modlist
by Anonymous
Created about 4 hours ago
Updated about 4 hours ago
Expires in 7 days
No description provided.
Load Order Files
- 2. SkyUI.esp
Ini Files
- 1. [Archive]
- 2. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
- 3. sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
- 4. bLoadArchiveInMemory=1
- 5. sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
- 6. bInvalidateOlderFiles=1
- 7. sResourceDataDirsFinal=
- 8. [General]
- 9. sLanguage=ENGLISH
- 10. sTestFile1=Dawnguard.esm
- 11. sTestFile2=HearthFires.esm
- 12. sTestFile3=Dragonborn.esm
- 13. uExterior Cell Buffer=36
- 14. SLocalSavePath=Saves\
- 15. [Display]
- 16. fShadowLODMaxStartFade=1000.0
- 17. fSpecularLODMaxStartFade=2000.0
- 18. fLightLODMaxStartFade=3500.0
- 19. fLightLODStartFade=3500.0
- 20. iShadowMapResolutionPrimary=2048
- 21. bAllowScreenshot=1
- 22. fTreesMidLODSwitchDist=9999999.0000
- 23. fFirstSliceDistance=2000.0000
- 24. fDynamicDOFFarBlur=0.4
- 25. fDDOFFocusCenterweightExt=2
- 26. fDOFMaxDepthParticipation=10000
- 27. [Audio]
- 28. fMusicDuckingSeconds=6.0
- 29. fMusicUnDuckingSeconds=8.0
- 30. fMenuModeFadeOutTime=3.0
- 31. fMenuModeFadeInTime=1.0
- 32. [Grass]
- 33. bAllowCreateGrass=1
- 34. bAllowLoadGrass=0
- 35. fGrassMaxStartFadeDistance=7000.0000
- 36. fGrassMinStartFadeDistance=0.0000
- 37. [Decals]
- 38. uMaxSkinDecalPerActor=60
- 39. [LightingShader]
- 40. fDecalLODFadeStart=0.45
- 41. fDecalLODFadeEnd=0.5
- 42. [Imagespace]
- 43. iRadialBlurLevel=2
- 44. [GeneralWarnings]
- 45. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 46. [Combat]
- 47. fMagnetismStrafeHeadingMult=0.0
- 48. fMagnetismLookingMult=0.0
- 49. [Actor]
- 50. bUseNavMeshForMovement=0
- 51. [Papyrus]
- 52. fPostLoadUpdateTimeMS=500.0
- 53. bEnableLogging=0
- 54. bEnableTrace=0
- 55. bLoadDebugInformation=0
- 1. [Display]
- 2. fShadowDistance=10000
- 3. iNumFocusShadow=4
- 4. fInteriorShadowDistance=3000.0000
- 5. ffocusShadowMapDoubleEveryXUnit=450.0000
- 6. iShadowMapResolution=4096
- 7. fDynamicDOFBlurMultiplier=0.8000
- 8. fProjectedUVNormalDetailTilingScale=0.8000
- 9. fProjectedUVDiffuseNormalTilingScale=0.2000
- 10. bEnableProjecteUVDiffuseNormals=1
- 11. bUseTAA=1
- 12. bIndEnable=0
- 13. bSAO_CS_Enable=0
- 14. bToggleSparkles=1
- 15. bSAOEnable=1
- 16. bScreenSpaceReflectionEnabled=1
- 17. bIBLFEnable=1
- 18. bUse64bitsHDRRenderTarget=1
- 19. iSaveGameScreenShotHeighWSt=192
- 20. iSaveGameScreenShotWidthWS=320
- 21. iSaveGameScreenShotHeight=192
- 22. iSaveGameScreenShotWidth=256
- 23. iShadowMaskQuarter=4
- 24. bVolumetricLightingEnable=1
- 25. iVolumetricLightingQuality=2
- 26. bEnableImprovedSnow=1
- 27. fLightLODStartFade=3500.0000
- 28. bFXAAEnabled=0
- 29. fLeafAnimDampenDistEnd=4600.0000
- 30. fLeafAnimDampenDistStart=3600.0000
- 31. fTreesMidLODSwitchDist=9999999.0000
- 32. fMeshLODFadePercentDefault=1.2000
- 33. fMeshLODFadeBoundDefault=256.0000
- 34. fMeshLODLevel2FadeTreeDistance=2048.0000
- 35. fMeshLODLevel1FadeTreeDistance=2844.0000
- 36. fMeshLODLevel2FadeDist=999999
- 37. fMeshLODLevel1FadeDist=999999
- 38. fGamma=1.0000
- 39. bBorderless=1
- 40. bFull Screen=1
- 41. iSize H=1080
- 42. iSize W=1920
- 43. iScreenShotIndex=0
- 44. bTreesReceiveShadows=1
- 45. bUsePrecipitationOcclusion=1
- 46. bDrawLandShadows=0
- 47. iMaxSkinDecalsPerFrame=25
- 48. iMaxDecalsPerFrame=100
- 49. iAdapter=0
- 50. [Imagespace]
- 51. bDoDepthOfField=1
- 52. bLensFlare=1
- 53. [General]
- 54. fLightingOutputColourClampPostSpec=1.0000
- 55. fLightingOutputColourClampPostEnv=1.0000
- 56. fLightingOutputColourClampPostLit=1.0000
- 57. iStoryManagerLoggingEvent=-1
- 58. bEnableStoryManagerLogging=0
- 59. uLargeRefLODGridSize=11
- 60. [MAIN]
- 61. fSkyCellRefFadeDistance=150000.0000
- 62. bGamepadEnable=1
- 63. bCrosshairEnabled=1
- 64. fHUDOpacity=1.0000
- 65. bSaveOnPause=0
- 66. bSaveOnTravel=1
- 67. bSaveOnWait=1
- 68. bSaveOnRest=1
- 69. [Interface]
- 70. fMouseCursorSpeed=1.0000
- 71. bDialogueSubtitles=0
- 72. bGeneralSubtitles=0
- 73. bShowCompass=1
- 74. [GamePlay]
- 75. bShowFloatingQuestMarkers=1
- 76. bShowQuestMarkers=1
- 77. iDifficulty=2
- 78. [Controls]
- 79. fMouseHeadingSensitivity=0.0125
- 80. fGamepadHeadingSensitivity=0.6667
- 81. bAlwaysRunByDefault=1
- 82. bInvertYValues=0
- 83. bGamePadRumble=1
- 84. [Particles]
- 85. iMaxDesired=750
- 86. [SaveGame]
- 87. fAutosaveEveryXMins=15.0000
- 88. [AudioMenu]
- 89. fAudioMasterVolume=1.0000
- 90. fVal7=1.0000
- 91. uID7=0
- 92. fVal6=1.0000
- 93. uID6=0
- 94. fVal5=1.0000
- 95. uID5=0
- 96. fVal4=1.0000
- 97. uID4=0
- 98. fVal3=0.5000
- 99. uID3=466532
- 100. fVal2=0.8000
- 101. uID2=554685
- 102. fVal1=0.8000
- 103. uID1=1007612
- 104. fVal0=1.0000
- 105. uID0=94881
- 106. [Clouds]
- 107. fCloudLevel2Distance=262144.0000
- 108. fCloudLevel1Distance=32768.0000
- 109. fCloudLevel0Distance=16384.0000
- 110. fCloudNearFadeDistance=9000.0000
- 111. [Water]
- 112. bUseWaterDisplacements=1
- 113. bUseWaterRefractions=1
- 114. bUseWaterReflections=1
- 115. bUseWaterDepth=1
- 116. [TerrainManager]
- 117. fTreeLoadDistance=75000
- 118. fBlockMaximumDistance=250000
- 119. fBlockLevel1Distance=90000
- 120. fBlockLevel0Distance=60000
- 121. fSplitDistanceMult=1.5
- 122. bShowLODInEditor=1
- 123. [NavMesh]
- 124. fObstacleAlpha=0.5000
- 125. fCoverSideHighAlpha=0.8000
- 126. fCoverSideLowAlpha=0.6500
- 127. fEdgeFullAlpha=1.0000
- 128. fEdgeHighAlpha=0.7500
- 129. fEdgeLowAlpha=0.5000
- 130. fTriangleFullAlpha=0.7000
- 131. fTriangleHighAlpha=0.3500
- 132. fTriangleLowAlpha=0.2000
- 133. fLedgeBoxHalfHeight=25.0000
- 134. fEdgeDistFromVert=10.0000
- 135. fEdgeThickness=10.0000
- 136. fPointSize=2.5000
- 137. [Trees]
- 138. bRenderSkinnedTrees=1
- 139. uiMaxSkinnedTreesToRender=40
- 140. [Grass]
- 141. fGrassStartFadeDistance=7000
- 142. fGrassMaxStartFadeDistance=7000.0000
- 143. fGrassMinStartFadeDistance=0.0000
- 144. [Decals]
- 145. bSkinnedDecals=1
- 146. bDecals=1
- 147. uMaxSkinDecals=100
- 148. uMaxDecals=1000
- 149. iMaxDecalsPerFrame=100
- 150. iMaxSkinDecalsPerFrame=25
- 151. [LOD]
- 152. fLODFadeOutMultSkyCell=1.0000
- 153. fLODFadeOutMultObjects=30
- 154. fLODFadeOutMultItems=10
- 155. fLODFadeOutMultActors=15
- 156. [Launcher]
- 157. sD3DDevice="NVIDIA GeForce GTX 1650"
- 158. uLastAspectRatio=0