Bella mod list
by Anonymous
Created over 2 years ago
Updated over 2 years ago
poopy stink fart
Load Order Files
- 2. FalloutNV.esm
- 3. DeadMoney.esm
- 4. HonestHearts.esm
- 5. OldWorldBlues.esm
- 6. LonesomeRoad.esm
- 7. GunRunnersArsenal.esm
- 8. ClassicPack.esm
- 9. MercenaryPack.esm
- 10. TribalPack.esm
- 11. CaravanPack.esm
- 12. YUP - Base Game + All DLC.esm
- 13. TheHUDEditor.esm
- 14. Landscape_Seam_Fix.esm
- 15. New Vegas Redesigned 3.esm
- 16. Functional Post Game Ending.esm
- 17. Functional Post Game Ending - YUP Patch.esm
- 18. TLD_Travelers.esm
- 19. Lightweight Strip Overhaul.esm
- 20. Securitrons On Alert.esm
- 21. YUP - NPC Fixes (Base Game + All DLC).esp
- 22. Unofficial Patch NVSE Plus.esp
- 23. WMIMNV.esp
- 24. fixy creature.esp
- 25. The Mod Configuration Menu.esp
- 26. Vanilla UI Plus.esp
- 27. CPI Icons.esp
- 28. Universal Item Sorter.esp
- 29. AidUI.esp
- 30. JIP MiniMap.esp
- 31. FOVSlider.esp
- 32. zzAlcoholFixes.esp
- 33. Weapon Retexture Project.esp
- 34. YUP - WRP Patch.esp
- 35. WWP 22smg.esp
- 36. WWP 44 Mag Replacer.esp
- 37. WWP 45 Pistol replacer - Vanilla Stats.esp
- 38. WWP AMR.esp
- 39. WWP AR Series.esp
- 40. WWP Cowboy Repeater.esp
- 41. WWP Hunting Revolver.esp
- 42. WWP Varmint Rifle.esp
- 43. 127 SMG Rebirth.esp
- 44. Vurt's WFO.esp
- 45. Content - WFO - TLD Patch.esp
- 46. STDG.esp
- 47. Strip Wall Billboards.esp
- 48. Book of Steel.esp
- 49. Universal Pip-Boy Customization.esp
- 50. UPBC Force Fill Lists.esp
- 51. CIB Bighorners.esp
- 52. CIB Bighorners - HH.esp
- 53. Alsatian NCR Guard Dogs.esp
- 54. dD - Enhanced Blood Main NV.esp
- 55. Little More Lamplight.esp
- 56. Burning Campfire.esp
- 57. BC2.esp
- 58. EnhancedGrass_NoVL.esp
- 59. OWB-Path Lights.esp
- 60. Bathroom Doors Fix.esp
- 61. NVxAnimatedMicrofilMachine.esp
- 62. NVAnimatedTerninalScreenSaver.esp
- 63. B42Inertia.esp
- 64. JustAssortedMods.esp
- 65. Quickthrow.esp
- 66. Better Character Creation.esp
- 67. Simple DLC Delay.esp
- 68. GRA Scavenger Hunt Unbalanced.esp
- 69. Stat Choices.esp
- 70. Universal Water Bottling.esp
- 71. Food Scraps.esp
- 72. UWB Food Scraps Patch.esp
- 73. JIP Companions Command & Control.esp
- 74. VWBarterRepairCosts.esp
- 75. VWPerceptionRangedAccuracy.esp
- 76. NPCsSprint.esp
- 77. NPC Use Aid.esp
- 78. NPCs Can Miss.esp
- 79. Immersive Hit Reactions.esp
- 80. Real Recoil.esp
- 81. Honest Hearts Workbench Crate Luck.esp
- 82. Toxic Cloud Fix.esp
- 83. CasinoCashoutLegionDenariusOnly.esp
- 84. Stealth Fix Moderate.esp
- 85. Faction Armor Redone.esp
- 86. Faction Armor Redone YUPdated.esp
- 87. lexx-hh-letter-english.esp
- 88. Logic and Consistency Fixes.esp
- 89. NVDLC04 Allegiance w Duster.esp
- 90. ED-E Normal Spawn Height.esp
- 91. Radiation Suit Balance.esp
- 92. Grinding Wheel.esp
- 93. OldWorldBlues - Keep Big MT Active.esp
- 94. FNVOppositeTraits.esp
- 95. Improved Traits.esp
- 96. Improved Traits Improved.esp
- 97. Baddarkl Perk Overhaul.esp
- 98. Content - YUP - Perk Overhaul Patch.esp
- 99. Burden to Bear Armor.esp
- 100. Uncut Wasteland.esp
- 101. Uncut Extra Collection.esp
- 102. Lightweight Strip Overhaul - Uncut Wasteland Patch.esp
- 103. Functional Post Game Ending - Uncut Wasteland Patch.esp
- 104. Functional Post Game Ending - Uncut Extra Collection Patch.esp
- 105. Cut Sewers Restored.esp
- 106. Lucky38Overhaul.esp
- 107. TMCOTT - Restored.esp
- 108. Content - YUP - TMCOTT Restored Patch.esp
- 109. Beyond The Beef Tweaks.esp
- 110. The Law Won.esp
- 111. Distributed Necklaces and Chains.esp
- 112. 1nivVSLArmors.esp
- 113. Better Balanced Backpacks.esp
- 114. Better Balanced Backpacks - S6S Spice of Life Patch.esp
- 115. B42Wristwatch.esp
- 116. Classic Fallout Weapons Remastered v1.2.esp
- 117. CloudGrenades.esp
- 118. pipboy2500_edisleado.esp
- 119. All Weapon Sounds Overhaul .esp
- 120. Explosive Sounds Overhaul.esp
- 121. Combat Music.esp
- 122. Reload Sounds.esp
- 123. rockbiter_AnimationSounds.esp
- 124. ImmersivePickupSoundsFNV.esp
- 125. MojaveExtended100.esp
- 126. New Vegas Redesigned 3.esp
- 127. NVR3_YUP Patch.esp
- 128. NVR3_1nivVSLArmors Patch.esp
- 129. NVR3_UncutWastelandPlusNPCs Patch.esp
- 130. T4-plugin.esp
- 131. jumpsuit fix.esp
- 132. T4 YUP Patch.esp
- 133. HeightRandomizer.esp
- 134. zzjayHairsFNV.esp
- 135. SimpleHairs.esp
- 136. Bella6801 Custom Race.esp
- 137. FNVLODGen.esp
- 138. tmzLODadditions.esp
- 139. DNWeathers.esp
- 1. DLC: DeadMoney
- 2. DLC: HonestHearts
- 3. DLC: OldWorldBlues
- 4. DLC: LonesomeRoad
- 5. DLC: GunRunnersArsenal
- 6. DLC: ClassicPack
- 7. DLC: MercenaryPack
- 8. DLC: TribalPack
- 9. DLC: CaravanPack
- 10. Fixed ESMs
- 13. JIP LN NVSE Plugin
- 14. JohnnyGuitar NVSE
- 15. ShowOff NVSE Plugin
- 16. NVAC - New Vegas Anti Crash
- 17. NVTF - New Vegas Tick Fix
- 18. FNV Mod Limit Fix
- 19. Pip-Boy Shading Fix NVSE
- 20. kNVSE Animation Plugin
- 21. Console Paste Support
- 22. OneTweak
- 23. Climate Control NVSE
- 24. MoonlightNVSE
- 25. Crash Logger
- 26. DiaMoveNVSE
- 27. Height Randomizer NVSE
- 29. Yukichigai Unofficial Patch - YUP
- 30. Unofficial Patch NVSE Plus
- 31. Weapon Mesh Improvement Mod
- 32. New Vegas Mesh Improvement Mod - NVMIM
- 33. skinned mesh improvement mod - smim - creatures
- 34. ISControl Enabler and Ironsights adjuster (now ESPless)
- 35. Vanilla Iron Sights Realligned
- 36. Elijah Voice Audio Files Fix
- 37. Improved Lighting Shaders
- 38. Millenia's Environment Map Shader Fix Compatible Shaders
- 39. Millenia's Environment Map Shader Fix
- 40. lStewieAl's Tweaks and Engine Fixes
- 41. Stewie Tweaks Essentials INI
- 42. Better Character Creation
- 43. Simple DLC Delay
- 44. Smaller Muzzleflash
- 45. YAPR - Yet Another Pipboy Remover
- 46. FOV Slider
- 48. UIO - User Interface Organizer
- 49. The Mod Configuration Menu
- 50. HUD Only Explosion Shake
- 51. Vanilla UI Plus (New Vegas)
- 52. Vanilla HUD Remastered
- 53. Cursor Unilaterally Matched (NVSE)
- 54. Cursor Unilaterally Matched - Patch
- 55. Clean Companion Wheel
- 56. Pop-Up Message Icons
- 57. Universal Item Sorter
- 58. AidUI
- 59. New World Map Texture for New Vegas
- 60. High Res Local Maps
- 61. JIP MiniMap
- 62. Elegant Lockpick Retexture
- 63. Vanilla Loading Screens HD
- 64. Simple Main Menu HD
- 65. Main Title Consistent Replacer - Vanilla - New California - Tale of Two Wastelands (TTW)
- 68. MGs Neat Clutter Retextures
- 69. BB Cigs
- 70. Duct Tape
- 71. Micro Clutter
- 72. Fantastic Fire Hydrants
- 73. Terrific Traffic Cones
- 74. Minimod - High Resolution Newspapers
- 75. Magazines of Unparalleled Aesthetic Quality
- 76. HiRes Skill Books Retexture
- 77. PM's Med-Textures - HD Chems and Venoms
- 78. PM's Med-X Texture
- 79. PM's HD Ammo Boxes
- 80. Conor's Cool Doctor's Bag
- 81. High Res Vanilla Water Bottle Textures and Meshes
- 82. Fallout Food Package Retexture Compilation
- 83. Alcohol Bottles OVERHAUL - by zzjay
- 84. Money Higher Quality Retex 1_2
- 85. Bottlecaps - Model replacer - STANDALONE version
- 86. Coffee Kettle - Replacer by zzjay
- 87. Kitchen set - new models
- 88. HD - Pool Table and Books
- 89. 04 - Yup and JSUE Patches
- 90. Awesome Apples
- 91. Crunchy Carrots
- 92. Marvelous Maize
- 93. Perfect Potatoes
- 94. Prettier Pears
- 95. Tasty Toasters
- 96. Better Cash Register
- 97. Better Cash Register - Silver Dirty
- 98. Better Cigarettes
- 99. Better Coffee Mug
- 100. Better Couch
- 101. Better Guitars
- 102. Better Jukebox
- 103. Vintage Globe
- 105. NMCs_Texture_Pack_For_New_Vegas
- 106. OJO BUENO Texture Pack
- 107. Nut Vegas - Landscapes
- 108. Wasteland Flora and Terrain Overhaul
- 109. Landscape Seam Fix
- 110. Less Fertile Wasteland Flora Overhaul
- 111. Nut's Natural Grass
- 112. Sandbags
- 113. Urban Rubble Piles
- 114. Nut's Street Litter Redone
- 115. Semitransparent Door Glass(plugin version)
- 116. Semi-Transparent Door Glass ESP Replacer
- 117. Mccarran Escalator Glass
- 118. McCarran main terminal transparent glass
- 119. Hectrol Tumbleweed Deluxe HighRes Retex
- 120. Magazine Vending Machine Overhaul
- 121. Strip Wall Billboards
- 122. High Res Vanilla Posters and Graffiti
- 124. ADAM Reborn
- 125. PM's HD Ranger Outfits
- 126. PM's HD Legion Overhaul
- 127. aMidianBorn NV Book Of Water
- 128. Book of Steel - Compatibility Edition
- 129. aMidianBorn NV Book Of Water - Armour Fixes
- 130. Bornagain Combat Armor
- 131. Metal Armors Metalized - 2K Metal Armor Re-textures
- 132. Shifting Shadows - 2k Assassin and Stealth Suit Retextures
- 133. Chinese Stealth Armor Retexture
- 134. Universal Pip-Boy Customization
- 135. Weapon Retexture Project - WRP
- 136. YUP - WRP Patch
- 137. WTH - Weapon Textures from Heaven
- 138. WTH - WRP Patch
- 139. Cleaver and Chopper Retexture
- 140. Combat and Chance's knife Retexture
- 141. Hatchet retexture
- 142. Bowie knife retexture
- 143. Throwing melee weapon retexture
- 145. WAP .22 Silenced SMG Replacer
- 146. WAP .44 Magnum Series Replacer
- 147. WAP .45 Auto Pistol Series Replacer
- 148. WAP 10MM SMG
- 149. WAP 10mm Pistol Remaster
- 150. WAP 12.7 SMG Rebirth
- 151. WAP 357 Magnum Replacer
- 152. WWP 357 Magnum - Alternate Lucky 2k
- 153. WAP 9mm Pistol Remaster
- 154. WAP AR Series Replacer
- 155. WAP Anti-Materiel Rifle Replacer
- 156. WAP Automatic Rifle and .45 SMG
- 157. WAP Brush gun
- 158. WAP Caravan Shotgun
- 159. WAP Cowboy Repeater Series Replacer
- 160. WAP Gauss Rifle
- 161. WAP Gauss Rifle - YUP
- 162. WAP Hunting Revolver and Ranger Sequoia
- 163. WAP Hunting Rifle
- 164. WAP Hunting and Riot Shotgun
- 165. WAP Police Pistols
- 166. WAP Sawed Off Shotgun
- 167. WAP That Gun and 556 Pistol
- 168. WAP Trail Carbine
- 169. WAP Trail Carbine - Alternate mesh
- 170. WAP Varmint Rifle
- 172. TYPE4 - Body and Armors
- 173. More Modest Type 4 Body and Armor
- 174. Optional Merc Grunt Outfit
- 175. Type 4 - Alternative Outfits
- 176. TYPE4 Patches
- 179. Distributed Necklaces and Chains (JIP LN NVSE) (JohnnyGuitar) (DLC and TTW)
- 180. Fallout Character Overhaul
- 181. Fallout New Vegas Redesigned 3 - Open Source
- 182. QRNVR3 - Qwinn's Refined New Vegas Redesigned 3
- 183. NVR3R - New Vegas Redesigned 3 Revised
- 184. NVR3R - Stripped ESM
- 185. NVR BNW REDESiGNed - TYPE4
- 190. HD Teeth and Natural Eyelashes and Eyebrows
- 191. Natural eyes by zzjay
- 192. Super Mutants HD - 4k Retextures
- 193. The Molerat Extravaganza - Molerat Retexture
- 194. Its a Dogs World - Dog Texture Overhaul
- 195. Alsatian NCR Guard Dogs
- 196. FeralGhouls Hires retexture
- 197. Friedturkey Mantis
- 198. Bighorner Model Variants
- 199. Improved Robots Textures - All in One
- 200. Hectrol ED-E Deluxe HR Retex EVOLUTION PACK
- 201. NV Robobrains from FO4
- 206. Megaton Hairs - Vegas Edition by zzjay
- 207. Simple Hairs - New Vegas
- 208. Bella6801 Custom Race
- 210. EXE - Effect teXtures Enhanced
- 211. Nut Water Overhaul
- 212. Enhanced Blood Textures for NV v2_22c
- 214. B42 Weapon Inertia
- 215. New Vegas - Enhanced Camera
- 216. Better Posture
- 217. Anniversary Anim Pack
- 218. 1st Person Weapon Animation Overhaul
- 219. FNV Clean Animations
- 221. A Little More Lamplight
- 223. Burning Campfire REDONE
- 224. Burning Campfire REDONE 2 Electric Boogaloo
- 225. Enhanced Grass
- 226. Desert Natural Weathers - NV - TTW
- 227. Old World Blues - Path Lighting
- 229. Bathroom Doors Fix
- 230. NV Animated Terminal Screen Saver
- 231. NV Animated Microfilm Machines
- 233. FNVLODGen Resources
- 234. LOD additions and improvements
- 235. Less Horrendous Vikki and Vance Casino LOD Mesh
- 236. FNV LOD Texture Patches
- 237. Improved LOD Noise Texture
- 238. FNVLODGen Output
- 241. Fallout 4 Survival Mode-Style Damage
- 242. NPCs Sprint In Combat
- 243. NPCs use Aid items
- 244. NPCs Can Miss
- 245. Real Recoil
- 246. AnonPlum's Real Recoil Fixes and Additional Patches
- 247. Collision Meshes
- 248. OJO BUENO Texture Pack compatibility
- 249. Hectrol Tumbleweed compatibility
- 250. Casino - No Legion Aureus for cashing out
- 251. Dead Money Stealth Fix
- 252. Faction Armor Redone
- 253. Faction Armor Redone YUPdated
- 254. Honest Hearts Letter
- 255. Logic and Consistency Fixes
- 256. Lonesome Road True Faction Allegiance
- 257. Mastahbossu's Misc Mods
- 258. Old World Blues - Keep Big MT Active
- 259. Working Grinding Wheel
- 260. JIP Companions Command and Control
- 261. Perk Styled CCC Icons
- 262. Immersive Hit Reactions - Makes Combat Responsive
- 263. B42 Quickthrow - an alternative grenade hotkey mod
- 264. Quickthrow Stylized HUD Icons
- 265. JAM - Just Assorted Mods
- 266. GRA Unique Weapons Relocated
- 267. Honest Hearts Workbench Crate Luck
- 268. Dead Money Toxic Cloud Fix
- 269. VW Barter Repair Costs
- 270. VW Perception Affects Ranged Accuracy
- 271. Stat Choices
- 272. Universal Water Bottling - Fill Empty Bottles
- 273. Food Scraps
- 274. Universal Water Bottling Food Scraps Patch
- 276. Uncut Wasteland plus NPCs
- 277. Uncut Extra Collection
- 278. The Moon Comes Over The Tower - Restored
- 279. Beyond The Beef Tweaks
- 280. I Fought the Law - NCR Start
- 281. Functional Post Game Ending
- 282. The Living Desert - Travelers Patrols Consequences Increased Population and more
- 283. LSO - A Lightweight Strip Overhaul
- 284. Lightweight Strip Overhaul - Uncut Wasteland Patch
- 285. The Mogul Mausoleum - A Lucky 38 Overhaul
- 286. The Mogul Mausoleum ESP Replacer
- 287. Cut Sewers Restored
- 288. Securitrons On Alert
- 290. Spice of Life - Variety Armor and Clothing Robert Breeze Type3
- 291. Spice of Life Vanilla
- 292. S6S Spice of Life Replacement Plugin - Scripted - Compatibility
- 293. Better Balanced Backpacks
- 294. Better Balanced Backpacks - S6S Spice of Life Patch
- 295. Classic Fallout Weapons Remastered
- 296. Hit - Classic Fallout Weapon Animations - Part 1
- 297. CFWR New Pulse Models
- 298. B42 Wristwatch
- 299. Cloud Grenades
- 300. A Familiar Friend - Pip-Boy 2500 - Handheld Pipboy
- 301. PM's HD Pip-Boy 2500 - Minimod
- 302. Handheld Fixes
- 303. YAPR handheld ini
- 305. FNV Opposite Traits
- 306. Improved Traits
- 307. Improved Traits Improved
- 308. Baddarkl Perk Overhaul
- 309. Burden to Bear - Original
- 311. All Weapon Sounds Overhaul
- 312. All Weapon Sounds Overhaul ESP Replacer
- 313. All Explosion Sounds Overhaul
- 314. Passive Combat Music Tweaked
- 315. Mojave Music Radio - Extended
- 316. Immersive Pickup Sounds FNV Edition
- 318. Content - Conflict Resolution FOMOD
- 319. NV Compatibility Skeleton
- 320. Clean Vanilla Hud
- 321. The HUD Editor
- 323. Consistent Pip-boy Icons
- 324. Vanilla UI Plus Patch
- 2. FalloutNV.esm
- 3. DeadMoney.esm
- 4. HonestHearts.esm
- 5. OldWorldBlues.esm
- 6. LonesomeRoad.esm
- 7. GunRunnersArsenal.esm
- 8. ClassicPack.esm
- 9. MercenaryPack.esm
- 10. TribalPack.esm
- 11. CaravanPack.esm
- 12. YUP - Base Game + All DLC.esm
- 13. TheHUDEditor.esm
- 14. Landscape_Seam_Fix.esm
- 15. New Vegas Redesigned 3.esm
- 16. Functional Post Game Ending.esm
- 17. Functional Post Game Ending - YUP Patch.esm
- 18. TLD_Travelers.esm
- 19. Lightweight Strip Overhaul.esm
- 20. Securitrons On Alert.esm
- 21. YUP - NPC Fixes (Base Game + All DLC).esp
- 22. Unofficial Patch NVSE Plus.esp
- 23. WMIMNV.esp
- 24. fixy creature.esp
- 25. The Mod Configuration Menu.esp
- 26. Vanilla UI Plus.esp
- 27. CPI Icons.esp
- 28. Universal Item Sorter.esp
- 29. AidUI.esp
- 30. JIP MiniMap.esp
- 31. FOVSlider.esp
- 32. zzAlcoholFixes.esp
- 33. Weapon Retexture Project.esp
- 34. YUP - WRP Patch.esp
- 35. WWP 22smg.esp
- 36. WWP 44 Mag Replacer.esp
- 37. WWP 45 Pistol replacer - Vanilla Stats.esp
- 38. WWP AMR.esp
- 39. WWP AR Series.esp
- 40. WWP Cowboy Repeater.esp
- 41. WWP Hunting Revolver.esp
- 42. WWP Varmint Rifle.esp
- 43. 127 SMG Rebirth.esp
- 44. Vurt's WFO.esp
- 45. Content - WFO - TLD Patch.esp
- 46. STDG.esp
- 47. Strip Wall Billboards.esp
- 48. Book of Steel.esp
- 49. Universal Pip-Boy Customization.esp
- 50. UPBC Force Fill Lists.esp
- 51. CIB Bighorners.esp
- 52. CIB Bighorners - HH.esp
- 53. Alsatian NCR Guard Dogs.esp
- 54. dD - Enhanced Blood Main NV.esp
- 55. Little More Lamplight.esp
- 56. Burning Campfire.esp
- 57. BC2.esp
- 58. EnhancedGrass_NoVL.esp
- 59. OWB-Path Lights.esp
- 60. Bathroom Doors Fix.esp
- 61. NVxAnimatedMicrofilMachine.esp
- 62. NVAnimatedTerninalScreenSaver.esp
- 63. B42Inertia.esp
- 64. JustAssortedMods.esp
- 65. Quickthrow.esp
- 66. Better Character Creation.esp
- 67. Simple DLC Delay.esp
- 68. GRA Scavenger Hunt Unbalanced.esp
- 69. Stat Choices.esp
- 70. Universal Water Bottling.esp
- 71. Food Scraps.esp
- 72. UWB Food Scraps Patch.esp
- 73. JIP Companions Command & Control.esp
- 74. VWBarterRepairCosts.esp
- 75. VWPerceptionRangedAccuracy.esp
- 76. NPCsSprint.esp
- 77. NPC Use Aid.esp
- 78. NPCs Can Miss.esp
- 79. Immersive Hit Reactions.esp
- 80. Real Recoil.esp
- 81. Honest Hearts Workbench Crate Luck.esp
- 82. Toxic Cloud Fix.esp
- 83. CasinoCashoutLegionDenariusOnly.esp
- 84. Stealth Fix Moderate.esp
- 85. Faction Armor Redone.esp
- 86. Faction Armor Redone YUPdated.esp
- 87. lexx-hh-letter-english.esp
- 88. Logic and Consistency Fixes.esp
- 89. NVDLC04 Allegiance w Duster.esp
- 90. ED-E Normal Spawn Height.esp
- 91. Radiation Suit Balance.esp
- 92. Grinding Wheel.esp
- 93. OldWorldBlues - Keep Big MT Active.esp
- 94. FNVOppositeTraits.esp
- 95. Improved Traits.esp
- 96. Improved Traits Improved.esp
- 97. Baddarkl Perk Overhaul.esp
- 98. Content - YUP - Perk Overhaul Patch.esp
- 99. Burden to Bear Armor.esp
- 100. Uncut Wasteland.esp
- 101. Uncut Extra Collection.esp
- 102. Lightweight Strip Overhaul - Uncut Wasteland Patch.esp
- 103. Functional Post Game Ending - Uncut Wasteland Patch.esp
- 104. Functional Post Game Ending - Uncut Extra Collection Patch.esp
- 105. Cut Sewers Restored.esp
- 106. Lucky38Overhaul.esp
- 107. TMCOTT - Restored.esp
- 108. Content - YUP - TMCOTT Restored Patch.esp
- 109. Beyond The Beef Tweaks.esp
- 110. The Law Won.esp
- 111. Distributed Necklaces and Chains.esp
- 112. 1nivVSLArmors.esp
- 113. Better Balanced Backpacks.esp
- 114. Better Balanced Backpacks - S6S Spice of Life Patch.esp
- 115. B42Wristwatch.esp
- 116. Classic Fallout Weapons Remastered v1.2.esp
- 117. CloudGrenades.esp
- 118. pipboy2500_edisleado.esp
- 119. All Weapon Sounds Overhaul .esp
- 120. Explosive Sounds Overhaul.esp
- 121. Combat Music.esp
- 122. Reload Sounds.esp
- 123. rockbiter_AnimationSounds.esp
- 124. ImmersivePickupSoundsFNV.esp
- 125. MojaveExtended100.esp
- 126. New Vegas Redesigned 3.esp
- 127. NVR3_YUP Patch.esp
- 128. NVR3_1nivVSLArmors Patch.esp
- 129. NVR3_UncutWastelandPlusNPCs Patch.esp
- 130. T4-plugin.esp
- 131. jumpsuit fix.esp
- 132. T4 YUP Patch.esp
- 133. HeightRandomizer.esp
- 134. zzjayHairsFNV.esp
- 135. SimpleHairs.esp
- 136. Bella6801 Custom Race.esp
- 137. FNVLODGen.esp
- 138. tmzLODadditions.esp
- 139. DNWeathers.esp
Ini Files
- 1. [General]
- 2. SStartingCell=
- 3. SCharGenQuest=00102037
- 4. SStartingCellY=
- 5. SStartingCellX=
- 6. SStartingWorld=
- 7. STestFile10=
- 8. STestFile9=
- 9. STestFile8=
- 10. STestFile7=
- 11. STestFile6=
- 12. STestFile5=
- 13. STestFile4=
- 14. STestFile3=
- 15. STestFile2=
- 16. STestFile1=FalloutNV.esm
- 17. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19. bPreCullActors=1
- 20. bTaskletActorSceneGraphUpdates=0
- 21. bTaskletActorAnimMovementUpdates=1
- 22. bAnimationUseBlendFromPose=1
- 23. bEnableProfile=0
- 24. bDrawSpellContact=0
- 25. bRunMiddleLowLevelProcess=1
- 26. iHoursToSleep=3
- 27. bActorLookWithHavok=0
- 28. SMainMenuMusicTrack=special\maintitle.mp3
- 29. bUseEyeEnvMapping=1
- 30. bFixFaceNormals=0
- 31. bUseFaceGenHeads=1
- 32. bFaceMipMaps=1
- 33. bFaceGenTexturing=1
- 34. bDefaultCOCPlacement=0
- 35. uGridDistantCount=20
- 36. uGridsToLoad=5
- 37. fGlobalTimeMultiplier=1.0000
- 38. bNewAnimation=1
- 39. bFixAIPackagesOnLoad=0
- 40. bForceReloadOnEssentialCharacterDeath=1
- 41. bKeepPluginWhenMerging=0
- 42. bCreate Maps Enable=0
- 43. SLocalSavePath=__MO_Saves\
- 44. SLocalMasterPath=Data\
- 45. bDisableDuplicateReferenceCheck=1
- 46. bTintMipMaps=0
- 47. uInterior Cell Buffer=3
- 48. uExterior Cell Buffer=36
- 49. iIntroSequencePriority=3
- 50. bPreloadIntroSequence=1
- 51. fStaticScreenWaitTime=3.0000
- 52. SMainMenuMovieIntro=
- 53. SIntroSequence=
- 54. sIntroMovie=Fallout INTRO Vsk.bik
- 55. iFPSClamp=0
- 56. bRunVTuneTest=0
- 57. STestFile1=
- 58. bActivateAllQuestScripts=0
- 59. bUseThreadedBlood=0
- 60. bUseThreadedMorpher=0
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. uiFaceGenMaxEGTDataSize=67108864
- 65. uiFaceGenMaxEGMDataSize=67108864
- 66. bPreemptivelyUnloadCells=0
- 67. iNumBitsForFullySeen=248
- 68. iPreloadSizeLimit=26214400
- 69. bUseHardDriveCache=0
- 70. bEnableBoundingVolumeOcclusion=1
- 71. bDisplayBoundingVolumes=0
- 72. bUseThreadedTempEffects=1
- 73. bUseThreadedParticleSystem=0
- 74. bExternalLODDataFiles=1
- 75. bCheckCellOffsetsOnInit=0
- 76. uGridDistantTreeRange=5
- 77. bCreateShaderPackage=0
- 78. bWarnOnMissingFileEntry=0
- 79. bAllowScriptedAutosave=0
- 80. uGridDistantTreeRangeCity=4
- 81. uGridDistantCountCity=4
- 82. iSaveGameBackupCount=1
- 83. bDisplayMissingContentDialogue=1
- 84. SSaveGameSafeCellID=2AEEA
- 85. bUseThreadedAI=0
- 86. bChangeTimeMultSlowly=1
- 87. bCheckPurgedTextureList=0
- 88. bAnimateDoorPhysics=0
- 89. sLanguage=ENGLISH
- 90. bLoadFaceGenHeadEGTFiles=0
- 91. bUseMyGamesDirectory=1
- 92. [Display]
- 93. fDecalLifetime=10.0000
- 94. bEquippedTorchesCastShadows=0
- 95. bReportBadTangentSpace=0
- 96. bStaticMenuBackground=1
- 97. bForcePow2Textures=0
- 98. bForce1XShaders=0
- 99. bHighQuality20Lighting=0
- 100. bAllow20HairShader=1
- 101. bAllowScreenShot=1
- 102. iMultiSample=0
- 103. bDoTallGrassEffect=1
- 104. bForceMultiPass=1
- 105. bDoTexturePass=1
- 106. bDoSpecularPass=1
- 107. bDoDiffusePass=1
- 108. bDoAmbientPass=1
- 109. bImageSpaceEffects=1
- 110. bDoCanopyShadowPass=1
- 111. bDrawShadows=0
- 112. bUseRefractionShader=1
- 113. bUse Shaders=1
- 114. iNPatchNOrder=0
- 115. iNPatchPOrder=0
- 116. iNPatches=0
- 117. iLocation Y=5
- 118. iLocation X=5
- 119. bFull Screen=1
- 120. iAdapter=0
- 121. iScreenShotIndex=0
- 122. SScreenShotBaseName=ScreenShot
- 123. iAutoViewMinDistance=2000
- 124. iAutoViewHiFrameRate=40
- 125. iAutoViewLowFrameRate=20
- 126. bAutoViewDistance=0
- 127. fDefaultFOV=75.0000
- 128. fNearDistance=5
- 129. fFarDistance=1000.0000
- 130. iDebugTextLeftRightOffset=10
- 131. iDebugTextTopBottomOffset=20
- 132. bShowMenuTextureUse=1
- 133. fLightLODDefaultStartFade=1000.0
- 134. fLightLODRange=500.0
- 135. fLightLODMinStartFade=200.0
- 136. fLightLODMaxStartFade=3500.0
- 137. fShadowLODDefaultStartFade=200.0
- 138. fShadowLODRange=200.0
- 139. fShadowLODMinStartFade=100.0
- 140. fShadowLODMaxStartFade=1000.0
- 141. fSpecularLODDefaultStartFade=500.0
- 142. fSpecularLODRange=300.0
- 143. fSpecularLODMinStartFade=200.0
- 144. fSpecularLODMaxStartFade=2000.0
- 145. fGamma=1.0000
- 146. bAllow30Shaders=0
- 147. iTexMipMapMinimum=0
- 148. bDoStaticAndArchShadows=0
- 149. bDoActorShadows=1
- 150. fNoLODFarDistancePct=1.0000
- 151. fNoLODFarDistanceMax=10240.0000
- 152. fNoLODFarDistanceMin=100.0000
- 153. fEyeEnvMapLOD2=800.0000
- 154. fEyeEnvMapLOD1=500.0000
- 155. fEnvMapLOD2=1800.0000
- 156. fEnvMapLOD1=1500.0000
- 157. fGammaMax=0.6000
- 158. fGammaMin=1.4000
- 159. iMaxDecalsPerFrame=10
- 160. iActorShadowCount=4
- 161. bIgnoreResolutionCheck=0
- 162. fSpecualrStartMax=1000.0000
- 163. fSpecularStartMin=0.0000
- 164. iActorShadowIntMax=10
- 165. iActorShadowIntMin=0
- 166. iActorShadowExtMax=10
- 167. iActorShadowExtMin=0
- 168. bDynamicWindowReflections=1
- 169. fShadowFadeTime=1.0000
- 170. iPresentInterval=1
- 171. bDecalsOnSkinnedGeometry=1
- 172. uVideoDeviceIdentifierPart4=0
- 173. uVideoDeviceIdentifierPart3=0
- 174. uVideoDeviceIdentifierPart2=0
- 175. uVideoDeviceIdentifierPart1=0
- 176. iShadowFilter=0
- 177. bAllowPartialPrecision=1
- 178. iShadowMapResolution=256
- 179. bShadowsOnGrass=0
- 180. bActorSelfShadowing=0
- 181. iActorShadowCountInt=2
- 182. iActorShadowCountExt=2
- 183. fPipboy1stPersonFOV=47.0
- 184. fDefault1stPersonFOV=55.0000
- 185. bLODNoiseAniso=1
- 186. iMaxAnisotropy=8
- 187. fLandLOFadeSeconds=15.0
- 188. bEnableEyefinity=1
- 189. [Controls]
- 190. bAlwaysRunByDefault=1
- 191. bBackground Mouse=0
- 192. bBackground Keyboard=1
- 193. [Water]
- 194. bUseWaterShader=1
- 195. bUseWaterReflections=1
- 196. bUseWaterRefractions=1
- 197. bUseWaterDepth=1
- 198. bUseWaterHiRes=0
- 199. bUseWaterDisplacements=1
- 200. bUseWaterLOD=1
- 201. bReflectExplosions=0
- 202. bAutoWaterSilhouetteReflections=1
- 203. bForceHighDetailReflections=0
- 204. bForceLowDetailReflections=0
- 205. fTileTextureDivisor=4.7500
- 206. fSurfaceTileSize=2048.0000
- 207. fNearWaterOutdoorTolerance=1024.0000
- 208. fNearWaterIndoorTolerance=512.0000
- 209. fNearWaterUnderwaterVolume=0.9000
- 210. fNearWaterUnderwaterFreq=0.3000
- 211. uNearWaterPoints=8
- 212. uNearWaterRadius=1000
- 213. uSurfaceFPS=12
- 214. [Audio]
- 215. fASFadeInTime=2.0
- 216. fASFadeOutTime=10.0
- 217. fRegionLoopFadeInTime=5.0
- 218. fRegionLoopFadeOutTime=5.0
- 219. fAudioDebugDelay=0.0
- 220. bEnableAudio=1
- 221. bEnableAudioCache=1
- 222. bMultiThreadAudio=0
- 223. bEnableEnviroEffectsOnPC=0
- 224. ; cache sizes in kilobytes
- 225. iAudioCacheSize=2048
- 226. iMaxSizeForCachedSound=256
- 227. bUseAudioDebugInformation=1
- 228. fAudioDebugDelay=0.0000
- 229. fDefaultMasterVolume=1.0000
- 230. fDefaultFootVolume=0.5000
- 231. fDefaultMusicVolume=0.6000
- 232. fDefaultRadioVolume=0.5000
- 233. fDefaultEffectsVolume=1.0000
- 234. fDefaultVoiceVolume=0.6000
- 235. iMaxImpactSoundCount=32
- 236. fMaxFootstepDistance=1100.0000
- 237. fPlayerFootVolume=0.6500
- 238. iCollisionSoundTimeDelta=150
- 239. iRadioUpdateInterval=250
- 240. fDialogMinDistance=600.00
- 241. fDialogMaxDistance=2000.00
- 242. fMainMenuMusicVolume=0.6
- 243. fDBVoiceAttenuationIn2D=2.0
- 244. fCollisionSoundHeavyThreshold=60.0
- 245. fDialogueFadeDecibels=6.0
- 246. fDialogueFadeSecondsIn=2.0
- 247. fDialogueFadeSecondsOut=1.0
- 248. fDialogueHeadPitchExaggeration=2.0
- 249. fDialogueHeadRollExaggeration=2.0
- 250. fDialogueHeadYawExaggeration=2.0
- 251. fHardLandingDamageThreshold=500.0
- 252. fWoodMediumMassMin=7.0
- 253. fWoodLargeMassMin=15.0
- 254. fStoneMediumMassMin=5.0
- 255. fStoneLargeMassMin=30.0
- 256. fEarthMediumMassMin=5.0
- 257. fEarthLargeMassMin=30.0
- 258. fSkinMediumMassMin=5.0
- 259. fSkinLargeMassMin=30.0
- 260. fMetalMediumMassMin=8.0
- 261. fMetalLargeMassMin=25.0
- 262. fRadioDialogMute=0.50
- 263. fFilterDistortionGain=-7.5
- 264. fFilterPEQGain=-15.0
- 265. fFilterdBAttenuation=11.5
- 266. bEnableTextToSpeech=0
- 267. fTextToSpeechVolume=0.35
- 268. fDialogReverbAttenuation=0.15
- 269. [Pathfinding]
- 270. bDrawPathsDefault=0
- 271. bPathMovementOnly=0
- 272. bDrawSmoothFailures=0
- 273. bDebugSmoothing=0
- 274. bSmoothPaths=1
- 275. bSnapToAngle=0
- 276. bDebugAvoidance=0
- 277. bDisableAvoidance=0
- 278. bBackgroundPathing=1
- 279. bUseObstacleAvoidance=1
- 280. bBackgroundNavmeshUpdate=1
- 281. [MAIN]
- 282. bEnableBorderRegion=1
- 283. fLowPerfCombatantVoiceDistance=1000.0000
- 284. iDetectionHighNumPicks=40
- 285. fQuestScriptDelayTime=5.0000
- 286. bCloneModelsInBackground=0
- 287. iLastHDRSetting=-1
- 288. [HAVOK]
- 289. bDisablePlayerCollision=0
- 290. fJumpAnimDelay=0.7500
- 291. bTreeTops=0
- 292. iSimType=1
- 293. bPreventHavokAddAll=0
- 294. bPreventHavokAddClutter=0
- 295. fMaxTime=0.016
- 296. bHavokDebug=0
- 297. fRF=1000.0000
- 298. fOD=0.9000
- 299. fSE=0.3000
- 300. fSD=0.9800
- 301. iResetCounter=5
- 302. fMoveLimitMass=95.0000
- 303. iUpdateType=0
- 304. bHavokPick=0
- 305. fCameraCasterSize=10.0000
- 306. iHavokSkipFrameCountTEST=0
- 307. iNumHavokThreads=1
- 308. fChaseDeltaMult=0.0500
- 309. bAddBipedWhenKeyframed=1
- 310. fQuadrupedPitchMult=1.0000
- 311. iEntityBatchRemoveRate=100
- 312. iMaxPicks=40
- 313. [RagdollAnim]
- 314. bRagdollFeedback=0
- 315. fCameraDist=1000.0
- 316. fHierarchyGain=0.17
- 317. fVelocityDamping=0.0
- 318. fAccelerationGain=1.0
- 319. fVelocityGain=0.6
- 320. fPositionGain=0.05
- 321. fPositionMaxLinearVelocity=14.0
- 322. fPositionMaxAngularVelocity=18.0
- 323. fSnapGain=0.1
- 324. fSnapMaxLinearVelocity=3.0
- 325. fSnapMaxAngularVelocity=0.3
- 326. fSnapMaxLinearDistance=0.3
- 327. fSnapMaxAngularDistance=1.0
- 328. [FootIK]
- 329. fOnOffGain=0.5
- 330. fGroundAscendingGain=0.4
- 331. fGroundDescendingGain=0.4
- 332. fFootRaisedGain=0.9000
- 333. fFootPlantedGain=1.0000
- 334. bFootPlacementOn=1
- 335. fPelvisUpDownBias=0.75
- 336. fPelvisOffsetDamping=0.2
- 337. fVertErrorGain=0.5
- 338. fOriginalGroundHeightMS=-0.11
- 339. fAnkleOffset=0.2000
- 340. fRagdollFeedback=0.7
- 341. [LookIK]
- 342. fLookAtTargetGain=0.3
- 343. fLookAtGain=0.045
- 344. [Interface]
- 345. fKeyRepeatInterval=50.0000
- 346. fKeyRepeatTime=500.0000
- 347. fActivatePickSphereRadius=16.0000
- 348. fMenuModeAnimBlend=0.0000
- 349. iSafeZoneXWide=15
- 350. iSafeZoneYWide=15
- 351. iSafeZoneX=15
- 352. iSafeZoneY=15
- 353. bAllowConsole=1
- 354. bActivatePickUseGamebryoPick=0
- 355. bUseFuzzyPicking=1
- 356. fMenuBGBlurRadius=2.0000
- 357. fMenuPlayerLightDiffuseBlue=0.8000
- 358. fMenuPlayerLightDiffuseGreen=0.8000
- 359. fMenuPlayerLightDiffuseRed=0.8000
- 360. fMenuPlayerLightAmbientBlue=0.2500
- 361. fMenuPlayerLightAmbientGreen=0.2500
- 362. fMenuPlayerLightAmbientRed=0.2500
- 363. iMaxViewCasterPicksGamebryo=10
- 364. iMaxViewCasterPicksHavok=10
- 365. iMaxViewCasterPicksFuzzy=5
- 366. fInterfaceTintB=0.8824
- 367. fInterfaceTintG=0.9843
- 368. fInterfaceTintR=0.6314
- 369. bUseImageSpaceMenuFX=0
- 370. iSystemColorTerminalRed=33
- 371. iSystemColorTerminalGreen=231
- 372. iSystemColorTerminalBlue=121
- 373. iSystemColorSystemRed=26
- 374. iSystemColorSystemGreen=255
- 375. iSystemColorSystemBlue=128
- 376. iSystemColorMainMenuRed=199
- 377. iSystemColorMainMenuGreen=255
- 378. iSystemColorMainMenuBlue=165
- 379. iSystemColorPipboyRed=26
- 380. iSystemColorPipboyGreen=255
- 381. iSystemColorPipboyBlue=128
- 382. iSystemColorHUDAltRed=255
- 383. iSystemColorHUDAltGreen=67
- 384. iSystemColorHUDAltBlue=42
- 385. iSystemColorHUDMainRed=26
- 386. iSystemColorHUDMainGreen=255
- 387. iSystemColorHUDMainBlue=128
- 388. fRSMFaceSliderDefaultMin=-3.5
- 389. fRSMFaceSliderDefaultMax=3.5
- 390. fPopUpBackgroundOpacity=0.87
- 391. fMenuBackgroundOpacity=0.76
- 392. bHideUnavailablePerks=0
- 393. [Loading]
- 394. sWelcomeScreen1=loading_screen_legal
- 395. sWelcomeScreen2=loading_screen_bethsoft
- 396. sWelcomeScreen3=loading_screen_BGS
- 397. sWelcomeScreen4=loading_screen01
- 398. sMainMenuBackground=main_background
- 399. sTitleMusic=MainTitle
- 400. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 401. iMaxScreens=4
- 402. iMaxScreens_MainMenu=20
- 403. fLoadingTextUpdateInterval=10.0000
- 404. fLoadingBkgdUpdateInterval=10.0000
- 405. fMainMenuBkgdUpdateInterval=10.0000
- 406. fLoadingInitUpdateInterval=3.0000
- 407. iNumLocationSpecificScreens=1
- 408. [Menu]
- 409. fCreditsScrollSpeed=40.0000
- 410. iConsoleTextYPos=940
- 411. iConsoleTextXPos=30
- 412. iConsoleVisibleLines=15
- 413. iConsoleHistorySize=50
- 414. rDebugTextColor=255,251,233
- 415. iConsoleFont=2
- 416. iDebugTextFont=3
- 417. [GamePlay]
- 418. bHealthBarShowing=0
- 419. fHealthBarFadeOutSpeed=1.0000
- 420. fHealthBarSpeed=80.0000
- 421. fHealthBarHeight=4.0000
- 422. fHealthBarWidth=40.0000
- 423. fHealthBarEmittanceFadeTime=0.5000
- 424. fHealthBarEmittanceTime=1.5000
- 425. bAllowHavokGrabTheLiving=0
- 426. bEssentialTakeNoDamage=1
- 427. iDetectionPicks=21
- 428. [Fonts]
- 429. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 430. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 431. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 432. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 433. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 434. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 435. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 436. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 437. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 438. [SpeedTree]
- 439. iTreeClonesAllowed=1
- 440. fCanopyShadowGrassMult=1.0000
- 441. iCanopyShadowScale=512
- 442. fTreeForceMaxBudAngle=-1.0000
- 443. fTreeForceMinBudAngle=-1.0000
- 444. fTreeForceLeafDimming=-1.0000
- 445. fTreeForceBranchDimming=-1.0000
- 446. fTreeForceCS=-1.0000
- 447. fTreeForceLLA=-1.0000
- 448. fTreeLODExponent=1.0000
- 449. bEnableTrees=1
- 450. bForceFullLOD=0
- 451. fLODTreeMipMapLODBias=-0.7500
- 452. fLocalTreeMipMapLODBias=-0.2500
- 453. [Debug]
- 454. bDebugFaceGenCriticalSection=0
- 455. bDebugFaceGenMultithreading=0
- 456. bDebugSaveBuffer=0
- 457. [BackgroundLoad]
- 458. bBackgroundPathing=1
- 459. bUseMultiThreadedFaceGen=1
- 460. bBackgroundCellLoads=1
- 461. iAnimaitonClonePerLoop=5
- 462. bUseMultiThreadedTrees=1
- 463. iExteriorPriority=50
- 464. iBackgroundLoadFaceMult=200
- 465. fBackgroundLoadingPerLoop=20.0000
- 466. fBackgroundLoadClonedPerLoop=5.0000
- 467. iBackgroundLoadExtraMaxFPS=20
- 468. iBackgroundLoadExtraMinFPS=10
- 469. iBackgroundLoadExtraMax=3000
- 470. iBackgroundLoadExtraMin=5
- 471. iBackgroundLoadExtraMilliseconds=2
- 472. iBackgroundLoadTreeMilliseconds=7
- 473. iBackgroundLoadMilliseconds=1
- 474. iBackgroundLoadLoading=1
- 475. bUseBackgroundFileLoader=0
- 476. bBackgroundLoadLipFiles=0
- 477. bLoadBackgroundFaceGen=0
- 478. bLoadHelmetsInBackground=1
- 479. iAnimationClonePerLoop=5
- 480. bSelectivePurgeUnusedOnFastTravel=0
- 481. bCloneModelsInBackground=0
- 482. [LOD]
- 483. fLODLandDropAmount=230.0000
- 484. fLodDistance=500.0000
- 485. bUseFaceGenLOD=0
- 486. iLODTextureTiling=2
- 487. iLODTextureSizePow2=8
- 488. fLODNormalTextureBlend=0.5000
- 489. bDisplayLODLand=1
- 490. bDisplayLODBuildings=0
- 491. bLODPopTrees=0
- 492. bLODPopActors=0
- 493. bLODPopItems=0
- 494. bLODPopObjects=0
- 495. fLODFadeOutMultItems=3
- 496. fLODFadeOutMultObjects=5
- 497. fLODFadeOutMultActors=6
- 498. fLODMultLandscape=1.0000
- 499. fLODMultTrees=0.5000
- 500. fLODMultActors=1.0000
- 501. fLODMultItems=1.0000
- 502. fLODMultObjects=5
- 503. iFadeNodeMinNearDistance=500
- 504. fLODFadeOutPercent=0.6000
- 505. fFadeOutThreshold=0.3000
- 506. fFadeInThreshold=0.7000
- 507. fFadeInTimet=2.0
- 508. fFadeOutTime=2.0
- 509. fDistanceMultiplier=1
- 510. fLODBoundRadiusMult=10
- 511. fObjectLODMax=15.0
- 512. fObjectLODMin=1.0
- 513. fObjectLODDefault=5
- 514. fItemLODMax=15.0
- 515. fItemLODMin=1.0
- 516. fItemLODDefault=2
- 517. fActorLODMax=15.0
- 518. fActorLODMin=2.0
- 519. fActorLODDefault=5
- 520. fTreeLODMax=2.0000
- 521. fTreeLODMin=0.0200
- 522. fTreeLODDefault=0.5000
- 523. bLODUseCombinedLandNormalMaps=1
- 524. bForceHideLODLand=0
- 525. fLODLandVerticalBias=0.0000
- 526. fTalkingDistance=1000.0000
- 527. iBoneLODForce=-1
- 528. fLODQuadMinLoadDistance=65536.0000
- 529. bDisplayLODTrees=1
- 530. bDisplayLODBuildings=1
- 531. fLODFadeOutActorMultInterior=1.0000
- 532. fLODFadeOutItemMultInterior=1.0000
- 533. fLODFadeOutObjectMultInterior=1.0000
- 534. fLODFadeOutActorMultCity=1.0000
- 535. fLODFadeOutItemMultCity=1.0000
- 536. fLODFadeOutObjectMultCity=1.0000
- 537. fLODFadeOutActorMultComplex=1.0000
- 538. fLODFadeOutItemMultComplex=1.0000
- 539. fLODFadeOutObjectMultComplex=1.0000
- 540. [Weather]
- 541. fSunGlareSize=800.0000
- 542. fSunBaseSize=750.0000
- 543. bPrecipitation=1
- 544. fAlphaReduce=1.0000
- 545. SBumpFadeColor=255,255,255,255
- 546. SLerpCloseColor=255,255,255,255
- 547. SEnvReduceColor=255,255,255,255
- 548. [Voice]
- 549. SFileTypeLTF=ltf
- 550. SFileTypeLip=lip
- 551. SFileTypeSource=wav
- 552. SFileTypeGame=ogg
- 553. [Grass]
- 554. iMinGrassSize=80
- 555. bGrassPointLighting=0
- 556. bDrawShaderGrass=1
- 557. iGrassDensityEvalSize=2
- 558. iMaxGrassTypesPerTexure=2
- 559. fWaveOffsetRange=1.7500
- 560. fGrassWindMagnitudeMax=125.0000
- 561. fGrassWindMagnitudeMin=5.0000
- 562. fTexturePctThreshold=0.0000
- 563. fGrassMinStartFadeDistance=0.0
- 564. fGrassMaxStartFadeDistance=7000.0
- 565. fGrassDefaultStartFadeDistance=3500.0
- 566. fGrassFadeRange=1000.0
- 567. [Landscape]
- 568. bCurrentCellOnly=0
- 569. bPreventSafetyCheck=0
- 570. fLandTextureTilingMult=2.0000
- 571. fLandFriction=2.5000
- 572. iLandBorder2B=0
- 573. iLandBorder2G=0
- 574. iLandBorder2R=0
- 575. iLandBorder1B=0
- 576. iLandBorder1G=255
- 577. iLandBorder1R=255
- 578. SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 579. SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 580. [bLightAttenuation]
- 581. fQuadraticRadiusMult=1.0000
- 582. fLinearRadiusMult=1.0000
- 583. bOutQuadInLin=0
- 584. fConstantValue=0.0000
- 585. fQuadraticValue=16.0000
- 586. fLinearValue=3.0000
- 587. uQuadraticMethod=2
- 588. uLinearMethod=1
- 589. fFlickerMovement=8.0000
- 590. bUseQuadratic=1
- 591. bUseLinear=0
- 592. bUseConstant=0
- 593. [BlurShaderHDRInterior]
- 594. fTargetLUM=1.0000
- 595. fUpperLUMClamp=1.0000
- 596. fEmissiveHDRMult=1.0000
- 597. fEyeAdaptSpeed=0.5000
- 598. fBrightScale=2.2500
- 599. fBrightClamp=0.2250
- 600. fBlurRadius=7.0000
- 601. iNumBlurpasses=1
- 602. [BlurShaderHDR]
- 603. fTargetLUM=1.0000
- 604. fUpperLUMClamp=1.0000
- 605. fGrassDimmer=1.5000
- 606. fTreeDimmer=1.0000
- 607. fEmissiveHDRMult=1.0000
- 608. fEyeAdaptSpeed=0.5000
- 609. fSunlightDimmer=1.5000
- 610. fSIEmmisiveMult=1.0000
- 611. fSISpecularMult=1.0000
- 612. fSkyBrightness=0.5000
- 613. fSunBrightness=0.0000
- 614. fBrightScale=2.2500
- 615. fBrightClamp=0.2250
- 616. fBlurRadius=7.0000
- 617. iNumBlurpasses=1
- 618. iBlendType=2
- 619. bDoHighDynamicRange=1
- 620. [BlurShader]
- 621. fSunlightDimmer=1.0000
- 622. fSIEmmisiveMult=1.0000
- 623. fSISpecularMult=1.0000
- 624. fSkyBrightness=0.5000
- 625. fSunBrightness=0.0000
- 626. fAlphaAddExterior=0.2000
- 627. fAlphaAddInterior=0.7000
- 628. iBlurTexSize=256
- 629. fBlurRadius=0.0300
- 630. iNumBlurpasses=1
- 631. iBlendType=2
- 632. bUseBlurShader=1
- 633. [GethitShader]
- 634. fBlurAmmount=0.5000
- 635. fBlockedTexOffset=0.0010
- 636. fHitTexOffset=0.0050
- 637. [MESSAGES]
- 638. bBlockMessageBoxes=0
- 639. bSkipProgramFlows=1
- 640. bAllowYesToAll=1
- 641. bDisableWarning=1
- 642. iFileLogging=0
- 643. bSkipInitializationFlows=1
- 644. bUseWindowsMessageBox=0
- 645. [DistantLOD]
- 646. bUseLODLandData=0
- 647. fFadeDistance=12288.0000
- 648. iDistantLODGroupWidth=8
- 649. [GeneralWarnings]
- 650. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 651. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 652. This may result in errors. Saving again will clear this message
- 653. but not necessarily fix any errors.
- 654. [Archive]
- 655. SInvalidationFile=
- 656. iRetainFilenameOffsetTable=1
- 657. iRetainFilenameStringTable=1
- 658. iRetainDirectoryStringTable=1
- 659. bCheckRuntimeCollisions=0
- 660. bInvalidateOlderFiles=1
- 661. bUseArchives=1
- 662. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 663. [CameraPath]
- 664. iTake=0
- 665. SDirectoryName=TestCameraPath
- 666. iFPS=60
- 667. SNif=Test\CameraPath.nif
- 668. [Absorb]
- 669. fAbsorbGlowColorB=1.0000
- 670. fAbsorbGlowColorG=0.6000
- 671. fAbsorbGlowColorR=0.0000
- 672. fAbsorbCoreColorB=1.0000
- 673. fAbsorbCoreColorG=1.0000
- 674. fAbsorbCoreColorR=1.0000
- 675. iAbsorbNumBolts=1
- 676. fAbsorbBoltGrowWidth=0.0000
- 677. fAbsorbBoltSmallWidth=7.0000
- 678. fAbsorbTortuosityVariance=2.0000
- 679. fAbsorbSegmentVariance=7.0000
- 680. fAbsorbBoltsRadius=5.0000
- 681. [TestAllCells]
- 682. bFileShowTextures=1
- 683. bFileShowIcons=1
- 684. bFileSkipIconChecks=0
- 685. bFileTestLoad=0
- 686. bFileNeededMessage=1
- 687. bFileGoneMessage=1
- 688. bFileSkipModelChecks=0
- 689. bFileCheckModelCollision=0
- 690. [CopyProtectionStrings]
- 691. SCopyProtectionMessage2=Insert the Fallout Disc.
- 692. SCopyProtectionTitle2=Fallout Disc Not Found
- 693. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 694. SCopyProtectionTitle=CD-ROM Drive Not Found
- 695. [Pipboy]
- 696. fBlurRadiusPipboy=3.5
- 697. fBlurIntensityPipboy=0.25
- 698. fScanlineScalePipboy=50
- 699. bEnableFlickerPipboy=1
- 700. bUsePipboyMode=1
- 701. [InterfaceFX]
- 702. fDefaultBurstDuration=200
- 703. fDefaultBurstIntensity=2
- 704. fMiniBurstDuration=200
- 705. fMiniBurstIntensity=1.5
- 706. ;pulse effect
- 707. fPulseBrightenIntensity=0.25
- 708. fPulseRadiusIntensity=0.5
- 709. fPulseRate=0.0006
- 710. ;pipboy menu transitions
- 711. fVertHoldChance=0.08
- 712. fShudderChance=0.20
- 713. fScanlineScaleMenus=50.0000
- 714. bEnableFlickerMenus=1
- 715. bEnableScanlinesMenus=1
- 716. bEnableScanlinesPipboy=1
- 717. fBlurRadiusMenus=0.3000
- 718. fBrightenMenus=1.7000
- 719. fBrightenPipboy=1.3000
- 720. bUseImageSpaceMenuFX=1
- 721. fBlurIntensityHUD=1.2000
- 722. fBlurRadiusHUD=2.0000
- 723. fScanlineFrequencyHUD=0.0000
- 724. fScreenLightBaseIntensity=0.6
- 725. fScreenLightRadius=6
- 726. [RenderedTerminal]
- 727. bUseRenderedTerminals=1
- 728. fRenderedTerminalFOV=0.15
- 729. fRenderedTerminalZoom=36
- 730. bDoRenderedTerminalScanlines=1
- 731. fRenderedTerminalScanlineScale=130.000000
- 732. fRenderedTerminalHPos=0.0
- 733. fRenderedTerminalVPos=0.38
- 734. fScreenLightBaseIntensity=1.2
- 735. fScreenLightRadius=80
- 736. fScreenLightColorR=0.68
- 737. fScreenLightColorG=0.74
- 738. fScreenLightColorB=0.62
- 739. fRaceSexMenuHPos=0.0
- 740. fRaceSexMenuVPos=-0.6
- 741. fRaceSexMenuZoom=70.0
- 742. fRaceSexMenuScale=0.5
- 743. [Decals]
- 744. uMaxDecalCount=100
- 745. bProfileDecals=0
- 746. bDecalOcclusionQuery=1
- 747. [TerrainManager]
- 748. fSplitDistanceMult=0.75
- 749. fBlockMorphDistanceMult=0.70
- 750. bUseNewTerrainSystem=1
- 751. bUseDistantObjectBlocks=1
- 752. fBlockLoadDistance=125000.0
- 753. fDefaultBlockLoadDistanceLow=50000.0
- 754. fLowBlockLoadDistanceLow=25000.0
- 755. fHighBlockLoadDistanceLow=50000.0
- 756. fDefaultTreeLoadDistance=25000.0
- 757. fLowTreeLoadDistance=10000.0
- 758. fHighTreeLoadDistance=40000.0
- 759. [VATS]
- 760. fVATSLightLevelMin=20.0
- 761. fVATSLightLevelMax=65.0
- 762. fVATSLightAngle=0.0
- 763. fVATSLightDistance=100.0
- 764. fVATSLightElevation=100.0
- 765. fVatsLightColorR=0.35
- 766. fVatsLightColorG=0.35
- 767. fVatsLightColorB=0.35
- 768. [ScreenSplatter]
- 769. bScreenSplatterEnabled=1
- 770. [Launcher]
- 771. bEnableFileSelection=1
- 1. [General]
- 2. LocalSaves=true
- 3. LocalSettings=true
- 4. AutomaticArchiveInvalidation=true
- 1. [General]
- 2. bUseThreadedAI=1
- 3. iNumHWThreads=12
- 4. bPreemptivelyUnloadCells=1
- 5. [BackgroundLoad]
- 6. bSelectivePurgeUnusedOnFastTravel=1
- 7. [Display]
- 8. bFull Screen=0
- 9. iTexMipMapSkip=0
- 10. [Controls]
- 11. fForegroundMouseAccelBase=0
- 12. fForegroundMouseAccelTop=0
- 13. fForegroundMouseBase=0
- 14. fForegroundMouseMult=0
- 15. [Audio]
- 16. iAudioCacheSize=8192
- 17. iMaxSizeForCachedSound=1024
- 18. [Archive]
- 19. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 1. [General]
- 2. SStartingCell=
- 3. SCharGenQuest=00102037
- 4. SStartingCellY=
- 5. SStartingCellX=
- 6. SStartingWorld=
- 7. STestFile10=
- 8. STestFile9=
- 9. STestFile8=
- 10. STestFile7=
- 11. STestFile6=
- 12. STestFile5=
- 13. STestFile4=
- 14. STestFile3=
- 15. STestFile2=
- 16. STestFile1=FalloutNV.esm
- 17. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19. bPreCullActors=1
- 20. bTaskletActorSceneGraphUpdates=0
- 21. bTaskletActorAnimMovementUpdates=1
- 22. bAnimationUseBlendFromPose=1
- 23. bEnableProfile=0
- 24. bDrawSpellContact=0
- 25. bRunMiddleLowLevelProcess=1
- 26. iHoursToSleep=3
- 27. bActorLookWithHavok=0
- 28. SMainMenuMusicTrack=special\maintitle.mp3
- 29. bUseEyeEnvMapping=1
- 30. bFixFaceNormals=0
- 31. bUseFaceGenHeads=1
- 32. bFaceMipMaps=1
- 33. bFaceGenTexturing=1
- 34. bDefaultCOCPlacement=0
- 35. uGridDistantCount=20
- 36. uGridsToLoad=5
- 37. fGlobalTimeMultiplier=1.0000
- 38. bNewAnimation=1
- 39. bFixAIPackagesOnLoad=0
- 40. bForceReloadOnEssentialCharacterDeath=1
- 41. bKeepPluginWhenMerging=0
- 42. bCreate Maps Enable=0
- 43. SLocalSavePath=Saves\
- 44. SLocalMasterPath=Data\
- 45. bDisableDuplicateReferenceCheck=1
- 46. bTintMipMaps=0
- 47. uInterior Cell Buffer=3
- 48. uExterior Cell Buffer=36
- 49. iIntroSequencePriority=3
- 50. bPreloadIntroSequence=1
- 51. fStaticScreenWaitTime=3.0000
- 52. SMainMenuMovieIntro=
- 53. SIntroSequence=
- 54. sIntroMovie=Fallout INTRO Vsk.bik
- 55. iFPSClamp=0
- 56. bRunVTuneTest=0
- 57. STestFile1=
- 58. bActivateAllQuestScripts=0
- 59. bUseThreadedBlood=0
- 60. bUseThreadedMorpher=0
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. uiFaceGenMaxEGTDataSize=67108864
- 65. uiFaceGenMaxEGMDataSize=67108864
- 66. bPreemptivelyUnloadCells=0
- 67. iNumBitsForFullySeen=248
- 68. iPreloadSizeLimit=26214400
- 69. bUseHardDriveCache=0
- 70. bEnableBoundingVolumeOcclusion=1
- 71. bDisplayBoundingVolumes=0
- 72. bUseThreadedTempEffects=1
- 73. bUseThreadedParticleSystem=0
- 74. bExternalLODDataFiles=1
- 75. bCheckCellOffsetsOnInit=0
- 76. uGridDistantTreeRange=5
- 77. bCreateShaderPackage=0
- 78. bWarnOnMissingFileEntry=0
- 79. bAllowScriptedAutosave=0
- 80. uGridDistantTreeRangeCity=4
- 81. uGridDistantCountCity=4
- 82. iSaveGameBackupCount=1
- 83. bDisplayMissingContentDialogue=1
- 84. SSaveGameSafeCellID=2AEEA
- 85. bUseThreadedAI=0
- 86. bChangeTimeMultSlowly=1
- 87. bCheckPurgedTextureList=0
- 88. bAnimateDoorPhysics=0
- 89. sLanguage=ENGLISH
- 90. bLoadFaceGenHeadEGTFiles=0
- 91. [Display]
- 92. fDecalLifetime=10.0000
- 93. bEquippedTorchesCastShadows=0
- 94. bReportBadTangentSpace=0
- 95. bStaticMenuBackground=1
- 96. bForcePow2Textures=0
- 97. bForce1XShaders=0
- 98. bHighQuality20Lighting=0
- 99. bAllow20HairShader=1
- 100. bAllowScreenShot=1
- 101. iMultiSample=8
- 102. bDoTallGrassEffect=1
- 103. bForceMultiPass=1
- 104. bDoTexturePass=1
- 105. bDoSpecularPass=1
- 106. bDoDiffusePass=1
- 107. bDoAmbientPass=1
- 108. bImageSpaceEffects=1
- 109. bDoCanopyShadowPass=1
- 110. bDrawShadows=0
- 111. bUseRefractionShader=1
- 112. bUse Shaders=1
- 113. iNPatchNOrder=0
- 114. iNPatchPOrder=0
- 115. iNPatches=0
- 116. iLocation Y=5
- 117. iLocation X=5
- 118. bFull Screen=0
- 119. iAdapter=0
- 120. iScreenShotIndex=4
- 121. SScreenShotBaseName=ScreenShot
- 122. iAutoViewMinDistance=2000
- 123. iAutoViewHiFrameRate=40
- 124. iAutoViewLowFrameRate=20
- 125. bAutoViewDistance=0
- 126. fDefaultFOV=75.0000
- 127. fNearDistance=5
- 128. fFarDistance=1000.0000
- 129. iDebugTextLeftRightOffset=10
- 130. iDebugTextTopBottomOffset=20
- 131. bShowMenuTextureUse=1
- 132. fLightLODDefaultStartFade=1000.0
- 133. fLightLODRange=500.0
- 134. fLightLODMinStartFade=200.0
- 135. fLightLODMaxStartFade=3500.0
- 136. fShadowLODDefaultStartFade=200.0
- 137. fShadowLODRange=200.0
- 138. fShadowLODMinStartFade=100.0
- 139. fShadowLODMaxStartFade=1000.0
- 140. fSpecularLODDefaultStartFade=500.0
- 141. fSpecularLODRange=300.0
- 142. fSpecularLODMinStartFade=200.0
- 143. fSpecularLODMaxStartFade=2000.0
- 144. fGamma=1.0000
- 145. bAllow30Shaders=0
- 146. iTexMipMapMinimum=0
- 147. bDoStaticAndArchShadows=0
- 148. bDoActorShadows=1
- 149. fNoLODFarDistancePct=1.0000
- 150. fNoLODFarDistanceMax=10240.0000
- 151. fNoLODFarDistanceMin=100.0000
- 152. fEyeEnvMapLOD2=800.0000
- 153. fEyeEnvMapLOD1=500.0000
- 154. fEnvMapLOD2=1800.0000
- 155. fEnvMapLOD1=1500.0000
- 156. fGammaMax=0.6000
- 157. fGammaMin=1.4000
- 158. iMaxDecalsPerFrame=10
- 159. iActorShadowCount=4
- 160. bIgnoreResolutionCheck=0
- 161. fSpecualrStartMax=1000.0000
- 162. fSpecularStartMin=0.0000
- 163. iActorShadowIntMax=10
- 164. iActorShadowIntMin=0
- 165. iActorShadowExtMax=10
- 166. iActorShadowExtMin=0
- 167. bDynamicWindowReflections=1
- 168. fShadowFadeTime=1.0000
- 169. iPresentInterval=1
- 170. bDecalsOnSkinnedGeometry=1
- 171. uVideoDeviceIdentifierPart4=0
- 172. uVideoDeviceIdentifierPart3=0
- 173. uVideoDeviceIdentifierPart2=0
- 174. uVideoDeviceIdentifierPart1=0
- 175. iShadowFilter=2
- 176. bAllowPartialPrecision=1
- 177. iShadowMapResolution=1024
- 178. bShadowsOnGrass=0
- 179. bActorSelfShadowing=0
- 180. iActorShadowCountInt=6
- 181. iActorShadowCountExt=6
- 182. fPipboy1stPersonFOV=47.0
- 183. fDefault1stPersonFOV=55.0000
- 184. bLODNoiseAniso=1
- 185. iMaxAnisotropy=15
- 186. fLandLOFadeSeconds=15.0
- 187. bEnableEyefinity=0
- 188. sD3DDevice="NVIDIA GeForce GTX 1660"
- 189. iTexMipMapSkip=0
- 190. iWaterMultisamples=4
- 191. bTransparencyMultisampling=1
- 192. fSpecularLODStartFade=2000.0000
- 193. fShadowLODStartFade=1000.0000
- 194. fLightLODStartFade=3500.0000
- 195. iSize W=1920
- 196. iSize H=1080
- 197. fDecalLOD2=1500.0000
- 198. fDecalLOD1=1000.0000
- 199. iShadowMode=3
- 200. iMaxSkinDecalsPerFrame=3
- 201. [Controls]
- 202. bAlwaysRunByDefault=1
- 203. bBackground Mouse=0
- 204. bBackground Keyboard=1
- 205. fXenonVertLookSpeed=1200.0000
- 206. fXenonHorizLookSpeed=1500.0000
- 207. bGamePadRumble=1
- 208. bInvertYValues=0
- 209. fMouseSensitivity=0.0020
- 210. Forward=0011FF13
- 211. Back=001FFF14
- 212. Slide Left=001EFF17
- 213. Slide Right=0020FF16
- 214. Use=00FF0011
- 215. Activate=0012FF0A
- 216. Block=00380110
- 217. Ready Item=0013FF0C
- 218. Crouch/Sneak=001DFF08
- 219. Run=002AFFFF
- 220. Always Run=003AFFFF
- 221. Auto Move=0010FFFF
- 222. Jump=0039FF0D
- 223. Toggle POV=0021020F
- 224. Menu Mode=000FFF0B
- 225. Rest=0014FF07
- 226. Vats=002FFF0E
- 227. Hotkey1=0002FFFF
- 228. Ammo Swap=0003FF01
- 229. Hotkey3=0004FFFF
- 230. Hotkey4=0005FFFF
- 231. Hotkey5=0006FFFF
- 232. Hotkey6=0007FFFF
- 233. Hotkey7=0008FFFF
- 234. Hotkey8=0009FFFF
- 235. QuickSave=003FFFFF
- 236. QuickLoad=0043FFFF
- 237. Grab=002CFF09
- 238. [Water]
- 239. bUseWaterShader=1
- 240. bUseWaterReflections=1
- 241. bUseWaterRefractions=1
- 242. bUseWaterDepth=1
- 243. bUseWaterHiRes=0
- 244. bUseWaterDisplacements=1
- 245. bUseWaterLOD=1
- 246. bReflectExplosions=0
- 247. bAutoWaterSilhouetteReflections=0
- 248. bForceHighDetailReflections=1
- 249. bForceLowDetailReflections=0
- 250. fTileTextureDivisor=4.7500
- 251. fSurfaceTileSize=2048.0000
- 252. fNearWaterOutdoorTolerance=1024.0000
- 253. fNearWaterIndoorTolerance=512.0000
- 254. fNearWaterUnderwaterVolume=0.9000
- 255. fNearWaterUnderwaterFreq=0.3000
- 256. uNearWaterPoints=8
- 257. uNearWaterRadius=1000
- 258. uSurfaceFPS=12
- 259. iWaterReflectWidth=1024
- 260. iWaterReflectHeight=1024
- 261. bUseWaterReflectionBlur=1
- 262. iWaterBlurAmount=4
- 263. [Audio]
- 264. fASFadeInTime=2.0
- 265. fASFadeOutTime=10.0
- 266. fRegionLoopFadeInTime=5.0
- 267. fRegionLoopFadeOutTime=5.0
- 268. fAudioDebugDelay=0.0
- 269. bEnableAudio=1
- 270. bEnableAudioCache=1
- 271. bMultiThreadAudio=0
- 272. bEnableEnviroEffectsOnPC=0
- 273. ; cache sizes in kilobytes
- 274. iAudioCacheSize=2048
- 275. iMaxSizeForCachedSound=256
- 276. bUseAudioDebugInformation=1
- 277. fAudioDebugDelay=0.0000
- 278. fDefaultMasterVolume=1.0000
- 279. fDefaultFootVolume=0.5000
- 280. fDefaultMusicVolume=0.6000
- 281. fDefaultRadioVolume=0.5000
- 282. fDefaultEffectsVolume=1.0000
- 283. fDefaultVoiceVolume=0.6000
- 284. iMaxImpactSoundCount=32
- 285. fMaxFootstepDistance=1100.0000
- 286. fPlayerFootVolume=0.6500
- 287. iCollisionSoundTimeDelta=150
- 288. iRadioUpdateInterval=250
- 289. fDialogMinDistance=600.00
- 290. fDialogMaxDistance=2000.00
- 291. fMainMenuMusicVolume=0.6
- 292. fDBVoiceAttenuationIn2D=2.0
- 293. fCollisionSoundHeavyThreshold=60.0
- 294. fDialogueFadeDecibels=6.0
- 295. fDialogueFadeSecondsIn=2.0
- 296. fDialogueFadeSecondsOut=1.0
- 297. fDialogueHeadPitchExaggeration=2.0
- 298. fDialogueHeadRollExaggeration=2.0
- 299. fDialogueHeadYawExaggeration=2.0
- 300. fHardLandingDamageThreshold=500.0
- 301. fWoodMediumMassMin=7.0
- 302. fWoodLargeMassMin=15.0
- 303. fStoneMediumMassMin=5.0
- 304. fStoneLargeMassMin=30.0
- 305. fEarthMediumMassMin=5.0
- 306. fEarthLargeMassMin=30.0
- 307. fSkinMediumMassMin=5.0
- 308. fSkinLargeMassMin=30.0
- 309. fMetalMediumMassMin=8.0
- 310. fMetalLargeMassMin=25.0
- 311. fRadioDialogMute=0.50
- 312. fFilterDistortionGain=-7.5
- 313. fFilterPEQGain=-15.0
- 314. fFilterdBAttenuation=11.5
- 315. bEnableTextToSpeech=0
- 316. fTextToSpeechVolume=0.35
- 317. fDialogReverbAttenuation=0.15
- 318. [Pathfinding]
- 319. bDrawPathsDefault=0
- 320. bPathMovementOnly=0
- 321. bDrawSmoothFailures=0
- 322. bDebugSmoothing=0
- 323. bSmoothPaths=1
- 324. bSnapToAngle=0
- 325. bDebugAvoidance=0
- 326. bDisableAvoidance=0
- 327. bBackgroundPathing=1
- 328. bUseObstacleAvoidance=1
- 329. bBackgroundNavmeshUpdate=1
- 330. [MAIN]
- 331. bEnableBorderRegion=1
- 332. fLowPerfCombatantVoiceDistance=1000.0000
- 333. iDetectionHighNumPicks=40
- 334. fQuestScriptDelayTime=5.0000
- 335. bCloneModelsInBackground=0
- 336. iLastHDRSetting=-1
- 337. [HAVOK]
- 338. bDisablePlayerCollision=0
- 339. fJumpAnimDelay=0.7500
- 340. bTreeTops=0
- 341. iSimType=1
- 342. bPreventHavokAddAll=0
- 343. bPreventHavokAddClutter=0
- 344. fMaxTime=0.016
- 345. bHavokDebug=0
- 346. fRF=1000.0000
- 347. fOD=0.9000
- 348. fSE=0.3000
- 349. fSD=0.9800
- 350. iResetCounter=5
- 351. fMoveLimitMass=95.0000
- 352. iUpdateType=0
- 353. bHavokPick=0
- 354. fCameraCasterSize=10.0000
- 355. iHavokSkipFrameCountTEST=0
- 356. iNumHavokThreads=1
- 357. fChaseDeltaMult=0.0500
- 358. bAddBipedWhenKeyframed=1
- 359. fQuadrupedPitchMult=1.0000
- 360. iEntityBatchRemoveRate=100
- 361. iMaxPicks=40
- 362. [RagdollAnim]
- 363. bRagdollFeedback=0
- 364. fCameraDist=1000.0
- 365. fHierarchyGain=0.17
- 366. fVelocityDamping=0.0
- 367. fAccelerationGain=1.0
- 368. fVelocityGain=0.6
- 369. fPositionGain=0.05
- 370. fPositionMaxLinearVelocity=14.0
- 371. fPositionMaxAngularVelocity=18.0
- 372. fSnapGain=0.1
- 373. fSnapMaxLinearVelocity=3.0
- 374. fSnapMaxAngularVelocity=0.3
- 375. fSnapMaxLinearDistance=0.3
- 376. fSnapMaxAngularDistance=1.0
- 377. [FootIK]
- 378. fOnOffGain=0.5
- 379. fGroundAscendingGain=0.4
- 380. fGroundDescendingGain=0.4
- 381. fFootRaisedGain=0.9000
- 382. fFootPlantedGain=1.0000
- 383. bFootPlacementOn=1
- 384. fPelvisUpDownBias=0.75
- 385. fPelvisOffsetDamping=0.2
- 386. fVertErrorGain=0.5
- 387. fOriginalGroundHeightMS=-0.11
- 388. fAnkleOffset=0.2000
- 389. fRagdollFeedback=0.7
- 390. [LookIK]
- 391. fLookAtTargetGain=0.3
- 392. fLookAtGain=0.045
- 393. [Interface]
- 394. fKeyRepeatInterval=50.0000
- 395. fKeyRepeatTime=500.0000
- 396. fActivatePickSphereRadius=16.0000
- 397. fMenuModeAnimBlend=0.0000
- 398. iSafeZoneXWide=15
- 399. iSafeZoneYWide=15
- 400. iSafeZoneX=15
- 401. iSafeZoneY=15
- 402. bAllowConsole=1
- 403. bActivatePickUseGamebryoPick=0
- 404. bUseFuzzyPicking=1
- 405. fMenuBGBlurRadius=2.0000
- 406. fMenuPlayerLightDiffuseBlue=0.8000
- 407. fMenuPlayerLightDiffuseGreen=0.8000
- 408. fMenuPlayerLightDiffuseRed=0.8000
- 409. fMenuPlayerLightAmbientBlue=0.2500
- 410. fMenuPlayerLightAmbientGreen=0.2500
- 411. fMenuPlayerLightAmbientRed=0.2500
- 412. iMaxViewCasterPicksGamebryo=10
- 413. iMaxViewCasterPicksHavok=10
- 414. iMaxViewCasterPicksFuzzy=5
- 415. fInterfaceTintB=0.8824
- 416. fInterfaceTintG=0.9843
- 417. fInterfaceTintR=0.6314
- 418. bUseImageSpaceMenuFX=0
- 419. iSystemColorTerminalRed=33
- 420. iSystemColorTerminalGreen=231
- 421. iSystemColorTerminalBlue=121
- 422. iSystemColorSystemRed=26
- 423. iSystemColorSystemGreen=255
- 424. iSystemColorSystemBlue=128
- 425. iSystemColorMainMenuRed=199
- 426. iSystemColorMainMenuGreen=255
- 427. iSystemColorMainMenuBlue=165
- 428. iSystemColorPipboyRed=26
- 429. iSystemColorPipboyGreen=255
- 430. iSystemColorPipboyBlue=128
- 431. iSystemColorHUDAltRed=255
- 432. iSystemColorHUDAltGreen=67
- 433. iSystemColorHUDAltBlue=42
- 434. iSystemColorHUDMainRed=26
- 435. iSystemColorHUDMainGreen=255
- 436. iSystemColorHUDMainBlue=128
- 437. fRSMFaceSliderDefaultMin=-3.5
- 438. fRSMFaceSliderDefaultMax=3.5
- 439. fPopUpBackgroundOpacity=0.87
- 440. fMenuBackgroundOpacity=0.76
- 441. bHideUnavailablePerks=0
- 442. bHelpEnabled=1
- 443. fHudOpacity=1.0000
- 444. uPipboyColor=4294967295
- 445. uHUDColor=4294967295
- 446. bDisable360Controller=1
- 447. [Loading]
- 448. sWelcomeScreen1=loading_screen_legal
- 449. sWelcomeScreen2=loading_screen_bethsoft
- 450. sWelcomeScreen3=loading_screen_BGS
- 451. sWelcomeScreen4=loading_screen01
- 452. sMainMenuBackground=main_background
- 453. sTitleMusic=MainTitle
- 454. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 455. iMaxScreens=4
- 456. iMaxScreens_MainMenu=20
- 457. fLoadingTextUpdateInterval=10.0000
- 458. fLoadingBkgdUpdateInterval=10.0000
- 459. fMainMenuBkgdUpdateInterval=10.0000
- 460. fLoadingInitUpdateInterval=3.0000
- 461. iNumLocationSpecificScreens=1
- 462. [Menu]
- 463. fCreditsScrollSpeed=40.0000
- 464. iConsoleTextYPos=940
- 465. iConsoleTextXPos=30
- 466. iConsoleVisibleLines=15
- 467. iConsoleHistorySize=50
- 468. rDebugTextColor=255,251,233
- 469. iConsoleFont=2
- 470. iDebugTextFont=3
- 471. [GamePlay]
- 472. bHealthBarShowing=0
- 473. fHealthBarFadeOutSpeed=1.0000
- 474. fHealthBarSpeed=80.0000
- 475. fHealthBarHeight=4.0000
- 476. fHealthBarWidth=40.0000
- 477. fHealthBarEmittanceFadeTime=0.5000
- 478. fHealthBarEmittanceTime=1.5000
- 479. bAllowHavokGrabTheLiving=0
- 480. bEssentialTakeNoDamage=1
- 481. iDetectionPicks=21
- 482. bShowQuestMarkers=1
- 483. iDifficulty=3
- 484. iKillCamera=2
- 485. uiRedeemedContent=0
- 486. bTrueIronSights=1
- 487. bDisableDynamicCrosshair=0
- 488. bSaveOnInteriorExteriorSwitch=1
- 489. bSaveOnTravel=1
- 490. bSaveOnWait=1
- 491. bSaveOnRest=1
- 492. bCrossHair=1
- 493. bGeneralSubtitles=1
- 494. bDialogueSubtitles=1
- 495. [Fonts]
- 496. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 497. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 498. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 499. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 500. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 501. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 502. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 503. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 504. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 505. [SpeedTree]
- 506. iTreeClonesAllowed=1
- 507. fCanopyShadowGrassMult=1.0000
- 508. iCanopyShadowScale=512
- 509. fTreeForceMaxBudAngle=-1.0000
- 510. fTreeForceMinBudAngle=-1.0000
- 511. fTreeForceLeafDimming=-1.0000
- 512. fTreeForceBranchDimming=-1.0000
- 513. fTreeForceCS=-1.0000
- 514. fTreeForceLLA=-1.0000
- 515. fTreeLODExponent=1.0000
- 516. bEnableTrees=1
- 517. bForceFullLOD=0
- 518. fLODTreeMipMapLODBias=-0.7500
- 519. fLocalTreeMipMapLODBias=-0.2500
- 520. [Debug]
- 521. bDebugFaceGenCriticalSection=0
- 522. bDebugFaceGenMultithreading=0
- 523. bDebugSaveBuffer=0
- 524. [BackgroundLoad]
- 525. bBackgroundPathing=1
- 526. bUseMultiThreadedFaceGen=1
- 527. bBackgroundCellLoads=1
- 528. iAnimaitonClonePerLoop=5
- 529. bUseMultiThreadedTrees=1
- 530. iExteriorPriority=50
- 531. iBackgroundLoadFaceMult=200
- 532. fBackgroundLoadingPerLoop=20.0000
- 533. fBackgroundLoadClonedPerLoop=5.0000
- 534. iBackgroundLoadExtraMaxFPS=20
- 535. iBackgroundLoadExtraMinFPS=10
- 536. iBackgroundLoadExtraMax=3000
- 537. iBackgroundLoadExtraMin=5
- 538. iBackgroundLoadExtraMilliseconds=2
- 539. iBackgroundLoadTreeMilliseconds=7
- 540. iBackgroundLoadMilliseconds=1
- 541. iBackgroundLoadLoading=1
- 542. bUseBackgroundFileLoader=0
- 543. bBackgroundLoadLipFiles=0
- 544. bLoadBackgroundFaceGen=0
- 545. bLoadHelmetsInBackground=1
- 546. iAnimationClonePerLoop=5
- 547. bSelectivePurgeUnusedOnFastTravel=0
- 548. bCloneModelsInBackground=0
- 549. [LOD]
- 550. fLODLandDropAmount=230.0000
- 551. fLodDistance=500.0000
- 552. bUseFaceGenLOD=0
- 553. iLODTextureTiling=2
- 554. iLODTextureSizePow2=8
- 555. fLODNormalTextureBlend=0.5000
- 556. bDisplayLODLand=1
- 557. bDisplayLODBuildings=0
- 558. bLODPopTrees=0
- 559. bLODPopActors=0
- 560. bLODPopItems=0
- 561. bLODPopObjects=0
- 562. fLODFadeOutMultItems=15.0000
- 563. fLODFadeOutMultObjects=15.0000
- 564. fLODFadeOutMultActors=15.0000
- 565. fLODMultLandscape=1.0000
- 566. fLODMultTrees=0.5000
- 567. fLODMultActors=1.0000
- 568. fLODMultItems=1.0000
- 569. fLODMultObjects=5
- 570. iFadeNodeMinNearDistance=500
- 571. fLODFadeOutPercent=0.6000
- 572. fFadeOutThreshold=0.3000
- 573. fFadeInThreshold=0.7000
- 574. fFadeInTimet=2.0
- 575. fFadeOutTime=2.0
- 576. fDistanceMultiplier=1
- 577. fLODBoundRadiusMult=10
- 578. fObjectLODMax=15.0
- 579. fObjectLODMin=1.0
- 580. fObjectLODDefault=5
- 581. fItemLODMax=15.0
- 582. fItemLODMin=1.0
- 583. fItemLODDefault=2
- 584. fActorLODMax=15.0
- 585. fActorLODMin=2.0
- 586. fActorLODDefault=5
- 587. fTreeLODMax=2.0000
- 588. fTreeLODMin=0.0200
- 589. fTreeLODDefault=0.5000
- 590. bLODUseCombinedLandNormalMaps=1
- 591. bForceHideLODLand=0
- 592. fLODLandVerticalBias=0.0000
- 593. fTalkingDistance=1000.0000
- 594. iBoneLODForce=-1
- 595. fLODQuadMinLoadDistance=65536.0000
- 596. bDisplayLODTrees=1
- 597. bDisplayLODBuildings=1
- 598. fLODFadeOutActorMultInterior=1.0000
- 599. fLODFadeOutItemMultInterior=1.0000
- 600. fLODFadeOutObjectMultInterior=1.0000
- 601. fLODFadeOutActorMultCity=1.0000
- 602. fLODFadeOutItemMultCity=1.0000
- 603. fLODFadeOutObjectMultCity=1.0000
- 604. fLODFadeOutActorMultComplex=1.0000
- 605. fLODFadeOutItemMultComplex=1.0000
- 606. fLODFadeOutObjectMultComplex=1.0000
- 607. [Weather]
- 608. fSunGlareSize=800.0000
- 609. fSunBaseSize=750.0000
- 610. bPrecipitation=1
- 611. fAlphaReduce=1.0000
- 612. SBumpFadeColor=255,255,255,255
- 613. SLerpCloseColor=255,255,255,255
- 614. SEnvReduceColor=255,255,255,255
- 615. [Voice]
- 616. SFileTypeLTF=ltf
- 617. SFileTypeLip=lip
- 618. SFileTypeSource=wav
- 619. SFileTypeGame=ogg
- 620. [Grass]
- 621. iMinGrassSize=80
- 622. bGrassPointLighting=0
- 623. bDrawShaderGrass=1
- 624. iGrassDensityEvalSize=2
- 625. iMaxGrassTypesPerTexure=2
- 626. fWaveOffsetRange=1.7500
- 627. fGrassWindMagnitudeMax=125.0000
- 628. fGrassWindMagnitudeMin=5.0000
- 629. fTexturePctThreshold=0.0000
- 630. fGrassMinStartFadeDistance=0.0
- 631. fGrassMaxStartFadeDistance=7000.0
- 632. fGrassDefaultStartFadeDistance=3500.0
- 633. fGrassFadeRange=1000.0
- 634. b30GrassVS=0
- 635. fGrassStartFadeDistance=7000.0000
- 636. [Landscape]
- 637. bCurrentCellOnly=0
- 638. bPreventSafetyCheck=0
- 639. fLandTextureTilingMult=2.0000
- 640. fLandFriction=2.5000
- 641. iLandBorder2B=0
- 642. iLandBorder2G=0
- 643. iLandBorder2R=0
- 644. iLandBorder1B=0
- 645. iLandBorder1G=255
- 646. iLandBorder1R=255
- 647. SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 648. SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 649. [bLightAttenuation]
- 650. fQuadraticRadiusMult=1.0000
- 651. fLinearRadiusMult=1.0000
- 652. bOutQuadInLin=0
- 653. fConstantValue=0.0000
- 654. fQuadraticValue=16.0000
- 655. fLinearValue=3.0000
- 656. uQuadraticMethod=2
- 657. uLinearMethod=1
- 658. fFlickerMovement=8.0000
- 659. bUseQuadratic=1
- 660. bUseLinear=0
- 661. bUseConstant=0
- 662. [BlurShaderHDRInterior]
- 663. fTargetLUM=1.0000
- 664. fUpperLUMClamp=1.0000
- 665. fEmissiveHDRMult=1.0000
- 666. fEyeAdaptSpeed=0.5000
- 667. fBrightScale=2.2500
- 668. fBrightClamp=0.2250
- 669. fBlurRadius=7.0000
- 670. iNumBlurpasses=1
- 671. [BlurShaderHDR]
- 672. fTargetLUM=1.0000
- 673. fUpperLUMClamp=1.0000
- 674. fGrassDimmer=1.5000
- 675. fTreeDimmer=1.0000
- 676. fEmissiveHDRMult=1.0000
- 677. fEyeAdaptSpeed=0.5000
- 678. fSunlightDimmer=1.5000
- 679. fSIEmmisiveMult=1.0000
- 680. fSISpecularMult=1.0000
- 681. fSkyBrightness=0.5000
- 682. fSunBrightness=0.0000
- 683. fBrightScale=2.2500
- 684. fBrightClamp=0.2250
- 685. fBlurRadius=7.0000
- 686. iNumBlurpasses=1
- 687. iBlendType=2
- 688. bDoHighDynamicRange=1
- 689. [BlurShader]
- 690. fSunlightDimmer=1.0000
- 691. fSIEmmisiveMult=1.0000
- 692. fSISpecularMult=1.0000
- 693. fSkyBrightness=0.5000
- 694. fSunBrightness=0.0000
- 695. fAlphaAddExterior=0.2000
- 696. fAlphaAddInterior=0.7000
- 697. iBlurTexSize=256
- 698. fBlurRadius=0.0300
- 699. iNumBlurpasses=1
- 700. iBlendType=2
- 701. bUseBlurShader=0
- 702. [GethitShader]
- 703. fBlurAmmount=0.5000
- 704. fBlockedTexOffset=0.0010
- 705. fHitTexOffset=0.0050
- 706. [MESSAGES]
- 707. bBlockMessageBoxes=0
- 708. bSkipProgramFlows=1
- 709. bAllowYesToAll=1
- 710. bDisableWarning=1
- 711. iFileLogging=0
- 712. bSkipInitializationFlows=1
- 713. bUseWindowsMessageBox=0
- 714. [DistantLOD]
- 715. bUseLODLandData=0
- 716. fFadeDistance=12288.0000
- 717. iDistantLODGroupWidth=8
- 718. [GeneralWarnings]
- 719. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 720. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 721. This may result in errors. Saving again will clear this message
- 722. but not necessarily fix any errors.
- 723. [Archive]
- 724. SInvalidationFile=ArchiveInvalidation.txt
- 725. iRetainFilenameOffsetTable=1
- 726. iRetainFilenameStringTable=1
- 727. iRetainDirectoryStringTable=1
- 728. bCheckRuntimeCollisions=0
- 729. bInvalidateOlderFiles=1
- 730. bUseArchives=1
- 731. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 732. [CameraPath]
- 733. iTake=0
- 734. SDirectoryName=TestCameraPath
- 735. iFPS=60
- 736. SNif=Test\CameraPath.nif
- 737. [Absorb]
- 738. fAbsorbGlowColorB=1.0000
- 739. fAbsorbGlowColorG=0.6000
- 740. fAbsorbGlowColorR=0.0000
- 741. fAbsorbCoreColorB=1.0000
- 742. fAbsorbCoreColorG=1.0000
- 743. fAbsorbCoreColorR=1.0000
- 744. iAbsorbNumBolts=1
- 745. fAbsorbBoltGrowWidth=0.0000
- 746. fAbsorbBoltSmallWidth=7.0000
- 747. fAbsorbTortuosityVariance=2.0000
- 748. fAbsorbSegmentVariance=7.0000
- 749. fAbsorbBoltsRadius=5.0000
- 750. [TestAllCells]
- 751. bFileShowTextures=1
- 752. bFileShowIcons=1
- 753. bFileSkipIconChecks=0
- 754. bFileTestLoad=0
- 755. bFileNeededMessage=1
- 756. bFileGoneMessage=1
- 757. bFileSkipModelChecks=0
- 758. bFileCheckModelCollision=0
- 759. [CopyProtectionStrings]
- 760. SCopyProtectionMessage2=Insert the Fallout Disc.
- 761. SCopyProtectionTitle2=Fallout Disc Not Found
- 762. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 763. SCopyProtectionTitle=CD-ROM Drive Not Found
- 764. [Pipboy]
- 765. fBlurRadiusPipboy=3.5
- 766. fBlurIntensityPipboy=0.25
- 767. fScanlineScalePipboy=50
- 768. bEnableFlickerPipboy=1
- 769. bUsePipboyMode=1
- 770. [InterfaceFX]
- 771. fDefaultBurstDuration=200
- 772. fDefaultBurstIntensity=2
- 773. fMiniBurstDuration=200
- 774. fMiniBurstIntensity=1.5
- 775. ;pulse effect
- 776. fPulseBrightenIntensity=0.25
- 777. fPulseRadiusIntensity=0.5
- 778. fPulseRate=0.0006
- 779. ;pipboy menu transitions
- 780. fVertHoldChance=0.08
- 781. fShudderChance=0.20
- 782. fScanlineScaleMenus=50.0000
- 783. bEnableFlickerMenus=1
- 784. bEnableScanlinesMenus=1
- 785. bEnableScanlinesPipboy=1
- 786. fBlurRadiusMenus=0.3000
- 787. fBrightenMenus=1.7000
- 788. fBrightenPipboy=1.3000
- 789. bUseImageSpaceMenuFX=1
- 790. fBlurIntensityHUD=1.2000
- 791. fBlurRadiusHUD=2.0000
- 792. fScanlineFrequencyHUD=0.0000
- 793. fScreenLightBaseIntensity=0.6
- 794. fScreenLightRadius=6
- 795. [RenderedTerminal]
- 796. bUseRenderedTerminals=1
- 797. fRenderedTerminalFOV=0.15
- 798. fRenderedTerminalZoom=36
- 799. bDoRenderedTerminalScanlines=1
- 800. fRenderedTerminalScanlineScale=130.000000
- 801. fRenderedTerminalHPos=0.0
- 802. fRenderedTerminalVPos=0.38
- 803. fScreenLightBaseIntensity=1.2
- 804. fScreenLightRadius=80
- 805. fScreenLightColorR=0.68
- 806. fScreenLightColorG=0.74
- 807. fScreenLightColorB=0.62
- 808. fRaceSexMenuHPos=0.0
- 809. fRaceSexMenuVPos=-0.6
- 810. fRaceSexMenuZoom=70.0
- 811. fRaceSexMenuScale=0.5
- 812. [Decals]
- 813. uMaxDecalCount=100
- 814. bProfileDecals=0
- 815. bDecalOcclusionQuery=1
- 816. uMaxDecals=100
- 817. [TerrainManager]
- 818. fSplitDistanceMult=1.5000
- 819. fBlockMorphDistanceMult=0.70
- 820. bUseNewTerrainSystem=1
- 821. bUseDistantObjectBlocks=1
- 822. fBlockLoadDistance=125000.0000
- 823. fDefaultBlockLoadDistanceLow=50000.0
- 824. fLowBlockLoadDistanceLow=25000.0
- 825. fHighBlockLoadDistanceLow=50000.0
- 826. fDefaultTreeLoadDistance=25000.0
- 827. fLowTreeLoadDistance=10000.0
- 828. fHighTreeLoadDistance=40000.0
- 829. fTreeLoadDistance=40000.0000
- 830. fBlockLoadDistanceLow=50000.0000
- 831. [VATS]
- 832. fVATSLightLevelMin=20.0
- 833. fVATSLightLevelMax=65.0
- 834. fVATSLightAngle=0.0
- 835. fVATSLightDistance=100.0
- 836. fVATSLightElevation=100.0
- 837. fVatsLightColorR=0.35
- 838. fVatsLightColorG=0.35
- 839. fVatsLightColorB=0.35
- 840. [ScreenSplatter]
- 841. bScreenSplatterEnabled=1
- 842. [Imagespace]
- 843. iRadialBlurLevel=2
- 844. bDoDepthOfField=1
- 845. [Launcher]
- 846. bShowAllResolutions=1
- 847. uLastAspectRatio=3