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Filter
  • 1
    [General]
  • 2
    sLanguage=ENGLISH
  • 3
    sTestFile1=Dawnguard.esm
  • 4
    sTestFile2=HearthFires.esm
  • 5
    sTestFile3=Dragonborn.esm
  • 6
    uExterior Cell Buffer=36
  • 7
    SLocalSavePath=Saves\
  • 8
    [Display]
  • 9
    fShadowLODMaxStartFade=1000.0
  • 10
    fSpecularLODMaxStartFade=2000.0
  • 11
    fLightLODMaxStartFade=3500.0
  • 12
    fLightLODStartFade=3500.0
  • 13
    iShadowMapResolutionPrimary=2048
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    bAllowScreenshot=1
  • 15
    fTreesMidLODSwitchDist=9999999.0000
  • 16
    fFirstSliceDistance=2000.0000
  • 17
    fDynamicDOFFarBlur=0.4
  • 18
    fDDOFFocusCenterweightExt=2
  • 19
    fDOFMaxDepthParticipation=10000
  • 20
    [Audio]
  • 21
    fMusicDuckingSeconds=6.0
  • 22
    fMusicUnDuckingSeconds=8.0
  • 23
    fMenuModeFadeOutTime=3.0
  • 24
    fMenuModeFadeInTime=1.0
  • 25
    [Grass]
  • 26
    bAllowCreateGrass=1
  • 27
    bAllowLoadGrass=0
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    fGrassMaxStartFadeDistance=7000.0000
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    fGrassMinStartFadeDistance=0.0000
  • 30
    [Decals]
  • 31
    uMaxSkinDecalPerActor=60
  • 32
    [LightingShader]
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    fDecalLODFadeStart=0.45
  • 34
    fDecalLODFadeEnd=0.5
  • 35
    [Imagespace]
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    iRadialBlurLevel=2
  • 37
    [GeneralWarnings]
  • 38
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 39
    [Archive]
  • 40
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 41
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
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    bLoadArchiveInMemory=1
  • 43
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  • 44
    bInvalidateOlderFiles=1
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    sResourceDataDirsFinal=
  • 46
    [Combat]
  • 47
    fMagnetismStrafeHeadingMult=0.0
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    fMagnetismLookingMult=0.0
  • 49
    [Actor]
  • 50
    bUseNavMeshForMovement=0
  • 51
    [Papyrus]
  • 52
    fPostLoadUpdateTimeMS=500.0
  • 53
    bEnableLogging=0
  • 54
    bEnableTrace=0
  • 55
    bLoadDebugInformation=0
  • 56
    [Launcher]
  • 57
    bEnableFileSelection=1

Filter
  • 1
    Unofficial Skyrim Special Edition Patch.esp
  • 2
    SMIM-SE-Merged-All.esp
  • 3
    Ulvenwald.esp
  • 4
    Wavy Waters.esp
  • 5
    SoundsofSkyrimComplete.esp
  • 6
    DenseNordicForests.esp
  • 7
    Folkvangr - Grass and Landscape Overhaul.esp
  • 8
    Cathedral - 3D Pine Grass.esp
  • 9
    Origins Of Forest - 3D Forest Grass.esp
  • 10
    QW's Grass Patch 2.esp
  • 11
    Nature of the Wild Lands - Alternate start.esp
  • 12
    Nature of the Wild Lands - COTN Falkreath.esp
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    Nature of the Wild Lands.esp
  • 14
    Cathedral - Rocky Shores.esp
  • 15
    Cathedral Weathers.esp
  • 16
    Simplicity of Snow.esp
  • 17
    Better Dynamic Snow SE - DisableRefs.esm
  • 18
    Better Dynamic Snow SE.esp
  • 19
    Shaders of Solstheim.esp
  • 20
    Silver Bow.esp
  • 21
    COTN - Falkreath.esp
  • 22
    Enhanced Landscapes.esp
  • 23
    Alternate Start - Live Another Life.esp
  • 24
    Natural Waterfalls.esp

Filter
  • 1
    Creation Club: ccbgssse012-hrsarmrstl
  • 2
    USSEP - Unofficial Skyrim Special Edition Patch
  • 3
    DLC: HearthFires
  • 4
    DLC: Dragonborn
  • 5
    DLC: Dawnguard
  • 6
    Creation Club: ccqdrsse001-survivalmode
  • 7
    Creation Club: ccbgssse037-curios
  • 8
    Creation Club: ccbgssse025-advdsgs
  • 9
    Creation Club: ccbgssse001-fish
  • 10
    ALAIO - Address Library All in one-32444-2-1582543914
  • 11
    ALAIO - Address Library All in one (Anniversary Edition)-32444-8-1664465359
  • 12
    AS - Alternate Start - Live Another Life - SSE
  • 13
    SMIM - Static Mesh Improvement Mod
  • 14
    WPM - Whiterun Parallax meshes
  • 15
    S20 - Skyrim 202X by Pfuscher - Formerly 2020
  • 16
    S20L - Skyrim 202X 9.0 - Landscape
  • 17
    S20A - Skyrim 202X 9.0 - Architecture
  • 18
    S20O - Skyrim 202X 9.0.1 - Other PART 3
  • 19
    SRP - Skurkbro's Retexture Project Landscapes 1K-63148-4-0-1671207396
  • 20
    SRP - Skurkbro's Retexture Project Architecture 1K-63148-4-0-1671204410
  • 21
    SRP - Skurkbro's Retexture Project Dungeons 1K-63148-4-0-1671206108
  • 22
    SRP - Skurkbro's Retexture Project Misc 1K-63148-4-0-1671208525
  • 23
    UL Ulvenwald Lite - Vanilla Replacer
  • 24
    MF - Mari's flora
  • 25
    Cathedral - 3D Rocky Shores
  • 26
    NW - Natural Waterfalls
  • 27
    RWF - Rally's Water Foam
  • 28
    WW - Wavy Waters - Water Parallax for ENB
  • 29
    GDO - Guard Dialogue Overhaul - UHDAP Patch
  • 30
    SoS - Sounds of Skyrim Complete SE
  • 31
    DNF - Dense Nordic Forests
  • 32
    Folkvangr - Grass and Landscape Overhaul
  • 33
    Cathedral - 3D Pine Grass
  • 34
    OOF - Origins Of Forest - 3D Forest Grass
  • 35
    OOF Cathedral Folkvangr Patch - QW's Grass Patch 2
  • 36
    d3dcompiler_47
  • 37
    NWL - Nature of the Wild Lands 2.0
  • 38
    NWLFD - Nature of the Wild Lands - Forest Debris Only
  • 39
    CWS - Cathedral Weathers and Seasons
  • 40
    CS - Community Shaders-86492-0-6-6-1693686152
  • 41
    AP - Auto Parallax-79473-1-0-27-1669777275
  • 42
    SimpSnow - Simplicity of Snow-56235-0-15-1692525333
  • 43
    BDS - Better Dynamic Snow SE
  • 44
    SSAM - Shaders of Solstheim - Ash and Moss-60144-0-2-1-1639998945
  • 45
    WWT - Word Wall Transparency Fix for ENB-41463-0-3-1692153527
  • 46
    RSB - Real Silver Bow
  • 47
    WAD - Weapon Animation (Dawnbreaker)
  • 48
    COTNF - Cities of the North - Falkreath
  • 49
    DDLD - DynDOLOD Resources SE
  • 50
    EL - Enhanced Landscapes

Filter
  • 1
    [Display]
  • 2
    fShadowDistance=10000.0000
  • 3
    iNumFocusShadow=4
  • 4
    fInteriorShadowDistance=3000.0000
  • 5
    ffocusShadowMapDoubleEveryXUnit=450.0000
  • 6
    iShadowMapResolution=4096
  • 7
    fDynamicDOFBlurMultiplier=0.8000
  • 8
    fProjectedUVNormalDetailTilingScale=0.8000
  • 9
    fProjectedUVDiffuseNormalTilingScale=0.2000
  • 10
    bEnableProjecteUVDiffuseNormals=1
  • 11
    bUseTAA=1
  • 12
    bIndEnable=0
  • 13
    bSAO_CS_Enable=0
  • 14
    bToggleSparkles=1
  • 15
    bSAOEnable=1
  • 16
    bScreenSpaceReflectionEnabled=1
  • 17
    bIBLFEnable=1
  • 18
    bUse64bitsHDRRenderTarget=0
  • 19
    iSaveGameScreenShotHeighWSt=192
  • 20
    iSaveGameScreenShotWidthWS=320
  • 21
    iSaveGameScreenShotHeight=192
  • 22
    iSaveGameScreenShotWidth=256
  • 23
    iShadowMaskQuarter=4
  • 24
    bVolumetricLightingEnable=1
  • 25
    iVolumetricLightingQuality=2
  • 26
    bEnableImprovedSnow=1
  • 27
    fLightLODStartFade=3500.0000
  • 28
    bFXAAEnabled=0
  • 29
    fLeafAnimDampenDistEnd=4600.0000
  • 30
    fLeafAnimDampenDistStart=3600.0000
  • 31
    fTreesMidLODSwitchDist=9999999.0000
  • 32
    fMeshLODFadePercentDefault=1.2000
  • 33
    fMeshLODFadeBoundDefault=256.0000
  • 34
    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 35
    fMeshLODLevel1FadeTreeDistance=2844.0000
  • 36
    fMeshLODLevel2FadeDist=999999.0000
  • 37
    fMeshLODLevel1FadeDist=999999.0000
  • 38
    fGamma=1.0000
  • 39
    bBorderless=1
  • 40
    bFull Screen=1
  • 41
    iSize H=2160
  • 42
    iSize W=3840
  • 43
    iScreenShotIndex=0
  • 44
    bTreesReceiveShadows=1
  • 45
    bUsePrecipitationOcclusion=1
  • 46
    bDrawLandShadows=0
  • 47
    iMaxSkinDecalsPerFrame=25
  • 48
    iMaxDecalsPerFrame=100
  • 49
    iAdapter=0
  • 50
    iNumSplits=2
  • 51
    uBookRatio=2
  • 52
    bForceCreateTarget=0
  • 53
    iReflectionResolutionDivider=2
  • 54
    iVSyncPresentInterval=1
  • 55
    [Imagespace]
  • 56
    bDoDepthOfField=1
  • 57
    bLensFlare=1
  • 58
    [General]
  • 59
    fLightingOutputColourClampPostSpec=1.0000
  • 60
    fLightingOutputColourClampPostEnv=1.0000
  • 61
    fLightingOutputColourClampPostLit=1.0000
  • 62
    iStoryManagerLoggingEvent=-1
  • 63
    bEnableStoryManagerLogging=0
  • 64
    uLargeRefLODGridSize=11
  • 65
    bFreebiesSeen=0
  • 66
    [MAIN]
  • 67
    fSkyCellRefFadeDistance=150000.0000
  • 68
    bGamepadEnable=1
  • 69
    bCrosshairEnabled=1
  • 70
    fHUDOpacity=1.0000
  • 71
    bSaveOnPause=0
  • 72
    bSaveOnTravel=1
  • 73
    bSaveOnWait=1
  • 74
    bSaveOnRest=1
  • 75
    [Interface]
  • 76
    fMouseCursorSpeed=1.0000
  • 77
    bDialogueSubtitles=0
  • 78
    bGeneralSubtitles=0
  • 79
    bShowCompass=1
  • 80
    [GamePlay]
  • 81
    bShowFloatingQuestMarkers=1
  • 82
    bShowQuestMarkers=1
  • 83
    iDifficulty=2
  • 84
    [Controls]
  • 85
    fMouseHeadingSensitivity=0.0125
  • 86
    fGamepadHeadingSensitivity=0.6667
  • 87
    bAlwaysRunByDefault=1
  • 88
    bInvertYValues=0
  • 89
    bGamePadRumble=1
  • 90
    bUseKinect=0
  • 91
    [Particles]
  • 92
    iMaxDesired=750
  • 93
    [SaveGame]
  • 94
    fAutosaveEveryXMins=15.0000
  • 95
    [AudioMenu]
  • 96
    fAudioMasterVolume=1.0000
  • 97
    fVal7=1.0000
  • 98
    uID7=0
  • 99
    fVal6=0.4000
  • 100
    uID6=318769155
  • 101
    fVal5=0.4000
  • 102
    uID5=318769170
  • 103
    fVal4=0.7000
  • 104
    uID4=318769169
  • 105
    fVal3=0.5000
  • 106
    uID3=466532
  • 107
    fVal2=0.8000
  • 108
    uID2=554685
  • 109
    fVal1=0.8000
  • 110
    uID1=1007612
  • 111
    fVal0=1.0000
  • 112
    uID0=94881
  • 113
    [Clouds]
  • 114
    fCloudLevel2Distance=262144.0000
  • 115
    fCloudLevel1Distance=32768.0000
  • 116
    fCloudLevel0Distance=16384.0000
  • 117
    fCloudNearFadeDistance=9000.0000
  • 118
    [Water]
  • 119
    bUseWaterDisplacements=1
  • 120
    bUseWaterRefractions=1
  • 121
    bUseWaterReflections=1
  • 122
    bUseWaterDepth=1
  • 123
    [TerrainManager]
  • 124
    fTreeLoadDistance=75000.0000
  • 125
    fBlockMaximumDistance=250000.0000
  • 126
    fBlockLevel1Distance=70000.0000
  • 127
    fBlockLevel0Distance=35000.0000
  • 128
    fSplitDistanceMult=1.5000
  • 129
    bShowLODInEditor=1
  • 130
    [NavMesh]
  • 131
    fObstacleAlpha=0.5000
  • 132
    fCoverSideHighAlpha=0.8000
  • 133
    fCoverSideLowAlpha=0.6500
  • 134
    fEdgeFullAlpha=1.0000
  • 135
    fEdgeHighAlpha=0.7500
  • 136
    fEdgeLowAlpha=0.5000
  • 137
    fTriangleFullAlpha=0.7000
  • 138
    fTriangleHighAlpha=0.3500
  • 139
    fTriangleLowAlpha=0.2000
  • 140
    fLedgeBoxHalfHeight=25.0000
  • 141
    fEdgeDistFromVert=10.0000
  • 142
    fEdgeThickness=10.0000
  • 143
    fPointSize=2.5000
  • 144
    [Trees]
  • 145
    bRenderSkinnedTrees=1
  • 146
    uiMaxSkinnedTreesToRender=40
  • 147
    [Grass]
  • 148
    fGrassStartFadeDistance=7000.0000
  • 149
    fGrassMaxStartFadeDistance=7000.0000
  • 150
    fGrassMinStartFadeDistance=0.0000
  • 151
    [Decals]
  • 152
    bSkinnedDecals=1
  • 153
    bDecals=1
  • 154
    uMaxSkinDecals=100
  • 155
    uMaxDecals=1000
  • 156
    iMaxDecalsPerFrame=100
  • 157
    iMaxSkinDecalsPerFrame=25
  • 158
    [LOD]
  • 159
    fLODFadeOutMultSkyCell=1.0000
  • 160
    fLODFadeOutMultObjects=30.0000
  • 161
    fLODFadeOutMultItems=10.0000
  • 162
    fLODFadeOutMultActors=15.0000
  • 163
    [Launcher]
  • 164
    sD3DDevice="NVIDIA GeForce GTX 1060 3GB"
  • 165
    uLastAspectRatio=1
  • 166
    [Bethesda.net]
  • 167
    uPersistentUuidData3=2338560993
  • 168
    uPersistentUuidData2=3179143956
  • 169
    uPersistentUuidData1=2688699611
  • 170
    uPersistentUuidData0=1714482577