No description provided.

Filter
  • 1
    [General]
  • 2
    fBrightLightColorB=1.0000
  • 3
    fBrightLightColorG=1.0000
  • 4
    fBrightLightColorR=1.0000
  • 5
    iStoryManagerLoggingEvent=-1
  • 6
    bEnableStoryManagerLogging=0
  • 7
    [Imagespace]
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    bDoDepthOfField=1
  • 9
    iRadialBlurLevel=0
  • 10
    [Display]
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    iBlurDeferredShadowMask=1
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    fInteriorShadowDistance=3000.0000
  • 13
    fShadowDistance=2500.0000
  • 14
    iShadowMapResolutionSecondary=1024
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    iShadowMapResolutionPrimary=2048
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    iShadowSplitCount=2
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    iMaxAnisotropy=1
  • 18
    fLeafAnimDampenDistEnd=4600.0000
  • 19
    fLeafAnimDampenDistStart=3600.0000
  • 20
    fTreesMidLODSwitchDist=3600.0000
  • 21
    fGamma=0.6000
  • 22
    fDecalLOD2=1500.0000
  • 23
    fDecalLOD1=1000.0000
  • 24
    fSpecularLODStartFade=500.0000
  • 25
    fShadowLODStartFade=200.0000
  • 26
    fLightLODStartFade=1000.0000
  • 27
    iTexMipMapMinimum=0
  • 28
    iTexMipMapSkip=0
  • 29
    iWaterMultiSamples=0
  • 30
    iMultiSample=4
  • 31
    iShadowMode=3
  • 32
    bTreesReceiveShadows=0
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    bDrawLandShadows=0
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    bFull Screen=1
  • 35
    iSize H=720
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    iSize W=1280
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    fMeshLODFadePercentDefault=1.2000
  • 38
    fMeshLODFadeBoundDefault=256.0000
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    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 40
    fMeshLODLevel1FadeTreeDistance=2844.0000
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    fMeshLODLevel2FadeDist=3072.0000
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    fMeshLODLevel1FadeDist=4096.0000
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    iScreenShotIndex=12
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    bShadowMaskZPrepass=0
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    bMainZPrepass=0
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    iMaxSkinDecalsPerFrame=3
  • 47
    iMaxDecalsPerFrame=10
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    bFloatPointRenderTarget=0
  • 49
    sD3DDevice="Radeon RX 560X Series"
  • 50
    bFXAAEnabled=1
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    iShadowMapResolution=1024
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    fShadowBiasScale=0.3000
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    iShadowMaskQuarter=4
  • 54
    iAdapter=0
  • 55
    iPresentInterval=1
  • 56
    iShadowFilter=3
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    bShadowsOnGrass=1
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    bTransparencyMultisampling=0
  • 59
    bDeferredShadows=1
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    bDrawShadows=1
  • 61
    [Grass]
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    b30GrassVS=1
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    fGrassStartFadeDistance=3000.0000
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    fGrassMaxStartFadeDistance=7000.0000
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    fGrassMinStartFadeDistance=0.0000
  • 66
    [MAIN]
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    bGamepadEnable=1
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    bCrosshairEnabled=1
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    fHUDOpacity=1.0000
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    bSaveOnPause=1
  • 71
    bSaveOnTravel=0
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    bSaveOnWait=0
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    bSaveOnRest=0
  • 74
    fSkyCellRefFadeDistance=150000.0000
  • 75
    [GamePlay]
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    bShowFloatingQuestMarkers=1
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    bShowQuestMarkers=1
  • 78
    iDifficulty=2
  • 79
    [Interface]
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    bDialogueSubtitles=1
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    bGeneralSubtitles=1
  • 82
    fMouseCursorSpeed=1.0000
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    bShowCompass=1
  • 84
    [Controls]
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    fGamepadHeadingSensitivity=1.0000
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    fMouseHeadingSensitivity=0.0125
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    bAlwaysRunByDefault=1
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    bInvertYValues=0
  • 89
    bGamePadRumble=1
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    bMouseAcceleration=1
  • 91
    bUseKinect=0
  • 92
    [Particles]
  • 93
    iMaxDesired=750
  • 94
    [SaveGame]
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    fAutosaveEveryXMins=15.0000
  • 96
    [AudioMenu]
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    fAudioMasterVolume=0.3000
  • 98
    fVal7=1.0000
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    uID7=0
  • 100
    fVal6=1.0000
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    uID6=0
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    fVal5=1.0000
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    uID5=0
  • 104
    fVal4=1.0000
  • 105
    uID4=0
  • 106
    fVal3=1.0000
  • 107
    uID3=94881
  • 108
    fVal2=0.4000
  • 109
    uID2=466532
  • 110
    fVal1=1.0000
  • 111
    uID1=554685
  • 112
    fVal0=0.8000
  • 113
    uID0=1007612
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    [Clouds]
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    fCloudLevel2Distance=262144.0000
  • 116
    fCloudLevel1Distance=32768.0000
  • 117
    fCloudLevel0Distance=16384.0000
  • 118
    fCloudNearFadeDistance=9000.0000
  • 119
    [TerrainManager]
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    fTreeLoadDistance=25000.0000
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    fBlockMaximumDistance=100000.0000
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    fBlockLevel1Distance=32768.0000
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    fBlockLevel0Distance=20480.0000
  • 124
    fSplitDistanceMult=0.7500
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    bShowLODInEditor=0
  • 126
    [NavMesh]
  • 127
    fObstacleAlpha=0.5000
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    fCoverSideHighAlpha=0.8000
  • 129
    fCoverSideLowAlpha=0.6500
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    fEdgeFullAlpha=1.0000
  • 131
    fEdgeHighAlpha=0.7500
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    fEdgeLowAlpha=0.5000
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    fTriangleFullAlpha=0.7000
  • 134
    fTriangleHighAlpha=0.3500
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    fTriangleLowAlpha=0.2000
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    fLedgeBoxHalfHeight=25.0000
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    fEdgeDistFromVert=10.0000
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    fEdgeThickness=10.0000
  • 139
    fPointSize=2.5000
  • 140
    [Trees]
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    bRenderSkinnedTrees=1
  • 142
    uiMaxSkinnedTreesToRender=20
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    [Decals]
  • 144
    uMaxDecals=100
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    bDecals=1
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    bSkinnedDecals=1
  • 147
    uMaxSkinDecals=35
  • 148
    uMaxSkinDecalsPerActor=20
  • 149
    [LOD]
  • 150
    fLODFadeOutMultObjects=2.5000
  • 151
    fLODFadeOutMultItems=3.5000
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    fLODFadeOutMultActors=3.0000
  • 153
    fLODFadeOutMultSkyCell=1.0000
  • 154
    [Launcher]
  • 155
    bEnableFileSelection=1
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    bShowAllResolutions=1
  • 157
    uLastAspectRatio=3
  • 158
    [BlurShaderHDR]
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    bDoHighDynamicRange=1
  • 160
    [BlurShader]
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    bUseBlurShader=0
  • 162
    [Water]
  • 163
    iWaterReflectHeight=512
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    iWaterReflectWidth=512
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    bUseWaterDisplacements=1
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    bUseWaterRefractions=1
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    bUseWaterReflections=1
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    bUseWaterDepth=1