Aedessia's FO4 LO problem
by Anonymous
Created over 1 year ago
Updated over 1 year ago
No description provided.
Ini Files
- 1. [Archive]
- 2. sResourceDataDirsFinal=
- 3. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
- 4. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
- 5. SResourceArchiveList=Fallout4 - Voices_fr.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
- 6. SResourceArchiveList2=Fallout4 - Animations.ba2
- 7. SGeometryPackageList=Fallout4 - Geometry.csg
- 8. SCellResourceIndexFileList=Fallout4.cdx
- 9. SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
- 10. bInvalidateOlderFiles=1
- 11. [General]
- 12. sLanguage=fr
- 13. uGridsToLoad=5
- 14. uExterior Cell Buffer=36
- 15. bDisableAllGore=0
- 16. [ScreenSplatter]
- 17. bBloodSplatterEnabled=1
- 18. [Display]
- 19. iPresentInterval=0
- 20. bDeferredCommands=1
- 21. fShadowLODMaxStartFade=1000.0
- 22. fSpecularLODMaxStartFade=2000.0
- 23. fLightLODMaxStartFade=3500.0
- 24. iShadowMapResolutionPrimary=2048
- 25. bAllowScreenshot=1
- 26. fMeshLODLevel1FadeDist=3500.0000
- 27. fMeshLODLevel2FadeDist=2000.0000
- 28. fMeshLODFadePercentDefault=1.2000
- 29. bNvGodraysEnable=1
- 30. bDynamicObjectQueryManager=1
- 31. bMultiThreadedAccumulation=1
- 32. bMultiThreadedRenderingUNP=1
- 33. fSAORadius=108.2
- 34. fSAOBias=0.6
- 35. fSAOIntensity=7.1
- 36. fSunUpdateThreshold:Display=0.5f
- 37. fSunShadowUpdateTime=1.0
- 38. [HairLighting]
- 39. fHairPrimSpecScale=0.02
- 40. fHairPrimSpecPow=125.0
- 41. fHairPrimSpecShift=0.36
- 42. fHairSecSpecScale=1.2
- 43. fHairSecSpecPow=160.0
- 44. fHairSecSpecShift=-0.40
- 45. [SSSSS]
- 46. fSSSSSPower=4.0
- 47. [Audio]
- 48. bEnableAudio=1
- 49. [Interface]
- 50. fDefaultWorldFOV=70
- 51. fDefault1stPersonFOV=80
- 52. fSafeZoneX=15.0
- 53. fSafeZoneY=15.0
- 54. fSafeZoneXWide=64.0
- 55. fSafeZoneYWid=36.0
- 56. fSafeZoneXWide16x10=64.0
- 57. fSafeZoneYWide16x10=36.0
- 58. [MapMenu]
- 59. uLockedObjectMapLOD=16
- 60. uLockedTerrainLOD=32
- 61. [Controls]
- 62. fMouseHeadingXScale=.021
- 63. fMouseHeadingYScale=.021
- 64. [Grass]
- 65. iMinGrassSize=20
- 66. bAllowCreateGrass=1
- 67. [ImageSpace]
- 68. bDoRadialBlur=1
- 69. [Weather]
- 70. bPrecipitation=1
- 71. [Papyrus]
- 72. fPostLoadUpdateTimeMS=500.0
- 73. bEnableLogging=0
- 74. bEnableTrace=0
- 75. bLoadDebugInformation=0
- 76. [LOD]
- 77. fLODFadeOutMultObjects=4.5000
- 78. fLODFadeOutMultItems=2.5000
- 79. [Pathfinding]
- 80. fWarpMaxTime=4
- 81. iWarpMaxPathFailureCount=3
- 82. [Water]
- 83. bReflectLODObjects=0
- 84. bReflectLODLand=0
- 85. bReflectSky=0
- 86. bReflectLODTrees=0
- 1. [Display]
- 2. iLocation X=0
- 3. iLocation Y=0
- 4. [General]
- 5. SLocalSavePath=Saves\
- 1. [Display]
- 2. flocalShadowMapHalveEveryXUnit=750.0000
- 3. focusShadowMapDoubleEveryXUnit=450.0000
- 4. fShadowBiasScale=1.0000
- 5. fDirShadowDistance=20000.0000
- 6. fShadowDistance=20000.0000
- 7. uiOrthoShadowFilter=3
- 8. uiShadowFilter=3
- 9. iShadowMapResolution=4096
- 10. uPipboyTargetHeight=700
- 11. uPipboyTargetWidth=876
- 12. iVolumetricLightingQuality=3
- 13. bVolumetricLightingEnable=1
- 14. bSAOEnable=1
- 15. iDirShadowSplits=3
- 16. bVolumetricLightingForceCasters=0
- 17. iTiledLightingMinLights=40
- 18. bComputeShaderDeferredTiledLighting=1
- 19. iMaxFocusShadowsDialogue=4
- 20. iMaxFocusShadows=4
- 21. bForceIgnoreSmoothness=0
- 22. fBlendSplitDirShadow=48.0000
- 23. bSinglePassDirShadow=1
- 24. bEnableWetnessMaterials=1
- 25. fTessFactorMaxDistanceScale=100.0000
- 26. sAntiAliasing=TAA
- 27. fLeafAnimDampenDistEnd=4600.0000
- 28. fLeafAnimDampenDistStart=3600.0000
- 29. fMeshLODFadePercentDefault=1.2000
- 30. fMeshLODFadeBoundDefault=256.0000
- 31. fMeshLODFadeScalar=1.0000
- 32. fMeshLODLevel2FadeTreeDistance=2048.0000
- 33. fMeshLODLevel1FadeTreeDistance=2844.0000
- 34. fInteriorMeshLODLevel2FadeDist=1950.0000
- 35. fInteriorMeshLODLevel1FadeDist=2600.0000
- 36. fMeshLODLevel2FadeDist=999999.0000
- 37. fMeshLODLevel1FadeDist=999999.0000
- 38. iMaxAnisotropy=16
- 39. iPresentInterval=1
- 40. bTopMostWindow=0
- 41. bMaximizeWindow=1
- 42. bBorderless=1
- 43. bFull Screen=1
- 44. iSize H=1080
- 45. iSize W=1920
- 46. bAllowShadowcasterNPCLights=0
- 47. iScreenShotIndex=1
- 48. fMaxFocusShadowMapDistance=450.0000
- 49. bPrecipitationOcclusion=1
- 50. iMaxSkinDecalsPerFrame=25
- 51. iMaxDecalsPerFrame=100
- 52. sD3DDevice="NVIDIA GeForce RTX 3060 Laptop GPU"
- 53. iTexMipMapSkip=0
- 54. bEnableRainOcclusion=1
- 55. iAdapter=0
- 56. [Imagespace]
- 57. bDoDepthOfField=1
- 58. bScreenSpaceBokeh=1
- 59. bMBEnable=1
- 60. bLensFlare=1
- 61. [Pipboy]
- 62. fPipboyEffectColorB=0.9500
- 63. fPipboyEffectColorG=0.7500
- 64. fPipboyEffectColorR=0.3500
- 65. [VATS]
- 66. fModMenuEffectHighlightPAColorB=0.4100
- 67. fModMenuEffectHighlightPAColorG=0.8200
- 68. fModMenuEffectHighlightPAColorR=1.0000
- 69. fModMenuEffectPAColorB=0.4100
- 70. fModMenuEffectPAColorG=0.8200
- 71. fModMenuEffectPAColorR=1.0000
- 72. fModMenuEffectHighlightColorB=0.9539
- 73. fModMenuEffectHighlightColorG=0.7500
- 74. fModMenuEffectHighlightColorR=0.3500
- 75. fModMenuEffectColorB=0.9539
- 76. fModMenuEffectColorG=0.7500
- 77. fModMenuEffectColorR=0.3500
- 78. [MAIN]
- 79. fSkyCellRefFadeDistance=150000.0000
- 80. bCrosshairEnabled=1
- 81. fHUDOpacity=1.0000
- 82. bSaveOnPause=1
- 83. bSaveOnTravel=1
- 84. bSaveOnWait=1
- 85. bSaveOnRest=1
- 86. [LightingShader]
- 87. bScreenSpaceSubsurfaceScattering=1
- 88. bScreenSpaceReflections=1
- 89. [General]
- 90. bGamepadEnable=1
- 91. bPipboyCompanionEnabled=0
- 92. iStoryManagerLoggingEvent=-1
- 93. bEnableStoryManagerLogging=0
- 94. uGridsToLoad=5
- 95. [Interface]
- 96. bDialogueSubtitles=1
- 97. bGeneralSubtitles=1
- 98. iHUDColorB=243
- 99. iHUDColorG=191
- 100. iHUDColorR=89
- 101. bDialogueCameraEnable=1
- 102. bShowCompass=1
- 103. uHUDActiveEffectWidget=2
- 104. [Controls]
- 105. fMouseHeadingSensitivity=0.0300
- 106. fGamepadHeadingSensitivity=1.0001
- 107. bAlwaysRunByDefault=1
- 108. bInvertYValues=0
- 109. bGamePadRumble=1
- 110. [GamePlay]
- 111. iDifficulty=2
- 112. bShowFloatingQuestMarkers=1
- 113. bShowQuestMarkers=1
- 114. [Particles]
- 115. iMaxDesired=750
- 116. [SaveGame]
- 117. fAutosaveEveryXMins=5.0000
- 118. [AudioMenu]
- 119. fAudioMasterVolume=1.0000
- 120. fVal7=1.0000
- 121. uID7=0
- 122. fVal6=1.0000
- 123. uID6=0
- 124. fVal5=1.0000
- 125. uID5=0
- 126. fVal4=1.0000
- 127. uID4=138006
- 128. fVal3=0.9640
- 129. uID3=1007612
- 130. fVal2=1.0000
- 131. uID2=94881
- 132. fVal1=0.5900
- 133. uID1=466532
- 134. fVal0=1.0000
- 135. uID0=554685
- 136. [Water]
- 137. bUseWaterDisplacements=1
- 138. bUseWaterRefractions=1
- 139. bUseWaterReflections=1
- 140. bUseWaterDepth=1
- 141. [TerrainManager]
- 142. fTreeLoadDistance=75000.0000
- 143. fBlockMaximumDistance=250000.0000
- 144. fBlockLevel2Distance=110000.0000
- 145. fBlockLevel1Distance=90000.0000
- 146. fBlockLevel0Distance=60000.0000
- 147. fSplitDistanceMult=1.5000
- 148. bShowLODInEditor=0
- 149. [Grass]
- 150. fGrassStartFadeDistance=7000.0000
- 151. fGrassMaxStartFadeDistance=7000.0000
- 152. fGrassMinStartFadeDistance=400.0000
- 153. [Decals]
- 154. uMaxDecals=1000
- 155. bDecals=1
- 156. bSkinnedDecals=1
- 157. uMaxSkinDecals=100
- 158. uMaxSkinDecalsPerActor=40
- 159. [LOD]
- 160. fLODFadeOutMultSkyCell=1.0000
- 161. fLODFadeOutMultObjects=30.0000
- 162. fLODFadeOutMultItems=10.0000
- 163. fLODFadeOutMultActors=15.0000
- 164. [NVHBAO]
- 165. bEnable=1
- 166. fBackgroundAOViewDepth=750.0000
- 167. bBackgroundAOEnable=1
- 168. fDepthThresholdSharpness=100.0000
- 169. fDepthThresholdMaxViewDepth=500.0000
- 170. bDepthThresholdEnable=0
- 171. iDepthClampModeEnum=0
- 172. fCoarseAO=1.0000
- 173. fDetailAO=0.6500
- 174. fBlurSharpnessProfileBackgroundViewDepth=1.0000
- 175. fBlurSharpnessProfileForegroundViewDepth=0.0000
- 176. fBlurSharpnessProfileForegroundSharpnessScale=4.0000
- 177. bBlurSharpnessProfileEnable=0
- 178. fBlurSharpness=16.0000
- 179. iBlurRadiusEnum=1
- 180. bBlurEnable=1
- 181. fPowerExponent=2.5000
- 182. fBias=0.1000
- 183. fRadius=0.6500
- 184. [NVFlex]
- 185. bNVFlexEnable=1
- 186. iQuality=2
- 187. iMaxNeighbors2=64
- 188. iMaxNeighbors1=48
- 189. iMaxNeighbors0=32
- 190. iMaxParticles2=32768
- 191. iMaxParticles1=16000
- 192. iMaxParticles0=6000
- 193. fKillRadius2=4000.0000
- 194. fKillRadius1=3000.0000
- 195. fKillRadius0=2000.0000
- 196. bNVFlexInstanceDebris=1
- 197. bNVFlexDrawDebris=1
- 198. [BlurShaderHDR]
- 199. bDoHighDynamicRange=0
- 200. [BlurShader]
- 201. bUseBlurShader=0
- 202. [Launcher]
- 203. uLastAspectRatio=1
- 204. [Bethesda.net]
- 205. uPersistentUuidData3=1020860709
- 206. uPersistentUuidData2=2335728007
- 207. uPersistentUuidData1=1289768301
- 208. uPersistentUuidData0=3912771604