Pyro's list lol
by Anonymous
Created 7 months ago
Updated 7 months ago
No description provided.
Ini Files
- 1. [Display]
- 2. flocalShadowMapHalveEveryXUnit=750.0000
- 3. focusShadowMapDoubleEveryXUnit=450.0000
- 4. fShadowBiasScale=1.0000
- 5. fDirShadowDistance=3000.0000
- 6. fShadowDistance=3000.0000
- 7. uiOrthoShadowFilter=2
- 8. uiShadowFilter=2
- 9. iShadowMapResolution=2048
- 10. uPipboyTargetHeight=700
- 11. uPipboyTargetWidth=876
- 12. iVolumetricLightingQuality=2
- 13. bVolumetricLightingEnable=1
- 14. bSAOEnable=1
- 15. iDirShadowSplits=3
- 16. bVolumetricLightingForceCasters=0
- 17. iTiledLightingMinLights=40
- 18. bComputeShaderDeferredTiledLighting=1
- 19. iMaxFocusShadowsDialogue=4
- 20. iMaxFocusShadows=1
- 21. bForceIgnoreSmoothness=0
- 22. fBlendSplitDirShadow=48.0000
- 23. bSinglePassDirShadow=1
- 24. bEnableWetnessMaterials=1
- 25. fTessFactorMaxDistanceScale=100.0000
- 26. sAntiAliasing=TAA
- 27. fLeafAnimDampenDistEnd=4600.0000
- 28. fLeafAnimDampenDistStart=3600.0000
- 29. fMeshLODFadePercentDefault=1.2000
- 30. fMeshLODFadeBoundDefault=256.0000
- 31. fMeshLODFadeScalar=1.0000
- 32. fMeshLODLevel2FadeTreeDistance=2048.0000
- 33. fMeshLODLevel1FadeTreeDistance=2844.0000
- 34. fInteriorMeshLODLevel2FadeDist=1950.0000
- 35. fInteriorMeshLODLevel1FadeDist=2600.0000
- 36. fMeshLODLevel2FadeDist=3000.0000
- 37. fMeshLODLevel1FadeDist=4000.0000
- 38. iMaxAnisotropy=16
- 39. iPresentInterval=1
- 40. bTopMostWindow=0
- 41. bMaximizeWindow=0
- 42. bBorderless=1
- 43. bFull Screen=0
- 44. iSize H=720
- 45. iSize W=1280
- 46. bAllowShadowcasterNPCLights=0
- 47. iScreenShotIndex=0
- 48. fMaxFocusShadowMapDistance=450.0000
- 49. bPrecipitationOcclusion=1
- 50. iMaxSkinDecalsPerFrame=3
- 51. iMaxDecalsPerFrame=10
- 52. [Imagespace]
- 53. bDoDepthOfField=1
- 54. bScreenSpaceBokeh=0
- 55. bMBEnable=1
- 56. bLensFlare=1
- 57. [Pipboy]
- 58. fPipboyEffectColorB=0.0900
- 59. fPipboyEffectColorG=1.0000
- 60. fPipboyEffectColorR=0.0800
- 61. [VATS]
- 62. fModMenuEffectHighlightPAColorB=0.4100
- 63. fModMenuEffectHighlightPAColorG=0.8200
- 64. fModMenuEffectHighlightPAColorR=1.0000
- 65. fModMenuEffectPAColorB=0.4100
- 66. fModMenuEffectPAColorG=0.8200
- 67. fModMenuEffectPAColorR=1.0000
- 68. fModMenuEffectHighlightColorB=0.0824
- 69. fModMenuEffectHighlightColorG=1.0000
- 70. fModMenuEffectHighlightColorR=0.0706
- 71. fModMenuEffectColorB=0.4200
- 72. fModMenuEffectColorG=0.9900
- 73. fModMenuEffectColorR=0.4900
- 74. [MAIN]
- 75. fSkyCellRefFadeDistance=150000.0000
- 76. bCrosshairEnabled=1
- 77. fHUDOpacity=1.0000
- 78. bSaveOnPause=1
- 79. bSaveOnTravel=1
- 80. bSaveOnWait=1
- 81. bSaveOnRest=1
- 82. [LightingShader]
- 83. bScreenSpaceSubsurfaceScattering=0
- 84. bScreenSpaceReflections=1
- 85. [General]
- 86. bGamepadEnable=1
- 87. bPipboyCompanionEnabled=0
- 88. iStoryManagerLoggingEvent=-1
- 89. bEnableStoryManagerLogging=0
- 90. uGridsToLoad=5
- 91. [Interface]
- 92. bDialogueSubtitles=0
- 93. bGeneralSubtitles=0
- 94. iHUDColorB=21
- 95. iHUDColorG=255
- 96. iHUDColorR=18
- 97. bDialogueCameraEnable=1
- 98. bShowCompass=1
- 99. [Controls]
- 100. fMouseHeadingSensitivity=0.0300
- 101. fGamepadHeadingSensitivity=0.6667
- 102. bAlwaysRunByDefault=1
- 103. bInvertYValues=0
- 104. bGamePadRumble=1
- 105. [GamePlay]
- 106. iDifficulty=2
- 107. bShowFloatingQuestMarkers=1
- 108. bShowQuestMarkers=1
- 109. [Particles]
- 110. iMaxDesired=750
- 111. [SaveGame]
- 112. fAutosaveEveryXMins=10.0000
- 113. [AudioMenu]
- 114. fAudioMasterVolume=1.0000
- 115. fVal7=1.0000
- 116. uID7=0
- 117. fVal6=1.0000
- 118. uID6=0
- 119. fVal5=1.0000
- 120. uID5=0
- 121. fVal4=0.6500
- 122. uID4=138006
- 123. fVal3=0.6500
- 124. uID3=1007612
- 125. fVal2=1.0000
- 126. uID2=94881
- 127. fVal1=0.6500
- 128. uID1=466532
- 129. fVal0=0.6500
- 130. uID0=554685
- 131. [Water]
- 132. bUseWaterDisplacements=1
- 133. bUseWaterRefractions=1
- 134. bUseWaterReflections=1
- 135. bUseWaterDepth=1
- 136. [TerrainManager]
- 137. fTreeLoadDistance=75000.0000
- 138. fBlockMaximumDistance=100000.0000
- 139. fBlockLevel2Distance=80000.0000
- 140. fBlockLevel1Distance=32000.0000
- 141. fBlockLevel0Distance=20000.0000
- 142. fSplitDistanceMult=1.1000
- 143. bShowLODInEditor=0
- 144. [Grass]
- 145. fGrassStartFadeDistance=2000.0000
- 146. fGrassMaxStartFadeDistance=7000.0000
- 147. fGrassMinStartFadeDistance=400.0000
- 148. [Decals]
- 149. uMaxDecals=100
- 150. [LOD]
- 151. fLODFadeOutMultSkyCell=1.0000
- 152. fLODFadeOutMultObjects=5.0000
- 153. fLODFadeOutMultItems=3.0000
- 154. fLODFadeOutMultActors=5.0000