load order library is weird so the modlist doesnt not show disabled

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    NavmeshOverhaul.esm
  • 13
    pwnzPesistRefs.esp
  • 14
    Simple Open Freeside.esm
  • 15
    Functional Post Game Ending.esm
  • 16
    SSTNefariousNipton.esm
  • 17
    CFEE.esp
  • 18
    SSTPleasantPrimm.esm
  • 19
    Simple Open Strip.esm
  • 20
    SD_Transporters.esp
  • 21
    Mojave Master Plugin.esm
  • 22
    Saving Camp Searchlight.esm
  • 23
    The Frontier.esm
  • 24
    Mojave Raiders.esm
  • 25
    MojaveExpressCourierWork.esm
  • 26
    The New Bison Steve Hotel.esm
  • 27
    Uncut Road to Legate's Camp.esm
  • 28
    Lunette.esm
  • 29
    CaravanTravel.esp
  • 30
    open_strip_tops_items.esp
  • 31
    Map Marker Reputation Fix.esm
  • 32
    Faction Wasteland Presence.esm
  • 33
    Functional Post Game Ending - YUP Patch.esm
  • 34
    LowAmmoWarningSounds.esm
  • 35
    Main And Pause Menus Overhaul.esm
  • 36
    Ragdolls.esm
  • 37
    SALT.esm
  • 38
    Securitrons On Alert.esm
  • 39
    VisualAmmoCounter.esm
  • 40
    VisualStaminaMeter.esm
  • 41
    VisualWeaponModMenu.esm
  • 42
    Friendly Strip Factions.esm
  • 43
    Brahmin Bess.esm
  • 44
    Courier's Radio.esm
  • 45
    WMIMNV.esp
  • 46
    Unofficial Patch NVSE Plus.esp
  • 47
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 48
    Clean-Deluxe FNV.esp
  • 49
    Littlepip's Fixes.esp
  • 50
    MM's Mad Max Mojave.esp
  • 51
    FrontierAddon_Combined.esp
  • 52
    JSawyer Ultimate.esp
  • 53
    EnhancedCampfireCrafting.esp
  • 54
    TFHotfixes.esp
  • 55
    NovacGunRunnersbetav0.8.esp
  • 56
    sm_crafting.esp
  • 57
    ExRB.esp
  • 58
    Ending Slideshows Ultimate Edition Overhaul.esp
  • 59
    AbbaIndependent.esp
  • 60
    AmmoScriptFixes.esp
  • 61
    An Alternative QuickStart for The Frontier.esp
  • 62
    Armour Absorbs Damage - Redux.esp
  • 63
    AwesomeCripplingEffects2 - Ragdolls.esp
  • 64
    FreesideOpen-Functional Post Game Ending.esp
  • 65
    FPGE Patch - Simple Open Freeside.esp
  • 66
    Goodsprings School Restored (DLC).esp
  • 67
    VendorsAndAdventuresMojave.esp
  • 68
    GoodspringsHome01.esp
  • 69
    Mojave Raiders.esp
  • 70
    S6S Base Game Perks Redux.esp
  • 71
    Mojave Gun Shops1.esp
  • 72
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 73
    DNWeathers.esp
  • 74
    rtsrevamped.esp
  • 75
    Pleasant Primm - New Bison Steve Patch.esp
  • 76
    Novac Reopened v1.3.esp
  • 77
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 78
    Goodsprings Reopened.esp
  • 79
    LilFixes.esp
  • 80
    Simple Populated Freeside - Vanilla.esp
  • 81
    SPF Vanilla - FPGE.esp
  • 82
    FalloutNVCheatTerminal.esp
  • 83
    Player Vertibird.esp
  • 84
    Saving Camp Searchlight PATCH.esp
  • 85
    Convenient Fast Travel Markers.esp
  • 86
    PASCrafting.esp
  • 87
    Fallout The Frontier Unofficial Uncut Patch.esp
  • 88
    Sandcrete Kit.esp
  • 89
    Building Bridges.esp
  • 90
    Caravan Travel Unlocked.esp
  • 91
    Casino Bets - Jackpot Limit and Chips Exchange v1.2.esp
  • 92
    CFEE - Companion Nerf.esp
  • 93
    CFEE - EDE Both Perks.esp
  • 94
    CFEE - No Companion Limit.esp
  • 95
    Climbing.esp
  • 96
    CoverOfDarkness.esp
  • 97
    CPI Icons.esp
  • 98
    Crafting Consistency Fix.esp
  • 99
    Currency of the Mojave.esp
  • 100
    FPGE Patch - Simple Open Strip.esp
  • 101
    DEC - DynamicEssentialCompanions.esp
  • 102
    DynamicCursor.esp
  • 103
    DynamicDetectionSystem.esp
  • 104
    Event Sounds.esp
  • 105
    ExRB_Cut-Sewers.esp
  • 106
    Skill Practice.esp
  • 107
    FirstAidNVSE.esp
  • 108
    Flashbangs Are Better.esp
  • 109
    Friends With Benefits Perk Pack.esp
  • 110
    Frugal Crafter.esp
  • 111
    GunFu - DoubleTap.esp
  • 112
    HandloadExpanded.esp
  • 113
    HireAndRecruit2.esp
  • 114
    History - More History.esp
  • 115
    History.esp
  • 116
    ImmersiveFastTravelEncounters.esp
  • 117
    ImmersiveSleepEncounters.esp
  • 118
    Improved Third Person Camera - Unraised.esp
  • 119
    ImprovedSexualityPerksTraits.esp
  • 120
    InsultVulpes.esp
  • 121
    Interior Exterior Sounds Framework.esp
  • 122
    ItemBrowser.esp
  • 123
    JSRS.esp
  • 124
    JustAssortedMods.esp
  • 125
    LivedinSewer.esp
  • 126
    Lively Goodsprings - Interiors.esp
  • 127
    Mojave Raiders - JSUE Patch.esp
  • 128
    NPCsSprint.esp
  • 129
    NV Music Addition.esp
  • 130
    NVMIM.esp
  • 131
    Oliver Swanick's Damnation.esp
  • 132
    PipBoyCounters.esp
  • 133
    Progressive Sneak Attack Damage.esp
  • 134
    RenamerTool.esp
  • 135
    RequirementChecker.esp
  • 136
    REVERBFART.esp
  • 137
    Rich Oliver.esp
  • 138
    Shoot Karma In The Head.esp
  • 139
    SJ' New Perks and Traits.esp
  • 140
    superhot.esp
  • 141
    The Frontier - Aerys Vehicles Patch.esp
  • 142
    The Mod Configuration Menu.esp
  • 143
    Trap Tweaks.esp
  • 144
    Unarmed And Melee Revolution.esp
  • 145
    UnlimitedTraits.esp
  • 146
    Vanilla UI Plus.esp
  • 147
    Weightless Jerry Cans - The Frontier.esp
  • 148
    WilhelmScream.esp
  • 149
    YourBuddyIsDead.esp
  • 150
    SkillAdvancements.esp
  • 151
    Damage Numbers.esp
  • 152
    S6S Perks.esp
  • 153
    JAM No AP Drain Outside Combat.esp
  • 154
    JBTImproved.esp
  • 155
    CC - Rain.esp
  • 156
    Interior Rain.esp
  • 157
    Uncut Cottonwood Cove Shack.esp
  • 158
    School.esp
  • 159
    Bi Benny - The Re-Bennying.esp
  • 160
    Northern Passage Cave Entrance.esp
  • 161
    Wasteland Defense.esp
  • 162
    Lively Goodsprings - People.esp
  • 163
    Wild Wasteland Plus.esp
  • 164
    Faction Wasteland Presence - FPGE Patch.esp
  • 165
    Lively Goodsprings.esp
  • 166
    Simple Open Freeside-VendorsAndAdventuresMojave.esp
  • 167
    Skill Books In Zion.esp
  • 168
    BarterBoyExchanges.esp
  • 169
    DelayDLCRedux.esp
  • 170
    Powdergangers.esp
  • 171
    Fallout 76 Experience.esp
  • 172
    PlayerUfoMkIV.esp
  • 173
    Uncut Greenhouses.esp
  • 174
    Uncut Bison Steve Trees.esp
  • 175
    Simple Open Freeside-newvegasuncut.esp
  • 176
    SteamedHams.esp
  • 177
    FNVOppositeTraits.esp
  • 178
    New Vegas Karma Rebalanced.esp
  • 179
    BWDublin.esp
  • 180
    CFEE - No DLC Blockers.esp
  • 181
    CurrencyExchange.esp
  • 182
    HearNewVegas.esp
  • 183
    MSX.esp
  • 184
    Kid.esp
  • 185
    womanrespect.esp
  • 186
    F4 Intimidation.esp
  • 187
    HolyHandGrenade.esp
  • 188
    Trudy XP Fix.esp
  • 189
    HumanizeBrutalize.esp
  • 190
    Karmic Balance.esp
  • 191
    FreesideOpen-Convenient Fast Travel Markers.esp
  • 192
    FreesideOpen-Wasteland Defense.esp
  • 193
    Strip Lights Region Fix.esp
  • 194
    Uncut Extra Collection.esp
  • 195
    Uncut Wasteland.esp
  • 196
    Better Character Creation.esm
  • 197
    FreesideOpen-Uncut Extra Collection.esp
  • 198
    SOF-UW Prop Sanity.esp
  • 199
    Uncut Wasteland - YUP Patch.esp
  • 200
    Uncut Wasteland.esm
  • 201
    A Cyber Affair.esp
  • 202
    EVEM - YUP Patch.esp
  • 203
    EVEM - JSUE Patch.esp
  • 204
    DLC Enhancements.esp
  • 205
    Mojave Raiders - EVEM Patch.esp
  • 206
    Functional Post Game Ending - Outside Bets Patch.esp
  • 207
    outsidebets.esp
  • 208
    newvegasuncut.esp
  • 209
    Darwinize.esp
  • 210
    BetterSaves.esp
  • 211
    Agonize.esp

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    MercenaryPack.esm
  • 9
    TribalPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    NavmeshOverhaul.esm
  • 13
    pwnzPesistRefs.esp
  • 14
    Simple Open Freeside.esm
  • 15
    Functional Post Game Ending.esm
  • 16
    SSTNefariousNipton.esm
  • 17
    CFEE.esp
  • 18
    SSTPleasantPrimm.esm
  • 19
    Simple Open Strip.esm
  • 20
    SD_Transporters.esp
  • 21
    Mojave Master Plugin.esm
  • 22
    Saving Camp Searchlight.esm
  • 23
    The Frontier.esm
  • 24
    Mojave Raiders.esm
  • 25
    MojaveExpressCourierWork.esm
  • 26
    The New Bison Steve Hotel.esm
  • 27
    Uncut Road to Legate's Camp.esm
  • 28
    Lunette.esm
  • 29
    CaravanTravel.esp
  • 30
    open_strip_tops_items.esp
  • 31
    Map Marker Reputation Fix.esm
  • 32
    Faction Wasteland Presence.esm
  • 33
    Functional Post Game Ending - YUP Patch.esm
  • 34
    LowAmmoWarningSounds.esm
  • 35
    Main And Pause Menus Overhaul.esm
  • 36
    Ragdolls.esm
  • 37
    SALT.esm
  • 38
    Securitrons On Alert.esm
  • 39
    VisualAmmoCounter.esm
  • 40
    VisualStaminaMeter.esm
  • 41
    VisualWeaponModMenu.esm
  • 42
    Friendly Strip Factions.esm
  • 43
    Brahmin Bess.esm
  • 44
    Courier's Radio.esm
  • 45
    WMIMNV.esp
  • 46
    Unofficial Patch NVSE Plus.esp
  • 47
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 48
    Clean-Deluxe FNV.esp
  • 49
    Littlepip's Fixes.esp
  • 50
    MM's Mad Max Mojave.esp
  • 51
    FrontierAddon_Combined.esp
  • 52
    JSawyer Ultimate.esp
  • 53
    EnhancedCampfireCrafting.esp
  • 54
    TFHotfixes.esp
  • 55
    NovacGunRunnersbetav0.8.esp
  • 56
    sm_crafting.esp
  • 57
    ExRB.esp
  • 58
    Ending Slideshows Ultimate Edition Overhaul.esp
  • 59
    AbbaIndependent.esp
  • 60
    AmmoScriptFixes.esp
  • 61
    An Alternative QuickStart for The Frontier.esp
  • 62
    Armour Absorbs Damage - Redux.esp
  • 63
    AwesomeCripplingEffects2 - Ragdolls.esp
  • 64
    FreesideOpen-Functional Post Game Ending.esp
  • 65
    FPGE Patch - Simple Open Freeside.esp
  • 66
    Goodsprings School Restored (DLC).esp
  • 67
    VendorsAndAdventuresMojave.esp
  • 68
    GoodspringsHome01.esp
  • 69
    Mojave Raiders.esp
  • 70
    S6S Base Game Perks Redux.esp
  • 71
    Mojave Gun Shops1.esp
  • 72
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 73
    DNWeathers.esp
  • 74
    rtsrevamped.esp
  • 75
    Pleasant Primm - New Bison Steve Patch.esp
  • 76
    Novac Reopened v1.3.esp
  • 77
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 78
    Goodsprings Reopened.esp
  • 79
    LilFixes.esp
  • 80
    Simple Populated Freeside - Vanilla.esp
  • 81
    SPF Vanilla - FPGE.esp
  • 82
    FalloutNVCheatTerminal.esp
  • 83
    Player Vertibird.esp
  • 84
    Saving Camp Searchlight PATCH.esp
  • 85
    Convenient Fast Travel Markers.esp
  • 86
    PASCrafting.esp
  • 87
    Fallout The Frontier Unofficial Uncut Patch.esp
  • 88
    Sandcrete Kit.esp
  • 89
    Building Bridges.esp
  • 90
    Caravan Travel Unlocked.esp
  • 91
    Casino Bets - Jackpot Limit and Chips Exchange v1.2.esp
  • 92
    CFEE - Companion Nerf.esp
  • 93
    CFEE - EDE Both Perks.esp
  • 94
    CFEE - No Companion Limit.esp
  • 95
    Climbing.esp
  • 96
    CoverOfDarkness.esp
  • 97
    CPI Icons.esp
  • 98
    Crafting Consistency Fix.esp
  • 99
    Currency of the Mojave.esp
  • 100
    FPGE Patch - Simple Open Strip.esp
  • 101
    DEC - DynamicEssentialCompanions.esp
  • 102
    DynamicCursor.esp
  • 103
    DynamicDetectionSystem.esp
  • 104
    Event Sounds.esp
  • 105
    ExRB_Cut-Sewers.esp
  • 106
    Skill Practice.esp
  • 107
    FirstAidNVSE.esp
  • 108
    Flashbangs Are Better.esp
  • 109
    Friends With Benefits Perk Pack.esp
  • 110
    Frugal Crafter.esp
  • 111
    GunFu - DoubleTap.esp
  • 112
    HandloadExpanded.esp
  • 113
    HireAndRecruit2.esp
  • 114
    History - More History.esp
  • 115
    History.esp
  • 116
    ImmersiveFastTravelEncounters.esp
  • 117
    ImmersiveSleepEncounters.esp
  • 118
    Improved Third Person Camera - Raised.esp
  • 119
    Improved Third Person Camera - Unraised.esp
  • 120
    ImprovedSexualityPerksTraits.esp
  • 121
    InsultVulpes.esp
  • 122
    Interior Exterior Sounds Framework.esp
  • 123
    ItemBrowser.esp
  • 124
    JSRS.esp
  • 125
    JustAssortedMods.esp
  • 126
    LivedinSewer.esp
  • 127
    Lively Goodsprings - Interiors.esp
  • 128
    Mojave Raiders - JSUE Patch.esp
  • 129
    NPCsSprint.esp
  • 130
    NV Music Addition.esp
  • 131
    NVMIM.esp
  • 132
    Oliver Swanick's Damnation.esp
  • 133
    PipBoyCounters.esp
  • 134
    Progressive Sneak Attack Damage.esp
  • 135
    RenamerTool.esp
  • 136
    RequirementChecker.esp
  • 137
    REVERBFART.esp
  • 138
    Rich Oliver.esp
  • 139
    Shoot Karma In The Head.esp
  • 140
    SJ' New Perks and Traits.esp
  • 141
    superhot.esp
  • 142
    The Frontier - Aerys Vehicles Patch.esp
  • 143
    The Mod Configuration Menu.esp
  • 144
    Trap Tweaks.esp
  • 145
    Unarmed And Melee Revolution.esp
  • 146
    UnlimitedTraits.esp
  • 147
    Vanilla UI Plus.esp
  • 148
    Weightless Jerry Cans - The Frontier.esp
  • 149
    WilhelmScream.esp
  • 150
    YourBuddyIsDead.esp
  • 151
    SkillAdvancements.esp
  • 152
    Damage Numbers.esp
  • 153
    S6S Perks.esp
  • 154
    JAM No AP Drain Outside Combat.esp
  • 155
    JVS No AP Drain Outside Combat.esp
  • 156
    S6S Base Game Perks Redux TTW Side.esp
  • 157
    JBTImproved.esp
  • 158
    CC - Rain.esp
  • 159
    Interior Rain.esp
  • 160
    Uncut Cottonwood Cove Shack.esp
  • 161
    School.esp
  • 162
    Bi Benny - The Re-Bennying.esp
  • 163
    Northern Passage Cave Entrance.esp
  • 164
    Wasteland Defense.esp
  • 165
    Lively Goodsprings - People.esp
  • 166
    Wild Wasteland Plus.esp
  • 167
    Faction Wasteland Presence - FPGE Patch.esp
  • 168
    Lively Goodsprings.esp
  • 169
    Simple Open Freeside-VendorsAndAdventuresMojave.esp
  • 170
    Skill Books In Zion.esp
  • 171
    BarterBoyExchanges.esp
  • 172
    DelayDLCRedux.esp
  • 173
    Powdergangers.esp
  • 174
    Fallout 76 Experience.esp
  • 175
    PlayerUfoMkIV.esp
  • 176
    Uncut Greenhouses.esp
  • 177
    Uncut Bison Steve Trees.esp
  • 178
    Simple Open Freeside-newvegasuncut.esp
  • 179
    SteamedHams.esp
  • 180
    FNVOppositeTraits.esp
  • 181
    New Vegas Karma Rebalanced.esp
  • 182
    BWDublin.esp
  • 183
    CFEE - No DLC Blockers.esp
  • 184
    CurrencyExchange.esp
  • 185
    HearNewVegas.esp
  • 186
    MSX.esp
  • 187
    Kid.esp
  • 188
    womanrespect.esp
  • 189
    F4 Intimidation.esp
  • 190
    HolyHandGrenade.esp
  • 191
    Trudy XP Fix.esp
  • 192
    HumanizeBrutalize.esp
  • 193
    Karmic Balance.esp
  • 194
    FreesideOpen-Convenient Fast Travel Markers.esp
  • 195
    FreesideOpen-Wasteland Defense.esp
  • 196
    Strip Lights Region Fix.esp
  • 197
    Uncut Extra Collection.esp
  • 198
    Uncut Wasteland.esp
  • 199
    Better Character Creation.esm
  • 200
    FreesideOpen-Uncut Extra Collection.esp
  • 201
    SOF-UW Prop Sanity.esp
  • 202
    Uncut Wasteland - YUP Patch.esp
  • 203
    Uncut Wasteland.esm
  • 204
    A Cyber Affair.esp
  • 205
    EVEM - YUP Patch.esp
  • 206
    EVEM - JSUE Patch.esp
  • 207
    DLC Enhancements.esp
  • 208
    Mojave Raiders - EVEM Patch.esp
  • 209
    Functional Post Game Ending - Outside Bets Patch.esp
  • 210
    outsidebets.esp
  • 211
    newvegasuncut.esp
  • 212
    Darwinize.esp
  • 213
    BetterSaves.esp
  • 214
    Agonize.esp

Filter
  • 1
    DLC: TribalPack
  • 2
    DLC: OldWorldBlues
  • 3
    DLC: MercenaryPack
  • 4
    DLC: LonesomeRoad
  • 5
    DLC: HonestHearts
  • 6
    DLC: GunRunnersArsenal
  • 7
    DLC: DeadMoney
  • 8
    DLC: ClassicPack
  • 9
    DLC: CaravanPack
  • 10
    JohnnyGuitar NVSE
  • 11
    JIP LN NVSE Plugin
  • 12
    NVAC - New Vegas Anti Crash
  • 13
    Uncut Wasteland
  • 14
    lStewieAl's Tweaks and Engine Fixes
  • 15
    SUP NVSE
  • 16
    Solid Project
  • 17
    Lunette
  • 18
    Item Browser
  • 19
    BLEED FNV
  • 20
    JSawyer Ultimate Edition
  • 21
    The Mod Configuration Menu
  • 22
    The Mod Configuration Menu Bugfix
  • 23
    Dynamic Starting Gear Overhaul
  • 24
    AnhNVSE
  • 25
    New Vegas Quick Start
  • 26
    UIO - User Interface Organizer
  • 27
    ShowOffNVSE_INI
  • 28
    M.U.I. - Modern User Interface
  • 29
    New Vegas Quick Start - Dynamic Starting Gear Overhaul Patch
  • 30
    JAM - Just Assorted Mods
  • 31
    NPCs Sprint In Combat
  • 32
    Vertibird Player Home
  • 33
    YUP - Base Game and All DLC
  • 34
    Vertibird Player Home Interior overhaul
  • 35
    Schizo Elijah GOTYE x NEW VEGAS ENDING SLIDE SONG
  • 36
    The Price is Right Horn Death Sound Replacer
  • 37
    Unofficial Patch NVSE Plus
  • 38
    OneTweak but Really Updated
  • 39
    lStewieAl's Tweaks and Engine Fixes - INI
  • 40
    Building Bridges (Asynchronous Multiplayer)
  • 41
    Glowing Notes for Building Bridges
  • 42
    Visual Bobby Pin Heath (NVSE)
  • 43
    VIsual Ammo Counter
  • 44
    Visual Weapon Mod Menu
  • 45
    Visual Stamina Meter
  • 46
    Renamer Tool
  • 47
    Requirement Checker
  • 48
    Dynamic Cursor
  • 49
    Alternative sprint 1st person animations
  • 50
    Assault Rifle sprint animation
  • 51
    Noise Esta llamando
  • 52
    W14V14's Weightless New Vegas
  • 53
    Fallout The Frontier Unofficial Uncut Patch
  • 54
    The Frontier Custom Vehicles Patch
  • 55
    Damage Numbers
  • 56
    Fallout NV Cheat Terminal Redux
  • 57
    Vanilla UI sounds for The Frontier
  • 58
    Spongebob Dissapointed death music
  • 59
    Ghogiels Holy Hand Grenade NV
  • 60
    Sandcrete Architecture - a resource for modders
  • 61
    Wild Wasteland Plus
  • 62
    Wild Wasteland - Wilhelm Scream
  • 63
    Player UFO
  • 64
    Mojave Raiders
  • 65
    SUPERHOT
  • 66
    UX Toolkit
  • 67
    ShowOff xNVSE Plugin
  • 68
    M.U.X. Series- Weapon Icons
  • 69
    Sweet Dynamic Detection System
  • 70
    Your Buddy Is Dead - Dynamic Dead Detection
  • 71
    Dynamic Stealth -- Lighting Modifies Sneak
  • 72
    Hotel Mario Title Music
  • 73
    Console Paste Support
  • 74
    Abridged Intro
  • 75
    Better Character Creation
  • 76
    Vertibird Player Home - Frontier Rustbucket Skin
  • 77
    Faster Sleep Wait (NVSE)
  • 78
    Wasteland Defense
  • 79
    Lively Goodsprings
  • 80
    Lively Goodsprings - Interiors
  • 81
    Nipton Rebuilt
  • 82
    Hear the Strip
  • 83
    Shoot Karma In The Head
  • 84
    Karmic Balance - Karma Consequences
  • 85
    Red Dead Redemption 2 Honor sfx for Karma replacer
  • 86
    Friendly Strip Factions
  • 87
    Steamed Hams House
  • 88
    A Roleplayers History - More History
  • 89
    A Roleplayers History
  • 90
    Nanite Character History mod perk and traits
  • 91
    Unlimited Traits
  • 92
    Dublin's Camping and Survival store
  • 93
    SJ' New Perks and Traits
  • 94
    Vendors and Adventures of the Mojave
  • 95
    FNV Opposite Traits
  • 96
    Wasteland Survival School
  • 97
    The Grand Survival and Crafting Overhaul
  • 98
    Consistent Pip-Boy Icons - Addons
  • 99
    Fallout 4 Intimidation
  • 100
    Chiptune UI sounds
  • 101
    kNVSE Animation Plugin
  • 102
    AMGS-Action Movie Gunshot Sounds
  • 103
    JSRS Sound Mod for Fallout New Vegas
  • 104
    CDO - Critical Damage Overhaul NV
  • 105
    Bulk's Soundpack - Footstep Sounds
  • 106
    Independent Extended - A Thematically Fitting End
  • 107
    Bulk's Soundpack - Weapon Draw Sounds
  • 108
    Bulk's Soundpack - Melee Sounds
  • 109
    Simple Open Strip
  • 110
    Simple Open Strip Tops Missing Item Addition
  • 111
    Simple Open Freeside
  • 112
    JSRS Sound Mod for Fallout New Vegas Vanilla Guns
  • 113
    First Aid NVSE - Heal and Use Items on NPCs
  • 114
    New Vegas Uncut - Outside Bets
  • 115
    Caravan Travel - Fast Travel Alternative
  • 116
    Caravan Travel Unlocked
  • 117
    Convenient Fast Travel Markers
  • 118
    Uncut Wasteland - Northern Passage Cave Entrance (Honest Hearts)
  • 119
    Simple Populated Freeside
  • 120
    Simple Populated Freeside - FPGE Patch
  • 121
    Uncut Wasteland Uncut Bison Steve Trees
  • 122
    Uncut Wasteland Uncut Cottonwood Cove Shack
  • 123
    Uncut Wasteland Uncut Extra Collection
  • 124
    Uncut Wasteland Uncut Uncut Greenhouses
  • 125
    Uncut Wasteland Uncut Road to Legate's Camp
  • 126
    Bi Benny - The Re-Bennying (Voiced)
  • 127
    Ammo Script Fixes
  • 128
    Improved Third Person Camera
  • 129
    Persistent New Vegas
  • 130
    Hardcore Instant Death Fix ESP-less
  • 131
    Trudy XP Fix
  • 132
    Map Marker Reputation Fix
  • 133
    Improved AI (Navmesh Overhaul Mod)
  • 134
    Flashbangs Are Better
  • 135
    Event Sounds
  • 136
    Interior Exterior Sounds Framework
  • 137
    JIP Localized Damage Fix
  • 138
    Traps Tweaks - Traps Use Other Skills
  • 139
    Skill Practice
  • 140
    FNV Mod Limit Fix
  • 141
    Combat Lag Fix (NVSE)
  • 142
    Simple Open Freeside - Uncut Wasteland Patch
  • 143
    Uncut Wasteland - Simple Open Freeside
  • 144
    Uncut Wasteland Uncut Extra Collection Simple Open Freeside
  • 145
    Faction Wasteland Presence - Improved Edition
  • 146
    Faction Wasteland Presence - Improved Edition - FPGE Patch
  • 147
    Pleasant Primm (Location Redesign)
  • 148
    Nefarious Nipton (Location Redesign)
  • 149
    Vulpes Inculta - New Terrifying Presence Line
  • 150
    CCO Perks - Slimline Version
  • 151
    PerkSawyer - A JSawyer Addon
  • 152
    Friends With Benefits Perk Pack
  • 153
    Goodsprings Reopened
  • 154
    The New Bison Steve Hotel and Lucky Casino
  • 155
    Novac Overhaul And Gun Runners Emporium
  • 156
    21 Kid at Novac
  • 157
    A World Of Pain 6.94
  • 158
    Pleasant Primm - New Bison Steve Patch
  • 159
    Handloading Expanded
  • 160
    Frugal Crafter - Get used items back
  • 161
    Power Armor Station Crafting
  • 162
    Enhanced Campfire Crafting
  • 163
    DEC - Dynamic Essential Companions
  • 164
    Benny Clowns On You And Steals Your Bitches
  • 165
    unDeath - Death Alternative
  • 166
    Ghost town gunfight peaceful solution
  • 167
    Bi Bitch Benny
  • 168
    RTS - Real Time Settler
  • 169
    RTS - Real Time Settler - Expanded
  • 170
    Lively Goodsprings - People
  • 171
    CFEE - Companion Overhaul (With Modded Companion Support)
  • 172
    CFEE - Companion Overhaul (With Modded Companion Support) - Optional Files
  • 173
    CFEE - Companion Overhaul (With Modded Companion Support) - Additional Files
  • 174
    Humanize-Brutalize
  • 175
    SALT - Sarcastic Alternative Load Text
  • 176
    SALT - Sarcastic Alternative Load Text - Update
  • 177
    Crash Logger
  • 178
    ActorCause Save Bloat Fix
  • 179
    Misc Audio Tweaks and Fixes
  • 180
    Baby Blue - A Breaking Bad Themed Radio
  • 181
    VATS Drip Sound Replacer
  • 182
    Press N to Fart (with Reverb)
  • 183
    Lockpicking Lawyer Lockpick Sounds
  • 184
    Debug Lockpick GUI (NVSE)
  • 185
    Simple Skill Advancements
  • 186
    Honest Hearts Skill Books Redistributed
  • 187
    The Amount Of Junk In Your Pocket Slows You Down - Pizza Tower Death Sound Replacer
  • 188
    Try Not to Get Killed Anymore - Death Sound Replacer (No ESP)
  • 189
    LAWS - Low-Ammo Warning Sounds
  • 190
    Improved Sexuality Perks - Traits
  • 191
    Improved Sexuality Perks - Traits Fix
  • 192
    Improved Sexuality Perks - Main
  • 193
    RNV Cenafied
  • 194
    A Goodsprings Home and Casino
  • 195
    Goodsprings Buggy
  • 196
    rich oliver main mod
  • 197
    Oliver Swanick's Damnation
  • 198
    B42 Quickthrow - an alternative grenade hotkey mod
  • 199
    B42 Quickthrow - an alternative grenade hotkey mod - Ragdolls Patch
  • 200
    Las Vegas Reloaded
  • 201
    Simple Interior Lighting Overhaul
  • 202
    Improved Lighting Shaders
  • 203
    Climate Control NVSE
  • 204
    Strip Lights Region Fix
  • 205
    ExRB - Extended Roombounds
  • 206
    Crafting Consistency Fix
  • 207
    Exterior Emittance Fix - NVSE
  • 208
    Fog-based Object Culling
  • 209
    Aqua Performa - Strip Performance Fix
  • 210
    Elijah Voice Audio Files Fix
  • 211
    ISControl Enabler and Ironsights adjuster (now ESPless)
  • 212
    Scum's Faintly Familiar Main Title Replacers
  • 213
    Fallout New Vegas AND KNUCKLES Title Screen
  • 214
    Sound Extender
  • 215
    JSRS Sound Mod 2.0 for Fallout New Vegas
  • 216
    Couriers Radio
  • 217
    An Alternative QuickStart for The Frontier
  • 218
    Weightless Jerry Cans - The Frontier
  • 219
    The Frontier - kNVSE Patch
  • 220
    Armour Absorbs Damage - Redux
  • 221
    Progressive Sneak Attack Damage
  • 222
    Climbing
  • 223
    Better Stand Up Animation
  • 224
    Hire And Recruit 2
  • 225
    Awesome Crippling Effects 2
  • 226
    FPGEL - Functional Post Game Ending Lite
  • 227
    Awesome Staggering
  • 228
    Unarmed And Melee Revolution
  • 229
    Gun Fu - DIVE ROLL AND SLIDE
  • 230
    Transporters - Fast Travel Alternative
  • 231
    Mojave Raiders - JSUE Patch
  • 232
    Currency Exchange Box added to Primm Strip and freeside
  • 233
    Higher Casino Bets - Jackpot Limit and Chips Exchange
  • 234
    The Mojave Stock Exchange - Revamped Edition
  • 235
    Mojave Express Courier Delivery Work - Primm
  • 236
    Ultimate Edition ESM Fixes
  • 237
    Vanilla Iron Sights Realligned
  • 238
    HUD Colour Unified
  • 239
    Immersive Sleeping Encounters
  • 240
    Delay DLC Redux
  • 241
    Functional Post Game Ending
  • 242
    FPGE Patch - Uncut Wasteland and Extra Collection (FSO Compatible)
  • 243
    FPGE Patch - Simple Open Strip
  • 244
    FPGE Patch - Simple Open Freeside
  • 245
    Metro Inspired Sewers
  • 246
    Currencies of the Mojave
  • 247
    Consistent Pip-Boy Icons
  • 248
    Vanilla UI Plus (New Vegas)
  • 249
    Consistent Pip-Boy Icons - Patches
  • 250
    Consistent Pip-Boy Icons - VUI Patch
  • 251
    M.U.X. Series - Interface Overhaul
  • 252
    Mojave Master Plugin
  • 253
    Mojave Master Assets
  • 254
    Saving Camp Searchlight Remastered
  • 255
    Littlepips Fixes and Rebalances
  • 256
    Lil Fixes
  • 257
    Interior Fog Remover
  • 258
    Clean-Deluxe NV
  • 259
    Motion Sickness Destroyer
  • 260
    Fallout - The Frontier
  • 261
    Fallout - The Frontier - Hotfix
  • 262
    Frontier Add-Ons
  • 263
    Weapon Mesh Improvement Mod
  • 264
    Vehicles and Lootable Gasoline in the Mojave - The Frontier
  • 265
    iCalendar - Holidays and Events
  • 266
    New Vegas Mesh Improvement Mod - NVMIM
  • 267
    Desert Natural Weathers - NV - TTW
  • 268
    Lumen - Ambient Lighting
  • 269
    Lumen - Ambient Lighting - Addon
  • 270
    NVTF - New Vegas Tick Fix
  • 271
    ETJ Realistic Enhanced Blood Textures
  • 272
    Ragdolls
  • 273
    A Music Addition Project
  • 274
    Better Call Saul Level Up replacer - modified remix
  • 275
    Bloodverhaul (Blood Texture)
  • 276
    Spongebob New Vegas - Intro Replacer
  • 277
    Famine - A Loot Rarity Mod
  • 278
    Skill Practice - Famine Patch
  • 279
    Stewie Tweaks Essentials INI
  • 280
    Stewie's Tweaks Curated INI (lStewieAl - TTW 3.3)
  • 281
    The Fallout 76 Experience
  • 282
    Pip-Boy Counters For Rads And Hardcore Needs
  • 283
    Pip-Boy Counters For Rads And Hardcore Needs 3 - Pip Boy Counters - Pip-Boy 3000 (Vanilla)
  • 284
    Immersive Fast Travel Encounters
  • 285
    MAPMO - Main and Pause Menus Overhaul
  • 286
    HUD Caps for FNV
  • 287
    Securitrons On Alert
  • 288
    Ending Slideshows Ultimate Edition Overhaul
  • 289
    Brave New World
  • 290
    All Battle Music is Big Iron
  • 291
    New Vegas Reloaded
  • 292
    Grim Beauty - New Vegas Reloaded Preset
  • 293
    Currencies of the Mojave - Mojave Addon
  • 294
    Currencies of the Mojave - New Vegas Addon
  • 295
    Currencies of the Mojave - Faction Addon
  • 296
    Currencies of the Mojave - Dead Money Addon
  • 297
    Mojave Weapon Stores
  • 298
    robux texture for ncr money
  • 299
    JAM Sprint No AP Drain Outside Combat
  • 300
    Sweet 6 Shooter Perk Pack - NV
  • 301
    Sweet 6 Shooter Perks - NV - Patches
  • 302
    Sweet Perk Overhaul
  • 303
    Sweet Perk Overhaul - JSUE Patch
  • 304
    Bullet Time Improved - a JAM addon
  • 305
    New Vegas Karma Rebalanced
  • 306
    Goodsprings School Restored
  • 307
    Asurah's Animations For JAM
  • 308
    Vanilla loading wheel for The Frontier
  • 309
    Climate Control - Rain
  • 310
    3D Rain
  • 311
    Interior Rain
  • 312
    Barter-Boy Currency Conversion Terminals
  • 313
    The Men Who look at boobs - (Joke quest)
  • 314
    Novac Reopened
  • 315
    My Kind Of Town Fixes Improvements And Cut Content Restoration
  • 316
    New Vegas Uncut - Panzermann's Edition
  • 317
    Outside Bets - Panzermann's Edition
  • 318
    Outside Bets Uncut Wasteland Patch - Panzermann's Edition
  • 319
    Essential DLC Enhancements Merged
  • 320
    Mojave Raiders - EVEM Patch
  • 321
    EVEM - JSUE Patch
  • 322
    EVEM - YUP Patch
  • 323
    Uncut Extra Collection - Simple Open Freeside - Outside Bets
  • 324
    A Cyber Affair - Mr. House Seduction Route Uncut
  • 325
    Uncut Wasteland - Simple Open Freeside and Outside Bets
  • 326
    Viva New Vegas Resources - Uncut Wasteland
  • 327
    Simple Open Freeside Uncut Wasteland Prop Fix
  • 328
    DiDisaan's Patch Emporium
  • 329
    DJ Khaled XP sound
  • 330
    MoonlightNVSE
  • 331
    Pip-Boy Shading Fix NVSE
  • 332
    Killable Children (NVSE)
  • 333
    Agonize and get help
  • 334
    Darwinize - Fight or Flight (or Freeze)
  • 335
    Better Saves

Filter
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    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 249
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 250
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 251
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 252
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 253
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 254
    [FootIK]
  • 255
    bFootPlacementOn=1
  • 256
    fAnkleOffset=0.2000
  • 257
    fFootPlantedGain=1.0000
  • 258
    fFootRaisedGain=0.9000
  • 259
    fGroundAscendingGain=0.4
  • 260
    fGroundDescendingGain=0.4
  • 261
    fOnOffGain=0.5
  • 262
    fOriginalGroundHeightMS=-0.11
  • 263
    fPelvisOffsetDamping=0.2
  • 264
    fPelvisUpDownBias=0.75
  • 265
    fRagdollFeedback=0.7
  • 266
    fVertErrorGain=0.5
  • 267
    [GamePlay]
  • 268
    bAllowHavokGrabTheLiving=0
  • 269
    bEssentialTakeNoDamage=1
  • 270
    bHealthBarShowing=0
  • 271
    fHealthBarEmittanceFadeTime=0.5000
  • 272
    fHealthBarEmittanceTime=1.5000
  • 273
    fHealthBarFadeOutSpeed=1.0000
  • 274
    fHealthBarHeight=4.0000
  • 275
    fHealthBarSpeed=80.0000
  • 276
    fHealthBarWidth=40.0000
  • 277
    iDetectionPicks=21
  • 278
    [General]
  • 279
    bActivateAllQuestScripts=0
  • 280
    bActorLookWithHavok=0
  • 281
    bAlwaysActive=1
  • 282
    bAnimateDoorPhysics=0
  • 283
    bBorderRegionsEnabled=1
  • 284
    bChangeTimeMultSlowly=1
  • 285
    bCheckCellOffsetsOnInit=0
  • 286
    bCheckPurgedTextureList=0
  • 287
    bCreate Maps Enable=0
  • 288
    bCreateShaderPackage=0
  • 289
    bDefaultCOCPlacement=0
  • 290
    bDisableDuplicateReferenceCheck=1
  • 291
    bDisplayBoundingVolumes=0
  • 292
    bDrawSpellContact=0
  • 293
    bEnableBoundingVolumeOcclusion=1
  • 294
    bExternalLODDataFiles=1
  • 295
    bFaceGenTexturing=1
  • 296
    bFaceMipMaps=1
  • 297
    bFixAIPackagesOnLoad=0
  • 298
    bFixFaceNormals=0
  • 299
    bKeepPluginWhenMerging=0
  • 300
    bLoadFaceGenHeadEGTFiles=0
  • 301
    bPreCullActors=1
  • 302
    bPreemptivelyUnloadCells=1
  • 303
    bPreloadIntroSequence=1
  • 304
    bRunMiddleLowLevelProcess=1
  • 305
    bRunVTuneTest=0
  • 306
    bTaskletActorAnimMovementUpdates=1
  • 307
    bTaskletActorSceneGraphUpdates=0
  • 308
    bTintMipMaps=0
  • 309
    bTrackAllDeaths=0
  • 310
    bUseEyeEnvMapping=0
  • 311
    bUseFaceGenHeads=1
  • 312
    bUseHardDriveCache=0
  • 313
    bUseMyGamesDirectory=1
  • 314
    bUseThreadedAI=1
  • 315
    bUseThreadedMorpher=0
  • 316
    bUseThreadedParticleSystem=0
  • 317
    bUseThreadedTempEffects=1
  • 318
    bWarnOnMissingFileEntry=0
  • 319
    iFPSClamp=0
  • 320
    iHoursToSleep=3
  • 321
    iIntroSequencePriority=3
  • 322
    iNumBitsForFullySeen=248
  • 323
    iNumHWThreads=3
  • 324
    iPreloadSizeLimit=26214400
  • 325
    SCharGenQuest=00102037
  • 326
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 327
    sIntroMovie=Fallout INTRO Vsk.bik
  • 328
    SIntroSequence=
  • 329
    sLanguage=ENGLISH
  • 330
    SLocalMasterPath=Data\
  • 331
    SLocalSavePath=__MO_Saves\
  • 332
    SMainMenuMovieIntro=0
  • 333
    SStartingCell=
  • 334
    SStartingCellX=
  • 335
    SStartingCellY=
  • 336
    SStartingWorld=
  • 337
    STestFile1=
  • 338
    STestFile10=
  • 339
    STestFile2=
  • 340
    STestFile3=
  • 341
    STestFile4=
  • 342
    STestFile5=
  • 343
    STestFile6=
  • 344
    STestFile7=
  • 345
    STestFile8=
  • 346
    STestFile9=
  • 347
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 348
    uExterior Cell Buffer=36
  • 349
    uGridsToLoad=5
  • 350
    uiFaceGenMaxEGMDataSize=67108864
  • 351
    uiFaceGenMaxEGTDataSize=67108864
  • 352
    uInterior Cell Buffer=3
  • 353
    [GeneralWarnings]
  • 354
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 355
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 356
    [GethitShader]
  • 357
    fBlockedTexOffset=0.0010
  • 358
    fBlurAmmount=0.5000
  • 359
    fHitTexOffset=0.0050
  • 360
    [Grass]
  • 361
    bDrawShaderGrass=1
  • 362
    bGrassPointLighting=0
  • 363
    fGrassDefaultStartFadeDistance=3500.0
  • 364
    fGrassFadeRange=14128
  • 365
    fGrassMaxStartFadeDistance=6144
  • 366
    fGrassMinStartFadeDistance=0
  • 367
    fGrassStartFadeDistance=11200
  • 368
    fGrassWindMagnitudeMax=125
  • 369
    fGrassWindMagnitudeMin=5
  • 370
    fTexturePctThreshold=0.0000
  • 371
    fWaveOffsetRange=1.7500
  • 372
    iGrassDensityEvalSize=2
  • 373
    iMaxGrassTypesPerTexure=5
  • 374
    iMinGrassSize=120
  • 375
    [HAVOK]
  • 376
    bAddBipedWhenKeyframed=1
  • 377
    bDisablePlayerCollision=0
  • 378
    bHavokDebug=0
  • 379
    bPreventHavokAddAll=0
  • 380
    bPreventHavokAddClutter=0
  • 381
    bTreeTops=0
  • 382
    fCameraCasterSize=10.0000
  • 383
    fChaseDeltaMult=0.0500
  • 384
    fJumpAnimDelay=0.7500
  • 385
    fMaxTime=0.00833333
  • 386
    fMoveLimitMass=95.0000
  • 387
    fOD=0.9000
  • 388
    fQuadrupedPitchMult=1.0000
  • 389
    fRF=1000.0000
  • 390
    fSD=0.9800
  • 391
    fSE=0.3000
  • 392
    iEntityBatchRemoveRate=100
  • 393
    iHavokSkipFrameCountTEST=0
  • 394
    iSimType=1
  • 395
    iUpdateType=0
  • 396
    [Interface]
  • 397
    bActivatePickUseGamebryoPick=0
  • 398
    bAllowConsole=1
  • 399
    bHideUnavailablePerks=0
  • 400
    bUseFuzzyPicking=1
  • 401
    fActivatePickSphereRadius=16.0000
  • 402
    fInterfaceTintB=0.8824
  • 403
    fInterfaceTintG=0.9843
  • 404
    fInterfaceTintR=0.6314
  • 405
    fKeyRepeatInterval=50.0000
  • 406
    fKeyRepeatTime=500.0000
  • 407
    fMenuBackgroundOpacity=0.76
  • 408
    fMenuBGBlurRadius=2.0000
  • 409
    fMenuModeAnimBlend=0.0000
  • 410
    fMenuPlayerLightAmbientBlue=0.2500
  • 411
    fMenuPlayerLightAmbientGreen=0.2500
  • 412
    fMenuPlayerLightAmbientRed=0.2500
  • 413
    fMenuPlayerLightDiffuseBlue=0.8000
  • 414
    fMenuPlayerLightDiffuseGreen=0.8000
  • 415
    fMenuPlayerLightDiffuseRed=0.8000
  • 416
    fPopUpBackgroundOpacity=0.87
  • 417
    fRSMFaceSliderDefaultMax=3.5
  • 418
    fRSMFaceSliderDefaultMin=-3.5
  • 419
    iMaxViewCasterPicksFuzzy=5
  • 420
    iMaxViewCasterPicksGamebryo=10
  • 421
    iMaxViewCasterPicksHavok=10
  • 422
    iSafeZoneX=15
  • 423
    iSafeZoneXWide=15
  • 424
    iSafeZoneY=15
  • 425
    iSafeZoneYWide=15
  • 426
    [InterfaceFX]
  • 427
    bUseImageSpaceMenuFX=1
  • 428
    fBlurIntensityHUD=1.2000
  • 429
    fBlurRadiusHUD=2.0000
  • 430
    fBlurRadiusMenus=0.3000
  • 431
    fDefaultBurstDuration=200
  • 432
    fDefaultBurstIntensity=2
  • 433
    fMiniBurstDuration=200
  • 434
    fMiniBurstIntensity=1.5
  • 435
    fPulseBrightenIntensity=0.25
  • 436
    fPulseRadiusIntensity=0.5
  • 437
    fPulseRate=0.0006
  • 438
    fScanlineFrequencyHUD=0.0000
  • 439
    fScreenLightBaseIntensity=0.6
  • 440
    fScreenLightRadius=6
  • 441
    fShudderChance=0.20
  • 442
    fVertHoldChance=0.08
  • 443
    [Landscape]
  • 444
    bCurrentCellOnly=0
  • 445
    bPreventSafetyCheck=0
  • 446
    fLandFriction=2.5000
  • 447
    fLandTextureTilingMult=2.0000
  • 448
    iLandBorder1B=0
  • 449
    iLandBorder1G=255
  • 450
    iLandBorder1R=255
  • 451
    iLandBorder2B=0
  • 452
    iLandBorder2G=0
  • 453
    iLandBorder2R=0
  • 454
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 455
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 456
    [Launcher]
  • 457
    bEnableFileSelection=1
  • 458
    [Loading]
  • 459
    fLoadingBkgdUpdateInterval=10.0000
  • 460
    fLoadingInitUpdateInterval=3.0000
  • 461
    fLoadingTextUpdateInterval=10.0000
  • 462
    fMainMenuBkgdUpdateInterval=10.0000
  • 463
    iMaxScreens=4
  • 464
    iMaxScreens_MainMenu=20
  • 465
    iNumLocationSpecificScreens=1
  • 466
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 467
    sMainMenuBackground=main_background
  • 468
    sTitleMusic=MainTitle
  • 469
    sWelcomeScreen1=loading_screen_legal
  • 470
    sWelcomeScreen2=loading_screen_bethsoft
  • 471
    sWelcomeScreen3=loading_screen_BGS
  • 472
    sWelcomeScreen4=loading_screen01
  • 473
    [LOD]
  • 474
    bDisplayLODLand=1
  • 475
    bUseFaceGenLOD=0
  • 476
    fActorLODDefault=5
  • 477
    fActorLODMax=15.0
  • 478
    fActorLODMin=2.0
  • 479
    fDistanceMultiplier=1.20
  • 480
    fFadeInThreshold=0.7000
  • 481
    fFadeOutThreshold=0.3000
  • 482
    fFadeOutTime=2.0
  • 483
    fItemLODDefault=2
  • 484
    fItemLODMax=15.0
  • 485
    fItemLODMin=1.0
  • 486
    fLODBoundRadiusMult=10
  • 487
    fLodDistance=500.0000
  • 488
    fLODFadeOutActorMultCity=1.0000
  • 489
    fLODFadeOutActorMultComplex=1.0000
  • 490
    fLODFadeOutActorMultInterior=1.0000
  • 491
    fLODFadeOutItemMultCity=1.0000
  • 492
    fLODFadeOutItemMultComplex=1.0000
  • 493
    fLODFadeOutItemMultInterior=1.0000
  • 494
    fLODFadeOutMultActors=6
  • 495
    fLODFadeOutMultItems=3
  • 496
    fLODFadeOutMultObjects=5
  • 497
    fLODFadeOutObjectMultCity=1.0000
  • 498
    fLODFadeOutObjectMultComplex=1.0000
  • 499
    fLODFadeOutObjectMultInterior=1.0000
  • 500
    fLODFadeOutPercent=0.6000
  • 501
    fLODLandDropAmount=230.0000
  • 502
    fLODLandVerticalBias=0.0000
  • 503
    fLODMultTrees=0.5000
  • 504
    fObjectLODDefault=5
  • 505
    fObjectLODMax=15.0
  • 506
    fObjectLODMin=1.0
  • 507
    fTalkingDistance=1000.0000
  • 508
    iFadeNodeMinNearDistance=500
  • 509
    [LookIK]
  • 510
    [MAIN]
  • 511
    fLowPerfCombatantVoiceDistance=1000.0000
  • 512
    fQuestScriptDelayTime=5.0000
  • 513
    iDetectionHighNumPicks=40
  • 514
    iLastHDRSetting=-1
  • 515
    [Menu]
  • 516
    fCreditsScrollSpeed=40.0000
  • 517
    iConsoleFont=2
  • 518
    iConsoleHistorySize=50
  • 519
    iConsoleTextXPos=30
  • 520
    iConsoleTextYPos=940
  • 521
    iConsoleVisibleLines=15
  • 522
    iDebugTextFont=3
  • 523
    rDebugTextColor=255,251,233
  • 524
    [MESSAGES]
  • 525
    bAllowYesToAll=1
  • 526
    bBlockMessageBoxes=0
  • 527
    bSkipInitializationFlows=1
  • 528
    bSkipProgramFlows=1
  • 529
    bUseWindowsMessageBox=0
  • 530
    iFileLogging=0
  • 531
    [Pathfinding]
  • 532
    bBackgroundNavmeshUpdate=1
  • 533
    bBackgroundPathing=1
  • 534
    bUseObstacleAvoidance=1
  • 535
    [Pipboy]
  • 536
    bEnableFlickerPipboy=1
  • 537
    bUsePipboyMode=1
  • 538
    fBlurIntensityPipboy=0.25
  • 539
    fBlurRadiusPipboy=3.5
  • 540
    fLightEffectFadeDuration=400
  • 541
    [RagdollAnim]
  • 542
    bRagdollFeedback=0
  • 543
    fAccelerationGain=1.0
  • 544
    fCameraDist=1000.0
  • 545
    fHierarchyGain=0.17
  • 546
    fPositionGain=0.05
  • 547
    fPositionMaxAngularVelocity=18.0
  • 548
    fPositionMaxLinearVelocity=14.0
  • 549
    fSnapGain=0.1
  • 550
    fSnapMaxAngularDistance=1.0
  • 551
    fSnapMaxAngularVelocity=0.3
  • 552
    fSnapMaxLinearDistance=0.3
  • 553
    fSnapMaxLinearVelocity=3.0
  • 554
    fVelocityDamping=0.0
  • 555
    fVelocityGain=0.6
  • 556
    [RenderedTerminal]
  • 557
    bUseRenderedTerminals=1
  • 558
    fRaceSexMenuHPos=0.0
  • 559
    fRaceSexMenuScale=0.5
  • 560
    fRaceSexMenuVPos=-0.6
  • 561
    fRaceSexMenuZoom=70.0
  • 562
    fRenderedTerminalFOV=0.15
  • 563
    fRenderedTerminalHPos=0.0
  • 564
    fRenderedTerminalScanlineScale=130.000000
  • 565
    fRenderedTerminalVPos=0.38
  • 566
    fRenderedTerminalZoom=36
  • 567
    fScreenLightBaseIntensity=1.2
  • 568
    fScreenLightColorB=0.62
  • 569
    fScreenLightColorG=0.74
  • 570
    fScreenLightColorR=0.68
  • 571
    fScreenLightRadius=80
  • 572
    [ScreenSplatter]
  • 573
    [SpeedTree]
  • 574
    bEnableTrees=1
  • 575
    bForceFullLOD=0
  • 576
    fCanopyShadowGrassMult=1.0000
  • 577
    fLocalTreeMipMapLODBias=-0.2500
  • 578
    fLODTreeMipMapLODBias=-0.7500
  • 579
    fTreeForceBranchDimming=-1.0000
  • 580
    fTreeForceCS=-1.0000
  • 581
    fTreeForceLeafDimming=-1.0000
  • 582
    fTreeForceLLA=-1.0000
  • 583
    fTreeForceMaxBudAngle=-1.0000
  • 584
    fTreeForceMinBudAngle=-1.0000
  • 585
    fTreeLODExponent=1.0000
  • 586
    iCanopyShadowScale=512
  • 587
    [TerrainManager]
  • 588
    bUseDistantObjectBlocks=1
  • 589
    bUseNewTerrainSystem=1
  • 590
    fBlockLoadDistance=125000.0
  • 591
    fDefaultBlockLoadDistanceLow=50000.0
  • 592
    fDefaultTreeLoadDistance=25000.0
  • 593
    fHighBlockLoadDistanceLow=50000.0
  • 594
    fHighTreeLoadDistance=40000.0
  • 595
    fLowBlockLoadDistanceLow=25000.0
  • 596
    fLowTreeLoadDistance=10000.0
  • 597
    fSplitDistanceMult=0.75
  • 598
    [TestAllCells]
  • 599
    bFileCheckModelCollision=0
  • 600
    bFileGoneMessage=1
  • 601
    bFileNeededMessage=1
  • 602
    bFileShowIcons=1
  • 603
    bFileShowTextures=1
  • 604
    bFileSkipIconChecks=0
  • 605
    bFileSkipModelChecks=0
  • 606
    bFileTestLoad=0
  • 607
    [VATS]
  • 608
    fVATSLightAngle=0.0
  • 609
    fVatsLightColorB=0.35
  • 610
    fVatsLightColorG=0.35
  • 611
    fVatsLightColorR=0.35
  • 612
    fVATSLightDistance=100.0
  • 613
    fVATSLightElevation=100.0
  • 614
    fVATSLightLevelMax=65.0
  • 615
    fVATSLightLevelMin=20.0
  • 616
    [Voice]
  • 617
    SFileTypeGame=ogg
  • 618
    SFileTypeLip=lip
  • 619
    SFileTypeLTF=ltf
  • 620
    SFileTypeSource=wav
  • 621
    [Water]
  • 622
    bAutoWaterSilhouetteReflections=1
  • 623
    bForceHighDetailReflections=0
  • 624
    bForceLowDetailReflections=1
  • 625
    bReflectExplosions=0
  • 626
    bUseWaterDepth=1
  • 627
    bUseWaterDisplacements=1
  • 628
    bUseWaterHiRes=0
  • 629
    bUseWaterLOD=1
  • 630
    bUseWaterReflections=1
  • 631
    bUseWaterRefractions=1
  • 632
    bUseWaterShader=1
  • 633
    fNearWaterIndoorTolerance=512.0000
  • 634
    fNearWaterOutdoorTolerance=1024.0000
  • 635
    fNearWaterUnderwaterFreq=0.3000
  • 636
    fNearWaterUnderwaterVolume=0.9000
  • 637
    fSurfaceTileSize=2048.0000
  • 638
    fTileTextureDivisor=4.7500
  • 639
    uNearWaterPoints=8
  • 640
    uNearWaterRadius=1000
  • 641
    uSurfaceFPS=12
  • 642
    [Weather]
  • 643
    bPrecipitation=1
  • 644
    fAlphaReduce=1.0000
  • 645
    fSunBaseSize=750.0000
  • 646
    fSunGlareSize=800.0000
  • 647
    SBumpFadeColor=255,255,255,255
  • 648
    SEnvReduceColor=255,255,255,255
  • 649
    SLerpCloseColor=255,255,255,255

Filter
  • 1
    [Archive]
  • 2
    bCheckRuntimeCollisions=0
  • 3
    bInvalidateOlderFiles=1
  • 4
    bUseArchives=1
  • 5
    iRetainDirectoryStringTable=1
  • 6
    iRetainFilenameOffsetTable=1
  • 7
    iRetainFilenameStringTable=1
  • 8
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 9
    SInvalidationFile=ArchiveInvalidation.txt
  • 10
    [Audio]
  • 11
    bEnableAudio=1
  • 12
    bEnableAudioCache=1
  • 13
    bEnableEnviroEffectsOnPC=0
  • 14
    bMultiThreadAudio=1
  • 15
    bUseAudioDebugInformation=0
  • 16
    fASFadeInTime=2.0
  • 17
    fASFadeOutTime=10.0
  • 18
    fAudioDebugDelay=0.0000
  • 19
    fCollisionSoundHeavyThreshold=60.0
  • 20
    fDBVoiceAttenuationIn2D=2.0
  • 21
    fDefaultEffectsVolume=1.0000
  • 22
    fDefaultFootVolume=0.5000
  • 23
    fDefaultMasterVolume=1.0000
  • 24
    fDefaultMusicVolume=0.6000
  • 25
    fDefaultRadioVolume=0.5000
  • 26
    fDefaultVoiceVolume=0.6000
  • 27
    fDialogMaxDistance=2000.00
  • 28
    fDialogMinDistance=600.00
  • 29
    fDialogueFadeDecibels=6.0
  • 30
    fDialogueFadeSecondsIn=2.0
  • 31
    fDialogueFadeSecondsOut=1.0
  • 32
    fDialogueHeadPitchExaggeration=2.0
  • 33
    fDialogueHeadRollExaggeration=2.0
  • 34
    fDialogueHeadYawExaggeration=2.0
  • 35
    fEarthLargeMassMin=30.0
  • 36
    fEarthMediumMassMin=5.0
  • 37
    fFilterdBAttenuation=11.5
  • 38
    fFilterDistortionGain=-7.5
  • 39
    fFilterPEQGain=-15.0
  • 40
    fHardLandingDamageThreshold=500.0
  • 41
    fMainMenuMusicVolume=0.6
  • 42
    fMaxFootstepDistance=1100.0000
  • 43
    fMetalLargeMassMin=25.0
  • 44
    fMetalMediumMassMin=8.0
  • 45
    fPlayerFootVolume=0.65
  • 46
    fRadioDialogMute=0.50
  • 47
    fRegionLoopFadeInTime=5.0
  • 48
    fRegionLoopFadeOutTime=5.0
  • 49
    fSkinLargeMassMin=30.0
  • 50
    fSkinMediumMassMin=5.0
  • 51
    fStoneLargeMassMin=30.0
  • 52
    fStoneMediumMassMin=5.0
  • 53
    fWoodLargeMassMin=15.0
  • 54
    fWoodMediumMassMin=7.0
  • 55
    iAudioCacheSize=8192
  • 56
    iCollisionSoundTimeDelta=150
  • 57
    iMaxImpactSoundCount=32
  • 58
    iMaxSizeForCachedSound=1024
  • 59
    iRadioUpdateInterval=250
  • 60
    [BackgroundLoad]
  • 61
    bBackgroundCellLoads=1
  • 62
    bBackgroundLoadLipFiles=0
  • 63
    bLoadBackgroundFaceGen=0
  • 64
    bLoadHelmetsInBackground=1
  • 65
    bSelectivePurgeUnusedOnFastTravel=1
  • 66
    bUseBackgroundFileLoader=0
  • 67
    bUseMultiThreadedFaceGen=1
  • 68
    bUseMultiThreadedTrees=1
  • 69
    iAnimationClonePerLoop=5
  • 70
    [bLightAttenuation]
  • 71
    bOutQuadInLin=0
  • 72
    bUseConstant=0
  • 73
    bUseLinear=0
  • 74
    bUseQuadratic=1
  • 75
    fConstantValue=0.0000
  • 76
    fFlickerMovement=8.0000
  • 77
    fLinearRadiusMult=1.0000
  • 78
    fLinearValue=3.0000
  • 79
    fQuadraticRadiusMult=1.0000
  • 80
    fQuadraticValue=16.0000
  • 81
    uLinearMethod=1
  • 82
    uQuadraticMethod=2
  • 83
    [BlurShader]
  • 84
    bUseBlurShader=1
  • 85
    fAlphaAddExterior=0.2000
  • 86
    fAlphaAddInterior=0.7000
  • 87
    fBlurRadius=0.0300
  • 88
    fSIEmmisiveMult=1.0000
  • 89
    fSISpecularMult=1.0000
  • 90
    fSkyBrightness=0.5000
  • 91
    fSunBrightness=0.0000
  • 92
    fSunlightDimmer=1.0000
  • 93
    iBlendType=2
  • 94
    iBlurTexSize=256
  • 95
    iNumBlurpasses=1
  • 96
    [BlurShaderHDR]
  • 97
    bDoHighDynamicRange=1
  • 98
    fBlurRadius=7.0000
  • 99
    fBrightClamp=0.2250
  • 100
    fBrightScale=2.2500
  • 101
    fEmissiveHDRMult=1.0000
  • 102
    fEyeAdaptSpeed=0.5000
  • 103
    fGrassDimmer=1.5000
  • 104
    fSIEmmisiveMult=1.0000
  • 105
    fSISpecularMult=1.0000
  • 106
    fSkyBrightness=0.5000
  • 107
    fSunBrightness=0.0000
  • 108
    fSunlightDimmer=1.5000
  • 109
    fTargetLUM=1.0000
  • 110
    fTreeDimmer=1.0000
  • 111
    fUpperLUMClamp=1.0000
  • 112
    iBlendType=2
  • 113
    iNumBlurpasses=1
  • 114
    [BlurShaderHDRInterior]
  • 115
    fBlurRadius=7.0000
  • 116
    fBrightClamp=0.2250
  • 117
    fBrightScale=2.2500
  • 118
    fEmissiveHDRMult=1.0000
  • 119
    fEyeAdaptSpeed=0.5000
  • 120
    fTargetLUM=1.0000
  • 121
    fUpperLUMClamp=1.0000
  • 122
    iNumBlurpasses=1
  • 123
    [CameraPath]
  • 124
    iFPS=60
  • 125
    iTake=0
  • 126
    SDirectoryName=TestCameraPath
  • 127
    SNif=Test\CameraPath.nif
  • 128
    [Combat]
  • 129
    bForceNPCsUseAmmo=0
  • 130
    [Controls]
  • 131
    Activate=0012FF0A
  • 132
    Always Run=003AFFFF
  • 133
    Ammo Swap=0003FF01
  • 134
    Auto Move=0010FFFF
  • 135
    Back=001FFF14
  • 136
    bAlwaysRunByDefault=1
  • 137
    bBackground Keyboard=1
  • 138
    bBackground Mouse=0
  • 139
    bGamePadRumble=1
  • 140
    bInvertYValues=0
  • 141
    Block=00000110
  • 142
    bUse Joystick=0
  • 143
    Crouch/Sneak=001DFF08
  • 144
    fForegroundMouseAccelBase=0
  • 145
    fForegroundMouseAccelTop=0
  • 146
    fForegroundMouseBase=0
  • 147
    fForegroundMouseMult=0
  • 148
    fMouseSensitivity=0.0020
  • 149
    Forward=0011FF13
  • 150
    fXenonHorizLookSpeed=1500.0000
  • 151
    fXenonVertLookSpeed=1200.0000
  • 152
    Grab=002CFF09
  • 153
    Hotkey1=0002FFFF
  • 154
    Hotkey3=0004FFFF
  • 155
    Hotkey4=0005FFFF
  • 156
    Hotkey5=0006FFFF
  • 157
    Hotkey6=0007FFFF
  • 158
    Hotkey7=0008FFFF
  • 159
    Hotkey8=0009FFFF
  • 160
    Jump=0039FF0D
  • 161
    Menu Mode=000FFF0B
  • 162
    QuickLoad=0057FFFF
  • 163
    QuickSave=003FFFFF
  • 164
    Ready Item=0013FF0C
  • 165
    Rest=0014FF07
  • 166
    Run=00FFFFFF
  • 167
    Slide Left=001EFF17
  • 168
    Slide Right=0020FF16
  • 169
    Toggle POV=0021020F
  • 170
    Use=00FF0011
  • 171
    Vats=002FFF0E
  • 172
    [CopyProtectionStrings]
  • 173
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 174
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 175
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 176
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 177
    [Debug]
  • 178
    bDebugFaceGenCriticalSection=0
  • 179
    bDebugFaceGenMultithreading=0
  • 180
    bDebugSaveBuffer=0
  • 181
    [Decals]
  • 182
    bDecalOcclusionQuery=1
  • 183
    bDecals=1
  • 184
    bProfileDecals=0
  • 185
    uMaxDecals=100
  • 186
    uMaxSkinDecalPerActor=20
  • 187
    uMaxSkinDecals=35
  • 188
    [Display]
  • 189
    bActorSelfShadowing=0
  • 190
    bAllow20HairShader=1
  • 191
    bAllow30Shaders=1
  • 192
    bAllowPartialPrecision=1
  • 193
    bAllowScreenShot=1
  • 194
    bAutoViewDistance=0
  • 195
    bDecalsOnSkinnedGeometry=1
  • 196
    bDoActorShadows=1
  • 197
    bDoAmbientPass=1
  • 198
    bDoCanopyShadowPass=1
  • 199
    bDoDiffusePass=1
  • 200
    bDoSpecularPass=1
  • 201
    bDoStaticAndArchShadows=0
  • 202
    bDoTallGrassEffect=1
  • 203
    bDoTexturePass=1
  • 204
    bDrawShadows=0
  • 205
    bDynamicWindowReflections=1
  • 206
    bEnableEyefinity=1
  • 207
    bEquippedTorchesCastShadows=0
  • 208
    bForce1XShaders=0
  • 209
    bForceMultiPass=1
  • 210
    bForcePow2Textures=0
  • 211
    bFull Screen=1
  • 212
    bIgnoreResolutionCheck=0
  • 213
    bImageSpaceEffects=1
  • 214
    bLODNoiseAniso=1
  • 215
    bReportBadTangentSpace=0
  • 216
    bShadowsOnGrass=1
  • 217
    bShowMenuTextureUse=1
  • 218
    bStaticMenuBackground=1
  • 219
    bTransparencyMultisampling=0
  • 220
    bUse Shaders=1
  • 221
    bUseRefractionShader=1
  • 222
    fDecalLifetime=120
  • 223
    fDecalLOD1=1000.0000
  • 224
    fDecalLOD2=1500.0000
  • 225
    fDefault1stPersonFOV=55.0000
  • 226
    fDefaultFOV=75.0000
  • 227
    fEnvMapLOD1=1500.0000
  • 228
    fEnvMapLOD2=1800.0000
  • 229
    fEyeEnvMapLOD1=500.0000
  • 230
    fEyeEnvMapLOD2=800.0000
  • 231
    fGamma=1.0000
  • 232
    fGammaMax=0.6000
  • 233
    fGammaMin=1.4000
  • 234
    fLandLOFadeSeconds=15.0
  • 235
    fLightLODDefaultStartFade=1000.0
  • 236
    fLightLODMaxStartFade=6144
  • 237
    fLightLODMinStartFade=200.0
  • 238
    fLightLODRange=34816
  • 239
    fLightLODStartFade=6144.0000
  • 240
    fNearDistance=5
  • 241
    fNoLODFarDistanceMax=10240.0000
  • 242
    fNoLODFarDistanceMin=100.0000
  • 243
    fNoLODFarDistancePct=1.0000
  • 244
    fPipboy1stPersonFOV=47.0
  • 245
    fShadowFadeTime=1.00
  • 246
    fShadowLODDefaultStartFade=200.0
  • 247
    fShadowLODMaxStartFade=1000.0
  • 248
    fShadowLODMinStartFade=100.0
  • 249
    fShadowLODRange=200.0
  • 250
    fShadowLODStartFade=1000.0000
  • 251
    fSpecularLODDefaultStartFade=500.0
  • 252
    fSpecularLODMaxStartFade=2000.0
  • 253
    fSpecularLODMinStartFade=200.0
  • 254
    fSpecularLODRange=300.0
  • 255
    fSpecularLODStartFade=2000.0000
  • 256
    iActorShadowCountExt=2
  • 257
    iActorShadowCountInt=2
  • 258
    iAdapter=0
  • 259
    iAutoViewHiFrameRate=40
  • 260
    iAutoViewLowFrameRate=20
  • 261
    iAutoViewMinDistance=2000
  • 262
    iDebugTextLeftRightOffset=10
  • 263
    iDebugTextTopBottomOffset=20
  • 264
    iLocation X=5
  • 265
    iLocation Y=5
  • 266
    iMaxAnisotropy=8
  • 267
    iMaxDecalsPerFrame=10
  • 268
    iMaxSkinDecalsPerFrame=35
  • 269
    iMultiSample=0
  • 270
    iNPatches=0
  • 271
    iNPatchNOrder=0
  • 272
    iNPatchPOrder=0
  • 273
    iPresentInterval=1
  • 274
    iScreenShotIndex=0
  • 275
    iShadowFilter=0
  • 276
    iShadowMapResolution=256
  • 277
    iShadowMode=3
  • 278
    iSize H=1080
  • 279
    iSize W=1920
  • 280
    iTexMipMapMinimum=0
  • 281
    iTexMipMapSkip=0
  • 282
    iWaterMultisamples=1
  • 283
    sD3DDevice="NVIDIA GeForce RTX 2060 with Max-Q Design"
  • 284
    SScreenShotBaseName=D:\Steam\steamapps\common\Fallout New Vegas\ScreenShot
  • 285
    uVideoDeviceIdentifierPart1=0
  • 286
    uVideoDeviceIdentifierPart2=0
  • 287
    uVideoDeviceIdentifierPart3=0
  • 288
    uVideoDeviceIdentifierPart4=0
  • 289
    [DistantLOD]
  • 290
    iDistantLODGroupWidth=8
  • 291
    [Fonts]
  • 292
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 293
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 294
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 295
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 296
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 297
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 298
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 299
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 300
    [FootIK]
  • 301
    bFootPlacementOn=1
  • 302
    fAnkleOffset=0.2000
  • 303
    fFootPlantedGain=1.0000
  • 304
    fFootRaisedGain=0.9000
  • 305
    fGroundAscendingGain=0.4
  • 306
    fGroundDescendingGain=0.4
  • 307
    fOnOffGain=0.5
  • 308
    fOriginalGroundHeightMS=-0.11
  • 309
    fPelvisOffsetDamping=0.2
  • 310
    fPelvisUpDownBias=0.75
  • 311
    fRagdollFeedback=0.7
  • 312
    fVertErrorGain=0.5
  • 313
    [GamePlay]
  • 314
    bAllowHavokGrabTheLiving=0
  • 315
    bCrossHair=1
  • 316
    bDialogueSubtitles=1
  • 317
    bDisableDynamicCrosshair=0
  • 318
    bEssentialTakeNoDamage=1
  • 319
    bGeneralSubtitles=1
  • 320
    bHealthBarShowing=0
  • 321
    bSaveOnInteriorExteriorSwitch=1
  • 322
    bSaveOnRest=1
  • 323
    bSaveOnTravel=1
  • 324
    bSaveOnWait=1
  • 325
    bShowQuestMarkers=1
  • 326
    bTrueIronSights=1
  • 327
    fHealthBarEmittanceFadeTime=0.5000
  • 328
    fHealthBarEmittanceTime=1.5000
  • 329
    fHealthBarFadeOutSpeed=1.0000
  • 330
    fHealthBarHeight=4.0000
  • 331
    fHealthBarSpeed=80.0000
  • 332
    fHealthBarWidth=40.0000
  • 333
    iDetectionPicks=21
  • 334
    iDifficulty=3
  • 335
    iKillCamera=0
  • 336
    uiRedeemedContent=0
  • 337
    [General]
  • 338
    bActivateAllQuestScripts=0
  • 339
    bActorLookWithHavok=0
  • 340
    bAlwaysActive=1
  • 341
    bAnimateDoorPhysics=0
  • 342
    bBorderRegionsEnabled=1
  • 343
    bChangeTimeMultSlowly=1
  • 344
    bCheckCellOffsetsOnInit=0
  • 345
    bCheckPurgedTextureList=0
  • 346
    bCreate Maps Enable=0
  • 347
    bCreateShaderPackage=0
  • 348
    bDefaultCOCPlacement=0
  • 349
    bDisableDuplicateReferenceCheck=1
  • 350
    bDisplayBoundingVolumes=0
  • 351
    bDrawSpellContact=0
  • 352
    bEnableBoundingVolumeOcclusion=1
  • 353
    bExternalLODDataFiles=1
  • 354
    bFaceGenTexturing=1
  • 355
    bFaceMipMaps=1
  • 356
    bFixAIPackagesOnLoad=0
  • 357
    bFixFaceNormals=0
  • 358
    bKeepPluginWhenMerging=0
  • 359
    bLoadFaceGenHeadEGTFiles=0
  • 360
    bPreCullActors=1
  • 361
    bPreemptivelyUnloadCells=1
  • 362
    bPreloadIntroSequence=1
  • 363
    bRunMiddleLowLevelProcess=1
  • 364
    bRunVTuneTest=0
  • 365
    bTaskletActorAnimMovementUpdates=1
  • 366
    bTaskletActorSceneGraphUpdates=0
  • 367
    bTintMipMaps=0
  • 368
    bTrackAllDeaths=0
  • 369
    bUseEyeEnvMapping=0
  • 370
    bUseFaceGenHeads=1
  • 371
    bUseHardDriveCache=0
  • 372
    bUseMyGamesDirectory=1
  • 373
    bUseThreadedAI=1
  • 374
    bUseThreadedMorpher=0
  • 375
    bUseThreadedParticleSystem=0
  • 376
    bUseThreadedTempEffects=1
  • 377
    bWarnOnMissingFileEntry=0
  • 378
    iFPSClamp=0
  • 379
    iHoursToSleep=3
  • 380
    iIntroSequencePriority=3
  • 381
    iNumBitsForFullySeen=248
  • 382
    iNumHWThreads=3
  • 383
    iPreloadSizeLimit=26214400
  • 384
    SCharGenQuest=00102037
  • 385
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 386
    sIntroMovie=Fallout INTRO Vsk.bik
  • 387
    SIntroSequence=
  • 388
    sLanguage=ENGLISH
  • 389
    SLocalMasterPath=Data\
  • 390
    SLocalSavePath=__MO_Saves\
  • 391
    SMainMenuMovieIntro=0
  • 392
    SStartingCell=
  • 393
    SStartingCellX=
  • 394
    SStartingCellY=
  • 395
    SStartingWorld=
  • 396
    STestFile1=
  • 397
    STestFile10=
  • 398
    STestFile2=
  • 399
    STestFile3=
  • 400
    STestFile4=
  • 401
    STestFile5=
  • 402
    STestFile6=
  • 403
    STestFile7=
  • 404
    STestFile8=
  • 405
    STestFile9=
  • 406
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 407
    uExterior Cell Buffer=36
  • 408
    uGridsToLoad=5
  • 409
    uiFaceGenMaxEGMDataSize=67108864
  • 410
    uiFaceGenMaxEGTDataSize=67108864
  • 411
    uInterior Cell Buffer=3
  • 412
    [GeneralWarnings]
  • 413
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 414
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 415
    [GethitShader]
  • 416
    fBlockedTexOffset=0.0010
  • 417
    fBlurAmmount=0.5000
  • 418
    fHitTexOffset=0.0050
  • 419
    [Grass]
  • 420
    b30GrassVS=1
  • 421
    bDrawShaderGrass=1
  • 422
    bGrassPointLighting=0
  • 423
    fGrassDefaultStartFadeDistance=3500.0
  • 424
    fGrassFadeRange=14128
  • 425
    fGrassMaxStartFadeDistance=6144
  • 426
    fGrassMinStartFadeDistance=0
  • 427
    fGrassStartFadeDistance=11200.0000
  • 428
    fGrassWindMagnitudeMax=125
  • 429
    fGrassWindMagnitudeMin=5
  • 430
    fTexturePctThreshold=0.0000
  • 431
    fWaveOffsetRange=1.7500
  • 432
    iGrassDensityEvalSize=2
  • 433
    iMaxGrassTypesPerTexure=5
  • 434
    iMinGrassSize=120
  • 435
    [HAVOK]
  • 436
    bAddBipedWhenKeyframed=1
  • 437
    bDisablePlayerCollision=0
  • 438
    bHavokDebug=0
  • 439
    bPreventHavokAddAll=0
  • 440
    bPreventHavokAddClutter=0
  • 441
    bTreeTops=0
  • 442
    fCameraCasterSize=10.0000
  • 443
    fChaseDeltaMult=0.0500
  • 444
    fJumpAnimDelay=0.7500
  • 445
    fMaxTime=0.00833333
  • 446
    fMoveLimitMass=95.0000
  • 447
    fOD=0.9000
  • 448
    fQuadrupedPitchMult=1.0000
  • 449
    fRF=1000.0000
  • 450
    fSD=0.9800
  • 451
    fSE=0.3000
  • 452
    iEntityBatchRemoveRate=100
  • 453
    iHavokSkipFrameCountTEST=0
  • 454
    iSimType=1
  • 455
    iUpdateType=0
  • 456
    [Imagespace]
  • 457
    bDoDepthOfField=0
  • 458
    iRadialBlurLevel=0
  • 459
    [Interface]
  • 460
    bActivatePickUseGamebryoPick=0
  • 461
    bAllowConsole=1
  • 462
    bDisable360Controller=1
  • 463
    bHelpEnabled=1
  • 464
    bHideUnavailablePerks=0
  • 465
    bUseFuzzyPicking=1
  • 466
    fActivatePickSphereRadius=16.0000
  • 467
    fHudOpacity=1.0000
  • 468
    fInterfaceTintB=0.8824
  • 469
    fInterfaceTintG=0.9843
  • 470
    fInterfaceTintR=0.6314
  • 471
    fKeyRepeatInterval=50.0000
  • 472
    fKeyRepeatTime=500.0000
  • 473
    fMenuBackgroundOpacity=0.76
  • 474
    fMenuBGBlurRadius=2.0000
  • 475
    fMenuModeAnimBlend=0.0000
  • 476
    fMenuPlayerLightAmbientBlue=0.2500
  • 477
    fMenuPlayerLightAmbientGreen=0.2500
  • 478
    fMenuPlayerLightAmbientRed=0.2500
  • 479
    fMenuPlayerLightDiffuseBlue=0.8000
  • 480
    fMenuPlayerLightDiffuseGreen=0.8000
  • 481
    fMenuPlayerLightDiffuseRed=0.8000
  • 482
    fPopUpBackgroundOpacity=0.87
  • 483
    fRSMFaceSliderDefaultMax=3.5
  • 484
    fRSMFaceSliderDefaultMin=-3.5
  • 485
    iMaxViewCasterPicksFuzzy=5
  • 486
    iMaxViewCasterPicksGamebryo=10
  • 487
    iMaxViewCasterPicksHavok=10
  • 488
    iSafeZoneX=15
  • 489
    iSafeZoneXWide=15
  • 490
    iSafeZoneY=15
  • 491
    iSafeZoneYWide=15
  • 492
    uHUDColor=1711276287
  • 493
    uPipboyColor=452820991
  • 494
    [InterfaceFX]
  • 495
    bUseImageSpaceMenuFX=1
  • 496
    fBlurIntensityHUD=1.2000
  • 497
    fBlurRadiusHUD=2.0000
  • 498
    fBlurRadiusMenus=0.3000
  • 499
    fDefaultBurstDuration=200
  • 500
    fDefaultBurstIntensity=2
  • 501
    fMiniBurstDuration=200
  • 502
    fMiniBurstIntensity=1.5
  • 503
    fPulseBrightenIntensity=0.25
  • 504
    fPulseRadiusIntensity=0.5
  • 505
    fPulseRate=0.0006
  • 506
    fScanlineFrequencyHUD=0.0000
  • 507
    fScreenLightBaseIntensity=0.6
  • 508
    fScreenLightRadius=6
  • 509
    fShudderChance=0.20
  • 510
    fVertHoldChance=0.08
  • 511
    [Landscape]
  • 512
    bCurrentCellOnly=0
  • 513
    bPreventSafetyCheck=0
  • 514
    fLandFriction=2.5000
  • 515
    fLandTextureTilingMult=2.0000
  • 516
    iLandBorder1B=0
  • 517
    iLandBorder1G=255
  • 518
    iLandBorder1R=255
  • 519
    iLandBorder2B=0
  • 520
    iLandBorder2G=0
  • 521
    iLandBorder2R=0
  • 522
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 523
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 524
    [Launcher]
  • 525
    bEnableFileSelection=1
  • 526
    bShowAllResolutions=1
  • 527
    uLastAspectRatio=3
  • 528
    [Loading]
  • 529
    fLoadingBkgdUpdateInterval=10.0000
  • 530
    fLoadingInitUpdateInterval=3.0000
  • 531
    fLoadingTextUpdateInterval=10.0000
  • 532
    fMainMenuBkgdUpdateInterval=10.0000
  • 533
    iMaxScreens=4
  • 534
    iMaxScreens_MainMenu=20
  • 535
    iNumLocationSpecificScreens=1
  • 536
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 537
    sMainMenuBackground=main_background
  • 538
    sTitleMusic=MainTitle
  • 539
    sWelcomeScreen1=loading_screen_legal
  • 540
    sWelcomeScreen2=loading_screen_bethsoft
  • 541
    sWelcomeScreen3=loading_screen_BGS
  • 542
    sWelcomeScreen4=loading_screen01
  • 543
    [LOD]
  • 544
    bDisplayLODLand=1
  • 545
    bUseFaceGenLOD=0
  • 546
    fActorLODDefault=5
  • 547
    fActorLODMax=15.0
  • 548
    fActorLODMin=2.0
  • 549
    fDistanceMultiplier=1.20
  • 550
    fFadeInThreshold=0.7000
  • 551
    fFadeOutThreshold=0.3000
  • 552
    fFadeOutTime=2.0
  • 553
    fItemLODDefault=2
  • 554
    fItemLODMax=15.0
  • 555
    fItemLODMin=1.0
  • 556
    fLODBoundRadiusMult=10
  • 557
    fLodDistance=500.0000
  • 558
    fLODFadeOutActorMultCity=1.0000
  • 559
    fLODFadeOutActorMultComplex=1.0000
  • 560
    fLODFadeOutActorMultInterior=1.0000
  • 561
    fLODFadeOutItemMultCity=1.0000
  • 562
    fLODFadeOutItemMultComplex=1.0000
  • 563
    fLODFadeOutItemMultInterior=1.0000
  • 564
    fLODFadeOutMultActors=15.0000
  • 565
    fLODFadeOutMultItems=15.0000
  • 566
    fLODFadeOutMultObjects=15.0000
  • 567
    fLODFadeOutObjectMultCity=1.0000
  • 568
    fLODFadeOutObjectMultComplex=1.0000
  • 569
    fLODFadeOutObjectMultInterior=1.0000
  • 570
    fLODFadeOutPercent=0.6000
  • 571
    fLODLandDropAmount=230.0000
  • 572
    fLODLandVerticalBias=0.0000
  • 573
    fLODMultTrees=0.5000
  • 574
    fObjectLODDefault=5
  • 575
    fObjectLODMax=15.0
  • 576
    fObjectLODMin=1.0
  • 577
    fTalkingDistance=1000.0000
  • 578
    iFadeNodeMinNearDistance=500
  • 579
    [LookIK]
  • 580
    [MAIN]
  • 581
    fLowPerfCombatantVoiceDistance=1000.0000
  • 582
    fQuestScriptDelayTime=5.0000
  • 583
    iDetectionHighNumPicks=40
  • 584
    iLastHDRSetting=-1
  • 585
    [Menu]
  • 586
    fCreditsScrollSpeed=40.0000
  • 587
    iConsoleFont=2
  • 588
    iConsoleHistorySize=50
  • 589
    iConsoleTextXPos=30
  • 590
    iConsoleTextYPos=940
  • 591
    iConsoleVisibleLines=15
  • 592
    iDebugTextFont=3
  • 593
    rDebugTextColor=255,251,233
  • 594
    [MESSAGES]
  • 595
    bAllowYesToAll=1
  • 596
    bBlockMessageBoxes=0
  • 597
    bSkipInitializationFlows=1
  • 598
    bSkipProgramFlows=1
  • 599
    bUseWindowsMessageBox=0
  • 600
    iFileLogging=0
  • 601
    [Pathfinding]
  • 602
    bBackgroundNavmeshUpdate=1
  • 603
    bBackgroundPathing=1
  • 604
    bUseObstacleAvoidance=1
  • 605
    [Pipboy]
  • 606
    bEnableFlickerPipboy=1
  • 607
    bUsePipboyMode=1
  • 608
    fBlurIntensityPipboy=0.25
  • 609
    fBlurRadiusPipboy=3.5
  • 610
    fLightEffectFadeDuration=400
  • 611
    [RagdollAnim]
  • 612
    bRagdollFeedback=0
  • 613
    fAccelerationGain=1.0
  • 614
    fCameraDist=1000.0
  • 615
    fHierarchyGain=0.17
  • 616
    fPositionGain=0.05
  • 617
    fPositionMaxAngularVelocity=18.0
  • 618
    fPositionMaxLinearVelocity=14.0
  • 619
    fSnapGain=0.1
  • 620
    fSnapMaxAngularDistance=1.0
  • 621
    fSnapMaxAngularVelocity=0.3
  • 622
    fSnapMaxLinearDistance=0.3
  • 623
    fSnapMaxLinearVelocity=3.0
  • 624
    fVelocityDamping=0.0
  • 625
    fVelocityGain=0.6
  • 626
    [RenderedTerminal]
  • 627
    bUseRenderedTerminals=1
  • 628
    fRaceSexMenuHPos=0.0
  • 629
    fRaceSexMenuScale=0.5
  • 630
    fRaceSexMenuVPos=-0.6
  • 631
    fRaceSexMenuZoom=70.0
  • 632
    fRenderedTerminalFOV=0.15
  • 633
    fRenderedTerminalHPos=0.0
  • 634
    fRenderedTerminalScanlineScale=130.000000
  • 635
    fRenderedTerminalVPos=0.38
  • 636
    fRenderedTerminalZoom=36
  • 637
    fScreenLightBaseIntensity=1.2
  • 638
    fScreenLightColorB=0.62
  • 639
    fScreenLightColorG=0.74
  • 640
    fScreenLightColorR=0.68
  • 641
    fScreenLightRadius=80
  • 642
    [ScreenSplatter]
  • 643
    [SpeedTree]
  • 644
    bEnableTrees=1
  • 645
    bForceFullLOD=0
  • 646
    fCanopyShadowGrassMult=1.0000
  • 647
    fLocalTreeMipMapLODBias=-0.2500
  • 648
    fLODTreeMipMapLODBias=-0.7500
  • 649
    fTreeForceBranchDimming=-1.0000
  • 650
    fTreeForceCS=-1.0000
  • 651
    fTreeForceLeafDimming=-1.0000
  • 652
    fTreeForceLLA=-1.0000
  • 653
    fTreeForceMaxBudAngle=-1.0000
  • 654
    fTreeForceMinBudAngle=-1.0000
  • 655
    fTreeLODExponent=1.0000
  • 656
    iCanopyShadowScale=512
  • 657
    [TerrainManager]
  • 658
    bUseDistantObjectBlocks=1
  • 659
    bUseNewTerrainSystem=1
  • 660
    fBlockLoadDistance=125000.0000
  • 661
    fBlockLoadDistanceLow=65536.0000
  • 662
    fDefaultBlockLoadDistanceLow=50000.0
  • 663
    fDefaultTreeLoadDistance=25000.0
  • 664
    fHighBlockLoadDistanceLow=50000.0
  • 665
    fHighTreeLoadDistance=40000.0
  • 666
    fLowBlockLoadDistanceLow=25000.0
  • 667
    fLowTreeLoadDistance=10000.0
  • 668
    fSplitDistanceMult=0.7500
  • 669
    fTreeLoadDistance=40000.0000
  • 670
    [TestAllCells]
  • 671
    bFileCheckModelCollision=0
  • 672
    bFileGoneMessage=1
  • 673
    bFileNeededMessage=1
  • 674
    bFileShowIcons=1
  • 675
    bFileShowTextures=1
  • 676
    bFileSkipIconChecks=0
  • 677
    bFileSkipModelChecks=0
  • 678
    bFileTestLoad=0
  • 679
    [VATS]
  • 680
    fVATSLightAngle=0.0
  • 681
    fVatsLightColorB=0.35
  • 682
    fVatsLightColorG=0.35
  • 683
    fVatsLightColorR=0.35
  • 684
    fVATSLightDistance=100.0
  • 685
    fVATSLightElevation=100.0
  • 686
    fVATSLightLevelMax=65.0
  • 687
    fVATSLightLevelMin=20.0
  • 688
    [Voice]
  • 689
    SFileTypeGame=ogg
  • 690
    SFileTypeLip=lip
  • 691
    SFileTypeLTF=ltf
  • 692
    SFileTypeSource=wav
  • 693
    [Water]
  • 694
    bAutoWaterSilhouetteReflections=1
  • 695
    bForceHighDetailReflections=0
  • 696
    bForceLowDetailReflections=1
  • 697
    bReflectExplosions=0
  • 698
    bUseWaterDepth=1
  • 699
    bUseWaterDisplacements=1
  • 700
    bUseWaterHiRes=0
  • 701
    bUseWaterLOD=1
  • 702
    bUseWaterReflectionBlur=0
  • 703
    bUseWaterReflections=1
  • 704
    bUseWaterRefractions=1
  • 705
    bUseWaterShader=1
  • 706
    fNearWaterIndoorTolerance=512.0000
  • 707
    fNearWaterOutdoorTolerance=1024.0000
  • 708
    fNearWaterUnderwaterFreq=0.3000
  • 709
    fNearWaterUnderwaterVolume=0.9000
  • 710
    fSurfaceTileSize=2048.0000
  • 711
    fTileTextureDivisor=4.7500
  • 712
    iWaterBlurAmount=4
  • 713
    iWaterReflectHeight=512
  • 714
    iWaterReflectWidth=512
  • 715
    uNearWaterPoints=8
  • 716
    uNearWaterRadius=1000
  • 717
    uSurfaceFPS=12
  • 718
    [Weather]
  • 719
    bPrecipitation=1
  • 720
    fAlphaReduce=1.0000
  • 721
    fSunBaseSize=750.0000
  • 722
    fSunGlareSize=800.0000
  • 723
    SBumpFadeColor=255,255,255,255
  • 724
    SEnvReduceColor=255,255,255,255
  • 725
    SLerpCloseColor=255,255,255,255

Filter
  • 1
    [Archive]
  • 2
    bCheckRuntimeCollisions=0
  • 3
    bInvalidateOlderFiles=1
  • 4
    bUseArchives=1
  • 5
    iRetainDirectoryStringTable=1
  • 6
    iRetainFilenameOffsetTable=1
  • 7
    iRetainFilenameStringTable=1
  • 8
    SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 9
    SInvalidationFile=ArchiveInvalidation.txt
  • 10
    [Audio]
  • 11
    bEnableAudio=1
  • 12
    bEnableAudioCache=1
  • 13
    bEnableEnviroEffectsOnPC=0
  • 14
    bMultiThreadAudio=1
  • 15
    bUseAudioDebugInformation=0
  • 16
    fASFadeInTime=2.0
  • 17
    fASFadeOutTime=10.0
  • 18
    fAudioDebugDelay=0.0000
  • 19
    fCollisionSoundHeavyThreshold=60.0
  • 20
    fDBVoiceAttenuationIn2D=2.0
  • 21
    fDefaultEffectsVolume=1.0000
  • 22
    fDefaultFootVolume=0.5000
  • 23
    fDefaultMasterVolume=1.0000
  • 24
    fDefaultMusicVolume=0.6000
  • 25
    fDefaultRadioVolume=0.5000
  • 26
    fDefaultVoiceVolume=0.6000
  • 27
    fDialogMaxDistance=2000.00
  • 28
    fDialogMinDistance=600.00
  • 29
    fDialogueFadeDecibels=6.0
  • 30
    fDialogueFadeSecondsIn=2.0
  • 31
    fDialogueFadeSecondsOut=1.0
  • 32
    fDialogueHeadPitchExaggeration=2.0
  • 33
    fDialogueHeadRollExaggeration=2.0
  • 34
    fDialogueHeadYawExaggeration=2.0
  • 35
    fEarthLargeMassMin=30.0
  • 36
    fEarthMediumMassMin=5.0
  • 37
    fFilterdBAttenuation=11.5
  • 38
    fFilterDistortionGain=-7.5
  • 39
    fFilterPEQGain=-15.0
  • 40
    fHardLandingDamageThreshold=500.0
  • 41
    fMainMenuMusicVolume=0.6
  • 42
    fMaxFootstepDistance=1100.0000
  • 43
    fMetalLargeMassMin=25.0
  • 44
    fMetalMediumMassMin=8.0
  • 45
    fPlayerFootVolume=0.65
  • 46
    fRadioDialogMute=0.50
  • 47
    fRegionLoopFadeInTime=5.0
  • 48
    fRegionLoopFadeOutTime=5.0
  • 49
    fSkinLargeMassMin=30.0
  • 50
    fSkinMediumMassMin=5.0
  • 51
    fStoneLargeMassMin=30.0
  • 52
    fStoneMediumMassMin=5.0
  • 53
    fWoodLargeMassMin=15.0
  • 54
    fWoodMediumMassMin=7.0
  • 55
    iAudioCacheSize=8192
  • 56
    iCollisionSoundTimeDelta=150
  • 57
    iMaxImpactSoundCount=32
  • 58
    iMaxSizeForCachedSound=1024
  • 59
    iRadioUpdateInterval=250
  • 60
    [BackgroundLoad]
  • 61
    bBackgroundCellLoads=1
  • 62
    bBackgroundLoadLipFiles=0
  • 63
    bLoadBackgroundFaceGen=0
  • 64
    bLoadHelmetsInBackground=1
  • 65
    bSelectivePurgeUnusedOnFastTravel=1
  • 66
    bUseBackgroundFileLoader=0
  • 67
    bUseMultiThreadedFaceGen=1
  • 68
    bUseMultiThreadedTrees=1
  • 69
    iAnimationClonePerLoop=5
  • 70
    [bLightAttenuation]
  • 71
    bOutQuadInLin=0
  • 72
    bUseConstant=0
  • 73
    bUseLinear=0
  • 74
    bUseQuadratic=1
  • 75
    fConstantValue=0.0000
  • 76
    fFlickerMovement=8.0000
  • 77
    fLinearRadiusMult=1.0000
  • 78
    fLinearValue=3.0000
  • 79
    fQuadraticRadiusMult=1.0000
  • 80
    fQuadraticValue=16.0000
  • 81
    uLinearMethod=1
  • 82
    uQuadraticMethod=2
  • 83
    [BlurShader]
  • 84
    bUseBlurShader=1
  • 85
    fAlphaAddExterior=0.2000
  • 86
    fAlphaAddInterior=0.7000
  • 87
    fBlurRadius=0.0300
  • 88
    fSIEmmisiveMult=1.0000
  • 89
    fSISpecularMult=1.0000
  • 90
    fSkyBrightness=0.5000
  • 91
    fSunBrightness=0.0000
  • 92
    fSunlightDimmer=1.0000
  • 93
    iBlendType=2
  • 94
    iBlurTexSize=256
  • 95
    iNumBlurpasses=1
  • 96
    [BlurShaderHDR]
  • 97
    bDoHighDynamicRange=1
  • 98
    fBlurRadius=7.0000
  • 99
    fBrightClamp=0.2250
  • 100
    fBrightScale=2.2500
  • 101
    fEmissiveHDRMult=1.0000
  • 102
    fEyeAdaptSpeed=0.5000
  • 103
    fGrassDimmer=1.5000
  • 104
    fSIEmmisiveMult=1.0000
  • 105
    fSISpecularMult=1.0000
  • 106
    fSkyBrightness=0.5000
  • 107
    fSunBrightness=0.0000
  • 108
    fSunlightDimmer=1.5000
  • 109
    fTargetLUM=1.0000
  • 110
    fTreeDimmer=1.0000
  • 111
    fUpperLUMClamp=1.0000
  • 112
    iBlendType=2
  • 113
    iNumBlurpasses=1
  • 114
    [BlurShaderHDRInterior]
  • 115
    fBlurRadius=7.0000
  • 116
    fBrightClamp=0.2250
  • 117
    fBrightScale=2.2500
  • 118
    fEmissiveHDRMult=1.0000
  • 119
    fEyeAdaptSpeed=0.5000
  • 120
    fTargetLUM=1.0000
  • 121
    fUpperLUMClamp=1.0000
  • 122
    iNumBlurpasses=1
  • 123
    [CameraPath]
  • 124
    iFPS=60
  • 125
    iTake=0
  • 126
    SDirectoryName=TestCameraPath
  • 127
    SNif=Test\CameraPath.nif
  • 128
    [Combat]
  • 129
    bForceNPCsUseAmmo=0
  • 130
    [Controls]
  • 131
    bAlwaysRunByDefault=1
  • 132
    bBackground Keyboard=1
  • 133
    bBackground Mouse=0
  • 134
    bUse Joystick=0
  • 135
    fForegroundMouseAccelBase=0
  • 136
    fForegroundMouseAccelTop=0
  • 137
    fForegroundMouseBase=0
  • 138
    fForegroundMouseMult=0
  • 139
    [CopyProtectionStrings]
  • 140
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 141
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 142
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 143
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 144
    [Debug]
  • 145
    bDebugFaceGenCriticalSection=0
  • 146
    bDebugFaceGenMultithreading=0
  • 147
    bDebugSaveBuffer=0
  • 148
    [Decals]
  • 149
    bDecalOcclusionQuery=1
  • 150
    bDecals=1
  • 151
    bProfileDecals=0
  • 152
    uMaxSkinDecalPerActor=20
  • 153
    uMaxSkinDecals=35
  • 154
    [Display]
  • 155
    bActorSelfShadowing=0
  • 156
    bAllow20HairShader=1
  • 157
    bAllow30Shaders=1
  • 158
    bAllowPartialPrecision=1
  • 159
    bAllowScreenShot=1
  • 160
    bAutoViewDistance=0
  • 161
    bDecalsOnSkinnedGeometry=1
  • 162
    bDoActorShadows=1
  • 163
    bDoAmbientPass=1
  • 164
    bDoCanopyShadowPass=1
  • 165
    bDoDiffusePass=1
  • 166
    bDoSpecularPass=1
  • 167
    bDoStaticAndArchShadows=0
  • 168
    bDoTallGrassEffect=1
  • 169
    bDoTexturePass=1
  • 170
    bDrawShadows=0
  • 171
    bDynamicWindowReflections=1
  • 172
    bEnableEyefinity=1
  • 173
    bEquippedTorchesCastShadows=0
  • 174
    bForce1XShaders=0
  • 175
    bForceMultiPass=1
  • 176
    bForcePow2Textures=0
  • 177
    bFull Screen=1
  • 178
    bIgnoreResolutionCheck=0
  • 179
    bImageSpaceEffects=1
  • 180
    bLODNoiseAniso=1
  • 181
    bReportBadTangentSpace=0
  • 182
    bShadowsOnGrass=1
  • 183
    bShowMenuTextureUse=1
  • 184
    bStaticMenuBackground=1
  • 185
    bUse Shaders=1
  • 186
    bUseRefractionShader=1
  • 187
    fDecalLifetime=120
  • 188
    fDefault1stPersonFOV=55.0000
  • 189
    fDefaultFOV=75.0000
  • 190
    fEnvMapLOD1=1500.0000
  • 191
    fEnvMapLOD2=1800.0000
  • 192
    fEyeEnvMapLOD1=500.0000
  • 193
    fEyeEnvMapLOD2=800.0000
  • 194
    fGamma=1.0000
  • 195
    fGammaMax=0.6000
  • 196
    fGammaMin=1.4000
  • 197
    fLandLOFadeSeconds=15.0
  • 198
    fLightLODDefaultStartFade=1000.0
  • 199
    fLightLODMaxStartFade=6144
  • 200
    fLightLODMinStartFade=200.0
  • 201
    fLightLODRange=34816
  • 202
    fNearDistance=5
  • 203
    fNoLODFarDistanceMax=10240.0000
  • 204
    fNoLODFarDistanceMin=100.0000
  • 205
    fNoLODFarDistancePct=1.0000
  • 206
    fPipboy1stPersonFOV=47.0
  • 207
    fShadowFadeTime=1.00
  • 208
    fShadowLODDefaultStartFade=200.0
  • 209
    fShadowLODMaxStartFade=1000.0
  • 210
    fShadowLODMinStartFade=100.0
  • 211
    fShadowLODRange=200.0
  • 212
    fSpecularLODDefaultStartFade=500.0
  • 213
    fSpecularLODMaxStartFade=2000.0
  • 214
    fSpecularLODMinStartFade=200.0
  • 215
    fSpecularLODRange=300.0
  • 216
    iActorShadowCountExt=2
  • 217
    iActorShadowCountInt=2
  • 218
    iAdapter=0
  • 219
    iAutoViewHiFrameRate=40
  • 220
    iAutoViewLowFrameRate=20
  • 221
    iAutoViewMinDistance=2000
  • 222
    iDebugTextLeftRightOffset=10
  • 223
    iDebugTextTopBottomOffset=20
  • 224
    iLocation X=5
  • 225
    iLocation Y=5
  • 226
    iMaxAnisotropy=8
  • 227
    iMaxDecalsPerFrame=10
  • 228
    iMultiSample=0
  • 229
    iNPatches=0
  • 230
    iNPatchNOrder=0
  • 231
    iNPatchPOrder=0
  • 232
    iPresentInterval=1
  • 233
    iScreenShotIndex=0
  • 234
    iShadowFilter=0
  • 235
    iShadowMapResolution=256
  • 236
    iTexMipMapMinimum=0
  • 237
    iTexMipMapSkip=0
  • 238
    SScreenShotBaseName=D:\Steam\steamapps\common\Fallout New Vegas\ScreenShot
  • 239
    uVideoDeviceIdentifierPart1=0
  • 240
    uVideoDeviceIdentifierPart2=0
  • 241
    uVideoDeviceIdentifierPart3=0
  • 242
    uVideoDeviceIdentifierPart4=0
  • 243
    [DistantLOD]
  • 244
    iDistantLODGroupWidth=8
  • 245
    [Fonts]
  • 246
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 247
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 248
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 249
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 250
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 251
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 252
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 253
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 254
    [FootIK]
  • 255
    bFootPlacementOn=1
  • 256
    fAnkleOffset=0.2000
  • 257
    fFootPlantedGain=1.0000
  • 258
    fFootRaisedGain=0.9000
  • 259
    fGroundAscendingGain=0.4
  • 260
    fGroundDescendingGain=0.4
  • 261
    fOnOffGain=0.5
  • 262
    fOriginalGroundHeightMS=-0.11
  • 263
    fPelvisOffsetDamping=0.2
  • 264
    fPelvisUpDownBias=0.75
  • 265
    fRagdollFeedback=0.7
  • 266
    fVertErrorGain=0.5
  • 267
    [GamePlay]
  • 268
    bAllowHavokGrabTheLiving=0
  • 269
    bEssentialTakeNoDamage=1
  • 270
    bHealthBarShowing=0
  • 271
    fHealthBarEmittanceFadeTime=0.5000
  • 272
    fHealthBarEmittanceTime=1.5000
  • 273
    fHealthBarFadeOutSpeed=1.0000
  • 274
    fHealthBarHeight=4.0000
  • 275
    fHealthBarSpeed=80.0000
  • 276
    fHealthBarWidth=40.0000
  • 277
    iDetectionPicks=21
  • 278
    [General]
  • 279
    bActivateAllQuestScripts=0
  • 280
    bActorLookWithHavok=0
  • 281
    bAlwaysActive=1
  • 282
    bAnimateDoorPhysics=0
  • 283
    bBorderRegionsEnabled=1
  • 284
    bChangeTimeMultSlowly=1
  • 285
    bCheckCellOffsetsOnInit=0
  • 286
    bCheckPurgedTextureList=0
  • 287
    bCreate Maps Enable=0
  • 288
    bCreateShaderPackage=0
  • 289
    bDefaultCOCPlacement=0
  • 290
    bDisableDuplicateReferenceCheck=1
  • 291
    bDisplayBoundingVolumes=0
  • 292
    bDrawSpellContact=0
  • 293
    bEnableBoundingVolumeOcclusion=1
  • 294
    bExternalLODDataFiles=1
  • 295
    bFaceGenTexturing=1
  • 296
    bFaceMipMaps=1
  • 297
    bFixAIPackagesOnLoad=0
  • 298
    bFixFaceNormals=0
  • 299
    bKeepPluginWhenMerging=0
  • 300
    bLoadFaceGenHeadEGTFiles=0
  • 301
    bPreCullActors=1
  • 302
    bPreemptivelyUnloadCells=1
  • 303
    bPreloadIntroSequence=1
  • 304
    bRunMiddleLowLevelProcess=1
  • 305
    bRunVTuneTest=0
  • 306
    bTaskletActorAnimMovementUpdates=1
  • 307
    bTaskletActorSceneGraphUpdates=0
  • 308
    bTintMipMaps=0
  • 309
    bTrackAllDeaths=0
  • 310
    bUseEyeEnvMapping=0
  • 311
    bUseFaceGenHeads=1
  • 312
    bUseHardDriveCache=0
  • 313
    bUseMyGamesDirectory=1
  • 314
    bUseThreadedAI=1
  • 315
    bUseThreadedMorpher=0
  • 316
    bUseThreadedParticleSystem=0
  • 317
    bUseThreadedTempEffects=1
  • 318
    bWarnOnMissingFileEntry=0
  • 319
    iFPSClamp=0
  • 320
    iHoursToSleep=3
  • 321
    iIntroSequencePriority=3
  • 322
    iNumBitsForFullySeen=248
  • 323
    iNumHWThreads=3
  • 324
    iPreloadSizeLimit=26214400
  • 325
    SCharGenQuest=00102037
  • 326
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 327
    sIntroMovie=Fallout INTRO Vsk.bik
  • 328
    SIntroSequence=
  • 329
    sLanguage=ENGLISH
  • 330
    SLocalMasterPath=Data\
  • 331
    SLocalSavePath=__MO_Saves\
  • 332
    SMainMenuMovieIntro=0
  • 333
    SStartingCell=
  • 334
    SStartingCellX=
  • 335
    SStartingCellY=
  • 336
    SStartingWorld=
  • 337
    STestFile1=
  • 338
    STestFile10=
  • 339
    STestFile2=
  • 340
    STestFile3=
  • 341
    STestFile4=
  • 342
    STestFile5=
  • 343
    STestFile6=
  • 344
    STestFile7=
  • 345
    STestFile8=
  • 346
    STestFile9=
  • 347
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 348
    uExterior Cell Buffer=36
  • 349
    uGridsToLoad=5
  • 350
    uiFaceGenMaxEGMDataSize=67108864
  • 351
    uiFaceGenMaxEGTDataSize=67108864
  • 352
    uInterior Cell Buffer=3
  • 353
    [GeneralWarnings]
  • 354
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 355
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 356
    [GethitShader]
  • 357
    fBlockedTexOffset=0.0010
  • 358
    fBlurAmmount=0.5000
  • 359
    fHitTexOffset=0.0050
  • 360
    [Grass]
  • 361
    bDrawShaderGrass=1
  • 362
    bGrassPointLighting=0
  • 363
    fGrassDefaultStartFadeDistance=3500.0
  • 364
    fGrassFadeRange=14128
  • 365
    fGrassMaxStartFadeDistance=6144
  • 366
    fGrassMinStartFadeDistance=0
  • 367
    fGrassStartFadeDistance=11200
  • 368
    fGrassWindMagnitudeMax=125
  • 369
    fGrassWindMagnitudeMin=5
  • 370
    fTexturePctThreshold=0.0000
  • 371
    fWaveOffsetRange=1.7500
  • 372
    iGrassDensityEvalSize=2
  • 373
    iMaxGrassTypesPerTexure=5
  • 374
    iMinGrassSize=120
  • 375
    [HAVOK]
  • 376
    bAddBipedWhenKeyframed=1
  • 377
    bDisablePlayerCollision=0
  • 378
    bHavokDebug=0
  • 379
    bPreventHavokAddAll=0
  • 380
    bPreventHavokAddClutter=0
  • 381
    bTreeTops=0
  • 382
    fCameraCasterSize=10.0000
  • 383
    fChaseDeltaMult=0.0500
  • 384
    fJumpAnimDelay=0.7500
  • 385
    fMaxTime=0.00833333
  • 386
    fMoveLimitMass=95.0000
  • 387
    fOD=0.9000
  • 388
    fQuadrupedPitchMult=1.0000
  • 389
    fRF=1000.0000
  • 390
    fSD=0.9800
  • 391
    fSE=0.3000
  • 392
    iEntityBatchRemoveRate=100
  • 393
    iHavokSkipFrameCountTEST=0
  • 394
    iSimType=1
  • 395
    iUpdateType=0
  • 396
    [Interface]
  • 397
    bActivatePickUseGamebryoPick=0
  • 398
    bAllowConsole=1
  • 399
    bHideUnavailablePerks=0
  • 400
    bUseFuzzyPicking=1
  • 401
    fActivatePickSphereRadius=16.0000
  • 402
    fInterfaceTintB=0.8824
  • 403
    fInterfaceTintG=0.9843
  • 404
    fInterfaceTintR=0.6314
  • 405
    fKeyRepeatInterval=50.0000
  • 406
    fKeyRepeatTime=500.0000
  • 407
    fMenuBackgroundOpacity=0.76
  • 408
    fMenuBGBlurRadius=2.0000
  • 409
    fMenuModeAnimBlend=0.0000
  • 410
    fMenuPlayerLightAmbientBlue=0.2500
  • 411
    fMenuPlayerLightAmbientGreen=0.2500
  • 412
    fMenuPlayerLightAmbientRed=0.2500
  • 413
    fMenuPlayerLightDiffuseBlue=0.8000
  • 414
    fMenuPlayerLightDiffuseGreen=0.8000
  • 415
    fMenuPlayerLightDiffuseRed=0.8000
  • 416
    fPopUpBackgroundOpacity=0.87
  • 417
    fRSMFaceSliderDefaultMax=3.5
  • 418
    fRSMFaceSliderDefaultMin=-3.5
  • 419
    iMaxViewCasterPicksFuzzy=5
  • 420
    iMaxViewCasterPicksGamebryo=10
  • 421
    iMaxViewCasterPicksHavok=10
  • 422
    iSafeZoneX=15
  • 423
    iSafeZoneXWide=15
  • 424
    iSafeZoneY=15
  • 425
    iSafeZoneYWide=15
  • 426
    [InterfaceFX]
  • 427
    bUseImageSpaceMenuFX=1
  • 428
    fBlurIntensityHUD=1.2000
  • 429
    fBlurRadiusHUD=2.0000
  • 430
    fBlurRadiusMenus=0.3000
  • 431
    fDefaultBurstDuration=200
  • 432
    fDefaultBurstIntensity=2
  • 433
    fMiniBurstDuration=200
  • 434
    fMiniBurstIntensity=1.5
  • 435
    fPulseBrightenIntensity=0.25
  • 436
    fPulseRadiusIntensity=0.5
  • 437
    fPulseRate=0.0006
  • 438
    fScanlineFrequencyHUD=0.0000
  • 439
    fScreenLightBaseIntensity=0.6
  • 440
    fScreenLightRadius=6
  • 441
    fShudderChance=0.20
  • 442
    fVertHoldChance=0.08
  • 443
    [Landscape]
  • 444
    bCurrentCellOnly=0
  • 445
    bPreventSafetyCheck=0
  • 446
    fLandFriction=2.5000
  • 447
    fLandTextureTilingMult=2.0000
  • 448
    iLandBorder1B=0
  • 449
    iLandBorder1G=255
  • 450
    iLandBorder1R=255
  • 451
    iLandBorder2B=0
  • 452
    iLandBorder2G=0
  • 453
    iLandBorder2R=0
  • 454
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 455
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 456
    [Launcher]
  • 457
    bEnableFileSelection=1
  • 458
    [Loading]
  • 459
    fLoadingBkgdUpdateInterval=10.0000
  • 460
    fLoadingInitUpdateInterval=3.0000
  • 461
    fLoadingTextUpdateInterval=10.0000
  • 462
    fMainMenuBkgdUpdateInterval=10.0000
  • 463
    iMaxScreens=4
  • 464
    iMaxScreens_MainMenu=20
  • 465
    iNumLocationSpecificScreens=1
  • 466
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 467
    sMainMenuBackground=main_background
  • 468
    sTitleMusic=MainTitle
  • 469
    sWelcomeScreen1=loading_screen_legal
  • 470
    sWelcomeScreen2=loading_screen_bethsoft
  • 471
    sWelcomeScreen3=loading_screen_BGS
  • 472
    sWelcomeScreen4=loading_screen01
  • 473
    [LOD]
  • 474
    bDisplayLODLand=1
  • 475
    bUseFaceGenLOD=0
  • 476
    fActorLODDefault=5
  • 477
    fActorLODMax=15.0
  • 478
    fActorLODMin=2.0
  • 479
    fDistanceMultiplier=1.20
  • 480
    fFadeInThreshold=0.7000
  • 481
    fFadeOutThreshold=0.3000
  • 482
    fFadeOutTime=2.0
  • 483
    fItemLODDefault=2
  • 484
    fItemLODMax=15.0
  • 485
    fItemLODMin=1.0
  • 486
    fLODBoundRadiusMult=10
  • 487
    fLodDistance=500.0000
  • 488
    fLODFadeOutActorMultCity=1.0000
  • 489
    fLODFadeOutActorMultComplex=1.0000
  • 490
    fLODFadeOutActorMultInterior=1.0000
  • 491
    fLODFadeOutItemMultCity=1.0000
  • 492
    fLODFadeOutItemMultComplex=1.0000
  • 493
    fLODFadeOutItemMultInterior=1.0000
  • 494
    fLODFadeOutMultActors=6
  • 495
    fLODFadeOutMultItems=3
  • 496
    fLODFadeOutMultObjects=5
  • 497
    fLODFadeOutObjectMultCity=1.0000
  • 498
    fLODFadeOutObjectMultComplex=1.0000
  • 499
    fLODFadeOutObjectMultInterior=1.0000
  • 500
    fLODFadeOutPercent=0.6000
  • 501
    fLODLandDropAmount=230.0000
  • 502
    fLODLandVerticalBias=0.0000
  • 503
    fLODMultTrees=0.5000
  • 504
    fObjectLODDefault=5
  • 505
    fObjectLODMax=15.0
  • 506
    fObjectLODMin=1.0
  • 507
    fTalkingDistance=1000.0000
  • 508
    iFadeNodeMinNearDistance=500
  • 509
    [LookIK]
  • 510
    [MAIN]
  • 511
    fLowPerfCombatantVoiceDistance=1000.0000
  • 512
    fQuestScriptDelayTime=5.0000
  • 513
    iDetectionHighNumPicks=40
  • 514
    iLastHDRSetting=-1
  • 515
    [Menu]
  • 516
    fCreditsScrollSpeed=40.0000
  • 517
    iConsoleFont=2
  • 518
    iConsoleHistorySize=50
  • 519
    iConsoleTextXPos=30
  • 520
    iConsoleTextYPos=940
  • 521
    iConsoleVisibleLines=15
  • 522
    iDebugTextFont=3
  • 523
    rDebugTextColor=255,251,233
  • 524
    [MESSAGES]
  • 525
    bAllowYesToAll=1
  • 526
    bBlockMessageBoxes=0
  • 527
    bSkipInitializationFlows=1
  • 528
    bSkipProgramFlows=1
  • 529
    bUseWindowsMessageBox=0
  • 530
    iFileLogging=0
  • 531
    [Pathfinding]
  • 532
    bBackgroundNavmeshUpdate=1
  • 533
    bBackgroundPathing=1
  • 534
    bUseObstacleAvoidance=1
  • 535
    [Pipboy]
  • 536
    bEnableFlickerPipboy=1
  • 537
    bUsePipboyMode=1
  • 538
    fBlurIntensityPipboy=0.25
  • 539
    fBlurRadiusPipboy=3.5
  • 540
    fLightEffectFadeDuration=400
  • 541
    [RagdollAnim]
  • 542
    bRagdollFeedback=0
  • 543
    fAccelerationGain=1.0
  • 544
    fCameraDist=1000.0
  • 545
    fHierarchyGain=0.17
  • 546
    fPositionGain=0.05
  • 547
    fPositionMaxAngularVelocity=18.0
  • 548
    fPositionMaxLinearVelocity=14.0
  • 549
    fSnapGain=0.1
  • 550
    fSnapMaxAngularDistance=1.0
  • 551
    fSnapMaxAngularVelocity=0.3
  • 552
    fSnapMaxLinearDistance=0.3
  • 553
    fSnapMaxLinearVelocity=3.0
  • 554
    fVelocityDamping=0.0
  • 555
    fVelocityGain=0.6
  • 556
    [RenderedTerminal]
  • 557
    bUseRenderedTerminals=1
  • 558
    fRaceSexMenuHPos=0.0
  • 559
    fRaceSexMenuScale=0.5
  • 560
    fRaceSexMenuVPos=-0.6
  • 561
    fRaceSexMenuZoom=70.0
  • 562
    fRenderedTerminalFOV=0.15
  • 563
    fRenderedTerminalHPos=0.0
  • 564
    fRenderedTerminalScanlineScale=130.000000
  • 565
    fRenderedTerminalVPos=0.38
  • 566
    fRenderedTerminalZoom=36
  • 567
    fScreenLightBaseIntensity=1.2
  • 568
    fScreenLightColorB=0.62
  • 569
    fScreenLightColorG=0.74
  • 570
    fScreenLightColorR=0.68
  • 571
    fScreenLightRadius=80
  • 572
    [ScreenSplatter]
  • 573
    [SpeedTree]
  • 574
    bEnableTrees=1
  • 575
    bForceFullLOD=0
  • 576
    fCanopyShadowGrassMult=1.0000
  • 577
    fLocalTreeMipMapLODBias=-0.2500
  • 578
    fLODTreeMipMapLODBias=-0.7500
  • 579
    fTreeForceBranchDimming=-1.0000
  • 580
    fTreeForceCS=-1.0000
  • 581
    fTreeForceLeafDimming=-1.0000
  • 582
    fTreeForceLLA=-1.0000
  • 583
    fTreeForceMaxBudAngle=-1.0000
  • 584
    fTreeForceMinBudAngle=-1.0000
  • 585
    fTreeLODExponent=1.0000
  • 586
    iCanopyShadowScale=512
  • 587
    [TerrainManager]
  • 588
    bUseDistantObjectBlocks=1
  • 589
    bUseNewTerrainSystem=1
  • 590
    fBlockLoadDistance=125000.0
  • 591
    fDefaultBlockLoadDistanceLow=50000.0
  • 592
    fDefaultTreeLoadDistance=25000.0
  • 593
    fHighBlockLoadDistanceLow=50000.0
  • 594
    fHighTreeLoadDistance=40000.0
  • 595
    fLowBlockLoadDistanceLow=25000.0
  • 596
    fLowTreeLoadDistance=10000.0
  • 597
    fSplitDistanceMult=0.75
  • 598
    [TestAllCells]
  • 599
    bFileCheckModelCollision=0
  • 600
    bFileGoneMessage=1
  • 601
    bFileNeededMessage=1
  • 602
    bFileShowIcons=1
  • 603
    bFileShowTextures=1
  • 604
    bFileSkipIconChecks=0
  • 605
    bFileSkipModelChecks=0
  • 606
    bFileTestLoad=0
  • 607
    [VATS]
  • 608
    fVATSLightAngle=0.0
  • 609
    fVatsLightColorB=0.35
  • 610
    fVatsLightColorG=0.35
  • 611
    fVatsLightColorR=0.35
  • 612
    fVATSLightDistance=100.0
  • 613
    fVATSLightElevation=100.0
  • 614
    fVATSLightLevelMax=65.0
  • 615
    fVATSLightLevelMin=20.0
  • 616
    [Voice]
  • 617
    SFileTypeGame=ogg
  • 618
    SFileTypeLip=lip
  • 619
    SFileTypeLTF=ltf
  • 620
    SFileTypeSource=wav
  • 621
    [Water]
  • 622
    bAutoWaterSilhouetteReflections=1
  • 623
    bForceHighDetailReflections=0
  • 624
    bForceLowDetailReflections=1
  • 625
    bReflectExplosions=0
  • 626
    bUseWaterDepth=1
  • 627
    bUseWaterDisplacements=1
  • 628
    bUseWaterHiRes=0
  • 629
    bUseWaterLOD=1
  • 630
    bUseWaterReflections=1
  • 631
    bUseWaterRefractions=1
  • 632
    bUseWaterShader=1
  • 633
    fNearWaterIndoorTolerance=512.0000
  • 634
    fNearWaterOutdoorTolerance=1024.0000
  • 635
    fNearWaterUnderwaterFreq=0.3000
  • 636
    fNearWaterUnderwaterVolume=0.9000
  • 637
    fSurfaceTileSize=2048.0000
  • 638
    fTileTextureDivisor=4.7500
  • 639
    uNearWaterPoints=8
  • 640
    uNearWaterRadius=1000
  • 641
    uSurfaceFPS=12
  • 642
    [Weather]
  • 643
    bPrecipitation=1
  • 644
    fAlphaReduce=1.0000
  • 645
    fSunBaseSize=750.0000
  • 646
    fSunGlareSize=800.0000
  • 647
    SBumpFadeColor=255,255,255,255
  • 648
    SEnvReduceColor=255,255,255,255
  • 649
    SLerpCloseColor=255,255,255,255