I have no idea what's in here

Filter
  • 1
    [General]
  • 2
    LocalSaves=true
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=false

Filter
  • 1
    [General]
  • 2
    sLanguage=en
  • 3
    uGridsToLoad=5
  • 4
    uExterior Cell Buffer=36
  • 5
    bDisableAllGore=0
  • 6
    [ScreenSplatter]
  • 7
    bBloodSplatterEnabled=1
  • 8
    [Display]
  • 9
    iPresentInterval=1
  • 10
    bDeferredCommands=1
  • 11
    fShadowLODMaxStartFade=1000.0
  • 12
    fSpecularLODMaxStartFade=2000.0
  • 13
    fLightLODMaxStartFade=3500.0
  • 14
    iShadowMapResolutionPrimary=2048
  • 15
    bAllowScreenshot=1
  • 16
    fMeshLODLevel1FadeDist=3500.0000
  • 17
    fMeshLODLevel2FadeDist=2000.0000
  • 18
    fMeshLODFadePercentDefault=1.2000
  • 19
    bNvGodraysEnable=1
  • 20
    bDynamicObjectQueryManager=1
  • 21
    bMultiThreadedAccumulation=1
  • 22
    bMultiThreadedRenderingUNP=1
  • 23
    fSAORadius=108.2
  • 24
    fSAOBias=0.6
  • 25
    fSAOIntensity=7.1
  • 26
    fSunUpdateThreshold:Display=0.5f
  • 27
    fSunShadowUpdateTime=1.0
  • 28
    [HairLighting]
  • 29
    fHairPrimSpecScale=0.02
  • 30
    fHairPrimSpecPow=125.0
  • 31
    fHairPrimSpecShift=0.36
  • 32
    fHairSecSpecScale=1.2
  • 33
    fHairSecSpecPow=160.0
  • 34
    fHairSecSpecShift=-0.40
  • 35
    [SSSSS]
  • 36
    fSSSSSPower=4.0
  • 37
    [Audio]
  • 38
    bEnableAudio=1
  • 39
    [Interface]
  • 40
    fDefaultWorldFOV=70
  • 41
    fDefault1stPersonFOV=80
  • 42
    fSafeZoneX=15.0
  • 43
    fSafeZoneY=15.0
  • 44
    fSafeZoneXWide=64.0
  • 45
    fSafeZoneYWid=36.0
  • 46
    fSafeZoneXWide16x10=64.0
  • 47
    fSafeZoneYWide16x10=36.0
  • 48
    [MapMenu]
  • 49
    uLockedObjectMapLOD=16
  • 50
    uLockedTerrainLOD=32
  • 51
    [Controls]
  • 52
    fMouseHeadingXScale=.021
  • 53
    fMouseHeadingYScale=.021
  • 54
    [Grass]
  • 55
    iMinGrassSize=20
  • 56
    bAllowCreateGrass=1
  • 57
    [ImageSpace]
  • 58
    bDoRadialBlur=1
  • 59
    [Weather]
  • 60
    bPrecipitation=1
  • 61
    [Archive]
  • 62
    sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
  • 63
    sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
  • 64
    SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
  • 65
    SResourceArchiveList2=Fallout4 - Animations.ba2
  • 66
    sResourceDataDirsFinal=STRINGS\
  • 67
    SGeometryPackageList=Fallout4 - Geometry.csg
  • 68
    SCellResourceIndexFileList=Fallout4.cdx
  • 69
    SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
  • 70
    [Papyrus]
  • 71
    fPostLoadUpdateTimeMS=500.0
  • 72
    bEnableLogging=0
  • 73
    bEnableTrace=0
  • 74
    bLoadDebugInformation=0
  • 75
    [LOD]
  • 76
    fLODFadeOutMultObjects=4.5000
  • 77
    fLODFadeOutMultItems=2.5000
  • 78
    [Pathfinding]
  • 79
    fWarpMaxTime=4
  • 80
    iWarpMaxPathFailureCount=3
  • 81
    [Water]
  • 82
    bReflectLODObjects=0
  • 83
    bReflectLODLand=0
  • 84
    bReflectSky=0
  • 85
    bReflectLODTrees=0
  • 86
    [Launcher]
  • 87
    bEnableFileSelection=1

Filter
  • 1
    [Display]
  • 2
    iLocation X=0
  • 3
    iLocation Y=0
  • 4
    [General]
  • 5
    sLocalSavePath=__MO_Saves\
  • 6
    bUseMyGamesDirectory=1
  • 7
    sStartingConsoleCommand=bat commands
  • 8
    [Archive]
  • 9
    bInvalidateOlderFiles=1
  • 10
    sResourceDataDirsFinal=

Filter
  • 1
    [Display]
  • 2
    flocalShadowMapHalveEveryXUnit=750.0000
  • 3
    focusShadowMapDoubleEveryXUnit=450.0000
  • 4
    fShadowBiasScale=1.0000
  • 5
    fDirShadowDistance=20000.0000
  • 6
    fShadowDistance=20000.0000
  • 7
    uiOrthoShadowFilter=3
  • 8
    uiShadowFilter=3
  • 9
    iShadowMapResolution=4096
  • 10
    uPipboyTargetHeight=700
  • 11
    uPipboyTargetWidth=876
  • 12
    iVolumetricLightingQuality=3
  • 13
    bVolumetricLightingEnable=1
  • 14
    bSAOEnable=1
  • 15
    iDirShadowSplits=3
  • 16
    bVolumetricLightingForceCasters=0
  • 17
    iTiledLightingMinLights=40
  • 18
    bComputeShaderDeferredTiledLighting=1
  • 19
    iMaxFocusShadowsDialogue=4
  • 20
    iMaxFocusShadows=4
  • 21
    bForceIgnoreSmoothness=0
  • 22
    fBlendSplitDirShadow=48.0000
  • 23
    bSinglePassDirShadow=1
  • 24
    bEnableWetnessMaterials=1
  • 25
    fTessFactorMaxDistanceScale=100.0000
  • 26
    sAntiAliasing=TAA
  • 27
    fLeafAnimDampenDistEnd=4600.0000
  • 28
    fLeafAnimDampenDistStart=3600.0000
  • 29
    fMeshLODFadePercentDefault=1.2000
  • 30
    fMeshLODFadeBoundDefault=256.0000
  • 31
    fMeshLODFadeScalar=1.0000
  • 32
    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 33
    fMeshLODLevel1FadeTreeDistance=2844.0000
  • 34
    fInteriorMeshLODLevel2FadeDist=1950.0000
  • 35
    fInteriorMeshLODLevel1FadeDist=2600.0000
  • 36
    fMeshLODLevel2FadeDist=999999.0000
  • 37
    fMeshLODLevel1FadeDist=999999.0000
  • 38
    iMaxAnisotropy=16
  • 39
    iPresentInterval=1
  • 40
    bTopMostWindow=0
  • 41
    bMaximizeWindow=0
  • 42
    bBorderless=1
  • 43
    bFull Screen=0
  • 44
    iSize H=1200
  • 45
    iSize W=1920
  • 46
    bAllowShadowcasterNPCLights=0
  • 47
    iScreenShotIndex=0
  • 48
    fMaxFocusShadowMapDistance=450.0000
  • 49
    bPrecipitationOcclusion=1
  • 50
    iMaxSkinDecalsPerFrame=25
  • 51
    iMaxDecalsPerFrame=100
  • 52
    sD3DDevice="NVIDIA GeForce GTX 1060 6GB"
  • 53
    iTexMipMapSkip=0
  • 54
    bEnableRainOcclusion=1
  • 55
    iAdapter=0
  • 56
    [Imagespace]
  • 57
    bDoDepthOfField=1
  • 58
    bScreenSpaceBokeh=1
  • 59
    bMBEnable=1
  • 60
    bLensFlare=1
  • 61
    [Pipboy]
  • 62
    fPipboyEffectColorB=0.8500
  • 63
    fPipboyEffectColorG=0.8500
  • 64
    fPipboyEffectColorR=0.8000
  • 65
    [VATS]
  • 66
    fModMenuEffectHighlightPAColorB=0.4100
  • 67
    fModMenuEffectHighlightPAColorG=0.8200
  • 68
    fModMenuEffectHighlightPAColorR=1.0000
  • 69
    fModMenuEffectPAColorB=0.4100
  • 70
    fModMenuEffectPAColorG=0.8200
  • 71
    fModMenuEffectPAColorR=1.0000
  • 72
    fModMenuEffectHighlightColorB=0.8490
  • 73
    fModMenuEffectHighlightColorG=0.8451
  • 74
    fModMenuEffectHighlightColorR=0.7941
  • 75
    fModMenuEffectColorB=0.8490
  • 76
    fModMenuEffectColorG=0.8451
  • 77
    fModMenuEffectColorR=0.7941
  • 78
    [MAIN]
  • 79
    fSkyCellRefFadeDistance=150000.0000
  • 80
    bCrosshairEnabled=1
  • 81
    fHUDOpacity=0.8500
  • 82
    bSaveOnPause=1
  • 83
    bSaveOnTravel=1
  • 84
    bSaveOnWait=1
  • 85
    bSaveOnRest=1
  • 86
    [LightingShader]
  • 87
    bScreenSpaceSubsurfaceScattering=1
  • 88
    bScreenSpaceReflections=1
  • 89
    [General]
  • 90
    bGamepadEnable=1
  • 91
    bPipboyCompanionEnabled=0
  • 92
    iStoryManagerLoggingEvent=-1
  • 93
    bEnableStoryManagerLogging=0
  • 94
    uGridsToLoad=5
  • 95
    [Interface]
  • 96
    bDialogueSubtitles=1
  • 97
    bGeneralSubtitles=1
  • 98
    iHUDColorB=216
  • 99
    iHUDColorG=215
  • 100
    iHUDColorR=202
  • 101
    bDialogueCameraEnable=1
  • 102
    bShowCompass=1
  • 103
    uHUDActiveEffectWidget=1
  • 104
    [Controls]
  • 105
    fMouseHeadingSensitivity=0.0300
  • 106
    fGamepadHeadingSensitivity=0.7778
  • 107
    bAlwaysRunByDefault=1
  • 108
    bInvertYValues=0
  • 109
    bGamePadRumble=1
  • 110
    [GamePlay]
  • 111
    iDifficulty=6
  • 112
    bShowFloatingQuestMarkers=0
  • 113
    bShowQuestMarkers=1
  • 114
    [Particles]
  • 115
    iMaxDesired=3000
  • 116
    [SaveGame]
  • 117
    fAutosaveEveryXMins=10.0000
  • 118
    [AudioMenu]
  • 119
    fAudioMasterVolume=1.0000
  • 120
    fVal7=1.0000
  • 121
    uID7=0
  • 122
    fVal6=1.0000
  • 123
    uID6=150997057
  • 124
    fVal5=1.0000
  • 125
    uID5=150997059
  • 126
    fVal4=0.6500
  • 127
    uID4=138006
  • 128
    fVal3=0.6500
  • 129
    uID3=1007612
  • 130
    fVal2=1.0000
  • 131
    uID2=94881
  • 132
    fVal1=0.6500
  • 133
    uID1=466532
  • 134
    fVal0=0.9640
  • 135
    uID0=554685
  • 136
    [Water]
  • 137
    bUseWaterDisplacements=1
  • 138
    bUseWaterRefractions=1
  • 139
    bUseWaterReflections=1
  • 140
    bUseWaterDepth=1
  • 141
    [TerrainManager]
  • 142
    fTreeLoadDistance=75000.0000
  • 143
    fBlockMaximumDistance=250000.0000
  • 144
    fBlockLevel2Distance=110000.0000
  • 145
    fBlockLevel1Distance=90000.0000
  • 146
    fBlockLevel0Distance=60000.0000
  • 147
    fSplitDistanceMult=1.5000
  • 148
    bShowLODInEditor=0
  • 149
    [Grass]
  • 150
    fGrassStartFadeDistance=7000.0000
  • 151
    fGrassMaxStartFadeDistance=7000.0000
  • 152
    fGrassMinStartFadeDistance=400.0000
  • 153
    [Decals]
  • 154
    uMaxDecals=1000
  • 155
    bDecals=1
  • 156
    bSkinnedDecals=1
  • 157
    uMaxSkinDecals=100
  • 158
    uMaxSkinDecalsPerActor=40
  • 159
    [LOD]
  • 160
    fLODFadeOutMultSkyCell=1.0000
  • 161
    fLODFadeOutMultObjects=30.0000
  • 162
    fLODFadeOutMultItems=9.5750
  • 163
    fLODFadeOutMultActors=15.0000
  • 164
    [NVHBAO]
  • 165
    bEnable=0
  • 166
    fBackgroundAOViewDepth=750.0000
  • 167
    bBackgroundAOEnable=1
  • 168
    fDepthThresholdSharpness=100.0000
  • 169
    fDepthThresholdMaxViewDepth=500.0000
  • 170
    bDepthThresholdEnable=0
  • 171
    iDepthClampModeEnum=0
  • 172
    fCoarseAO=1.0000
  • 173
    fDetailAO=0.6500
  • 174
    fBlurSharpnessProfileBackgroundViewDepth=1.0000
  • 175
    fBlurSharpnessProfileForegroundViewDepth=0.0000
  • 176
    fBlurSharpnessProfileForegroundSharpnessScale=4.0000
  • 177
    bBlurSharpnessProfileEnable=0
  • 178
    fBlurSharpness=16.0000
  • 179
    iBlurRadiusEnum=1
  • 180
    bBlurEnable=1
  • 181
    fPowerExponent=2.5000
  • 182
    fBias=0.1000
  • 183
    fRadius=0.6500
  • 184
    [NVFlex]
  • 185
    bNVFlexEnable=1
  • 186
    iQuality=1
  • 187
    iMaxNeighbors2=64
  • 188
    iMaxNeighbors1=48
  • 189
    iMaxNeighbors0=32
  • 190
    iMaxParticles2=32768
  • 191
    iMaxParticles1=16000
  • 192
    iMaxParticles0=6000
  • 193
    fKillRadius2=4000.0000
  • 194
    fKillRadius1=3000.0000
  • 195
    fKillRadius0=2000.0000
  • 196
    bNVFlexInstanceDebris=1
  • 197
    bNVFlexDrawDebris=1
  • 198
    [BlurShaderHDR]
  • 199
    bDoHighDynamicRange=0
  • 200
    [BlurShader]
  • 201
    bUseBlurShader=0
  • 202
    [Launcher]
  • 203
    uLastAspectRatio=2
  • 204
    [Bethesda.net]
  • 205
    uPersistentUuidData3=535738954
  • 206
    uPersistentUuidData2=2802016807
  • 207
    uPersistentUuidData1=794184875
  • 208
    uPersistentUuidData0=1928346457

Filter
  • 1
    Fallout4.esm
  • 2
    DLCRobot.esm
  • 3
    DLCworkshop01.esm
  • 4
    DLCCoast.esm
  • 5
    DLCworkshop02.esm
  • 6
    DLCworkshop03.esm
  • 7
    DLCNukaWorld.esm
  • 8
    XDI.esm
  • 9
    HUDFramework.esm
  • 10
    TrueStormsFO4.esm
  • 11
    Quick Save.esp
  • 12
    Immersive HUD.esp
  • 13
    PowerArmorHUD.esp
  • 14
    Vivid Fallout - All in One - Best Choice.esp
  • 15
    FAR.esp
  • 16
    Smoke-able Cigars.esp
  • 17
    Smoke-able Cigars Less OP patch.esp
  • 18
    EnhancedLightsandFX.esp
  • 19
    Pip-Boy Flashlight.esp
  • 20
    Campsite.esp
  • 21
    WestTekTacticalOptics.esp
  • 22
    TrueStormsFO4-FarHarbor.esp
  • 23
    TrueStormsFO4-EarlierSunsets.esp
  • 24
    TrueStormsFO4-EarlierSunsetsFH.esp
  • 25
    TrueStormsFO4-FarHarborExtraRads.esp
  • 26
    TrueStormsFO4-GlowingSeaExtraRads.esp
  • 27
    TrueStormsFO4-NukaWorld-FH-Compat.esp
  • 28
    Arbitration - Recommended Core.esp
  • 29
    Arbitration - Survival Damage by Player 2.5x.esp
  • 30
    Arbitration - Survival Damage to Player 5x.esp
  • 31
    Arbitration - Automatron AI.esp

Filter
  • 1
    DLC: Wasteland Workshop
  • 2
    DLC: Vault-Tec Workshop
  • 3
    DLC: Nuka-World
  • 4
    DLC: Far Harbor
  • 5
    DLC: Contraptions Workshop
  • 6
    DLC: Automatron
  • 7
    F4SE 0.06.21 Data
  • F4SE Plugins
  • 9
    Classic Holstered Weapons System (CHW)
  • 10
    Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save
  • 11
    Smokeable Cigars - Cigarettes Less OP patch
  • Interface
  • 13
    HUDFramework
  • 14
    Immersive HUD - iHUD
  • 15
    Power Armor HUD - paHUD
  • 16
    Improved Map with Visible Roads
  • 17
    Improved Map with Visible Roads (Far Harbor)
  • 18
    Improved Map with Visible Roads (Nuka World)
  • 19
    Extended Dialogue Interface
  • Textures
  • 21
    Vivid Fallout - All in One
  • 22
    FAR - Faraway Area Reform
  • 23
    Valkyr Female Face and Body Textures
  • 24
    Valkyr Face Texture 1K Fair Skin
  • Gameplay
  • 26
    Arbitration
  • 27
    Arbitration (Automatron)
  • 28
    SURVIVAL QUICK SAVE - No Sleep Till Bedtime
  • 29
    Pip-Boy Flashlight
  • 30
    West Tek Tactical Optics - Night Vision Thermal Vision Goggles and More
  • 31
    Campsite - Simple Wasteland Camping (and HD Sleeping Bags)
  • 33
    True Storms Wasteland Edition v1.4
  • 34
    Nuka World Add-On (with TS Far Harbor Compatibility)
  • 35
    Enhanced Lights and FX
  • Weather

Filter
  • 1
    XDI.esm
  • 2
    HUDFramework.esm
  • 3
    TrueStormsFO4.esm
  • 4
    Quick Save.esp
  • 5
    Immersive HUD.esp
  • 6
    PowerArmorHUD.esp
  • 7
    Vivid Fallout - All in One - Best Choice.esp
  • 8
    FAR.esp
  • 9
    Smoke-able Cigars.esp
  • 10
    Smoke-able Cigars Less OP patch.esp
  • 11
    EnhancedLightsandFX.esp
  • 12
    Pip-Boy Flashlight.esp
  • 13
    Campsite.esp
  • 14
    WestTekTacticalOptics.esp
  • 15
    TrueStormsFO4-FarHarbor.esp
  • 16
    TrueStormsFO4-EarlierSunsets.esp
  • 17
    TrueStormsFO4-EarlierSunsetsFH.esp
  • 18
    TrueStormsFO4-FarHarborExtraRads.esp
  • 19
    TrueStormsFO4-GlowingSeaExtraRads.esp
  • 20
    TrueStormsFO4-NukaWorld-FH-Compat.esp
  • 21
    Arbitration - Recommended Core.esp
  • 22
    Arbitration - Survival Damage by Player 2.5x.esp
  • 23
    Arbitration - Survival Damage to Player 5x.esp
  • 24
    Arbitration - Automatron AI.esp