For whatever reason, these don't work. please help me :)

Filter
  • 1
    [Archive]
  • 2
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 3
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
  • 4
    bLoadArchiveInMemory=1
  • 5
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  • 6
    bInvalidateOlderFiles=1
  • 7
    sResourceDataDirsFinal=
  • 8
    [General]
  • 9
    sLanguage=ENGLISH
  • 10
    sTestFile1=Dawnguard.esm
  • 11
    sTestFile2=HearthFires.esm
  • 12
    sTestFile3=Dragonborn.esm
  • 13
    uExterior Cell Buffer=36
  • 14
    SLocalSavePath=Saves\
  • 15
    [Display]
  • 16
    fShadowLODMaxStartFade=1000.0
  • 17
    fSpecularLODMaxStartFade=2000.0
  • 18
    fLightLODMaxStartFade=3500.0
  • 19
    fLightLODStartFade=3500.0
  • 20
    iShadowMapResolutionPrimary=2048
  • 21
    bAllowScreenshot=1
  • 22
    fTreesMidLODSwitchDist=9999999.0000
  • 23
    fFirstSliceDistance=2000.0000
  • 24
    fDynamicDOFFarBlur=0.4
  • 25
    fDDOFFocusCenterweightExt=2
  • 26
    fDOFMaxDepthParticipation=10000
  • 27
    [Audio]
  • 28
    fMusicDuckingSeconds=6.0
  • 29
    fMusicUnDuckingSeconds=8.0
  • 30
    fMenuModeFadeOutTime=3.0
  • 31
    fMenuModeFadeInTime=1.0
  • 32
    [Grass]
  • 33
    bAllowCreateGrass=1
  • 34
    bAllowLoadGrass=0
  • 35
    fGrassMaxStartFadeDistance=7000.0000
  • 36
    fGrassMinStartFadeDistance=0.0000
  • 37
    [Decals]
  • 38
    uMaxSkinDecalPerActor=60
  • 39
    [LightingShader]
  • 40
    fDecalLODFadeStart=0.45
  • 41
    fDecalLODFadeEnd=0.5
  • 42
    [Imagespace]
  • 43
    iRadialBlurLevel=2
  • 44
    [GeneralWarnings]
  • 45
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 46
    [Combat]
  • 47
    fMagnetismStrafeHeadingMult=0.0
  • 48
    fMagnetismLookingMult=0.0
  • 49
    [Actor]
  • 50
    bUseNavMeshForMovement=0
  • 51
    [Papyrus]
  • 52
    fPostLoadUpdateTimeMS=500.0
  • 53
    bEnableLogging=0
  • 54
    bEnableTrace=0
  • 55
    bLoadDebugInformation=0

Filter
  • 1
    [Display]
  • 2
    fShadowDistance=10000.0000
  • 3
    iNumFocusShadow=4
  • 4
    iNumSplits=2
  • 5
    fInteriorShadowDistance=3000.0000
  • 6
    ffocusShadowMapDoubleEveryXUnit=450.0000
  • 7
    iShadowMapResolution=4096
  • 8
    fDynamicDOFBlurMultiplier=0.8000
  • 9
    fProjectedUVNormalDetailTilingScale=0.8000
  • 10
    fProjectedUVDiffuseNormalTilingScale=0.2000
  • 11
    bEnableProjecteUVDiffuseNormals=1
  • 12
    bUseTAA=1
  • 13
    bIndEnable=0
  • 14
    bSAO_CS_Enable=0
  • 15
    bToggleSparkles=1
  • 16
    bSAOEnable=1
  • 17
    bScreenSpaceReflectionEnabled=1
  • 18
    bIBLFEnable=1
  • 19
    uBookRatio=2
  • 20
    bForceCreateTarget=0
  • 21
    iReflectionResolutionDivider=2
  • 22
    bUse64bitsHDRRenderTarget=1
  • 23
    iSaveGameScreenShotHeighWSt=192
  • 24
    iSaveGameScreenShotWidthWS=320
  • 25
    iSaveGameScreenShotHeight=192
  • 26
    iSaveGameScreenShotWidth=256
  • 27
    iShadowMaskQuarter=4
  • 28
    bVolumetricLightingEnable=1
  • 29
    iVolumetricLightingQuality=2
  • 30
    bEnableImprovedSnow=1
  • 31
    fLightLODStartFade=3500.0000
  • 32
    bFXAAEnabled=0
  • 33
    fLeafAnimDampenDistEnd=4600.0000
  • 34
    fLeafAnimDampenDistStart=3600.0000
  • 35
    fTreesMidLODSwitchDist=9999999.0000
  • 36
    fMeshLODFadePercentDefault=1.2000
  • 37
    fMeshLODFadeBoundDefault=256.0000
  • 38
    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 39
    fMeshLODLevel1FadeTreeDistance=2844.0000
  • 40
    fMeshLODLevel2FadeDist=999999.0000
  • 41
    fMeshLODLevel1FadeDist=999999.0000
  • 42
    iVSyncPresentInterval=1
  • 43
    fGamma=1.4000
  • 44
    bBorderless=1
  • 45
    bFull Screen=1
  • 46
    iSize H=1080
  • 47
    iSize W=1920
  • 48
    iScreenShotIndex=1
  • 49
    bTreesReceiveShadows=1
  • 50
    bUsePrecipitationOcclusion=1
  • 51
    bDrawLandShadows=0
  • 52
    iMaxSkinDecalsPerFrame=25
  • 53
    iMaxDecalsPerFrame=100
  • 54
    iAdapter=0
  • 55
    [Imagespace]
  • 56
    bDoDepthOfField=1
  • 57
    bLensFlare=1
  • 58
    [General]
  • 59
    fLightingOutputColourClampPostSpec=1.0000
  • 60
    fLightingOutputColourClampPostEnv=1.0000
  • 61
    fLightingOutputColourClampPostLit=1.0000
  • 62
    bFreebiesSeen=0
  • 63
    iStoryManagerLoggingEvent=-1
  • 64
    bEnableStoryManagerLogging=0
  • 65
    uLargeRefLODGridSize=11
  • 66
    bUpsellOwned=0
  • 67
    uiMarketplaceUpdatedHash=4294967295
  • 68
    [MAIN]
  • 69
    fSkyCellRefFadeDistance=150000.0000
  • 70
    bGamepadEnable=1
  • 71
    bCrosshairEnabled=1
  • 72
    fHUDOpacity=1.0000
  • 73
    bSaveOnPause=0
  • 74
    bSaveOnTravel=1
  • 75
    bSaveOnWait=1
  • 76
    bSaveOnRest=1
  • 77
    [Bethesda.net]
  • 78
    uPersistentUuidData3=718944851
  • 79
    uPersistentUuidData2=2433735774
  • 80
    uPersistentUuidData1=1580942881
  • 81
    uPersistentUuidData0=419088654
  • 82
    uCreationsResolvedEnvironment=7
  • 83
    [Interface]
  • 84
    fMouseCursorSpeed=1.0000
  • 85
    bDialogueSubtitles=1
  • 86
    bGeneralSubtitles=1
  • 87
    bShowCompass=1
  • 88
    [GamePlay]
  • 89
    bShowFloatingQuestMarkers=1
  • 90
    bShowQuestMarkers=1
  • 91
    iDifficulty=3
  • 92
    bCheckForMissingContentOnStartup=1
  • 93
    [Controls]
  • 94
    fMouseHeadingSensitivity=0.0480
  • 95
    fGamepadHeadingSensitivity=0.6667
  • 96
    bAlwaysRunByDefault=1
  • 97
    bInvertYValues=0
  • 98
    bGamePadRumble=1
  • 99
    bUseKinect=0
  • 100
    [Particles]
  • 101
    iMaxDesired=750
  • 102
    [SaveGame]
  • 103
    fAutosaveEveryXMins=15.0000
  • 104
    [AudioMenu]
  • 105
    fAudioMasterVolume=1.0000
  • 106
    fVal7=1.0000
  • 107
    uID7=0
  • 108
    fVal6=1.0000
  • 109
    uID6=0
  • 110
    fVal5=1.0000
  • 111
    uID5=0
  • 112
    fVal4=1.0000
  • 113
    uID4=0
  • 114
    fVal3=0.5000
  • 115
    uID3=466532
  • 116
    fVal2=0.8000
  • 117
    uID2=554685
  • 118
    fVal1=0.8000
  • 119
    uID1=1007612
  • 120
    fVal0=1.0000
  • 121
    uID0=94881
  • 122
    [Clouds]
  • 123
    fCloudLevel2Distance=262144.0000
  • 124
    fCloudLevel1Distance=32768.0000
  • 125
    fCloudLevel0Distance=16384.0000
  • 126
    fCloudNearFadeDistance=9000.0000
  • 127
    [Water]
  • 128
    bUseWaterDisplacements=1
  • 129
    bUseWaterRefractions=1
  • 130
    bUseWaterReflections=1
  • 131
    bUseWaterDepth=1
  • 132
    [TerrainManager]
  • 133
    fTreeLoadDistance=75000.0000
  • 134
    fBlockMaximumDistance=250000.0000
  • 135
    fBlockLevel1Distance=90000.0000
  • 136
    fBlockLevel0Distance=60000.0000
  • 137
    fSplitDistanceMult=1.5000
  • 138
    bShowLODInEditor=1
  • 139
    [NavMesh]
  • 140
    fObstacleAlpha=0.5000
  • 141
    fCoverSideHighAlpha=0.8000
  • 142
    fCoverSideLowAlpha=0.6500
  • 143
    fEdgeFullAlpha=1.0000
  • 144
    fEdgeHighAlpha=0.7500
  • 145
    fEdgeLowAlpha=0.5000
  • 146
    fTriangleFullAlpha=0.7000
  • 147
    fTriangleHighAlpha=0.3500
  • 148
    fTriangleLowAlpha=0.2000
  • 149
    fLedgeBoxHalfHeight=25.0000
  • 150
    fEdgeDistFromVert=10.0000
  • 151
    fEdgeThickness=10.0000
  • 152
    fPointSize=2.5000
  • 153
    [Trees]
  • 154
    bRenderSkinnedTrees=1
  • 155
    uiMaxSkinnedTreesToRender=40
  • 156
    [Grass]
  • 157
    fGrassStartFadeDistance=7000.0000
  • 158
    fGrassMaxStartFadeDistance=7000.0000
  • 159
    fGrassMinStartFadeDistance=0.0000
  • 160
    [Decals]
  • 161
    bSkinnedDecals=1
  • 162
    bDecals=1
  • 163
    uMaxSkinDecals=100
  • 164
    uMaxDecals=1000
  • 165
    iMaxDecalsPerFrame=100
  • 166
    iMaxSkinDecalsPerFrame=25
  • 167
    [LOD]
  • 168
    fLODFadeOutMultSkyCell=1.0000
  • 169
    fLODFadeOutMultObjects=30.0000
  • 170
    fLODFadeOutMultItems=10.0000
  • 171
    fLODFadeOutMultActors=15.0000
  • 172
    [Launcher]
  • 173
    sD3DDevice="NVIDIA GeForce GTX 1650"
  • 174
    uLastAspectRatio=1
  • 175
    [CreationsMenu]
  • 176
    bMusicOn=1