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Filter
  • 1
    [Display]
  • 2
    fShadowDistance=10000.0000
  • 3
    iNumFocusShadow=4
  • 4
    fInteriorShadowDistance=3000.0000
  • 5
    ffocusShadowMapDoubleEveryXUnit=450.0000
  • 6
    iShadowMapResolution=4096
  • 7
    fDynamicDOFBlurMultiplier=0.8000
  • 8
    fProjectedUVNormalDetailTilingScale=0.8000
  • 9
    fProjectedUVDiffuseNormalTilingScale=0.2000
  • 10
    bEnableProjecteUVDiffuseNormals=1
  • 11
    bUseTAA=1
  • 12
    bIndEnable=0
  • 13
    bSAO_CS_Enable=0
  • 14
    bToggleSparkles=1
  • 15
    bSAOEnable=1
  • 16
    bScreenSpaceReflectionEnabled=1
  • 17
    bIBLFEnable=1
  • 18
    bUse64bitsHDRRenderTarget=1
  • 19
    iSaveGameScreenShotHeighWSt=192
  • 20
    iSaveGameScreenShotWidthWS=320
  • 21
    iSaveGameScreenShotHeight=192
  • 22
    iSaveGameScreenShotWidth=256
  • 23
    iShadowMaskQuarter=4
  • 24
    bVolumetricLightingEnable=1
  • 25
    iVolumetricLightingQuality=2
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    bEnableImprovedSnow=1
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    fLightLODStartFade=3500.0000
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    bFXAAEnabled=0
  • 29
    fLeafAnimDampenDistEnd=4600.0000
  • 30
    fLeafAnimDampenDistStart=3600.0000
  • 31
    fTreesMidLODSwitchDist=9999999.0000
  • 32
    fMeshLODFadePercentDefault=1.2000
  • 33
    fMeshLODFadeBoundDefault=256.0000
  • 34
    fMeshLODLevel2FadeTreeDistance=2048.0000
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    fMeshLODLevel1FadeTreeDistance=2844.0000
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    fMeshLODLevel2FadeDist=999999.0000
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    fMeshLODLevel1FadeDist=999999.0000
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    fGamma=1.0000
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    bBorderless=1
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    bFull Screen=1
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    iSize H=1080
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    iSize W=1920
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    iScreenShotIndex=66
  • 44
    bTreesReceiveShadows=1
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    bUsePrecipitationOcclusion=1
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    bDrawLandShadows=0
  • 47
    iMaxSkinDecalsPerFrame=250
  • 48
    iMaxDecalsPerFrame=800
  • 49
    iAdapter=0
  • 50
    iNumSplits=2
  • 51
    uBookRatio=2
  • 52
    bForceCreateTarget=0
  • 53
    iReflectionResolutionDivider=2
  • 54
    iVSyncPresentInterval=1
  • 55
    [Imagespace]
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    bDoDepthOfField=1
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    bLensFlare=1
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    [General]
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    fLightingOutputColourClampPostSpec=1.0000
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    fLightingOutputColourClampPostEnv=1.0000
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    fLightingOutputColourClampPostLit=1.0000
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    iStoryManagerLoggingEvent=-1
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    bEnableStoryManagerLogging=0
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    uLargeRefLODGridSize=11
  • 65
    bFreebiesSeen=1
  • 66
    [MAIN]
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    fSkyCellRefFadeDistance=150000.0000
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    bGamepadEnable=1
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    bCrosshairEnabled=1
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    fHUDOpacity=1.0000
  • 71
    bSaveOnPause=1
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    bSaveOnTravel=1
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    bSaveOnWait=1
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    bSaveOnRest=1
  • 75
    [Interface]
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    fMouseCursorSpeed=1.0000
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    bDialogueSubtitles=0
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    bGeneralSubtitles=0
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    bShowCompass=1
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    [GamePlay]
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    bShowFloatingQuestMarkers=1
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    bShowQuestMarkers=1
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    iDifficulty=2
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    [Controls]
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    fMouseHeadingSensitivity=0.0125
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    fGamepadHeadingSensitivity=0.6667
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    bAlwaysRunByDefault=1
  • 88
    bInvertYValues=0
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    bGamePadRumble=1
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    bUseKinect=0
  • 91
    [Particles]
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    iMaxDesired=750
  • 93
    [SaveGame]
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    fAutosaveEveryXMins=15.0000
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    [AudioMenu]
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    fAudioMasterVolume=1.0000
  • 97
    fVal7=1.0000
  • 98
    uID7=0
  • 99
    fVal6=1.0000
  • 100
    uID6=0
  • 101
    fVal5=1.0000
  • 102
    uID5=0
  • 103
    fVal4=1.0000
  • 104
    uID4=0
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    fVal3=0.5000
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    uID3=466532
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    fVal2=0.8000
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    uID2=554685
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    fVal1=0.8000
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    uID1=1007612
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    fVal0=1.0000
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    uID0=94881
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    [Clouds]
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    fCloudLevel2Distance=262144.0000
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    fCloudLevel1Distance=32768.0000
  • 116
    fCloudLevel0Distance=16384.0000
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    fCloudNearFadeDistance=9000.0000
  • 118
    [Water]
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    bUseWaterDisplacements=1
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    bUseWaterRefractions=1
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    bUseWaterReflections=1
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    bUseWaterDepth=1
  • 123
    [TerrainManager]
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    fTreeLoadDistance=75000.0000
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    fBlockMaximumDistance=250000.0000
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    fBlockLevel1Distance=90000.0000
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    fBlockLevel0Distance=60000.0000
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    fSplitDistanceMult=1.5000
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    bShowLODInEditor=1
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    [NavMesh]
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    fObstacleAlpha=0.5000
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    fCoverSideHighAlpha=0.8000
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    fCoverSideLowAlpha=0.6500
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    fEdgeFullAlpha=1.0000
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    fEdgeHighAlpha=0.7500
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    fEdgeLowAlpha=0.5000
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    fTriangleFullAlpha=0.7000
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    fTriangleHighAlpha=0.3500
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    fTriangleLowAlpha=0.2000
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    fLedgeBoxHalfHeight=25.0000
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    fEdgeDistFromVert=10.0000
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    fEdgeThickness=10.0000
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    fPointSize=2.5000
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    [Trees]
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    bRenderSkinnedTrees=1
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    uiMaxSkinnedTreesToRender=40
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    [Grass]
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    fGrassStartFadeDistance=7000.0000
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    fGrassMaxStartFadeDistance=7000.0000
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    fGrassMinStartFadeDistance=0.0000
  • 151
    [Decals]
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    bSkinnedDecals=1
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    bDecals=1
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    uMaxSkinDecals=100
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    uMaxDecals=1000
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    iMaxDecalsPerFrame=100
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    iMaxSkinDecalsPerFrame=25
  • 158
    [LOD]
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    fLODFadeOutMultSkyCell=1.0000
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    fLODFadeOutMultObjects=30.0000
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    fLODFadeOutMultItems=10.0000
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    fLODFadeOutMultActors=15.0000
  • 163
    [Launcher]
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    sD3DDevice="NVIDIA GeForce RTX 3060"
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    uLastAspectRatio=1
  • 166
    [Bethesda.net]
  • 167
    uPersistentUuidData3=1229823563
  • 168
    uPersistentUuidData2=2813537673
  • 169
    uPersistentUuidData1=2275690813
  • 170
    uPersistentUuidData0=2112746588