.0020
- 149 Forward=0011FF13
- 150 fXenonHorizLookSpeed=1500.0000
- 151 fXenonVertLookSpeed=1200.0000
- 152 Grab=002CFF09
- 153 Hotkey1=0002FFFF
- 154 Hotkey3=0004FFFF
- 155 Hotkey4=0005FFFF
- 156 Hotkey5=0006FFFF
- 157 Hotkey6=0007FFFF
- 158 Hotkey7=0008FFFF
- 159 Hotkey8=0009FFFF
- 160 Jump=0039FF0D
- 161 Menu Mode=000FFF0B
- 162 QuickLoad=0043FFFF
- 163 QuickSave=003FFFFF
- 164 Ready Item=0013FF0C
- 165 Rest=0014FF07
- 166 Run=00FFFFFF
- 167 Slide Left=001EFF17
- 168 Slide Right=0020FF16
- 169 Toggle POV=0021020F
- 170 Use=00FF0011
- 171 Vats=002FFF0E
- 172 [CopyProtectionStrings]
- 173 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 174 SCopyProtectionMessage2=Insert the Fallout Disc.
- 175 SCopyProtectionTitle=CD-ROM Drive Not Found
- 176 SCopyProtectionTitle2=Fallout Disc Not Found
- 177 [Debug]
- 178 bDebugFaceGenCriticalSection=0
- 179 bDebugFaceGenMultithreading=0
- 180 bDebugSaveBuffer=0
- 181 [Decals]
- 182 bDecalOcclusionQuery=1
- 183 bDecals=1
- 184 bProfileDecals=0
- 185 uMaxDecals=100
- 186 uMaxSkinDecalPerActor=60
- 187 uMaxSkinDecals=100
- 188 [Display]
- 189 bActorSelfShadowing=0
- 190 bAllow20HairShader=1
- 191 bAllow30Shaders=1
- 192 bAllowPartialPrecision=1
- 193 bAllowScreenShot=1
- 194 bAutoViewDistance=0
- 195 bDecalsOnSkinnedGeometry=1
- 196 bDoActorShadows=1
- 197 bDoAmbientPass=1
- 198 bDoCanopyShadowPass=1
- 199 bDoDiffusePass=1
- 200 bDoSpecularPass=1
- 201 bDoStaticAndArchShadows=0
- 202 bDoTallGrassEffect=1
- 203 bDoTexturePass=1
- 204 bDrawShadows=1
- 205 bDynamicWindowReflections=1
- 206 bEnableEyefinity=0
- 207 bEquippedTorchesCastShadows=0
- 208 bForce1XShaders=0
- 209 bForceMultiPass=1
- 210 bForcePow2Textures=0
- 211 bFull Screen=0
- 212 bIgnoreResolutionCheck=0
- 213 bImageSpaceEffects=1
- 214 bLODNoiseAniso=1
- 215 bReportBadTangentSpace=0
- 216 bShadowsOnGrass=0
- 217 bShowMenuTextureUse=1
- 218 bStaticMenuBackground=1
- 219 bTransparencyMultisampling=1
- 220 bUse Shaders=1
- 221 bUseRefractionShader=1
- 222 fDecalLifetime=10.0000
- 223 fDecalLOD1=16000.0000
- 224 fDecalLOD2=24000.0000
- 225 fDefault1stPersonFOV=75.0000
- 226 fDefaultFOV=75.0000
- 227 fDefaultWorldFOV=75.0000
- 228 fEnvMapLOD1=1500.0000
- 229 fEnvMapLOD2=1800.0000
- 230 fEyeEnvMapLOD1=500.0000
- 231 fEyeEnvMapLOD2=800.0000
- 232 fGamma=1.0000
- 233 fGammaMax=0.6000
- 234 fGammaMin=1.4000
- 235 fLandLOFadeSeconds=15.0
- 236 fLightLODDefaultStartFade=1000.0
- 237 fLightLODMaxStartFade=6144
- 238 fLightLODMinStartFade=200.0
- 239 fLightLODRange=34816
- 240 fLightLODStartFade=16000.0000
- 241 fNearDistance=5
- 242 fNoLODFarDistanceMax=10240.0000
- 243 fNoLODFarDistanceMin=100.0000
- 244 fNoLODFarDistancePct=1.0000
- 245 fPipboy1stPersonFOV=50.0
- 246 fShadowFadeTime=1.00
- 247 fShadowLODDefaultStartFade=200.0
- 248 fShadowLODMaxStartFade=1000.0
- 249 fShadowLODMinStartFade=100.0
- 250 fShadowLODRange=200.0
- 251 fShadowLODStartFade=1000.0000
- 252 fSpecularLODDefaultStartFade=500.0
- 253 fSpecularLODMaxStartFade=2000.0
- 254 fSpecularLODMinStartFade=200.0
- 255 fSpecularLODRange=300.0
- 256 fSpecularLODStartFade=16000.0000
- 257 iActorShadowCountExt=6
- 258 iActorShadowCountInt=6
- 259 iAdapter=0
- 260 iAutoViewHiFrameRate=40
- 261 iAutoViewLowFrameRate=20
- 262 iAutoViewMinDistance=2000
- 263 iDebugTextLeftRightOffset=10
- 264 iDebugTextTopBottomOffset=20
- 265 iLocation X=5
- 266 iLocation Y=5
- 267 iMaxAnisotropy=0
- 268 iMaxDecalsPerFrame=10
- 269 iMaxSkinDecalsPerFrame=100
- 270 iMultiSample=0
- 271 iNPatches=0
- 272 iNPatchNOrder=0
- 273 iNPatchPOrder=0
- 274 iPresentInterval=0
- 275 iScreenShotIndex=0
- 276 iShadowFilter=2
- 277 iShadowMapResolution=1024
- 278 iShadowMode=3
- 279 iSize H=1440
- 280 iSize W=2560
- 281 iTexMipMapMinimum=0
- 282 iTexMipMapSkip=0
- 283 iWaterMultiSamples=4
- 284 sD3DDevice="AMD Radeon RX 6600"
- 285 sScreenShotBaseName=E:\SteamLibrary\steamapps\common\Fallout New Vegas\ScreenShot
- 286 uVideoDeviceIdentifierPart1=0
- 287 uVideoDeviceIdentifierPart2=0
- 288 uVideoDeviceIdentifierPart3=0
- 289 uVideoDeviceIdentifierPart4=0
- 290 [DistantLOD]
- 291 iDistantLODGroupWidth=8
- 292 [Fonts]
- 293 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 294 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 295 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 296 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 297 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 298 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 299 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 300 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 301 [FootIK]
- 302 bFootPlacementOn=1
- 303 fAnkleOffset=0.2000
- 304 fFootPlantedGain=1.0000
- 305 fFootRaisedGain=0.9000
- 306 fGroundAscendingGain=0.4
- 307 fGroundDescendingGain=0.4
- 308 fOnOffGain=0.5
- 309 fOriginalGroundHeightMS=-0.11
- 310 fPelvisOffsetDamping=0.2
- 311 fPelvisUpDownBias=0.75
- 312 fRagdollFeedback=0.7
- 313 fVertErrorGain=0.5
- 314 [GamePlay]
- 315 bAllowHavokGrabTheLiving=0
- 316 bCrossHair=1
- 317 bDialogueSubtitles=1
- 318 bDisableDynamicCrosshair=0
- 319 bEssentialTakeNoDamage=1
- 320 bGeneralSubtitles=1
- 321 bHealthBarShowing=0
- 322 bSaveOnInteriorExteriorSwitch=1
- 323 bSaveOnRest=0
- 324 bSaveOnTravel=0
- 325 bSaveOnWait=0
- 326 bShowQuestMarkers=1
- 327 bTrueIronSights=1
- 328 fHealthBarEmittanceFadeTime=0.5000
- 329 fHealthBarEmittanceTime=1.5000
- 330 fHealthBarFadeOutSpeed=1.0000
- 331 fHealthBarHeight=4.0000
- 332 fHealthBarSpeed=80.0000
- 333 fHealthBarWidth=40.0000
- 334 iDetectionPicks=21
- 335 iDifficulty=2
- 336 iKillCamera=1
- 337 uiRedeemedContent=0
- 338 [General]
- 339 bActivateAllQuestScripts=0
- 340 bActorLookWithHavok=0
- 341 bAlwaysActive=1
- 342 bAnimateDoorPhysics=0
- 343 bBorderRegionsEnabled=1
- 344 bChangeTimeMultSlowly=1
- 345 bCheckCellOffsetsOnInit=0
- 346 bCheckPurgedTextureList=0
- 347 bCreate Maps Enable=0
- 348 bCreateShaderPackage=0
- 349 bDefaultCOCPlacement=0
- 350 bDisableDuplicateReferenceCheck=1
- 351 bDisplayBoundingVolumes=0
- 352 bDrawSpellContact=0
- 353 bEnableBoundingVolumeOcclusion=1
- 354 bExternalLODDataFiles=1
- 355 bFaceGenTexturing=1
- 356 bFaceMipMaps=1
- 357 bFixAIPackagesOnLoad=0
- 358 bFixFaceNormals=0
- 359 bKeepPluginWhenMerging=0
- 360 bLoadFaceGenHeadEGTFiles=0
- 361 bPreCullActors=1
- 362 bPreemptivelyUnloadCells=1
- 363 bPreloadIntroSequence=1
- 364 bRunMiddleLowLevelProcess=1
- 365 bRunVTuneTest=0
- 366 bTaskletActorAnimMovementUpdates=1
- 367 bTaskletActorSceneGraphUpdates=0
- 368 bTintMipMaps=0
- 369 bTrackAllDeaths=0
- 370 bUseEyeEnvMapping=1
- 371 bUseFaceGenHeads=1
- 372 bUseHardDriveCache=0
- 373 bUseMyGamesDirectory=1
- 374 bUseThreadedAI=0
- 375 bUseThreadedMorpher=0
- 376 bUseThreadedParticleSystem=0
- 377 bUseThreadedTempEffects=1
- 378 bWarnOnMissingFileEntry=0
- 379 iFPSClamp=0
- 380 iHoursToSleep=3
- 381 iIntroSequencePriority=3
- 382 iNumBitsForFullySeen=248
- 383 iNumHWThreads=3
- 384 iPreloadSizeLimit=26214400
- 385 sCharGenQuest=00102037
- 386 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 387 sIntroMovie=Fallout INTRO Vsk.bik
- 388 SIntroSequence=
- 389 sLanguage=ENGLISH
- 390 SLocalMasterPath=Data\
- 391 sLocalSavePath=__MO_Saves\
- 392 SMainMenuMovieIntro=0
- 393 SStartingCell=
- 394 SStartingCellX=
- 395 SStartingCellY=
- 396 SStartingWorld=
- 397 STestFile1=FalloutNV.esm
- 398 STestFile10=
- 399 STestFile2=
- 400 STestFile3=
- 401 STestFile4=
- 402 STestFile5=
- 403 STestFile6=
- 404 STestFile7=
- 405 STestFile8=
- 406 STestFile9=
- 407 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 408 uExterior Cell Buffer=36
- 409 uGridsToLoad=5
- 410 uiFaceGenMaxEGMDataSize=67108864
- 411 uiFaceGenMaxEGTDataSize=67108864
- 412 uInterior Cell Buffer=3
- 413 [GeneralWarnings]
- 414 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 415 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 416 [GethitShader]
- 417 fBlockedTexOffset=0.0010
- 418 fBlurAmmount=0.5000
- 419 fHitTexOffset=0.0050
- 420 [Grass]
- 421 b30GrassVS=1
- 422 bDrawShaderGrass=1
- 423 bGrassPointLighting=0
- 424 fGrassDefaultStartFadeDistance=3500.0
- 425 fGrassFadeRange=14128
- 426 fGrassMaxStartFadeDistance=6144
- 427 fGrassMinStartFadeDistance=0
- 428 fGrassStartFadeDistance=7000.0000
- 429 fGrassWindMagnitudeMax=125
- 430 fGrassWindMagnitudeMin=5
- 431 fTexturePctThreshold=0.0000
- 432 fWaveOffsetRange=1.7500
- 433 iGrassDensityEvalSize=2
- 434 iMaxGrassTypesPerTexure=6
- 435 iMinGrassSize=95
- 436 [HAVOK]
- 437 bAddBipedWhenKeyframed=1
- 438 bDisablePlayerCollision=0
- 439 bHavokDebug=0
- 440 bPreventHavokAddAll=0
- 441 bPreventHavokAddClutter=0
- 442 bTreeTops=0
- 443 fCameraCasterSize=10.0000
- 444 fChaseDeltaMult=0.0500
- 445 fJumpAnimDelay=0.7500
- 446 fMaxTime=0.01587302
- 447 fMoveLimitMass=95.0000
- 448 fOD=0.9000
- 449 fQuadrupedPitchMult=1.0000
- 450 fRF=1000.0000
- 451 fSD=0.9800
- 452 fSE=0.3000
- 453 iEntityBatchRemoveRate=100
- 454 iHavokSkipFrameCountTEST=0
- 455 iSimType=1
- 456 iUpdateType=0
- 457 [Imagespace]
- 458 bDoDepthOfField=0
- 459 iRadialBlurLevel=2
- 460 [Interface]
- 461 bActivatePickUseGamebryoPick=0
- 462 bAllowConsole=1
- 463 bDisable360Controller=1
- 464 bHelpEnabled=1
- 465 bHideUnavailablePerks=0
- 466 bUseFuzzyPicking=1
- 467 fActivatePickSphereRadius=16.0000
- 468 fHudOpacity=1.0000
- 469 fInterfaceTintB=0.8824
- 470 fInterfaceTintG=0.9843
- 471 fInterfaceTintR=0.6314
- 472 fKeyRepeatInterval=50.0000
- 473 fKeyRepeatTime=500.0000
- 474 fMenuBackgroundOpacity=0.76
- 475 fMenuBGBlurRadius=2.0000
- 476 fMenuModeAnimBlend=0.0000
- 477 fMenuPlayerLightAmbientBlue=0.2500
- 478 fMenuPlayerLightAmbientGreen=0.2500
- 479 fMenuPlayerLightAmbientRed=0.2500
- 480 fMenuPlayerLightDiffuseBlue=0.8000
- 481 fMenuPlayerLightDiffuseGreen=0.8000
- 482 fMenuPlayerLightDiffuseRed=0.8000
- 483 fPopUpBackgroundOpacity=0.87
- 484 fRSMFaceSliderDefaultMax=3.5
- 485 fRSMFaceSliderDefaultMin=-3.5
- 486 iMaxViewCasterPicksFuzzy=5
- 487 iMaxViewCasterPicksGamebryo=10
- 488 iMaxViewCasterPicksHavok=10
- 489 iSafeZoneX=15
- 490 iSafeZoneXWide=15
- 491 iSafeZoneY=15
- 492 iSafeZoneYWide=15
- 493 uHUDColor=4294967295
- 494 uPipboyColor=4294967295
- 495 [InterfaceFX]
- 496 bUseImageSpaceMenuFX=1
- 497 fBlurIntensityHUD=1.2000
- 498 fBlurRadiusHUD=2.0000
- 499 fBlurRadiusMenus=0.3000
- 500 fDefaultBurstDuration=200
- 501 fDefaultBurstIntensity=2
- 502 fMiniBurstDuration=200
- 503 fMiniBurstIntensity=1.5
- 504 fPulseBrightenIntensity=0.25
- 505 fPulseRadiusIntensity=0.5
- 506 fPulseRate=0.0006
- 507 fScanlineFrequencyHUD=0.0000
- 508 fScreenLightBaseIntensity=0.6
- 509 fScreenLightRadius=6
- 510 fShudderChance=0.20
- 511 fVertHoldChance=0.08
- 512 [Landscape]
- 513 bCurrentCellOnly=0
- 514 bPreventSafetyCheck=0
- 515 fLandFriction=2.5000
- 516 fLandTextureTilingMult=2.0000
- 517 iLandBorder1B=0
- 518 iLandBorder1G=255
- 519 iLandBorder1R=255
- 520 iLandBorder2B=0
- 521 iLandBorder2G=0
- 522 iLandBorder2R=0
- 523 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 524 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 525 [Launcher]
- 526 bEnableFileSelection=1
- 527 bShowAllResolutions=1
- 528 uLastAspectRatio=3
- 529 [Loading]
- 530 fLoadingBkgdUpdateInterval=10.0000
- 531 fLoadingInitUpdateInterval=3.0000
- 532 fLoadingTextUpdateInterval=10.0000
- 533 fMainMenuBkgdUpdateInterval=10.0000
- 534 iMaxScreens=4
- 535 iMaxScreens_MainMenu=20
- 536 iNumLocationSpecificScreens=1
- 537 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 538 sMainMenuBackground=main_background
- 539 sTitleMusic=MainTitle
- 540 sWelcomeScreen1=loading_screen_legal
- 541 sWelcomeScreen2=loading_screen_bethsoft
- 542 sWelcomeScreen3=loading_screen_BGS
- 543 sWelcomeScreen4=loading_screen01
- 544 [LOD]
- 545 bDisplayLODLand=1
- 546 bUseFaceGenLOD=0
- 547 fActorLODDefault=5
- 548 fActorLODMax=15.0
- 549 fActorLODMin=2.0
- 550 fDistanceMultiplier=1.20
- 551 fFadeInThreshold=0.7000
- 552 fFadeOutThreshold=0.3000
- 553 fFadeOutTime=2.0
- 554 fItemLODDefault=2
- 555 fItemLODMax=15.0
- 556 fItemLODMin=1.0
- 557 fLODBoundRadiusMult=10
- 558 fLodDistance=500.0000
- 559 fLODFadeOutActorMultCity=1.0000
- 560 fLODFadeOutActorMultComplex=1.0000
- 561 fLODFadeOutActorMultInterior=1.0000
- 562 fLODFadeOutItemMultCity=1.0000
- 563 fLODFadeOutItemMultComplex=1.0000
- 564 fLODFadeOutItemMultInterior=1.0000
- 565 fLODFadeOutMultActors=9.8000
- 566 fLODFadeOutMultItems=15.0000
- 567 fLODFadeOutMultObjects=15.0000
- 568 fLODFadeOutObjectMultCity=1.0000
- 569 fLODFadeOutObjectMultComplex=1.0000
- 570 fLODFadeOutObjectMultInterior=1.0000
- 571 fLODFadeOutPercent=0.6000
- 572 fLODLandDropAmount=230.0000
- 573 fLODLandVerticalBias=0.0000
- 574 fLODMultTrees=0.5000
- 575 fObjectLODDefault=5
- 576 fObjectLODMax=15.0
- 577 fObjectLODMin=1.0
- 578 fTalkingDistance=1000.0000
- 579 iFadeNodeMinNearDistance=500
- 580 [LookIK]
- 581 [MAIN]
- 582 fLowPerfCombatantVoiceDistance=1000.0000
- 583 fQuestScriptDelayTime=5.0000
- 584 iDetectionHighNumPicks=40
- 585 iLastHDRSetting=-1
- 586 [Menu]
- 587 fCreditsScrollSpeed=40.0000
- 588 iConsoleFont=2
- 589 iConsoleHistorySize=50
- 590 iConsoleTextXPos=30
- 591 iConsoleTextYPos=940
- 592 iConsoleVisibleLines=15
- 593 iDebugTextFont=3
- 594 rDebugTextColor=255,251,233
- 595 [MESSAGES]
- 596 bAllowYesToAll=1
- 597 bBlockMessageBoxes=0
- 598 bSkipInitializationFlows=1
- 599 bSkipProgramFlows=1
- 600 bUseWindowsMessageBox=0
- 601 iFileLogging=0
- 602 [Pathfinding]
- 603 bBackgroundNavmeshUpdate=1
- 604 bBackgroundPathing=1
- 605 bUseObstacleAvoidance=1
- 606 [Pipboy]
- 607 bEnableFlickerPipboy=1
- 608 bUsePipboyMode=1
- 609 fBlurIntensityPipboy=0.25
- 610 fBlurRadiusPipboy=3.5
- 611 fLightEffectFadeDuration=400
- 612 [RagdollAnim]
- 613 bRagdollFeedback=0
- 614 fAccelerationGain=1.0
- 615 fCameraDist=1000.0
- 616 fHierarchyGain=0.17
- 617 fPositionGain=0.05
- 618 fPositionMaxAngularVelocity=18.0
- 619 fPositionMaxLinearVelocity=14.0
- 620 fSnapGain=0.1
- 621 fSnapMaxAngularDistance=1.0
- 622 fSnapMaxAngularVelocity=0.3
- 623 fSnapMaxLinearDistance=0.3
- 624 fSnapMaxLinearVelocity=3.0
- 625 fVelocityDamping=0.0
- 626 fVelocityGain=0.6
- 627 [RenderedTerminal]
- 628 bUseRenderedTerminals=1
- 629 fRaceSexMenuHPos=0.0
- 630 fRaceSexMenuScale=0.5
- 631 fRaceSexMenuVPos=-0.6
- 632 fRaceSexMenuZoom=70.0
- 633 fRenderedTerminalFOV=0.15
- 634 fRenderedTerminalHPos=0.0
- 635 fRenderedTerminalScanlineScale=130.000000
- 636 fRenderedTerminalVPos=0.38
- 637 fRenderedTerminalZoom=36
- 638 fScreenLightBaseIntensity=1.2
- 639 fScreenLightColorB=0.62
- 640 fScreenLightColorG=0.74
- 641 fScreenLightColorR=0.68
- 642 fScreenLightRadius=80
- 643 [ScreenSplatter]
- 644 [SpeedTree]
- 645 bEnableTrees=1
- 646 bForceFullLOD=1
- 647 fCanopyShadowGrassMult=1.0000
- 648 fLocalTreeMipMapLODBias=-0.2500
- 649 fLODTreeMipMapLODBias=-0.7500
- 650 fTreeForceBranchDimming=-1.0000
- 651 fTreeForceCS=-1.0000
- 652 fTreeForceLeafDimming=-1.0000
- 653 fTreeForceLLA=-1.0000
- 654 fTreeForceMaxBudAngle=-1.0000
- 655 fTreeForceMinBudAngle=-1.0000
- 656 fTreeLODExponent=1.0000
- 657 iCanopyShadowScale=512
- 658 [TerrainManager]
- 659 bUseDistantObjectBlocks=1
- 660 bUseNewTerrainSystem=1
- 661 fBlockLoadDistance=250000.0000
- 662 fBlockLoadDistanceLow=100000.0000
- 663 fDefaultBlockLoadDistanceLow=50000.0
- 664 fDefaultTreeLoadDistance=25000.0
- 665 fHighBlockLoadDistanceLow=50000.0
- 666 fHighTreeLoadDistance=40000.0
- 667 fLowBlockLoadDistanceLow=25000.0
- 668 fLowTreeLoadDistance=10000.0
- 669 fSplitDistanceMult=1.5000
- 670 fTreeLoadDistance=40000.0000
- 671 [TestAllCells]
- 672 bFileCheckModelCollision=0
- 673 bFileGoneMessage=1
- 674 bFileNeededMessage=1
- 675 bFileShowIcons=1
- 676 bFileShowTextures=1
- 677 bFileSkipIconChecks=0
- 678 bFileSkipModelChecks=0
- 679 bFileTestLoad=0
- 680 [VATS]
- 681 fVATSLightAngle=0.0
- 682 fVatsLightColorB=0.35
- 683 fVatsLightColorG=0.35
- 684 fVatsLightColorR=0.35
- 685 fVATSLightDistance=100.0
- 686 fVATSLightElevation=100.0
- 687 fVATSLightLevelMax=65.0
- 688 fVATSLightLevelMin=20.0
- 689 [Voice]
- 690 sFileTypeGame=ogg
- 691 SFileTypeLip=lip
- 692 SFileTypeLTF=ltf
- 693 SFileTypeSource=wav
- 694 [Water]
- 695 bAutoWaterSilhouetteReflections=0
- 696 bForceHighDetailReflections=1
- 697 bForceLowDetailReflections=0
- 698 bReflectExplosions=0
- 699 bUseWaterDepth=1
- 700 bUseWaterDisplacements=0
- 701 bUseWaterHiRes=1
- 702 bUseWaterLOD=1
- 703 bUseWaterReflectionBlur=1
- 704 bUseWaterReflections=1
- 705 bUseWaterRefractions=1
- 706 bUseWaterShader=1
- 707 fNearWaterIndoorTolerance=512.0000
- 708 fNearWaterOutdoorTolerance=1024.0000
- 709 fNearWaterUnderwaterFreq=0.3000
- 710 fNearWaterUnderwaterVolume=0.9000
- 711 fSurfaceTileSize=2048.0000
- 712 fTileTextureDivisor=4.7500
- 713 iWaterBlurAmount=4
- 714 iWaterReflectHeight=1024
- 715 iWaterReflectWidth=1024
- 716 uNearWaterPoints=8
- 717 uNearWaterRadius=1000
- 718 uSurfaceFPS=12
- 719 [Weather]
- 720 bPrecipitation=1
- 721 fAlphaReduce=1.0000
- 722 fSunBaseSize=750.0000
- 723 fSunGlareSize=800.0000
- 724 SBumpFadeColor=255,255,255,255
- 725 SEnvReduceColor=255,255,255,255
- 726 SLerpCloseColor=255,255,255,255