No description provided.
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1[Archive]
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2sResourceDataDirsFinal=
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3sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
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4sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
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5SResourceArchiveList=Fallout4 - Voices_fr.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
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6SResourceArchiveList2=Fallout4 - Animations.ba2
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7SGeometryPackageList=Fallout4 - Geometry.csg
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8SCellResourceIndexFileList=Fallout4.cdx
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9SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
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10bInvalidateOlderFiles=1
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11[General]
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12sLanguage=fr
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13uGridsToLoad=5
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14uExterior Cell Buffer=36
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15bDisableAllGore=0
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16[ScreenSplatter]
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17bBloodSplatterEnabled=1
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18[Display]
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19iPresentInterval=0
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20bDeferredCommands=1
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21fShadowLODMaxStartFade=1000.0
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22fSpecularLODMaxStartFade=2000.0
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23fLightLODMaxStartFade=3500.0
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24iShadowMapResolutionPrimary=2048
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25bAllowScreenshot=1
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26fMeshLODLevel1FadeDist=3500.0000
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27fMeshLODLevel2FadeDist=2000.0000
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28fMeshLODFadePercentDefault=1.2000
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29bNvGodraysEnable=1
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30bDynamicObjectQueryManager=1
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31bMultiThreadedAccumulation=1
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32bMultiThreadedRenderingUNP=1
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33fSAORadius=108.2
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34fSAOBias=0.6
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35fSAOIntensity=7.1
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36fSunUpdateThreshold:Display=0.5f
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37fSunShadowUpdateTime=1.0
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38[HairLighting]
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39fHairPrimSpecScale=0.02
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40fHairPrimSpecPow=125.0
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41fHairPrimSpecShift=0.36
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42fHairSecSpecScale=1.2
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43fHairSecSpecPow=160.0
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44fHairSecSpecShift=-0.40
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45[SSSSS]
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46fSSSSSPower=4.0
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47[Audio]
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48bEnableAudio=1
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49[Interface]
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50fDefaultWorldFOV=70
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51fDefault1stPersonFOV=80
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52fSafeZoneX=15.0
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53fSafeZoneY=15.0
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54fSafeZoneXWide=64.0
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55fSafeZoneYWid=36.0
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56fSafeZoneXWide16x10=64.0
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57fSafeZoneYWide16x10=36.0
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58[MapMenu]
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59uLockedObjectMapLOD=16
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60uLockedTerrainLOD=32
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61[Controls]
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62fMouseHeadingXScale=.021
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63fMouseHeadingYScale=.021
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64[Grass]
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65iMinGrassSize=20
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66bAllowCreateGrass=1
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67[ImageSpace]
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68bDoRadialBlur=1
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69[Weather]
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70bPrecipitation=1
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71[Papyrus]
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72fPostLoadUpdateTimeMS=500.0
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73bEnableLogging=0
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74bEnableTrace=0
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75bLoadDebugInformation=0
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76[LOD]
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77fLODFadeOutMultObjects=4.5000
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78fLODFadeOutMultItems=2.5000
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79[Pathfinding]
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80fWarpMaxTime=4
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81iWarpMaxPathFailureCount=3
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82[Water]
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83bReflectLODObjects=0
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84bReflectLODLand=0
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85bReflectSky=0
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86bReflectLODTrees=0
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1[Display]
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2iLocation X=0
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3iLocation Y=0
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4[General]
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5SLocalSavePath=Saves\
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1[Display]
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8uiShadowFilter=3
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26sAntiAliasing=TAA
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52sD3DDevice="NVIDIA GeForce RTX 3060 Laptop GPU"
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53iTexMipMapSkip=0
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55iAdapter=0
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56[Imagespace]
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57bDoDepthOfField=1
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59bMBEnable=1
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60bLensFlare=1
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61[Pipboy]
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62fPipboyEffectColorB=0.9500
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63fPipboyEffectColorG=0.7500
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64fPipboyEffectColorR=0.3500
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65[VATS]
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66fModMenuEffectHighlightPAColorB=0.4100
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68fModMenuEffectHighlightPAColorR=1.0000
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75fModMenuEffectColorB=0.9539
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77fModMenuEffectColorR=0.3500
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78[MAIN]
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82bSaveOnPause=1
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83bSaveOnTravel=1
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84bSaveOnWait=1
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85bSaveOnRest=1
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86[LightingShader]
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87bScreenSpaceSubsurfaceScattering=1
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88bScreenSpaceReflections=1
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89[General]
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90bGamepadEnable=1
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91bPipboyCompanionEnabled=0
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92iStoryManagerLoggingEvent=-1
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93bEnableStoryManagerLogging=0
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94uGridsToLoad=5
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95[Interface]
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96bDialogueSubtitles=1
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97bGeneralSubtitles=1
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101bDialogueCameraEnable=1
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102bShowCompass=1
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103uHUDActiveEffectWidget=2
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104[Controls]
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106fGamepadHeadingSensitivity=1.0001
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107bAlwaysRunByDefault=1
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108bInvertYValues=0
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109bGamePadRumble=1
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110[GamePlay]
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111iDifficulty=2
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112bShowFloatingQuestMarkers=1
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113bShowQuestMarkers=1
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114[Particles]
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115iMaxDesired=750
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116[SaveGame]
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118[AudioMenu]
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136[Water]
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138bUseWaterRefractions=1
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139bUseWaterReflections=1
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140bUseWaterDepth=1
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141[TerrainManager]
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147fSplitDistanceMult=1.5000
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148bShowLODInEditor=0
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149[Grass]
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150fGrassStartFadeDistance=7000.0000
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151fGrassMaxStartFadeDistance=7000.0000
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152fGrassMinStartFadeDistance=400.0000
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153[Decals]
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154uMaxDecals=1000
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155bDecals=1
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156bSkinnedDecals=1
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157uMaxSkinDecals=100
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158uMaxSkinDecalsPerActor=40
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159[LOD]
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160fLODFadeOutMultSkyCell=1.0000
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161fLODFadeOutMultObjects=30.0000
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162fLODFadeOutMultItems=10.0000
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163fLODFadeOutMultActors=15.0000
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164[NVHBAO]
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165bEnable=1
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166fBackgroundAOViewDepth=750.0000
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167bBackgroundAOEnable=1
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168fDepthThresholdSharpness=100.0000
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169fDepthThresholdMaxViewDepth=500.0000
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171iDepthClampModeEnum=0
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172fCoarseAO=1.0000
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179iBlurRadiusEnum=1
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180bBlurEnable=1
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181fPowerExponent=2.5000
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182fBias=0.1000
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183fRadius=0.6500
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184[NVFlex]
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185bNVFlexEnable=1
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186iQuality=2
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187iMaxNeighbors2=64
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192iMaxParticles0=6000
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194fKillRadius1=3000.0000
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195fKillRadius0=2000.0000
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196bNVFlexInstanceDebris=1
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197bNVFlexDrawDebris=1
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198[BlurShaderHDR]
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199bDoHighDynamicRange=0
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200[BlurShader]
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201bUseBlurShader=0
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202[Launcher]
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203uLastAspectRatio=1
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204[Bethesda.net]
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