Intended to transform Skyrim into the ultimate roleplay experience. Mileage may vary, as much of the RP is designed to be self-made.

Filter
  • 1
    [Actor]
  • 2
    bUseNavMeshForMovement=0
  • 3
    [Animation]
  • 4
    fMaxFrameCounterDifferenceToConsiderVisible=0.06666667
  • 5
    [Archive]
  • 6
    bLoadArchiveInMemory=1
  • 7
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  • 8
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 9
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
  • 10
    [Audio]
  • 11
    fMenuModeFadeInTime=1.0
  • 12
    fMenuModeFadeOutTime=3.0
  • 13
    fMusicDuckingSeconds=6.0
  • 14
    fMusicUnDuckingSeconds=8.0
  • 15
    [Camera]
  • 16
    fMouseWheelZoomSpeed=10.00
  • 17
    [Combat]
  • 18
    bForceNPCsUseAmmo=1
  • 19
    f1PArrowTiltUpAngle=0.7
  • 20
    f1PBoltTiltUpAngle=0.7
  • 21
    f3PArrowTiltUpAngle=2.5
  • 22
    fMagnetismLookingMult=0.0
  • 23
    fMagnetismStrafeHeadingMult=0.0
  • 24
    [Controls]
  • 25
    fMouseHeadingSensitivityMax=0.0810
  • 26
    fMouseHeadingXScale=0.0200
  • 27
    fMouseHeadingYScale=0.8500
  • 28
    [Decals]
  • 29
    uMaxSkinDecalPerActor=40
  • 30
    [Display]
  • 31
    bDeactivateAOOnSnow=1
  • 32
    bDisableShadowJumps=1
  • 33
    bEnableSnowMask=0
  • 34
    bEnableSnowRimLighting=0
  • 35
    bLockFrameRate=1
  • 36
    bVolumetricLightingDisableInterior=1
  • 37
    fDDOFFocusCenterweightExt=2
  • 38
    fDecalLifetime=180
  • 39
    fDOFMaxDepthParticipation=10000
  • 40
    fDynamicDOFFarBlur=0.4
  • 41
    fFirstSliceDistance=2000
  • 42
    fGlobalBrightnessBoost=0.0000
  • 43
    fGlobalContrastBoost=0.0000
  • 44
    fGlobalSaturationBoost=0.0000
  • 45
    fLightLODRange=9623
  • 46
    fLightLODStartFade=3500.0
  • 47
    fShadowDirectionalBiasScale=0.3
  • 48
    fSnowGeometrySpecPower=3.00
  • 49
    fSnowNormalSpecPower=2.00
  • 50
    fSnowRimLightIntensity=0.30
  • 51
    fSparklesDensity=0.85
  • 52
    fSparklesIntensity=0.3
  • 53
    fSparklesSize=6.00
  • 54
    fSunShadowUpdateTime=1
  • 55
    fSunUpdateThreshold=0.5
  • 56
    fTreesMidLODSwitchDist=9999999.0000
  • 57
    [General]
  • 58
    bBackgroundLoadVMData=1
  • 59
    bModManagerMenuEnabled=0
  • 60
    fFlickeringLightDistance=8192
  • 61
    iPreloadSizeLimit=26214400
  • 62
    sIntroSequence=
  • 63
    sLanguage=ENGLISH
  • 64
    sMainMenuMusic=\Data\music\special\mus_maintheme.xwm
  • 65
    sTestFile1=Dawnguard.esm
  • 66
    sTestFile2=HearthFires.esm
  • 67
    sTestFile3=Dragonborn.esm
  • 68
    uExterior Cell Buffer=36
  • 69
    uGridsToLoad=5
  • 70
    uInterior Cell Buffer=3
  • 71
    [GeneralWarnings]
  • 72
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 73
    [Grass]
  • 74
    bAllowCreateGrass=1
  • 75
    bAllowLoadGrass=0
  • 76
    bDrawShaderGrass=1
  • 77
    fGrassFadeRange=5167
  • 78
    fGrassMaxStartFadeDistance=18000.0000
  • 79
    fGrassMinStartFadeDistance=0.0000
  • 80
    fGrassWindMagnitudeMax=65
  • 81
    fGrassWindMagnitudeMin=5
  • 82
    iGrassCellRadius=2
  • 83
    iMaxGrassTypesPerTexure=2
  • 84
    iMinGrassSize=40
  • 85
    [HAVOK]
  • 86
    fMaxTime=0.01666667
  • 87
    fMaxTimeComplex=0.03333333
  • 88
    [Imagespace]
  • 89
    iRadialBlurLevel=2
  • 90
    [Interface]
  • 91
    bShowTutorials=0
  • 92
    [Launcher]
  • 93
    bEnableFileSelection=1
  • 94
    [LightingShader]
  • 95
    fDecalLODFadeEnd=0.3
  • 96
    fDecalLODFadeStart=0.2
  • 97
    fEnvmapLODFadeEnd=0.4
  • 98
    fEnvmapLODFadeStart=0.3
  • 99
    [LOD]
  • 100
    fDistanceMultiplier=1.00
  • 101
    [MapMenu]
  • 102
    fMapWorldMaxPitch=90
  • 103
    fMapWorldMinPitch=0
  • 104
    fMapWorldYawRange=400
  • 105
    [Menu]
  • 106
    iConsoleSizeScreenPercent=40
  • 107
    iConsoleTextSize=20
  • 108
    [Papyrus]
  • 109
    bEnableLogging=0
  • 110
    bEnableProfiling=0
  • 111
    bEnableTrace=0
  • 112
    bLoadDebugInformation=0
  • 113
    fPostLoadUpdateTimeMS=2000
  • 114
    [SaveGame]
  • 115
    iAutoSaveCount=3
  • 116
    [Trees]
  • 117
    bEnableTreeAnimations=1
  • 118
    bEnableTrees=1
  • 119
    fUpdateBudget=1.5
  • 120
    [Water]
  • 121
    bReflectLODLand=1
  • 122
    bReflectLODObjects=1
  • 123
    bReflectLODTrees=1
  • 124
    bReflectSky=1

Filter
  • 1
    [Actor]
  • 2
    bUseNavMeshForMovement=0
  • 3
    [Animation]
  • 4
    fMaxFrameCounterDifferenceToConsiderVisible=0.06666667
  • 5
    [Archive]
  • 6
    bLoadArchiveInMemory=1
  • 7
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  • 8
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 9
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
  • 10
    [Audio]
  • 11
    fMenuModeFadeInTime=1.0
  • 12
    fMenuModeFadeOutTime=3.0
  • 13
    fMusicDuckingSeconds=6.0
  • 14
    fMusicUnDuckingSeconds=8.0
  • 15
    [Camera]
  • 16
    fMouseWheelZoomSpeed=10.00
  • 17
    [Combat]
  • 18
    bForceNPCsUseAmmo=1
  • 19
    f1PArrowTiltUpAngle=0.7
  • 20
    f1PBoltTiltUpAngle=0.7
  • 21
    f3PArrowTiltUpAngle=2.5
  • 22
    fMagnetismLookingMult=0.0
  • 23
    fMagnetismStrafeHeadingMult=0.0
  • 24
    [Controls]
  • 25
    fMouseHeadingSensitivityMax=0.0810
  • 26
    fMouseHeadingXScale=0.0200
  • 27
    fMouseHeadingYScale=0.8500
  • 28
    [Decals]
  • 29
    uMaxSkinDecalPerActor=40
  • 30
    [Display]
  • 31
    bDeactivateAOOnSnow=1
  • 32
    bDisableShadowJumps=1
  • 33
    bEnableSnowMask=0
  • 34
    bEnableSnowRimLighting=0
  • 35
    bLockFrameRate=1
  • 36
    bVolumetricLightingDisableInterior=1
  • 37
    fDDOFFocusCenterweightExt=2
  • 38
    fDecalLifetime=180
  • 39
    fDOFMaxDepthParticipation=10000
  • 40
    fDynamicDOFFarBlur=0.4
  • 41
    fFirstSliceDistance=2000
  • 42
    fGlobalBrightnessBoost=0.0000
  • 43
    fGlobalContrastBoost=0.0000
  • 44
    fGlobalSaturationBoost=0.0000
  • 45
    fLightLODRange=9623
  • 46
    fLightLODStartFade=3500.0
  • 47
    fShadowDirectionalBiasScale=0.3
  • 48
    fSnowGeometrySpecPower=3.00
  • 49
    fSnowNormalSpecPower=2.00
  • 50
    fSnowRimLightIntensity=0.30
  • 51
    fSparklesDensity=0.85
  • 52
    fSparklesIntensity=0.3
  • 53
    fSparklesSize=6.00
  • 54
    fSunShadowUpdateTime=1
  • 55
    fSunUpdateThreshold=0.5
  • 56
    fTreesMidLODSwitchDist=9999999.0000
  • 57
    uMaxSkinDecalPerActor=100
  • 58
    uMaxSkinDecals=100
  • 59
    [General]
  • 60
    bBackgroundLoadVMData=1
  • 61
    bModManagerMenuEnabled=0
  • 62
    fFlickeringLightDistance=8192
  • 63
    iPreloadSizeLimit=26214400
  • 64
    sIntroSequence=
  • 65
    sLanguage=ENGLISH
  • 66
    sMainMenuMusic=\Data\music\special\mus_maintheme.xwm
  • 67
    sTestFile1=Dawnguard.esm
  • 68
    sTestFile2=HearthFires.esm
  • 69
    sTestFile3=Dragonborn.esm
  • 70
    uExterior Cell Buffer=36
  • 71
    uGridsToLoad=5
  • 72
    uInterior Cell Buffer=3
  • 73
    [GeneralWarnings]
  • 74
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 75
    [Grass]
  • 76
    bAllowCreateGrass=1
  • 77
    bAllowLoadGrass=0
  • 78
    bDrawShaderGrass=1
  • 79
    fGrassFadeRange=5167
  • 80
    fGrassMaxStartFadeDistance=18000.0000
  • 81
    fGrassMinStartFadeDistance=0.0000
  • 82
    fGrassWindMagnitudeMax=65
  • 83
    fGrassWindMagnitudeMin=5
  • 84
    iGrassCellRadius=2
  • 85
    iMaxGrassTypesPerTexure=2
  • 86
    iMinGrassSize=40
  • 87
    [HAVOK]
  • 88
    fMaxTime=0.01666667
  • 89
    fMaxTimeComplex=0.03333333
  • 90
    [Imagespace]
  • 91
    iRadialBlurLevel=2
  • 92
    [Interface]
  • 93
    bShowTutorials=0
  • 94
    [Launcher]
  • 95
    bEnableFileSelection=1
  • 96
    [LightingShader]
  • 97
    fDecalLODFadeEnd=0.3
  • 98
    fDecalLODFadeStart=0.2
  • 99
    fEnvmapLODFadeEnd=0.4
  • 100
    fEnvmapLODFadeStart=0.3
  • 101
    [LOD]
  • 102
    fDistanceMultiplier=1.00
  • 103
    [MapMenu]
  • 104
    fMapWorldMaxPitch=90
  • 105
    fMapWorldMinPitch=0
  • 106
    fMapWorldYawRange=400
  • 107
    [Menu]
  • 108
    iConsoleSizeScreenPercent=40
  • 109
    iConsoleTextSize=20
  • 110
    [Papyrus]
  • 111
    bEnableLogging=0
  • 112
    bEnableProfiling=0
  • 113
    bEnableTrace=0
  • 114
    bLoadDebugInformation=0
  • 115
    fPostLoadUpdateTimeMS=2000
  • 116
    [SaveGame]
  • 117
    iAutoSaveCount=3
  • 118
    [Trees]
  • 119
    bEnableTreeAnimations=1
  • 120
    bEnableTrees=1
  • 121
    fUpdateBudget=1.5
  • 122
    [Water]
  • 123
    bReflectLODLand=1
  • 124
    bReflectLODObjects=1
  • 125
    bReflectLODTrees=1
  • 126
    bReflectSky=1

Filter
  • 1
    [AudioMenu]
  • 2
    fAudioMasterVolume=0.2000
  • 3
    fVal0=0.5000
  • 4
    fVal1=0.8500
  • 5
    fVal2=1.0000
  • 6
    fVal3=0.6000
  • 7
    fVal4=0.2500
  • 8
    fVal5=0.3000
  • 9
    fVal6=0.3500
  • 10
    fVal7=0.7500
  • 11
    uID0=94881
  • 12
    uID1=522251
  • 13
    uID2=410705
  • 14
    uID3=106685
  • 15
    uID4=2046863982
  • 16
    uID5=2047236209
  • 17
    uID6=1007612
  • 18
    uID7=2181042971
  • 19
    [Bethesda.net]
  • 20
    uPersistentUuidData0=783365817
  • 21
    uPersistentUuidData1=898844337
  • 22
    uPersistentUuidData2=2535625885
  • 23
    uPersistentUuidData3=2164648461
  • 24
    [Clouds]
  • 25
    fCloudLevel0Distance=16384
  • 26
    fCloudLevel1Distance=32768
  • 27
    fCloudLevel2Distance=262144
  • 28
    fCloudNearFadeDistance=9000
  • 29
    [Controls]
  • 30
    bAlwaysRunByDefault=1
  • 31
    bGamePadRumble=1
  • 32
    bInvertYValues=0
  • 33
    bUseKinect=0
  • 34
    fGamepadHeadingSensitivity=0.6667
  • 35
    fMouseHeadingSensitivity=0.0310
  • 36
    [Decals]
  • 37
    bDecals=1
  • 38
    bSkinnedDecals=1
  • 39
    uMaxDecals=200
  • 40
    uMaxSkinDecals=50
  • 41
    [Display]
  • 42
    bBorderless=1
  • 43
    bDrawLandShadows=1
  • 44
    bEnableImprovedSnow=0
  • 45
    bEnableProjecteUVDiffuseNormals=1
  • 46
    bForceCreateTarget=0
  • 47
    bFull Screen=0
  • 48
    bFXAAEnabled=0
  • 49
    bIBLFEnable=1
  • 50
    bIndEnable=0
  • 51
    bSAO_CS_Enable=0
  • 52
    bSAOEnable=1
  • 53
    bScreenSpaceReflectionEnabled=1
  • 54
    bToggleSparkles=0
  • 55
    bTreesReceiveShadows=1
  • 56
    bUse64bitsHDRRenderTarget=0
  • 57
    bUsePrecipitationOcclusion=1
  • 58
    bUseTAA=1
  • 59
    bVolumetricLightingEnable=1
  • 60
    fDynamicDOFBlurMultiplier=0.8
  • 61
    ffocusShadowMapDoubleEveryXUnit=450
  • 62
    fGamma=1.0000
  • 63
    fInteriorShadowDistance=3000
  • 64
    fLeafAnimDampenDistEnd=4600
  • 65
    fLeafAnimDampenDistStart=3600
  • 66
    fLightLODStartFade=1069
  • 67
    fMeshLODFadeBoundDefault=256
  • 68
    fMeshLODFadePercentDefault=1.2
  • 69
    fMeshLODLevel1FadeDist=5376
  • 70
    fMeshLODLevel1FadeTreeDistance=3584
  • 71
    fMeshLODLevel2FadeDist=3456
  • 72
    fMeshLODLevel2FadeTreeDistance=1920
  • 73
    fProjectedUVDiffuseNormalTilingScale=0.2
  • 74
    fProjectedUVNormalDetailTilingScale=0.8
  • 75
    fShadowDistance=3000
  • 76
    fTreesMidLODSwitchDist=3584
  • 77
    iMaxDecalsPerFrame=120
  • 78
    iMaxSkinDecalsPerFrame=50
  • 79
    iNumFocusShadow=2
  • 80
    iNumSplits=2
  • 81
    iReflectionResolutionDivider=1
  • 82
    iSaveGameScreenShotHeight=192
  • 83
    iSaveGameScreenShotHeighWSt=192
  • 84
    iSaveGameScreenShotWidth=256
  • 85
    iSaveGameScreenShotWidthWS=320
  • 86
    iScreenShotIndex=65
  • 87
    iShadowMapResolution=2048
  • 88
    iShadowMaskQuarter=4
  • 89
    iSize H=1080
  • 90
    iSize W=2560
  • 91
    iVolumetricLightingQuality=0
  • 92
    iVSyncPresentInterval=1
  • 93
    uBookRatio=2
  • 94
    [GamePlay]
  • 95
    bShowFloatingQuestMarkers=1
  • 96
    bShowQuestMarkers=1
  • 97
    iDifficulty=3
  • 98
    [General]
  • 99
    bEnableStoryManagerLogging=0
  • 100
    fLightingOutputColourClampPostEnv=1
  • 101
    fLightingOutputColourClampPostLit=1
  • 102
    fLightingOutputColourClampPostSpec=1
  • 103
    iStoryManagerLoggingEvent=-1
  • 104
    uLargeRefLODGridSize=7
  • 105
    [Grass]
  • 106
    fGrassMaxStartFadeDistance=5722
  • 107
    fGrassMinStartFadeDistance=0
  • 108
    fGrassStartFadeDistance=1722
  • 109
    [Imagespace]
  • 110
    bDoDepthOfField=1
  • 111
    bLensFlare=1
  • 112
    [Interface]
  • 113
    bDialogueSubtitles=1
  • 114
    bGeneralSubtitles=1
  • 115
    bShowCompass=1
  • 116
    fMouseCursorSpeed=1.00
  • 117
    [Launcher]
  • 118
    sD3DDevice="NVIDIA GeForce GTX 1070"
  • 119
    [LOD]
  • 120
    fLODFadeOutMultActors=6.0
  • 121
    fLODFadeOutMultItems=3.0
  • 122
    fLODFadeOutMultObjects=5.0
  • 123
    fLODFadeOutMultSkyCell=1
  • 124
    [MAIN]
  • 125
    bCrosshairEnabled=0
  • 126
    bGamepadEnable=1
  • 127
    bSaveOnPause=0
  • 128
    bSaveOnRest=0
  • 129
    bSaveOnTravel=0
  • 130
    bSaveOnWait=0
  • 131
    fHUDOpacity=1.0000
  • 132
    fSkyCellRefFadeDistance=600000
  • 133
    [NavMesh]
  • 134
    fCoverSideHighAlpha=0.8000
  • 135
    fCoverSideLowAlpha=0.6500
  • 136
    fEdgeDistFromVert=10.0000
  • 137
    fEdgeFullAlpha=1.0000
  • 138
    fEdgeHighAlpha=0.7500
  • 139
    fEdgeLowAlpha=0.5000
  • 140
    fEdgeThickness=10.0000
  • 141
    fLedgeBoxHalfHeight=25.0000
  • 142
    fObstacleAlpha=0.5000
  • 143
    fPointSize=2.5000
  • 144
    fTriangleFullAlpha=0.7000
  • 145
    fTriangleHighAlpha=0.3500
  • 146
    fTriangleLowAlpha=0.2000
  • 147
    [Particles]
  • 148
    iMaxDesired=6000
  • 149
    [SaveGame]
  • 150
    fAutosaveEveryXMins=60.0000
  • 151
    [TerrainManager]
  • 152
    bShowLODInEditor=1
  • 153
    fBlockLevel0Distance=20000
  • 154
    fBlockLevel1Distance=42000
  • 155
    fBlockMaximumDistance=90000
  • 156
    fSplitDistanceMult=0.750
  • 157
    fTreeLoadDistance=40000
  • 158
    [Trees]
  • 159
    bRenderSkinnedTrees=1
  • 160
    uiMaxSkinnedTreesToRender=75
  • 161
    [Water]
  • 162
    bUseWaterDepth=1
  • 163
    bUseWaterDisplacements=1
  • 164
    bUseWaterReflections=1
  • 165
    bUseWaterRefractions=1