I GOT SPURS
by Anonymous
Created over 2 years ago
Updated over 2 years ago
MO2 Priority and Load Order Rebuild
Load Order Files
- 2. FalloutNV.esm
- 3. DeadMoney.esm
- 4. HonestHearts.esm
- 5. OldWorldBlues.esm
- 6. LonesomeRoad.esm
- 7. GunRunnersArsenal.esm
- 8. ClassicPack.esm
- 9. MercenaryPack.esm
- 10. TribalPack.esm
- 11. CaravanPack.esm
- 12. YUP - Base Game + All DLC.esm
- 13. ISControl.esm
- 14. Animated Player Interactions.esm
- 15. Navmesh Fixes and Improvements.esm
- 16. oHUD.esm
- 17. Night Sky Tweaks.esm
- 18. vault22FloralOverhaul.esm
- 19. Securitrons On Alert.esm
- 20. BraveNewWorld.esm
- 21. New Vegas Redesigned II.esm
- 22. Misc Gameplay Merge.esm
- 23. Friendly Securitrons.esm
- 24. Project Nevada - Equipment.esm
- 25. Helmet Overlay.esm
- 26. Cyberware.esm
- 27. TLD_Travelers.esm
- 28. Th3OverseerCore.esm
- 29. SomeguySeries.esm
- 30. Afterschool Special.esm
- 31. The New Bison Steve Hotel.esm
- 32. 3DNPC_BlueNote.esm
- 33. MTB.esm
- 34. New Vegas Landscape Overhaul.esm
- 35. Lightweight Strip Overhaul.esm
- 36. Less Empty Primm.esp
- 37. Lime's Fort Overhaul.esm
- 38. McCarranGate.esm
- 39. Lively Cottonwood Cove.esm
- 40. BoulderCityFaceliftProject.esm
- 41. BarfsMormonFort.esm
- 42. GSSaloonChetsShopOverhaul.esm
- 43. LCSO.esm
- 44. KhanInitiation.esp
- 45. TheHUDEditor.esm
- 46. Functional Post Game Ending.esm
- 47. Unofficial Patch NVSE Plus.esp
- 48. YUP - NPC Fixes (Base Game + All DLC).esp
- 49. WMIMNV.esp
- 50. The Mod Configuration Menu.esp
- 51. JIP Improved Recipe Menu.esp
- 52. Simple DLC Delay.esp
- 53. Vanilla UI Plus.esp
- 54. FOVSlider.esp
- 55. AidUI.esp
- 56. JIP MiniMap.esp
- 57. JustAssortedMods.esp
- 58. NPCsSprint.esp
- 59. Quickthrow.esp
- 60. B42Bash.esp
- 61. Real Recoil.esp
- 62. Real Recoil Tweaks.esp
- 63. RetrievableThrowables.esp
- 64. Follower Tweaks.esp
- 65. JIP Companions Command & Control.esp
- 66. Chill Companions.esp
- 67. Better Character Creation.esp
- 68. DSGO.esp
- 69. NPC Use Aid.esp
- 70. Player Combat Priority.esp
- 71. Food Effect Tweaks.esp
- 72. VWBarterRepairCosts.esp
- 73. VWPerceptionRangedAccuracy.esp
- 74. Stat Choices.esp
- 75. HitConsumableBuffs.esp
- 76. GRA Scavenger Hunt Unbalanced.esp
- 77. Economy Overhaul.esp
- 78. QuickHacking-NV.esp
- 79. Bottle Rinse Repeat.esp
- 80. Functional Food Sanitizer.esp
- 81. Honest Hearts Workbench Crate Luck.esp
- 82. Toxic Cloud Fix.esp
- 83. Psycho and Slasher Bonus Damage Fix.esp
- 84. Water Breathing Tweaks.esp
- 85. Breakdown that surplus ammo.esp
- 86. RestedNotCured.esp
- 87. Logic and Consistency Fixes.esp
- 88. Mojave Wildlife (Vanilla-Style + No Chanced).esp
- 89. JSawyer Ultimate.esp
- 90. JSawyer Ultimate - Push's Tweaks.esp
- 91. WMIM - JSUE Patch.esp
- 92. Mojave Arsenal.esp
- 93. JSawyer Ultimate - Mojave Arsenal Patch (GRA Merged).esp
- 94. Mojave Raiders.esp
- 95. JSawyer Ultimate - Mojave Raiders Patch.esp
- 96. Mojave Raiders Tweaks.esp
- 97. Misc Gameplay Merge - JSUE Patch.esp
- 98. DLC Enhancements.esp
- 99. B42Descriptions.esp
- 100. PrimmReputationRestored.esp
- 101. NorthRoad.esp
- 102. Eliza.esp
- 103. Headhunting.esp
- 104. DepthsOfDepravity.esp
- 105. TheHighDesert.esp
- 106. NewVegasBounties.esp
- 107. NewVegasBountiesII.esp
- 108. TheInheritance.esp
- 109. Russell.esp
- 110. NewVegasBountiesIII.esp
- 111. TheBetterAngels.esp
- 112. SomeguySeries Revamped.esp
- 113. NewVegasBountiesII Fixes - DLCs.esp
- 114. RussellMakeover.esp
- 115. TheREPCONNBlues.esp
- 116. The REPCONN Blues Tweaks.esp
- 117. AutumnLeaves.esp
- 118. YUP - AutumnLeaves Patch.esp
- 119. Delay Autumn Leaves.esp
- 120. Uncut Wasteland.esp
- 121. Uncut Extra Collection.esp
- 122. Uncut Wasteland Tweaks.esp
- 123. Beyond The Beef Tweaks.esp
- 124. Casino Crowds.esp
- 125. Cut Sewers Restored.esp
- 126. ExtendedDialogueVulpes.esp
- 127. The Law Won.esp
- 128. Toasterizer.esp
- 129. Wastelandthings.esp
- 130. Vurt's WFO.esp
- 131. A Wasteland in Bloom.esp
- 132. dD - Enhanced Blood Main NV.esp
- 133. Book of Steel.esp
- 134. GasPumpsOfNV.esp
- 135. Strip Wall Billboards.esp
- 136. majormodder's Junk Food to Barbeque Crisps.esp
- 137. CIB Bighorners - HH.esp
- 138. CIB Bighorners.esp
- 139. Better Burned Man.esp
- 140. Alsatian NCR Guard Dogs.esp
- 141. DeadMoneyDeanHairRestored.esp
- 142. ConceptArtSecuritronsMarkIIONLY.esp
- 143. ConceptArtSecuritronsVictor.esp
- 144. (New) Vegas Haircut.esp
- 145. MoreBeardAndMoustacheStyles.esp
- 146. Universal Pip-Boy Customization.esp
- 147. Little More Lamplight.esp
- 148. B42Inertia.esp
- 149. EnhancedGrass_NoVL.esp
- 150. Burning Campfire.esp
- 151. BC2.esp
- 152. Bathroom Doors Fix.esp
- 153. NVAnimatedTerninalScreenSaver.esp
- 154. NVxAnimatedMicrofilMachine.esp
- 155. S6S Base Game Perks Redux.esp
- 156. S6S Perks.esp
- 157. Patchy's Personal Pile.esp
- 158. History.esp
- 159. History - More History.esp
- 160. History - Patchy's Picks.esp
- 161. Patchy's Picks - Perk Party.esp
- 162. Combat Music.esp
- 163. All Weapon Sounds Overhaul .esp
- 164. Explosive Sounds Overhaul.esp
- 165. ImmersivePickupSoundsFNV.esp
- 166. Conelrad 640-1240.esp
- 167. MusicPackRNV.esp
- 168. Simple Explosive Entry.esp
- 169. Enhanced Vision.esp
- 170. Immersive Primary Needs.esp
- 171. Cyberware OWB.esp
- 172. 1nivVSLArmors.esp
- 173. Lore Friendly Armor Pack.esp
- 174. Distributed Necklaces and Chains.esp
- 175. B42Wristwatch.esp
- 176. FlashlightNVSE.esp
- 177. I Got Spurs.esp
- 178. Lore Friendly Weapons Pack.esp
- 179. CloudGrenades.esp
- 180. Lucky38Overhaul.esp
- 181. Less Empty Primm - VnVMascot.esp
- 182. LN_BetterBasesNCR.esp
- 183. LN_BetterBasesKings.esp
- 184. Nipton Road.esp
- 185. Novac Motel Market.esp
- 186. MSO 188.esp
- 187. NorthVegasRedone.esp
- 188. GrubnGulp.esp
- 189. Lazarus - Interesting GunRunners.esp
- 190. Less Empty Nellis.esp
- 191. LivedinSewer.esp
- 192. CottonwoodCoveSlaveMarket.esp
- 193. NVxMcCarranMonorailAnimation.esp
- 194. WitcherTree.esp
- 195. CottonwoodLedge.esp
- 196. NV Interiors - Cottonwood Cove.esp
- 197. Lively Cottonwood Cove Patch.esp
- 198. WestsideCleaningStoreRemade.esp
- 199. FranksBarAndClinic.esp
- 200. PedWalkStripPristine.esp
- 201. WestsideLiquorStore.esp
- 202. BCFollowersClinic.esp
- 203. SadiesSundries.esp
- 204. WildBillsPawnArmory.esp
- 205. HoboCode.esp
- 206. 50sCarReplacer.esp
- 207. GoodspringExteriorSupplement.esp
- 208. PatchForAfterSchoolSpecial.esp
- 209. MJVEOutpost.esp
- 210. Better Strip View.esp
- 211. Strip Lights Region Fix.esp
- 212. topsrestored.esp
- 213. MSO Aerotech.esp
- 214. BraveNewWorld-YUP.esp
- 215. BraveNewWorld-UncutWastelandNPCs.esp
- 216. BraveNewWorld-FPGE.esp
- 217. BraveNewWorld-JSU.esp
- 218. BraveNewWorld-MojaveRaiders.esp
- 219. BraveNewWorld-PN-Equipment.esp
- 220. BraveNewWorld-UncutExtraCollection.esp
- 221. NVR2 - BNW Patch.esp
- 222. NVR2 - JSUE Patch.esp
- 223. NVR2 - Mojave Raiders Patch.esp
- 224. NVR2 - UW NPCs Patch.esp
- 225. NVR2 - YUP Patch.esp
- 226. YUP-NewBisonSteve.esp
- 227. Mojave Raiders - TLD Patch.esp
- 228. Lightweight Strip Overhaul - Uncut Wasteland Patch.esp
- 229. Strip Lights Region Fix - The Living Desert.esp
- 230. Strip Lights Region Fix - Uncut Wasteland.esp
- 231. Strip Lights Region Fix - Vault 22 Flora Overhaul Remastered.esp
- 232. Functional Post Game Ending - YUP Patch.esp
- 233. Functional Post Game Ending - Uncut Extra Collection Patch.esp
- 234. Functional Post Game Ending - Uncut Wasteland Patch.esp
- 235. FPGE Patch - JSawyer Ultimate.esp
- 236. FPGE Patch - Less Empty Nellis.esp
- 237. FPGE Patch - Less Empty Primm.esp
- 238. FPGE Patch - Mojave Raiders.esp
- 239. FNVLODGen.esp
- 240. tmzLODadditions.esp
- 241. LessFlickeryCityOfNewVegas.esp
- 242. Famine.esp
- 243. Famine - Flora.esp
- 244. DNWeathers.esp
- 1. DLC: DeadMoney
- 2. DLC: HonestHearts
- 3. DLC: OldWorldBlues
- 4. DLC: LonesomeRoad
- 5. DLC: GunRunnersArsenal
- 6. DLC: ClassicPack
- 7. DLC: MercenaryPack
- 8. DLC: TribalPack
- 9. DLC: CaravanPack
- 12. JIP LN NVSE Plugin
- 13. JohnnyGuitar NVSE
- 14. NVAC - New Vegas Anti Crash
- 15. NVTF - New Vegas Tick Fix
- 16. FNV Mod Limit Fix
- 17. kNVSE Animation Plugin
- 18. Console Paste Support
- 19. OneTweak for FNV
- 21. Yukichigai Unofficial Patch - YUP
- 22. Unofficial Patch NVSE Plus
- 23. lStewieAl's Tweaks
- 24. lStewieAl's Tweaks - VNV INI
- 25. Weapon Mesh Improvement Mod
- 26. Weapon Mesh Improvement Mod - ESP Replacer
- 27. New Vegas Mesh Improvement Mod - NVMIM
- 28. Improved Lighting Shaders
- 29. Navmesh Fixes and Improvements ALL DLC
- 30. Improved LOD Noise Texture
- 33. UIO - User Interface Organizer
- 34. The Mod Configuration Menu
- 35. JIP Improved Recipe Menu
- 36. Simple DLC Delay
- 37. HUD Only Explosion Shake
- 38. Vanilla UI Plus (New Vegas)
- 39. Vanilla UI Plus Patch
- 40. Clean Vanilla HUD
- 41. Clean Vanilla HUD - Barter
- 42. FOV Slider
- 43. AidUI_
- 44. One HUD
- 45. JIP MiniMap
- 46. JIP MiniMap Dynamic Colors (New Icons Version)
- 47. Perk Styles CCC Icons - Russell
- 48. yUI
- 49. ySI - Sorting Icons
- 50. ySI - Sorting Icons - Autumn Leaves patch
- 51. California Fonts
- 52. California Fonts Patch
- 53. The HUD Editor
- 56. Night Sky Tweaks (Plugin)
- 57. MGs NCR Pack
- 58. NMCs Textures
- 59. PocoBuenoV
- 60. Wasteland Flora and Terrain Overhaul
- 61. A Wasteland in Bloom
- 62. AWIB 1024
- 63. UHQNV Rocks - Roads and Terrain Overhaul
- 64. Poco Human Skeleton Fix
- 65. High Res Water
- 66. Vault 22 Flora Overhaul Remastered
- 67. HH_Sandstone
- 68. Enhanced Blood Textures
- 69. EXE FULL RES
- 70. Collision Meshes FNV
- 71. Collision Meshes FNV OJO
- 72. Accurate Stars
- 74. ADAM Reborn
- 75. PM's HD Ranger Outfits
- 76. PM's HD Legion Overhaul
- 77. The Book of Flesh
- 78. The Book of Steel
- 79. The Book of Steel - Compatibility Edition
- 80. The Book of Water - EMesh Fixes
- 81. BA FNV Combat Armor
- 82. BA FNV Combat Armor LR
- 83. Upscaled Vault Suits - 2K [PICK ONE]
- 85. Simplified WRP
- 86. Simplified WRP - Anniversary Anims Patch
- 87. Simplified WRP - No Repeater Peep Sight (Anniversary Anims)
- 88. WTH - Weapon Textures from Heaven 2k
- 89. Cleaver Retexture
- 90. Combat knife Retexture
- 91. Hatchet retexture
- 92. Bowie knife retexture
- 93. Throwing melee weapon retexture
- 94. Throwing melee weapon retexture map fix
- 96. BB Cigs
- 97. Duct Tape
- 98. Hi-Res Newspapers
- 99. Magazine Redux
- 100. HiRes Skill Books Retexture
- 101. PM's Med-Textures
- 102. PM's Med-X Texture
- 103. PM's HD Ammo Boxes
- 104. Pre-War Money Retexture
- 105. F4NV Billboards
- 106. Metal Box 2k Version
- 107. Gas Pumps of NV Ver. 1.0
- 108. Gas Pumps of NV Update 1.5
- 109. Strip Wall Billboards
- 110. Hi Res Posters
- 111. No Snow In Globes
- 112. No Snow for Honest Hearts
- 113. Forgotten Desk Textures
- 114. Hotel Carpet Retexture
- 115. Better Cigarettes
- 116. BOCW Newspaper Machine Replacer
- 117. Rectified Water Tower
- 118. Quality Carts 1K
- 119. HQ Metal Barrels - 2K
- 120. Jiving Jukebox
- 121. Mormon Fort Dark Version
- 122. MFDV - UPDATE - Required
- 123. Elegant Lockpick Interface
- 124. Clean_Terminal_Screen
- 125. Containers Pack
- 126. Fallout Food Package Retexture Compilation
- 127. Fallout Food Package Retexture Compilation - Dead Money
- 128. Fallout Food Package Retexture Compilation - Steakbox fix
- 130. Brave New World
- 131. New Vegas Redesigned 2 Revised
- 132. Super Mutants HD
- 133. The Molerat Extravaganza
- 134. It's a Dog's World
- 135. Bighorner Model Variants
- 136. Ghouls Hi Res
- 137. Feral Ghouls Hi-Res
- 138. Improved Robots Textures - All in One (Lore Friendly)
- 139. ED-E EVOLUTION PACK
- 140. Better Burned Man
- 141. Alsatian NCR Guard Dogs
- 142. FO4 Robobrains
- 143. Vanilla Underwear Replacer
- 144. Cataract Eyes
- 145. Quest Mod Face Textures
- 146. Dean Domino Hair Cut Content Restored - Dead Money
- 147. Vanilla Hair Retextured NV
- 148. More Beard And Moustache Styles
- 149. (New) Vegas Haircut
- 150. Concept Art Securitrons - 2K
- 151. Securitrons On Alert
- 152. Securitrons Lip Sync
- 153. Lower-sitting Ranger Hats
- 155. Loading and Menu Screens Overhaul
- 156. The Oopsie Daisy Hotfix
- 157. LET GO - FROST Menu Music Replacer for FNV
- 160. Universal Pip-Boy Customization
- 161. PipBoy 3000 Remastered
- 163. Pip-Boy 2500A
- 164. PIP-Boy 2500A - Glowing tubes and logo
- 173. Faster Pip-Boy Animation (2x)
- 174. No Muzzle Flash Lights
- 175. Anniversary Anim Pack
- 176. Anniversary Anim Pack - General Bugfix
- 177. Anniversary Anim Pack - Bonus Patch
- 178. ISControl Enabler
- 179. Animated Player Interactions
- 180. B42 Weapon Inertia
- 181. DWA kNVSE
- 182. Better Posture
- 183. Enhanced Grass No VL
- 185. Simple Interior Lighting Overhaul
- 186. A Little More Lamplight
- 188. Enhanced Camera 1.4c
- 189. Burning Campfire Redone
- 190. BC2
- 191. Bathroom Doors Fix
- 192. Mccarran Glass
- 193. McCarran_Glass_transparency_NMC_version
- 194. NV Screen Savers
- 195. NV Animated Microfilm Machines
- 198. JAM - Just Assorted Mods
- 199. JAM - Just Assorted Mods - VNV INI
- 200. NPCs Sprint In Combat
- 201. B42 Quickthrow
- 202. B42 Quickthrow Icons
- 203. B42 Melee Bash
- 204. Real Recoil
- 205. Real Recoil Tweaks
- 206. Retrievable Throwables
- 208. Follower Tweaks
- 209. JIP Companions Command and Control
- 210. JIP CCC Icons
- 211. Chill Companions
- 212. Todd JIP CCC Avatar
- 214. JIP LN NVSE Plugin - Overhauls INI
- 215. Mojave Wildlife - Vanilla No Chanced Spawns Version
- 216. JSawyer Ultimate Edition
- 217. JSawyer Ultimate Edition - Push's Tweaks
- 218. JSawyer Ultimate Edition - Weapon Mesh Improvement Mod Patch
- 219. Misc Gameplay Merge
- 220. Misc Gameplay Merge - JSawyer Ultimate Edition Patch
- 221. lStewieAl's Tweaks - Overhauls INI
- 222. Mojave Arsenal
- 223. JSawyer Ultimate Edition - Mojave Arsenal Patch (GRA Merged)
- 224. B42 Descriptions
- 225. B42 Descriptions patch
- 226. B42 Descriptions Revised
- 229. Better Character Creation
- 230. NPCs use Aid Items
- 231. Player Combat Priority
- 232. Food Effect Tweaks
- 234. Fallout 4 Survival Damage (NVSE)
- 235. VW Barter Repair Costs
- 236. VW Perception Affects Ranged Accuracy
- 237. Stat Choices
- 238. Consumable Stat Bonuses
- 239. GRA Unique Weapons Relocated - Unbalanced
- 240. Economy Overhaul
- 242. Auto Unlock Lite
- 243. QuickHackingNV
- 244. Bottle Rinse Repeat
- 245. Functional Food Sanitizer
- 246. Honest Hearts Workbench Crate Luck
- 247. Toxic Cloud Fix
- 248. Psycho and Slasher Bonus Damage Fix
- 249. Water Breathing Tweaks
- 250. Breakdown that surplus ammo
- 251. Friendly Securitrons
- 252. Rested Not Cured - Configurable Sleep Heal
- 253. Logic and Consistency Fixes
- 256. S6S Base Game Perks Redux
- 257. Sweet 6 Shooter Perk Pack NV Version
- 258. Patchy's Personal Pile
- 259. Roleplayers History 1
- 260. Roleplayers History 2
- 261. A Roleplayer's History - Patchy's Picks
- 262. Patchy's Perk Party
- 264. Passive Combat Music Tweaked
- 265. All Weapon Sounds Overhaul
- 266. All Weapon Sounds Overhaul ESP Replacer
- 267. All Explosion Sounds Overhaul BSA and YUP Patch
- 268. All Explosion Sounds Overhaul SCRIPT Version
- 269. Immersive Pickup Sounds Compability Version
- 270. Ambient Sound FIX
- 273. NivSpiceofLife-V 1_2
- 274. Spice of Life Vanilla v
- 275. Tammer's NIF-Bashed Armor and Outfits Pack
- 276. Tammer's NIF-Bashed Armor and Outfits Pack v3.4.1 (Ronin Armor Texture Fix)
- 277. NCR Trooper Overhaul
- 278. Vanilla Body Patch
- 279. Trooper Overhaul Main File
- 280. Lore Friendly Armor Pack
- 281. Distributed Necklaces and Chains
- 282. B42 Wristwatch
- 283. I Got Spurs
- 284. FlashlightNVSE
- 286. PKM 1.0
- 287. M37 Ithaca
- 288. Camon Pack Complete
- 289. Plasma Boomstick - Update 2
- 290. millenias_homemade_SMG
- 291. Lore Friendly Weapons Pack
- 292. Lore Friendly Weapons Pack Iron Sights Recoil Animations
- 293. Cloud Grenades V 1.01
- 295. Project Nevada Equipment Standalone
- 296. Helmet Overlay
- 297. Simple Explosive Entry
- 298. Enhanced Vision
- 299. PN Needs
- 300. Cyberware 2281
- 303. Essential DLC Enhancements Merged
- 304. Mojave Raiders
- 305. JSawyer Ultimate - Mojave Raiders Patch
- 306. Mojave Raiders Tweaks
- 307. The Living Desert
- 308. Mojave Raiders - The Living Desert Patch
- 310. Th3 Overseer Series Master
- 311. The North Road Remastered
- 312. Eliza
- 313. Headhunting
- 314. The Depths of Depravity
- 315. The Initiation
- 316. The High Desert
- 318. The Someguy Series Master
- 319. New Vegas Bounties
- 320. New Vegas Bounties II
- 321. The Inheritance
- 322. Russell
- 323. New Vegas Bounties III
- 324. The Better Angels
- 325. The Someguy Series Revamped
- 326. New Vegas Bounties II Fixes
- 327. Russell Makeover
- 329. Afterschool Special
- 330. Afterschool Special Tweaks
- 332. The New Bison Steve
- 333. The New Bison Steve - YUP Patch
- 335. REPCONN Blues - Main File
- 336. REPCONN Blues Tweaks by Qolore7
- 338. Autumn Leaves
- 339. YUP - Autumn Leaves Patch
- 340. Autumn Leaves Delayer
- 342. Uncut Wasteland plus NPCs
- 343. Uncut Wasteland - Uncut Extra Collection
- 344. Uncut Wasteland Tweaks
- 345. Beyond the Beef Tweaks
- 346. Casino Crowds
- 347. Cut Sewers Restored
- 348. Extended Dialogue - Vulpes
- 349. The Law Won - VNV
- 351. The Blue Note
- 352. Mobile Truck Base Remastered
- 353. Z-43 H.I.D
- 354. Curtis' Munitions
- 357. New Vegas Landscape Overhaul Re-Remastered
- 358. Lightweight Strip Overhaul - No Walls
- 359. The Mogul Mausoleum - A Lucky 38 Overhaul
- 360. The Mogul Mausoleum ESP Replacer
- 361. Less Empty Primm
- 362. Vikki and Vance Mascot
- 363. Better Bases - NCR
- 364. Better Bases - Kings
- 365. Nipton Road Pit Stop - More Junk
- 366. Novac Motel Market - Vanilla Edition
- 367. Mojave Settlement Overhaul - 188 Trading Post
- 368. Less Empty North Vegas Square
- 369. GnG BB Mobile Base Version
- 370. Lazarus - SMI Gun Runners
- 371. Less Empty Nellis
- 372. Lived in Sewers
- 373. Cottonwood Cove Slave Market
- 374. Lime's Fort Overhaul
- 375. Camp McCarran Monorail
- 376. McCarran South Gate Restored
- 377. Hanged Man's Tree
- 378. The Ledge
- 379. NV Interiors Cottonwood Cove
- 380. Lively Cottonwood Cove
- 381. Strip Ped Bridge
- 382. Westside Washing Store
- 383. Westside General Store 1.2
- 384. Frank's Freeside Bar and Clinic
- 385. Boulder City Facelift Project
- 386. FOA Medical Clinic
- 387. Sadies Sundries
- 388. Wild Bills Pawn
- 389. Hobo Code of the Mojave
- 390. 50s Car Replacer
- 391. Barf's Mormon Fort
- 392. Exterior Supplement for Goodsprings Interiors Project
- 393. Patch For Afterschool Special
- 394. Barf's GS Saloon and Chet's Shop Overhaul
- 395. Mojave Outpost Redesigned
- 396. Lime's Casino Suite Overhaul
- 397. Better Strip View
- 398. Strip Lights Region Fix
- 399. Tops Casino Restored
- 400. Mojave Settlement Overhaul - Aerotech Park
- 401. PRIMM REPUTATION RESTORED - REMASTERED
- 403. Functional Post Game Ending
- 405. Conelrad 640
- 406. MusicPackRNV 2.20 (FULL)
- 408. NV Compatibility Skeleton - Vanilla Weights
- 410. Lightweight Strip Overhaul - Uncut Wasteland Patch
- 411. Strip Lights Region Fix - The Living Desert
- 412. Strip Lights Region Fix - Uncut Wasteland
- 413. Strip Lights Region Fix - Vault 22 Flora Overhaul Remastered
- 414. FPGE Patch - JSawyer Ultimate
- 415. FPGE Patch - Less Empty Nellis
- 416. FPGE Patch - Less Empty Primm
- 417. FPGE Patch - Mojave Raiders
- 418. FPGE Patch - Uncut Wasteland and Extra Collection (FSO Compatible)
- 420. FNVLODGen Resources
- 421. LODadditions
- 422. Much Needed LOD - NMC Patch
- 423. FNV LOD Supplementation
- 424. NMC LOD Patch
- 425. FNV Poco LOD Texture Patch
- 426. TCM's LOD Overhaul
- 427. Terrain LOD Noise
- 428. xLODGen Output
- 429. Less Flickery City of New Vegas
- 432. DYNAMIC STARTING GEAR OVERHAUL - Optional
- 433. Simplified HUD Revised - Copy and Put in HUD Editor Overwrite
- 435. Famine
- 437. Desert Natural Weathers
- 2. FalloutNV.esm
- 3. DeadMoney.esm
- 4. HonestHearts.esm
- 5. OldWorldBlues.esm
- 6. LonesomeRoad.esm
- 7. GunRunnersArsenal.esm
- 8. ClassicPack.esm
- 9. MercenaryPack.esm
- 10. TribalPack.esm
- 11. CaravanPack.esm
- 12. YUP - Base Game + All DLC.esm
- 13. ISControl.esm
- 14. Animated Player Interactions.esm
- 15. Navmesh Fixes and Improvements.esm
- 16. oHUD.esm
- 17. Night Sky Tweaks.esm
- 18. vault22FloralOverhaul.esm
- 19. Securitrons On Alert.esm
- 20. BraveNewWorld.esm
- 21. New Vegas Redesigned II.esm
- 22. Misc Gameplay Merge.esm
- 23. Friendly Securitrons.esm
- 24. Project Nevada - Equipment.esm
- 25. Helmet Overlay.esm
- 26. Cyberware.esm
- 27. TLD_Travelers.esm
- 28. Th3OverseerCore.esm
- 29. SomeguySeries.esm
- 30. Afterschool Special.esm
- 31. The New Bison Steve Hotel.esm
- 32. 3DNPC_BlueNote.esm
- 33. MTB.esm
- 34. New Vegas Landscape Overhaul.esm
- 35. Lightweight Strip Overhaul.esm
- 36. Less Empty Primm.esp
- 37. Lime's Fort Overhaul.esm
- 38. McCarranGate.esm
- 39. Lively Cottonwood Cove.esm
- 40. BoulderCityFaceliftProject.esm
- 41. BarfsMormonFort.esm
- 42. GSSaloonChetsShopOverhaul.esm
- 43. LCSO.esm
- 44. KhanInitiation.esp
- 45. TheHUDEditor.esm
- 46. Functional Post Game Ending.esm
- 47. Unofficial Patch NVSE Plus.esp
- 48. YUP - NPC Fixes (Base Game + All DLC).esp
- 49. WMIMNV.esp
- 50. The Mod Configuration Menu.esp
- 51. JIP Improved Recipe Menu.esp
- 52. Simple DLC Delay.esp
- 53. Vanilla UI Plus.esp
- 54. FOVSlider.esp
- 55. AidUI.esp
- 56. JIP MiniMap.esp
- 57. JustAssortedMods.esp
- 58. NPCsSprint.esp
- 59. Quickthrow.esp
- 60. B42Bash.esp
- 61. Real Recoil.esp
- 62. Real Recoil Tweaks.esp
- 63. RetrievableThrowables.esp
- 64. Follower Tweaks.esp
- 65. JIP Companions Command & Control.esp
- 66. Chill Companions.esp
- 67. Better Character Creation.esp
- 68. DSGO.esp
- 69. NPC Use Aid.esp
- 70. Player Combat Priority.esp
- 71. Food Effect Tweaks.esp
- 72. VWBarterRepairCosts.esp
- 73. VWPerceptionRangedAccuracy.esp
- 74. Stat Choices.esp
- 75. HitConsumableBuffs.esp
- 76. GRA Scavenger Hunt Unbalanced.esp
- 77. Economy Overhaul.esp
- 78. QuickHacking-NV.esp
- 79. Bottle Rinse Repeat.esp
- 80. Functional Food Sanitizer.esp
- 81. Honest Hearts Workbench Crate Luck.esp
- 82. Toxic Cloud Fix.esp
- 83. Psycho and Slasher Bonus Damage Fix.esp
- 84. Water Breathing Tweaks.esp
- 85. Breakdown that surplus ammo.esp
- 86. RestedNotCured.esp
- 87. Logic and Consistency Fixes.esp
- 88. Mojave Wildlife (Vanilla-Style + No Chanced).esp
- 89. JSawyer Ultimate.esp
- 90. JSawyer Ultimate - Push's Tweaks.esp
- 91. WMIM - JSUE Patch.esp
- 92. Mojave Arsenal.esp
- 93. JSawyer Ultimate - Mojave Arsenal Patch (GRA Merged).esp
- 94. Mojave Raiders.esp
- 95. JSawyer Ultimate - Mojave Raiders Patch.esp
- 96. Mojave Raiders Tweaks.esp
- 97. Misc Gameplay Merge - JSUE Patch.esp
- 98. DLC Enhancements.esp
- 99. B42Descriptions.esp
- 100. PrimmReputationRestored.esp
- 101. NorthRoad.esp
- 102. Eliza.esp
- 103. Headhunting.esp
- 104. DepthsOfDepravity.esp
- 105. TheHighDesert.esp
- 106. NewVegasBounties.esp
- 107. NewVegasBountiesII.esp
- 108. TheInheritance.esp
- 109. Russell.esp
- 110. NewVegasBountiesIII.esp
- 111. TheBetterAngels.esp
- 112. SomeguySeries Revamped.esp
- 113. NewVegasBountiesII Fixes - DLCs.esp
- 114. RussellMakeover.esp
- 115. TheREPCONNBlues.esp
- 116. The REPCONN Blues Tweaks.esp
- 117. AutumnLeaves.esp
- 118. YUP - AutumnLeaves Patch.esp
- 119. Delay Autumn Leaves.esp
- 120. Uncut Wasteland.esp
- 121. Uncut Extra Collection.esp
- 122. Uncut Wasteland Tweaks.esp
- 123. Beyond The Beef Tweaks.esp
- 124. Casino Crowds.esp
- 125. Cut Sewers Restored.esp
- 126. ExtendedDialogueVulpes.esp
- 127. The Law Won.esp
- 128. Toasterizer.esp
- 129. Wastelandthings.esp
- 130. Vurt's WFO.esp
- 131. A Wasteland in Bloom.esp
- 132. dD - Enhanced Blood Main NV.esp
- 133. Book of Steel.esp
- 134. GasPumpsOfNV.esp
- 135. Strip Wall Billboards.esp
- 136. majormodder's Junk Food to Barbeque Crisps.esp
- 137. CIB Bighorners - HH.esp
- 138. CIB Bighorners.esp
- 139. Better Burned Man.esp
- 140. Alsatian NCR Guard Dogs.esp
- 141. DeadMoneyDeanHairRestored.esp
- 142. ConceptArtSecuritronsMarkIIONLY.esp
- 143. ConceptArtSecuritronsVictor.esp
- 144. (New) Vegas Haircut.esp
- 145. MoreBeardAndMoustacheStyles.esp
- 146. Universal Pip-Boy Customization.esp
- 147. Little More Lamplight.esp
- 148. B42Inertia.esp
- 149. EnhancedGrass_NoVL.esp
- 150. Burning Campfire.esp
- 151. BC2.esp
- 152. Bathroom Doors Fix.esp
- 153. NVAnimatedTerninalScreenSaver.esp
- 154. NVxAnimatedMicrofilMachine.esp
- 155. S6S Base Game Perks Redux.esp
- 156. S6S Perks.esp
- 157. Patchy's Personal Pile.esp
- 158. History.esp
- 159. History - More History.esp
- 160. History - Patchy's Picks.esp
- 161. Patchy's Picks - Perk Party.esp
- 162. Combat Music.esp
- 163. All Weapon Sounds Overhaul .esp
- 164. Explosive Sounds Overhaul.esp
- 165. ImmersivePickupSoundsFNV.esp
- 166. Conelrad 640-1240.esp
- 167. MusicPackRNV.esp
- 168. Simple Explosive Entry.esp
- 169. Enhanced Vision.esp
- 170. Immersive Primary Needs.esp
- 171. Cyberware OWB.esp
- 172. 1nivVSLArmors.esp
- 173. Lore Friendly Armor Pack.esp
- 174. Distributed Necklaces and Chains.esp
- 175. B42Wristwatch.esp
- 176. FlashlightNVSE.esp
- 177. I Got Spurs.esp
- 178. Lore Friendly Weapons Pack.esp
- 179. CloudGrenades.esp
- 180. Lucky38Overhaul.esp
- 181. Less Empty Primm - VnVMascot.esp
- 182. LN_BetterBasesNCR.esp
- 183. LN_BetterBasesKings.esp
- 184. Nipton Road.esp
- 185. Novac Motel Market.esp
- 186. MSO 188.esp
- 187. NorthVegasRedone.esp
- 188. GrubnGulp.esp
- 189. Lazarus - Interesting GunRunners.esp
- 190. Less Empty Nellis.esp
- 191. LivedinSewer.esp
- 192. CottonwoodCoveSlaveMarket.esp
- 193. NVxMcCarranMonorailAnimation.esp
- 194. WitcherTree.esp
- 195. CottonwoodLedge.esp
- 196. NV Interiors - Cottonwood Cove.esp
- 197. Lively Cottonwood Cove Patch.esp
- 198. WestsideCleaningStoreRemade.esp
- 199. FranksBarAndClinic.esp
- 200. PedWalkStripPristine.esp
- 201. WestsideLiquorStore.esp
- 202. BCFollowersClinic.esp
- 203. SadiesSundries.esp
- 204. WildBillsPawnArmory.esp
- 205. HoboCode.esp
- 206. 50sCarReplacer.esp
- 207. GoodspringExteriorSupplement.esp
- 208. PatchForAfterSchoolSpecial.esp
- 209. MJVEOutpost.esp
- 210. Better Strip View.esp
- 211. Strip Lights Region Fix.esp
- 212. topsrestored.esp
- 213. MSO Aerotech.esp
- 214. BraveNewWorld-YUP.esp
- 215. BraveNewWorld-UncutWastelandNPCs.esp
- 216. BraveNewWorld-FPGE.esp
- 217. BraveNewWorld-JSU.esp
- 218. BraveNewWorld-MojaveRaiders.esp
- 219. BraveNewWorld-PN-Equipment.esp
- 220. BraveNewWorld-UncutExtraCollection.esp
- 221. NVR2 - BNW Patch.esp
- 222. NVR2 - JSUE Patch.esp
- 223. NVR2 - Mojave Raiders Patch.esp
- 224. NVR2 - UW NPCs Patch.esp
- 225. NVR2 - YUP Patch.esp
- 226. YUP-NewBisonSteve.esp
- 227. Mojave Raiders - TLD Patch.esp
- 228. Lightweight Strip Overhaul - Uncut Wasteland Patch.esp
- 229. Strip Lights Region Fix - The Living Desert.esp
- 230. Strip Lights Region Fix - Uncut Wasteland.esp
- 231. Strip Lights Region Fix - Vault 22 Flora Overhaul Remastered.esp
- 232. Functional Post Game Ending - YUP Patch.esp
- 233. Functional Post Game Ending - Uncut Extra Collection Patch.esp
- 234. Functional Post Game Ending - Uncut Wasteland Patch.esp
- 235. FPGE Patch - JSawyer Ultimate.esp
- 236. FPGE Patch - Less Empty Nellis.esp
- 237. FPGE Patch - Less Empty Primm.esp
- 238. FPGE Patch - Mojave Raiders.esp
- 239. FNVLODGen.esp
- 240. tmzLODadditions.esp
- 241. LessFlickeryCityOfNewVegas.esp
- 242. Famine.esp
- 243. Famine - Flora.esp
- 244. DNWeathers.esp
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- 392. fASFadeStartTime=2.0000
- 393. fMinSoundVel=10.0000
- 394. [Pathfinding]
- 395. bDrawPathsDefault=0
- 396. bPathMovementOnly=0
- 397. bDrawSmoothFailures=0
- 398. bDebugSmoothing=0
- 399. bSmoothPaths=1
- 400. bSnapToAngle=0
- 401. bDebugAvoidance=0
- 402. bDisableAvoidance=0
- 403. bBackgroundPathing=1
- 404. bUseObstacleAvoidance=1
- 405. bBackgroundNavmeshUpdate=1
- 406. fRotationSpeedIncrease=0.4363
- 407. fCreatureCombatTurnSpeedScale=1.2500
- 408. fCreatureTurnSpeedScale=1.2500
- 409. fAICombatTurnSpeedScale=2.5000
- 410. fAITurnSpeedScale=1.5000
- 411. fAvoidanceAvoidAllRadius=100.0000
- 412. fRepathingWaitDistance=20.0000
- 413. fRunningWiderConeAngle=30.0000
- 414. fAvoidanceWiderConeAngle=60.0000
- 415. fAvoidanceConeAngle=45.0000
- 416. fAvoidanceDetectionTime=0.5000
- 417. fAvoidanceTimeCheck=0.7500
- 418. fAvoidanceIgnoreMinTime=2.5000
- 419. fAvoidanceIgnoreTime=5.0000
- 420. fAvoidanceMinWaitTime=0.2500
- 421. fAvoidanceDefaultWaitTime=5.0000
- 422. bUseFartherCheckForAvoidance=0
- 423. bUseActorAvoidance=1
- 424. bDrawPathBounds=0
- 425. bUseAlternateSmoothingForPrime=1
- 426. bUseRayCasts=1
- 427. bUseOldPathSmoothing=0
- 428. bRebuildPathIfSmootherFailed=1
- 429. bCreateDebugInfo=0
- 430. bUsePathSmoothing=1
- 431. bUseStraightLineCheckFirst=1
- 432. bCutDoors=1
- 433. fObstacleUpdateDeltaWhenUnknown=5.0000
- 434. fObstacleUpdateDeltaWhenMoving=1.0000
- 435. fPOVSmootherAvoidNodeCost=7.0000
- 436. bSelectedPathDrawAvoidNodes=0
- 437. [MAIN]
- 438. bEnableBorderRegion=1
- 439. fLowPerfCombatantVoiceDistance=1000.0000
- 440. iDetectionHighNumPicks=40
- 441. fQuestScriptDelayTime=5.0000
- 442. bCloneModelsInBackground=0
- 443. iLastHDRSetting=-1
- 444. SDefaultTexAtlas=Interface\InterfaceShared.tai
- 445. fAvoidanceAvoidNodeCost=2.0000
- 446. iLowProcessingMilliseconds=2
- 447. fPC360ControllerMouseYMult=-1600.0000
- 448. fPC360ControllerMouseXMult=1600.0000
- 449. fWeaponInteriorFarAttenuationMod=0.7500
- 450. fWeaponInteriorFarVolumeMod=0.1000
- 451. fWeaponInteriorNearAttenuationMod=3.0000
- 452. fWeaponInteriorNearVolumeMod=1.0000
- 453. iConcentricLengthMaxVeryHard=200
- 454. iConcentricLengthMaxHard=200
- 455. iConcentricLengthMaxAverage=200
- 456. iConcentricLengthMaxEasy=200
- 457. iConcentricLengthMaxVeryEasy=200
- 458. iConcentricLengthMinVeryHard=200
- 459. iConcentricLengthMinHard=200
- 460. iConcentricLengthMinAverage=200
- 461. iConcentricLengthMinEasy=200
- 462. iConcentricLengthMinVeryEasy=200
- 463. iSweetSpotLengthMaxVeryHard=25
- 464. iSweetSpotLengthMaxHard=50
- 465. iSweetSpotLengthMaxAverage=100
- 466. iSweetSpotLengthMaxEasy=200
- 467. iSweetSpotLengthMaxVeryEasy=400
- 468. iSweetSpotLengthMinVeryHard=25
- 469. iSweetSpotLengthMinHard=50
- 470. iSweetSpotLengthMinAverage=100
- 471. iSweetSpotLengthMinEasy=200
- 472. iSweetSpotLengthMinVeryEasy=400
- 473. bPrimitivesOn=0
- 474. bUseWaterHDR=1
- 475. [HAVOK]
- 476. bDisablePlayerCollision=0
- 477. fJumpAnimDelay=0.7500
- 478. bTreeTops=0
- 479. iSimType=1
- 480. bPreventHavokAddAll=0
- 481. bPreventHavokAddClutter=0
- 482. fMaxTime=0.0033
- 483. bHavokDebug=0
- 484. fRF=1000.0000
- 485. fOD=0.9000
- 486. fSE=0.3000
- 487. fSD=0.9800
- 488. iResetCounter=5
- 489. fMoveLimitMass=95.0000
- 490. iUpdateType=0
- 491. bHavokPick=0
- 492. fCameraCasterSize=10.0000
- 493. iHavokSkipFrameCountTEST=0
- 494. iNumHavokThreads=1
- 495. fChaseDeltaMult=0.0500
- 496. bAddBipedWhenKeyframed=1
- 497. fQuadrupedPitchMult=1.0000
- 498. iEntityBatchRemoveRate=100
- 499. iMaxPicks=40
- 500. iNumThreads=1
- 501. fCharControllerWarpDistSqr=6000000.0000
- 502. bWONameSync=1
- 503. bFindContactPointsOnAdd=1
- 504. iMinNumSubSteps=8
- 505. fTimePerSubStep=0.0080
- 506. fCameraCasterPlayerSize=1.0000
- 507. bAutoWaterUsesHavokShapes=0
- 508. fCameraCasterFadeSittingRadius=45.0000
- 509. fMaxPickTimeDebugVATS=0.6000
- 510. fMaxPickTimeDebug=0.0600
- 511. fMaxPickTimeVATS=0.0400
- 512. fMaxPickTime=0.0040
- 513. [RagdollAnim]
- 514. bRagdollFeedback=0
- 515. fCameraDist=1000.0000
- 516. fHierarchyGain=0.1700
- 517. fVelocityDamping=0.0000
- 518. fAccelerationGain=1.0000
- 519. fVelocityGain=0.6000
- 520. fPositionGain=0.0500
- 521. fPositionMaxLinearVelocity=14.0000
- 522. fPositionMaxAngularVelocity=18.0000
- 523. fSnapGain=0.1000
- 524. fSnapMaxLinearVelocity=3.0000
- 525. fSnapMaxAngularVelocity=0.3000
- 526. fSnapMaxLinearDistance=0.3000
- 527. fSnapMaxAngularDistance=1.0000
- 528. fDetectionUpdateTimeSec=5.0000
- 529. fImpulseLimit=1500.0000
- 530. fDesiredVel=15.0000
- 531. bPoseMatching=1
- 532. bLookIK=1
- 533. bGrabIK=1
- 534. bFootIK=1
- 535. bRagdollAnim=1
- 536. [FootIK]
- 537. fOnOffGain=0.5000
- 538. fGroundAscendingGain=0.4000
- 539. fGroundDescendingGain=0.4000
- 540. fFootRaisedGain=0.9000
- 541. fFootPlantedGain=1.0000
- 542. bFootPlacementOn=1
- 543. fPelvisUpDownBias=0.7500
- 544. fPelvisOffsetDamping=0.2000
- 545. fVertErrorGain=0.5000
- 546. fOriginalGroundHeightMS=-0.1100
- 547. fAnkleOffset=0.2000
- 548. fRagdollFeedback=0.7000
- 549. bRigidBodyController=1
- 550. fMaxFootCastMilliSec=0.6000
- 551. fMaxStepVertError=3.5000
- 552. fControllerTetherLen=6.0000
- 553. iNumFramesFootEaseOut=30
- 554. [LookIK]
- 555. fLookAtTargetGain=0.3
- 556. fLookAtGain=0.045
- 557. fEaseAngleShutOff=0.5000
- 558. fAngleMaxEase=1.0000
- 559. fAngleMax=3.5000
- 560. fMinTrackingDist=12.0000
- 561. fMaxTrackingDist=1500.0000
- 562. [Interface]
- 563. fKeyRepeatInterval=50.0000
- 564. fKeyRepeatTime=500.0000
- 565. fActivatePickSphereRadius=16.0000
- 566. fMenuModeAnimBlend=0.0000
- 567. iSafeZoneXWide=15
- 568. iSafeZoneYWide=15
- 569. iSafeZoneX=15
- 570. iSafeZoneY=15
- 571. bAllowConsole=1
- 572. bActivatePickUseGamebryoPick=0
- 573. bUseFuzzyPicking=1
- 574. fMenuBGBlurRadius=2.0000
- 575. fMenuPlayerLightDiffuseBlue=0.8000
- 576. fMenuPlayerLightDiffuseGreen=0.8000
- 577. fMenuPlayerLightDiffuseRed=0.8000
- 578. fMenuPlayerLightAmbientBlue=0.2500
- 579. fMenuPlayerLightAmbientGreen=0.2500
- 580. fMenuPlayerLightAmbientRed=0.2500
- 581. iMaxViewCasterPicksGamebryo=10
- 582. iMaxViewCasterPicksHavok=10
- 583. iMaxViewCasterPicksFuzzy=5
- 584. fInterfaceTintB=0.8824
- 585. fInterfaceTintG=0.9843
- 586. fInterfaceTintR=0.6314
- 587. bUseImageSpaceMenuFX=0
- 588. iSystemColorTerminalRed=33
- 589. iSystemColorTerminalGreen=231
- 590. iSystemColorTerminalBlue=121
- 591. iSystemColorSystemRed=26
- 592. iSystemColorSystemGreen=255
- 593. iSystemColorSystemBlue=128
- 594. iSystemColorMainMenuRed=199
- 595. iSystemColorMainMenuGreen=255
- 596. iSystemColorMainMenuBlue=165
- 597. iSystemColorPipboyRed=26
- 598. iSystemColorPipboyGreen=255
- 599. iSystemColorPipboyBlue=128
- 600. iSystemColorHUDAltRed=255
- 601. iSystemColorHUDAltGreen=67
- 602. iSystemColorHUDAltBlue=42
- 603. iSystemColorHUDMainRed=26
- 604. iSystemColorHUDMainGreen=255
- 605. iSystemColorHUDMainBlue=128
- 606. fRSMFaceSliderDefaultMin=-3.5000
- 607. fRSMFaceSliderDefaultMax=3.5000
- 608. fPopUpBackgroundOpacity=0.8700
- 609. fMenuBackgroundOpacity=0.7600
- 610. bHideUnavailablePerks=0
- 611. fDlgLookMult=2.0000
- 612. fDlgLookAdj=-5.0000
- 613. fDlgHeadingDegStop=0.2000
- 614. fDlgHeadingDegStart=13.0000
- 615. fDlgLookDegStop=0.2000
- 616. fDlgLookDegStart=13.0000
- 617. fDlgFocus=3.2000
- 618. fRSMStartingZoom=0.7000
- 619. fHUDShakeMult=10.0000
- 620. [Loading]
- 621. sWelcomeScreen1=loading_screen_legal
- 622. sWelcomeScreen2=loading_screen_bethsoft
- 623. sWelcomeScreen3=loading_screen_BGS
- 624. sWelcomeScreen4=loading_screen01
- 625. sMainMenuBackground=main_background
- 626. sTitleMusic=MainTitle
- 627. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 628. iMaxScreens=4
- 629. iMaxScreens_MainMenu=20
- 630. fLoadingTextUpdateInterval=10.0000
- 631. fLoadingBkgdUpdateInterval=10.0000
- 632. fMainMenuBkgdUpdateInterval=10.0000
- 633. fLoadingInitUpdateInterval=3.0000
- 634. iNumLocationSpecificScreens=1
- 635. [Menu]
- 636. fCreditsScrollSpeed=40.0000
- 637. iConsoleTextYPos=940
- 638. iConsoleTextXPos=30
- 639. iConsoleVisibleLines=15
- 640. iConsoleHistorySize=50
- 641. rDebugTextColor=255,251,233
- 642. iConsoleFont=2
- 643. iDebugTextFont=3
- 644. iConsoleLineSpacing=35
- 645. [GamePlay]
- 646. bHealthBarShowing=0
- 647. fHealthBarFadeOutSpeed=1.0000
- 648. fHealthBarSpeed=80.0000
- 649. fHealthBarHeight=4.0000
- 650. fHealthBarWidth=40.0000
- 651. fHealthBarEmittanceFadeTime=0.5000
- 652. fHealthBarEmittanceTime=1.5000
- 653. bAllowHavokGrabTheLiving=0
- 654. bEssentialTakeNoDamage=1
- 655. iDetectionPicks=21
- 656. STrackProgressPath=\\vault2\Fallout\LevelData\
- 657. bTrackProgress=0
- 658. iActorsDismemberedPerFrame=2
- 659. bInstantLevelUp=0
- 660. bSetDemigodMode=0
- 661. bShowChallengeUpdates=1
- 662. [Fonts]
- 663. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 664. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 665. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 666. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 667. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 668. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 669. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 670. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 671. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 672. [SpeedTree]
- 673. iTreeClonesAllowed=1
- 674. fCanopyShadowGrassMult=1.0000
- 675. iCanopyShadowScale=512
- 676. fTreeForceMaxBudAngle=-1.0000
- 677. fTreeForceMinBudAngle=-1.0000
- 678. fTreeForceLeafDimming=-1.0000
- 679. fTreeForceBranchDimming=-1.0000
- 680. fTreeForceCS=-1.0000
- 681. fTreeForceLLA=-1.0000
- 682. fTreeLODExponent=1.0000
- 683. bEnableTrees=1
- 684. bForceFullLOD=0
- 685. fLODTreeMipMapLODBias=-0.7500
- 686. fLocalTreeMipMapLODBias=-0.2500
- 687. [Debug]
- 688. bDebugFaceGenCriticalSection=0
- 689. bDebugFaceGenMultithreading=0
- 690. bDebugSaveBuffer=0
- 691. [BackgroundLoad]
- 692. bBackgroundPathing=1
- 693. bUseMultiThreadedFaceGen=1
- 694. bBackgroundCellLoads=1
- 695. iAnimaitonClonePerLoop=5
- 696. bUseMultiThreadedTrees=1
- 697. iExteriorPriority=50
- 698. iBackgroundLoadFaceMult=200
- 699. fBackgroundLoadingPerLoop=20.0000
- 700. fBackgroundLoadClonedPerLoop=5.0000
- 701. iBackgroundLoadExtraMaxFPS=20
- 702. iBackgroundLoadExtraMinFPS=10
- 703. iBackgroundLoadExtraMax=3000
- 704. iBackgroundLoadExtraMin=5
- 705. iBackgroundLoadExtraMilliseconds=2
- 706. iBackgroundLoadTreeMilliseconds=7
- 707. iBackgroundLoadMilliseconds=1
- 708. iBackgroundLoadLoading=1
- 709. bUseBackgroundFileLoader=0
- 710. bBackgroundLoadLipFiles=0
- 711. bLoadBackgroundFaceGen=0
- 712. bLoadHelmetsInBackground=1
- 713. iAnimationClonePerLoop=5
- 714. bSelectivePurgeUnusedOnFastTravel=1
- 715. bCloneModelsInBackground=0
- 716. iPostProcessTaskWarningMilliseconds=20
- 717. iPostProcessMillisecondsEditor=50
- 718. iPostProcessMillisecondsLoadingQueuedPriority=20
- 719. iPostProcessMilliseconds=5
- 720. [LOD]
- 721. fLODLandDropAmount=230.0000
- 722. fLodDistance=500.0000
- 723. bUseFaceGenLOD=0
- 724. iLODTextureTiling=2
- 725. iLODTextureSizePow2=8
- 726. fLODNormalTextureBlend=0.5000
- 727. bDisplayLODLand=1
- 728. bDisplayLODBuildings=0
- 729. bLODPopTrees=0
- 730. bLODPopActors=0
- 731. bLODPopItems=0
- 732. bLODPopObjects=0
- 733. fLODFadeOutMultItems=3
- 734. fLODFadeOutMultObjects=5
- 735. fLODFadeOutMultActors=6
- 736. fLODMultLandscape=1.0000
- 737. fLODMultTrees=0.5000
- 738. fLODMultActors=1.0000
- 739. fLODMultItems=1.0000
- 740. fLODMultObjects=5
- 741. iFadeNodeMinNearDistance=500
- 742. fLODFadeOutPercent=0.6000
- 743. fFadeOutThreshold=0.3000
- 744. fFadeInThreshold=0.7000
- 745. fFadeInTimet=2.0
- 746. fFadeOutTime=2.0000
- 747. fDistanceMultiplier=1.0000
- 748. fLODBoundRadiusMult=10.0000
- 749. fObjectLODMax=15.0000
- 750. fObjectLODMin=1.0000
- 751. fObjectLODDefault=5.0000
- 752. fItemLODMax=15.0000
- 753. fItemLODMin=1.0000
- 754. fItemLODDefault=2.0000
- 755. fActorLODMax=15.0000
- 756. fActorLODMin=2.0000
- 757. fActorLODDefault=5.0000
- 758. fTreeLODMax=2.0000
- 759. fTreeLODMin=0.0200
- 760. fTreeLODDefault=0.5000
- 761. bLODUseCombinedLandNormalMaps=1
- 762. bForceHideLODLand=0
- 763. fLODLandVerticalBias=0.0000
- 764. fTalkingDistance=1000.0000
- 765. iBoneLODForce=-1
- 766. fLODQuadMinLoadDistance=65536.0000
- 767. bDisplayLODTrees=1
- 768. bDisplayLODBuildings=1
- 769. fLODFadeOutActorMultInterior=1.0000
- 770. fLODFadeOutItemMultInterior=1.0000
- 771. fLODFadeOutObjectMultInterior=1.0000
- 772. fLODFadeOutActorMultCity=1.0000
- 773. fLODFadeOutItemMultCity=1.0000
- 774. fLODFadeOutObjectMultCity=1.0000
- 775. fLODFadeOutActorMultComplex=1.0000
- 776. fLODFadeOutItemMultComplex=1.0000
- 777. fLODFadeOutObjectMultComplex=1.0000
- 778. fFadeInTime=1.2000
- 779. [Weather]
- 780. fSunGlareSize=800.0000
- 781. fSunBaseSize=750.0000
- 782. bPrecipitation=1
- 783. fAlphaReduce=1.0000
- 784. SBumpFadeColor=255,255,255,255
- 785. SLerpCloseColor=255,255,255,255
- 786. SEnvReduceColor=255,255,255,255
- 787. [Voice]
- 788. SFileTypeLTF=ltf
- 789. SFileTypeLip=lip
- 790. SFileTypeSource=wav
- 791. SFileTypeGame=ogg
- 792. [Grass]
- 793. iMinGrassSize=80
- 794. bGrassPointLighting=0
- 795. bDrawShaderGrass=1
- 796. iGrassDensityEvalSize=2
- 797. iMaxGrassTypesPerTexure=2
- 798. fWaveOffsetRange=1.7500
- 799. fGrassWindMagnitudeMax=125.0000
- 800. fGrassWindMagnitudeMin=5.0000
- 801. fTexturePctThreshold=0.0000
- 802. fGrassMinStartFadeDistance=0.0000
- 803. fGrassMaxStartFadeDistance=7000.0000
- 804. fGrassDefaultStartFadeDistance=3500.0000
- 805. fGrassFadeRange=1000.0000
- 806. [Landscape]
- 807. bCurrentCellOnly=0
- 808. bPreventSafetyCheck=0
- 809. fLandTextureTilingMult=2.0000
- 810. fLandFriction=2.5000
- 811. iLandBorder2B=0
- 812. iLandBorder2G=0
- 813. iLandBorder2R=0
- 814. iLandBorder1B=0
- 815. iLandBorder1G=255
- 816. iLandBorder1R=255
- 817. SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 818. SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 819. [bLightAttenuation]
- 820. fQuadraticRadiusMult=1.0000
- 821. fLinearRadiusMult=1.0000
- 822. bOutQuadInLin=0
- 823. fConstantValue=0.0000
- 824. fQuadraticValue=16.0000
- 825. fLinearValue=3.0000
- 826. uQuadraticMethod=2
- 827. uLinearMethod=1
- 828. fFlickerMovement=8.0000
- 829. bUseQuadratic=1
- 830. bUseLinear=0
- 831. bUseConstant=0
- 832. [BlurShaderHDRInterior]
- 833. fTargetLUM=1.0000
- 834. fUpperLUMClamp=1.0000
- 835. fEmissiveHDRMult=1.0000
- 836. fEyeAdaptSpeed=0.5000
- 837. fBrightScale=2.2500
- 838. fBrightClamp=0.2250
- 839. fBlurRadius=7.0000
- 840. iNumBlurpasses=1
- 841. [BlurShaderHDR]
- 842. fTargetLUM=1.0000
- 843. fUpperLUMClamp=1.0000
- 844. fGrassDimmer=1.5000
- 845. fTreeDimmer=1.0000
- 846. fEmissiveHDRMult=1.0000
- 847. fEyeAdaptSpeed=0.5000
- 848. fSunlightDimmer=1.5000
- 849. fSIEmmisiveMult=1.0000
- 850. fSISpecularMult=1.0000
- 851. fSkyBrightness=0.5000
- 852. fSunBrightness=0.0000
- 853. fBrightScale=2.2500
- 854. fBrightClamp=0.2250
- 855. fBlurRadius=7.0000
- 856. iNumBlurpasses=1
- 857. iBlendType=2
- 858. bDoHighDynamicRange=1
- 859. [BlurShader]
- 860. fSunlightDimmer=1.0000
- 861. fSIEmmisiveMult=1.0000
- 862. fSISpecularMult=1.0000
- 863. fSkyBrightness=0.5000
- 864. fSunBrightness=0.0000
- 865. fAlphaAddExterior=0.2000
- 866. fAlphaAddInterior=0.7000
- 867. iBlurTexSize=256
- 868. fBlurRadius=0.0300
- 869. iNumBlurpasses=1
- 870. iBlendType=2
- 871. bUseBlurShader=1
- 872. [GethitShader]
- 873. fBlurAmmount=0.5000
- 874. fBlockedTexOffset=0.0010
- 875. fHitTexOffset=0.0050
- 876. [MESSAGES]
- 877. bBlockMessageBoxes=0
- 878. bSkipProgramFlows=1
- 879. bAllowYesToAll=1
- 880. bDisableWarning=1
- 881. iFileLogging=0
- 882. bSkipInitializationFlows=1
- 883. bUseWindowsMessageBox=0
- 884. [DistantLOD]
- 885. bUseLODLandData=0
- 886. fFadeDistance=12288.0000
- 887. iDistantLODGroupWidth=8
- 888. [GeneralWarnings]
- 889. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 890. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 891. This may result in errors. Saving again will clear this message
- 892. but not necessarily fix any errors.
- 893. [Archive]
- 894. SInvalidationFile=
- 895. iRetainFilenameOffsetTable=1
- 896. iRetainFilenameStringTable=1
- 897. iRetainDirectoryStringTable=1
- 898. bCheckRuntimeCollisions=0
- 899. bInvalidateOlderFiles=1
- 900. bUseArchives=1
- 901. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 902. [CameraPath]
- 903. iTake=0
- 904. SDirectoryName=TestCameraPath
- 905. iFPS=60
- 906. SNif=Test\CameraPath.nif
- 907. [Absorb]
- 908. fAbsorbGlowColorB=1.0000
- 909. fAbsorbGlowColorG=0.6000
- 910. fAbsorbGlowColorR=0.0000
- 911. fAbsorbCoreColorB=1.0000
- 912. fAbsorbCoreColorG=1.0000
- 913. fAbsorbCoreColorR=1.0000
- 914. iAbsorbNumBolts=1
- 915. fAbsorbBoltGrowWidth=0.0000
- 916. fAbsorbBoltSmallWidth=7.0000
- 917. fAbsorbTortuosityVariance=2.0000
- 918. fAbsorbSegmentVariance=7.0000
- 919. fAbsorbBoltsRadius=5.0000
- 920. [TestAllCells]
- 921. bFileShowTextures=1
- 922. bFileShowIcons=1
- 923. bFileSkipIconChecks=0
- 924. bFileTestLoad=0
- 925. bFileNeededMessage=1
- 926. bFileGoneMessage=1
- 927. bFileSkipModelChecks=0
- 928. bFileCheckModelCollision=0
- 929. bFileControllerOnRoot=1
- 930. bFileUnusedObject=0
- 931. [CopyProtectionStrings]
- 932. SCopyProtectionMessage2=Insert the Fallout Disc.
- 933. SCopyProtectionTitle2=Fallout Disc Not Found
- 934. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 935. SCopyProtectionTitle=CD-ROM Drive Not Found
- 936. [Pipboy]
- 937. fBlurRadiusPipboy=1.2000
- 938. fBlurIntensityPipboy=0.2500
- 939. fScanlineScalePipboy=50
- 940. bEnableFlickerPipboy=1
- 941. bUsePipboyMode=1
- 942. fLightEffectLightFadeDuration=500.0000
- 943. fLightEffectFadeDuration=800.0000
- 944. fScrollKnobRate=0.0015
- 945. fScrollKnobIncrement=-0.1000
- 946. fTabKnobMaxPosition=1.5000
- 947. fTabKnobMinPosition=-0.5000
- 948. fTabKnobMoveRate=0.0075
- 949. fScanlineFrequencyPipboy=100.0000
- 950. [InterfaceFX]
- 951. fDefaultBurstDuration=200.0000
- 952. fDefaultBurstIntensity=2.0000
- 953. fMiniBurstDuration=200.0000
- 954. fMiniBurstIntensity=1.5000
- 955. ;pulse effect
- 956. fPulseBrightenIntensity=0.2500
- 957. fPulseRadiusIntensity=0.5000
- 958. fPulseRate=0.0006
- 959. ;pipboy menu transitions
- 960. fVertHoldChance=0.0800
- 961. fShudderChance=0.2000
- 962. fScanlineScaleMenus=50.0000
- 963. bEnableFlickerMenus=1
- 964. bEnableScanlinesMenus=1
- 965. bEnableScanlinesPipboy=1
- 966. fBlurRadiusMenus=0.3000
- 967. fBrightenMenus=1.7000
- 968. fBrightenPipboy=1.3000
- 969. bUseImageSpaceMenuFX=1
- 970. fBlurIntensityHUD=1.2000
- 971. fBlurRadiusHUD=2.0000
- 972. fScanlineFrequencyHUD=0.0000
- 973. fScreenLightBaseIntensity=0.6000
- 974. fScreenLightRadius=6.0000
- 975. SScanlineTexture=Data\Textures\Pipboy3000\PipboyScanlines.dds
- 976. iDistortMaxInterval=4500
- 977. fDistortDuration=500.0000
- 978. fDistortHorizontalScale=1.0000
- 979. fDistortVerticalScale=5.0000
- 980. fDefaultScanlineFrequency=100.0000
- 981. fDefaultBlurIntensity=0.2000
- 982. fDefaultBlurRadius=0.3000
- 983. fScreenLightVertHoldRate=0.0500
- 984. fScreenLightPulseModifier=1.0000
- 985. fScreenLightBurstModifier=0.2500
- 986. fDefaultShudderFrequency=0.0500
- 987. fDefaultShudderIntensity=0.0500
- 988. fDefaultShudderDuration=250.0000
- 989. fDefaultVertHoldSpeed=5.5000
- 990. fDefaultVertHoldDuration=500.0000
- 991. fBlurIntensityMenus=1.5000
- 992. fScanlineFrequencyMenus=0.0000
- 993. fHUDShudderDefaultIntensity=0.1000
- 994. fHUDShudderDefaultDuration=500.0000
- 995. fHUDShudderDefaultFrequencyY=0.0300
- 996. fHUDShudderDefaultFrequencyX=0.0500
- 997. bUseOptimizedMenuRendering=0
- 998. bEnableMenuRenderDebugMode=0
- 999. fMenuPackerBufferOverflowZone=15.0000
- 1000. fMenuPackerBufferSize=20.0000
- 1001. [RenderedTerminal]
- 1002. bUseRenderedTerminals=1
- 1003. fRenderedTerminalFOV=0.1500
- 1004. fRenderedTerminalZoom=36.0000
- 1005. bDoRenderedTerminalScanlines=1
- 1006. fRenderedTerminalScanlineScale=130.0000
- 1007. fRenderedTerminalHPos=0.0000
- 1008. fRenderedTerminalVPos=0.3800
- 1009. fScreenLightBaseIntensity=1.2000
- 1010. fScreenLightRadius=80.0000
- 1011. fScreenLightColorR=0.6800
- 1012. fScreenLightColorG=0.7400
- 1013. fScreenLightColorB=0.6200
- 1014. fRaceSexMenuHPos=0.0000
- 1015. fRaceSexMenuVPos=-0.6000
- 1016. fRaceSexMenuZoom=70.0000
- 1017. fRaceSexMenuScale=0.5000
- 1018. [Decals]
- 1019. uMaxDecalCount=100
- 1020. bProfileDecals=0
- 1021. bDecalOcclusionQuery=1
- 1022. bSkinnedDecals=1
- 1023. bDecals=1
- 1024. bDecalMultithreaded=0
- 1025. bDebugDecals=0
- 1026. uMaxSkinDecalPerActor=3
- 1027. uMaxSkinDecals=24
- 1028. [TerrainManager]
- 1029. fSplitDistanceMult=0.75
- 1030. fBlockMorphDistanceMult=0.70
- 1031. bUseNewTerrainSystem=1
- 1032. bUseDistantObjectBlocks=1
- 1033. fBlockLoadDistance=125000.0
- 1034. fDefaultBlockLoadDistanceLow=50000.0000
- 1035. fLowBlockLoadDistanceLow=25000.0000
- 1036. fHighBlockLoadDistanceLow=50000.0000
- 1037. fDefaultTreeLoadDistance=25000.0000
- 1038. fLowTreeLoadDistance=10000.0000
- 1039. fHighTreeLoadDistance=40000.0000
- 1040. bKeepLowDetailTerrain=1
- 1041. uTerrainTextureFadeTime=1000
- 1042. fDetailTextureScale=3.0000
- 1043. fMorphEndDistanceMult=0.6500
- 1044. fMorphStartDistanceMult=0.7000
- 1045. bUseDistantTrees=1
- 1046. uDistantTreeBlockCacheSizePerCell=1
- 1047. [VATS]
- 1048. fVATSLightLevelMin=20.0000
- 1049. fVATSLightLevelMax=65.0000
- 1050. fVATSLightAngle=0.0000
- 1051. fVATSLightDistance=100.0000
- 1052. fVATSLightElevation=100.0000
- 1053. fVatsLightColorR=0.3500
- 1054. fVatsLightColorG=0.3500
- 1055. fVatsLightColorB=0.3500
- 1056. bVATSSmartCameraCheckDebug=0
- 1057. SScanlineTexture=Data\Textures\Pipboy3000\PipboyScanlines.dds
- 1058. fVATSColorB=0.6270
- 1059. fVATSColorG=0.8230
- 1060. fVATSColorR=0.2560
- 1061. fVATSTargetPulseRate=0.0050
- 1062. fPulseRate=0.0005
- 1063. fPulseRadius=0.0500
- 1064. fPulseIntensity=0.3000
- 1065. fBurstIntensity=5.0000
- 1066. fBurstDuration=200.0000
- 1067. fScanModeScanlineFrequency=150.0000
- 1068. fScanModeVerticalScale=2.0000
- 1069. fScanModeDuration=250.0000
- 1070. iDistortMaxInterval=4500
- 1071. fDistortDuration=500.0000
- 1072. fDistortHorizontalScale=1.0000
- 1073. fDistortVerticalScale=5.0000
- 1074. fBlurIntensity=0.5000
- 1075. fBlurRadius=4.0000
- 1076. fScanlineFrequency=125.0000
- 1077. [ScreenSplatter]
- 1078. bScreenSplatterEnabled=1
- 1079. bBloodSplatterEnabled=1
- 1080. bCustomSplatterEnabled=1
- 1081. [Launcher]
- 1082. bEnableFileSelection=1
- 1083. [RagdollFeedback]
- 1084. uiFeedbackTimeout=1500
- 1085. [GrabIK]
- 1086. fDriveGain=0.2500
- 1087. [Imagespace]
- 1088. bDoMotionBlur=1
- 1089. fRenderDepthMaxDepth=10000.0000
- 1090. bDoRadialBlur=1
- 1091. [Online]
- 1092. bXenonLoadDownloadedContent=1
- 1093. uXenonPresenceUpdateInterval=600000
- 1094. [Combat]
- 1095. bVATSProjectileDebug=0
- 1096. fProjectileDebugDuration=5.0000
- 1097. bProjectileDebug=0
- 1098. fDebugCombatProjectileLOSTime=5.0000
- 1099. bDebugCombatProjectileLOS=0
- 1100. fDebugCombatTextSize=0.5000
- 1101. bDebugCombatTextColorDark=0
- 1102. bDebugCombatThreats=0
- 1103. bDebugCombatTargets=0
- 1104. fLowPerfNPCTargetLOSTimer=1.0000
- 1105. fHiPerfNPCTargetLOSTimer=0.5000
- 1106. fLowPerfPCTargetLOSTimer=0.5000
- 1107. fHiPerfPCTargetLOSTimer=0.2500
- 1108. iMaxHiPerfNPCTargetCount=4
- 1109. iMaxHiPerfPCTargetCount=4
- 1110. bDebugCombatDetectionEvents=0
- 1111. bDisableCombatGroupStrategies=1
- 1112. bEncounterZoneTargetRestrict=1
- 1113. bDebugCombatSearch=0
- 1114. bDebugCombatGroupClusters=0
- 1115. bDebugCombatGroups2=0
- 1116. bDebugCombatGroups=0
- 1117. bDisableCombatDialogue=0
- 1118. bDebugCombatCoverSearch2=0
- 1119. bDebugCombatCoverSearchText=0
- 1120. bDebugCombatCoverSearch=0
- 1121. bDebugCombatCoverReservationsText=0
- 1122. bDebugCombatCoverReservations=0
- 1123. bDebugCombatUnreachableLocations=0
- 1124. bDebugCombatArea=0
- 1125. bDebugCombatGuardRadius=0
- 1126. bDebugCombatAttackerText=0
- 1127. fIronSightsZoomDefault=50.0000
- 1128. bIronSightsZoomEnable=1
- 1129. fAimChaseLookingMult=3.0000
- 1130. fAimDownDegrees=90.0000
- 1131. fAimUpDegrees=90.0000
- 1132. bDisableNPCAttacks=0
- 1133. bPlayHitLocationIdles=1
- 1134. bPlayStaggers=1
- 1135. iMaxHiPerfCombatCount=4
- 1136. fMinBloodDamage=1.0000
- 1137. fHitVectorDelay=0.4000
- 1138. iShowHitVector=0
- 1139. bDismemberOneLimb=0
- 1140. bVatsAlwaysHit=0
- 1141. bForceNPCsUseAmmo=0
- 1142. bAimSights=0
- 1143. bLaserSights=0
- 1144. [Pathing]
- 1145. fINIDetectDoorsForPathingTime=0.5000
- 1146. fFindClosestEdgesRadius=512.0000
- 1147. [HeadTracking]
- 1148. fUpdateDelayNewTargetSecondsMax=10.0000
- 1149. fUpdateDelayNewTargetSecondsMin=6.0000
- 1150. fUpdateDelaySecondsMax=1.5000
- 1151. fUpdateDelaySecondsMin=1.0000
- 1152. iUpdateActorsPerFrame=1
- 1153. bDisableHeadTracking=0
- 1154. [SaveGame]
- 1155. bDisplayMissingContentDialogue=1
- 1156. bCopySaveGameToHostOrMemStick=0
- 1157. bOutputSaveGameScreenshot=0
- 1158. bAllowProfileTransfer=0
- 1159. iSaveGameBackupCount=1
- 1160. SSaveGameSafeMarkerID=32D4
- 1161. bAllowScriptedForceSave=1
- 1162. bAllowScriptedAutosave=1
- 1163. bUseSaveGameHistory=0
- 1164. [RenderedMenus]
- 1165. fRaceSexMenuDistortDuration=50.0000
- 1166. [Surgery3D]
- 1167. fSurgeryPlayerDefaultScale=0.0900
- 1168. fSurgeryPlayerDefaultVPos=-9.9000
- 1169. fSurgeryPlayerDefaultHPos=2.7500
- 1170. fSurgeryPlayerZoom=30.0000
- 1171. fSurgerySkinVPos=0.0000
- 1172. fSurgerySkinHPos=-4.0000
- 1173. fSurgerySkinZoom=-75.0000
- 1174. fSurgerySkinScale=0.0500
- 1175. [Hacking]
- 1176. fHackingMinSkillVeryHard=100.0000
- 1177. fHackingMinSkillHard=75.0000
- 1178. fHackingMinSkillAverage=50.0000
- 1179. fHackingMinSkillEasy=25.0000
- 1180. fHackingMinSkillVeryEasy=0.0000
- 1181. [NavMeshGeneration]
- 1182. bGlobalNavMeshCheck=0
- 1183. [BudgetCaps]
- 1184. bIncludeWaterInMNumberCalculations=1
- 1185. uActorMemoryBudgetCap=10485760
- 1186. uCityLODBudgetAdjustment=5242880
- 1187. uWastelandLODBudgetAdjustment=20971520
- 1188. uLoadedAreaNonActorMemoryBudgetCap=185597952
- 1189. fMaxMsUsagePerFrame=28.0000
- 1190. fMsHavokTriCount=0.0010
- 1191. fMsDecalCount=0.0010
- 1192. fMsLightCount=0.0100
- 1193. fMsLightExcessGeometry=0.0100
- 1194. fMsWaterCount=0.1000
- 1195. fMsTriangleCount=0.0001
- 1196. fMsGeometryCount=0.0100
- 1197. fMsEmittersCount=0.0100
- 1198. fMsParticlesCount=0.0010
- 1199. fMsAnimatedObjectsCount=0.0500
- 1200. fMsActiveRefCount=0.0500
- 1201. fMsActorRefCount=0.2450
- 1202. fMsRefCount=0.0210
- 1203. uHavokTriCountInterior=5000
- 1204. uDecalCountInterior=500
- 1205. uLightExcessGeometryInterior=5
- 1206. uLightCountInterior=10
- 1207. uWaterMemoryInterior=10485760
- 1208. uTextureMemoryInterior=104857600
- 1209. uGeometryMemoryInterior=10485760
- 1210. uWaterCountInterior=10
- 1211. uTriangleCountInterior=100000
- 1212. uGeometryCountInterior=1000
- 1213. uEmittersCountInterior=50
- 1214. uParticlesCountInterior=5000
- 1215. uAnimatedObjectsCountInterior=50
- 1216. uActiveRefCountInterior=100
- 1217. uActorRefCountInterior=20
- 1218. uRefCountInterior=1000
- 1219. uHavokTriCount=5000
- 1220. uDecalCount=500
- 1221. uLightExcessGeometry=100
- 1222. uLightCount=10
- 1223. uWaterMemory=5242880
- 1224. uTextureMemory=20971520
- 1225. uGeometryMemory=5242880
- 1226. uWaterCount=10
- 1227. uTriangleCount=100000
- 1228. uGeometryCount=1000
- 1229. uEmittersCount=50
- 1230. uParticlesCount=5000
- 1231. uAnimatedObjectsCount=50
- 1232. uActiveRefCount=100
- 1233. uActorRefCount=20
- 1234. uRefCount=700
- 1235. [AnimationWarning]
- 1236. bPriorityWarning=0
- 1237. bClampWarning=0
- 1238. [LANGUAGE]
- 1239. SDPad=No Default string. Must be loaded from INIFile
- 1240. SThumbstick=No Default string. Must be loaded from INIFile
- 1241. SSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile
- 1242. SSysUtil_DiscEject=No Default string. Must be loaded from INIFile
- 1243. SSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile
- 1244. SSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile
- 1245. SSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile
- 1246. SSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile
- 1247. SSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile
- 1248. SSysUtil_Retry=No Default string. Must be loaded from INIFile
- 1249. SFailureMessage=No Default string. Must be loaded from INIFile
- 1. [General]
- 2. bUseThreadedAI=1
- 3. iNumHWThreads=2
- 4. bPreemptivelyUnloadCells=1
- 5. [BackgroundLoad]
- 6. bSelectivePurgeUnusedOnFastTravel=1
- 7. [Display]
- 8. bFull Screen=1
- 9. iTexMipMapSkip=0
- 10. [Controls]
- 11. fForegroundMouseAccelBase=0
- 12. fForegroundMouseAccelTop=0
- 13. fForegroundMouseBase=0
- 14. fForegroundMouseMult=0
- 15. [Audio]
- 16. iAudioCacheSize=8192
- 17. iMaxSizeForCachedSound=1024
- 1. [General]
- 2. SStartingCell=
- 3. SCharGenQuest=00102037
- 4. SStartingCellY=
- 5. SStartingCellX=
- 6. SStartingWorld=
- 7. STestFile10=
- 8. STestFile9=
- 9. STestFile8=
- 10. STestFile7=
- 11. STestFile6=
- 12. STestFile5=
- 13. STestFile4=
- 14. STestFile3=
- 15. STestFile2=FalloutNV_lang.esp
- 16. STestFile1=FalloutNV.esm
- 17. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19. bPreCullActors=1
- 20. bTaskletActorSceneGraphUpdates=0
- 21. bTaskletActorAnimMovementUpdates=1
- 22. bAnimationUseBlendFromPose=1
- 23. bEnableProfile=0
- 24. bDrawSpellContact=0
- 25. bRunMiddleLowLevelProcess=1
- 26. iHoursToSleep=3
- 27. bActorLookWithHavok=0
- 28. SMainMenuMusicTrack=special\maintitle.mp3
- 29. bUseEyeEnvMapping=1
- 30. bFixFaceNormals=0
- 31. bUseFaceGenHeads=1
- 32. bFaceMipMaps=1
- 33. bFaceGenTexturing=1
- 34. bDefaultCOCPlacement=0
- 35. uGridDistantCount=20
- 36. uGridsToLoad=5
- 37. fGlobalTimeMultiplier=1.0000
- 38. bNewAnimation=1
- 39. bFixAIPackagesOnLoad=0
- 40. bForceReloadOnEssentialCharacterDeath=1
- 41. bKeepPluginWhenMerging=0
- 42. bCreate Maps Enable=0
- 43. SLocalSavePath=Saves\
- 44. SLocalMasterPath=Data\
- 45. bDisableDuplicateReferenceCheck=1
- 46. bTintMipMaps=0
- 47. uInterior Cell Buffer=3
- 48. uExterior Cell Buffer=36
- 49. iIntroSequencePriority=3
- 50. bPreloadIntroSequence=1
- 51. fStaticScreenWaitTime=3.0000
- 52. SMainMenuMovieIntro=
- 53. SIntroSequence=
- 54. sIntroMovie=Fallout INTRO Vsk.bik
- 55. iFPSClamp=0
- 56. bRunVTuneTest=0
- 57. STestFile1=
- 58. bActivateAllQuestScripts=0
- 59. bUseThreadedBlood=0
- 60. bUseThreadedMorpher=0
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. uiFaceGenMaxEGTDataSize=67108864
- 65. uiFaceGenMaxEGMDataSize=67108864
- 66. bPreemptivelyUnloadCells=0
- 67. iNumBitsForFullySeen=248
- 68. iPreloadSizeLimit=26214400
- 69. bUseHardDriveCache=0
- 70. bEnableBoundingVolumeOcclusion=1
- 71. bDisplayBoundingVolumes=0
- 72. bUseThreadedTempEffects=1
- 73. bUseThreadedParticleSystem=0
- 74. bExternalLODDataFiles=1
- 75. bCheckCellOffsetsOnInit=0
- 76. uGridDistantTreeRange=5
- 77. bCreateShaderPackage=0
- 78. bWarnOnMissingFileEntry=0
- 79. bAllowScriptedAutosave=0
- 80. uGridDistantTreeRangeCity=4
- 81. uGridDistantCountCity=4
- 82. iSaveGameBackupCount=1
- 83. bDisplayMissingContentDialogue=1
- 84. SSaveGameSafeCellID=2AEEA
- 85. bUseThreadedAI=0
- 86. bChangeTimeMultSlowly=1
- 87. bCheckPurgedTextureList=0
- 88. bAnimateDoorPhysics=0
- 89. sLanguage=ENGLISH
- 90. bLoadFaceGenHeadEGTFiles=0
- 91. [Display]
- 92. fDecalLifetime=10.0000
- 93. bEquippedTorchesCastShadows=0
- 94. bReportBadTangentSpace=0
- 95. bStaticMenuBackground=1
- 96. bForcePow2Textures=0
- 97. bForce1XShaders=0
- 98. bHighQuality20Lighting=0
- 99. bAllow20HairShader=1
- 100. bAllowScreenShot=1
- 101. iMultiSample=4
- 102. bDoTallGrassEffect=1
- 103. bForceMultiPass=1
- 104. bDoTexturePass=1
- 105. bDoSpecularPass=1
- 106. bDoDiffusePass=1
- 107. bDoAmbientPass=1
- 108. bImageSpaceEffects=1
- 109. bDoCanopyShadowPass=1
- 110. bDrawShadows=1
- 111. bUseRefractionShader=1
- 112. bUse Shaders=1
- 113. iNPatchNOrder=0
- 114. iNPatchPOrder=0
- 115. iNPatches=0
- 116. iLocation Y=5
- 117. iLocation X=5
- 118. bFull Screen=1
- 119. iAdapter=0
- 120. iScreenShotIndex=4
- 121. SScreenShotBaseName=ScreenShot
- 122. iAutoViewMinDistance=2000
- 123. iAutoViewHiFrameRate=40
- 124. iAutoViewLowFrameRate=20
- 125. bAutoViewDistance=0
- 126. fDefaultFOV=75.0000
- 127. fNearDistance=5
- 128. fFarDistance=1000.0000
- 129. iDebugTextLeftRightOffset=10
- 130. iDebugTextTopBottomOffset=20
- 131. bShowMenuTextureUse=1
- 132. fLightLODDefaultStartFade=1000.0
- 133. fLightLODRange=500.0
- 134. fLightLODMinStartFade=200.0
- 135. fLightLODMaxStartFade=3500.0
- 136. fShadowLODDefaultStartFade=200.0
- 137. fShadowLODRange=200.0
- 138. fShadowLODMinStartFade=100.0
- 139. fShadowLODMaxStartFade=1000.0
- 140. fSpecularLODDefaultStartFade=500.0
- 141. fSpecularLODRange=300.0
- 142. fSpecularLODMinStartFade=200.0
- 143. fSpecularLODMaxStartFade=2000.0
- 144. fGamma=0.9200
- 145. bAllow30Shaders=0
- 146. iTexMipMapMinimum=0
- 147. bDoStaticAndArchShadows=0
- 148. bDoActorShadows=1
- 149. fNoLODFarDistancePct=1.0000
- 150. fNoLODFarDistanceMax=10240.0000
- 151. fNoLODFarDistanceMin=100.0000
- 152. fEyeEnvMapLOD2=800.0000
- 153. fEyeEnvMapLOD1=500.0000
- 154. fEnvMapLOD2=1800.0000
- 155. fEnvMapLOD1=1500.0000
- 156. fGammaMax=0.6000
- 157. fGammaMin=1.4000
- 158. iMaxDecalsPerFrame=10
- 159. iActorShadowCount=4
- 160. bIgnoreResolutionCheck=0
- 161. fSpecualrStartMax=1000.0000
- 162. fSpecularStartMin=0.0000
- 163. iActorShadowIntMax=10
- 164. iActorShadowIntMin=0
- 165. iActorShadowExtMax=10
- 166. iActorShadowExtMin=0
- 167. bDynamicWindowReflections=1
- 168. fShadowFadeTime=1.0000
- 169. iPresentInterval=1
- 170. bDecalsOnSkinnedGeometry=1
- 171. uVideoDeviceIdentifierPart4=0
- 172. uVideoDeviceIdentifierPart3=0
- 173. uVideoDeviceIdentifierPart2=0
- 174. uVideoDeviceIdentifierPart1=0
- 175. iShadowFilter=2
- 176. bAllowPartialPrecision=1
- 177. iShadowMapResolution=1024
- 178. bShadowsOnGrass=0
- 179. bActorSelfShadowing=0
- 180. iActorShadowCountInt=6
- 181. iActorShadowCountExt=6
- 182. fPipboy1stPersonFOV=47.0
- 183. fDefault1stPersonFOV=55.0000
- 184. bLODNoiseAniso=1
- 185. iMaxAnisotropy=15
- 186. fLandLOFadeSeconds=15.0
- 187. bEnableEyefinity=0
- 188. sD3DDevice="NVIDIA GeForce RTX 2060"
- 189. iTexMipMapSkip=0
- 190. iWaterMultisamples=4
- 191. bTransparencyMultisampling=1
- 192. fSpecularLODStartFade=2000.0000
- 193. fShadowLODStartFade=1000.0000
- 194. fLightLODStartFade=3500.0000
- 195. iSize W=1920
- 196. iSize H=1080
- 197. fDecalLOD2=1500.0000
- 198. fDecalLOD1=1000.0000
- 199. iShadowMode=3
- 200. iMaxSkinDecalsPerFrame=3
- 201. [Controls]
- 202. bAlwaysRunByDefault=1
- 203. bBackground Mouse=0
- 204. bBackground Keyboard=1
- 205. fXenonVertLookSpeed=1200.0000
- 206. fXenonHorizLookSpeed=1500.0000
- 207. bGamePadRumble=1
- 208. bInvertYValues=0
- 209. fMouseSensitivity=0.0043
- 210. Forward=0011FF13
- 211. Back=001FFF14
- 212. Slide Left=001EFF17
- 213. Slide Right=0020FF16
- 214. Use=00FF0011
- 215. Activate=0012FF0A
- 216. Block=00FF0110
- 217. Ready Item=0013FF0C
- 218. Crouch/Sneak=001DFF08
- 219. Run=0000FFFF
- 220. Always Run=003AFFFF
- 221. Auto Move=0010FFFF
- 222. Jump=0039FF0D
- 223. Toggle POV=0021020F
- 224. Menu Mode=000FFF0B
- 225. Rest=0014FF07
- 226. Vats=002FFF0E
- 227. Hotkey1=0002FFFF
- 228. Ammo Swap=0003FF01
- 229. Hotkey3=0004FFFF
- 230. Hotkey4=0005FFFF
- 231. Hotkey5=0006FFFF
- 232. Hotkey6=0007FFFF
- 233. Hotkey7=0008FFFF
- 234. Hotkey8=0009FFFF
- 235. QuickSave=003FFFFF
- 236. QuickLoad=0043FFFF
- 237. Grab=002CFF09
- 238. [Water]
- 239. bUseWaterShader=1
- 240. bUseWaterReflections=1
- 241. bUseWaterRefractions=1
- 242. bUseWaterDepth=1
- 243. bUseWaterHiRes=0
- 244. bUseWaterDisplacements=1
- 245. bUseWaterLOD=1
- 246. bReflectExplosions=0
- 247. bAutoWaterSilhouetteReflections=0
- 248. bForceHighDetailReflections=1
- 249. bForceLowDetailReflections=0
- 250. fTileTextureDivisor=4.7500
- 251. fSurfaceTileSize=2048.0000
- 252. fNearWaterOutdoorTolerance=1024.0000
- 253. fNearWaterIndoorTolerance=512.0000
- 254. fNearWaterUnderwaterVolume=0.9000
- 255. fNearWaterUnderwaterFreq=0.3000
- 256. uNearWaterPoints=8
- 257. uNearWaterRadius=1000
- 258. uSurfaceFPS=12
- 259. iWaterReflectWidth=1024
- 260. iWaterReflectHeight=1024
- 261. bUseWaterReflectionBlur=1
- 262. iWaterBlurAmount=4
- 263. [Audio]
- 264. fASFadeInTime=2.0
- 265. fASFadeOutTime=10.0
- 266. fRegionLoopFadeInTime=5.0
- 267. fRegionLoopFadeOutTime=5.0
- 268. fAudioDebugDelay=0.0
- 269. bEnableAudio=1
- 270. bEnableAudioCache=1
- 271. bMultiThreadAudio=0
- 272. bEnableEnviroEffectsOnPC=0
- 273. ; cache sizes in kilobytes
- 274. iAudioCacheSize=2048
- 275. iMaxSizeForCachedSound=256
- 276. bUseAudioDebugInformation=1
- 277. fAudioDebugDelay=0.0000
- 278. fDefaultMasterVolume=1.0000
- 279. fDefaultFootVolume=0.8800
- 280. fDefaultMusicVolume=0.7200
- 281. fDefaultRadioVolume=0.7600
- 282. fDefaultEffectsVolume=0.8800
- 283. fDefaultVoiceVolume=1.0000
- 284. iMaxImpactSoundCount=32
- 285. fMaxFootstepDistance=1100.0000
- 286. fPlayerFootVolume=0.6500
- 287. iCollisionSoundTimeDelta=150
- 288. iRadioUpdateInterval=250
- 289. fDialogMinDistance=600.00
- 290. fDialogMaxDistance=2000.00
- 291. fMainMenuMusicVolume=0.6
- 292. fDBVoiceAttenuationIn2D=2.0
- 293. fCollisionSoundHeavyThreshold=60.0
- 294. fDialogueFadeDecibels=6.0
- 295. fDialogueFadeSecondsIn=2.0
- 296. fDialogueFadeSecondsOut=1.0
- 297. fDialogueHeadPitchExaggeration=2.0
- 298. fDialogueHeadRollExaggeration=2.0
- 299. fDialogueHeadYawExaggeration=2.0
- 300. fHardLandingDamageThreshold=500.0
- 301. fWoodMediumMassMin=7.0
- 302. fWoodLargeMassMin=15.0
- 303. fStoneMediumMassMin=5.0
- 304. fStoneLargeMassMin=30.0
- 305. fEarthMediumMassMin=5.0
- 306. fEarthLargeMassMin=30.0
- 307. fSkinMediumMassMin=5.0
- 308. fSkinLargeMassMin=30.0
- 309. fMetalMediumMassMin=8.0
- 310. fMetalLargeMassMin=25.0
- 311. fRadioDialogMute=0.50
- 312. fFilterDistortionGain=-7.5
- 313. fFilterPEQGain=-15.0
- 314. fFilterdBAttenuation=11.5
- 315. bEnableTextToSpeech=0
- 316. fTextToSpeechVolume=0.35
- 317. fDialogReverbAttenuation=0.15
- 318. [Pathfinding]
- 319. bDrawPathsDefault=0
- 320. bPathMovementOnly=0
- 321. bDrawSmoothFailures=0
- 322. bDebugSmoothing=0
- 323. bSmoothPaths=1
- 324. bSnapToAngle=0
- 325. bDebugAvoidance=0
- 326. bDisableAvoidance=0
- 327. bBackgroundPathing=1
- 328. bUseObstacleAvoidance=1
- 329. bBackgroundNavmeshUpdate=1
- 330. [MAIN]
- 331. bEnableBorderRegion=1
- 332. fLowPerfCombatantVoiceDistance=1000.0000
- 333. iDetectionHighNumPicks=40
- 334. fQuestScriptDelayTime=5.0000
- 335. bCloneModelsInBackground=0
- 336. iLastHDRSetting=-1
- 337. [HAVOK]
- 338. bDisablePlayerCollision=0
- 339. fJumpAnimDelay=0.7500
- 340. bTreeTops=0
- 341. iSimType=1
- 342. bPreventHavokAddAll=0
- 343. bPreventHavokAddClutter=0
- 344. fMaxTime=0.016
- 345. bHavokDebug=0
- 346. fRF=1000.0000
- 347. fOD=0.9000
- 348. fSE=0.3000
- 349. fSD=0.9800
- 350. iResetCounter=5
- 351. fMoveLimitMass=95.0000
- 352. iUpdateType=0
- 353. bHavokPick=0
- 354. fCameraCasterSize=10.0000
- 355. iHavokSkipFrameCountTEST=0
- 356. iNumHavokThreads=1
- 357. fChaseDeltaMult=0.0500
- 358. bAddBipedWhenKeyframed=1
- 359. fQuadrupedPitchMult=1.0000
- 360. iEntityBatchRemoveRate=100
- 361. iMaxPicks=40
- 362. [RagdollAnim]
- 363. bRagdollFeedback=0
- 364. fCameraDist=1000.0
- 365. fHierarchyGain=0.17
- 366. fVelocityDamping=0.0
- 367. fAccelerationGain=1.0
- 368. fVelocityGain=0.6
- 369. fPositionGain=0.05
- 370. fPositionMaxLinearVelocity=14.0
- 371. fPositionMaxAngularVelocity=18.0
- 372. fSnapGain=0.1
- 373. fSnapMaxLinearVelocity=3.0
- 374. fSnapMaxAngularVelocity=0.3
- 375. fSnapMaxLinearDistance=0.3
- 376. fSnapMaxAngularDistance=1.0
- 377. [FootIK]
- 378. fOnOffGain=0.5
- 379. fGroundAscendingGain=0.4
- 380. fGroundDescendingGain=0.4
- 381. fFootRaisedGain=0.9000
- 382. fFootPlantedGain=1.0000
- 383. bFootPlacementOn=1
- 384. fPelvisUpDownBias=0.75
- 385. fPelvisOffsetDamping=0.2
- 386. fVertErrorGain=0.5
- 387. fOriginalGroundHeightMS=-0.11
- 388. fAnkleOffset=0.2000
- 389. fRagdollFeedback=0.7
- 390. [LookIK]
- 391. fLookAtTargetGain=0.3
- 392. fLookAtGain=0.045
- 393. [Interface]
- 394. fKeyRepeatInterval=50.0000
- 395. fKeyRepeatTime=500.0000
- 396. fActivatePickSphereRadius=16.0000
- 397. fMenuModeAnimBlend=0.0000
- 398. iSafeZoneXWide=15
- 399. iSafeZoneYWide=15
- 400. iSafeZoneX=15
- 401. iSafeZoneY=15
- 402. bAllowConsole=1
- 403. bActivatePickUseGamebryoPick=0
- 404. bUseFuzzyPicking=1
- 405. fMenuBGBlurRadius=2.0000
- 406. fMenuPlayerLightDiffuseBlue=0.8000
- 407. fMenuPlayerLightDiffuseGreen=0.8000
- 408. fMenuPlayerLightDiffuseRed=0.8000
- 409. fMenuPlayerLightAmbientBlue=0.2500
- 410. fMenuPlayerLightAmbientGreen=0.2500
- 411. fMenuPlayerLightAmbientRed=0.2500
- 412. iMaxViewCasterPicksGamebryo=10
- 413. iMaxViewCasterPicksHavok=10
- 414. iMaxViewCasterPicksFuzzy=5
- 415. fInterfaceTintB=0.8824
- 416. fInterfaceTintG=0.9843
- 417. fInterfaceTintR=0.6314
- 418. bUseImageSpaceMenuFX=0
- 419. iSystemColorTerminalRed=33
- 420. iSystemColorTerminalGreen=231
- 421. iSystemColorTerminalBlue=121
- 422. iSystemColorSystemRed=26
- 423. iSystemColorSystemGreen=255
- 424. iSystemColorSystemBlue=128
- 425. iSystemColorMainMenuRed=199
- 426. iSystemColorMainMenuGreen=255
- 427. iSystemColorMainMenuBlue=165
- 428. iSystemColorPipboyRed=26
- 429. iSystemColorPipboyGreen=255
- 430. iSystemColorPipboyBlue=128
- 431. iSystemColorHUDAltRed=255
- 432. iSystemColorHUDAltGreen=67
- 433. iSystemColorHUDAltBlue=42
- 434. iSystemColorHUDMainRed=26
- 435. iSystemColorHUDMainGreen=255
- 436. iSystemColorHUDMainBlue=128
- 437. fRSMFaceSliderDefaultMin=-3.5
- 438. fRSMFaceSliderDefaultMax=3.5
- 439. fPopUpBackgroundOpacity=0.87
- 440. fMenuBackgroundOpacity=0.76
- 441. bHideUnavailablePerks=0
- 442. bHelpEnabled=1
- 443. fHudOpacity=1.0000
- 444. bDisable360Controller=1
- 445. uPipboyColor=785383423
- 446. uHUDColor=785383423
- 447. [Loading]
- 448. sWelcomeScreen1=loading_screen_legal
- 449. sWelcomeScreen2=loading_screen_bethsoft
- 450. sWelcomeScreen3=loading_screen_BGS
- 451. sWelcomeScreen4=loading_screen01
- 452. sMainMenuBackground=main_background
- 453. sTitleMusic=MainTitle
- 454. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 455. iMaxScreens=4
- 456. iMaxScreens_MainMenu=20
- 457. fLoadingTextUpdateInterval=10.0000
- 458. fLoadingBkgdUpdateInterval=10.0000
- 459. fMainMenuBkgdUpdateInterval=10.0000
- 460. fLoadingInitUpdateInterval=3.0000
- 461. iNumLocationSpecificScreens=1
- 462. [Menu]
- 463. fCreditsScrollSpeed=40.0000
- 464. iConsoleTextYPos=940
- 465. iConsoleTextXPos=30
- 466. iConsoleVisibleLines=15
- 467. iConsoleHistorySize=50
- 468. rDebugTextColor=255,251,233
- 469. iConsoleFont=2
- 470. iDebugTextFont=3
- 471. [GamePlay]
- 472. bHealthBarShowing=0
- 473. fHealthBarFadeOutSpeed=1.0000
- 474. fHealthBarSpeed=80.0000
- 475. fHealthBarHeight=4.0000
- 476. fHealthBarWidth=40.0000
- 477. fHealthBarEmittanceFadeTime=0.5000
- 478. fHealthBarEmittanceTime=1.5000
- 479. bAllowHavokGrabTheLiving=0
- 480. bEssentialTakeNoDamage=1
- 481. iDetectionPicks=21
- 482. bGeneralSubtitles=1
- 483. bDialogueSubtitles=1
- 484. bShowQuestMarkers=1
- 485. iDifficulty=3
- 486. iKillCamera=0
- 487. uiRedeemedContent=0
- 488. bTrueIronSights=1
- 489. bDisableDynamicCrosshair=0
- 490. bSaveOnInteriorExteriorSwitch=1
- 491. bSaveOnTravel=1
- 492. bSaveOnWait=1
- 493. bSaveOnRest=1
- 494. bCrossHair=1
- 495. [Fonts]
- 496. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 497. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 498. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 499. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 500. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 501. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 502. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 503. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 504. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 505. [SpeedTree]
- 506. iTreeClonesAllowed=1
- 507. fCanopyShadowGrassMult=1.0000
- 508. iCanopyShadowScale=512
- 509. fTreeForceMaxBudAngle=-1.0000
- 510. fTreeForceMinBudAngle=-1.0000
- 511. fTreeForceLeafDimming=-1.0000
- 512. fTreeForceBranchDimming=-1.0000
- 513. fTreeForceCS=-1.0000
- 514. fTreeForceLLA=-1.0000
- 515. fTreeLODExponent=1.0000
- 516. bEnableTrees=1
- 517. bForceFullLOD=0
- 518. fLODTreeMipMapLODBias=-0.7500
- 519. fLocalTreeMipMapLODBias=-0.2500
- 520. [Debug]
- 521. bDebugFaceGenCriticalSection=0
- 522. bDebugFaceGenMultithreading=0
- 523. bDebugSaveBuffer=0
- 524. [BackgroundLoad]
- 525. bBackgroundPathing=1
- 526. bUseMultiThreadedFaceGen=1
- 527. bBackgroundCellLoads=1
- 528. iAnimaitonClonePerLoop=5
- 529. bUseMultiThreadedTrees=1
- 530. iExteriorPriority=50
- 531. iBackgroundLoadFaceMult=200
- 532. fBackgroundLoadingPerLoop=20.0000
- 533. fBackgroundLoadClonedPerLoop=5.0000
- 534. iBackgroundLoadExtraMaxFPS=20
- 535. iBackgroundLoadExtraMinFPS=10
- 536. iBackgroundLoadExtraMax=3000
- 537. iBackgroundLoadExtraMin=5
- 538. iBackgroundLoadExtraMilliseconds=2
- 539. iBackgroundLoadTreeMilliseconds=7
- 540. iBackgroundLoadMilliseconds=1
- 541. iBackgroundLoadLoading=1
- 542. bUseBackgroundFileLoader=0
- 543. bBackgroundLoadLipFiles=0
- 544. bLoadBackgroundFaceGen=0
- 545. bLoadHelmetsInBackground=1
- 546. iAnimationClonePerLoop=5
- 547. bSelectivePurgeUnusedOnFastTravel=0
- 548. bCloneModelsInBackground=0
- 549. [LOD]
- 550. fLODLandDropAmount=230.0000
- 551. fLodDistance=500.0000
- 552. bUseFaceGenLOD=0
- 553. iLODTextureTiling=2
- 554. iLODTextureSizePow2=8
- 555. fLODNormalTextureBlend=0.5000
- 556. bDisplayLODLand=1
- 557. bDisplayLODBuildings=0
- 558. bLODPopTrees=0
- 559. bLODPopActors=0
- 560. bLODPopItems=0
- 561. bLODPopObjects=0
- 562. fLODFadeOutMultItems=15.0000
- 563. fLODFadeOutMultObjects=15.0000
- 564. fLODFadeOutMultActors=15.0000
- 565. fLODMultLandscape=1.0000
- 566. fLODMultTrees=0.5000
- 567. fLODMultActors=1.0000
- 568. fLODMultItems=1.0000
- 569. fLODMultObjects=5
- 570. iFadeNodeMinNearDistance=500
- 571. fLODFadeOutPercent=0.6000
- 572. fFadeOutThreshold=0.3000
- 573. fFadeInThreshold=0.7000
- 574. fFadeInTimet=2.0
- 575. fFadeOutTime=2.0
- 576. fDistanceMultiplier=1
- 577. fLODBoundRadiusMult=10
- 578. fObjectLODMax=15.0
- 579. fObjectLODMin=1.0
- 580. fObjectLODDefault=5
- 581. fItemLODMax=15.0
- 582. fItemLODMin=1.0
- 583. fItemLODDefault=2
- 584. fActorLODMax=15.0
- 585. fActorLODMin=2.0
- 586. fActorLODDefault=5
- 587. fTreeLODMax=2.0000
- 588. fTreeLODMin=0.0200
- 589. fTreeLODDefault=0.5000
- 590. bLODUseCombinedLandNormalMaps=1
- 591. bForceHideLODLand=0
- 592. fLODLandVerticalBias=0.0000
- 593. fTalkingDistance=1000.0000
- 594. iBoneLODForce=-1
- 595. fLODQuadMinLoadDistance=65536.0000
- 596. bDisplayLODTrees=1
- 597. bDisplayLODBuildings=1
- 598. fLODFadeOutActorMultInterior=1.0000
- 599. fLODFadeOutItemMultInterior=1.0000
- 600. fLODFadeOutObjectMultInterior=1.0000
- 601. fLODFadeOutActorMultCity=1.0000
- 602. fLODFadeOutItemMultCity=1.0000
- 603. fLODFadeOutObjectMultCity=1.0000
- 604. fLODFadeOutActorMultComplex=1.0000
- 605. fLODFadeOutItemMultComplex=1.0000
- 606. fLODFadeOutObjectMultComplex=1.0000
- 607. [Weather]
- 608. fSunGlareSize=800.0000
- 609. fSunBaseSize=750.0000
- 610. bPrecipitation=1
- 611. fAlphaReduce=1.0000
- 612. SBumpFadeColor=255,255,255,255
- 613. SLerpCloseColor=255,255,255,255
- 614. SEnvReduceColor=255,255,255,255
- 615. [Voice]
- 616. SFileTypeLTF=ltf
- 617. SFileTypeLip=lip
- 618. SFileTypeSource=wav
- 619. SFileTypeGame=ogg
- 620. [Grass]
- 621. iMinGrassSize=80
- 622. bGrassPointLighting=0
- 623. bDrawShaderGrass=1
- 624. iGrassDensityEvalSize=2
- 625. iMaxGrassTypesPerTexure=2
- 626. fWaveOffsetRange=1.7500
- 627. fGrassWindMagnitudeMax=125.0000
- 628. fGrassWindMagnitudeMin=5.0000
- 629. fTexturePctThreshold=0.0000
- 630. fGrassMinStartFadeDistance=0.0
- 631. fGrassMaxStartFadeDistance=7000.0
- 632. fGrassDefaultStartFadeDistance=3500.0
- 633. fGrassFadeRange=1000.0
- 634. b30GrassVS=0
- 635. fGrassStartFadeDistance=7000.0000
- 636. [Landscape]
- 637. bCurrentCellOnly=0
- 638. bPreventSafetyCheck=0
- 639. fLandTextureTilingMult=2.0000
- 640. fLandFriction=2.5000
- 641. iLandBorder2B=0
- 642. iLandBorder2G=0
- 643. iLandBorder2R=0
- 644. iLandBorder1B=0
- 645. iLandBorder1G=255
- 646. iLandBorder1R=255
- 647. SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 648. SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 649. [bLightAttenuation]
- 650. fQuadraticRadiusMult=1.0000
- 651. fLinearRadiusMult=1.0000
- 652. bOutQuadInLin=0
- 653. fConstantValue=0.0000
- 654. fQuadraticValue=16.0000
- 655. fLinearValue=3.0000
- 656. uQuadraticMethod=2
- 657. uLinearMethod=1
- 658. fFlickerMovement=8.0000
- 659. bUseQuadratic=1
- 660. bUseLinear=0
- 661. bUseConstant=0
- 662. [BlurShaderHDRInterior]
- 663. fTargetLUM=1.0000
- 664. fUpperLUMClamp=1.0000
- 665. fEmissiveHDRMult=1.0000
- 666. fEyeAdaptSpeed=0.5000
- 667. fBrightScale=2.2500
- 668. fBrightClamp=0.2250
- 669. fBlurRadius=7.0000
- 670. iNumBlurpasses=1
- 671. [BlurShaderHDR]
- 672. fTargetLUM=1.0000
- 673. fUpperLUMClamp=1.0000
- 674. fGrassDimmer=1.5000
- 675. fTreeDimmer=1.0000
- 676. fEmissiveHDRMult=1.0000
- 677. fEyeAdaptSpeed=0.5000
- 678. fSunlightDimmer=1.5000
- 679. fSIEmmisiveMult=1.0000
- 680. fSISpecularMult=1.0000
- 681. fSkyBrightness=0.5000
- 682. fSunBrightness=0.0000
- 683. fBrightScale=2.2500
- 684. fBrightClamp=0.2250
- 685. fBlurRadius=7.0000
- 686. iNumBlurpasses=1
- 687. iBlendType=2
- 688. bDoHighDynamicRange=1
- 689. [BlurShader]
- 690. fSunlightDimmer=1.0000
- 691. fSIEmmisiveMult=1.0000
- 692. fSISpecularMult=1.0000
- 693. fSkyBrightness=0.5000
- 694. fSunBrightness=0.0000
- 695. fAlphaAddExterior=0.2000
- 696. fAlphaAddInterior=0.7000
- 697. iBlurTexSize=256
- 698. fBlurRadius=0.0300
- 699. iNumBlurpasses=1
- 700. iBlendType=2
- 701. bUseBlurShader=0
- 702. [GethitShader]
- 703. fBlurAmmount=0.5000
- 704. fBlockedTexOffset=0.0010
- 705. fHitTexOffset=0.0050
- 706. [MESSAGES]
- 707. bBlockMessageBoxes=0
- 708. bSkipProgramFlows=1
- 709. bAllowYesToAll=1
- 710. bDisableWarning=1
- 711. iFileLogging=0
- 712. bSkipInitializationFlows=1
- 713. bUseWindowsMessageBox=0
- 714. [DistantLOD]
- 715. bUseLODLandData=0
- 716. fFadeDistance=12288.0000
- 717. iDistantLODGroupWidth=8
- 718. [GeneralWarnings]
- 719. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 720. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 721. This may result in errors. Saving again will clear this message
- 722. but not necessarily fix any errors.
- 723. [Archive]
- 724. SInvalidationFile=ArchiveInvalidation.txt
- 725. iRetainFilenameOffsetTable=1
- 726. iRetainFilenameStringTable=1
- 727. iRetainDirectoryStringTable=1
- 728. bCheckRuntimeCollisions=0
- 729. bInvalidateOlderFiles=1
- 730. bUseArchives=1
- 731. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 732. [CameraPath]
- 733. iTake=0
- 734. SDirectoryName=TestCameraPath
- 735. iFPS=60
- 736. SNif=Test\CameraPath.nif
- 737. [Absorb]
- 738. fAbsorbGlowColorB=1.0000
- 739. fAbsorbGlowColorG=0.6000
- 740. fAbsorbGlowColorR=0.0000
- 741. fAbsorbCoreColorB=1.0000
- 742. fAbsorbCoreColorG=1.0000
- 743. fAbsorbCoreColorR=1.0000
- 744. iAbsorbNumBolts=1
- 745. fAbsorbBoltGrowWidth=0.0000
- 746. fAbsorbBoltSmallWidth=7.0000
- 747. fAbsorbTortuosityVariance=2.0000
- 748. fAbsorbSegmentVariance=7.0000
- 749. fAbsorbBoltsRadius=5.0000
- 750. [TestAllCells]
- 751. bFileShowTextures=1
- 752. bFileShowIcons=1
- 753. bFileSkipIconChecks=0
- 754. bFileTestLoad=0
- 755. bFileNeededMessage=1
- 756. bFileGoneMessage=1
- 757. bFileSkipModelChecks=0
- 758. bFileCheckModelCollision=0
- 759. [CopyProtectionStrings]
- 760. SCopyProtectionMessage2=Insert the Fallout Disc.
- 761. SCopyProtectionTitle2=Fallout Disc Not Found
- 762. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 763. SCopyProtectionTitle=CD-ROM Drive Not Found
- 764. [Pipboy]
- 765. fBlurRadiusPipboy=3.5
- 766. fBlurIntensityPipboy=0.25
- 767. fScanlineScalePipboy=50
- 768. bEnableFlickerPipboy=1
- 769. bUsePipboyMode=1
- 770. [InterfaceFX]
- 771. fDefaultBurstDuration=200
- 772. fDefaultBurstIntensity=2
- 773. fMiniBurstDuration=200
- 774. fMiniBurstIntensity=1.5
- 775. ;pulse effect
- 776. fPulseBrightenIntensity=0.25
- 777. fPulseRadiusIntensity=0.5
- 778. fPulseRate=0.0006
- 779. ;pipboy menu transitions
- 780. fVertHoldChance=0.08
- 781. fShudderChance=0.20
- 782. fScanlineScaleMenus=50.0000
- 783. bEnableFlickerMenus=1
- 784. bEnableScanlinesMenus=1
- 785. bEnableScanlinesPipboy=1
- 786. fBlurRadiusMenus=0.3000
- 787. fBrightenMenus=1.7000
- 788. fBrightenPipboy=1.3000
- 789. bUseImageSpaceMenuFX=1
- 790. fBlurIntensityHUD=1.2000
- 791. fBlurRadiusHUD=2.0000
- 792. fScanlineFrequencyHUD=0.0000
- 793. fScreenLightBaseIntensity=0.6
- 794. fScreenLightRadius=6
- 795. [RenderedTerminal]
- 796. bUseRenderedTerminals=1
- 797. fRenderedTerminalFOV=0.15
- 798. fRenderedTerminalZoom=36
- 799. bDoRenderedTerminalScanlines=1
- 800. fRenderedTerminalScanlineScale=130.000000
- 801. fRenderedTerminalHPos=0.0
- 802. fRenderedTerminalVPos=0.38
- 803. fScreenLightBaseIntensity=1.2
- 804. fScreenLightRadius=80
- 805. fScreenLightColorR=0.68
- 806. fScreenLightColorG=0.74
- 807. fScreenLightColorB=0.62
- 808. fRaceSexMenuHPos=0.0
- 809. fRaceSexMenuVPos=-0.6
- 810. fRaceSexMenuZoom=70.0
- 811. fRaceSexMenuScale=0.5
- 812. [Decals]
- 813. uMaxDecalCount=100
- 814. bProfileDecals=0
- 815. bDecalOcclusionQuery=1
- 816. uMaxDecals=100
- 817. [TerrainManager]
- 818. fSplitDistanceMult=1.5000
- 819. fBlockMorphDistanceMult=0.70
- 820. bUseNewTerrainSystem=1
- 821. bUseDistantObjectBlocks=1
- 822. fBlockLoadDistance=125000.0000
- 823. fDefaultBlockLoadDistanceLow=50000.0
- 824. fLowBlockLoadDistanceLow=25000.0
- 825. fHighBlockLoadDistanceLow=50000.0
- 826. fDefaultTreeLoadDistance=25000.0
- 827. fLowTreeLoadDistance=10000.0
- 828. fHighTreeLoadDistance=40000.0
- 829. fTreeLoadDistance=40000.0000
- 830. fBlockLoadDistanceLow=50000.0000
- 831. [VATS]
- 832. fVATSLightLevelMin=20.0
- 833. fVATSLightLevelMax=65.0
- 834. fVATSLightAngle=0.0
- 835. fVATSLightDistance=100.0
- 836. fVATSLightElevation=100.0
- 837. fVatsLightColorR=0.35
- 838. fVatsLightColorG=0.35
- 839. fVatsLightColorB=0.35
- 840. [ScreenSplatter]
- 841. bScreenSplatterEnabled=1
- 842. [Imagespace]
- 843. iRadialBlurLevel=2
- 844. bDoDepthOfField=1
- 845. [Launcher]
- 846. bShowAllResolutions=1
- 847. uLastAspectRatio=3