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  • 1
    [Archive]
  • 2
    sResourceDataDirsFinal=
  • 3
    sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
  • 4
    sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
  • 5
    SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
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    SResourceArchiveList2=Fallout4 - Animations.ba2
  • 7
    SGeometryPackageList=Fallout4 - Geometry.csg
  • 8
    SCellResourceIndexFileList=Fallout4.cdx
  • 9
    SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
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    bInvalidateOlderFiles=1
  • 11
    [General]
  • 12
    sLanguage=en
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    uGridsToLoad=5
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    uExterior Cell Buffer=36
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    bDisableAllGore=0
  • 16
    bUseCombinedObjects=0
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    SLocalSavePath=Saves\
  • 18
    [ScreenSplatter]
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    bBloodSplatterEnabled=1
  • 20
    [Display]
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    iPresentInterval=1
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    fMeshLODLevel1FadeDist=3500.0000
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    fMeshLODLevel2FadeDist=2000.0000
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    fMeshLODFadePercentDefault=1.2000
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    bDynamicObjectQueryManager=1
  • 26
    bMultiThreadedAccumulation=1
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    bMultiThreadedRenderingUNP=1
  • 28
    fSAORadius=108.2
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    fSAOBias=0.6
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    fSAOIntensity=7.1
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    fSunShadowUpdateTime=1.0
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    fSunUpdateThreshold=0.5
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    iLocation X=0
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    iLocation Y=0
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    sScreenShotBaseName=E:\SteamLibrary\steamapps\common\Fallout 4\ScreenShot
  • 36
    [HairLighting]
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    fHairPrimSpecScale=0.02
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    fHairPrimSpecPow=125.0
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    fHairPrimSpecShift=0.36
  • 40
    fHairSecSpecScale=1.2
  • 41
    fHairSecSpecPow=160.0
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    fHairSecSpecShift=-0.40
  • 43
    [SSSSS]
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    fSSSSSPower=4.0
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    [Audio]
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    bEnableAudio=1
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    [Interface]
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    fSafeZoneX=15.0
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    fSafeZoneY=15.0
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    fSafeZoneXWide=64.0
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    fSafeZoneXWide16x10=64.0
  • 52
    fSafeZoneYWide16x10=36.0
  • 53
    [MapMenu]
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    uLockedObjectMapLOD=16
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    uLockedTerrainLOD=32
  • 56
    [Controls]
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    fMouseHeadingXScale=0.0210
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    fMouseHeadingYScale=0.0210
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    fMouseHeadingSensitivityMax=0.0800
  • 60
    [Grass]
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    iMinGrassSize=20
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    bAllowCreateGrass=1
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    fGrassFadeRange=1115
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    iMaxGrassTypesPerTexure=2
  • 65
    [ImageSpace]
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    bDoRadialBlur=1
  • 67
    [Weather]
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    bPrecipitation=1
  • 69
    [Papyrus]
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    fPostLoadUpdateTimeMS=500.0
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    bEnableLogging=0
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    bEnableTrace=0
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    bLoadDebugInformation=0
  • 74
    [LOD]
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    fLODFadeOutMultObjects=4.5000
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    fLODFadeOutMultItems=2.5000
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    fDistanceMultiplier=1.00
  • 78
    [Pathfinding]
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    fWarpMaxTime=4
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    iWarpMaxPathFailureCount=3
  • 81
    [Water]
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    bReflectLODObjects=0
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    bReflectLODLand=0
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    bReflectSky=0
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    bReflectLODTrees=0
  • 86
    [Camera]
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    f3rdPersonAimFOV=70.0000
  • 88
    fVanityModeMaxDist=200.0000
  • 89
    fVanityModeMinDist=50.0000
  • 90
    fPitchZoomOutMaxDist=0.0000
  • 91
    fOverShoulderMeleeCombatAddY=0.0000
  • 92
    fOverShoulderMeleeCombatPosZ=-40.0000
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    fOverShoulderMeleeCombatPosX=40.0000
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    fOverShoulderCombatAddY=0.0000
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    fOverShoulderCombatPosZ=-20.0000
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    fOverShoulderCombatPosX=40.0000
  • 97
    f3rdPersonAimDist=40.000
  • 98
    fOverShoulderPosZ=-20.0000
  • 99
    fOverShoulderPosX=40.0000
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    f1st3rdSwitchDelay=3.0000
  • 101
    f3rdPersonAimDollySpeed=2.0000
  • 102
    bApplyCameraNodeAnimations=0
  • 103
    fMouseWheelZoomMinDelta=0.0050
  • 104
    fMouseWheelZoomSpeed=3.00
  • 105
    fMouseWheelZoomIncrement=0.0750
  • 106
    fThumbstickZoomSpeed=0.0500
  • 107
    fFreeRotationDialogueSpeed=0.3000
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    fFreeRotationSpeed=3.0000
  • 109
    [Menu]
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    iConsoleSizeScreenPercent=40
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    iConsoleTextSize=20
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    [Pipboy]
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    bPipboyDisableFX=1
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    [SaveGame]
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    iAutoSaveCount=3