My custom list for my Frost setup.
-
1[General]
-
2sLanguage=en
-
3uGridsToLoad=5
-
4uExterior Cell Buffer=36
-
5bDisableAllGore=0
-
6[ScreenSplatter]
-
7bBloodSplatterEnabled=1
-
8[Display]
-
9iPresentInterval=1
-
10bDeferredCommands=1
-
11fShadowLODMaxStartFade=1000.0
-
12fSpecularLODMaxStartFade=2000.0
-
13fLightLODMaxStartFade=3500.0
-
14iShadowMapResolutionPrimary=2048
-
15bAllowScreenshot=1
-
16fMeshLODLevel1FadeDist=3500.0000
-
17fMeshLODLevel2FadeDist=2000.0000
-
18fMeshLODFadePercentDefault=1.2000
-
19bNvGodraysEnable=1
-
20bDynamicObjectQueryManager=1
-
21bMultiThreadedAccumulation=1
-
22bMultiThreadedRenderingUNP=1
-
23fSAORadius=108.2
-
24fSAOBias=0.6
-
25fSAOIntensity=7.1
-
26fSunUpdateThreshold:Display=0.5f
-
27fSunShadowUpdateTime=1.0
-
28[HairLighting]
-
29fHairPrimSpecScale=0.02
-
30fHairPrimSpecPow=125.0
-
31fHairPrimSpecShift=0.36
-
32fHairSecSpecScale=1.2
-
33fHairSecSpecPow=160.0
-
34fHairSecSpecShift=-0.40
-
35[SSSSS]
-
36fSSSSSPower = 4.0
-
37[Audio]
-
38bEnableAudio=1
-
39[Interface]
-
40fDefaultWorldFOV=70
-
41fDefault1stPersonFOV=80
-
42fSafeZoneX=15.0
-
43fSafeZoneY=15.0
-
44fSafeZoneXWide=64.0
-
45fSafeZoneYWid=36.0
-
46fSafeZoneXWide16x10=64.0
-
47fSafeZoneYWide16x10=36.0
-
48[MapMenu]
-
49uLockedObjectMapLOD=16
-
50uLockedTerrainLOD=32
-
51[Controls]
-
52fMouseHeadingXScale=.021
-
53fMouseHeadingYScale=.021
-
54[Grass]
-
55iMinGrassSize=20
-
56bAllowCreateGrass=1
-
57[ImageSpace]
-
58bDoRadialBlur=1
-
59[Weather]
-
60bPrecipitation=1
-
61[Archive]
-
62sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
-
63sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
-
64SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
-
65SResourceArchiveList2=Fallout4 - Animations.ba2
-
66sResourceDataDirsFinal=STRINGS\
-
67SGeometryPackageList=Fallout4 - Geometry.csg
-
68SCellResourceIndexFileList=Fallout4.cdx
-
69SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
-
70[Papyrus]
-
71fPostLoadUpdateTimeMS=500.0
-
72bEnableLogging=0
-
73bEnableTrace=0
-
74bLoadDebugInformation=0
-
75[LOD]
-
76fLODFadeOutMultObjects=4.5000
-
77fLODFadeOutMultItems=2.5000
-
78[Pathfinding]
-
79fWarpMaxTime=4
-
80iWarpMaxPathFailureCount=3
-
81[Water]
-
82bReflectLODObjects=0
-
83bReflectLODLand=0
-
84bReflectSky=0
-
85bReflectLODTrees=0
-
86[Launcher]
-
87bEnableFileSelection=1
-
88[Pipboy]
-
89bPipboyDisableFX=1
-
1[Display]
-
2iLocation X=0
-
3iLocation Y=0
-
4uPipboyTargetHeight=1400
-
5uPipboyTargetWidth=1752
-
6sAntiAliasing=0
-
7[Archive]
-
8bInvalidateOlderFiles=1
-
9sResourceDataDirsFinal=
-
10[General]
-
11sLocalSavePath=__MO_Saves\
-
12bUseMyGamesDirectory=1
-
13sIntroSequence=0
-
14fChancesToPlayAlternateIntro=0
-
15uMainMenuDelayBeforeAllowSkip=0
-
16sStartingConsoleCommand=bat mybat
-
1[Display]
-
2flocalShadowMapHalveEveryXUnit=750.0000
-
3focusShadowMapDoubleEveryXUnit=450.0000
-
4fShadowBiasScale=1.0000
-
5fDirShadowDistance=7000.0000
-
6fShadowDistance=7000.0000
-
7uiOrthoShadowFilter=2
-
8uiShadowFilter=3
-
9iShadowMapResolution=2048
-
10uPipboyTargetHeight=700
-
11uPipboyTargetWidth=876
-
12iVolumetricLightingQuality=1
-
13bVolumetricLightingEnable=1
-
14bSAOEnable=1
-
15iDirShadowSplits=3
-
16bVolumetricLightingForceCasters=0
-
17iTiledLightingMinLights=40
-
18bComputeShaderDeferredTiledLighting=1
-
19iMaxFocusShadowsDialogue=3
-
20iMaxFocusShadows=4
-
21bForceIgnoreSmoothness=0
-
22fBlendSplitDirShadow=96.0000
-
23bSinglePassDirShadow=1
-
24bEnableWetnessMaterials=1
-
25fTessFactorMaxDistanceScale=100.0000
-
26sAntiAliasing=TAA
-
27fLeafAnimDampenDistEnd=4600.0000
-
28fLeafAnimDampenDistStart=3600.0000
-
29fMeshLODFadePercentDefault=1.2000
-
30fMeshLODFadeBoundDefault=256.0000
-
31fMeshLODFadeScalar=1.0000
-
32fMeshLODLevel2FadeTreeDistance=2048.0000
-
33fMeshLODLevel1FadeTreeDistance=2844.0000
-
34fInteriorMeshLODLevel2FadeDist=1950.0000
-
35fInteriorMeshLODLevel1FadeDist=2600.0000
-
36fMeshLODLevel2FadeDist=4000.0000
-
37fMeshLODLevel1FadeDist=8000.0000
-
38iMaxAnisotropy=16
-
39iPresentInterval=1
-
40bTopMostWindow=0
-
41bMaximizeWindow=0
-
42bBorderless=1
-
43bFull Screen=1
-
44iSize H=1440
-
45iSize W=2560
-
46bAllowShadowcasterNPCLights=0
-
47iScreenShotIndex=0
-
48fMaxFocusShadowMapDistance=450.0000
-
49bPrecipitationOcclusion=1
-
50iMaxSkinDecalsPerFrame=25
-
51iMaxDecalsPerFrame=100
-
52sD3DDevice="NVIDIA GeForce RTX 3050 Ti Laptop GPU"
-
53iTexMipMapSkip=0
-
54bEnableRainOcclusion=1
-
55iAdapter=0
-
56[Imagespace]
-
57bDoDepthOfField=0
-
58bScreenSpaceBokeh=1
-
59bMBEnable=1
-
60bLensFlare=1
-
61[Pipboy]
-
62fPipboyEffectColorB=0.9705
-
63fPipboyEffectColorG=1.0000
-
64fPipboyEffectColorR=0.9705
-
65[VATS]
-
66fModMenuEffectHighlightPAColorB=0.4100
-
67fModMenuEffectHighlightPAColorG=0.8200
-
68fModMenuEffectHighlightPAColorR=1.0000
-
69fModMenuEffectPAColorB=0.4100
-
70fModMenuEffectPAColorG=0.8200
-
71fModMenuEffectPAColorR=1.0000
-
72fModMenuEffectHighlightColorB=0.9705
-
73fModMenuEffectHighlightColorG=1.0000
-
74fModMenuEffectHighlightColorR=0.9705
-
75fModMenuEffectColorB=0.9705
-
76fModMenuEffectColorG=0.9900
-
77fModMenuEffectColorR=0.9705
-
78[MAIN]
-
79fSkyCellRefFadeDistance=150000.0000
-
80bCrosshairEnabled=1
-
81fHUDOpacity=1.0000
-
82bSaveOnPause=1
-
83bSaveOnTravel=1
-
84bSaveOnWait=1
-
85bSaveOnRest=1
-
86[LightingShader]
-
87bScreenSpaceSubsurfaceScattering=1
-
88bScreenSpaceReflections=1
-
89[General]
-
90bGamepadEnable=1
-
91bPipboyCompanionEnabled=0
-
92iStoryManagerLoggingEvent=-1
-
93bEnableStoryManagerLogging=0
-
94uGridsToLoad=5
-
95[Interface]
-
96bDialogueSubtitles=1
-
97bGeneralSubtitles=0
-
98iHUDColorB=247
-
99iHUDColorG=255
-
100iHUDColorR=247
-
101bDialogueCameraEnable=1
-
102bShowCompass=1
-
103uHUDActiveEffectWidget=2
-
104[Controls]
-
105fMouseHeadingSensitivity=0.0300
-
106fGamepadHeadingSensitivity=0.6667
-
107bAlwaysRunByDefault=1
-
108bInvertYValues=0
-
109bGamePadRumble=1
-
110[GamePlay]
-
111iDifficulty=6
-
112bShowFloatingQuestMarkers=1
-
113bShowQuestMarkers=1
-
114[Particles]
-
115iMaxDesired=750
-
116[SaveGame]
-
117fAutosaveEveryXMins=10.0000
-
118[AudioMenu]
-
119fAudioMasterVolume=1.0000
-
120fVal7=1.0000
-
121uID7=0
-
122fVal6=1.0000
-
123uID6=0
-
124fVal5=1.0000
-
125uID5=0
-
126fVal4=0.6500
-
127uID4=138006
-
128fVal3=0.6500
-
129uID3=1007612
-
130fVal2=1.0000
-
131uID2=94881
-
132fVal1=0.6500
-
133uID1=466532
-
134fVal0=0.9270
-
135uID0=554685
-
136[Water]
-
137bUseWaterDisplacements=1
-
138bUseWaterRefractions=1
-
139bUseWaterReflections=1
-
140bUseWaterDepth=1
-
141[TerrainManager]
-
142fTreeLoadDistance=75000.0000
-
143fBlockMaximumDistance=180000.0000
-
144fBlockLevel2Distance=110000.0000
-
145fBlockLevel1Distance=60000.0000
-
146fBlockLevel0Distance=30000.0000
-
147fSplitDistanceMult=1.1000
-
148bShowLODInEditor=0
-
149[Grass]
-
150fGrassStartFadeDistance=4000.0000
-
151fGrassMaxStartFadeDistance=7000.0000
-
152fGrassMinStartFadeDistance=400.0000
-
153[Decals]
-
154uMaxDecals=250
-
155bDecals=1
-
156bSkinnedDecals=1
-
157uMaxSkinDecals=50
-
158uMaxSkinDecalsPerActor=40
-
159[LOD]
-
160fLODFadeOutMultSkyCell=1.0000
-
161fLODFadeOutMultObjects=9.0000
-
162fLODFadeOutMultItems=6.0000
-
163fLODFadeOutMultActors=9.0000
-
164[NVHBAO]
-
165bEnable=0
-
166fBackgroundAOViewDepth=750.0000
-
167bBackgroundAOEnable=1
-
168fDepthThresholdSharpness=100.0000
-
169fDepthThresholdMaxViewDepth=500.0000
-
170bDepthThresholdEnable=0
-
171iDepthClampModeEnum=0
-
172fCoarseAO=1.0000
-
173fDetailAO=0.6500
-
174fBlurSharpnessProfileBackgroundViewDepth=1.0000
-
175fBlurSharpnessProfileForegroundViewDepth=0.0000
-
176fBlurSharpnessProfileForegroundSharpnessScale=4.0000
-
177bBlurSharpnessProfileEnable=0
-
178fBlurSharpness=16.0000
-
179iBlurRadiusEnum=1
-
180bBlurEnable=1
-
181fPowerExponent=2.5000
-
182fBias=0.1000
-
183fRadius=0.6500
-
184[NVFlex]
-
185bNVFlexEnable=0
-
186iQuality=0
-
187iMaxNeighbors2=64
-
188iMaxNeighbors1=48
-
189iMaxNeighbors0=32
-
190iMaxParticles2=32768
-
191iMaxParticles1=16000
-
192iMaxParticles0=6000
-
193fKillRadius2=4000.0000
-
194fKillRadius1=3000.0000
-
195fKillRadius0=2000.0000
-
196bNVFlexInstanceDebris=1
-
197bNVFlexDrawDebris=1
-
198[BlurShaderHDR]
-
199bDoHighDynamicRange=0
-
200[BlurShader]
-
201bUseBlurShader=0
-
202[Launcher]
-
203uLastAspectRatio=1
-
204[Bethesda.net]
-
205uPersistentUuidData3=1143088813
-
206uPersistentUuidData2=2186156026
-
207uPersistentUuidData1=1816413572
-
208uPersistentUuidData0=1511505156
-
1Fallout4.esm
-
2DLCRobot.esm
-
3DLCworkshop01.esm
-
4DLCCoast.esm
-
5DLCworkshop02.esm
-
6DLCworkshop03.esm
-
7DLCNukaWorld.esm
-
8Unofficial Fallout 4 Patch.esp
-
9GCM_DLC_Automatron.esl
-
10HUDFramework.esm
-
11GCM_DLC_Far_Harbor.esl
-
12SCM.esp
-
13Wetness Shader Fix.esp
-
14M8rDisablePipboyEffects.esp
-
15ValiusHDTextures2K.esp
-
16Targeted Textures.esp
-
17Gloomy Glass.esp
-
18Fixed Gobo Effects.esp
-
19STALKER Music_Complete.esp
-
20MusicMergedDLC.esp
-
214estGimp - LostWorld_STALKER_Merged.esp
-
22FO4ParticlePatch.esp
-
23ScopeOverlayDOF.esp
-
24RemoveBlur.esp
-
25RAW INPUT.esp
-
26LetMeUseThat.esp
-
27Pip-Boy Flashlight.esp
-
28WmkActiveEffects.esp
-
29Campsite.esp
-
30RecycleBottles.esp
-
31GCM.esp
-
32WET.esp
-
33UltraExteriorLighting.esp
-
34UltraInteriorLighting.esp
-
35FROST.esp
-
36RedsFrostFixes.esp
-
37aFrostMod.esp
-
38FROST - UFO4P Patch.esp
-
39FROST - It Snowed.esp
-
40RedsFrostBlurRemoval.esp
-
41RedsFrostExplosionEffects.esp
-
42FROST - LootableCars.esp
-
43FROST - AccessibleFortHagen.esp
-
44FROST - AccessibleFortStrong.esp
-
45FROST - AccessibleMedTekResearch.esp
-
46FROST - AccessibleArcJet.esp
-
47FROST - SuperMutantLocations.esp
-
48FROST - Hunkered Down.esp
-
49FROST - Hunkered Down-Settlements.esp
-
50RedsFrostCampsitePatch.esp
-
51RedsFrostSCM.esp
-
52IV_Misc_BoiledWaterBottles.esp
-
53IV_HC_Perk_Updated.esp
-
54PB Flashlight - FROST Patch.esp
-
55RRTV_FROST_DT_Workbenches.esp
-
56FCF_Main.esp
-
57FCF_Previsibines.esp
-
58FCF_Previsibines-Hotfix.esp
-
59M8r Complex Sorter.esp
-
1DLC: Wasteland Workshop
-
2DLC: Vault-Tec Workshop
-
3DLC: Nuka-World
-
4DLC: Far Harbor
-
5DLC: Contraptions Workshop
-
6DLC: Automatron
-
8F4SE
-
9xSE PluginPreloader F4
-
10Address Library for F4SE Plugins
-
11Buffout 4
-
12High FPS Physics Fix
-
13Baka MaxPapyrusOps
-
14Console Commands Extender
-
15PrivateProfileRedirector F4 - Faster game start (INI file cacher)
-
16Where in this Wasteland am I
-
18Unofficial Fallout 4 Patch - UFO4P
-
19Sprint Stuttering Fix
-
20Weapon Debris Crash Fix
-
21Bullet Counted Reload System (BCR)
-
22Wetness Shader Fix
-
23Newton's Regards - No More Falling Cars
-
24Jet Script Bug Fix
-
25Armor Penetration Bug Fix - F4SE
-
26Outfit ReDress Fix
-
27Interior NavCut Fix
-
28Fixed Gobo Effects
-
29Long Save Bug Fix
-
30MGEF Condition Bug Fix
-
313rd Person Behavior Fixes
-
32Reload Fix
-
34Better Console - F4SE
-
35Unlimited Survival Mode - F4SE
-
36Mod Configuration Menu
-
37MCM Booster
-
38Game Configuration Menu
-
39GCM DLC Automatron
-
40GCM DLC Far Harbor
-
41Survival Configuration Menu
-
42Classic Holstered Weapons System (CHW)
-
43Campsite - Simple Wasteland Camping (and HD Sleeping Bags)
-
44Remove Ammo from Dropped Guns
-
45Fill'em Up Again (Dynamic Bottle Recyclation)
-
46Project Reality Footsteps FO4 (Snow Edition)
-
47My Bat files
-
49RAW INPUT - The Ultimate Mouse Sensitivity Fix
-
50Remember Lockpick Angle - Updated
-
51Crafting Highlight Fix
-
52Let Me Use That
-
53PipboyTabs
-
54LevelUpMenuEx
-
55HUDFramework
-
56Alternative Satellite World Maps 4K
-
57Satellite Color World Map Combo
-
58FallUI - Icon Library
-
59FIS - The NEW FallUI Item Sorter
-
60M8r98a4f2's Complex Item Sorter
-
61FallUI - HUD
-
62FallUI - Inventory
-
63FallUI - Workbench
-
64FallUI - Confirm Boxes
-
65FallUI - Map
-
66FallUI - Sleep and Wait
-
67Active Effects on HUD
-
69Ultra Exterior Lighting
-
70Ultra Interior Lighting
-
71Pip-Boy Flashlight (Pipboy - Power Armor - Lamp Overhaul)
-
73ENB Helper for Fallout 4
-
74ENB Binaries
-
75MariENB3 for FROST
-
76Dawn ENB - Vanilla Weather
-
77VOGUE ENB v0.19.1 - COPYRIGHT EDITION
-
78Fallout 4 Upscaler - DLSS FSR2 XeSS
-
79UpscalerBasePlugin
-
80WET
-
81High Resolution Texture Pack 2K and 4K - Valius
-
82Targeted Textures - Vanilla textures upscaled fixed and sized
-
83Sniper Scope Overlay And Reticles Replacement - dof effect
-
84Sniper Scope Overlay And Reticle Replacement
-
85Remove Ironsight Blur
-
86Gloomy Glass - All transparent materials revised
-
87Fallout 4 Particle Patch - No More Glowing Objects
-
89S.T.A.L.K.E.R. Music Mod - Complete
-
90S.T.A.L.K.E.R. Music Mod - Complete (ALL DLC)
-
91Lost World - Immersive Soundtrack Replacer
-
92Music Mods Merged
-
934estGimp - Lost World and STALKER merged music
-
95FROST Survival Simulator
-
96Frost Official Updates (Redux)
-
97FROST Plus v0.5.2 (WIP)
-
98FROST Plus v0.5.2 (WIP) - bottle back testing
-
99FROST Plus v0.5.2 (WIP) - healthy constitution testing
-
100FROST - UFO4P Compatibility Patch
-
101FROST - It Snowed - Winter Textures
-
102FROST - Lootable Cars
-
103FROST - Dark Calling - Supermutant Locations Overhaul
-
104FROST - Hunkered Down - Commonwealth Overhaul
-
105FROST - Hunkered Down - settlements
-
106FROST - Accessible Fort Hagen
-
107FROST - Accessible Fort Strong
-
108FROST - Accessible Med-Tek Research
-
109FROST - Accessible ArcJet
-
110FROST - Classic Holstered Weapons System (CHW) PreConfig .ini
-
111FROST Cell Fixes (FCF)
-
112FROST Cell Fixes (FCF) - Hotfix
-
113FROST Cell Fixes (FCF) - Patches - UIL
-
114Newton's Regards - No More Falling Cars - lootable cars patch
-
115FROST_Downtown_Linked_Workbenches
-
117FO4Editcache
-
118Complex Item Sorter Patch Output
Utilities
Bug fixes
Important Mods
User Interface
Lighting Mods
Visuals
Music
Frost
Outputs
-
1Unofficial Fallout 4 Patch.esp
-
2GCM_DLC_Automatron.esl
-
3HUDFramework.esm
-
4GCM_DLC_Far_Harbor.esl
-
5SCM.esp
-
6Wetness Shader Fix.esp
-
7M8rDisablePipboyEffects.esp
-
8ValiusHDTextures2K.esp
-
9Targeted Textures.esp
-
10Gloomy Glass.esp
-
11Fixed Gobo Effects.esp
-
12STALKER Music_Complete.esp
-
13MusicMergedDLC.esp
-
144estGimp - LostWorld_STALKER_Merged.esp
-
15FO4ParticlePatch.esp
-
16ScopeOverlayDOF.esp
-
17RemoveBlur.esp
-
18RAW INPUT.esp
-
19LetMeUseThat.esp
-
20Pip-Boy Flashlight.esp
-
21WmkActiveEffects.esp
-
22Campsite.esp
-
23RecycleBottles.esp
-
24GCM.esp
-
25WET.esp
-
26UltraExteriorLighting.esp
-
27UltraInteriorLighting.esp
-
28FROST.esp
-
29RedsFrostFixes.esp
-
30aFrostMod.esp
-
31FROST - UFO4P Patch.esp
-
32FROST - It Snowed.esp
-
33RedsFrostBlurRemoval.esp
-
34RedsFrostExplosionEffects.esp
-
35FROST - LootableCars.esp
-
36FROST - AccessibleFortHagen.esp
-
37FROST - AccessibleFortStrong.esp
-
38FROST - AccessibleMedTekResearch.esp
-
39FROST - AccessibleArcJet.esp
-
40FROST - SuperMutantLocations.esp
-
41FROST - Hunkered Down.esp
-
42FROST - Hunkered Down-Settlements.esp
-
43RedsFrostCampsitePatch.esp
-
44RedsFrostSCM.esp
-
45IV_Misc_BoiledWaterBottles.esp
-
46IV_HC_Perk_Updated.esp
-
47PB Flashlight - FROST Patch.esp
-
48RRTV_FROST_DT_Workbenches.esp
-
49FCF_Main.esp
-
50FCF_Previsibines.esp
-
51FCF_Previsibines-Hotfix.esp
-
52M8r Complex Sorter.esp