Fallout4
v1.0.1
Fallout 4by Anonymous
Created 8 months ago
Updated 8 months ago
No description provided.
Ini Files
- 1. [Archive]
- 2. sResourceDataDirsFinal=
- 3. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
- 4. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
- 5. SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
- 6. SResourceArchiveList2=Fallout4 - Animations.ba2
- 7. SGeometryPackageList=Fallout4 - Geometry.csg
- 8. SCellResourceIndexFileList=Fallout4.cdx
- 9. SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
- 10. bInvalidateOlderFiles=1
- 11. [General]
- 12. sLanguage=en
- 13. uGridsToLoad=5
- 14. uExterior Cell Buffer=36
- 15. bDisableAllGore=0
- 16. bUseCombinedObjects=0
- 17. SLocalSavePath=Saves\
- 18. [ScreenSplatter]
- 19. bBloodSplatterEnabled=1
- 20. [Display]
- 21. iPresentInterval=1
- 22. fMeshLODLevel1FadeDist=3500.0000
- 23. fMeshLODLevel2FadeDist=2000.0000
- 24. fMeshLODFadePercentDefault=1.2000
- 25. bDynamicObjectQueryManager=1
- 26. bMultiThreadedAccumulation=1
- 27. bMultiThreadedRenderingUNP=1
- 28. fSAORadius=108.2
- 29. fSAOBias=0.6
- 30. fSAOIntensity=7.1
- 31. fSunShadowUpdateTime=1.0
- 32. fSunUpdateThreshold=0.5
- 33. iLocation X=0
- 34. iLocation Y=0
- 35. sScreenShotBaseName=E:\SteamLibrary\steamapps\common\Fallout 4\ScreenShot
- 36. [HairLighting]
- 37. fHairPrimSpecScale=0.02
- 38. fHairPrimSpecPow=125.0
- 39. fHairPrimSpecShift=0.36
- 40. fHairSecSpecScale=1.2
- 41. fHairSecSpecPow=160.0
- 42. fHairSecSpecShift=-0.40
- 43. [SSSSS]
- 44. fSSSSSPower=4.0
- 45. [Audio]
- 46. bEnableAudio=1
- 47. [Interface]
- 48. fSafeZoneX=15.0
- 49. fSafeZoneY=15.0
- 50. fSafeZoneXWide=64.0
- 51. fSafeZoneXWide16x10=64.0
- 52. fSafeZoneYWide16x10=36.0
- 53. [MapMenu]
- 54. uLockedObjectMapLOD=16
- 55. uLockedTerrainLOD=32
- 56. [Controls]
- 57. fMouseHeadingXScale=0.0210
- 58. fMouseHeadingYScale=0.0210
- 59. fMouseHeadingSensitivityMax=0.0800
- 60. [Grass]
- 61. iMinGrassSize=20
- 62. bAllowCreateGrass=1
- 63. fGrassFadeRange=1115
- 64. iMaxGrassTypesPerTexure=2
- 65. [ImageSpace]
- 66. bDoRadialBlur=1
- 67. [Weather]
- 68. bPrecipitation=1
- 69. [Papyrus]
- 70. fPostLoadUpdateTimeMS=500.0
- 71. bEnableLogging=0
- 72. bEnableTrace=0
- 73. bLoadDebugInformation=0
- 74. [LOD]
- 75. fLODFadeOutMultObjects=4.5000
- 76. fLODFadeOutMultItems=2.5000
- 77. fDistanceMultiplier=1.00
- 78. [Pathfinding]
- 79. fWarpMaxTime=4
- 80. iWarpMaxPathFailureCount=3
- 81. [Water]
- 82. bReflectLODObjects=0
- 83. bReflectLODLand=0
- 84. bReflectSky=0
- 85. bReflectLODTrees=0
- 86. [Camera]
- 87. f3rdPersonAimFOV=70.0000
- 88. fVanityModeMaxDist=200.0000
- 89. fVanityModeMinDist=50.0000
- 90. fPitchZoomOutMaxDist=0.0000
- 91. fOverShoulderMeleeCombatAddY=0.0000
- 92. fOverShoulderMeleeCombatPosZ=-40.0000
- 93. fOverShoulderMeleeCombatPosX=40.0000
- 94. fOverShoulderCombatAddY=0.0000
- 95. fOverShoulderCombatPosZ=-20.0000
- 96. fOverShoulderCombatPosX=40.0000
- 97. f3rdPersonAimDist=40.000
- 98. fOverShoulderPosZ=-20.0000
- 99. fOverShoulderPosX=40.0000
- 100. f1st3rdSwitchDelay=3.0000
- 101. f3rdPersonAimDollySpeed=2.0000
- 102. bApplyCameraNodeAnimations=0
- 103. fMouseWheelZoomMinDelta=0.0050
- 104. fMouseWheelZoomSpeed=3.00
- 105. fMouseWheelZoomIncrement=0.0750
- 106. fThumbstickZoomSpeed=0.0500
- 107. fFreeRotationDialogueSpeed=0.3000
- 108. fFreeRotationSpeed=3.0000
- 109. [Menu]
- 110. iConsoleSizeScreenPercent=40
- 111. iConsoleTextSize=20
- 112. [Pipboy]
- 113. bPipboyDisableFX=1
- 114. [SaveGame]
- 115. iAutoSaveCount=3