file .ini oblivion
by galgalgal
Created 4 months ago
Updated 4 months ago
No description provided.
Ini Files
- 1. [General]
- 2. SStartingCell=
- 3. SStartingCellY=
- 4. SStartingCellX=
- 5. SStartingWorld=
- 6. STestFile10=
- 7. STestFile9=
- 8. STestFile8=
- 9. STestFile7=
- 10. STestFile6=
- 11. STestFile5=
- 12. STestFile4=
- 13. STestFile3=
- 14. STestFile2=
- 15. STestFile1=
- 16. bEnableProfile=0
- 17. bDrawSpellContact=0
- 18. bRunMiddleLowLevelProcess=1
- 19. iHoursToSleep=3
- 20. bActorLookWithHavok=0
- 21. SMainMenuMusicTrack=special\tes4title.mp3
- 22. bUseEyeEnvMapping=1
- 23. bFixFaceNormals=0
- 24. bUseFaceGenHeads=1
- 25. bFaceMipMaps=1
- 26. bFaceGenTexturing=1
- 27. bDefaultCOCPlacement=0
- 28. uGridDistantTreeRange=15
- 29. uGridDistantCount=25
- 30. uGridsToLoad=5
- 31. fGlobalTimeMultiplier=1.0000
- 32. bNewAnimation=1
- 33. fAnimationDefaultBlend=0.1000
- 34. fAnimationMult=1.0000
- 35. bFixAIPackagesOnLoad=0
- 36. bForceReloadOnEssentialCharacterDeath=1
- 37. bKeepPluginWhenMerging=0
- 38. bCreate Maps Enable=0
- 39. SLocalSavePath=__MO_Saves\
- 40. SLocalMasterPath=Data\
- 41. bDisableDuplicateReferenceCheck=1
- 42. bTintMipMaps=0
- 43. uInterior Cell Buffer=3
- 44. uExterior Cell Buffer=36
- 45. iIntroSequencePriority=3
- 46. bPreloadIntroSequence=1
- 47. fStaticScreenWaitTime=3.0000
- 48. SCreditsMenuMovie=CreditsMenu.bik
- 49. SMainMenuMovie=Map loop.bik
- 50. SMainMenuMovieIntro=Oblivion iv logo.bik
- 51. SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
- 52. iFPSClamp=0
- 53. bRunVTuneTest=0
- 54. STestFile1=
- 55. bActivateAllQuestScripts=0
- 56. fQuestScriptDelayTime=5.0000
- 57. SMainMenuMusic=Special\TES4Title.mp3
- 58. bUseThreadedBlood=0
- 59. bUseThreadedMorpher=0
- 60. bExternalLODDataFiles=1
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. SCharGenQuest=0002466E
- 65. uiFaceGenMaxEGTDataSize=67108864
- 66. uiFaceGenMaxEGMDataSize=67108864
- 67. SBetaCommentFileName=
- 68. bCheckCellOffsetsOnInit=0
- 69. bCreateShaderPackage=0
- 70. uGridDistantTreeRangeCity=4
- 71. uGridDistantCountCity=4
- 72. bWarnOnMissingFileEntry=0
- 73. iSaveGameBackupCount=1
- 74. bDisplayMissingContentDialogue=1
- 75. SSaveGameSafeCellID=2AEEA
- 76. bAllowScriptedAutosave=1
- 77. bPreemptivelyUnloadCells=0
- 78. bCheckIDsOnInit=0
- 79. iNumBitsForFullySeen=248
- 80. iPreloadSizeLimit=26214400
- 81. SOblivionIntro=OblivionIntro.bik
- 82. bUseHardDriveCache=0
- 83. bEnableBoundingVolumeOcclusion=0
- 84. bDisplayBoundingVolumes=0
- 85. bUseThreadedTempEffects=0
- 86. bUseThreadedParticleSystem=0
- 87. bUseMyGamesDirectory=1
- 88. [Display]
- 89. uVideoDeviceIdentifierPart1=3619130982
- 90. uVideoDeviceIdentifierPart2=298784229
- 91. uVideoDeviceIdentifierPart3=1080257905
- 92. uVideoDeviceIdentifierPart4=904774314
- 93. fDecalLifetime=10.0000
- 94. bEquippedTorchesCastShadows=0
- 95. bReportBadTangentSpace=0
- 96. bStaticMenuBackground=1
- 97. bForcePow2Textures=0
- 98. bForce1XShaders=0
- 99. bHighQuality20Lighting=0
- 100. bAllow20HairShader=1
- 101. bAllowScreenShot=0
- 102. iMultiSample=0
- 103. bDoTallGrassEffect=1
- 104. bForceMultiPass=1
- 105. bDoTexturePass=1
- 106. bDoSpecularPass=1
- 107. bDoDiffusePass=1
- 108. bDoAmbientPass=1
- 109. bDoCanopyShadowPass=1
- 110. bDrawShadows=1
- 111. bUseRefractionShader=1
- 112. bUse Shaders=1
- 113. iNPatchNOrder=0
- 114. iNPatchPOrder=0
- 115. iNPatches=0
- 116. iLocation Y=0
- 117. iLocation X=0
- 118. bFull Screen=1
- 119. iSize W=1920
- 120. iSize H=1080
- 121. iAdapter=0
- 122. iScreenShotIndex=0
- 123. SScreenShotBaseName=ScreenShot
- 124. iAutoViewMinDistance=2000
- 125. iAutoViewHiFrameRate=40
- 126. iAutoViewLowFrameRate=20
- 127. bAutoViewDistance=0
- 128. fDefaultFOV=75.0000
- 129. fNearDistance=10.0000
- 130. fFarDistance=10000.0000
- 131. iDebugTextLeftRightOffset=10
- 132. iDebugTextTopBottomOffset=10
- 133. bShowMenuTextureUse=1
- 134. iDebugText=2
- 135. bLocalMapShader=1
- 136. bDoImageSpaceEffects=1
- 137. fShadowLOD2=400.0000
- 138. fShadowLOD1=200.0000
- 139. fLightLOD2=1500.0000
- 140. fLightLOD1=1000.0000
- 141. fSpecularLOD2=800.0000
- 142. fSpecularLOD1=500.0000
- 143. fEnvMapLOD2=800.0000
- 144. fEnvMapLOD1=500.0000
- 145. fEyeEnvMapLOD2=190.0000
- 146. fEyeEnvMapLOD1=130.0000
- 147. iPresentInterval=1
- 148. iShadowFilter=0
- 149. iActorShadowCountExt=10
- 150. iActorShadowCountInt=10
- 151. bActorSelfShadowing=1
- 152. bShadowsOnGrass=0
- 153. bShadowsOnTress=1
- 154. bShadowsOnLand=1
- 155. bShadowsOnSkinnedTrees=1
- 156. bDynamicWindowReflections=1
- 157. iTexMipMapSkip=0
- 158. fGrassStartFadeDistance=0.0
- 159. fGrassEndDistance=0.0
- 160. bDecalsOnSkinnedGeometry=1
- 161. bFullBrightLighting=0
- 162. iMaxLandscapeTextures=0
- 163. bLODPopActors=0
- 164. bLODPopItems=0
- 165. bLODPopObjects=0
- 166. fSpecualrStartMax=1000.0000
- 167. fSpecularStartMin=0.0000
- 168. iActorShadowIntMax=10
- 169. iActorShadowIntMin=0
- 170. iActorShadowExtMax=10
- 171. iActorShadowExtMin=0
- 172. fGammaMax=0.6000
- 173. fGammaMin=1.4000
- 174. iMaxDecalsPerFrame=10
- 175. bLandscapeBlend=1
- 176. fShadowFadeTime=1.0000
- 177. fGamma=1.0000
- 178. bAllowPartialPrecision=1
- 179. iShadowMapResolution=256
- 180. bAllow30Shaders=1
- 181. iTexMipMapMinimum=0
- 182. bDoStaticAndArchShadows=0
- 183. bDoActorShadows=0
- 184. bIgnoreResolutionCheck=0
- 185. fNoLODFarDistancePct=1.0000
- 186. fNoLODFarDistanceMax=10240.0000
- 187. fNoLODFarDistanceMin=1700.0000
- 188. [Controls]
- 189. fVersion=1.8000
- 190. Forward=0011FFFF
- 191. Back=001FFFFF
- 192. Slide Left=001EFFFF
- 193. Slide Right=0020FFFF
- 194. Use=00FF00FF
- 195. Activate=0039FFFF
- 196. Block=003801FF
- 197. Cast=002EFFFF
- 198. Ready Item=0021FFFF
- 199. Crouch/Sneak=001DFFFF
- 200. Run=002AFFFF
- 201. Always Run=003AFFFF
- 202. Auto Move=0010FFFF
- 203. Jump=0012FFFF
- 204. Toggle POV=001302FF
- 205. Menu Mode=000FFFFF
- 206. Rest=0014FFFF
- 207. Quick Menu=003BFFFF
- 208. Quick1=0002FFFF
- 209. Quick2=0003FFFF
- 210. Quick3=0004FFFF
- 211. Quick4=0005FFFF
- 212. Quick5=0006FFFF
- 213. Quick6=0007FFFF
- 214. Quick7=0008FFFF
- 215. Quick8=0009FFFF
- 216. QuickSave=003FFFFF
- 217. QuickLoad=0043FFFF
- 218. Grab=002CFFFF
- 219. bInvertYValues=0
- 220. fXenonLookXYMult=0.0005
- 221. fMouseSensitivity=0.0020
- 222. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
- 223. iJoystickMoveFrontBack=2
- 224. iJoystickMoveLeftRight=1
- 225. fJoystickMoveFBMult=1.0000
- 226. fJoystickMoveLRMult=1.0000
- 227. iJoystickLookUpDown=6
- 228. iJoystickLookLeftRight=3
- 229. fJoystickLookUDMult=0.0020
- 230. fJoystickLookLRMult=0.0020
- 231. fXenonMenuMouseXYMult=0.0003
- 232. bBackground Mouse=0
- 233. bBackground Keyboard=0
- 234. bUse Joystick=1
- 235. fXenonLookMult=0.0030
- 236. fXenonMenuStickSpeedMaxMod=5.0000
- 237. iXenonMenuStickSpeedThreshold=20000
- 238. iXenonMenuStickThreshold=1000
- 239. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
- 240. iLanguage=0
- 241. SlideLeft=001EFFFF
- 242. SlideRight=0020FFFF
- 243. fXenonMenuStickMapCursorMinSpeed=1.0000
- 244. fXenonMenuStickMapCursorMaxSpeed=15.0000
- 245. fXenonMenuStickMapCursorGamma=0.1700
- 246. fXenonMenuStickSpeedPlayerRotMod=3000.0000
- 247. fXenonMenuDpadRepeatSpeed=300.0000
- 248. fXenonMenuStickSpeed=300.0000
- 249. iXenonMenuStickDeadZone=15000
- 250. [Water]
- 251. fAlpha=0.5000
- 252. uSurfaceTextureSize=128
- 253. SSurfaceTexture=water
- 254. SNearWaterOutdoorID=NearWaterOutdoorLoop
- 255. SNearWaterIndoorID=NearWaterIndoorLoop
- 256. fNearWaterOutdoorTolerance=1024.0000
- 257. fNearWaterIndoorTolerance=512.0000
- 258. fNearWaterUnderwaterVolume=0.9000
- 259. fNearWaterUnderwaterFreq=0.3000
- 260. uNearWaterPoints=8
- 261. uNearWaterRadius=1000
- 262. uSurfaceFrameCount=32
- 263. uSurfaceFPS=12
- 264. bUseWaterReflectionsMisc=1
- 265. bUseWaterReflectionsStatics=1
- 266. bUseWaterReflectionsTrees=1
- 267. bUseWaterReflectionsActors=1
- 268. bUseWaterReflections=1
- 269. bUseWaterRefractions=1
- 270. bUseWaterHiRes=1
- 271. bUseWaterDisplacements=1
- 272. bUseWaterShader=1
- 273. uDepthRange=125
- 274. bUseWaterDepth=1
- 275. bUseWaterLOD=1
- 276. fTileTextureDivisor=4.7500
- 277. fSurfaceTileSize=2048.0000
- 278. uNumDepthGrids=3
- 279. [Audio]
- 280. bDSoundHWAcceleration=1
- 281. fMinSoundVel=10.0000
- 282. fMetalLargeMassMin=25.0000
- 283. fMetalMediumMassMin=8.0000
- 284. fStoneLargeMassMin=30.0000
- 285. fStoneMediumMassMin=5.0000
- 286. fWoodLargeMassMin=15.0000
- 287. fWoodMediumMassMin=7.0000
- 288. fDialogAttenuationMax=35.0000
- 289. fDialogAttenuationMin=7.7500
- 290. bUseSoundDebugInfo=1
- 291. fUnderwaterFrequencyDelta=0.0000
- 292. bUseSoftwareAudio3D=0
- 293. fDefaultEffectsVolume=0.8000
- 294. fDefaultMusicVolume=0.3000
- 295. fDefaultFootVolume=0.8000
- 296. fDefaultVoiceVolume=0.8000
- 297. fDefaultMasterVolume=1.0000
- 298. bMusicEnabled=1
- 299. bSoundEnabled=1
- 300. fLargeWeaponWeightMin=25.0000
- 301. fMediumWeaponWeightMin=8.0000
- 302. fSkinLargeMassMin=30.0000
- 303. fSkinMediumMassMin=5.0000
- 304. fChainLargeMassMin=30.0000
- 305. fChainMediumMassMin=5.0000
- 306. fDBVoiceAttenuationIn2D=0.0000
- 307. iCollisionSoundTimeDelta=50
- 308. fGlassLargeMassMin=25.0000
- 309. fGlassMediumMassMin=8.0000
- 310. fClothLargeMassMin=25.0000
- 311. fClothMediumMassMin=8.0000
- 312. fEarthLargeMassMin=30.0000
- 313. fEarthMediumMassMin=5.0000
- 314. bUseSpeedForWeaponSwish=1
- 315. fLargeWeaponSpeedMax=0.9500
- 316. fMediumWeaponSpeedMax=1.1000
- 317. fPlayerFootVolume=0.9000
- 318. fDSoundRolloffFactor=4.0000
- 319. fMaxFootstepDistance=1100.0000
- 320. fHeadroomdB=2.0000
- 321. iMaxImpactSoundCount=32
- 322. fMainMenuMusicVolume=0.6000
- 323. [ShockBolt]
- 324. bDebug=0
- 325. fGlowColorB=1.0000
- 326. fGlowColorG=0.6000
- 327. fGlowColorR=0.0000
- 328. fCoreColorB=1.0000
- 329. fCoreColorG=1.0000
- 330. fCoreColorR=1.0000
- 331. fCastVOffset=-10.0000
- 332. iNumBolts=7
- 333. fBoltGrowWidth=1.0000
- 334. fBoltSmallWidth=3.0000
- 335. fTortuosityVariance=8.0000
- 336. fSegmentVariance=35.0000
- 337. fBoltsRadius=24.0000
- 338. [Pathfinding]
- 339. bDrawPathsDefault=0
- 340. bPathMovementOnly=0
- 341. bDrawSmoothFailures=0
- 342. bDebugSmoothing=0
- 343. bSmoothPaths=1
- 344. bSnapToAngle=0
- 345. bDebugAvoidance=0
- 346. bDisableAvoidance=0
- 347. bBackgroundPathing=0
- 348. bUseBackgroundPathing=1
- 349. [MAIN]
- 350. bEnableBorderRegion=1
- 351. fLowPerfCombatantVoiceDistance=1000.0000
- 352. iDetectionHighNumPicks=40
- 353. fQuestScriptDelayTime=5.0000
- 354. iLastHDRSetting=0
- 355. [Combat]
- 356. bEnableBowZoom=1
- 357. bDebugCombatAvoidance=0
- 358. fMinBloodDamage=1.0000
- 359. fHitVectorDelay=0.4000
- 360. iShowHitVector=0
- 361. fLowPerfNPCTargetLOSTimer=1.0000
- 362. fHiPerfNPCTargetLOSTimer=0.5000
- 363. iMaxHiPerfNPCTargetCount=4
- 364. fLowPerfPCTargetLOSTimer=0.5000
- 365. fHiPerfPCTargetLOSTimer=0.2500
- 366. iMaxHiPerfPCTargetCount=4
- 367. iMaxHiPerfCombatCount=4
- 368. [HAVOK]
- 369. bDisablePlayerCollision=0
- 370. fJumpAnimDelay=0.7500
- 371. bTreeTops=0
- 372. iSimType=1
- 373. bPreventHavokAddAll=0
- 374. bPreventHavokAddClutter=0
- 375. fMaxTime=0.0167
- 376. bHavokDebug=0
- 377. fRF=1000.0000
- 378. fOD=0.9000
- 379. fSE=0.3000
- 380. fSD=0.9800
- 381. iResetCounter=5
- 382. fMoveLimitMass=95.0000
- 383. iUpdateType=0
- 384. bHavokPick=0
- 385. fCameraCasterSize=1.0000
- 386. iHavokSkipFrameCountTEST=0
- 387. fHorseRunGravity=3.0000
- 388. fQuadrupedPitchMult=1.0000
- 389. iNumHavokThreads=1
- 390. fChaseDeltaMult=0.0500
- 391. iEntityBatchRemoveRate=100
- 392. iMaxPicks=40
- 393. bAddBipedWhenKeyframed=0
- 394. [Interface]
- 395. fDlgLookMult=0.3000
- 396. fDlgLookAdj=0.0000
- 397. fDlgLookDegStop=0.2000
- 398. fDlgLookDegStart=2.0000
- 399. fDlgFocus=2.1000
- 400. fKeyRepeatInterval=50.0000
- 401. fKeyRepeatTime=500.0000
- 402. fActivatePickSphereRadius=16.0000
- 403. fMenuModeAnimBlend=0.0000
- 404. iSafeZoneX=20
- 405. iSafeZoneY=20
- 406. iSafeZoneXWide=20
- 407. iSafeZoneYWide=20
- 408. fMenuPlayerLightDiffuseBlue=0.8000
- 409. fMenuPlayerLightDiffuseGreen=0.8000
- 410. fMenuPlayerLightDiffuseRed=0.8000
- 411. fMenuPlayerLightAmbientBlue=0.2500
- 412. fMenuPlayerLightAmbientGreen=0.2500
- 413. fMenuPlayerLightAmbientRed=0.2500
- 414. bAllowConsole=1
- 415. bActivatePickUseGamebryoPick=0
- 416. iMaxViewCasterPicksGamebryo=10
- 417. iMaxViewCasterPicksHavok=10
- 418. iMaxViewCasterPicksFuzzy=5
- 419. bUseFuzzyPicking=1
- 420. fMenuBGBlurRadius=2.0000
- 421. [LoadingBar]
- 422. iMoveBarWaitingMilliseconds=10
- 423. iMoveBarChaseMilliseconds=100
- 424. iMoveBarMaxMilliseconds=2500
- 425. fLoadingSlideDelay=15.0000
- 426. fPercentageOfBar3=0.1500
- 427. fPercentageOfBar2=0.4400
- 428. fPercentageOfBar1=0.3500
- 429. fPercentageOfBar0=0.0600
- 430. bShowSectionTimes=0
- 431. [Menu]
- 432. fCreditsScrollSpeed=40.0000
- 433. iConsoleTextYPos=890
- 434. iConsoleTextXPos=30
- 435. iConsoleVisibleLines=15
- 436. iConsoleHistorySize=50
- 437. rDebugTextColor=255,251,233
- 438. iConsoleFont=3
- 439. iDebugTextFont=3
- 440. [GamePlay]
- 441. bDisableDynamicCrosshair=0
- 442. bSaveOnTravel=1
- 443. bSaveOnWait=1
- 444. bSaveOnRest=1
- 445. bCrossHair=1
- 446. iDifficultyLevel=50
- 447. bGeneralSubtitles=0
- 448. bDialogueSubtitles=1
- 449. bInstantLevelUp=0
- 450. bHealthBarShowing=0
- 451. fHealthBarFadeOutSpeed=1.0000
- 452. fHealthBarSpeed=80.0000
- 453. fHealthBarHeight=4.0000
- 454. fHealthBarWidth=40.0000
- 455. fHealthBarEmittanceFadeTime=0.5000
- 456. fHealthBarEmittanceTime=1.5000
- 457. STrackLevelUpPath=\\vault\TES4\LevelData\
- 458. fDifficulty=0.0000
- 459. bTrackLevelUps=1
- 460. bAllowHavokGrabTheLiving=0
- 461. bEssentialTakeNoDamage=1
- 462. iDetectionPicks=21
- 463. bSaveOnInteriorExteriorSwitch=1
- 464. [Fonts]
- 465. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
- 466. SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
- 467. SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
- 468. SFontFile_4=Data\Fonts\Daedric_Font.fnt
- 469. SFontFile_5=Data\Fonts\Handwritten.fnt
- 470. [SpeedTree]
- 471. iTreeClonesAllowed=1
- 472. fCanopyShadowGrassMult=1.0000
- 473. iCanopyShadowScale=8
- 474. fTreeForceMaxBudAngle=-1.0000
- 475. fTreeForceMinBudAngle=-1.0000
- 476. fTreeForceLeafDimming=-1.0000
- 477. fTreeForceBranchDimming=-1.0000
- 478. fTreeForceCS=-1.0000
- 479. fTreeForceLLA=-1.0000
- 480. fTreeLODExponent=1.0000
- 481. bEnableTrees=1
- 482. bForceFullLOD=0
- 483. fLODTreeMipMapLODBias=-0.7500
- 484. fLocalTreeMipMapLODBias=-0.2500
- 485. [Debug]
- 486. bDebugFaceGenCriticalSection=0
- 487. bDebugFaceGenMultithreading=0
- 488. bDebugSaveBuffer=0
- 489. [BackgroundLoad]
- 490. bBackgroundLoadLipFiles=0
- 491. bLoadBackgroundFaceGen=0
- 492. bUseMultiThreadedFaceGen=1
- 493. bBackgroundCellLoads=1
- 494. bLoadHelmetsInBackground=1
- 495. iAnimationClonePerLoop=5
- 496. bSelectivePurgeUnusedOnFastTravel=0
- 497. bUseMultiThreadedTrees=1
- 498. iPostProcessMillisecondsEditor=50
- 499. iPostProcessMillisecondsLoadingQueuedPriority=18
- 500. iPostProcessMilliseconds=5
- 501. bUseBackgroundFileLoader=0
- 502. [LOD]
- 503. fLodDistance=500.0000
- 504. bUseFaceGenLOD=0
- 505. iLODTextureTiling=2
- 506. iLODTextureSizePow2=8
- 507. fLODNormalTextureBlend=0.5000
- 508. bDisplayLODLand=1
- 509. bDisplayLODBuildings=1
- 510. bDisplayLODTrees=1
- 511. bLODPopTrees=0
- 512. bLODPopActors=0
- 513. bLODPopItems=0
- 514. bLODPopObjects=0
- 515. fLODFadeOutMultActors=5.0000
- 516. fLODFadeOutMultItems=2.0000
- 517. fLODFadeOutMultObjects=5.0000
- 518. fLODMultLandscape=1.0000
- 519. fLODMultTrees=2.0000
- 520. fLODMultActors=5.0000
- 521. fLODMultItems=5.0000
- 522. fLODMultObjects=5.0000
- 523. iFadeNodeMinNearDistance=400
- 524. fLODFadeOutPercent=0.9000
- 525. fLODBoundRadiusMult=3.0000
- 526. fTalkingDistance=2000.0000
- 527. fLODWater=1000.0000
- 528. fTreeLODMax=2.0000
- 529. fTreeLODMin=0.0200
- 530. fTreeLODDefault=1.2000
- 531. fObjectLODMax=15.0000
- 532. fObjectLODMin=1.0000
- 533. fObjectLODDefault=5.0000
- 534. fItemLODMax=15.0000
- 535. fItemLODMin=1.0000
- 536. fItemLODDefault=2.0000
- 537. fActorLODMax=15.0000
- 538. fActorLODMin=2.0000
- 539. fActorLODDefault=5.0000
- 540. bLODUseCombinedLandNormalMaps=1
- 541. bForceHideLODLand=0
- 542. fLODQuadMinLoadDistance=65536.0000
- 543. fLODFadeOutActorMultInterior=1.0000
- 544. fLODFadeOutItemMultInterior=1.0000
- 545. fLODFadeOutObjectMultInterior=1.0000
- 546. fLODFadeOutActorMultCity=1.0000
- 547. fLODFadeOutItemMultCity=1.0000
- 548. fLODFadeOutObjectMultCity=1.0000
- 549. fLODFadeOutActorMultComplex=1.0000
- 550. fLODFadeOutItemMultComplex=1.0000
- 551. fLODFadeOutObjectMultComplex=1.0000
- 552. fLODLandVerticalBias=0.0000
- 553. [Weather]
- 554. fSunGlareSize=350.0000
- 555. fSunBaseSize=250.0000
- 556. bPrecipitation=1
- 557. fAlphaReduce=1.0000
- 558. SBumpFadeColor=255,255,255,255
- 559. SLerpCloseColor=255,255,255,255
- 560. SEnvReduceColor=255,255,255,255
- 561. [Voice]
- 562. SFileTypeLTF=ltf
- 563. SFileTypeLip=lip
- 564. SFileTypeSource=wav
- 565. SFileTypeGame=mp3
- 566. [Grass]
- 567. iMinGrassSize=80
- 568. fGrassEndDistance=3000.0000
- 569. fGrassStartFadeDistance=2000.0000
- 570. bGrassPointLighting=1
- 571. bDrawShaderGrass=1
- 572. iGrassDensityEvalSize=2
- 573. iMaxGrassTypesPerTexure=2
- 574. fWaveOffsetRange=1.7500
- 575. fGrassWindMagnitudeMax=125.0000
- 576. fGrassWindMagnitudeMin=5.0000
- 577. fTexturePctThreshold=0.3000
- 578. [Landscape]
- 579. bCurrentCellOnly=0
- 580. bPreventSafetyCheck=0
- 581. fLandTextureTilingMult=2.0000
- 582. fLandFriction=2.5000
- 583. iLandBorder2B=0
- 584. iLandBorder2G=0
- 585. iLandBorder2R=0
- 586. iLandBorder1B=0
- 587. iLandBorder1G=255
- 588. iLandBorder1R=255
- 589. [bLightAttenuation]
- 590. fQuadraticRadiusMult=1.0000
- 591. fLinearRadiusMult=1.0000
- 592. bOutQuadInLin=0
- 593. fConstantValue=0.0000
- 594. fQuadraticValue=16.0000
- 595. fLinearValue=3.0000
- 596. uQuadraticMethod=2
- 597. uLinearMethod=1
- 598. fFlickerMovement=8.0000
- 599. bUseQuadratic=1
- 600. bUseLinear=0
- 601. bUseConstant=0
- 602. [BlurShaderHDRInterior]
- 603. fTargetLUM=1.0000
- 604. fUpperLUMClamp=1.0000
- 605. fEmissiveHDRMult=1.0000
- 606. fEyeAdaptSpeed=0.5000
- 607. fBrightScale=2.2500
- 608. fBrightClamp=0.2250
- 609. fBlurRadius=7.0000
- 610. iNumBlurpasses=1
- 611. [BlurShaderHDR]
- 612. fTargetLUM=1.2000
- 613. fUpperLUMClamp=1.0000
- 614. fGrassDimmer=1.3000
- 615. fTreeDimmer=1.2000
- 616. fEmissiveHDRMult=1.0000
- 617. fEyeAdaptSpeed=0.7000
- 618. fSunlightDimmer=1.3000
- 619. fSIEmmisiveMult=1.0000
- 620. fSISpecularMult=1.0000
- 621. fSkyBrightness=0.5000
- 622. fSunBrightness=0.0000
- 623. fBrightScale=1.5000
- 624. fBrightClamp=0.3500
- 625. fBlurRadius=4.0000
- 626. iNumBlurpasses=2
- 627. iBlendType=2
- 628. bDoHighDynamicRange=1
- 629. [BlurShader]
- 630. fSunlightDimmer=1.0000
- 631. fSIEmmisiveMult=1.0000
- 632. fSISpecularMult=1.0000
- 633. fSkyBrightness=0.5000
- 634. fSunBrightness=0.0000
- 635. fAlphaAddExterior=0.2000
- 636. fAlphaAddInterior=0.5000
- 637. iBlurTexSize=256
- 638. fBlurRadius=0.0300
- 639. iNumBlurpasses=1
- 640. iBlendType=2
- 641. bUseBlurShader=0
- 642. [GethitShader]
- 643. fBlurAmmount=0.5000
- 644. fBlockedTexOffset=0.0010
- 645. fHitTexOffset=0.0050
- 646. [MESSAGES]
- 647. bBlockMessageBoxes=0
- 648. bSkipProgramFlows=1
- 649. bAllowYesToAll=1
- 650. bDisableWarning=1
- 651. iFileLogging=0
- 652. bSkipInitializationFlows=1
- 653. [DistantLOD]
- 654. bUseLODLandData=0
- 655. fFadeDistance=12288.0000
- 656. iDistantLODGroupWidth=8
- 657. [GeneralWarnings]
- 658. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 659. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 660. This may result in errors. Saving again will clear this message
- 661. but not necessarily fix any errors.
- 662. [Archive]
- 663. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
- 664. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
- 665. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
- 666. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
- 667. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
- 668. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
- 669. SInvalidationFile=
- 670. iRetainFilenameOffsetTable=1
- 671. iRetainFilenameStringTable=1
- 672. iRetainDirectoryStringTable=1
- 673. bCheckRuntimeCollisions=0
- 674. bInvalidateOlderFiles=1
- 675. bUseArchives=1
- 676. SArchiveList=Oblivion - Invalidation.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
- 677. [CameraPath]
- 678. iTake=0
- 679. SDirectoryName=TestCameraPath
- 680. iFPS=60
- 681. SNif=Test\CameraPath.nif
- 682. [Absorb]
- 683. fAbsorbGlowColorB=1.0000
- 684. fAbsorbGlowColorG=0.6000
- 685. fAbsorbGlowColorR=0.0000
- 686. fAbsorbCoreColorB=1.0000
- 687. fAbsorbCoreColorG=1.0000
- 688. fAbsorbCoreColorR=1.0000
- 689. iAbsorbNumBolts=1
- 690. fAbsorbBoltGrowWidth=0.0000
- 691. fAbsorbBoltSmallWidth=7.0000
- 692. fAbsorbTortuosityVariance=2.0000
- 693. fAbsorbSegmentVariance=7.0000
- 694. fAbsorbBoltsRadius=5.0000
- 695. [OPENMP]
- 696. iThreads=3
- 697. iOpenMPLevel=10
- 698. [TestAllCells]
- 699. bFileShowTextures=1
- 700. bFileShowIcons=1
- 701. bFileSkipIconChecks=0
- 702. bFileTestLoad=0
- 703. bFileNeededMessage=1
- 704. bFileGoneMessage=1
- 705. bFileSkipModelChecks=0
- 706. bFileCheckModelCollision=0
- 707. [CopyProtectionStrings]
- 708. SCopyProtectionMessage2=Insert the Oblivion Disc.
- 709. SCopyProtectionTitle2=Oblivion Disc Not Found
- 710. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 711. SCopyProtectionTitle=CD-ROM Drive Not Found
- 712. [Launcher]
- 713. bEnableFileSelection=1