Help me reddit https://www.reddit.com/r/skyrimmods/comments/qsrjph/relrelocationh548_failed_to_open_file/

Filter
  • 1
    [Archive]
  • 2
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 3
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
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    bLoadArchiveInMemory=1
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    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
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    bInvalidateOlderFiles=1
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    sResourceDataDirsFinal=
  • 8
    [General]
  • 9
    sLanguage=ENGLISH
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    sTestFile1=Dawnguard.esm
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    sTestFile2=HearthFires.esm
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    sTestFile3=Dragonborn.esm
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    uExterior Cell Buffer=36
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    SLocalSavePath=Saves\
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    [Display]
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    fShadowLODMaxStartFade=1000.0
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    fSpecularLODMaxStartFade=2000.0
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    fLightLODMaxStartFade=3500.0
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    fLightLODStartFade=3500.0
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    iShadowMapResolutionPrimary=2048
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    bAllowScreenshot=1
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    fTreesMidLODSwitchDist=9999999.0000
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    fFirstSliceDistance=2000.0000
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    fDynamicDOFFarBlur=0.4
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    fDDOFFocusCenterweightExt=2
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    fDOFMaxDepthParticipation=10000
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    [Audio]
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    fMusicDuckingSeconds=6.0
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    fMusicUnDuckingSeconds=8.0
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    fMenuModeFadeOutTime=3.0
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    fMenuModeFadeInTime=1.0
  • 32
    [Grass]
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    bAllowCreateGrass=1
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    bAllowLoadGrass=0
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    fGrassMaxStartFadeDistance=7000.0000
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    fGrassMinStartFadeDistance=0.0000
  • 37
    [Decals]
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    uMaxSkinDecalPerActor=60
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    [LightingShader]
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    fDecalLODFadeStart=0.45
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    fDecalLODFadeEnd=0.5
  • 42
    [Imagespace]
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    iRadialBlurLevel=2
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    [GeneralWarnings]
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    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
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    [Combat]
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    fMagnetismStrafeHeadingMult=0.0
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    fMagnetismLookingMult=0.0
  • 49
    [Actor]
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    bUseNavMeshForMovement=0
  • 51
    [Papyrus]
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    fPostLoadUpdateTimeMS=500.0
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    bEnableLogging=0
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    bEnableTrace=0
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    bLoadDebugInformation=0
  • 56
    [VATS]
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    bVATSDisable=1

Filter
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    [Display]
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    fShadowDistance=10000
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    iNumFocusShadow=4
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    fInteriorShadowDistance=3000.0000
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    ffocusShadowMapDoubleEveryXUnit=450.0000
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    iShadowMapResolution=4096
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    fDynamicDOFBlurMultiplier=0.8000
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    fProjectedUVNormalDetailTilingScale=0.8000
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    fProjectedUVDiffuseNormalTilingScale=0.2000
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    bEnableProjecteUVDiffuseNormals=1
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    bUseTAA=1
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    bIndEnable=0
  • 13
    bSAO_CS_Enable=0
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    bToggleSparkles=1
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    bSAOEnable=1
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    bScreenSpaceReflectionEnabled=1
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    bIBLFEnable=1
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    bUse64bitsHDRRenderTarget=1
  • 19
    iSaveGameScreenShotHeighWSt=192
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    iSaveGameScreenShotWidthWS=320
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    iSaveGameScreenShotHeight=192
  • 22
    iSaveGameScreenShotWidth=256
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    iShadowMaskQuarter=4
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    bVolumetricLightingEnable=1
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    iVolumetricLightingQuality=2
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    bEnableImprovedSnow=1
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    fLightLODStartFade=3500.0000
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    bFXAAEnabled=0
  • 29
    fLeafAnimDampenDistEnd=4600.0000
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    fLeafAnimDampenDistStart=3600.0000
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    fTreesMidLODSwitchDist=9999999.0000
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    fMeshLODFadePercentDefault=1.2000
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    fMeshLODFadeBoundDefault=256.0000
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    fMeshLODLevel2FadeTreeDistance=2048.0000
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    fMeshLODLevel1FadeTreeDistance=2844.0000
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    fMeshLODLevel2FadeDist=999999
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    fMeshLODLevel1FadeDist=999999
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    fGamma=1.0000
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    bBorderless=1
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    bFull Screen=1
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    iSize H=1080
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    iSize W=1920
  • 43
    iScreenShotIndex=0
  • 44
    bTreesReceiveShadows=1
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    bUsePrecipitationOcclusion=1
  • 46
    bDrawLandShadows=0
  • 47
    iMaxSkinDecalsPerFrame=25
  • 48
    iMaxDecalsPerFrame=100
  • 49
    iAdapter=0
  • 50
    [Imagespace]
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    bDoDepthOfField=1
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    bLensFlare=1
  • 53
    [General]
  • 54
    fLightingOutputColourClampPostSpec=1.0000
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    fLightingOutputColourClampPostEnv=1.0000
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    fLightingOutputColourClampPostLit=1.0000
  • 57
    iStoryManagerLoggingEvent=-1
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    bEnableStoryManagerLogging=0
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    uLargeRefLODGridSize=11
  • 60
    [MAIN]
  • 61
    fSkyCellRefFadeDistance=150000.0000
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    bGamepadEnable=1
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    bCrosshairEnabled=1
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    fHUDOpacity=1.0000
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    bSaveOnPause=0
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    bSaveOnTravel=1
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    bSaveOnWait=1
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    bSaveOnRest=1
  • 69
    [Interface]
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    fMouseCursorSpeed=1.0000
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    bDialogueSubtitles=0
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    bGeneralSubtitles=0
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    bShowCompass=1
  • 74
    [GamePlay]
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    bShowFloatingQuestMarkers=1
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    bShowQuestMarkers=1
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    iDifficulty=2
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    [Controls]
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    fMouseHeadingSensitivity=0.0125
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    fGamepadHeadingSensitivity=0.6667
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    bAlwaysRunByDefault=1
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    bInvertYValues=0
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    bGamePadRumble=1
  • 84
    [Particles]
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    iMaxDesired=750
  • 86
    [SaveGame]
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    fAutosaveEveryXMins=15.0000
  • 88
    [AudioMenu]
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    fAudioMasterVolume=1.0000
  • 90
    fVal7=1.0000
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    uID7=0
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    fVal6=1.0000
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    uID6=0
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    fVal5=1.0000
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    uID5=0
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    fVal4=1.0000
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    uID4=0
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    fVal3=0.5000
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    uID3=466532
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    fVal2=0.8000
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    uID2=554685
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    fVal1=0.8000
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    uID1=1007612
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    fVal0=1.0000
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    uID0=94881
  • 106
    [Clouds]
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    fCloudLevel2Distance=262144.0000
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    fCloudLevel1Distance=32768.0000
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    fCloudLevel0Distance=16384.0000
  • 110
    fCloudNearFadeDistance=9000.0000
  • 111
    [Water]
  • 112
    bUseWaterDisplacements=1
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    bUseWaterRefractions=1
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    bUseWaterReflections=1
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    bUseWaterDepth=1
  • 116
    [TerrainManager]
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    fTreeLoadDistance=75000
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    fBlockMaximumDistance=250000
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    fBlockLevel1Distance=90000
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    fBlockLevel0Distance=60000
  • 121
    fSplitDistanceMult=1.5
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    bShowLODInEditor=1
  • 123
    [NavMesh]
  • 124
    fObstacleAlpha=0.5000
  • 125
    fCoverSideHighAlpha=0.8000
  • 126
    fCoverSideLowAlpha=0.6500
  • 127
    fEdgeFullAlpha=1.0000
  • 128
    fEdgeHighAlpha=0.7500
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    fEdgeLowAlpha=0.5000
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    fTriangleFullAlpha=0.7000
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    fTriangleHighAlpha=0.3500
  • 132
    fTriangleLowAlpha=0.2000
  • 133
    fLedgeBoxHalfHeight=25.0000
  • 134
    fEdgeDistFromVert=10.0000
  • 135
    fEdgeThickness=10.0000
  • 136
    fPointSize=2.5000
  • 137
    [Trees]
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    bRenderSkinnedTrees=1
  • 139
    uiMaxSkinnedTreesToRender=40
  • 140
    [Grass]
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    fGrassStartFadeDistance=7000
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    fGrassMaxStartFadeDistance=7000.0000
  • 143
    fGrassMinStartFadeDistance=0.0000
  • 144
    [Decals]
  • 145
    bSkinnedDecals=1
  • 146
    bDecals=1
  • 147
    uMaxSkinDecals=100
  • 148
    uMaxDecals=1000
  • 149
    iMaxDecalsPerFrame=100
  • 150
    iMaxSkinDecalsPerFrame=25
  • 151
    [LOD]
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    fLODFadeOutMultSkyCell=1.0000
  • 153
    fLODFadeOutMultObjects=30
  • 154
    fLODFadeOutMultItems=10
  • 155
    fLODFadeOutMultActors=15
  • 156
    [Launcher]
  • 157
    sD3DDevice="NVIDIA GeForce GTX 1060 3GB"
  • 158
    uLastAspectRatio=1