Making my game feel like it never got better fr fr
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1[General]
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2LocalSaves=false
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3LocalSettings=true
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4AutomaticArchiveInvalidation=true
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1[Audio]
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2; Enables additional worker thread for minor performance improvement. Disable if you encounter audio stutter.
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3bMultiThreadAudio=1
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4; Disables debug logging to save memory and CPU time
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5bUseAudioDebugInformation=0
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6; Increases memory buffers to reduce audio issues
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7iAudioCacheSize=8192
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8iMaxSizeForCachedSound=1024
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9[BackgroundLoad]
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10; Forces cell unload on fast travel to lessen memory usage
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11bSelectivePurgeUnusedOnFastTravel=1
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12; Reduces stutter when loading multiple NPCs
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13bBackgroundLoadLipFiles=1
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14[Controls]
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15; Disables mouse acceleration
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16fForegroundMouseAccelBase=0
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17fForegroundMouseAccelTop=0
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18fForegroundMouseBase=0
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19fForegroundMouseMult=0
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20[Display]
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21; Enables Fullscreen mode
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22bFull Screen=0
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23; Forces highest texture quality so the game won't crash if you had it set to anything lower
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24iTexMipMapSkip=0
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25; World FOV
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26fDefaultWorldFOV=75.0000
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27; 1st person FOV
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28fDefault1stPersonFOV=55.0000
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29; Pip-Boy and terminal FOV
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30fPipboy1stPersonFOV=47.0
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31[General]
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32; Forces faster cell unload to lessen memory usage
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33bPreemptivelyUnloadCells=1
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34; Enables multithreaded AI
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35iNumHWThreads=3
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36[Grass]
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37; Increases grass draw distance
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38fGrassStartFadeDistance=11200
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39[PipBoy]
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40; Fixes flicker when opening Pip-Boy when its light is on
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41fLightEffectFadeDuration=400
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42[TerrainManager]
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43; Increases the maximum distance of LOD
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44fBlockLoadDistanceLow=100000
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45fBlockLoadDistance=250000
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46[SpeedTree]
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47; Makes flora use the highest LOD quality, removing the pop-in (not related to Tree LOD)
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48bForceFullLOD=1
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1[General]
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2SStartingCell=
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3SCharGenQuest=00102037
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4SStartingCellY=
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5SStartingCellX=
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6SStartingWorld=
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7STestFile10=
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8STestFile9=
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9STestFile8=
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10STestFile7=
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11STestFile6=
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12STestFile5=
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13STestFile4=
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14STestFile3=
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15STestFile2=
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16STestFile1=FalloutNV.esm
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17sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
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18sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
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19bPreCullActors=1
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20bTaskletActorSceneGraphUpdates=0
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21bTaskletActorAnimMovementUpdates=1
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22bAnimationUseBlendFromPose=1
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23bEnableProfile=0
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24bDrawSpellContact=0
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25bRunMiddleLowLevelProcess=1
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26iHoursToSleep=3
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27bActorLookWithHavok=0
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28SMainMenuMusicTrack=special\maintitle.mp3
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29bUseEyeEnvMapping=1
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30bFixFaceNormals=0
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31bUseFaceGenHeads=1
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32bFaceMipMaps=1
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33bFaceGenTexturing=1
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34bDefaultCOCPlacement=0
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35uGridDistantCount=20
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36uGridsToLoad=5
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37fGlobalTimeMultiplier=1.0000
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38bNewAnimation=1
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39bFixAIPackagesOnLoad=0
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40bForceReloadOnEssentialCharacterDeath=1
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41bKeepPluginWhenMerging=0
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42bCreate Maps Enable=0
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43SLocalSavePath=Saves\
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44SLocalMasterPath=Data\
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45bDisableDuplicateReferenceCheck=1
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46bTintMipMaps=0
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47uInterior Cell Buffer=3
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48uExterior Cell Buffer=36
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49iIntroSequencePriority=3
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50bPreloadIntroSequence=1
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51fStaticScreenWaitTime=3.0000
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52SMainMenuMovieIntro=
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53SIntroSequence=
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54sIntroMovie=Fallout INTRO Vsk.bik
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55iFPSClamp=0
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56bRunVTuneTest=0
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57STestFile1=
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58bActivateAllQuestScripts=0
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59bUseThreadedBlood=0
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60bUseThreadedMorpher=0
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61bBorderRegionsEnabled=1
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62bDisableHeadTracking=0
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63bTrackAllDeaths=0
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64uiFaceGenMaxEGTDataSize=67108864
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65uiFaceGenMaxEGMDataSize=67108864
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66bPreemptivelyUnloadCells=0
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67iNumBitsForFullySeen=248
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68iPreloadSizeLimit=26214400
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69bUseHardDriveCache=0
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70bEnableBoundingVolumeOcclusion=1
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71bDisplayBoundingVolumes=0
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72bUseThreadedTempEffects=1
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73bUseThreadedParticleSystem=0
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74bExternalLODDataFiles=1
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75bCheckCellOffsetsOnInit=0
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76uGridDistantTreeRange=5
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77bCreateShaderPackage=0
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78bWarnOnMissingFileEntry=0
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79bAllowScriptedAutosave=0
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80uGridDistantTreeRangeCity=4
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81uGridDistantCountCity=4
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82iSaveGameBackupCount=1
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83bDisplayMissingContentDialogue=1
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84SSaveGameSafeCellID=2AEEA
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85bUseThreadedAI=0
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86bChangeTimeMultSlowly=1
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87bCheckPurgedTextureList=0
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88bAnimateDoorPhysics=0
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89sLanguage=ENGLISH
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90bLoadFaceGenHeadEGTFiles=0
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91[Display]
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92fDecalLifetime=10.0000
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93bEquippedTorchesCastShadows=0
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94bReportBadTangentSpace=0
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95bStaticMenuBackground=1
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96bForcePow2Textures=0
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97bForce1XShaders=0
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98bHighQuality20Lighting=0
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99bAllow20HairShader=1
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100bAllowScreenShot=1
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101iMultiSample=0
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102bDoTallGrassEffect=1
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103bForceMultiPass=1
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104bDoTexturePass=1
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105bDoSpecularPass=1
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106bDoDiffusePass=1
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107bDoAmbientPass=1
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108bImageSpaceEffects=1
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109bDoCanopyShadowPass=1
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110bDrawShadows=0
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111bUseRefractionShader=1
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112bUse Shaders=1
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113iNPatchNOrder=0
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114iNPatchPOrder=0
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115iNPatches=0
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116iLocation Y=5
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117iLocation X=5
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118bFull Screen=1
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119iAdapter=0
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120iScreenShotIndex=0
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121SScreenShotBaseName=ScreenShot
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122iAutoViewMinDistance=2000
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123iAutoViewHiFrameRate=40
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124iAutoViewLowFrameRate=20
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125bAutoViewDistance=0
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126fDefaultFOV=75.0000
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127fNearDistance=5
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128fFarDistance=1000.0000
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129iDebugTextLeftRightOffset=10
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130iDebugTextTopBottomOffset=20
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131bShowMenuTextureUse=1
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132fLightLODDefaultStartFade=1000.0
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133fLightLODRange=500.0
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134fLightLODMinStartFade=200.0
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135fLightLODMaxStartFade=3500.0
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136fShadowLODDefaultStartFade=200.0
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137fShadowLODRange=200.0
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138fShadowLODMinStartFade=100.0
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139fShadowLODMaxStartFade=1000.0
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140fSpecularLODDefaultStartFade=500.0
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141fSpecularLODRange=300.0
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142fSpecularLODMinStartFade=200.0
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143fSpecularLODMaxStartFade=2000.0
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144fGamma=1.0000
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145bAllow30Shaders=0
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146iTexMipMapMinimum=0
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147bDoStaticAndArchShadows=0
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148bDoActorShadows=1
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149fNoLODFarDistancePct=1.0000
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150fNoLODFarDistanceMax=10240.0000
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151fNoLODFarDistanceMin=100.0000
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152fEyeEnvMapLOD2=800.0000
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153fEyeEnvMapLOD1=500.0000
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154fEnvMapLOD2=1800.0000
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155fEnvMapLOD1=1500.0000
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156fGammaMax=0.6000
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157fGammaMin=1.4000
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158iMaxDecalsPerFrame=10
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159iActorShadowCount=4
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160bIgnoreResolutionCheck=0
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161fSpecualrStartMax=1000.0000
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162fSpecularStartMin=0.0000
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163iActorShadowIntMax=10
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164iActorShadowIntMin=0
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165iActorShadowExtMax=10
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166iActorShadowExtMin=0
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167bDynamicWindowReflections=1
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168fShadowFadeTime=1.0000
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169iPresentInterval=1
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170bDecalsOnSkinnedGeometry=1
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171uVideoDeviceIdentifierPart4=0
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172uVideoDeviceIdentifierPart3=0
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173uVideoDeviceIdentifierPart2=0
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174uVideoDeviceIdentifierPart1=0
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175iShadowFilter=0
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176bAllowPartialPrecision=1
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177iShadowMapResolution=256
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178bShadowsOnGrass=0
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179bActorSelfShadowing=0
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180iActorShadowCountInt=2
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181iActorShadowCountExt=2
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182fPipboy1stPersonFOV=47.0
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183fDefault1stPersonFOV=55.0000
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184bLODNoiseAniso=1
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185iMaxAnisotropy=8
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186fLandLOFadeSeconds=15.0
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187bEnableEyefinity=1
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188[Controls]
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189bAlwaysRunByDefault=1
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190bBackground Mouse=0
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191bBackground Keyboard=1
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192[Water]
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193bUseWaterShader=1
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194bUseWaterReflections=1
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195bUseWaterRefractions=1
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196bUseWaterDepth=1
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197bUseWaterHiRes=0
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198bUseWaterDisplacements=1
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199bUseWaterLOD=1
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200bReflectExplosions=0
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201bAutoWaterSilhouetteReflections=1
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202bForceHighDetailReflections=0
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203bForceLowDetailReflections=0
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204fTileTextureDivisor=4.7500
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205fSurfaceTileSize=2048.0000
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206fNearWaterOutdoorTolerance=1024.0000
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207fNearWaterIndoorTolerance=512.0000
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208fNearWaterUnderwaterVolume=0.9000
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209fNearWaterUnderwaterFreq=0.3000
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210uNearWaterPoints=8
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211uNearWaterRadius=1000
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212uSurfaceFPS=12
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213[Audio]
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214fASFadeInTime=2.0
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215fASFadeOutTime=10.0
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216fRegionLoopFadeInTime=5.0
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217fRegionLoopFadeOutTime=5.0
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218fAudioDebugDelay=0.0
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219bEnableAudio=1
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220bEnableAudioCache=1
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221bMultiThreadAudio=0
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222bEnableEnviroEffectsOnPC=0
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223; cache sizes in kilobytes
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224iAudioCacheSize=2048
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225iMaxSizeForCachedSound=256
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226bUseAudioDebugInformation=1
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227fAudioDebugDelay=0.0000
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228fDefaultMasterVolume=1.0000
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229fDefaultFootVolume=0.5000
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230fDefaultMusicVolume=0.6000
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231fDefaultRadioVolume=0.5000
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232fDefaultEffectsVolume=1.0000
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233fDefaultVoiceVolume=0.6000
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234iMaxImpactSoundCount=32
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235fMaxFootstepDistance=1100.0000
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236fPlayerFootVolume=0.6500
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237iCollisionSoundTimeDelta=150
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238iRadioUpdateInterval=250
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239fDialogMinDistance=600.00
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240fDialogMaxDistance=2000.00
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241fMainMenuMusicVolume=0.6
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242fDBVoiceAttenuationIn2D=2.0
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243fCollisionSoundHeavyThreshold=60.0
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244fDialogueFadeDecibels=6.0
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245fDialogueFadeSecondsIn=2.0
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246fDialogueFadeSecondsOut=1.0
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247fDialogueHeadPitchExaggeration=2.0
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248fDialogueHeadRollExaggeration=2.0
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249fDialogueHeadYawExaggeration=2.0
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250fHardLandingDamageThreshold=500.0
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251fWoodMediumMassMin=7.0
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252fWoodLargeMassMin=15.0
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253fStoneMediumMassMin=5.0
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254fStoneLargeMassMin=30.0
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255fEarthMediumMassMin=5.0
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256fEarthLargeMassMin=30.0
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257fSkinMediumMassMin=5.0
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258fSkinLargeMassMin=30.0
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259fMetalMediumMassMin=8.0
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260fMetalLargeMassMin=25.0
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261fRadioDialogMute=0.50
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262fFilterDistortionGain=-7.5
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263fFilterPEQGain=-15.0
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264fFilterdBAttenuation=11.5
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265bEnableTextToSpeech=0
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266fTextToSpeechVolume=0.35
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267fDialogReverbAttenuation=0.15
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268[Pathfinding]
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269bDrawPathsDefault=0
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270bPathMovementOnly=0
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271bDrawSmoothFailures=0
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272bDebugSmoothing=0
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273bSmoothPaths=1
-
274bSnapToAngle=0
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275bDebugAvoidance=0
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276bDisableAvoidance=0
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277bBackgroundPathing=1
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278bUseObstacleAvoidance=1
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279bBackgroundNavmeshUpdate=1
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280[MAIN]
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281bEnableBorderRegion=1
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282fLowPerfCombatantVoiceDistance=1000.0000
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283iDetectionHighNumPicks=40
-
284fQuestScriptDelayTime=5.0000
-
285bCloneModelsInBackground=0
-
286iLastHDRSetting=-1
-
287[HAVOK]
-
288bDisablePlayerCollision=0
-
289fJumpAnimDelay=0.7500
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290bTreeTops=0
-
291iSimType=1
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292bPreventHavokAddAll=0
-
293bPreventHavokAddClutter=0
-
294fMaxTime=0.016
-
295bHavokDebug=0
-
296fRF=1000.0000
-
297fOD=0.9000
-
298fSE=0.3000
-
299fSD=0.9800
-
300iResetCounter=5
-
301fMoveLimitMass=95.0000
-
302iUpdateType=0
-
303bHavokPick=0
-
304fCameraCasterSize=10.0000
-
305iHavokSkipFrameCountTEST=0
-
306iNumHavokThreads=1
-
307fChaseDeltaMult=0.0500
-
308bAddBipedWhenKeyframed=1
-
309fQuadrupedPitchMult=1.0000
-
310iEntityBatchRemoveRate=100
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311iMaxPicks=40
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312[RagdollAnim]
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313bRagdollFeedback=0
-
314fCameraDist=1000.0
-
315fHierarchyGain=0.17
-
316fVelocityDamping=0.0
-
317fAccelerationGain=1.0
-
318fVelocityGain=0.6
-
319fPositionGain=0.05
-
320fPositionMaxLinearVelocity=14.0
-
321fPositionMaxAngularVelocity=18.0
-
322fSnapGain=0.1
-
323fSnapMaxLinearVelocity=3.0
-
324fSnapMaxAngularVelocity=0.3
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325fSnapMaxLinearDistance=0.3
-
326fSnapMaxAngularDistance=1.0
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327[FootIK]
-
328fOnOffGain=0.5
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329fGroundAscendingGain=0.4
-
330fGroundDescendingGain=0.4
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331fFootRaisedGain=0.9000
-
332fFootPlantedGain=1.0000
-
333bFootPlacementOn=1
-
334fPelvisUpDownBias=0.75
-
335fPelvisOffsetDamping=0.2
-
336fVertErrorGain=0.5
-
337fOriginalGroundHeightMS=-0.11
-
338fAnkleOffset=0.2000
-
339fRagdollFeedback=0.7
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340[LookIK]
-
341fLookAtTargetGain=0.3
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342fLookAtGain=0.045
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343[Interface]
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344fKeyRepeatInterval=50.0000
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345fKeyRepeatTime=500.0000
-
346fActivatePickSphereRadius=16.0000
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347fMenuModeAnimBlend=0.0000
-
348iSafeZoneXWide=15
-
349iSafeZoneYWide=15
-
350iSafeZoneX=15
-
351iSafeZoneY=15
-
352bAllowConsole=1
-
353bActivatePickUseGamebryoPick=0
-
354bUseFuzzyPicking=1
-
355fMenuBGBlurRadius=2.0000
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356fMenuPlayerLightDiffuseBlue=0.8000
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357fMenuPlayerLightDiffuseGreen=0.8000
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358fMenuPlayerLightDiffuseRed=0.8000
-
359fMenuPlayerLightAmbientBlue=0.2500
-
360fMenuPlayerLightAmbientGreen=0.2500
-
361fMenuPlayerLightAmbientRed=0.2500
-
362iMaxViewCasterPicksGamebryo=10
-
363iMaxViewCasterPicksHavok=10
-
364iMaxViewCasterPicksFuzzy=5
-
365fInterfaceTintB=0.8824
-
366fInterfaceTintG=0.9843
-
367fInterfaceTintR=0.6314
-
368bUseImageSpaceMenuFX=0
-
369iSystemColorTerminalRed=33
-
370iSystemColorTerminalGreen=231
-
371iSystemColorTerminalBlue=121
-
372iSystemColorSystemRed=26
-
373iSystemColorSystemGreen=255
-
374iSystemColorSystemBlue=128
-
375iSystemColorMainMenuRed=199
-
376iSystemColorMainMenuGreen=255
-
377iSystemColorMainMenuBlue=165
-
378iSystemColorPipboyRed=26
-
379iSystemColorPipboyGreen=255
-
380iSystemColorPipboyBlue=128
-
381iSystemColorHUDAltRed=255
-
382iSystemColorHUDAltGreen=67
-
383iSystemColorHUDAltBlue=42
-
384iSystemColorHUDMainRed=26
-
385iSystemColorHUDMainGreen=255
-
386iSystemColorHUDMainBlue=128
-
387fRSMFaceSliderDefaultMin=-3.5
-
388fRSMFaceSliderDefaultMax=3.5
-
389fPopUpBackgroundOpacity=0.87
-
390fMenuBackgroundOpacity=0.76
-
391bHideUnavailablePerks=0
-
392[Loading]
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393sWelcomeScreen1=loading_screen_legal
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394sWelcomeScreen2=loading_screen_bethsoft
-
395sWelcomeScreen3=loading_screen_BGS
-
396sWelcomeScreen4=loading_screen01
-
397sMainMenuBackground=main_background
-
398sTitleMusic=MainTitle
-
399sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
-
400iMaxScreens=4
-
401iMaxScreens_MainMenu=20
-
402fLoadingTextUpdateInterval=10.0000
-
403fLoadingBkgdUpdateInterval=10.0000
-
404fMainMenuBkgdUpdateInterval=10.0000
-
405fLoadingInitUpdateInterval=3.0000
-
406iNumLocationSpecificScreens=1
-
407[Menu]
-
408fCreditsScrollSpeed=40.0000
-
409iConsoleTextYPos=940
-
410iConsoleTextXPos=30
-
411iConsoleVisibleLines=15
-
412iConsoleHistorySize=50
-
413rDebugTextColor=255,251,233
-
414iConsoleFont=2
-
415iDebugTextFont=3
-
416[GamePlay]
-
417bHealthBarShowing=0
-
418fHealthBarFadeOutSpeed=1.0000
-
419fHealthBarSpeed=80.0000
-
420fHealthBarHeight=4.0000
-
421fHealthBarWidth=40.0000
-
422fHealthBarEmittanceFadeTime=0.5000
-
423fHealthBarEmittanceTime=1.5000
-
424bAllowHavokGrabTheLiving=0
-
425bEssentialTakeNoDamage=1
-
426iDetectionPicks=21
-
427[Fonts]
-
428sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
-
429sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
-
430sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
-
431sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
-
432sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
-
433sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
-
434sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
-
435sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
-
436sFontFile_9=Textures\Fonts\NVFont_Test.fnt
-
437[SpeedTree]
-
438iTreeClonesAllowed=1
-
439fCanopyShadowGrassMult=1.0000
-
440iCanopyShadowScale=512
-
441fTreeForceMaxBudAngle=-1.0000
-
442fTreeForceMinBudAngle=-1.0000
-
443fTreeForceLeafDimming=-1.0000
-
444fTreeForceBranchDimming=-1.0000
-
445fTreeForceCS=-1.0000
-
446fTreeForceLLA=-1.0000
-
447fTreeLODExponent=1.0000
-
448bEnableTrees=1
-
449bForceFullLOD=0
-
450fLODTreeMipMapLODBias=-0.7500
-
451fLocalTreeMipMapLODBias=-0.2500
-
452[Debug]
-
453bDebugFaceGenCriticalSection=0
-
454bDebugFaceGenMultithreading=0
-
455bDebugSaveBuffer=0
-
456[BackgroundLoad]
-
457bBackgroundPathing=1
-
458bUseMultiThreadedFaceGen=1
-
459bBackgroundCellLoads=1
-
460iAnimaitonClonePerLoop=5
-
461bUseMultiThreadedTrees=1
-
462iExteriorPriority=50
-
463iBackgroundLoadFaceMult=200
-
464fBackgroundLoadingPerLoop=20.0000
-
465fBackgroundLoadClonedPerLoop=5.0000
-
466iBackgroundLoadExtraMaxFPS=20
-
467iBackgroundLoadExtraMinFPS=10
-
468iBackgroundLoadExtraMax=3000
-
469iBackgroundLoadExtraMin=5
-
470iBackgroundLoadExtraMilliseconds=2
-
471iBackgroundLoadTreeMilliseconds=7
-
472iBackgroundLoadMilliseconds=1
-
473iBackgroundLoadLoading=1
-
474bUseBackgroundFileLoader=0
-
475bBackgroundLoadLipFiles=0
-
476bLoadBackgroundFaceGen=0
-
477bLoadHelmetsInBackground=1
-
478iAnimationClonePerLoop=5
-
479bSelectivePurgeUnusedOnFastTravel=0
-
480bCloneModelsInBackground=0
-
481[LOD]
-
482fLODLandDropAmount=230.0000
-
483fLodDistance=500.0000
-
484bUseFaceGenLOD=0
-
485iLODTextureTiling=2
-
486iLODTextureSizePow2=8
-
487fLODNormalTextureBlend=0.5000
-
488bDisplayLODLand=1
-
489bDisplayLODBuildings=0
-
490bLODPopTrees=0
-
491bLODPopActors=0
-
492bLODPopItems=0
-
493bLODPopObjects=0
-
494fLODFadeOutMultItems=3
-
495fLODFadeOutMultObjects=5
-
496fLODFadeOutMultActors=6
-
497fLODMultLandscape=1.0000
-
498fLODMultTrees=0.5000
-
499fLODMultActors=1.0000
-
500fLODMultItems=1.0000
-
501fLODMultObjects=5
-
502iFadeNodeMinNearDistance=500
-
503fLODFadeOutPercent=0.6000
-
504fFadeOutThreshold=0.3000
-
505fFadeInThreshold=0.7000
-
506fFadeInTimet=2.0
-
507fFadeOutTime=2.0
-
508fDistanceMultiplier=1
-
509fLODBoundRadiusMult=10
-
510fObjectLODMax=15.0
-
511fObjectLODMin=1.0
-
512fObjectLODDefault=5
-
513fItemLODMax=15.0
-
514fItemLODMin=1.0
-
515fItemLODDefault=2
-
516fActorLODMax=15.0
-
517fActorLODMin=2.0
-
518fActorLODDefault=5
-
519fTreeLODMax=2.0000
-
520fTreeLODMin=0.0200
-
521fTreeLODDefault=0.5000
-
522bLODUseCombinedLandNormalMaps=1
-
523bForceHideLODLand=0
-
524fLODLandVerticalBias=0.0000
-
525fTalkingDistance=1000.0000
-
526iBoneLODForce=-1
-
527fLODQuadMinLoadDistance=65536.0000
-
528bDisplayLODTrees=1
-
529bDisplayLODBuildings=1
-
530fLODFadeOutActorMultInterior=1.0000
-
531fLODFadeOutItemMultInterior=1.0000
-
532fLODFadeOutObjectMultInterior=1.0000
-
533fLODFadeOutActorMultCity=1.0000
-
534fLODFadeOutItemMultCity=1.0000
-
535fLODFadeOutObjectMultCity=1.0000
-
536fLODFadeOutActorMultComplex=1.0000
-
537fLODFadeOutItemMultComplex=1.0000
-
538fLODFadeOutObjectMultComplex=1.0000
-
539[Weather]
-
540fSunGlareSize=300.0000
-
541fSunBaseSize=750.0000
-
542bPrecipitation=1
-
543fAlphaReduce=1.0000
-
544SBumpFadeColor=255,255,255,255
-
545SLerpCloseColor=255,255,255,255
-
546SEnvReduceColor=255,255,255,255
-
547[Voice]
-
548SFileTypeLTF=ltf
-
549SFileTypeLip=lip
-
550SFileTypeSource=wav
-
551SFileTypeGame=ogg
-
552[Grass]
-
553iMinGrassSize=80
-
554bGrassPointLighting=0
-
555bDrawShaderGrass=1
-
556iGrassDensityEvalSize=2
-
557iMaxGrassTypesPerTexure=2
-
558fWaveOffsetRange=1.7500
-
559fGrassWindMagnitudeMax=125.0000
-
560fGrassWindMagnitudeMin=5.0000
-
561fTexturePctThreshold=0.0000
-
562fGrassMinStartFadeDistance=0.0
-
563fGrassMaxStartFadeDistance=7000.0
-
564fGrassDefaultStartFadeDistance=3500.0
-
565fGrassFadeRange=1000.0
-
566[Landscape]
-
567bCurrentCellOnly=0
-
568bPreventSafetyCheck=0
-
569fLandTextureTilingMult=2.0000
-
570fLandFriction=2.5000
-
571iLandBorder2B=0
-
572iLandBorder2G=0
-
573iLandBorder2R=0
-
574iLandBorder1B=0
-
575iLandBorder1G=255
-
576iLandBorder1R=255
-
577SDefaultLandDiffuseTexture=DirtWasteland01.dds
-
578SDefaultLandNormalTexture=DirtWasteland01_N.dds
-
579[bLightAttenuation]
-
580fQuadraticRadiusMult=1.0000
-
581fLinearRadiusMult=1.0000
-
582bOutQuadInLin=0
-
583fConstantValue=0.0000
-
584fQuadraticValue=16.0000
-
585fLinearValue=3.0000
-
586uQuadraticMethod=2
-
587uLinearMethod=1
-
588fFlickerMovement=8.0000
-
589bUseQuadratic=1
-
590bUseLinear=0
-
591bUseConstant=0
-
592[BlurShaderHDRInterior]
-
593fTargetLUM=1.0000
-
594fUpperLUMClamp=1.0000
-
595fEmissiveHDRMult=1.0000
-
596fEyeAdaptSpeed=0.5000
-
597fBrightScale=2.2500
-
598fBrightClamp=0.2250
-
599fBlurRadius=7.0000
-
600iNumBlurpasses=1
-
601[BlurShaderHDR]
-
602fTargetLUM=1.0000
-
603fUpperLUMClamp=1.0000
-
604fGrassDimmer=1.5000
-
605fTreeDimmer=1.0000
-
606fEmissiveHDRMult=1.0000
-
607fEyeAdaptSpeed=0.5000
-
608fSunlightDimmer=1.5000
-
609fSIEmmisiveMult=1.0000
-
610fSISpecularMult=1.0000
-
611fSkyBrightness=0.5000
-
612fSunBrightness=0.0000
-
613fBrightScale=2.2500
-
614fBrightClamp=0.2250
-
615fBlurRadius=7.0000
-
616iNumBlurpasses=1
-
617iBlendType=2
-
618bDoHighDynamicRange=1
-
619[BlurShader]
-
620fSunlightDimmer=1.0000
-
621fSIEmmisiveMult=1.0000
-
622fSISpecularMult=1.0000
-
623fSkyBrightness=0.5000
-
624fSunBrightness=0.0000
-
625fAlphaAddExterior=0.2000
-
626fAlphaAddInterior=0.7000
-
627iBlurTexSize=256
-
628fBlurRadius=0.0300
-
629iNumBlurpasses=1
-
630iBlendType=2
-
631bUseBlurShader=1
-
632[GethitShader]
-
633fBlurAmmount=0.5000
-
634fBlockedTexOffset=0.0010
-
635fHitTexOffset=0.0050
-
636[MESSAGES]
-
637bBlockMessageBoxes=0
-
638bSkipProgramFlows=1
-
639bAllowYesToAll=1
-
640bDisableWarning=1
-
641iFileLogging=0
-
642bSkipInitializationFlows=1
-
643bUseWindowsMessageBox=0
-
644[DistantLOD]
-
645bUseLODLandData=0
-
646fFadeDistance=12288.0000
-
647iDistantLODGroupWidth=8
-
648[GeneralWarnings]
-
649SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
-
650SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
-
651This may result in errors. Saving again will clear this message
-
652but not necessarily fix any errors.
-
653[Archive]
-
654SInvalidationFile=
-
655iRetainFilenameOffsetTable=1
-
656iRetainFilenameStringTable=1
-
657iRetainDirectoryStringTable=1
-
658bCheckRuntimeCollisions=0
-
659bInvalidateOlderFiles=1
-
660bUseArchives=1
-
661SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
-
662[CameraPath]
-
663iTake=0
-
664SDirectoryName=TestCameraPath
-
665iFPS=60
-
666SNif=Test\CameraPath.nif
-
667[Absorb]
-
668fAbsorbGlowColorB=1.0000
-
669fAbsorbGlowColorG=0.6000
-
670fAbsorbGlowColorR=0.0000
-
671fAbsorbCoreColorB=1.0000
-
672fAbsorbCoreColorG=1.0000
-
673fAbsorbCoreColorR=1.0000
-
674iAbsorbNumBolts=1
-
675fAbsorbBoltGrowWidth=0.0000
-
676fAbsorbBoltSmallWidth=7.0000
-
677fAbsorbTortuosityVariance=2.0000
-
678fAbsorbSegmentVariance=7.0000
-
679fAbsorbBoltsRadius=5.0000
-
680[TestAllCells]
-
681bFileShowTextures=1
-
682bFileShowIcons=1
-
683bFileSkipIconChecks=0
-
684bFileTestLoad=0
-
685bFileNeededMessage=1
-
686bFileGoneMessage=1
-
687bFileSkipModelChecks=0
-
688bFileCheckModelCollision=0
-
689[CopyProtectionStrings]
-
690SCopyProtectionMessage2=Insert the Fallout Disc.
-
691SCopyProtectionTitle2=Fallout Disc Not Found
-
692SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
-
693SCopyProtectionTitle=CD-ROM Drive Not Found
-
694[Pipboy]
-
695fBlurRadiusPipboy=3.5
-
696fBlurIntensityPipboy=0.25
-
697fScanlineScalePipboy=50
-
698bEnableFlickerPipboy=1
-
699bUsePipboyMode=1
-
700[InterfaceFX]
-
701fDefaultBurstDuration=200
-
702fDefaultBurstIntensity=2
-
703fMiniBurstDuration=200
-
704fMiniBurstIntensity=1.5
-
705;pulse effect
-
706fPulseBrightenIntensity=0.25
-
707fPulseRadiusIntensity=0.5
-
708fPulseRate=0.0006
-
709;pipboy menu transitions
-
710fVertHoldChance=0.08
-
711fShudderChance=0.20
-
712fScanlineScaleMenus=50.0000
-
713bEnableFlickerMenus=1
-
714bEnableScanlinesMenus=1
-
715bEnableScanlinesPipboy=1
-
716fBlurRadiusMenus=0.3000
-
717fBrightenMenus=1.7000
-
718fBrightenPipboy=1.3000
-
719bUseImageSpaceMenuFX=1
-
720fBlurIntensityHUD=1.2000
-
721fBlurRadiusHUD=2.0000
-
722fScanlineFrequencyHUD=0.0000
-
723fScreenLightBaseIntensity=0.6
-
724fScreenLightRadius=6
-
725[RenderedTerminal]
-
726bUseRenderedTerminals=1
-
727fRenderedTerminalFOV=0.15
-
728fRenderedTerminalZoom=36
-
729bDoRenderedTerminalScanlines=1
-
730fRenderedTerminalScanlineScale=130.000000
-
731fRenderedTerminalHPos=0.0
-
732fRenderedTerminalVPos=0.38
-
733fScreenLightBaseIntensity=1.2
-
734fScreenLightRadius=80
-
735fScreenLightColorR=0.68
-
736fScreenLightColorG=0.74
-
737fScreenLightColorB=0.62
-
738fRaceSexMenuHPos=0.0
-
739fRaceSexMenuVPos=-0.6
-
740fRaceSexMenuZoom=70.0
-
741fRaceSexMenuScale=0.5
-
742[Decals]
-
743uMaxDecalCount=100
-
744bProfileDecals=0
-
745bDecalOcclusionQuery=1
-
746[TerrainManager]
-
747fSplitDistanceMult=0.75
-
748fBlockMorphDistanceMult=0.70
-
749bUseNewTerrainSystem=1
-
750bUseDistantObjectBlocks=1
-
751fBlockLoadDistance=125000.0
-
752fDefaultBlockLoadDistanceLow=50000.0
-
753fLowBlockLoadDistanceLow=25000.0
-
754fHighBlockLoadDistanceLow=50000.0
-
755fDefaultTreeLoadDistance=25000.0
-
756fLowTreeLoadDistance=10000.0
-
757fHighTreeLoadDistance=40000.0
-
758[VATS]
-
759fVATSLightLevelMin=20.0
-
760fVATSLightLevelMax=65.0
-
761fVATSLightAngle=0.0
-
762fVATSLightDistance=100.0
-
763fVATSLightElevation=100.0
-
764fVatsLightColorR=0.35
-
765fVatsLightColorG=0.35
-
766fVatsLightColorB=0.35
-
767[ScreenSplatter]
-
768bScreenSplatterEnabled=1
-
769[Launcher]
-
770bEnableFileSelection=1
-
1[General]
-
2SStartingCell=
-
3SCharGenQuest=00102037
-
4SStartingCellY=
-
5SStartingCellX=
-
6SStartingWorld=
-
7STestFile10=
-
8STestFile9=
-
9STestFile8=
-
10STestFile7=
-
11STestFile6=
-
12STestFile5=
-
13STestFile4=
-
14STestFile3=
-
15STestFile2=
-
16STestFile1=FalloutNV.esm
-
17sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
-
18sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
-
19bPreCullActors=1
-
20bTaskletActorSceneGraphUpdates=0
-
21bTaskletActorAnimMovementUpdates=1
-
22bAnimationUseBlendFromPose=1
-
23bEnableProfile=0
-
24bDrawSpellContact=0
-
25bRunMiddleLowLevelProcess=1
-
26iHoursToSleep=3
-
27bActorLookWithHavok=0
-
28SMainMenuMusicTrack=special\maintitle.mp3
-
29bUseEyeEnvMapping=1
-
30bFixFaceNormals=0
-
31bUseFaceGenHeads=1
-
32bFaceMipMaps=1
-
33bFaceGenTexturing=1
-
34bDefaultCOCPlacement=0
-
35uGridDistantCount=20
-
36uGridsToLoad=5
-
37fGlobalTimeMultiplier=1.0000
-
38bNewAnimation=1
-
39bFixAIPackagesOnLoad=0
-
40bForceReloadOnEssentialCharacterDeath=1
-
41bKeepPluginWhenMerging=0
-
42bCreate Maps Enable=0
-
43SLocalSavePath=Saves\
-
44SLocalMasterPath=Data\
-
45bDisableDuplicateReferenceCheck=1
-
46bTintMipMaps=0
-
47uInterior Cell Buffer=3
-
48uExterior Cell Buffer=36
-
49iIntroSequencePriority=3
-
50bPreloadIntroSequence=1
-
51fStaticScreenWaitTime=3.0000
-
52SMainMenuMovieIntro=
-
53SIntroSequence=
-
54sIntroMovie=Fallout INTRO Vsk.bik
-
55iFPSClamp=0
-
56bRunVTuneTest=0
-
57STestFile1=
-
58bActivateAllQuestScripts=0
-
59bUseThreadedBlood=0
-
60bUseThreadedMorpher=0
-
61bBorderRegionsEnabled=1
-
62bDisableHeadTracking=0
-
63bTrackAllDeaths=0
-
64uiFaceGenMaxEGTDataSize=67108864
-
65uiFaceGenMaxEGMDataSize=67108864
-
66bPreemptivelyUnloadCells=0
-
67iNumBitsForFullySeen=248
-
68iPreloadSizeLimit=26214400
-
69bUseHardDriveCache=0
-
70bEnableBoundingVolumeOcclusion=1
-
71bDisplayBoundingVolumes=0
-
72bUseThreadedTempEffects=1
-
73bUseThreadedParticleSystem=0
-
74bExternalLODDataFiles=1
-
75bCheckCellOffsetsOnInit=0
-
76uGridDistantTreeRange=5
-
77bCreateShaderPackage=0
-
78bWarnOnMissingFileEntry=0
-
79bAllowScriptedAutosave=0
-
80uGridDistantTreeRangeCity=4
-
81uGridDistantCountCity=4
-
82iSaveGameBackupCount=1
-
83bDisplayMissingContentDialogue=1
-
84SSaveGameSafeCellID=2AEEA
-
85bUseThreadedAI=0
-
86bChangeTimeMultSlowly=1
-
87bCheckPurgedTextureList=0
-
88bAnimateDoorPhysics=0
-
89sLanguage=ENGLISH
-
90bLoadFaceGenHeadEGTFiles=0
-
91[Display]
-
92fDecalLifetime=10.0000
-
93bEquippedTorchesCastShadows=0
-
94bReportBadTangentSpace=0
-
95bStaticMenuBackground=1
-
96bForcePow2Textures=0
-
97bForce1XShaders=0
-
98bHighQuality20Lighting=0
-
99bAllow20HairShader=1
-
100bAllowScreenShot=1
-
101iMultiSample=4
-
102bDoTallGrassEffect=1
-
103bForceMultiPass=1
-
104bDoTexturePass=1
-
105bDoSpecularPass=1
-
106bDoDiffusePass=1
-
107bDoAmbientPass=1
-
108bImageSpaceEffects=1
-
109bDoCanopyShadowPass=1
-
110bDrawShadows=1
-
111bUseRefractionShader=1
-
112bUse Shaders=1
-
113iNPatchNOrder=0
-
114iNPatchPOrder=0
-
115iNPatches=0
-
116iLocation Y=5
-
117iLocation X=5
-
118bFull Screen=0
-
119iAdapter=0
-
120iScreenShotIndex=55
-
121SScreenShotBaseName=ScreenShot
-
122iAutoViewMinDistance=2000
-
123iAutoViewHiFrameRate=40
-
124iAutoViewLowFrameRate=20
-
125bAutoViewDistance=0
-
126fDefaultFOV=75.0000
-
127fNearDistance=5
-
128fFarDistance=1000.0000
-
129iDebugTextLeftRightOffset=10
-
130iDebugTextTopBottomOffset=20
-
131bShowMenuTextureUse=1
-
132fLightLODDefaultStartFade=1000.0
-
133fLightLODRange=500.0
-
134fLightLODMinStartFade=200.0
-
135fLightLODMaxStartFade=3500.0
-
136fShadowLODDefaultStartFade=200.0
-
137fShadowLODRange=200.0
-
138fShadowLODMinStartFade=100.0
-
139fShadowLODMaxStartFade=1000.0
-
140fSpecularLODDefaultStartFade=500.0
-
141fSpecularLODRange=300.0
-
142fSpecularLODMinStartFade=200.0
-
143fSpecularLODMaxStartFade=2000.0
-
144fGamma=1.0000
-
145bAllow30Shaders=0
-
146iTexMipMapMinimum=0
-
147bDoStaticAndArchShadows=0
-
148bDoActorShadows=1
-
149fNoLODFarDistancePct=1.0000
-
150fNoLODFarDistanceMax=10240.0000
-
151fNoLODFarDistanceMin=100.0000
-
152fEyeEnvMapLOD2=800.0000
-
153fEyeEnvMapLOD1=500.0000
-
154fEnvMapLOD2=1800.0000
-
155fEnvMapLOD1=1500.0000
-
156fGammaMax=0.6000
-
157fGammaMin=1.4000
-
158iMaxDecalsPerFrame=10
-
159iActorShadowCount=4
-
160bIgnoreResolutionCheck=0
-
161fSpecualrStartMax=1000.0000
-
162fSpecularStartMin=0.0000
-
163iActorShadowIntMax=10
-
164iActorShadowIntMin=0
-
165iActorShadowExtMax=10
-
166iActorShadowExtMin=0
-
167bDynamicWindowReflections=1
-
168fShadowFadeTime=1.0000
-
169iPresentInterval=1
-
170bDecalsOnSkinnedGeometry=1
-
171uVideoDeviceIdentifierPart4=0
-
172uVideoDeviceIdentifierPart3=0
-
173uVideoDeviceIdentifierPart2=0
-
174uVideoDeviceIdentifierPart1=0
-
175iShadowFilter=2
-
176bAllowPartialPrecision=1
-
177iShadowMapResolution=1024
-
178bShadowsOnGrass=0
-
179bActorSelfShadowing=0
-
180iActorShadowCountInt=0
-
181iActorShadowCountExt=0
-
182fPipboy1stPersonFOV=47.0
-
183fDefault1stPersonFOV=55.0000
-
184bLODNoiseAniso=1
-
185iMaxAnisotropy=15
-
186fLandLOFadeSeconds=15.0
-
187bEnableEyefinity=0
-
188sD3DDevice="NVIDIA GeForce RTX 3080 Ti"
-
189iTexMipMapSkip=0
-
190iWaterMultisamples=4
-
191bTransparencyMultisampling=1
-
192fSpecularLODStartFade=2000.0000
-
193fShadowLODStartFade=1000.0000
-
194fLightLODStartFade=3500.0000
-
195iSize W=1920
-
196iSize H=1080
-
197fDecalLOD2=1500.0000
-
198fDecalLOD1=1000.0000
-
199iShadowMode=3
-
200iMaxSkinDecalsPerFrame=3
-
201[Controls]
-
202bAlwaysRunByDefault=1
-
203bBackground Mouse=0
-
204bBackground Keyboard=1
-
205fXenonVertLookSpeed=1200.0000
-
206fXenonHorizLookSpeed=1500.0000
-
207bGamePadRumble=1
-
208bInvertYValues=0
-
209fMouseSensitivity=0.0020
-
210Forward=0011FF13
-
211Back=001FFF14
-
212Slide Left=001EFF17
-
213Slide Right=0020FF16
-
214Use=00FF0011
-
215Activate=0012FF0A
-
216Block=00380110
-
217Ready Item=0013FF0C
-
218Crouch/Sneak=001DFF08
-
219Run=0000FFFF
-
220Always Run=003AFFFF
-
221Auto Move=0010FFFF
-
222Jump=0039FF0D
-
223Toggle POV=0021020F
-
224Menu Mode=000FFF0B
-
225Rest=0014FF07
-
226Vats=002FFF0E
-
227Hotkey1=0002FFFF
-
228Ammo Swap=0003FF01
-
229Hotkey3=0004FFFF
-
230Hotkey4=0005FFFF
-
231Hotkey5=0006FFFF
-
232Hotkey6=0007FFFF
-
233Hotkey7=0008FFFF
-
234Hotkey8=0009FFFF
-
235QuickSave=003FFFFF
-
236QuickLoad=0043FFFF
-
237Grab=002CFF09
-
238[Water]
-
239bUseWaterShader=1
-
240bUseWaterReflections=1
-
241bUseWaterRefractions=1
-
242bUseWaterDepth=1
-
243bUseWaterHiRes=0
-
244bUseWaterDisplacements=1
-
245bUseWaterLOD=1
-
246bReflectExplosions=0
-
247bAutoWaterSilhouetteReflections=0
-
248bForceHighDetailReflections=1
-
249bForceLowDetailReflections=0
-
250fTileTextureDivisor=4.7500
-
251fSurfaceTileSize=2048.0000
-
252fNearWaterOutdoorTolerance=1024.0000
-
253fNearWaterIndoorTolerance=512.0000
-
254fNearWaterUnderwaterVolume=0.9000
-
255fNearWaterUnderwaterFreq=0.3000
-
256uNearWaterPoints=8
-
257uNearWaterRadius=1000
-
258uSurfaceFPS=12
-
259iWaterReflectWidth=1024
-
260iWaterReflectHeight=1024
-
261bUseWaterReflectionBlur=1
-
262iWaterBlurAmount=4
-
263[Audio]
-
264fASFadeInTime=2.0
-
265fASFadeOutTime=10.0
-
266fRegionLoopFadeInTime=5.0
-
267fRegionLoopFadeOutTime=5.0
-
268fAudioDebugDelay=0.0
-
269bEnableAudio=1
-
270bEnableAudioCache=1
-
271bMultiThreadAudio=0
-
272bEnableEnviroEffectsOnPC=0
-
273; cache sizes in kilobytes
-
274iAudioCacheSize=2048
-
275iMaxSizeForCachedSound=256
-
276bUseAudioDebugInformation=1
-
277fAudioDebugDelay=0.0000
-
278fDefaultMasterVolume=0.1600
-
279fDefaultFootVolume=0.3200
-
280fDefaultMusicVolume=0.2800
-
281fDefaultRadioVolume=0.2400
-
282fDefaultEffectsVolume=0.2800
-
283fDefaultVoiceVolume=0.3200
-
284iMaxImpactSoundCount=32
-
285fMaxFootstepDistance=1100.0000
-
286fPlayerFootVolume=0.6500
-
287iCollisionSoundTimeDelta=150
-
288iRadioUpdateInterval=250
-
289fDialogMinDistance=600.00
-
290fDialogMaxDistance=2000.00
-
291fMainMenuMusicVolume=0.6
-
292fDBVoiceAttenuationIn2D=2.0
-
293fCollisionSoundHeavyThreshold=60.0
-
294fDialogueFadeDecibels=6.0
-
295fDialogueFadeSecondsIn=2.0
-
296fDialogueFadeSecondsOut=1.0
-
297fDialogueHeadPitchExaggeration=2.0
-
298fDialogueHeadRollExaggeration=2.0
-
299fDialogueHeadYawExaggeration=2.0
-
300fHardLandingDamageThreshold=500.0
-
301fWoodMediumMassMin=7.0
-
302fWoodLargeMassMin=15.0
-
303fStoneMediumMassMin=5.0
-
304fStoneLargeMassMin=30.0
-
305fEarthMediumMassMin=5.0
-
306fEarthLargeMassMin=30.0
-
307fSkinMediumMassMin=5.0
-
308fSkinLargeMassMin=30.0
-
309fMetalMediumMassMin=8.0
-
310fMetalLargeMassMin=25.0
-
311fRadioDialogMute=0.50
-
312fFilterDistortionGain=-7.5
-
313fFilterPEQGain=-15.0
-
314fFilterdBAttenuation=11.5
-
315bEnableTextToSpeech=0
-
316fTextToSpeechVolume=0.35
-
317fDialogReverbAttenuation=0.15
-
318[Pathfinding]
-
319bDrawPathsDefault=0
-
320bPathMovementOnly=0
-
321bDrawSmoothFailures=0
-
322bDebugSmoothing=0
-
323bSmoothPaths=1
-
324bSnapToAngle=0
-
325bDebugAvoidance=0
-
326bDisableAvoidance=0
-
327bBackgroundPathing=1
-
328bUseObstacleAvoidance=1
-
329bBackgroundNavmeshUpdate=1
-
330[MAIN]
-
331bEnableBorderRegion=1
-
332fLowPerfCombatantVoiceDistance=1000.0000
-
333iDetectionHighNumPicks=40
-
334fQuestScriptDelayTime=5.0000
-
335bCloneModelsInBackground=0
-
336iLastHDRSetting=-1
-
337[HAVOK]
-
338bDisablePlayerCollision=0
-
339fJumpAnimDelay=0.7500
-
340bTreeTops=0
-
341iSimType=1
-
342bPreventHavokAddAll=0
-
343bPreventHavokAddClutter=0
-
344fMaxTime=0.016
-
345bHavokDebug=0
-
346fRF=1000.0000
-
347fOD=0.9000
-
348fSE=0.3000
-
349fSD=0.9800
-
350iResetCounter=5
-
351fMoveLimitMass=95.0000
-
352iUpdateType=0
-
353bHavokPick=0
-
354fCameraCasterSize=10.0000
-
355iHavokSkipFrameCountTEST=0
-
356iNumHavokThreads=1
-
357fChaseDeltaMult=0.0500
-
358bAddBipedWhenKeyframed=1
-
359fQuadrupedPitchMult=1.0000
-
360iEntityBatchRemoveRate=100
-
361iMaxPicks=40
-
362[RagdollAnim]
-
363bRagdollFeedback=0
-
364fCameraDist=1000.0
-
365fHierarchyGain=0.17
-
366fVelocityDamping=0.0
-
367fAccelerationGain=1.0
-
368fVelocityGain=0.6
-
369fPositionGain=0.05
-
370fPositionMaxLinearVelocity=14.0
-
371fPositionMaxAngularVelocity=18.0
-
372fSnapGain=0.1
-
373fSnapMaxLinearVelocity=3.0
-
374fSnapMaxAngularVelocity=0.3
-
375fSnapMaxLinearDistance=0.3
-
376fSnapMaxAngularDistance=1.0
-
377[FootIK]
-
378fOnOffGain=0.5
-
379fGroundAscendingGain=0.4
-
380fGroundDescendingGain=0.4
-
381fFootRaisedGain=0.9000
-
382fFootPlantedGain=1.0000
-
383bFootPlacementOn=1
-
384fPelvisUpDownBias=0.75
-
385fPelvisOffsetDamping=0.2
-
386fVertErrorGain=0.5
-
387fOriginalGroundHeightMS=-0.11
-
388fAnkleOffset=0.2000
-
389fRagdollFeedback=0.7
-
390[LookIK]
-
391fLookAtTargetGain=0.3
-
392fLookAtGain=0.045
-
393[Interface]
-
394fKeyRepeatInterval=50.0000
-
395fKeyRepeatTime=500.0000
-
396fActivatePickSphereRadius=16.0000
-
397fMenuModeAnimBlend=0.0000
-
398iSafeZoneXWide=15
-
399iSafeZoneYWide=15
-
400iSafeZoneX=15
-
401iSafeZoneY=15
-
402bAllowConsole=1
-
403bActivatePickUseGamebryoPick=0
-
404bUseFuzzyPicking=1
-
405fMenuBGBlurRadius=2.0000
-
406fMenuPlayerLightDiffuseBlue=0.8000
-
407fMenuPlayerLightDiffuseGreen=0.8000
-
408fMenuPlayerLightDiffuseRed=0.8000
-
409fMenuPlayerLightAmbientBlue=0.2500
-
410fMenuPlayerLightAmbientGreen=0.2500
-
411fMenuPlayerLightAmbientRed=0.2500
-
412iMaxViewCasterPicksGamebryo=10
-
413iMaxViewCasterPicksHavok=10
-
414iMaxViewCasterPicksFuzzy=5
-
415fInterfaceTintB=0.8824
-
416fInterfaceTintG=0.9843
-
417fInterfaceTintR=0.6314
-
418bUseImageSpaceMenuFX=0
-
419iSystemColorTerminalRed=33
-
420iSystemColorTerminalGreen=231
-
421iSystemColorTerminalBlue=121
-
422iSystemColorSystemRed=26
-
423iSystemColorSystemGreen=255
-
424iSystemColorSystemBlue=128
-
425iSystemColorMainMenuRed=199
-
426iSystemColorMainMenuGreen=255
-
427iSystemColorMainMenuBlue=165
-
428iSystemColorPipboyRed=26
-
429iSystemColorPipboyGreen=255
-
430iSystemColorPipboyBlue=128
-
431iSystemColorHUDAltRed=255
-
432iSystemColorHUDAltGreen=67
-
433iSystemColorHUDAltBlue=42
-
434iSystemColorHUDMainRed=26
-
435iSystemColorHUDMainGreen=255
-
436iSystemColorHUDMainBlue=128
-
437fRSMFaceSliderDefaultMin=-3.5
-
438fRSMFaceSliderDefaultMax=3.5
-
439fPopUpBackgroundOpacity=0.87
-
440fMenuBackgroundOpacity=0.76
-
441bHideUnavailablePerks=0
-
442bHelpEnabled=1
-
443fHudOpacity=1.0000
-
444uPipboyColor=452820991
-
445uHUDColor=4256514815
-
446bDisable360Controller=1
-
447[Loading]
-
448sWelcomeScreen1=loading_screen_legal
-
449sWelcomeScreen2=loading_screen_bethsoft
-
450sWelcomeScreen3=loading_screen_BGS
-
451sWelcomeScreen4=loading_screen01
-
452sMainMenuBackground=main_background
-
453sTitleMusic=MainTitle
-
454sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
-
455iMaxScreens=4
-
456iMaxScreens_MainMenu=20
-
457fLoadingTextUpdateInterval=10.0000
-
458fLoadingBkgdUpdateInterval=10.0000
-
459fMainMenuBkgdUpdateInterval=10.0000
-
460fLoadingInitUpdateInterval=3.0000
-
461iNumLocationSpecificScreens=1
-
462[Menu]
-
463fCreditsScrollSpeed=40.0000
-
464iConsoleTextYPos=940
-
465iConsoleTextXPos=30
-
466iConsoleVisibleLines=15
-
467iConsoleHistorySize=50
-
468rDebugTextColor=255,251,233
-
469iConsoleFont=2
-
470iDebugTextFont=3
-
471[GamePlay]
-
472bHealthBarShowing=0
-
473fHealthBarFadeOutSpeed=1.0000
-
474fHealthBarSpeed=80.0000
-
475fHealthBarHeight=4.0000
-
476fHealthBarWidth=40.0000
-
477fHealthBarEmittanceFadeTime=0.5000
-
478fHealthBarEmittanceTime=1.5000
-
479bAllowHavokGrabTheLiving=0
-
480bEssentialTakeNoDamage=1
-
481iDetectionPicks=21
-
482bShowQuestMarkers=1
-
483iDifficulty=2
-
484iKillCamera=2
-
485uiRedeemedContent=0
-
486bTrueIronSights=1
-
487bDisableDynamicCrosshair=0
-
488bSaveOnInteriorExteriorSwitch=1
-
489bSaveOnTravel=1
-
490bSaveOnWait=1
-
491bSaveOnRest=1
-
492bCrossHair=1
-
493bGeneralSubtitles=1
-
494bDialogueSubtitles=1
-
495[Fonts]
-
496sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
-
497sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
-
498sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
-
499sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
-
500sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
-
501sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
-
502sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
-
503sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
-
504sFontFile_9=Textures\Fonts\NVFont_Test.fnt
-
505[SpeedTree]
-
506iTreeClonesAllowed=1
-
507fCanopyShadowGrassMult=1.0000
-
508iCanopyShadowScale=512
-
509fTreeForceMaxBudAngle=-1.0000
-
510fTreeForceMinBudAngle=-1.0000
-
511fTreeForceLeafDimming=-1.0000
-
512fTreeForceBranchDimming=-1.0000
-
513fTreeForceCS=-1.0000
-
514fTreeForceLLA=-1.0000
-
515fTreeLODExponent=1.0000
-
516bEnableTrees=1
-
517bForceFullLOD=0
-
518fLODTreeMipMapLODBias=-0.7500
-
519fLocalTreeMipMapLODBias=-0.2500
-
520[Debug]
-
521bDebugFaceGenCriticalSection=0
-
522bDebugFaceGenMultithreading=0
-
523bDebugSaveBuffer=0
-
524[BackgroundLoad]
-
525bBackgroundPathing=1
-
526bUseMultiThreadedFaceGen=1
-
527bBackgroundCellLoads=1
-
528iAnimaitonClonePerLoop=5
-
529bUseMultiThreadedTrees=1
-
530iExteriorPriority=50
-
531iBackgroundLoadFaceMult=200
-
532fBackgroundLoadingPerLoop=20.0000
-
533fBackgroundLoadClonedPerLoop=5.0000
-
534iBackgroundLoadExtraMaxFPS=20
-
535iBackgroundLoadExtraMinFPS=10
-
536iBackgroundLoadExtraMax=3000
-
537iBackgroundLoadExtraMin=5
-
538iBackgroundLoadExtraMilliseconds=2
-
539iBackgroundLoadTreeMilliseconds=7
-
540iBackgroundLoadMilliseconds=1
-
541iBackgroundLoadLoading=1
-
542bUseBackgroundFileLoader=0
-
543bBackgroundLoadLipFiles=0
-
544bLoadBackgroundFaceGen=0
-
545bLoadHelmetsInBackground=1
-
546iAnimationClonePerLoop=5
-
547bSelectivePurgeUnusedOnFastTravel=0
-
548bCloneModelsInBackground=0
-
549[LOD]
-
550fLODLandDropAmount=230.0000
-
551fLodDistance=500.0000
-
552bUseFaceGenLOD=0
-
553iLODTextureTiling=2
-
554iLODTextureSizePow2=8
-
555fLODNormalTextureBlend=0.5000
-
556bDisplayLODLand=1
-
557bDisplayLODBuildings=0
-
558bLODPopTrees=0
-
559bLODPopActors=0
-
560bLODPopItems=0
-
561bLODPopObjects=0
-
562fLODFadeOutMultItems=15.0000
-
563fLODFadeOutMultObjects=15.0000
-
564fLODFadeOutMultActors=15.0000
-
565fLODMultLandscape=1.0000
-
566fLODMultTrees=0.5000
-
567fLODMultActors=1.0000
-
568fLODMultItems=1.0000
-
569fLODMultObjects=5
-
570iFadeNodeMinNearDistance=500
-
571fLODFadeOutPercent=0.6000
-
572fFadeOutThreshold=0.3000
-
573fFadeInThreshold=0.7000
-
574fFadeInTimet=2.0
-
575fFadeOutTime=2.0
-
576fDistanceMultiplier=1
-
577fLODBoundRadiusMult=10
-
578fObjectLODMax=15.0
-
579fObjectLODMin=1.0
-
580fObjectLODDefault=5
-
581fItemLODMax=15.0
-
582fItemLODMin=1.0
-
583fItemLODDefault=2
-
584fActorLODMax=15.0
-
585fActorLODMin=2.0
-
586fActorLODDefault=5
-
587fTreeLODMax=2.0000
-
588fTreeLODMin=0.0200
-
589fTreeLODDefault=0.5000
-
590bLODUseCombinedLandNormalMaps=1
-
591bForceHideLODLand=0
-
592fLODLandVerticalBias=0.0000
-
593fTalkingDistance=1000.0000
-
594iBoneLODForce=-1
-
595fLODQuadMinLoadDistance=65536.0000
-
596bDisplayLODTrees=1
-
597bDisplayLODBuildings=1
-
598fLODFadeOutActorMultInterior=1.0000
-
599fLODFadeOutItemMultInterior=1.0000
-
600fLODFadeOutObjectMultInterior=1.0000
-
601fLODFadeOutActorMultCity=1.0000
-
602fLODFadeOutItemMultCity=1.0000
-
603fLODFadeOutObjectMultCity=1.0000
-
604fLODFadeOutActorMultComplex=1.0000
-
605fLODFadeOutItemMultComplex=1.0000
-
606fLODFadeOutObjectMultComplex=1.0000
-
607[Weather]
-
608fSunGlareSize=800.0000
-
609fSunBaseSize=750.0000
-
610bPrecipitation=1
-
611fAlphaReduce=1.0000
-
612SBumpFadeColor=255,255,255,255
-
613SLerpCloseColor=255,255,255,255
-
614SEnvReduceColor=255,255,255,255
-
615[Voice]
-
616SFileTypeLTF=ltf
-
617SFileTypeLip=lip
-
618SFileTypeSource=wav
-
619SFileTypeGame=ogg
-
620[Grass]
-
621iMinGrassSize=80
-
622bGrassPointLighting=0
-
623bDrawShaderGrass=1
-
624iGrassDensityEvalSize=2
-
625iMaxGrassTypesPerTexure=2
-
626fWaveOffsetRange=1.7500
-
627fGrassWindMagnitudeMax=125.0000
-
628fGrassWindMagnitudeMin=5.0000
-
629fTexturePctThreshold=0.0000
-
630fGrassMinStartFadeDistance=0.0
-
631fGrassMaxStartFadeDistance=7000.0
-
632fGrassDefaultStartFadeDistance=3500.0
-
633fGrassFadeRange=1000.0
-
634b30GrassVS=0
-
635fGrassStartFadeDistance=2200.0000
-
636[Landscape]
-
637bCurrentCellOnly=0
-
638bPreventSafetyCheck=0
-
639fLandTextureTilingMult=2.0000
-
640fLandFriction=2.5000
-
641iLandBorder2B=0
-
642iLandBorder2G=0
-
643iLandBorder2R=0
-
644iLandBorder1B=0
-
645iLandBorder1G=255
-
646iLandBorder1R=255
-
647SDefaultLandDiffuseTexture=DirtWasteland01.dds
-
648SDefaultLandNormalTexture=DirtWasteland01_N.dds
-
649[bLightAttenuation]
-
650fQuadraticRadiusMult=1.0000
-
651fLinearRadiusMult=1.0000
-
652bOutQuadInLin=0
-
653fConstantValue=0.0000
-
654fQuadraticValue=16.0000
-
655fLinearValue=3.0000
-
656uQuadraticMethod=2
-
657uLinearMethod=1
-
658fFlickerMovement=8.0000
-
659bUseQuadratic=1
-
660bUseLinear=0
-
661bUseConstant=0
-
662[BlurShaderHDRInterior]
-
663fTargetLUM=1.0000
-
664fUpperLUMClamp=1.0000
-
665fEmissiveHDRMult=1.0000
-
666fEyeAdaptSpeed=0.5000
-
667fBrightScale=2.2500
-
668fBrightClamp=0.2250
-
669fBlurRadius=7.0000
-
670iNumBlurpasses=1
-
671[BlurShaderHDR]
-
672fTargetLUM=1.0000
-
673fUpperLUMClamp=1.0000
-
674fGrassDimmer=1.5000
-
675fTreeDimmer=1.0000
-
676fEmissiveHDRMult=1.0000
-
677fEyeAdaptSpeed=0.5000
-
678fSunlightDimmer=1.5000
-
679fSIEmmisiveMult=1.0000
-
680fSISpecularMult=1.0000
-
681fSkyBrightness=0.5000
-
682fSunBrightness=0.0000
-
683fBrightScale=2.2500
-
684fBrightClamp=0.2250
-
685fBlurRadius=7.0000
-
686iNumBlurpasses=1
-
687iBlendType=2
-
688bDoHighDynamicRange=1
-
689[BlurShader]
-
690fSunlightDimmer=1.0000
-
691fSIEmmisiveMult=1.0000
-
692fSISpecularMult=1.0000
-
693fSkyBrightness=0.5000
-
694fSunBrightness=0.0000
-
695fAlphaAddExterior=0.2000
-
696fAlphaAddInterior=0.7000
-
697iBlurTexSize=256
-
698fBlurRadius=0.0300
-
699iNumBlurpasses=1
-
700iBlendType=2
-
701bUseBlurShader=0
-
702[GethitShader]
-
703fBlurAmmount=0.5000
-
704fBlockedTexOffset=0.0010
-
705fHitTexOffset=0.0050
-
706[MESSAGES]
-
707bBlockMessageBoxes=0
-
708bSkipProgramFlows=1
-
709bAllowYesToAll=1
-
710bDisableWarning=1
-
711iFileLogging=0
-
712bSkipInitializationFlows=1
-
713bUseWindowsMessageBox=0
-
714[DistantLOD]
-
715bUseLODLandData=0
-
716fFadeDistance=12288.0000
-
717iDistantLODGroupWidth=8
-
718[GeneralWarnings]
-
719SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
-
720SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
-
721This may result in errors. Saving again will clear this message
-
722but not necessarily fix any errors.
-
723[Archive]
-
724SInvalidationFile=ArchiveInvalidation.txt
-
725iRetainFilenameOffsetTable=1
-
726iRetainFilenameStringTable=1
-
727iRetainDirectoryStringTable=1
-
728bCheckRuntimeCollisions=0
-
729bInvalidateOlderFiles=1
-
730bUseArchives=1
-
731SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
-
732[CameraPath]
-
733iTake=0
-
734SDirectoryName=TestCameraPath
-
735iFPS=60
-
736SNif=Test\CameraPath.nif
-
737[Absorb]
-
738fAbsorbGlowColorB=1.0000
-
739fAbsorbGlowColorG=0.6000
-
740fAbsorbGlowColorR=0.0000
-
741fAbsorbCoreColorB=1.0000
-
742fAbsorbCoreColorG=1.0000
-
743fAbsorbCoreColorR=1.0000
-
744iAbsorbNumBolts=1
-
745fAbsorbBoltGrowWidth=0.0000
-
746fAbsorbBoltSmallWidth=7.0000
-
747fAbsorbTortuosityVariance=2.0000
-
748fAbsorbSegmentVariance=7.0000
-
749fAbsorbBoltsRadius=5.0000
-
750[TestAllCells]
-
751bFileShowTextures=1
-
752bFileShowIcons=1
-
753bFileSkipIconChecks=0
-
754bFileTestLoad=0
-
755bFileNeededMessage=1
-
756bFileGoneMessage=1
-
757bFileSkipModelChecks=0
-
758bFileCheckModelCollision=0
-
759[CopyProtectionStrings]
-
760SCopyProtectionMessage2=Insert the Fallout Disc.
-
761SCopyProtectionTitle2=Fallout Disc Not Found
-
762SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
-
763SCopyProtectionTitle=CD-ROM Drive Not Found
-
764[Pipboy]
-
765fBlurRadiusPipboy=3.5
-
766fBlurIntensityPipboy=0.25
-
767fScanlineScalePipboy=50
-
768bEnableFlickerPipboy=1
-
769bUsePipboyMode=1
-
770[InterfaceFX]
-
771fDefaultBurstDuration=200
-
772fDefaultBurstIntensity=2
-
773fMiniBurstDuration=200
-
774fMiniBurstIntensity=1.5
-
775;pulse effect
-
776fPulseBrightenIntensity=0.25
-
777fPulseRadiusIntensity=0.5
-
778fPulseRate=0.0006
-
779;pipboy menu transitions
-
780fVertHoldChance=0.08
-
781fShudderChance=0.20
-
782fScanlineScaleMenus=50.0000
-
783bEnableFlickerMenus=1
-
784bEnableScanlinesMenus=1
-
785bEnableScanlinesPipboy=1
-
786fBlurRadiusMenus=0.3000
-
787fBrightenMenus=1.7000
-
788fBrightenPipboy=1.3000
-
789bUseImageSpaceMenuFX=1
-
790fBlurIntensityHUD=1.2000
-
791fBlurRadiusHUD=2.0000
-
792fScanlineFrequencyHUD=0.0000
-
793fScreenLightBaseIntensity=0.6
-
794fScreenLightRadius=6
-
795[RenderedTerminal]
-
796bUseRenderedTerminals=1
-
797fRenderedTerminalFOV=0.15
-
798fRenderedTerminalZoom=36
-
799bDoRenderedTerminalScanlines=1
-
800fRenderedTerminalScanlineScale=130.000000
-
801fRenderedTerminalHPos=0.0
-
802fRenderedTerminalVPos=0.38
-
803fScreenLightBaseIntensity=1.2
-
804fScreenLightRadius=80
-
805fScreenLightColorR=0.68
-
806fScreenLightColorG=0.74
-
807fScreenLightColorB=0.62
-
808fRaceSexMenuHPos=0.0
-
809fRaceSexMenuVPos=-0.6
-
810fRaceSexMenuZoom=70.0
-
811fRaceSexMenuScale=0.5
-
812[Decals]
-
813uMaxDecalCount=100
-
814bProfileDecals=0
-
815bDecalOcclusionQuery=1
-
816uMaxDecals=100
-
817[TerrainManager]
-
818fSplitDistanceMult=1.5000
-
819fBlockMorphDistanceMult=0.70
-
820bUseNewTerrainSystem=1
-
821bUseDistantObjectBlocks=1
-
822fBlockLoadDistance=250000.0000
-
823fDefaultBlockLoadDistanceLow=50000.0
-
824fLowBlockLoadDistanceLow=25000.0
-
825fHighBlockLoadDistanceLow=50000.0
-
826fDefaultTreeLoadDistance=25000.0
-
827fLowTreeLoadDistance=10000.0
-
828fHighTreeLoadDistance=40000.0
-
829fTreeLoadDistance=40000.0000
-
830fBlockLoadDistanceLow=100000.0000
-
831[VATS]
-
832fVATSLightLevelMin=20.0
-
833fVATSLightLevelMax=65.0
-
834fVATSLightAngle=0.0
-
835fVATSLightDistance=100.0
-
836fVATSLightElevation=100.0
-
837fVatsLightColorR=0.35
-
838fVatsLightColorG=0.35
-
839fVatsLightColorB=0.35
-
840[ScreenSplatter]
-
841bScreenSplatterEnabled=1
-
842[Imagespace]
-
843iRadialBlurLevel=2
-
844bDoDepthOfField=0
-
845[Launcher]
-
846bShowAllResolutions=1
-
847uLastAspectRatio=3
-
1FalloutNV.esm
-
2DeadMoney.esm
-
3HonestHearts.esm
-
4OldWorldBlues.esm
-
5LonesomeRoad.esm
-
6GunRunnersArsenal.esm
-
7ClassicPack.esm
-
8MercenaryPack.esm
-
9TribalPack.esm
-
10CaravanPack.esm
-
11NavmeshOverhaul.esm
-
12Landscape Texture Improvements.esm
-
13YUP - Base Game + All DLC.esm
-
14Landscape Texture Improvements - YUP Patch.esm
-
15Bad Touch.esm
-
16Vanilla Enhancements.esm
-
17Better Character Creation.esm
-
18Uncut Wasteland.esm
-
19Functional Post Game Ending.esm
-
20Functional Post Game Ending - YUP Patch.esm
-
21Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
-
22TLD_Travelers.esm
-
23NVInteriors_Core.esm
-
24NVInteriors_ComboEdition.esm
-
25Uncut Wasteland - NVInteriors Remastered Patch.esm
-
26New Vegas Landscape Overhaul.esm
-
27Landscape Texture Improvements - NVLORR Patch.esm
-
28A World of Pain Revised.esm
-
29Landscape Texture Improvements - AWOLP Patch.esm
-
30SSTRemasteredQuarries.esp
-
31CIBS-Customizable-Integrated-Backpack-System.esm
-
32Main And Pause Menus Overhaul.esm
-
33Better Brotherhood.esm
-
34Character Expansions Revised.esm
-
35Securitrons On Alert.esm
-
36mil.esp
-
37LightBright.esp
-
38mil_Add-On.esp
-
39OX Toolkit.esm
-
40Sweet Pain NV.esm
-
41Wild Wasteland Forever.esm
-
42WMVM.esm
-
43zl_Armaments_Remastered.esm
-
44MEG - Navmesh Compatibility Patch.esm
-
45Crafting Consistency Fix.esp
-
46The Mod Configuration Menu.esp
-
47YUP - NPC Fixes (Base Game + All DLC).esp
-
48Unofficial Patch NVSE Plus.esp
-
49Vanilla UI Plus.esp
-
50ExRB.esp
-
51NVMIM.esp
-
52Impostors and LOD Flicker Fix.esp
-
53JustAssortedMods.esp
-
54Just Sprint Plus - JAM.esp
-
55JBTImproved.esp
-
56Diagonal movement.esp
-
57ImmersiveRecoil.esp
-
58Follower Tweaks.esp
-
59RAD.esp
-
60RAD-Fixed-NVYUP.esp
-
61DelayDLCRedux.esp
-
62Vigor.esp
-
63Famine.esp
-
64Famine - Flora.esp
-
65S6S Big Guns Implementation.esp
-
66S6S Perks.esp
-
67ArmedToTheTeethNV-Redux.esp
-
68Supplemental Ammo Crafting.esp
-
69Distributed Necklaces and Chains.esp
-
701nivVSLArmors.esp
-
71Titans of The New West.esp
-
72HelmetArmorRebalanceJIP.esp
-
73PAVE_NV.esp
-
74Power Armor Holo Panel.esp
-
75JSRS.esp
-
76PAHP_Edits.esp
-
77S6SPerksPAHPPatch.esp
-
78TacticalADSPlusFX.esp
-
79Immersive Pickup Sounds FNV Patched.esp
-
80NV Music Addition.esp
-
81EVEM - YUP Patch.esp
-
82EVEM - Crafting Consistency Fix Patch.esp
-
83EVEM - Vigor Patch.esp
-
84EVEM - Another Millenia Patch.esp
-
85EVEM - Supplemental Ammo Crafting.esp
-
86Better Brotherhood - YUP Patch.esp
-
87Trap Tweaks.esp
-
88Uncut Wasteland - YUP Patch.esp
-
89Uncut Wasteland (VNV) - Vigor Patch.esp
-
90Uncut Wasteland (VNV) - EVEM Patch.esp
-
91Misc Content Restoration.esp
-
92Misc Content Restoration - YUP Patch.esp
-
93Misc Content Restoration - UW (VNV) Patch.esp
-
94FPGE - EVEM Patch.esp
-
95FPGE - New Vegas Landscape Overhaul Re-Remastered Patch.esp
-
96DLC Enhancements.esp
-
97SSTRemasteredQuarries - NVLORR Patch.esp
-
98Essential DLC Enhancements Merged - JSUE Patch.esp
-
99TLD - FaceGen Tint Fix.esp
-
100The Living Desert - EVEM Patch.esp
-
101FNV FaceGen Fix.esp
-
102Character Expansions Revised - Extras.esp
-
103CER - Merged Patch.esp
-
104NVCollectiblesMerged.esp
-
105NV Collectibles Merged - Viva New Vegas Patch.esp
-
106LR Grenade Rifles Relocated.esp
-
107Rockbiter_SOSGTextureFix.esp
-
108MCMetalArmor.esp
-
109rockbiter_AnimationSounds.esp
-
110PN Legacy - Tesla Rifle Prototype.esp
-
111Automag.esp
-
112SiouXstuff.esp
-
113Classic Combat Armor Replacer Redux FNV.esp
-
114Classic Combat Armor Replacer - Vigor Patch.esp
-
115Mk2 Replacer Redux Patch.esp
-
116Classic Combat Armor Replacer Mk2 - Vigor Patch.esp
-
117GrenadeRifleReplacer.esp
-
118zMCArmorCombatBOS_Vanilla.esp
-
119DOOM Armor.esp
-
120MCPipBoy2000MK6_clock.esp
-
121HappyBeeping.esp
-
122IMPACT.esp
-
123hooverdambridgeoverhaul.esp
-
124topsrestored.esp
-
125urbanoverhaul.esp
-
126B42Inertia.esp
-
127B42Retrievables.esp
-
128BulletTrails.esp
-
129FNV - Energy Visuals Plus.esp
-
130Little More Lamplight.esp
-
131AfterglowNeonIllumination.esp
-
132LightBright FPGE Patch.esp
-
133Better Strip View.esp
-
134Better Strip View Lightbright patch.esp
-
135Strip Lights Region Fix.esp
-
136Lucky 38 Lights Redone.esp
-
137Lucky 38 Lights Redone Lightbright Patch.esp
-
138Atmospheric Lighting Tweaks.esp
-
139Atmospheric Lighting Tweaks - EVEM Patch.esp
-
140DNWeathers.esp
-
141Interior Rain.esp
-
142CC - Rain.esp
-
143CC - 3D Rain.esp
-
144FNVLODGen.esp
-
145LOD additions and improvements - YUP Patch.esp
-
146tmzLODadditions.esp
-
147LODIFY_FNV.esp
-
148Corn LOD.esp
-
2DLC: TribalPack
-
3DLC: OldWorldBlues
-
4DLC: MercenaryPack
-
5DLC: LonesomeRoad
-
6DLC: HonestHearts
-
7DLC: GunRunnersArsenal
-
8DLC: DeadMoney
-
9DLC: ClassicPack
-
10DLC: CaravanPack
-
11Fixed ESMs
-
14JIP LN NVSE Plugin
-
15JIP LN Settings INI
-
16JohnnyGuitar NVSE
-
17NVTF - New Vegas Tick Fix
-
18Texture Modding and High Res Preset
-
19Yvile's Crash Logger
-
20FNV Mod Limit Fix
-
21kNVSE Animation Plugin
-
22Improved Console (NVSE)
-
23Console Paste Support
-
24Basic Console Autocomplete
-
25ShowOff xNVSE Plugin
-
26UIO - User Interface Organizer
-
27KEYWORDS
-
29Yukichigai Unofficial Patch - YUP
-
30Unofficial Patch NVSE Plus
-
31Improved AI (Navmesh Overhaul Mod)
-
32lStewieAl's Tweaks and Engine Fixes
-
33Stewie Tweaks Essentials INI
-
34lStewieAl's Engine Optimizations
-
35Combat Lag Fix (NVSE)
-
36ISControl Enabler and Ironsights adjuster (now ESPless)
-
37New Vegas Mesh Improvement Mod - NVMIM
-
38PipBoyOn Node Fixes
-
39Improved Lighting Shaders
-
40Climate Control NVSE
-
41Assorted Voice Popping Fixes
-
42Elijah Missing Distortion Fix
-
43ActorCause Save Bloat Fix
-
44MoonlightNVSE
-
45Pip-Boy Shading Fix NVSE
-
46Fog-based Object Culling
-
47Fallout Alpha Rendering Tweaks - NVSE
-
48External Emittance Fix - NVSE
-
49Depth of Field Fix - NVSE
-
50Muzzle Flash Light Fix - NVSE
-
51Crafting Consistency Fix
-
52ExRB - Extended Roombounds
-
53Strip Lights Region Fix
-
54Swimming Creatures Fix - ESPless
-
55Impostors and LOD Flicker Fix
-
58The Mod Configuration Menu
-
59Vanilla UI Plus (New Vegas)
-
60High Res Local Maps
-
61High Resolution Screens
-
62Faster Main Menu
-
63Menu Search
-
64JIP Improved Recipe Menu ESPless
-
66Immersive Recoil 2.0
-
67Follower Tweaks
-
68Delay DLC Redux
-
69Better Caravan
-
70Cookable Grenades
-
71Faster Sleep-Wait
-
72Auto-Save Manager
-
73Bad Touch NVSE
-
74Bad Touch NVSE - Minimalist Preset
-
76Vigor - A Vanilla JSawyer Fork
-
77Essential Vanilla Enhancements Merged
-
78EVEM - YUP Patch
-
79EVEM - Vigor Patch
-
80EVEM - Crafting Consistency Fix Patch
-
81Better Character Creation
-
82Traps Tweaks - Traps Use Other Skills
-
83Harder Barter Faster Stronger
-
84Better Brotherhood
-
85Better Brotherhood - YUP Patch
-
87Uncut Wasteland
-
88Uncut Wasteland (VNV) - EVEM Patch
-
89Uncut Wasteland (VNV) - Vigor Patch
-
90Misc Content Restoration
-
91Misc Content Restoration - YUP Patch
-
92Misc Content Restoration - UW (VNV) Patch
-
93Functional Post Game Ending
-
94FPGE - EVEM Patch
-
95Essential DLC Enhancements Merged
-
96Essential DLC Enhancements Merged - JSUE Patch
-
97The Living Desert - Travelers Patrols Consequences Increased Population and more
-
98The Living Desert FaceGen Tint Fix
-
99The Living Desert - EVEM Patch
-
101Mostly Fixed FaceGen Tints (NV or TTW)
-
102No Muzzle Flash Lights
-
103Anniversary Anim Pack
-
104FNV Clean Animations - Anniversary Edition
-
105Smooth True Iron Sights Camera
-
106B42 Weapon Inertia
-
107B42 Optics - ESPless
-
108High Resolution Water Fog - Water Aliasing Fix
-
109Improved LOD Noise Texture
-
110Landscape Texture Improvements
-
111A Little More Lamplight
-
112Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
-
113Atmospheric Lighting Tweaks - EVEM Patch
-
114High Resolution Bloom NVSE
-
115Cloud Upgrade NVSE
-
116Desert Natural Weathers NV
-
117Interior Rain
-
1183D Rain
-
119Climate Control - Rain
-
120Climate Control - 3D Rain
-
123SUP NVSE
-
124AnhNVSE
-
125HIPControl - Weapon Idle Position Adjuster - ESPless
-
126Weapon Based fNearDistance ESPless
-
127Sound Extender
-
129MAPMO - Main and Pause Menus Overhaul
-
130Extras - Hi-Res Icons
-
131Extras - Hi-Res Logos
-
132Extras - Stewie's Tweaks Sorting Icons Replacer
-
133Consistent Pip-Boy Icons v5 - Framework Plugin
-
1341. Consistent Pip-boy Icons
-
1352. Consistent Addon Icons
-
136Clean Vanilla Hud
-
137Clean Companion Wheel 512x512 Edition
-
138Vault Boy Paper Doll
-
139Pop-Up Message Icons
-
140Simplified FO4 HUD
-
141Clean Pip-Boy 2022
-
142yUI - User Ynterface
-
143ySI - Sorting Ycons
-
144Colorful Inventory Ycons
-
145Simple Maps
-
146Simple Maps - Marker Cirlces
-
148Retrievable Throwables Reforged
-
149B42 True Leaning - Contextual - ESPless
-
150JAM - Just Assorted Mods
-
151Clean Just Assorted Mods (JAM)
-
152Just Sprint Plus - Expansion for JAM and JVS
-
153Bullet Time Improved - a JAM addon
-
154Auto Activate Invisible Doors
-
156B42 FireMode - Selective Fire and First Shot Precision - ESPless
-
157Armed to the Teeth - Redux
-
158Titans of The New West
-
159ATTT Compatibility Files
-
160Power Armor Visual Enhancement 4K
-
161PAVE Compatibility Plugins
-
162PAVE TOTNW PatchTitans of Steel Version
-
163No PipBoy in Power Armor
-
164Patch Main And Pause Menus Overhaul
-
165Alternate Holographic Panel
-
166Hit - Power Armor Pip-Boy Anim
-
167Famine - A Loot Rarity Mod
-
168RAD - Radiation (is) Actually Dangerous - Overhaul
-
169Character Expansions Revised
-
170Character Expansions Revised - Viva New Vegas Patches
-
171CER - Fixed FaceGen Tint
-
173Distributed Necklaces and Chains
-
174Spice of Life Vanilla Bodies Patched
-
175KARPSOL - Kabyidon Armor Replacement Plugin for Spice of Life
-
176CIBS - Customizable Integrated Backpack System
-
177Canvas Backpacks - FNV
-
178Another Millenia
-
179Hotfix
-
180Supplemental Ammo Crafting
-
182New Vegas Landscape Overhaul Re-Remastered
-
183NVInteriors Core v2.1.1
-
184NV Interiors Remastered
-
185A World of (Less) Pain - A Lore Friendly AWOP Revision
-
186Sweet Pain NV
-
188IMPACT - The Gaming Rig
-
189IMPACT - Compatibility Edition (JIP LN) (DLC - TTW - All Mods)
-
190Bullet Trails
-
191Subtler Bullet Trails - Retexture
-
192Just Bullet Time DoF - ESPless
-
193Just Loot Menu DoF - ESPless
-
195Diagonal movement
-
196Modern Stagger animations
-
197Male Anim A
-
198B42 Interact - Animated Items and Interactions Framework - ESPless
-
199Hit - B42 Interact Animation Pack
-
200Hit - B42 Interact - New Vegas Bounties I LE
-
201Vanilla Animations Weapon Scale Fix
-
202JAM or Just Sprint animation replacers
-
203FNV Clean Aniamtions - Part 1 (R)
-
204FNV Clean Animations - Part 2 (no mesh changes)
-
205FNV Clean Animations - Part 3
-
206Update 1.1.2 - HOTFIX
-
207Original Hunting Shotgun Restored and Fixed
-
208FNV Clean Animations - Grenades Pack
-
209Update 1.1.1
-
211Some UI Sounds (SUS)
-
212High-Quality Classic Music
-
213A Music Addition Project - Revised
-
214Immersive Pickup Sounds Patched
-
215JSRS Sound Mod 2.0 for Fallout New Vegas
-
216Aim Down Sites - Backpack - Jump Impact sound Effects
-
217ADS - Backpack - Jump Sound Effects MONO
-
219NVCS Vanilla Weights
-
2203. CPI - Mod Patches
-
221MEG - Patches
-
222MEG - Tweaks
-
223MEG - Navmesh Compatibility Patch
-
225NMCs Textures NV MEDIUM Pack Part 1 of 2 FOR NMM
-
226NMCs Textures NV MEDIUM Pack Part 2 of 2 FOR NMM
-
227NMC New Vegas Patch for ALL Sized packs
-
228Water Tower Clark County Fix
-
229Naval Chair Fix
-
230Nut Vegas - Nutscapes Medium
-
231Nut Vegas - Nutscapes Low
-
232Irradiant Muck
-
233Higher Poly Rocks
-
234Remastered Quarries
-
235Simply Upscaled Grass - Vanilla Style - 4k
-
236Simply Upscaled Grass - Vanilla Style - 2k
-
237Vurt's Improved Plants
-
238Desaturated Textures
-
239Wasted Pines
-
240Micro Clutter - 4k - 2k
-
241Micro Clutter - Update v1.1
-
242Optimized Joshua Trees v1.2
-
2432.1
-
244New Vegas Palm Trees Enhanced
-
246Superpele's Disordered Texture Pack
-
247Architecture Retexture Pack - 2k
-
248Better Underside of Roads
-
249Dinky the Deluxe Dinosaur - Definitive Dinky Retexture
-
250Mormon Fort Gate Dark Version
-
251Normal Map Update For Both Versions - Required
-
252Sunset Sarsaparilla HQ Meshes Enhanced
-
253Rectified Water Towers
-
254Animated Barges
-
255Fractal Crystals
-
256NCR Flag Retex 1.1
-
257Sandbags
-
258High Quality Picket Fences
-
259Terrific Traffic Cones
-
260Quality Carts 2K
-
261Motorcycles Remastered
-
262Physically Based Parkware
-
264Inviting Vaults - A vault retexture
-
265Scout's Random Mods
-
266Scout's Random Mods II
-
267McCarran main terminal transparent glass
-
268Mccarran Escalator Glass
-
269Through the Looking-Glass
-
270Improved Rugs - HD
-
271Resplendent Rugs - carpets retextured
-
272Astounding Appliances - Retextures
-
273Stupendous Seats - Chairs Retextured
-
274Forgotten Desk Texture Pack
-
275Forgotten Desk Textures
-
276Pool Table and items - Redone
-
2774k Animated Metal Box Replacer
-
2784k MedKit Replacer
-
2794k Animated Cash Register
-
2804k Animated Hotel Wardrobe
-
281F4NV Auto Doc
-
282Physically Based Terminals
-
283Physically Based Wood Crates
-
284Physically Based Collection
-
286Blackwolf24s HD Clutter pack
-
2876IXES Clutter Texture Pack NV Edition
-
288Playing Cards HD Retexture - Plus Casino Tables
-
289Gnomed
-
290F4NV Repconn Souvenir Rocket
-
291Physically Based Kitchenware
-
293PM's Med-Textures - HD Chems and Venoms
-
294PM's HD Ammo Boxes
-
295Magazines of Unparalleled Aesthetic Quality
-
296HD Currencies
-
297I showed you my Dinky pls respond
-
298Improved Pickaxe
-
299Stealthly Stealth-Boy rextexture
-
300Wonderful Wonderglue retexture
-
301RE8 Scrap Metal Replacer
-
302Physically Based Chems
-
303Physically Based Beverages
-
305Nut's Street Litter Redone
-
306Street Signs HD Overhaul
-
307HD Signs Overhaul - Part 2
-
308HD Signs Overhaul - Part 3
-
309Signs HD - Honest Hearts
-
310HQ Freeside Shop Signs
-
311Medical Clinic sign
-
312Cottonwood Cove Sign
-
313Red Rock Canyon Sign HD retexture
-
314Old Old Glory
-
315Fabulous New Vegas
-
316Vanilla Graffiti Redone
-
317Great Khans Graffiti Redone
-
318Dead Money Graffiti Redone
-
319FNV-TTW Graffiti Redone
-
320F4NV Billboards
-
322Wasteland Clothing HD V1-3 FULL PACK
-
323Clothes HD - Workers
-
324Clothes HD - Wasteland
-
325Clothes HD - Kings
-
326Clothes HD - Gamblers
-
327Clothes HD - Prewar
-
328Clothes HD - Great Khans
-
329Clothes HD - Powder Gangers
-
330Clothes HD - Doctors
-
331Atompunk Leather Armor - HD Retexture
-
332FNV Adamowicz Vault Suits
-
333Veronika Outfit Retexture
-
334Improved Desperado Hat
-
335Heaviin's Desperado Cowboyhat Retextured
-
336Dandadern's Wastehound Helmet Retexture - 2k
-
337Dandadern's Welding Helmet Retexture - 2k
-
338Assorted NCR Armor Retexture
-
339PM's HD Ranger Outfits
-
340PM's HD Legion Overhaul
-
341Classic Fallout Metal Armor - NVSE Replacer
-
342Classic Fallout 2 Metal armor Mk II
-
343Classic Combat Armor Replacer Redux FNV
-
344Fallout 2 combat armor mark II (green textures) v1.0.0.3
-
345Textures - desert vanilla
-
346Mk2 Replacer Redux Patch
-
347Classic Brotherhood Combat Armor (JS)
-
348Classic Brotherhood Combat Armor (Vanilla)
-
349AVCCA - Animated Visor for Classic Combat Armor
-
350Physically Based Rangers
-
352IHWT - Improved Heavy Weapons Textures
-
353Euclid's C-Finder Retexture
-
354Flare Gun Retexture
-
355Nail Gun Retexture
-
356DKS and Friends
-
357Grenade Launcher Redux - FO4 HQ Replacer
-
358Grenade Rifle Replacer
-
359Holorifle Redux - FO4 HQ Replacer
-
360WAP Year One and Bonus
-
361WAP - Clean Animation Lever Action Animation Patch
-
362WAP Gauss Rifle Texture Edit
-
363WAP Bozar and LMG
-
364WAP Lever Action Shotgun
-
365WAP Single Shotgun
-
366WAP 12.7 SMG Rebirth
-
367Reticle Texture fix
-
368Laser Rifle Rebirth
-
369WAP Laser RCW
-
370WAP F4NV Recharger Weaponry
-
371WAP F4NV Recharger Weaponry - MF SMG
-
372WAP F4NV Laser Pistol and Pew-Pew
-
373Laser Pistol 3rd Person Latch animation fix
-
374Physically Based Plasma Rifles
-
376Throwing melee weapon retexture
-
377Normalmap fix (no ugly shiny)
-
378Bowie knife retexture
-
379Cleaver and Chopper Retexture
-
380Combat and Chance's knife Retexture
-
381Kitchen Knife Re-Texture
-
382Fire Axe replacer
-
383Shovel and Friend
-
384Hatchet Remade
-
385WJS's Super Sledge Ported
-
387aMidianBorn NV Superb Mutants
-
388The Molerat Extravaganza - Molerat Retexture
-
389TheFriedTurkey's Bighorners
-
390FeralGhoulsHD
-
391ghouls
-
392Decaying Ferals
-
393Eyes of Torment - Ghost People Retexture
-
394securitronHD
-
395Securitrons On Alert
-
397EXE - Effect teXtures Enhanced
-
398Nut Water Overhaul
-
399Simple Main Menu HD
-
400Minimal Atmospheric Loadscreens
-
401Roulette Loadwheel
-
402Elegant Lockpick Retexture
-
404Texture Guide Patches MEG
-
405WAP B42 Optics Patch
-
408Lumen - Ambient Lighting
-
409Lumen - Physically Based Beverages Patch
-
410Lumen - Physically Based Plasma Rifles Patch
-
411Lumen - NV - LLL
-
412Afterglow -- Neon illumination
-
413NV - Energy Visuals Plus 2 - (STABLE)
-
414EVP - B42 Throwables Patch - Glowing Stuck Axes
-
416ZL Armaments Remastered
-
417Reforged Platinum Chip - B42 Interact Compatible
-
418Butcher Pete Complete - A Melee Animation Overhaul
-
419Restored Dress Cane and Cattle Prod Animations
-
420Wasteland Warrior - A Melee Animation Overhaul
-
421Update 1.0.1
-
422Pip-Boy 2000 Mk VI
-
423Letters glowmap
-
424Working date and clock for replacer
-
426Earthblighted Tunnelers
-
427Tactics Midwest Deathclaw Replacer
-
428Improved Robots Textures - All in One (Lore Friendly)
-
430Simple Cursor (YUI)
-
433No Implant GRX
-
434NV Collectibles - Merged
-
435NV Collectibles Merged - Viva New Vegas Patch
-
436Better Call Saul Level Up
-
437Pip-Boy Screen Always On
-
438No Pipboy in Power Armor - Pip-boy Screen Always On Fix
-
439M.U.X. Series - OX Toolkit
-
440Viewmodel Shake Fix - NVSE
-
442WMVM - Weapon Mod Vending Machine
-
443S6S Big Guns Implementation
-
444ySI Patch
-
445Bozar Rework
-
446LR Grenade Rifles Relocated
-
447ED-E My Love - Followers Give ED-E Both Upgrades - ESPless
-
448Grenade Launcher - 3rd person bug fix
-
449Wild Wasteland Forever
-
450Sweet 6 Shooter Perk Pack NV Version
-
451S6S Perks PAHP Patch
-
452Simple Vigor Config
-
454SiouX Weapons Reloaded
-
455Another Millenia Gun Add-on
-
456NVRA - AutoMag
-
457Project Nevada Legacy - Tesla Rifle Prototype
-
459FNV Clean Animations - Fat Man
-
460FNV Clean Animations - Tesla Cannon
-
461FNV Clean Animations - 12.7mm Pistol
-
462FNV Clean Animations - Assault Carbine Redux
-
463FNV Clean Animations - That Gun
-
464Hit - Codac R9000 Anim Set
-
465Hit - Binoculars Anim Set
-
466Hit - Happy Beeping - ED-E Has Personality
-
467Hit - Cowboy Victor
-
468Alt's Animation - Alien Blaster
-
469SYNC - B42 Optics - Cheytac M200 PATCH
-
470SYNC - kNVSE Animation Set - CheyTac M200 Intervention
-
471SYNC - AA-12 kNVSE Animation Set (Project Sledgehammer)
-
472Another Millenia G36 Animation Replacer (MY VERSION)
-
474WAP - F4NV .44 Magnum
-
475Map Marker Icons
-
476Weapon Hotkey Icons
-
477JustAssortedMods Compatibility Patch
-
478Accurate NASA Stars
-
479Tops Casino Restored
-
480New Vegas Suburban Overhaul
-
481Hoover Dam Bridge Overhaul
-
482Dusty Distance Redone
-
483Dusty Distance Redone - 49k (vanilla nights)
-
484Better Strip View
-
485Lucky 38 Lights Redone - Full Model
-
486Patch - Better Strip View
-
487LightBright Strip Overhaul
-
488Better Strip View LightBright Patch
-
489LightBright FPGE Patch
-
490Lucky 38 Lights Redone LightBright Patch
-
491The True Blade of the East
-
492The True Blade of the West
-
493The_True_Blade_of_the_East SR
-
494The_True_Blade_of_the_West SR
-
495Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
-
497F4NV Stealth Suits
-
498F4NV Stealth Suits - Reconfigured for Scriptrunner
-
499DOOM Armors mini-pack
-
501Another Millenia and Addon - B42 Optics Patch
-
502Iron Sights Aligned
-
503Iron Sights Aligned - Mod Support
-
504B42 Optics NV Patches
-
506LOD Fixes and Improvements - NVSE
-
507FNVLODGen Resources
-
508Trees LOD Billboards Vanilla
-
509LOD additions and improvements
-
510LOD additions and improvements - YUP Patch
-
511TCM's LOD Overhaul
-
512More LODs Additions and fixes
-
513LODIFY FNV Wall_SoGB Editon
-
514FNVLODGen Output
-
515Smoke on the Desert - Animated LOD for Nipton (ESPless)
-
516Aqua Performa - Strip Performance Fix
-
517Corn LOD
-
518Sprayed and Neutered - Compatibility
-
519Dust Bowl - Compatibility
-
520Dust Bowl - Compatibility - SotD Patch
Base Game
VNV Base
Utililites
Bug Fixes
VNV Extended
User Interface
Gameplay
Overhauls
Content
Visuals
Mojave Express Guide
MEG Utilities
MEG User Interface
MEG Gameplay
MEG Overhauls
MEG Content
MEG Locations & Quests
MEG Visuals
MEG Animations
MEG Audio
MEG Patches & Tweaks
Landscape & Environment Retextures
Architecture & Exterior Object Retextures
Interior Object Retextures
Clutter Retextures
Small Items Retextures
Signs And Decals Retextures
Clothing & Armour Retextures
Gun Weapon Retextures
Melee Weapon Retextures
Creature Retextures
FX & Extra Retextures
Texture Guide Patches
NVVR
Extension
Aggression
Mutation
Interaction
The Last of the Mods
QoL
More Overhauls
More Armaments
Even More Animations
Even More Retextures
Armor
B42 Patches
LOD
-
1FalloutNV.esm
-
2DeadMoney.esm
-
3HonestHearts.esm
-
4OldWorldBlues.esm
-
5LonesomeRoad.esm
-
6GunRunnersArsenal.esm
-
7ClassicPack.esm
-
8MercenaryPack.esm
-
9TribalPack.esm
-
10CaravanPack.esm
-
11NavmeshOverhaul.esm
-
12Landscape Texture Improvements.esm
-
13YUP - Base Game + All DLC.esm
-
14Landscape Texture Improvements - YUP Patch.esm
-
15Bad Touch.esm
-
16Vanilla Enhancements.esm
-
17Better Character Creation.esm
-
18Uncut Wasteland.esm
-
19Functional Post Game Ending.esm
-
20Functional Post Game Ending - YUP Patch.esm
-
21Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
-
22TLD_Travelers.esm
-
23NVInteriors_Core.esm
-
24NVInteriors_ComboEdition.esm
-
25Uncut Wasteland - NVInteriors Remastered Patch.esm
-
26New Vegas Landscape Overhaul.esm
-
27Landscape Texture Improvements - NVLORR Patch.esm
-
28A World of Pain Revised.esm
-
29Landscape Texture Improvements - AWOLP Patch.esm
-
30SSTRemasteredQuarries.esp
-
31CIBS-Customizable-Integrated-Backpack-System.esm
-
32Main And Pause Menus Overhaul.esm
-
33Better Brotherhood.esm
-
34Character Expansions Revised.esm
-
35Securitrons On Alert.esm
-
36mil.esp
-
37LightBright.esp
-
38mil_Add-On.esp
-
39OX Toolkit.esm
-
40Sweet Pain NV.esm
-
41Wild Wasteland Forever.esm
-
42WMVM.esm
-
43zl_Armaments_Remastered.esm
-
44MEG - Navmesh Compatibility Patch.esm
-
45Crafting Consistency Fix.esp
-
46The Mod Configuration Menu.esp
-
47YUP - NPC Fixes (Base Game + All DLC).esp
-
48Unofficial Patch NVSE Plus.esp
-
49Vanilla UI Plus.esp
-
50ExRB.esp
-
51NVMIM.esp
-
52Impostors and LOD Flicker Fix.esp
-
53JustAssortedMods.esp
-
54Just Sprint Plus - JAM.esp
-
55JBTImproved.esp
-
56Diagonal movement.esp
-
57ImmersiveRecoil.esp
-
58Follower Tweaks.esp
-
59RAD.esp
-
60RAD-Fixed-NVYUP.esp
-
61DelayDLCRedux.esp
-
62Vigor.esp
-
63Famine.esp
-
64Famine - Flora.esp
-
65S6S Big Guns Implementation.esp
-
66S6S Perks.esp
-
67ArmedToTheTeethNV-Redux.esp
-
68Supplemental Ammo Crafting.esp
-
69Distributed Necklaces and Chains.esp
-
701nivVSLArmors.esp
-
71Titans of The New West.esp
-
72HelmetArmorRebalanceJIP.esp
-
73PAVE_NV.esp
-
74Power Armor Holo Panel.esp
-
75JSRS.esp
-
76PAHP_Edits.esp
-
77S6SPerksPAHPPatch.esp
-
78TacticalADSPlusFX.esp
-
79Immersive Pickup Sounds FNV Patched.esp
-
80NV Music Addition.esp
-
81EVEM - YUP Patch.esp
-
82EVEM - Crafting Consistency Fix Patch.esp
-
83EVEM - Vigor Patch.esp
-
84EVEM - Another Millenia Patch.esp
-
85EVEM - Supplemental Ammo Crafting.esp
-
86Better Brotherhood - YUP Patch.esp
-
87Trap Tweaks.esp
-
88Uncut Wasteland - YUP Patch.esp
-
89Uncut Wasteland (VNV) - Vigor Patch.esp
-
90Uncut Wasteland (VNV) - EVEM Patch.esp
-
91Misc Content Restoration.esp
-
92Misc Content Restoration - YUP Patch.esp
-
93Misc Content Restoration - UW (VNV) Patch.esp
-
94FPGE - EVEM Patch.esp
-
95FPGE - New Vegas Landscape Overhaul Re-Remastered Patch.esp
-
96DLC Enhancements.esp
-
97SSTRemasteredQuarries - NVLORR Patch.esp
-
98Essential DLC Enhancements Merged - JSUE Patch.esp
-
99TLD - FaceGen Tint Fix.esp
-
100The Living Desert - EVEM Patch.esp
-
101FNV FaceGen Fix.esp
-
102Character Expansions Revised - Extras.esp
-
103CER - Merged Patch.esp
-
104NVCollectiblesMerged.esp
-
105NV Collectibles Merged - Viva New Vegas Patch.esp
-
106LR Grenade Rifles Relocated.esp
-
107Rockbiter_SOSGTextureFix.esp
-
108MCMetalArmor.esp
-
109rockbiter_AnimationSounds.esp
-
110PN Legacy - Tesla Rifle Prototype.esp
-
111Automag.esp
-
112SiouXstuff.esp
-
113Classic Combat Armor Replacer Redux FNV.esp
-
114Classic Combat Armor Replacer - Vigor Patch.esp
-
115Mk2 Replacer Redux Patch.esp
-
116Classic Combat Armor Replacer Mk2 - Vigor Patch.esp
-
117GrenadeRifleReplacer.esp
-
118zMCArmorCombatBOS_Vanilla.esp
-
119DOOM Armor.esp
-
120MCPipBoy2000MK6_clock.esp
-
121HappyBeeping.esp
-
122IMPACT.esp
-
123hooverdambridgeoverhaul.esp
-
124topsrestored.esp
-
125urbanoverhaul.esp
-
126B42Inertia.esp
-
127B42Retrievables.esp
-
128BulletTrails.esp
-
129FNV - Energy Visuals Plus.esp
-
130Little More Lamplight.esp
-
131AfterglowNeonIllumination.esp
-
132LightBright FPGE Patch.esp
-
133Better Strip View.esp
-
134Better Strip View Lightbright patch.esp
-
135Strip Lights Region Fix.esp
-
136Lucky 38 Lights Redone.esp
-
137Lucky 38 Lights Redone Lightbright Patch.esp
-
138Atmospheric Lighting Tweaks.esp
-
139Atmospheric Lighting Tweaks - EVEM Patch.esp
-
140DNWeathers.esp
-
141Interior Rain.esp
-
142CC - Rain.esp
-
143CC - 3D Rain.esp
-
144FNVLODGen.esp
-
145LOD additions and improvements - YUP Patch.esp
-
146tmzLODadditions.esp
-
147LODIFY_FNV.esp
-
148Corn LOD.esp