Arizona Killers
v1.0.0
Fallout New Vegasby Patchier
Created 11 days ago
Updated 11 days ago
No description provided.
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=__MO_Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 bUseMyGamesDirectory=1
- 92 [Display]
- 93 fDecalLifetime=10.0000
- 94 bEquippedTorchesCastShadows=0
- 95 bReportBadTangentSpace=0
- 96 bStaticMenuBackground=1
- 97 bForcePow2Textures=0
- 98 bForce1XShaders=0
- 99 bHighQuality20Lighting=0
- 100 bAllow20HairShader=1
- 101 bAllowScreenShot=1
- 102 iMultiSample=0
- 103 bDoTallGrassEffect=1
- 104 bForceMultiPass=1
- 105 bDoTexturePass=1
- 106 bDoSpecularPass=1
- 107 bDoDiffusePass=1
- 108 bDoAmbientPass=1
- 109 bImageSpaceEffects=1
- 110 bDoCanopyShadowPass=1
- 111 bDrawShadows=0
- 112 bUseRefractionShader=1
- 113 bUse Shaders=1
- 114 iNPatchNOrder=0
- 115 iNPatchPOrder=0
- 116 iNPatches=0
- 117 iLocation Y=5
- 118 iLocation X=5
- 119 bFull Screen=1
- 120 iAdapter=0
- 121 iScreenShotIndex=0
- 122 SScreenShotBaseName=ScreenShot
- 123 iAutoViewMinDistance=2000
- 124 iAutoViewHiFrameRate=40
- 125 iAutoViewLowFrameRate=20
- 126 bAutoViewDistance=0
- 127 fDefaultFOV=75.0000
- 128 fNearDistance=5
- 129 fFarDistance=1000.0000
- 130 iDebugTextLeftRightOffset=10
- 131 iDebugTextTopBottomOffset=20
- 132 bShowMenuTextureUse=1
- 133 fLightLODDefaultStartFade=1000.0
- 134 fLightLODRange=500.0
- 135 fLightLODMinStartFade=200.0
- 136 fLightLODMaxStartFade=3500.0
- 137 fShadowLODDefaultStartFade=200.0
- 138 fShadowLODRange=200.0
- 139 fShadowLODMinStartFade=100.0
- 140 fShadowLODMaxStartFade=1000.0
- 141 fSpecularLODDefaultStartFade=500.0
- 142 fSpecularLODRange=300.0
- 143 fSpecularLODMinStartFade=200.0
- 144 fSpecularLODMaxStartFade=2000.0
- 145 fGamma=1.0000
- 146 bAllow30Shaders=0
- 147 iTexMipMapMinimum=0
- 148 bDoStaticAndArchShadows=0
- 149 bDoActorShadows=1
- 150 fNoLODFarDistancePct=1.0000
- 151 fNoLODFarDistanceMax=10240.0000
- 152 fNoLODFarDistanceMin=100.0000
- 153 fEyeEnvMapLOD2=800.0000
- 154 fEyeEnvMapLOD1=500.0000
- 155 fEnvMapLOD2=1800.0000
- 156 fEnvMapLOD1=1500.0000
- 157 fGammaMax=0.6000
- 158 fGammaMin=1.4000
- 159 iMaxDecalsPerFrame=10
- 160 iActorShadowCount=4
- 161 bIgnoreResolutionCheck=0
- 162 fSpecualrStartMax=1000.0000
- 163 fSpecularStartMin=0.0000
- 164 iActorShadowIntMax=10
- 165 iActorShadowIntMin=0
- 166 iActorShadowExtMax=10
- 167 iActorShadowExtMin=0
- 168 bDynamicWindowReflections=1
- 169 fShadowFadeTime=1.0000
- 170 iPresentInterval=1
- 171 bDecalsOnSkinnedGeometry=1
- 172 uVideoDeviceIdentifierPart4=0
- 173 uVideoDeviceIdentifierPart3=0
- 174 uVideoDeviceIdentifierPart2=0
- 175 uVideoDeviceIdentifierPart1=0
- 176 iShadowFilter=0
- 177 bAllowPartialPrecision=1
- 178 iShadowMapResolution=256
- 179 bShadowsOnGrass=0
- 180 bActorSelfShadowing=0
- 181 iActorShadowCountInt=2
- 182 iActorShadowCountExt=2
- 183 fPipboy1stPersonFOV=47.0
- 184 fDefault1stPersonFOV=55.0000
- 185 bLODNoiseAniso=1
- 186 iMaxAnisotropy=8
- 187 fLandLOFadeSeconds=15.0
- 188 bEnableEyefinity=1
- 189 [Controls]
- 190 bAlwaysRunByDefault=1
- 191 bBackground Mouse=0
- 192 bBackground Keyboard=1
- 193 [Water]
- 194 bUseWaterShader=1
- 195 bUseWaterReflections=1
- 196 bUseWaterRefractions=1
- 197 bUseWaterDepth=1
- 198 bUseWaterHiRes=0
- 199 bUseWaterDisplacements=1
- 200 bUseWaterLOD=1
- 201 bReflectExplosions=0
- 202 bAutoWaterSilhouetteReflections=1
- 203 bForceHighDetailReflections=0
- 204 bForceLowDetailReflections=0
- 205 fTileTextureDivisor=4.7500
- 206 fSurfaceTileSize=2048.0000
- 207 fNearWaterOutdoorTolerance=1024.0000
- 208 fNearWaterIndoorTolerance=512.0000
- 209 fNearWaterUnderwaterVolume=0.9000
- 210 fNearWaterUnderwaterFreq=0.3000
- 211 uNearWaterPoints=8
- 212 uNearWaterRadius=1000
- 213 uSurfaceFPS=12
- 214 [Audio]
- 215 fASFadeInTime=2.0
- 216 fASFadeOutTime=10.0
- 217 fRegionLoopFadeInTime=5.0
- 218 fRegionLoopFadeOutTime=5.0
- 219 fAudioDebugDelay=0.0
- 220 bEnableAudio=1
- 221 bEnableAudioCache=1
- 222 bMultiThreadAudio=0
- 223 bEnableEnviroEffectsOnPC=0
- 224 ; cache sizes in kilobytes
- 225 iAudioCacheSize=2048
- 226 iMaxSizeForCachedSound=256
- 227 bUseAudioDebugInformation=1
- 228 fAudioDebugDelay=0.0000
- 229 fDefaultMasterVolume=1.0000
- 230 fDefaultFootVolume=0.5000
- 231 fDefaultMusicVolume=0.6000
- 232 fDefaultRadioVolume=0.5000
- 233 fDefaultEffectsVolume=1.0000
- 234 fDefaultVoiceVolume=0.6000
- 235 iMaxImpactSoundCount=32
- 236 fMaxFootstepDistance=1100.0000
- 237 fPlayerFootVolume=0.6500
- 238 iCollisionSoundTimeDelta=150
- 239 iRadioUpdateInterval=250
- 240 fDialogMinDistance=600.00
- 241 fDialogMaxDistance=2000.00
- 242 fMainMenuMusicVolume=0.6
- 243 fDBVoiceAttenuationIn2D=2.0
- 244 fCollisionSoundHeavyThreshold=60.0
- 245 fDialogueFadeDecibels=6.0
- 246 fDialogueFadeSecondsIn=2.0
- 247 fDialogueFadeSecondsOut=1.0
- 248 fDialogueHeadPitchExaggeration=2.0
- 249 fDialogueHeadRollExaggeration=2.0
- 250 fDialogueHeadYawExaggeration=2.0
- 251 fHardLandingDamageThreshold=500.0
- 252 fWoodMediumMassMin=7.0
- 253 fWoodLargeMassMin=15.0
- 254 fStoneMediumMassMin=5.0
- 255 fStoneLargeMassMin=30.0
- 256 fEarthMediumMassMin=5.0
- 257 fEarthLargeMassMin=30.0
- 258 fSkinMediumMassMin=5.0
- 259 fSkinLargeMassMin=30.0
- 260 fMetalMediumMassMin=8.0
- 261 fMetalLargeMassMin=25.0
- 262 fRadioDialogMute=0.50
- 263 fFilterDistortionGain=-7.5
- 264 fFilterPEQGain=-15.0
- 265 fFilterdBAttenuation=11.5
- 266 bEnableTextToSpeech=0
- 267 fTextToSpeechVolume=0.35
- 268 fDialogReverbAttenuation=0.15
- 269 [Pathfinding]
- 270 bDrawPathsDefault=0
- 271 bPathMovementOnly=0
- 272 bDrawSmoothFailures=0
- 273 bDebugSmoothing=0
- 274 bSmoothPaths=1
- 275 bSnapToAngle=0
- 276 bDebugAvoidance=0
- 277 bDisableAvoidance=0
- 278 bBackgroundPathing=1
- 279 bUseObstacleAvoidance=1
- 280 bBackgroundNavmeshUpdate=1
- 281 [MAIN]
- 282 bEnableBorderRegion=1
- 283 fLowPerfCombatantVoiceDistance=1000.0000
- 284 iDetectionHighNumPicks=40
- 285 fQuestScriptDelayTime=5.0000
- 286 bCloneModelsInBackground=0
- 287 iLastHDRSetting=-1
- 288 [HAVOK]
- 289 bDisablePlayerCollision=0
- 290 fJumpAnimDelay=0.7500
- 291 bTreeTops=0
- 292 iSimType=1
- 293 bPreventHavokAddAll=0
- 294 bPreventHavokAddClutter=0
- 295 fMaxTime=0.016
- 296 bHavokDebug=0
- 297 fRF=1000.0000
- 298 fOD=0.9000
- 299 fSE=0.3000
- 300 fSD=0.9800
- 301 iResetCounter=5
- 302 fMoveLimitMass=95.0000
- 303 iUpdateType=0
- 304 bHavokPick=0
- 305 fCameraCasterSize=10.0000
- 306 iHavokSkipFrameCountTEST=0
- 307 iNumHavokThreads=1
- 308 fChaseDeltaMult=0.0500
- 309 bAddBipedWhenKeyframed=1
- 310 fQuadrupedPitchMult=1.0000
- 311 iEntityBatchRemoveRate=100
- 312 iMaxPicks=40
- 313 [RagdollAnim]
- 314 bRagdollFeedback=0
- 315 fCameraDist=1000.0
- 316 fHierarchyGain=0.17
- 317 fVelocityDamping=0.0
- 318 fAccelerationGain=1.0
- 319 fVelocityGain=0.6
- 320 fPositionGain=0.05
- 321 fPositionMaxLinearVelocity=14.0
- 322 fPositionMaxAngularVelocity=18.0
- 323 fSnapGain=0.1
- 324 fSnapMaxLinearVelocity=3.0
- 325 fSnapMaxAngularVelocity=0.3
- 326 fSnapMaxLinearDistance=0.3
- 327 fSnapMaxAngularDistance=1.0
- 328 [FootIK]
- 329 fOnOffGain=0.5
- 330 fGroundAscendingGain=0.4
- 331 fGroundDescendingGain=0.4
- 332 fFootRaisedGain=0.9000
- 333 fFootPlantedGain=1.0000
- 334 bFootPlacementOn=1
- 335 fPelvisUpDownBias=0.75
- 336 fPelvisOffsetDamping=0.2
- 337 fVertErrorGain=0.5
- 338 fOriginalGroundHeightMS=-0.11
- 339 fAnkleOffset=0.2000
- 340 fRagdollFeedback=0.7
- 341 [LookIK]
- 342 fLookAtTargetGain=0.3
- 343 fLookAtGain=0.045
- 344 [Interface]
- 345 fKeyRepeatInterval=50.0000
- 346 fKeyRepeatTime=500.0000
- 347 fActivatePickSphereRadius=16.0000
- 348 fMenuModeAnimBlend=0.0000
- 349 iSafeZoneXWide=15
- 350 iSafeZoneYWide=15
- 351 iSafeZoneX=15
- 352 iSafeZoneY=15
- 353 bAllowConsole=1
- 354 bActivatePickUseGamebryoPick=0
- 355 bUseFuzzyPicking=1
- 356 fMenuBGBlurRadius=2.0000
- 357 fMenuPlayerLightDiffuseBlue=0.8000
- 358 fMenuPlayerLightDiffuseGreen=0.8000
- 359 fMenuPlayerLightDiffuseRed=0.8000
- 360 fMenuPlayerLightAmbientBlue=0.2500
- 361 fMenuPlayerLightAmbientGreen=0.2500
- 362 fMenuPlayerLightAmbientRed=0.2500
- 363 iMaxViewCasterPicksGamebryo=10
- 364 iMaxViewCasterPicksHavok=10
- 365 iMaxViewCasterPicksFuzzy=5
- 366 fInterfaceTintB=0.8824
- 367 fInterfaceTintG=0.9843
- 368 fInterfaceTintR=0.6314
- 369 bUseImageSpaceMenuFX=0
- 370 iSystemColorTerminalRed=33
- 371 iSystemColorTerminalGreen=231
- 372 iSystemColorTerminalBlue=121
- 373 iSystemColorSystemRed=26
- 374 iSystemColorSystemGreen=255
- 375 iSystemColorSystemBlue=128
- 376 iSystemColorMainMenuRed=199
- 377 iSystemColorMainMenuGreen=255
- 378 iSystemColorMainMenuBlue=165
- 379 iSystemColorPipboyRed=26
- 380 iSystemColorPipboyGreen=255
- 381 iSystemColorPipboyBlue=128
- 382 iSystemColorHUDAltRed=255
- 383 iSystemColorHUDAltGreen=67
- 384 iSystemColorHUDAltBlue=42
- 385 iSystemColorHUDMainRed=26
- 386 iSystemColorHUDMainGreen=255
- 387 iSystemColorHUDMainBlue=128
- 388 fRSMFaceSliderDefaultMin=-3.5
- 389 fRSMFaceSliderDefaultMax=3.5
- 390 fPopUpBackgroundOpacity=0.87
- 391 fMenuBackgroundOpacity=0.76
- 392 bHideUnavailablePerks=0
- 393 [Loading]
- 394 sWelcomeScreen1=loading_screen_legal
- 395 sWelcomeScreen2=loading_screen_bethsoft
- 396 sWelcomeScreen3=loading_screen_BGS
- 397 sWelcomeScreen4=loading_screen01
- 398 sMainMenuBackground=main_background
- 399 sTitleMusic=MainTitle
- 400 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 401 iMaxScreens=4
- 402 iMaxScreens_MainMenu=20
- 403 fLoadingTextUpdateInterval=10.0000
- 404 fLoadingBkgdUpdateInterval=10.0000
- 405 fMainMenuBkgdUpdateInterval=10.0000
- 406 fLoadingInitUpdateInterval=3.0000
- 407 iNumLocationSpecificScreens=1
- 408 [Menu]
- 409 fCreditsScrollSpeed=40.0000
- 410 iConsoleTextYPos=940
- 411 iConsoleTextXPos=30
- 412 iConsoleVisibleLines=15
- 413 iConsoleHistorySize=50
- 414 rDebugTextColor=255,251,233
- 415 iConsoleFont=2
- 416 iDebugTextFont=3
- 417 [GamePlay]
- 418 bHealthBarShowing=0
- 419 fHealthBarFadeOutSpeed=1.0000
- 420 fHealthBarSpeed=80.0000
- 421 fHealthBarHeight=4.0000
- 422 fHealthBarWidth=40.0000
- 423 fHealthBarEmittanceFadeTime=0.5000
- 424 fHealthBarEmittanceTime=1.5000
- 425 bAllowHavokGrabTheLiving=0
- 426 bEssentialTakeNoDamage=1
- 427 iDetectionPicks=21
- 428 [Fonts]
- 429 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 430 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 431 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 432 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 433 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 434 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 435 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 436 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 437 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 438 [SpeedTree]
- 439 iTreeClonesAllowed=1
- 440 fCanopyShadowGrassMult=1.0000
- 441 iCanopyShadowScale=512
- 442 fTreeForceMaxBudAngle=-1.0000
- 443 fTreeForceMinBudAngle=-1.0000
- 444 fTreeForceLeafDimming=-1.0000
- 445 fTreeForceBranchDimming=-1.0000
- 446 fTreeForceCS=-1.0000
- 447 fTreeForceLLA=-1.0000
- 448 fTreeLODExponent=1.0000
- 449 bEnableTrees=1
- 450 bForceFullLOD=0
- 451 fLODTreeMipMapLODBias=-0.7500
- 452 fLocalTreeMipMapLODBias=-0.2500
- 453 [Debug]
- 454 bDebugFaceGenCriticalSection=0
- 455 bDebugFaceGenMultithreading=0
- 456 bDebugSaveBuffer=0
- 457 [BackgroundLoad]
- 458 bBackgroundPathing=1
- 459 bUseMultiThreadedFaceGen=1
- 460 bBackgroundCellLoads=1
- 461 iAnimaitonClonePerLoop=5
- 462 bUseMultiThreadedTrees=1
- 463 iExteriorPriority=50
- 464 iBackgroundLoadFaceMult=200
- 465 fBackgroundLoadingPerLoop=20.0000
- 466 fBackgroundLoadClonedPerLoop=5.0000
- 467 iBackgroundLoadExtraMaxFPS=20
- 468 iBackgroundLoadExtraMinFPS=10
- 469 iBackgroundLoadExtraMax=3000
- 470 iBackgroundLoadExtraMin=5
- 471 iBackgroundLoadExtraMilliseconds=2
- 472 iBackgroundLoadTreeMilliseconds=7
- 473 iBackgroundLoadMilliseconds=1
- 474 iBackgroundLoadLoading=1
- 475 bUseBackgroundFileLoader=0
- 476 bBackgroundLoadLipFiles=0
- 477 bLoadBackgroundFaceGen=0
- 478 bLoadHelmetsInBackground=1
- 479 iAnimationClonePerLoop=5
- 480 bSelectivePurgeUnusedOnFastTravel=0
- 481 bCloneModelsInBackground=0
- 482 [LOD]
- 483 fLODLandDropAmount=230.0000
- 484 fLodDistance=500.0000
- 485 bUseFaceGenLOD=0
- 486 iLODTextureTiling=2
- 487 iLODTextureSizePow2=8
- 488 fLODNormalTextureBlend=0.5000
- 489 bDisplayLODLand=1
- 490 bDisplayLODBuildings=0
- 491 bLODPopTrees=0
- 492 bLODPopActors=0
- 493 bLODPopItems=0
- 494 bLODPopObjects=0
- 495 fLODFadeOutMultItems=3
- 496 fLODFadeOutMultObjects=5
- 497 fLODFadeOutMultActors=6
- 498 fLODMultLandscape=1.0000
- 499 fLODMultTrees=0.5000
- 500 fLODMultActors=1.0000
- 501 fLODMultItems=1.0000
- 502 fLODMultObjects=5
- 503 iFadeNodeMinNearDistance=500
- 504 fLODFadeOutPercent=0.6000
- 505 fFadeOutThreshold=0.3000
- 506 fFadeInThreshold=0.7000
- 507 fFadeInTimet=2.0
- 508 fFadeOutTime=2.0
- 509 fDistanceMultiplier=1
- 510 fLODBoundRadiusMult=10
- 511 fObjectLODMax=15.0
- 512 fObjectLODMin=1.0
- 513 fObjectLODDefault=5
- 514 fItemLODMax=15.0
- 515 fItemLODMin=1.0
- 516 fItemLODDefault=2
- 517 fActorLODMax=15.0
- 518 fActorLODMin=2.0
- 519 fActorLODDefault=5
- 520 fTreeLODMax=2.0000
- 521 fTreeLODMin=0.0200
- 522 fTreeLODDefault=0.5000
- 523 bLODUseCombinedLandNormalMaps=1
- 524 bForceHideLODLand=0
- 525 fLODLandVerticalBias=0.0000
- 526 fTalkingDistance=1000.0000
- 527 iBoneLODForce=-1
- 528 fLODQuadMinLoadDistance=65536.0000
- 529 bDisplayLODTrees=1
- 530 bDisplayLODBuildings=1
- 531 fLODFadeOutActorMultInterior=1.0000
- 532 fLODFadeOutItemMultInterior=1.0000
- 533 fLODFadeOutObjectMultInterior=1.0000
- 534 fLODFadeOutActorMultCity=1.0000
- 535 fLODFadeOutItemMultCity=1.0000
- 536 fLODFadeOutObjectMultCity=1.0000
- 537 fLODFadeOutActorMultComplex=1.0000
- 538 fLODFadeOutItemMultComplex=1.0000
- 539 fLODFadeOutObjectMultComplex=1.0000
- 540 [Weather]
- 541 fSunGlareSize=800.0000
- 542 fSunBaseSize=750.0000
- 543 bPrecipitation=1
- 544 fAlphaReduce=1.0000
- 545 SBumpFadeColor=255,255,255,255
- 546 SLerpCloseColor=255,255,255,255
- 547 SEnvReduceColor=255,255,255,255
- 548 [Voice]
- 549 SFileTypeLTF=ltf
- 550 SFileTypeLip=lip
- 551 SFileTypeSource=wav
- 552 SFileTypeGame=ogg
- 553 [Grass]
- 554 iMinGrassSize=80
- 555 bGrassPointLighting=0
- 556 bDrawShaderGrass=1
- 557 iGrassDensityEvalSize=2
- 558 iMaxGrassTypesPerTexure=2
- 559 fWaveOffsetRange=1.7500
- 560 fGrassWindMagnitudeMax=125.0000
- 561 fGrassWindMagnitudeMin=5.0000
- 562 fTexturePctThreshold=0.0000
- 563 fGrassMinStartFadeDistance=0.0
- 564 fGrassMaxStartFadeDistance=7000.0
- 565 fGrassDefaultStartFadeDistance=3500.0
- 566 fGrassFadeRange=1000.0
- 567 [Landscape]
- 568 bCurrentCellOnly=0
- 569 bPreventSafetyCheck=0
- 570 fLandTextureTilingMult=2.0000
- 571 fLandFriction=2.5000
- 572 iLandBorder2B=0
- 573 iLandBorder2G=0
- 574 iLandBorder2R=0
- 575 iLandBorder1B=0
- 576 iLandBorder1G=255
- 577 iLandBorder1R=255
- 578 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 579 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 580 [bLightAttenuation]
- 581 fQuadraticRadiusMult=1.0000
- 582 fLinearRadiusMult=1.0000
- 583 bOutQuadInLin=0
- 584 fConstantValue=0.0000
- 585 fQuadraticValue=16.0000
- 586 fLinearValue=3.0000
- 587 uQuadraticMethod=2
- 588 uLinearMethod=1
- 589 fFlickerMovement=8.0000
- 590 bUseQuadratic=1
- 591 bUseLinear=0
- 592 bUseConstant=0
- 593 [BlurShaderHDRInterior]
- 594 fTargetLUM=1.0000
- 595 fUpperLUMClamp=1.0000
- 596 fEmissiveHDRMult=1.0000
- 597 fEyeAdaptSpeed=0.5000
- 598 fBrightScale=2.2500
- 599 fBrightClamp=0.2250
- 600 fBlurRadius=7.0000
- 601 iNumBlurpasses=1
- 602 [BlurShaderHDR]
- 603 fTargetLUM=1.0000
- 604 fUpperLUMClamp=1.0000
- 605 fGrassDimmer=1.5000
- 606 fTreeDimmer=1.0000
- 607 fEmissiveHDRMult=1.0000
- 608 fEyeAdaptSpeed=0.5000
- 609 fSunlightDimmer=1.5000
- 610 fSIEmmisiveMult=1.0000
- 611 fSISpecularMult=1.0000
- 612 fSkyBrightness=0.5000
- 613 fSunBrightness=0.0000
- 614 fBrightScale=2.2500
- 615 fBrightClamp=0.2250
- 616 fBlurRadius=7.0000
- 617 iNumBlurpasses=1
- 618 iBlendType=2
- 619 bDoHighDynamicRange=1
- 620 [BlurShader]
- 621 fSunlightDimmer=1.0000
- 622 fSIEmmisiveMult=1.0000
- 623 fSISpecularMult=1.0000
- 624 fSkyBrightness=0.5000
- 625 fSunBrightness=0.0000
- 626 fAlphaAddExterior=0.2000
- 627 fAlphaAddInterior=0.7000
- 628 iBlurTexSize=256
- 629 fBlurRadius=0.0300
- 630 iNumBlurpasses=1
- 631 iBlendType=2
- 632 bUseBlurShader=1
- 633 [GethitShader]
- 634 fBlurAmmount=0.5000
- 635 fBlockedTexOffset=0.0010
- 636 fHitTexOffset=0.0050
- 637 [MESSAGES]
- 638 bBlockMessageBoxes=0
- 639 bSkipProgramFlows=1
- 640 bAllowYesToAll=1
- 641 bDisableWarning=1
- 642 iFileLogging=0
- 643 bSkipInitializationFlows=1
- 644 bUseWindowsMessageBox=0
- 645 [DistantLOD]
- 646 bUseLODLandData=0
- 647 fFadeDistance=12288.0000
- 648 iDistantLODGroupWidth=8
- 649 [GeneralWarnings]
- 650 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 651 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 652 This may result in errors. Saving again will clear this message
- 653 but not necessarily fix any errors.
- 654 [Archive]
- 655 SInvalidationFile=
- 656 iRetainFilenameOffsetTable=1
- 657 iRetainFilenameStringTable=1
- 658 iRetainDirectoryStringTable=1
- 659 bCheckRuntimeCollisions=0
- 660 bInvalidateOlderFiles=1
- 661 bUseArchives=1
- 662 SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 663 [CameraPath]
- 664 iTake=0
- 665 SDirectoryName=TestCameraPath
- 666 iFPS=60
- 667 SNif=Test\CameraPath.nif
- 668 [Absorb]
- 669 fAbsorbGlowColorB=1.0000
- 670 fAbsorbGlowColorG=0.6000
- 671 fAbsorbGlowColorR=0.0000
- 672 fAbsorbCoreColorB=1.0000
- 673 fAbsorbCoreColorG=1.0000
- 674 fAbsorbCoreColorR=1.0000
- 675 iAbsorbNumBolts=1
- 676 fAbsorbBoltGrowWidth=0.0000
- 677 fAbsorbBoltSmallWidth=7.0000
- 678 fAbsorbTortuosityVariance=2.0000
- 679 fAbsorbSegmentVariance=7.0000
- 680 fAbsorbBoltsRadius=5.0000
- 681 [TestAllCells]
- 682 bFileShowTextures=1
- 683 bFileShowIcons=1
- 684 bFileSkipIconChecks=0
- 685 bFileTestLoad=0
- 686 bFileNeededMessage=1
- 687 bFileGoneMessage=1
- 688 bFileSkipModelChecks=0
- 689 bFileCheckModelCollision=0
- 690 [CopyProtectionStrings]
- 691 SCopyProtectionMessage2=Insert the Fallout Disc.
- 692 SCopyProtectionTitle2=Fallout Disc Not Found
- 693 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 694 SCopyProtectionTitle=CD-ROM Drive Not Found
- 695 [Pipboy]
- 696 fBlurRadiusPipboy=3.5
- 697 fBlurIntensityPipboy=0.25
- 698 fScanlineScalePipboy=50
- 699 bEnableFlickerPipboy=1
- 700 bUsePipboyMode=1
- 701 [InterfaceFX]
- 702 fDefaultBurstDuration=200
- 703 fDefaultBurstIntensity=2
- 704 fMiniBurstDuration=200
- 705 fMiniBurstIntensity=1.5
- 706 ;pulse effect
- 707 fPulseBrightenIntensity=0.25
- 708 fPulseRadiusIntensity=0.5
- 709 fPulseRate=0.0006
- 710 ;pipboy menu transitions
- 711 fVertHoldChance=0.08
- 712 fShudderChance=0.20
- 713 fScanlineScaleMenus=50.0000
- 714 bEnableFlickerMenus=1
- 715 bEnableScanlinesMenus=1
- 716 bEnableScanlinesPipboy=1
- 717 fBlurRadiusMenus=0.3000
- 718 fBrightenMenus=1.7000
- 719 fBrightenPipboy=1.3000
- 720 bUseImageSpaceMenuFX=1
- 721 fBlurIntensityHUD=1.2000
- 722 fBlurRadiusHUD=2.0000
- 723 fScanlineFrequencyHUD=0.0000
- 724 fScreenLightBaseIntensity=0.6
- 725 fScreenLightRadius=6
- 726 [RenderedTerminal]
- 727 bUseRenderedTerminals=1
- 728 fRenderedTerminalFOV=0.15
- 729 fRenderedTerminalZoom=36
- 730 bDoRenderedTerminalScanlines=1
- 731 fRenderedTerminalScanlineScale=130.000000
- 732 fRenderedTerminalHPos=0.0
- 733 fRenderedTerminalVPos=0.38
- 734 fScreenLightBaseIntensity=1.2
- 735 fScreenLightRadius=80
- 736 fScreenLightColorR=0.68
- 737 fScreenLightColorG=0.74
- 738 fScreenLightColorB=0.62
- 739 fRaceSexMenuHPos=0.0
- 740 fRaceSexMenuVPos=-0.6
- 741 fRaceSexMenuZoom=70.0
- 742 fRaceSexMenuScale=0.5
- 743 [Decals]
- 744 uMaxDecalCount=100
- 745 bProfileDecals=0
- 746 bDecalOcclusionQuery=1
- 747 [TerrainManager]
- 748 fSplitDistanceMult=0.75
- 749 fBlockMorphDistanceMult=0.70
- 750 bUseNewTerrainSystem=1
- 751 bUseDistantObjectBlocks=1
- 752 fBlockLoadDistance=125000.0
- 753 fDefaultBlockLoadDistanceLow=50000.0
- 754 fLowBlockLoadDistanceLow=25000.0
- 755 fHighBlockLoadDistanceLow=50000.0
- 756 fDefaultTreeLoadDistance=25000.0
- 757 fLowTreeLoadDistance=10000.0
- 758 fHighTreeLoadDistance=40000.0
- 759 [VATS]
- 760 fVATSLightLevelMin=20.0
- 761 fVATSLightLevelMax=65.0
- 762 fVATSLightAngle=0.0
- 763 fVATSLightDistance=100.0
- 764 fVATSLightElevation=100.0
- 765 fVatsLightColorR=0.35
- 766 fVatsLightColorG=0.35
- 767 fVatsLightColorB=0.35
- 768 [ScreenSplatter]
- 769 bScreenSplatterEnabled=1
- 770 [Launcher]
- 771 bEnableFileSelection=1
- 1 ; Value types (prefixes):
- 2 ; i = integer (whole number)
- 3 ; f = float (decimal number)
- 4 ; s = string (text)
- 5 ; b = boolean (0 = Off, 1 = On)
- 6 [Audio]
- 7 ; Enables additional worker thread for minor performance improvement
- 8 bMultiThreadAudio=1
- 9 ; Disables debug logging to save memory and CPU time
- 10 bUseAudioDebugInformation=0
- 11 ; Increase audio file cache size to reduce loading stutter
- 12 iAudioCacheSize=16384
- 13 iMaxSizeForCachedSound=2048
- 14 [BackgroundLoad]
- 15 ; Forces cell unload on fast travel to lessen memory usage
- 16 bSelectivePurgeUnusedOnFastTravel=1
- 17 ; Reduces stutter when loading multiple NPCs
- 18 bBackgroundLoadLipFiles=1
- 19 [Controls]
- 20 ; Disables mouse acceleration in menus
- 21 ; Game does not have mouse acceleration for the camera
- 22 fForegroundMouseAccelBase=0
- 23 fForegroundMouseAccelTop=0
- 24 fForegroundMouseBase=0
- 25 fForegroundMouseMult=0
- 26 [Display]
- 27 ; Enables Fullscreen mode for the best performance in D3D9
- 28 ; Refer to the Performance Guide for more info
- 29 bFull Screen=0
- 30 ; Use this for V-Sync control (the Launcher setting doesn't work)
- 31 ; 0 = Off, 1 = On, Higher values toggle fractional V-Sync (not recommended, very laggy and disables Variable Refresh Rate)
- 32 iPresentInterval=1
- 33 ; Forces highest texture quality so textures won't break if you had it set to anything lower
- 34 iTexMipMapSkip=0
- 35 ; Disables actor shadows due to their low visual impact and high performance cost
- 36 bDrawShadows=0
- 37 iActorShadowCountInt=0
- 38 iActorShadowCountExt=0
- 39 ; Camera FOV
- 40 fDefaultWorldFOV=75.0000
- 41 ; Viewmodel FOV
- 42 fDefault1stPersonFOV=55.0000
- 43 ; Pip-Boy and terminal FOV
- 44 fPipboy1stPersonFOV=47.0
- 45 [General]
- 46 ; Forces faster cell unload to lessen memory usage
- 47 bPreemptivelyUnloadCells=1
- 48 ; Spreads AI and game logic updates across 2 threads for better performance
- 49 ; Values above 3 don't change anything, and the setting has nothing to do with the number of CPU cores
- 50 iNumHWThreads=3
- 51 [Grass]
- 52 ; Increases grass draw distance
- 53 fGrassStartFadeDistance=11200
- 54 ; Ensures that 3.0 Vertex Shader is used.
- 55 ; Allows drawing more grass with better performance
- 56 b30GrassVS=1
- 57 [PipBoy]
- 58 ; Fixes flicker when opening Pip-Boy when its light is on
- 59 fLightEffectFadeDuration=400
- 60 [TerrainManager]
- 61 ; Increases the maximum distance of LOD
- 62 fBlockLoadDistanceLow=100000
- 63 fBlockLoadDistance=250000
- 64 [SpeedTree]
- 65 ; Makes flora use the highest LOD quality, removing the pop-in (not related to Tree LOD)
- 66 bForceFullLOD=1
- 1 [General]
- 2 SStartingCell=
- 3 SCharGenQuest=00102037
- 4 SStartingCellY=
- 5 SStartingCellX=
- 6 SStartingWorld=
- 7 STestFile10=
- 8 STestFile9=
- 9 STestFile8=
- 10 STestFile7=
- 11 STestFile6=
- 12 STestFile5=
- 13 STestFile4=
- 14 STestFile3=
- 15 STestFile2=
- 16 STestFile1=FalloutNV.esm
- 17 sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18 sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19 bPreCullActors=1
- 20 bTaskletActorSceneGraphUpdates=0
- 21 bTaskletActorAnimMovementUpdates=1
- 22 bAnimationUseBlendFromPose=1
- 23 bEnableProfile=0
- 24 bDrawSpellContact=0
- 25 bRunMiddleLowLevelProcess=1
- 26 iHoursToSleep=3
- 27 bActorLookWithHavok=0
- 28 SMainMenuMusicTrack=special\maintitle.mp3
- 29 bUseEyeEnvMapping=1
- 30 bFixFaceNormals=0
- 31 bUseFaceGenHeads=1
- 32 bFaceMipMaps=1
- 33 bFaceGenTexturing=1
- 34 bDefaultCOCPlacement=0
- 35 uGridDistantCount=20
- 36 uGridsToLoad=5
- 37 fGlobalTimeMultiplier=1.0000
- 38 bNewAnimation=1
- 39 bFixAIPackagesOnLoad=0
- 40 bForceReloadOnEssentialCharacterDeath=1
- 41 bKeepPluginWhenMerging=0
- 42 bCreate Maps Enable=0
- 43 SLocalSavePath=Saves\
- 44 SLocalMasterPath=Data\
- 45 bDisableDuplicateReferenceCheck=1
- 46 bTintMipMaps=0
- 47 uInterior Cell Buffer=3
- 48 uExterior Cell Buffer=36
- 49 iIntroSequencePriority=3
- 50 bPreloadIntroSequence=1
- 51 fStaticScreenWaitTime=3.0000
- 52 SMainMenuMovieIntro=
- 53 SIntroSequence=
- 54 sIntroMovie=Fallout INTRO Vsk.bik
- 55 iFPSClamp=0
- 56 bRunVTuneTest=0
- 57 STestFile1=
- 58 bActivateAllQuestScripts=0
- 59 bUseThreadedBlood=0
- 60 bUseThreadedMorpher=0
- 61 bBorderRegionsEnabled=1
- 62 bDisableHeadTracking=0
- 63 bTrackAllDeaths=0
- 64 uiFaceGenMaxEGTDataSize=67108864
- 65 uiFaceGenMaxEGMDataSize=67108864
- 66 bPreemptivelyUnloadCells=0
- 67 iNumBitsForFullySeen=248
- 68 iPreloadSizeLimit=26214400
- 69 bUseHardDriveCache=0
- 70 bEnableBoundingVolumeOcclusion=1
- 71 bDisplayBoundingVolumes=0
- 72 bUseThreadedTempEffects=1
- 73 bUseThreadedParticleSystem=0
- 74 bExternalLODDataFiles=1
- 75 bCheckCellOffsetsOnInit=0
- 76 uGridDistantTreeRange=5
- 77 bCreateShaderPackage=0
- 78 bWarnOnMissingFileEntry=0
- 79 bAllowScriptedAutosave=0
- 80 uGridDistantTreeRangeCity=4
- 81 uGridDistantCountCity=4
- 82 iSaveGameBackupCount=1
- 83 bDisplayMissingContentDialogue=1
- 84 SSaveGameSafeCellID=2AEEA
- 85 bUseThreadedAI=0
- 86 bChangeTimeMultSlowly=1
- 87 bCheckPurgedTextureList=0
- 88 bAnimateDoorPhysics=0
- 89 sLanguage=ENGLISH
- 90 bLoadFaceGenHeadEGTFiles=0
- 91 [Display]
- 92 fDecalLifetime=10.0000
- 93 bEquippedTorchesCastShadows=0
- 94 bReportBadTangentSpace=0
- 95 bStaticMenuBackground=1
- 96 bForcePow2Textures=0
- 97 bForce1XShaders=0
- 98 bHighQuality20Lighting=0
- 99 bAllow20HairShader=1
- 100 bAllowScreenShot=1
- 101 iMultiSample=4
- 102 bDoTallGrassEffect=1
- 103 bForceMultiPass=1
- 104 bDoTexturePass=1
- 105 bDoSpecularPass=1
- 106 bDoDiffusePass=1
- 107 bDoAmbientPass=1
- 108 bImageSpaceEffects=1
- 109 bDoCanopyShadowPass=1
- 110 bDrawShadows=0
- 111 bUseRefractionShader=1
- 112 bUse Shaders=1
- 113 iNPatchNOrder=0
- 114 iNPatchPOrder=0
- 115 iNPatches=0
- 116 iLocation Y=5
- 117 iLocation X=5
- 118 bFull Screen=0
- 119 iAdapter=0
- 120 iScreenShotIndex=0
- 121 SScreenShotBaseName=ScreenShot
- 122 iAutoViewMinDistance=2000
- 123 iAutoViewHiFrameRate=40
- 124 iAutoViewLowFrameRate=20
- 125 bAutoViewDistance=0
- 126 fDefaultFOV=75.0000
- 127 fNearDistance=5
- 128 fFarDistance=1000.0000
- 129 iDebugTextLeftRightOffset=10
- 130 iDebugTextTopBottomOffset=20
- 131 bShowMenuTextureUse=1
- 132 fLightLODDefaultStartFade=1000.0
- 133 fLightLODRange=500.0
- 134 fLightLODMinStartFade=200.0
- 135 fLightLODMaxStartFade=3500.0
- 136 fShadowLODDefaultStartFade=200.0
- 137 fShadowLODRange=200.0
- 138 fShadowLODMinStartFade=100.0
- 139 fShadowLODMaxStartFade=1000.0
- 140 fSpecularLODDefaultStartFade=500.0
- 141 fSpecularLODRange=300.0
- 142 fSpecularLODMinStartFade=200.0
- 143 fSpecularLODMaxStartFade=2000.0
- 144 fGamma=1.0000
- 145 bAllow30Shaders=0
- 146 iTexMipMapMinimum=0
- 147 bDoStaticAndArchShadows=0
- 148 bDoActorShadows=1
- 149 fNoLODFarDistancePct=1.0000
- 150 fNoLODFarDistanceMax=10240.0000
- 151 fNoLODFarDistanceMin=100.0000
- 152 fEyeEnvMapLOD2=800.0000
- 153 fEyeEnvMapLOD1=500.0000
- 154 fEnvMapLOD2=1800.0000
- 155 fEnvMapLOD1=1500.0000
- 156 fGammaMax=0.6000
- 157 fGammaMin=1.4000
- 158 iMaxDecalsPerFrame=10
- 159 iActorShadowCount=4
- 160 bIgnoreResolutionCheck=0
- 161 fSpecualrStartMax=1000.0000
- 162 fSpecularStartMin=0.0000
- 163 iActorShadowIntMax=10
- 164 iActorShadowIntMin=0
- 165 iActorShadowExtMax=10
- 166 iActorShadowExtMin=0
- 167 bDynamicWindowReflections=1
- 168 fShadowFadeTime=1.0000
- 169 iPresentInterval=1
- 170 bDecalsOnSkinnedGeometry=1
- 171 uVideoDeviceIdentifierPart4=0
- 172 uVideoDeviceIdentifierPart3=0
- 173 uVideoDeviceIdentifierPart2=0
- 174 uVideoDeviceIdentifierPart1=0
- 175 iShadowFilter=2
- 176 bAllowPartialPrecision=1
- 177 iShadowMapResolution=1024
- 178 bShadowsOnGrass=0
- 179 bActorSelfShadowing=0
- 180 iActorShadowCountInt=0
- 181 iActorShadowCountExt=0
- 182 fPipboy1stPersonFOV=47.0
- 183 fDefault1stPersonFOV=55.0000
- 184 bLODNoiseAniso=1
- 185 iMaxAnisotropy=15
- 186 fLandLOFadeSeconds=15.0
- 187 bEnableEyefinity=0
- 188 sD3DDevice="NVIDIA GeForce RTX 3090"
- 189 iTexMipMapSkip=0
- 190 iWaterMultisamples=4
- 191 bTransparencyMultisampling=1
- 192 fSpecularLODStartFade=2000.0000
- 193 fShadowLODStartFade=1000.0000
- 194 fLightLODStartFade=3500.0000
- 195 iSize W=1920
- 196 iSize H=1080
- 197 fDecalLOD2=1500.0000
- 198 fDecalLOD1=1000.0000
- 199 iShadowMode=3
- 200 iMaxSkinDecalsPerFrame=3
- 201 [Controls]
- 202 bAlwaysRunByDefault=1
- 203 bBackground Mouse=0
- 204 bBackground Keyboard=1
- 205 fXenonVertLookSpeed=1200.0000
- 206 fXenonHorizLookSpeed=1500.0000
- 207 bGamePadRumble=1
- 208 bInvertYValues=0
- 209 fMouseSensitivity=0.0020
- 210 Forward=0011FF13
- 211 Back=001FFF14
- 212 Slide Left=001EFF17
- 213 Slide Right=0020FF16
- 214 Use=00FF0011
- 215 Activate=0012FF0A
- 216 Block=00380110
- 217 Ready Item=0013FF0C
- 218 Crouch/Sneak=001DFF08
- 219 Run=002AFFFF
- 220 Always Run=003AFFFF
- 221 Auto Move=0010FFFF
- 222 Jump=0039FF0D
- 223 Toggle POV=0021020F
- 224 Menu Mode=000FFF0B
- 225 Rest=0014FF07
- 226 Vats=002FFF0E
- 227 Hotkey1=0002FFFF
- 228 Ammo Swap=0003FF01
- 229 Hotkey3=0004FFFF
- 230 Hotkey4=0005FFFF
- 231 Hotkey5=0006FFFF
- 232 Hotkey6=0007FFFF
- 233 Hotkey7=0008FFFF
- 234 Hotkey8=0009FFFF
- 235 QuickSave=003FFFFF
- 236 QuickLoad=0043FFFF
- 237 Grab=002CFF09
- 238 [Water]
- 239 bUseWaterShader=1
- 240 bUseWaterReflections=1
- 241 bUseWaterRefractions=1
- 242 bUseWaterDepth=1
- 243 bUseWaterHiRes=0
- 244 bUseWaterDisplacements=1
- 245 bUseWaterLOD=1
- 246 bReflectExplosions=0
- 247 bAutoWaterSilhouetteReflections=0
- 248 bForceHighDetailReflections=1
- 249 bForceLowDetailReflections=0
- 250 fTileTextureDivisor=4.7500
- 251 fSurfaceTileSize=2048.0000
- 252 fNearWaterOutdoorTolerance=1024.0000
- 253 fNearWaterIndoorTolerance=512.0000
- 254 fNearWaterUnderwaterVolume=0.9000
- 255 fNearWaterUnderwaterFreq=0.3000
- 256 uNearWaterPoints=8
- 257 uNearWaterRadius=1000
- 258 uSurfaceFPS=12
- 259 iWaterReflectWidth=1024
- 260 iWaterReflectHeight=1024
- 261 bUseWaterReflectionBlur=1
- 262 iWaterBlurAmount=4
- 263 [Audio]
- 264 fASFadeInTime=2.0
- 265 fASFadeOutTime=10.0
- 266 fRegionLoopFadeInTime=5.0
- 267 fRegionLoopFadeOutTime=5.0
- 268 fAudioDebugDelay=0.0
- 269 bEnableAudio=1
- 270 bEnableAudioCache=1
- 271 bMultiThreadAudio=0
- 272 bEnableEnviroEffectsOnPC=0
- 273 ; cache sizes in kilobytes
- 274 iAudioCacheSize=2048
- 275 iMaxSizeForCachedSound=256
- 276 bUseAudioDebugInformation=1
- 277 fAudioDebugDelay=0.0000
- 278 fDefaultMasterVolume=1.0000
- 279 fDefaultFootVolume=0.5000
- 280 fDefaultMusicVolume=0.6000
- 281 fDefaultRadioVolume=0.5000
- 282 fDefaultEffectsVolume=1.0000
- 283 fDefaultVoiceVolume=0.6000
- 284 iMaxImpactSoundCount=32
- 285 fMaxFootstepDistance=1100.0000
- 286 fPlayerFootVolume=0.6500
- 287 iCollisionSoundTimeDelta=150
- 288 iRadioUpdateInterval=250
- 289 fDialogMinDistance=600.00
- 290 fDialogMaxDistance=2000.00
- 291 fMainMenuMusicVolume=0.6
- 292 fDBVoiceAttenuationIn2D=2.0
- 293 fCollisionSoundHeavyThreshold=60.0
- 294 fDialogueFadeDecibels=6.0
- 295 fDialogueFadeSecondsIn=2.0
- 296 fDialogueFadeSecondsOut=1.0
- 297 fDialogueHeadPitchExaggeration=2.0
- 298 fDialogueHeadRollExaggeration=2.0
- 299 fDialogueHeadYawExaggeration=2.0
- 300 fHardLandingDamageThreshold=500.0
- 301 fWoodMediumMassMin=7.0
- 302 fWoodLargeMassMin=15.0
- 303 fStoneMediumMassMin=5.0
- 304 fStoneLargeMassMin=30.0
- 305 fEarthMediumMassMin=5.0
- 306 fEarthLargeMassMin=30.0
- 307 fSkinMediumMassMin=5.0
- 308 fSkinLargeMassMin=30.0
- 309 fMetalMediumMassMin=8.0
- 310 fMetalLargeMassMin=25.0
- 311 fRadioDialogMute=0.50
- 312 fFilterDistortionGain=-7.5
- 313 fFilterPEQGain=-15.0
- 314 fFilterdBAttenuation=11.5
- 315 bEnableTextToSpeech=0
- 316 fTextToSpeechVolume=0.35
- 317 fDialogReverbAttenuation=0.15
- 318 [Pathfinding]
- 319 bDrawPathsDefault=0
- 320 bPathMovementOnly=0
- 321 bDrawSmoothFailures=0
- 322 bDebugSmoothing=0
- 323 bSmoothPaths=1
- 324 bSnapToAngle=0
- 325 bDebugAvoidance=0
- 326 bDisableAvoidance=0
- 327 bBackgroundPathing=1
- 328 bUseObstacleAvoidance=1
- 329 bBackgroundNavmeshUpdate=1
- 330 [MAIN]
- 331 bEnableBorderRegion=1
- 332 fLowPerfCombatantVoiceDistance=1000.0000
- 333 iDetectionHighNumPicks=40
- 334 fQuestScriptDelayTime=5.0000
- 335 bCloneModelsInBackground=0
- 336 iLastHDRSetting=-1
- 337 [HAVOK]
- 338 bDisablePlayerCollision=0
- 339 fJumpAnimDelay=0.7500
- 340 bTreeTops=0
- 341 iSimType=1
- 342 bPreventHavokAddAll=0
- 343 bPreventHavokAddClutter=0
- 344 fMaxTime=0.016
- 345 bHavokDebug=0
- 346 fRF=1000.0000
- 347 fOD=0.9000
- 348 fSE=0.3000
- 349 fSD=0.9800
- 350 iResetCounter=5
- 351 fMoveLimitMass=95.0000
- 352 iUpdateType=0
- 353 bHavokPick=0
- 354 fCameraCasterSize=10.0000
- 355 iHavokSkipFrameCountTEST=0
- 356 iNumHavokThreads=1
- 357 fChaseDeltaMult=0.0500
- 358 bAddBipedWhenKeyframed=1
- 359 fQuadrupedPitchMult=1.0000
- 360 iEntityBatchRemoveRate=100
- 361 iMaxPicks=40
- 362 [RagdollAnim]
- 363 bRagdollFeedback=0
- 364 fCameraDist=1000.0
- 365 fHierarchyGain=0.17
- 366 fVelocityDamping=0.0
- 367 fAccelerationGain=1.0
- 368 fVelocityGain=0.6
- 369 fPositionGain=0.05
- 370 fPositionMaxLinearVelocity=14.0
- 371 fPositionMaxAngularVelocity=18.0
- 372 fSnapGain=0.1
- 373 fSnapMaxLinearVelocity=3.0
- 374 fSnapMaxAngularVelocity=0.3
- 375 fSnapMaxLinearDistance=0.3
- 376 fSnapMaxAngularDistance=1.0
- 377 [FootIK]
- 378 fOnOffGain=0.5
- 379 fGroundAscendingGain=0.4
- 380 fGroundDescendingGain=0.4
- 381 fFootRaisedGain=0.9000
- 382 fFootPlantedGain=1.0000
- 383 bFootPlacementOn=1
- 384 fPelvisUpDownBias=0.75
- 385 fPelvisOffsetDamping=0.2
- 386 fVertErrorGain=0.5
- 387 fOriginalGroundHeightMS=-0.11
- 388 fAnkleOffset=0.2000
- 389 fRagdollFeedback=0.7
- 390 [LookIK]
- 391 fLookAtTargetGain=0.3
- 392 fLookAtGain=0.045
- 393 [Interface]
- 394 fKeyRepeatInterval=50.0000
- 395 fKeyRepeatTime=500.0000
- 396 fActivatePickSphereRadius=16.0000
- 397 fMenuModeAnimBlend=0.0000
- 398 iSafeZoneXWide=15
- 399 iSafeZoneYWide=15
- 400 iSafeZoneX=15
- 401 iSafeZoneY=15
- 402 bAllowConsole=1
- 403 bActivatePickUseGamebryoPick=0
- 404 bUseFuzzyPicking=1
- 405 fMenuBGBlurRadius=2.0000
- 406 fMenuPlayerLightDiffuseBlue=0.8000
- 407 fMenuPlayerLightDiffuseGreen=0.8000
- 408 fMenuPlayerLightDiffuseRed=0.8000
- 409 fMenuPlayerLightAmbientBlue=0.2500
- 410 fMenuPlayerLightAmbientGreen=0.2500
- 411 fMenuPlayerLightAmbientRed=0.2500
- 412 iMaxViewCasterPicksGamebryo=10
- 413 iMaxViewCasterPicksHavok=10
- 414 iMaxViewCasterPicksFuzzy=5
- 415 fInterfaceTintB=0.8824
- 416 fInterfaceTintG=0.9843
- 417 fInterfaceTintR=0.6314
- 418 bUseImageSpaceMenuFX=0
- 419 iSystemColorTerminalRed=33
- 420 iSystemColorTerminalGreen=231
- 421 iSystemColorTerminalBlue=121
- 422 iSystemColorSystemRed=26
- 423 iSystemColorSystemGreen=255
- 424 iSystemColorSystemBlue=128
- 425 iSystemColorMainMenuRed=199
- 426 iSystemColorMainMenuGreen=255
- 427 iSystemColorMainMenuBlue=165
- 428 iSystemColorPipboyRed=26
- 429 iSystemColorPipboyGreen=255
- 430 iSystemColorPipboyBlue=128
- 431 iSystemColorHUDAltRed=255
- 432 iSystemColorHUDAltGreen=67
- 433 iSystemColorHUDAltBlue=42
- 434 iSystemColorHUDMainRed=26
- 435 iSystemColorHUDMainGreen=255
- 436 iSystemColorHUDMainBlue=128
- 437 fRSMFaceSliderDefaultMin=-3.5
- 438 fRSMFaceSliderDefaultMax=3.5
- 439 fPopUpBackgroundOpacity=0.87
- 440 fMenuBackgroundOpacity=0.76
- 441 bHideUnavailablePerks=0
- 442 bHelpEnabled=1
- 443 fHudOpacity=1.0000
- 444 uPipboyColor=4290134783
- 445 uHUDColor=4290134783
- 446 bDisable360Controller=1
- 447 [Loading]
- 448 sWelcomeScreen1=loading_screen_legal
- 449 sWelcomeScreen2=loading_screen_bethsoft
- 450 sWelcomeScreen3=loading_screen_BGS
- 451 sWelcomeScreen4=loading_screen01
- 452 sMainMenuBackground=main_background
- 453 sTitleMusic=MainTitle
- 454 sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 455 iMaxScreens=4
- 456 iMaxScreens_MainMenu=20
- 457 fLoadingTextUpdateInterval=10.0000
- 458 fLoadingBkgdUpdateInterval=10.0000
- 459 fMainMenuBkgdUpdateInterval=10.0000
- 460 fLoadingInitUpdateInterval=3.0000
- 461 iNumLocationSpecificScreens=1
- 462 [Menu]
- 463 fCreditsScrollSpeed=40.0000
- 464 iConsoleTextYPos=940
- 465 iConsoleTextXPos=30
- 466 iConsoleVisibleLines=15
- 467 iConsoleHistorySize=50
- 468 rDebugTextColor=255,251,233
- 469 iConsoleFont=2
- 470 iDebugTextFont=3
- 471 [GamePlay]
- 472 bHealthBarShowing=0
- 473 fHealthBarFadeOutSpeed=1.0000
- 474 fHealthBarSpeed=80.0000
- 475 fHealthBarHeight=4.0000
- 476 fHealthBarWidth=40.0000
- 477 fHealthBarEmittanceFadeTime=0.5000
- 478 fHealthBarEmittanceTime=1.5000
- 479 bAllowHavokGrabTheLiving=0
- 480 bEssentialTakeNoDamage=1
- 481 iDetectionPicks=21
- 482 bShowQuestMarkers=1
- 483 iDifficulty=2
- 484 iKillCamera=2
- 485 uiRedeemedContent=0
- 486 bTrueIronSights=1
- 487 bDisableDynamicCrosshair=0
- 488 bSaveOnInteriorExteriorSwitch=1
- 489 bSaveOnTravel=1
- 490 bSaveOnWait=1
- 491 bSaveOnRest=1
- 492 bCrossHair=1
- 493 bGeneralSubtitles=0
- 494 bDialogueSubtitles=1
- 495 [Fonts]
- 496 sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 497 sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 498 sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 499 sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 500 sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 501 sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 502 sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 503 sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 504 sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 505 [SpeedTree]
- 506 iTreeClonesAllowed=1
- 507 fCanopyShadowGrassMult=1.0000
- 508 iCanopyShadowScale=512
- 509 fTreeForceMaxBudAngle=-1.0000
- 510 fTreeForceMinBudAngle=-1.0000
- 511 fTreeForceLeafDimming=-1.0000
- 512 fTreeForceBranchDimming=-1.0000
- 513 fTreeForceCS=-1.0000
- 514 fTreeForceLLA=-1.0000
- 515 fTreeLODExponent=1.0000
- 516 bEnableTrees=1
- 517 bForceFullLOD=0
- 518 fLODTreeMipMapLODBias=-0.7500
- 519 fLocalTreeMipMapLODBias=-0.2500
- 520 [Debug]
- 521 bDebugFaceGenCriticalSection=0
- 522 bDebugFaceGenMultithreading=0
- 523 bDebugSaveBuffer=0
- 524 [BackgroundLoad]
- 525 bBackgroundPathing=1
- 526 bUseMultiThreadedFaceGen=1
- 527 bBackgroundCellLoads=1
- 528 iAnimaitonClonePerLoop=5
- 529 bUseMultiThreadedTrees=1
- 530 iExteriorPriority=50
- 531 iBackgroundLoadFaceMult=200
- 532 fBackgroundLoadingPerLoop=20.0000
- 533 fBackgroundLoadClonedPerLoop=5.0000
- 534 iBackgroundLoadExtraMaxFPS=20
- 535 iBackgroundLoadExtraMinFPS=10
- 536 iBackgroundLoadExtraMax=3000
- 537 iBackgroundLoadExtraMin=5
- 538 iBackgroundLoadExtraMilliseconds=2
- 539 iBackgroundLoadTreeMilliseconds=7
- 540 iBackgroundLoadMilliseconds=1
- 541 iBackgroundLoadLoading=1
- 542 bUseBackgroundFileLoader=0
- 543 bBackgroundLoadLipFiles=0
- 544 bLoadBackgroundFaceGen=0
- 545 bLoadHelmetsInBackground=1
- 546 iAnimationClonePerLoop=5
- 547 bSelectivePurgeUnusedOnFastTravel=0
- 548 bCloneModelsInBackground=0
- 549 [LOD]
- 550 fLODLandDropAmount=230.0000
- 551 fLodDistance=500.0000
- 552 bUseFaceGenLOD=0
- 553 iLODTextureTiling=2
- 554 iLODTextureSizePow2=8
- 555 fLODNormalTextureBlend=0.5000
- 556 bDisplayLODLand=1
- 557 bDisplayLODBuildings=0
- 558 bLODPopTrees=0
- 559 bLODPopActors=0
- 560 bLODPopItems=0
- 561 bLODPopObjects=0
- 562 fLODFadeOutMultItems=15.0000
- 563 fLODFadeOutMultObjects=15.0000
- 564 fLODFadeOutMultActors=15.0000
- 565 fLODMultLandscape=1.0000
- 566 fLODMultTrees=0.5000
- 567 fLODMultActors=1.0000
- 568 fLODMultItems=1.0000
- 569 fLODMultObjects=5
- 570 iFadeNodeMinNearDistance=500
- 571 fLODFadeOutPercent=0.6000
- 572 fFadeOutThreshold=0.3000
- 573 fFadeInThreshold=0.7000
- 574 fFadeInTimet=2.0
- 575 fFadeOutTime=2.0
- 576 fDistanceMultiplier=1
- 577 fLODBoundRadiusMult=10
- 578 fObjectLODMax=15.0
- 579 fObjectLODMin=1.0
- 580 fObjectLODDefault=5
- 581 fItemLODMax=15.0
- 582 fItemLODMin=1.0
- 583 fItemLODDefault=2
- 584 fActorLODMax=15.0
- 585 fActorLODMin=2.0
- 586 fActorLODDefault=5
- 587 fTreeLODMax=2.0000
- 588 fTreeLODMin=0.0200
- 589 fTreeLODDefault=0.5000
- 590 bLODUseCombinedLandNormalMaps=1
- 591 bForceHideLODLand=0
- 592 fLODLandVerticalBias=0.0000
- 593 fTalkingDistance=1000.0000
- 594 iBoneLODForce=-1
- 595 fLODQuadMinLoadDistance=65536.0000
- 596 bDisplayLODTrees=1
- 597 bDisplayLODBuildings=1
- 598 fLODFadeOutActorMultInterior=1.0000
- 599 fLODFadeOutItemMultInterior=1.0000
- 600 fLODFadeOutObjectMultInterior=1.0000
- 601 fLODFadeOutActorMultCity=1.0000
- 602 fLODFadeOutItemMultCity=1.0000
- 603 fLODFadeOutObjectMultCity=1.0000
- 604 fLODFadeOutActorMultComplex=1.0000
- 605 fLODFadeOutItemMultComplex=1.0000
- 606 fLODFadeOutObjectMultComplex=1.0000
- 607 [Weather]
- 608 fSunGlareSize=800.0000
- 609 fSunBaseSize=750.0000
- 610 bPrecipitation=1
- 611 fAlphaReduce=1.0000
- 612 SBumpFadeColor=255,255,255,255
- 613 SLerpCloseColor=255,255,255,255
- 614 SEnvReduceColor=255,255,255,255
- 615 [Voice]
- 616 SFileTypeLTF=ltf
- 617 SFileTypeLip=lip
- 618 SFileTypeSource=wav
- 619 SFileTypeGame=ogg
- 620 [Grass]
- 621 iMinGrassSize=80
- 622 bGrassPointLighting=0
- 623 bDrawShaderGrass=1
- 624 iGrassDensityEvalSize=2
- 625 iMaxGrassTypesPerTexure=2
- 626 fWaveOffsetRange=1.7500
- 627 fGrassWindMagnitudeMax=125.0000
- 628 fGrassWindMagnitudeMin=5.0000
- 629 fTexturePctThreshold=0.0000
- 630 fGrassMinStartFadeDistance=0.0
- 631 fGrassMaxStartFadeDistance=7000.0
- 632 fGrassDefaultStartFadeDistance=3500.0
- 633 fGrassFadeRange=1000.0
- 634 b30GrassVS=1
- 635 fGrassStartFadeDistance=11200.0000
- 636 [Landscape]
- 637 bCurrentCellOnly=0
- 638 bPreventSafetyCheck=0
- 639 fLandTextureTilingMult=2.0000
- 640 fLandFriction=2.5000
- 641 iLandBorder2B=0
- 642 iLandBorder2G=0
- 643 iLandBorder2R=0
- 644 iLandBorder1B=0
- 645 iLandBorder1G=255
- 646 iLandBorder1R=255
- 647 SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 648 SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 649 [bLightAttenuation]
- 650 fQuadraticRadiusMult=1.0000
- 651 fLinearRadiusMult=1.0000
- 652 bOutQuadInLin=0
- 653 fConstantValue=0.0000
- 654 fQuadraticValue=16.0000
- 655 fLinearValue=3.0000
- 656 uQuadraticMethod=2
- 657 uLinearMethod=1
- 658 fFlickerMovement=8.0000
- 659 bUseQuadratic=1
- 660 bUseLinear=0
- 661 bUseConstant=0
- 662 [BlurShaderHDRInterior]
- 663 fTargetLUM=1.0000
- 664 fUpperLUMClamp=1.0000
- 665 fEmissiveHDRMult=1.0000
- 666 fEyeAdaptSpeed=0.5000
- 667 fBrightScale=2.2500
- 668 fBrightClamp=0.2250
- 669 fBlurRadius=7.0000
- 670 iNumBlurpasses=1
- 671 [BlurShaderHDR]
- 672 fTargetLUM=1.0000
- 673 fUpperLUMClamp=1.0000
- 674 fGrassDimmer=1.5000
- 675 fTreeDimmer=1.0000
- 676 fEmissiveHDRMult=1.0000
- 677 fEyeAdaptSpeed=0.5000
- 678 fSunlightDimmer=1.5000
- 679 fSIEmmisiveMult=1.0000
- 680 fSISpecularMult=1.0000
- 681 fSkyBrightness=0.5000
- 682 fSunBrightness=0.0000
- 683 fBrightScale=2.2500
- 684 fBrightClamp=0.2250
- 685 fBlurRadius=7.0000
- 686 iNumBlurpasses=1
- 687 iBlendType=2
- 688 bDoHighDynamicRange=1
- 689 [BlurShader]
- 690 fSunlightDimmer=1.0000
- 691 fSIEmmisiveMult=1.0000
- 692 fSISpecularMult=1.0000
- 693 fSkyBrightness=0.5000
- 694 fSunBrightness=0.0000
- 695 fAlphaAddExterior=0.2000
- 696 fAlphaAddInterior=0.7000
- 697 iBlurTexSize=256
- 698 fBlurRadius=0.0300
- 699 iNumBlurpasses=1
- 700 iBlendType=2
- 701 bUseBlurShader=0
- 702 [GethitShader]
- 703 fBlurAmmount=0.5000
- 704 fBlockedTexOffset=0.0010
- 705 fHitTexOffset=0.0050
- 706 [MESSAGES]
- 707 bBlockMessageBoxes=0
- 708 bSkipProgramFlows=1
- 709 bAllowYesToAll=1
- 710 bDisableWarning=1
- 711 iFileLogging=0
- 712 bSkipInitializationFlows=1
- 713 bUseWindowsMessageBox=0
- 714 [DistantLOD]
- 715 bUseLODLandData=0
- 716 fFadeDistance=12288.0000
- 717 iDistantLODGroupWidth=8
- 718 [GeneralWarnings]
- 719 SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 720 SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 721 This may result in errors. Saving again will clear this message
- 722 but not necessarily fix any errors.
- 723 [Archive]
- 724 SInvalidationFile=ArchiveInvalidation.txt
- 725 iRetainFilenameOffsetTable=1
- 726 iRetainFilenameStringTable=1
- 727 iRetainDirectoryStringTable=1
- 728 bCheckRuntimeCollisions=0
- 729 bInvalidateOlderFiles=1
- 730 bUseArchives=1
- 731 SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 732 [CameraPath]
- 733 iTake=0
- 734 SDirectoryName=TestCameraPath
- 735 iFPS=60
- 736 SNif=Test\CameraPath.nif
- 737 [Absorb]
- 738 fAbsorbGlowColorB=1.0000
- 739 fAbsorbGlowColorG=0.6000
- 740 fAbsorbGlowColorR=0.0000
- 741 fAbsorbCoreColorB=1.0000
- 742 fAbsorbCoreColorG=1.0000
- 743 fAbsorbCoreColorR=1.0000
- 744 iAbsorbNumBolts=1
- 745 fAbsorbBoltGrowWidth=0.0000
- 746 fAbsorbBoltSmallWidth=7.0000
- 747 fAbsorbTortuosityVariance=2.0000
- 748 fAbsorbSegmentVariance=7.0000
- 749 fAbsorbBoltsRadius=5.0000
- 750 [TestAllCells]
- 751 bFileShowTextures=1
- 752 bFileShowIcons=1
- 753 bFileSkipIconChecks=0
- 754 bFileTestLoad=0
- 755 bFileNeededMessage=1
- 756 bFileGoneMessage=1
- 757 bFileSkipModelChecks=0
- 758 bFileCheckModelCollision=0
- 759 [CopyProtectionStrings]
- 760 SCopyProtectionMessage2=Insert the Fallout Disc.
- 761 SCopyProtectionTitle2=Fallout Disc Not Found
- 762 SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 763 SCopyProtectionTitle=CD-ROM Drive Not Found
- 764 [Pipboy]
- 765 fBlurRadiusPipboy=3.5
- 766 fBlurIntensityPipboy=0.25
- 767 fScanlineScalePipboy=50
- 768 bEnableFlickerPipboy=1
- 769 bUsePipboyMode=1
- 770 [InterfaceFX]
- 771 fDefaultBurstDuration=200
- 772 fDefaultBurstIntensity=2
- 773 fMiniBurstDuration=200
- 774 fMiniBurstIntensity=1.5
- 775 ;pulse effect
- 776 fPulseBrightenIntensity=0.25
- 777 fPulseRadiusIntensity=0.5
- 778 fPulseRate=0.0006
- 779 ;pipboy menu transitions
- 780 fVertHoldChance=0.08
- 781 fShudderChance=0.20
- 782 fScanlineScaleMenus=50.0000
- 783 bEnableFlickerMenus=1
- 784 bEnableScanlinesMenus=1
- 785 bEnableScanlinesPipboy=1
- 786 fBlurRadiusMenus=0.3000
- 787 fBrightenMenus=1.7000
- 788 fBrightenPipboy=1.3000
- 789 bUseImageSpaceMenuFX=1
- 790 fBlurIntensityHUD=1.2000
- 791 fBlurRadiusHUD=2.0000
- 792 fScanlineFrequencyHUD=0.0000
- 793 fScreenLightBaseIntensity=0.6
- 794 fScreenLightRadius=6
- 795 [RenderedTerminal]
- 796 bUseRenderedTerminals=1
- 797 fRenderedTerminalFOV=0.15
- 798 fRenderedTerminalZoom=36
- 799 bDoRenderedTerminalScanlines=1
- 800 fRenderedTerminalScanlineScale=130.000000
- 801 fRenderedTerminalHPos=0.0
- 802 fRenderedTerminalVPos=0.38
- 803 fScreenLightBaseIntensity=1.2
- 804 fScreenLightRadius=80
- 805 fScreenLightColorR=0.68
- 806 fScreenLightColorG=0.74
- 807 fScreenLightColorB=0.62
- 808 fRaceSexMenuHPos=0.0
- 809 fRaceSexMenuVPos=-0.6
- 810 fRaceSexMenuZoom=70.0
- 811 fRaceSexMenuScale=0.5
- 812 [Decals]
- 813 uMaxDecalCount=100
- 814 bProfileDecals=0
- 815 bDecalOcclusionQuery=1
- 816 uMaxDecals=100
- 817 [TerrainManager]
- 818 fSplitDistanceMult=1.5000
- 819 fBlockMorphDistanceMult=0.70
- 820 bUseNewTerrainSystem=1
- 821 bUseDistantObjectBlocks=1
- 822 fBlockLoadDistance=250000.0000
- 823 fDefaultBlockLoadDistanceLow=50000.0
- 824 fLowBlockLoadDistanceLow=25000.0
- 825 fHighBlockLoadDistanceLow=50000.0
- 826 fDefaultTreeLoadDistance=25000.0
- 827 fLowTreeLoadDistance=10000.0
- 828 fHighTreeLoadDistance=40000.0
- 829 fTreeLoadDistance=40000.0000
- 830 fBlockLoadDistanceLow=100000.0000
- 831 [VATS]
- 832 fVATSLightLevelMin=20.0
- 833 fVATSLightLevelMax=65.0
- 834 fVATSLightAngle=0.0
- 835 fVATSLightDistance=100.0
- 836 fVATSLightElevation=100.0
- 837 fVatsLightColorR=0.35
- 838 fVatsLightColorG=0.35
- 839 fVatsLightColorB=0.35
- 840 [ScreenSplatter]
- 841 bScreenSplatterEnabled=1
- 842 [Imagespace]
- 843 iRadialBlurLevel=2
- 844 bDoDepthOfField=1
- 845 [Launcher]
- 846 bShowAllResolutions=1
- 847 uLastAspectRatio=3
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 ClassicPack.esm
- 9 MercenaryPack.esm
- 10 TribalPack.esm
- 11 CaravanPack.esm
- 12 YUP - Base Game + All DLC.esm
- 13 NavmeshOverhaul.esm
- 14 fixy crap ue.esp
- 15 Character Expansions Revised.esm
- 16 Bad Touch.esm
- 17 Vanilla Enhancements.esm
- 18 Better Character Creation.esm
- 19 Uncut Wasteland.esm
- 20 Functional Post Game Ending.esm
- 21 Functional Post Game Ending - YUP Patch.esm
- 22 Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
- 23 mil.esp
- 24 mil_Add-On.esp
- 25 Tactapack.esp
- 26 zl_Armaments_Remastered.esm
- 27 Better Brotherhood.esm
- 28 TLD_Travelers.esm
- 29 Landscape Texture Improvements.esm
- 30 Landscape Texture Improvements - YUP Patch.esm
- 31 Home and Safehouse Tweaks.esm
- 32 Home and Safehouse Tweaks - YUP Patch.esm
- 33 Friendly Strip Factions.esm
- 34 Friendly Misc Factions.esm
- 35 House and Followers Truce.esm
- 36 House and Kings Truce.esm
- 37 Hardin and NCR Truce.esm
- 38 House and Kings Truce FPGE Patch.esm
- 39 House and NCR Truce.esm
- 40 Wild Card - Open the Lucky 38.esm
- 41 Lucky Jim's Cache.esm
- 42 Securitrons On Alert.esm
- 43 NovaArizona.esm
- 44 ArizonaOverhaul.esm
- 45 YUP - NPC Fixes (Base Game + All DLC).esp
- 46 NVMIM.esp
- 47 Unofficial Patch NVSE Plus.esp
- 48 ExRB.esp
- 49 Crafting Consistency Fix.esp
- 50 Impostors and LOD Flicker Fix.esp
- 51 The Mod Configuration Menu.esp
- 52 Vanilla UI Plus.esp
- 53 Stash Organizer.esp
- 54 JustAssortedMods.esp
- 55 Just Sprint Plus - JAM.esp
- 56 ImmersiveRecoil.esp
- 57 JIP Companions Command & Control.esp
- 58 Follower Formula Redone.esp
- 59 Functional Post Game Ending - Follower Formula Redone Patch.esp
- 60 DelayDLCRedux.esp
- 61 1nivVSLArmors.esp
- 62 Combat Armors Replacer.esp
- 63 Vigor.esp
- 64 Varmint Rifle 22LR.esp
- 65 Vigor - SMIM Patch.esp
- 66 Combat Armor Replacer - YUP Patch.esp
- 67 Combat Armor Replacer - Vigor Patch.esp
- 68 EVEM - YUP Patch.esp
- 69 EVEM - Crafting Consistency Fix Patch.esp
- 70 EVEM - Vigor Patch.esp
- 71 More Perks v3.esp
- 72 S6S Base Game Perks Redux.esp
- 73 S6S Perks.esp
- 74 Follower Tweaks.esp
- 75 Trap Tweaks.esp
- 76 WeaponRequirementSystem.esp
- 77 NVCollectiblesMerged.esp
- 78 Better Brotherhood - YUP Patch.esp
- 79 Better Brotherhood - FPGE Patch.esp
- 80 Uncut Wasteland - YUP Patch.esp
- 81 Uncut Wasteland (VNV) - Vigor Patch.esp
- 82 Uncut Wasteland (VNV) - EVEM Patch.esp
- 83 Misc Content Restoration.esp
- 84 Misc Content Restoration - YUP Patch.esp
- 85 Misc Content Restoration - UW (VNV) Patch.esp
- 86 FPGE - EVEM Patch.esp
- 87 Techatticup Uncut.esp
- 88 DLC Enhancements.esp
- 89 Essential DLC Enhancements Merged - JSUE Patch.esp
- 90 The Living Desert - EVEM Patch.esp
- 91 Goodsprings and Powder Gangers Truce.esp
- 92 Friend of the Outpost.esp
- 93 El Dorado Substation trusts an idolized Courier.esp
- 94 A Range(r) of Options - Primm Actually Gets Rangers.esp
- 95 Patchy's Preferred Preparedness Package - Scaler Moon Edition.esp
- 96 The Legion Presses West.esp
- 97 The Dealer Gets A Cut.esp
- 98 The CEO's New Groove.esp
- 99 Patchy's Assassin Outclassin' Disabler.esp
- 100 Patchy's Personalized Present.esp
- 101 Patchy's Bison Steve BS.esp
- 102 DO Feed the Yao Guai - An Honestly Friendly Zion.esp
- 103 A Brotherhood Betrayed - Hardin Holds Out.esp
- 104 Patchy's Pitiful Pittance - Minor Logic Tweaks.esp
- 105 Better Brotherhood - House and NCR Truce Patch.esp
- 106 FNV FaceGen Fix.esp
- 107 PAVE_NV.esp
- 108 TeslaWeaponsPack.esp
- 109 PhotonLaserWeapons.esp
- 110 Atomic Weapons.esp
- 111 VIP - Shotguns.esp
- 112 PN Legacy - Tesla Rifle Prototype.esp
- 113 OpenLucky38IndependentStaff.esp
- 114 OTL38 - Friendly Strip Factions Patch.esp
- 115 Arizona-YUP.esp
- 116 ArizonaFPGEPatch.esp
- 117 Character Expansions Revised - FaceGen Tint Fix.esp
- 118 Character Expansions Revised - Extras.esp
- 119 Character Expansions Revised - Extras - FPGE.esp
- 120 Character Expansions Revised - AIO (VNV).esp
- 121 Character Expansions Revised - AIO Consistency Patch.esp
- 122 dD - Enhanced Blood Main NV.esp
- 123 BulletTrails.esp
- 124 Kyu_Ballistics_NV.esp
- 125 Enhanced Blood Textures - Kyu's Ballistics Patch.esp
- 126 DoubleBarrelShotgun.esp
- 127 Rockbiter_SOSGTextureFix.esp
- 128 AwesomeBulletSounds3.1 NoScreenShake.esp
- 129 TacticalADSPlusFX.esp
- 130 Project Reality Footsteps.esp
- 131 Immersive Pickup Sounds FNV Patched.esp
- 132 rockbiter_AnimationSounds.esp
- 133 NV_Securitrons_Lip_Sync.esp
- 134 B42Inertia.esp
- 135 Little More Lamplight.esp
- 136 Strip Lights Region Fix.esp
- 137 SSTRemasteredQuarries.esp
- 138 Nova Arizona - Map Add-on.esp
- 139 NovaArizona - 1.5 Hotfix 1.esp
- 140 Arizona Overhaul Consistency Patch.esp
- 141 Atmospheric Lighting Tweaks.esp
- 142 Nova Arizona - Atmospheric Lighting Tweaks Patch.esp
- 143 GeneralLightingOverhaul.esp
- 144 Viva New Vegas - LOD.esp
- 145 DNWeathers.esp
- 146 Nova Arizona - Desert Natural Weathers Patch.esp
- 147 Interior Rain.esp
- 148 CC - Rain.esp
- 149 CC - 3D Rain.esp
- 1 DLC: DeadMoney
- 2 DLC: HonestHearts
- 3 DLC: OldWorldBlues
- 4 DLC: LonesomeRoad
- 5 DLC: GunRunnersArsenal
- 6 DLC: ClassicPack
- 7 DLC: MercenaryPack
- 8 DLC: TribalPack
- 9 DLC: CaravanPack
- 10
- 11 Modgroups
- 12 New Vegas Script Extender (NVSE xNVSE) - Data
- 13 Ultimate Edition Fixed ESMs
- 14 JIP LN NVSE Plugin
- 15 JIP LN NVSE Plugin - Patchy INI
- 16 JohnnyGuitar NVSE
- 17 JohnnyGuitar NVSE - All Tweaks Preset
- 18 ShowOff xNVSE Plugin
- 19 ShowOff xNVSE Plugin - INI
- 20 AnhNVSE
- 21 SUP NVSE
- 22 NVTF - New Vegas Tick Fix
- 23 NVTF - Texture Modding Preset
- 24 kNVSE Animation Plugin
- 25 UIO - User Interface Organizer
- 26 FNV Mod Limit Fix
- 27 Yvile's Crash Logger
- 28 Improved Console (NVSE)
- 29 Console Paste Support
- 30 Basic Console Autocomplete
- 31 KEYWORDS
- 32 OneTweak but Really Updated
- 33
- 34 Yukichigai Unofficial Patch - YUP
- 35 Unofficial Patch NVSE Plus
- 36 Improved AI (Navmesh Overhaul Mod)
- 37 lStewieAl's Tweaks and Engine Fixes
- 38 Stewie Tweaks Custom INI
- 39 lStewieAl's Engine Optimizations
- 40 Combat Lag Fix (NVSE)
- 41 VATS Lag Fix
- 42 Viewmodel Shake Fix - NVSE
- 43 ISControl Enabler and Ironsights adjuster (now ESPless)
- 44 New Vegas Mesh Improvement Mod - NVMIM
- 45 skinned mesh improvement mod
- 46 PipBoyOn Node Fixes - SMIM
- 47 Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
- 48 Items Transformed - Enhanced Meshes (ITEM)
- 49 Improved Lighting Shaders
- 50 Pip-Boy Shading Fix NVSE
- 51 Climate Control NVSE
- 52 Assorted Voice Popping Fixes
- 53 Elijah Missing Distortion Fix
- 54 ActorCause Save Bloat Fix
- 55 MoonlightNVSE
- 56 Aqua Performa - Strip Performance Fix
- 57 Fallout Alpha Rendering Tweaks - NVSE
- 58 External Emittance Fix - NVSE
- 59 Depth of Field Fix - NVSE
- 60 Crafting Consistency Fix
- 61 ExRB - Extended Roombounds
- 62 Strip Lights Region Fix
- 63 Swimming Creatures Fix - ESPless
- 64 Impostors and LOD Flicker Fix
- 65
- 66 The Mod Configuration Menu
- 67 Vanilla UI Plus (New Vegas)
- 68 VUIPlus - Dialog Background Add-on
- 69 Clean Vanilla Hud
- 70 Clean Companion Wheel
- 71 High Res Local Maps
- 72 High Resolution Screens
- 73 Faster Main Menu
- 74 Menu Search
- 75 JIP Improved Recipe Menu ESPless
- 76 Sleep Wait Hardcore Needs
- 77 No Exit to Main Menu
- 78
- 79 JAM - Just Assorted Mods
- 80 JAM - VNV Configuration
- 81 JLM Grab Tweak
- 82 Clean Just Assorted Mods (JAM)
- 83 Just Sprint Plus - Expansion for JAM and JVS
- 84 Immersive Recoil 2.0
- 85 Follower Tweaks
- 86 Delay DLC Redux
- 87 Better Caravan
- 88 Cookable Grenades
- 89 Faster Sleep-Wait
- 90 Auto-Save Manager
- 91 Bad Touch NVSE
- 92 Bad Touch NVSE - Minimalist Preset
- 93 NV Collectibles - Merged
- 94 JIP Companions Command and Control
- 95 Follower Formula Redone
- 96 Functional Post Game Ending - Follower Formula Redone Patch
- 97 More Perks Reimagined
- 98 Stash Organizer
- 99 Instant and Faster Pipboy (No Stutter)
- 100 Weapon Requirements System
- 101
- 102 Vigor - A Vanilla JSawyer Fork
- 103 Simple Vigor Config
- 104 Simple Vigor Config - Varmint Rifle 22LR Setter
- 105 smim vigor patch
- 106 Essential Vanilla Enhancements Merged
- 107 EVEM - YUP Patch
- 108 EVEM - Crafting Consistency Fix Patch
- 109 EVEM - Vigor Patch
- 110 Better Character Creation
- 111 Traps Tweaks - Traps Use Other Skills
- 112 Harder Barter Faster Stronger
- 113
- 114 Uncut Wasteland VNV
- 115 Uncut Wasteland (VNV) - EVEM Patch
- 116 Uncut Wasteland (VNV) - Vigor Patch
- 117 Misc Content Restoration
- 118 Misc Content Restoration - YUP Patch
- 119 Misc Content Restoration - UW (VNV) Patch
- 120 Functional Post Game Ending
- 121 FPGE - EVEM Patch
- 122 Essential DLC Enhancements Merged
- 123 Essential DLC Enhancements Merged - Vigor Patch
- 124 The Living Desert
- 125 The Living Desert - EVEM Patch
- 126 Better Brotherhood
- 127
- 128 Wild Card - Open the Lucky 38
- 129 Open the Lucky 38 - Independent Staff
- 130 OTL38 - Friendly Strip Factions Patch
- 131 Techatticup Uncut - Voiced Legion Quest Expansion
- 132 Lucky Jim's Cache
- 133
- 134 Nova Arizona - A Legion Lands Expansion
- 135 Nova Arizona - Assets
- 136 Nova Arizona - Map Add-on
- 137 Nova Arizona Patches
- 138 Nova Arizona - 1.5 Hotfix
- 139 Arizona - A Legion Expansion NOVA Compatible Version
- 140 Arizona - A Legion Expansion NOVA Compatible Version - YUP Patch
- 141 Arizona - A Legion Expansion NOVA Compatible Version - FPGE Patch
- 142 Arizona Overhaul Consistency Patch
- 143
- 144 Yes Man Automatically Upgrades Securitron Army - ESPless
- 145 ED-E My Love - Brotherhood Gives ED-E Both Upgrades - ESPless
- 146 ED-E My Love - Followers Give ED-E Both Upgrades - ESPless
- 147 Securitron Mk II Auto-Repair - ESPless
- 148 Home and Safehouse Tweaks
- 149 Home and Safehouse Tweaks INI File
- 150 Friendly Strip Factions
- 151 Friendly Misc Factions
- 152 Goodsprings and Powder Gangers Truce
- 153 House and Followers Truce
- 154 House and Kings Truce
- 155 Hardin and NCR Truce
- 156 House and NCR Truce
- 157 Better Brotherhood - House and NCR Truce Patch
- 158
- 159 A Friend of the Outpost
- 160 El Dorado Trusts An Idolized Courier
- 161 A Range(r) of Options - Primm Actually Gets Rangers
- 162 Patchy's Preferred Preparedness Package - Scaler Moon Edition
- 163 The Legion Marches West - A Legion Supply Cache Overhaul
- 164 The Dealer Gets A Cut
- 165 The CEO's New Groove
- 166 Patchy's Assassin Outclassin' Disabler
- 167 Patchy's Personalized Present
- 168 Patchy's Bison Steve BS
- 169 DO Feed the Yao Guai - Gabe Edition
- 170 A Brotherhood Betrayed - Hardin Holds Out
- 171 Patchy's Pitiful Pittance - Minor Logic Tweaks
- 172
- 173 Sweet Perk Overhaul
- 174 Sweet 6 Shooter Perks - NV
- 175 Levelup Traits
- 176 Dynamic Level Stat Choice - ESP Free
- 177 Fully Charged With No Extra Charge - Van Graffs Truth In Advertising
- 178
- 179 Mostly Fixed FaceGen Tints (NV or TTW)
- 180 Muzzle Flash Light Fix - NVSE
- 181 Viewmodel Shading Fix - NVSE
- 182 Doc Mitchell's Window Sunlight Fix
- 183 Anniversary Anim Pack
- 184 FNV Clean Animations - Anniversary Edition
- 185 Smooth True Iron Sights Camera
- 186 B42 Weapon Inertia
- 187 NVCS Vanilla Weights
- 188 High Resolution Water Fog - Water Aliasing Fix
- 189 Improved LOD Noise Texture
- 190 Landscape Texture Improvements
- 191 Wasted Rocks Normals
- 192 More Consistent Vanilla Rock Textures (Less Green Clifftops)
- 193 A Little More Lamplight
- 194 Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
- 195 Desert Natural Weathers - NV - TTW
- 196 High Resolution Bloom NVSE
- 197 Cloud Upgrade NVSE
- 198 Interior Rain
- 199 3D Rain
- 200 Climate Control - Rain
- 201 Climate Control - 3D Rain
- 202
- 203 General Lighting Overhaul
- 204 General Lighting Overhaul - ALT Compatability INI
- 205
- 206 New Vegas Palm Trees Enhanced
- 207 Freeside Neon Sign Fix
- 208 Higher Poly Rocks
- 209 Remastered Quarries
- 210 NMCs Textures NV SMALL Pack SINGLE FILE FOR NMM
- 211 POCO BUENO Texture Pack
- 212 Fallout 3 HD Complete Pack - Optimized
- 213 Superpele's Disordered Texture Pack
- 214 Nut Vegas - Landscapes
- 215 Nut's Rock Hard Rock Retexture
- 216 Roads Redone
- 217 Better Sidewalks
- 218 Inviting Vaults - A vault retexture
- 219 Simply Upscaled Grass
- 220 Better Grass
- 221 6IXES Clutter Texture Pack NV Edition
- 222 Rectified Water Towers
- 223 Sunset Sarsaparilla HQ Meshes Enhanced
- 224 Forgotten Desk Texture Pack
- 225 Blackwolf24s HD Clutter pack
- 226 Assorted Cafeteria Textures
- 227 Physically Based Beverages
- 228 Physically Based Chems
- 229 Physically Based Parkware
- 230 Physically Based Collection
- 231 Physically Based Collection 2
- 232 Physically Based Wood Crates
- 233 Physically Based Kitchenware
- 234 NillaPlus Crate Expectations 2K
- 235 High Quality Picket Fences
- 236 Gnomed
- 237 Playing Cards HD Retexture - Plus Casino Tables
- 238 Resplendent Rugs - carpets retextured
- 239 Gun Runners Kiosk Glass Fix
- 240 Novac Sign Animated - ESPLess
- 241 I showed you my Dinky pls respond
- 242 Dinky the Deluxe Dinosaur - Definitive Dinky Retexture
- 243 NCR Flag Retex 1.1
- 244 Magazines of Unparalleled Aesthetic Quality
- 245 Better Benches - Workbenches Retextured
- 246 Mccarran Escalator Glass
- 247 McCarran main terminal transparent glass
- 248 PM's HD Ammo Boxes
- 249 Textures Over Time - Sandbags
- 250 Irradiant Muck
- 251 Elegant Lockpick Retexture
- 252 Fractal Crystals
- 253 F4NV Repconn Souvenir Rocket
- 254 HD Currencies
- 255 Pool Table and items - Redone
- 256 Old Old Glory
- 257 Coffee Kettle - Replacer by zzjay
- 258 F4NV Auto Doc
- 259 New Sunset Sarsaparilla Vending Machine Replacer
- 260 EdibleGrenade12's New Sunset Sarsaparilla Vending Machine Replacer Script Runner
- 261 Audley's Miscellaneous Textures
- 262 Stealthly Stealth-Boy rextexture
- 263 Wonderful Wonderglue retexture
- 264 Street Signs HD Overhaul
- 265 HD Signs Overhaul - Part 2
- 266 HD Signs Overhaul - Part 3
- 267 NCR Sharecropper Farms Sign retexture
- 268 Medical Clinic sign
- 269 Cottonwood Cove Sign
- 270 Red Rock Canyon Sign HD retexture
- 271 Signs HD - Honest Hearts
- 272 F4NV Billboards
- 273 High Res Vanilla Posters and Graffiti
- 274 Various Signs HD
- 275 HQ Freeside Shop Signs
- 276 Casino Posters and Signs HD
- 277 Honest Hearts Graffiti Redone
- 278 EXE - Effect teXtures Enhanced
- 279 Vanilla Graffiti Redone
- 280 Great Khans Graffiti Redone
- 281 Dead Money Graffiti Redone
- 282 FNV-TTW Graffiti Redone
- 283 NillaPlus Howitz Started--Howitz Going 4K (Nellis artillery)
- 284 NillaPlus Wood (Please be mature in the comme
- 285 NillaPlus Maximum Moon 4K 2K 1K
- 286 Shot up Signs
- 287 NillaPlus Vault Doors 4K (FNV - TTW)
- 288 NillaPlus MIRROR MIRROR 4K 2K 1K
- 289
- 290 LOD Fixes and Improvements - NVSE
- 291 FNVLODGen Resources
- 292 Trees LOD Billboards Vanilla
- 293 Much Needed LOD
- 294 Much Needed LOD fixed rocks color
- 295 LOD additions and improvements
- 296 FNV LOD Supplementation
- 297 Optional Overpasses
- 298 TCM's LOD Overhaul
- 299 More LODs Additions and fixes
- 300 Wasted LOD - Cliffs of Mojave
- 301 Different LOD mods little tweaks and additions
- 302 LODIFY - Level of detail improvement for your Fallout (TTW And NV Lods)
- 303 LODIFY FNV Wall_SoGB Editon
- 304 VNV - LOD Patches
- 305 LODGen Output
- 306
- 307 Wasteland Clothing HD V1-3 FULL PACK
- 308 Adamowicz Vault Suits
- 309 Wanderer Outfit 4k Upscale
- 310 Improved Desperado Hat
- 311 Heaviin's Desperado Cowboyhat Retextured
- 312 PM's HD Legion Overhaul
- 313 PM's HD Ranger Outfits
- 314 Physically Based Rangers
- 315 Assorted Legion Armor Retexture
- 316 Assorted NCR Armor Retexture
- 317 HiRes Chinese Stealth Armor
- 318 Assorted Leather Armor Retexture
- 319 Dandadern's Wastehound Helmet Retexture - 2k
- 320 Power Armor Visual Enhancement (PAVE)
- 321 PAVE Compatibility Plugins
- 322 PipBoyOn Node Fixes - PAVE
- 323 Lucky Authority Glasses ESPLess
- 324 Spice of Life - Variety Armor and Clothing Robert Breeze Type3 - Assets
- 325 S6S Spice of Life Replacement Plugin - Scripted - Compatibility
- 326 S6S Spice of Life Replacement Plugin - Scripted - Compatibility - Config
- 327 Spice of Life - Vanilla Bodies
- 328 Combat Armors Replacer (NV)
- 329 Combat Armor Replacer - YUP Patch
- 330 Combat Armor Replacer - Vigor Patch
- 331 Classic Fallout Metal Armor
- 332 Classic Fallout 2 Metal armor Mk II
- 333 PipBoy 3000 HD Retexture
- 334 Configurable Pip-Boy Light Color
- 335 Character Expansions Revised
- 336 Character Expansions Revised FaceGen Tint Fix
- 337 VNV Character Expansions Revised Patches
- 338 Character Expansions Revised - AIO Consistency Patch
- 339 Vanilla Hair - No Shine
- 340
- 341 WTH - Weapon Textures from Heaven
- 342 DKS and Friends
- 343 Shovel and Friend
- 344 Varmint Rifle - Retextured - updated
- 345 22 SMG retexture
- 346 Weapon Retexture from EVE
- 347 Light Machinegun Retextured
- 348 Dead Money BAR retex
- 349 IHWT - Improved Heavy Weapons Textures
- 350 Laser RCW red glow
- 351 Nail Gun Retexture
- 352 Holorifle Re-Projected
- 353 Physically Based Plasma Rifles
- 354 HQ Goo Piles
- 355 HQ Ash Piles
- 356 Enhanced Blood Textures for NV v2_22c
- 357 Bullet Trails
- 358 Subtler Bullet Trails - Retexture
- 359 PSRO - Peripheral Scope Reticle Overhaul
- 360 Kyu's Ballistics - Fixed
- 361 Enhanced Blood Textures - Kyu's Ballistics Patch
- 362 Weapon Based Hands Clip Distance
- 363 Hit - Lewis Gun Anims
- 364 Another Millenia
- 365 Another Millenia Gun Add-on
- 366 Remade kNVSE Animation Set - AK112 - Another Millenia AEK-971 Compatibility
- 367 Hit - Millenia Animations - Part 1
- 368 Hit - Millenia Animations - Part 2
- 369 Another Milenia and Gun Addon B42 Optics Patch
- 370 Another Millenia - Lore Friendly Branding
- 371 Tactapack
- 372 Tesla Weapons Pack
- 373 Tesla Weapon's Pack Unofficial Patch
- 374 Photon Laser Weapon Pack
- 375 (kNVSE) Photon Laser Weapon Pack
- 376 OWB Atomic Weapons
- 377 AWO Lend-Lease - SPAS 12 (aka spaghetti shotgun)
- 378 Benelli M4 - M1014 Shotgun
- 379 Camon Pack Complete
- 380 MW2RWP M1887
- 381 FNV Anim Set - M1887
- 382 VIP - Shotguns
- 383 Sound Extender
- 384 ZL Armaments Remastered
- 385 Project Nevada Legacy - Tesla Rifle Prototype
- 386 JAM or Just Sprint animation replacers
- 387 Blended Locomotion
- 388 Butcher Pete Complete - A Melee Animation Overhaul
- 389 Wasteland Warrior - A Melee Animation Overhaul
- 390 FNV Clean Animations - Reborn - Part 1
- 391 FNV Clean Animations - Part 2
- 392 FNV Clean Animations - Part 3
- 393 FNV Clean Animations - Grenades Pack
- 394 FNV Clean Animations - C4 and Bottlecap Mine
- 395 B42 Optics - ESPless
- 396 Custom Scope Overlays for B42 Optics
- 397 Real Reticles for B42 Optics
- 398 Additional Reticles
- 399 B42 Optics NV Patches
- 400 B42 Optics - Photon Laser Weapon Pack Patch
- 401 Tactapack - B42 Optics Patch
- 402 Tesla Weapons Pack - B42 Optics Patch
- 403 Iron Sights Aligned
- 404 Iron Sights Aligned - Mod Support
- 405 B42 Optics Aligned
- 406 B42 Optics Aligned - Rockbiter's kNVSE
- 407 B42 Optics Aligned - Another Millenia
- 408 B42 Optics Aligned - Tactapack
- 409
- 410 Desert Natural Creatures
- 411 aMidianBorn NV Superb Mutants
- 412 Horrors of The New West
- 413 Deathclaw Retextures 2019
- 414 Menace of The New West
- 415 TheFriedTurkey's Bighorners
- 416 Glowing Cazadors and Retexture
- 417 Improved Robots Textures - All in One
- 418 Securitrons On Alert
- 419 NV Securitrons Lip Sync
- 420 securitronHD
- 421 FeralGhoulsHD
- 422 Eyes of Torment - Ghost People Retexture
- 423 Earthblighted Tunnelers
- 424
- 425 Awesome Bullet Sounds - Flybys and Whizzes
- 426 Aim Down Sights - Backpack - Jump Impact sound Effects
- 427 Realistic SFX
- 428 Project Reality Footsteps
- 429 Immersive Pickup Sounds Patched
- 2 FalloutNV.esm
- 3 DeadMoney.esm
- 4 HonestHearts.esm
- 5 OldWorldBlues.esm
- 6 LonesomeRoad.esm
- 7 GunRunnersArsenal.esm
- 8 ClassicPack.esm
- 9 MercenaryPack.esm
- 10 TribalPack.esm
- 11 CaravanPack.esm
- 12 YUP - Base Game + All DLC.esm
- 13 NavmeshOverhaul.esm
- 14 fixy crap ue.esp
- 15 Character Expansions Revised.esm
- 16 Bad Touch.esm
- 17 Vanilla Enhancements.esm
- 18 Better Character Creation.esm
- 19 Uncut Wasteland.esm
- 20 Functional Post Game Ending.esm
- 21 Functional Post Game Ending - YUP Patch.esm
- 22 Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
- 23 mil.esp
- 24 mil_Add-On.esp
- 25 Tactapack.esp
- 26 zl_Armaments_Remastered.esm
- 27 Better Brotherhood.esm
- 28 TLD_Travelers.esm
- 29 Landscape Texture Improvements.esm
- 30 Landscape Texture Improvements - YUP Patch.esm
- 31 Home and Safehouse Tweaks.esm
- 32 Home and Safehouse Tweaks - YUP Patch.esm
- 33 Friendly Strip Factions.esm
- 34 Friendly Misc Factions.esm
- 35 House and Followers Truce.esm
- 36 House and Kings Truce.esm
- 37 Hardin and NCR Truce.esm
- 38 House and Kings Truce FPGE Patch.esm
- 39 House and NCR Truce.esm
- 40 Wild Card - Open the Lucky 38.esm
- 41 Lucky Jim's Cache.esm
- 42 Securitrons On Alert.esm
- 43 NovaArizona.esm
- 44 ArizonaOverhaul.esm
- 45 YUP - NPC Fixes (Base Game + All DLC).esp
- 46 NVMIM.esp
- 47 Unofficial Patch NVSE Plus.esp
- 48 ExRB.esp
- 49 Crafting Consistency Fix.esp
- 50 Impostors and LOD Flicker Fix.esp
- 51 The Mod Configuration Menu.esp
- 52 Vanilla UI Plus.esp
- 53 Stash Organizer.esp
- 54 JustAssortedMods.esp
- 55 Just Sprint Plus - JAM.esp
- 56 ImmersiveRecoil.esp
- 57 JIP Companions Command & Control.esp
- 58 Follower Formula Redone.esp
- 59 Functional Post Game Ending - Follower Formula Redone Patch.esp
- 60 DelayDLCRedux.esp
- 61 1nivVSLArmors.esp
- 62 Combat Armors Replacer.esp
- 63 Vigor.esp
- 64 Varmint Rifle 22LR.esp
- 65 Vigor - SMIM Patch.esp
- 66 Combat Armor Replacer - YUP Patch.esp
- 67 Combat Armor Replacer - Vigor Patch.esp
- 68 EVEM - YUP Patch.esp
- 69 EVEM - Crafting Consistency Fix Patch.esp
- 70 EVEM - Vigor Patch.esp
- 71 More Perks v3.esp
- 72 S6S Base Game Perks Redux.esp
- 73 S6S Perks.esp
- 74 Follower Tweaks.esp
- 75 Trap Tweaks.esp
- 76 WeaponRequirementSystem.esp
- 77 NVCollectiblesMerged.esp
- 78 Better Brotherhood - YUP Patch.esp
- 79 Better Brotherhood - FPGE Patch.esp
- 80 Uncut Wasteland - YUP Patch.esp
- 81 Uncut Wasteland (VNV) - Vigor Patch.esp
- 82 Uncut Wasteland (VNV) - EVEM Patch.esp
- 83 Misc Content Restoration.esp
- 84 Misc Content Restoration - YUP Patch.esp
- 85 Misc Content Restoration - UW (VNV) Patch.esp
- 86 FPGE - EVEM Patch.esp
- 87 Techatticup Uncut.esp
- 88 DLC Enhancements.esp
- 89 Essential DLC Enhancements Merged - JSUE Patch.esp
- 90 The Living Desert - EVEM Patch.esp
- 91 Goodsprings and Powder Gangers Truce.esp
- 92 Friend of the Outpost.esp
- 93 El Dorado Substation trusts an idolized Courier.esp
- 94 A Range(r) of Options - Primm Actually Gets Rangers.esp
- 95 Patchy's Preferred Preparedness Package - Scaler Moon Edition.esp
- 96 The Legion Presses West.esp
- 97 The Dealer Gets A Cut.esp
- 98 The CEO's New Groove.esp
- 99 Patchy's Assassin Outclassin' Disabler.esp
- 100 Patchy's Personalized Present.esp
- 101 Patchy's Bison Steve BS.esp
- 102 DO Feed the Yao Guai - An Honestly Friendly Zion.esp
- 103 A Brotherhood Betrayed - Hardin Holds Out.esp
- 104 Patchy's Pitiful Pittance - Minor Logic Tweaks.esp
- 105 Better Brotherhood - House and NCR Truce Patch.esp
- 106 FNV FaceGen Fix.esp
- 107 PAVE_NV.esp
- 108 TeslaWeaponsPack.esp
- 109 PhotonLaserWeapons.esp
- 110 Atomic Weapons.esp
- 111 VIP - Shotguns.esp
- 112 PN Legacy - Tesla Rifle Prototype.esp
- 113 OpenLucky38IndependentStaff.esp
- 114 OTL38 - Friendly Strip Factions Patch.esp
- 115 Arizona-YUP.esp
- 116 ArizonaFPGEPatch.esp
- 117 Character Expansions Revised - FaceGen Tint Fix.esp
- 118 Character Expansions Revised - Extras.esp
- 119 Character Expansions Revised - Extras - FPGE.esp
- 120 Character Expansions Revised - AIO (VNV).esp
- 121 Character Expansions Revised - AIO Consistency Patch.esp
- 122 dD - Enhanced Blood Main NV.esp
- 123 BulletTrails.esp
- 124 Kyu_Ballistics_NV.esp
- 125 Enhanced Blood Textures - Kyu's Ballistics Patch.esp
- 126 DoubleBarrelShotgun.esp
- 127 Rockbiter_SOSGTextureFix.esp
- 128 AwesomeBulletSounds3.1 NoScreenShake.esp
- 129 TacticalADSPlusFX.esp
- 130 Project Reality Footsteps.esp
- 131 Immersive Pickup Sounds FNV Patched.esp
- 132 rockbiter_AnimationSounds.esp
- 133 NV_Securitrons_Lip_Sync.esp
- 134 B42Inertia.esp
- 135 Little More Lamplight.esp
- 136 Strip Lights Region Fix.esp
- 137 SSTRemasteredQuarries.esp
- 138 Nova Arizona - Map Add-on.esp
- 139 NovaArizona - 1.5 Hotfix 1.esp
- 140 Arizona Overhaul Consistency Patch.esp
- 141 Atmospheric Lighting Tweaks.esp
- 142 Nova Arizona - Atmospheric Lighting Tweaks Patch.esp
- 143 GeneralLightingOverhaul.esp
- 144 Viva New Vegas - LOD.esp
- 145 DNWeathers.esp
- 146 Nova Arizona - Desert Natural Weathers Patch.esp
- 147 Interior Rain.esp
- 148 CC - Rain.esp
- 149 CC - 3D Rain.esp
- 1 [General]
- 2 LocalSaves=true
- 3 LocalSettings=true
- 4 AutomaticArchiveInvalidation=true
- 5 [custom_overwrites]
- 6 xLODGen=LODGen Output