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Filter
  • 1
    Unmanaged: Bashed Patch, 0
  • 2
    DLC: HearthFires
  • 3
    DLC: Dragonborn
  • 4
    DLC: Dawnguard
  • 5
    Climates Of Tamriel-V
  • 6
    Static Mesh Improvement Mod
  • 7
    Ruins Clutter Improved
  • 8
    SKSE ini pre-download for lazy users
  • 9
    SkyUI
  • 10
    ElSopa - Animated Celtic Icons For SkyUI
  • 11
    Wider MCM Menu for SkyUI
  • 12
    Crash fixes
  • 13
    Bug fixes
  • 14
    Cobb Bug Fixes
  • 15
    Alternate Start
  • 16
    New Beginnings -- Live Another Life Extension
  • 17
    Unofficial Skyrim Legendary Edition Patch
  • 18
    Skyrim Supplemental Patch
  • 19
    Skyrim_Particle_Patch_for_ENB
  • 20
    Skyrim_Subsurface_Scattering_Patch_for_ENB
  • 21
    Load Game CTD Fix
  • 22
    Grid Transition CTD Fix
  • 23
    1st Person Candlelight Fix
  • 24
    Better Dialogue Controls
  • 25
    Extended UI
  • 26
    Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn
  • 27
    Atlas Map Markers - Updated with MCM
  • 28
    Equip Enchantment Fix
  • 29
    Modern Toggle Walk-Run Fix LE
  • 30
    NPC AI Behavior Fixes - Plugin
  • 31
    Soul Cairn Runtime Error R6025 Fix
  • 32
    Crash Log
  • 33
    Mfg Console
  • 34
    Barter Speechcraft Experience Fix
  • 35
    Better Jumping
  • 36
    Sovngarde Particle Fix
  • 37
    Dirtcliff Texture Fix
  • 38
    Improved Atmosphere Mesh LE
  • 39
    RaceMenu
  • 40
    ENB Mesh Fixes
  • 41
    Assorted Mesh Fixes
  • 42
    Lightened Skyrim LE
  • 43
    No More Bright Hawks for ENB
  • 44
    4K SMIM Whiterun Bench LE
  • 45
    Retextured SMIM Ingredients
  • 46
    Riekling Barrels SMIM - LE
  • 47
    Ultimate HD Fire Effects
  • 48
    Skyrim HD - 2K Textures
  • 49
    Skyrim HD - Terrain Parallax Tribute
  • 50
    4k Parallax Mines by Pfuscher
  • 51
    4k Parallax Mines by Pfuscher 1.1
  • 52
    Rudy HQ - Nordic Ruins
  • 53
    Rudy HQ - Nordic Ruins levers
  • 54
    Rudy HQ - Nordic Ruins levers pots
  • 55
    Rudy HQ - Nordic Ruins levers chests

Filter
  • 1
    Update.esm
  • 2
    Dawnguard.esm
  • 3
    HearthFires.esm
  • 4
    Dragonborn.esm
  • 5
    Unofficial Skyrim Legendary Edition Patch.esp
  • 6
    Skyrim Supplemental Patch.esp
  • 7
    Lightened Skyrim LE.esm
  • 8
    ClimatesOfTamriel.esm
  • 9
    ClimatesOfTamriel-Dawnguard-Patch.esp
  • 10
    ClimatesOfTamriel-Dragonborn-Patch.esp
  • 11
    ClimatesOfTamriel-Interiors-Warm.esp
  • 12
    ClimatesOfTamriel-Nights-Level-1.esp
  • 13
    SMIM-DragonbornTernFix.esp
  • 14
    SMIM-DungeonsCliffsIceSkirts.esp
  • 15
    SMIM-FarmhouseFlickeringFix.esp
  • 16
    SkyUI.esp
  • 17
    Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
  • 18
    Cells CTD Fix (USLEEP).esp
  • 19
    Extended UI.esp
  • 20
    Atlas Legendary.esp
  • 21
    RaceMenu.esp
  • 22
    RaceMenuPlugin.esp
  • 23
    DirtcliffsTextureFix.esp
  • 24
    Sovngarde Particle Fix.esp
  • 25
    Alternate Start - Live Another Life.esp
  • 26
    Alternate Start -- New Beginnings.esp

Filter
  • 1
    [General]
  • 2
    sLanguage=ENGLISH
  • 3
    uExterior Cell Buffer=36
  • 4
    [Display]
  • 5
    fShadowLODMaxStartFade=1000.0
  • 6
    fSpecularLODMaxStartFade=2000.0
  • 7
    fLightLODMaxStartFade=3500.0
  • 8
    iShadowMapResolutionPrimary=2048
  • 9
    bAllowScreenshot=1
  • 10
    [Audio]
  • 11
    fMusicDuckingSeconds=6.0
  • 12
    fMusicUnDuckingSeconds=8.0
  • 13
    fMenuModeFadeOutTime=3.0
  • 14
    fMenuModeFadeInTime=1.0
  • 15
    [Grass]
  • 16
    bAllowCreateGrass=1
  • 17
    bAllowLoadGrass=0
  • 18
    [GeneralWarnings]
  • 19
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 20
    [Archive]
  • 21
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
  • 22
    sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  • 23
    bInvalidateOlderFiles=1
  • 24
    SInvalidationFile=ArchiveInvalidation.txt
  • 25
    [Combat]
  • 26
    fMagnetismStrafeHeadingMult=0.0
  • 27
    fMagnetismLookingMult=0.0
  • 28
    [Papyrus]
  • 29
    fPostLoadUpdateTimeMS=500.0
  • 30
    bEnableLogging=0
  • 31
    bEnableTrace=0
  • 32
    bLoadDebugInformation=0
  • 33
    [Water]
  • 34
    bReflectLODObjects=1
  • 35
    bReflectLODLand=1
  • 36
    bReflectSky=1
  • 37
    bReflectLODTrees=1
  • 38
    [Launcher]
  • 39
    bEnableFileSelection=1

Filter
  • 1
    [General]
  • 2
    fBrightLightColorB=1.0000
  • 3
    fBrightLightColorG=1.0000
  • 4
    fBrightLightColorR=1.0000
  • 5
    iStoryManagerLoggingEvent=-1
  • 6
    bEnableStoryManagerLogging=0
  • 7
    [Imagespace]
  • 8
    bDoDepthOfField=1
  • 9
    iRadialBlurLevel=2
  • 10
    [Display]
  • 11
    iBlurDeferredShadowMask=3
  • 12
    fInteriorShadowDistance=3000.0000
  • 13
    fShadowDistance=8000.0000
  • 14
    iShadowMapResolutionSecondary=1024
  • 15
    iShadowMapResolutionPrimary=2048
  • 16
    iShadowSplitCount=2
  • 17
    iMaxAnisotropy=16
  • 18
    fLeafAnimDampenDistEnd=4600.0000
  • 19
    fLeafAnimDampenDistStart=3600.0000
  • 20
    fTreesMidLODSwitchDist=10000000.0000
  • 21
    fGamma=1.0000
  • 22
    fDecalLOD2=1500.0000
  • 23
    fDecalLOD1=1000.0000
  • 24
    fSpecularLODStartFade=2000.0000
  • 25
    fShadowLODStartFade=200.0000
  • 26
    fLightLODStartFade=3335.0000
  • 27
    iTexMipMapMinimum=0
  • 28
    iTexMipMapSkip=0
  • 29
    iWaterMultiSamples=0
  • 30
    iMultiSample=8
  • 31
    iShadowMode=3
  • 32
    bTreesReceiveShadows=0
  • 33
    bDrawLandShadows=0
  • 34
    bFull Screen=1
  • 35
    iSize H=1080
  • 36
    iSize W=1920
  • 37
    fMeshLODFadePercentDefault=1.2000
  • 38
    fMeshLODFadeBoundDefault=256.0000
  • 39
    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 40
    fMeshLODLevel1FadeTreeDistance=2844.0000
  • 41
    fMeshLODLevel2FadeDist=10000000.0000
  • 42
    fMeshLODLevel1FadeDist=10000000.0000
  • 43
    iScreenShotIndex=5
  • 44
    bShadowMaskZPrepass=0
  • 45
    bMainZPrepass=0
  • 46
    iMaxSkinDecalsPerFrame=25
  • 47
    iMaxDecalsPerFrame=100
  • 48
    bFloatPointRenderTarget=0
  • 49
    sD3DDevice="NVIDIA GeForce GTX 1050"
  • 50
    bFXAAEnabled=0
  • 51
    iShadowMapResolution=4096
  • 52
    fShadowBiasScale=0.1500
  • 53
    iShadowMaskQuarter=4
  • 54
    iAdapter=0
  • 55
    iPresentInterval=1
  • 56
    iShadowFilter=3
  • 57
    bShadowsOnGrass=1
  • 58
    bTransparencyMultisampling=0
  • 59
    bDeferredShadows=1
  • 60
    bDrawShadows=1
  • 61
    [Grass]
  • 62
    b30GrassVS=1
  • 63
    fGrassStartFadeDistance=5600.0000
  • 64
    fGrassMaxStartFadeDistance=7000.0000
  • 65
    fGrassMinStartFadeDistance=0.0000
  • 66
    [MAIN]
  • 67
    bGamepadEnable=1
  • 68
    bCrosshairEnabled=1
  • 69
    fHUDOpacity=1.0000
  • 70
    bSaveOnPause=1
  • 71
    bSaveOnTravel=1
  • 72
    bSaveOnWait=1
  • 73
    bSaveOnRest=1
  • 74
    fSkyCellRefFadeDistance=150000.0000
  • 75
    [GamePlay]
  • 76
    bShowFloatingQuestMarkers=1
  • 77
    bShowQuestMarkers=1
  • 78
    iDifficulty=2
  • 79
    [Interface]
  • 80
    bDialogueSubtitles=0
  • 81
    bGeneralSubtitles=0
  • 82
    fMouseCursorSpeed=1.0000
  • 83
    bShowCompass=1
  • 84
    [Controls]
  • 85
    fGamepadHeadingSensitivity=1.0000
  • 86
    fMouseHeadingSensitivity=0.0125
  • 87
    bAlwaysRunByDefault=1
  • 88
    bInvertYValues=0
  • 89
    bGamePadRumble=1
  • 90
    bMouseAcceleration=1
  • 91
    bUseKinect=0
  • 92
    [Particles]
  • 93
    iMaxDesired=750
  • 94
    [SaveGame]
  • 95
    fAutosaveEveryXMins=15.0000
  • 96
    [AudioMenu]
  • 97
    fAudioMasterVolume=1.0000
  • 98
    fVal7=1.0000
  • 99
    uID7=0
  • 100
    fVal6=1.0000
  • 101
    uID6=0
  • 102
    fVal5=1.0000
  • 103
    uID5=0
  • 104
    fVal4=1.0000
  • 105
    uID4=0
  • 106
    fVal3=1.0000
  • 107
    uID3=94881
  • 108
    fVal2=0.4000
  • 109
    uID2=466532
  • 110
    fVal1=1.0000
  • 111
    uID1=554685
  • 112
    fVal0=0.8000
  • 113
    uID0=1007612
  • 114
    [Clouds]
  • 115
    fCloudLevel2Distance=262144.0000
  • 116
    fCloudLevel1Distance=32768.0000
  • 117
    fCloudLevel0Distance=16384.0000
  • 118
    fCloudNearFadeDistance=9000.0000
  • 119
    [TerrainManager]
  • 120
    fTreeLoadDistance=75000.0000
  • 121
    fBlockMaximumDistance=250000.0000
  • 122
    fBlockLevel1Distance=70000.0000
  • 123
    fBlockLevel0Distance=35000.0000
  • 124
    fSplitDistanceMult=1.5000
  • 125
    bShowLODInEditor=0
  • 126
    [NavMesh]
  • 127
    fObstacleAlpha=0.5000
  • 128
    fCoverSideHighAlpha=0.8000
  • 129
    fCoverSideLowAlpha=0.6500
  • 130
    fEdgeFullAlpha=1.0000
  • 131
    fEdgeHighAlpha=0.7500
  • 132
    fEdgeLowAlpha=0.5000
  • 133
    fTriangleFullAlpha=0.7000
  • 134
    fTriangleHighAlpha=0.3500
  • 135
    fTriangleLowAlpha=0.2000
  • 136
    fLedgeBoxHalfHeight=25.0000
  • 137
    fEdgeDistFromVert=10.0000
  • 138
    fEdgeThickness=10.0000
  • 139
    fPointSize=2.5000
  • 140
    [Trees]
  • 141
    bRenderSkinnedTrees=1
  • 142
    uiMaxSkinnedTreesToRender=20
  • 143
    [Decals]
  • 144
    uMaxDecals=1000
  • 145
    bDecals=1
  • 146
    bSkinnedDecals=1
  • 147
    uMaxSkinDecals=100
  • 148
    uMaxSkinDecalsPerActor=60
  • 149
    [LOD]
  • 150
    fLODFadeOutMultObjects=15.0000
  • 151
    fLODFadeOutMultItems=15.0000
  • 152
    fLODFadeOutMultActors=15.0000
  • 153
    fLODFadeOutMultSkyCell=1.0000
  • 154
    [Launcher]
  • 155
    bEnableFileSelection=1
  • 156
    bShowAllResolutions=1
  • 157
    uLastAspectRatio=3
  • 158
    [BlurShaderHDR]
  • 159
    bDoHighDynamicRange=1
  • 160
    [BlurShader]
  • 161
    bUseBlurShader=0
  • 162
    [Water]
  • 163
    iWaterReflectHeight=512
  • 164
    iWaterReflectWidth=512
  • 165
    bUseWaterDisplacements=1
  • 166
    bUseWaterRefractions=1
  • 167
    bUseWaterReflections=1
  • 168
    bUseWaterDepth=1