ShepardD
by Anonymous
Created about 1 month ago
Updated about 1 month ago
No description provided.
Ini Files
- 1. [Display]
- 2. fShadowDistance=8000.0000
- 3. iNumFocusShadow=4
- 4. iNumSplits=2
- 5. fInteriorShadowDistance=3000.0000
- 6. ffocusShadowMapDoubleEveryXUnit=450.0000
- 7. iShadowMapResolution=2048
- 8. fDynamicDOFBlurMultiplier=0.8000
- 9. fProjectedUVNormalDetailTilingScale=1.2000
- 10. fProjectedUVDiffuseNormalTilingScale=0.5000
- 11. bEnableProjecteUVDiffuseNormals=1
- 12. bUseTAA=1
- 13. bIndEnable=0
- 14. bSAO_CS_Enable=0
- 15. bToggleSparkles=1
- 16. bSAOEnable=0
- 17. bScreenSpaceReflectionEnabled=1
- 18. bIBLFEnable=1
- 19. uBookRatio=2
- 20. bForceCreateTarget=0
- 21. iReflectionResolutionDivider=2
- 22. bUse64bitsHDRRenderTarget=0
- 23. iSaveGameScreenShotHeighWSt=192
- 24. iSaveGameScreenShotWidthWS=320
- 25. iSaveGameScreenShotHeight=192
- 26. iSaveGameScreenShotWidth=256
- 27. iShadowMaskQuarter=4
- 28. bVolumetricLightingEnable=1
- 29. iVolumetricLightingQuality=1
- 30. bEnableImprovedSnow=0
- 31. fLightLODStartFade=3500.0000
- 32. bFXAAEnabled=0
- 33. fLeafAnimDampenDistEnd=4600.0000
- 34. fLeafAnimDampenDistStart=3600.0000
- 35. fTreesMidLODSwitchDist=9999999.0000
- 36. fMeshLODFadePercentDefault=1.2000
- 37. fMeshLODFadeBoundDefault=256.0000
- 38. fMeshLODLevel2FadeTreeDistance=2048.0000
- 39. fMeshLODLevel1FadeTreeDistance=2844.0000
- 40. fMeshLODLevel2FadeDist=9999999.0000
- 41. fMeshLODLevel1FadeDist=9999999.0000
- 42. iVSyncPresentInterval=1
- 43. fGamma=1.0800
- 44. bBorderless=1
- 45. bFull Screen=1
- 46. iSize H=768
- 47. iSize W=1366
- 48. iScreenShotIndex=2
- 49. bTreesReceiveShadows=1
- 50. bUsePrecipitationOcclusion=1
- 51. bDrawLandShadows=1
- 52. iMaxSkinDecalsPerFrame=25
- 53. iMaxDecalsPerFrame=100
- 54. [Imagespace]
- 55. bDoDepthOfField=1
- 56. bLensFlare=1
- 57. [General]
- 58. fLightingOutputColourClampPostSpec=1.0000
- 59. fLightingOutputColourClampPostEnv=1.0000
- 60. fLightingOutputColourClampPostLit=1.0000
- 61. bFreebiesSeen=1
- 62. bUpsellOwned=1
- 63. uiMarketplaceUpdatedHash=0
- 64. iStoryManagerLoggingEvent=-1
- 65. bEnableStoryManagerLogging=0
- 66. uLargeRefLODGridSize=9
- 67. [MAIN]
- 68. fSkyCellRefFadeDistance=150000.0000
- 69. bGamepadEnable=1
- 70. bCrosshairEnabled=1
- 71. fHUDOpacity=1.0000
- 72. bSaveOnPause=0
- 73. bSaveOnTravel=1
- 74. bSaveOnWait=1
- 75. bSaveOnRest=1
- 76. [Bethesda.net]
- 77. uPersistentUuidData3=1848023318
- 78. uPersistentUuidData2=2480196092
- 79. uPersistentUuidData1=3020048966
- 80. uPersistentUuidData0=2401310896
- 81. uCreationsResolvedEnvironment=0
- 82. [Interface]
- 83. fMouseCursorSpeed=1.0000
- 84. bDialogueSubtitles=1
- 85. bGeneralSubtitles=1
- 86. bShowCompass=1
- 87. [GamePlay]
- 88. bShowFloatingQuestMarkers=1
- 89. bShowQuestMarkers=1
- 90. iDifficulty=3
- 91. bCheckForMissingContentOnStartup=1
- 92. [Controls]
- 93. fMouseHeadingSensitivity=0.0220
- 94. fGamepadHeadingSensitivity=0.6667
- 95. bAlwaysRunByDefault=1
- 96. bInvertYValues=0
- 97. bGamePadRumble=1
- 98. bUseKinect=0
- 99. [Particles]
- 100. iMaxDesired=750
- 101. [SaveGame]
- 102. fAutosaveEveryXMins=15.0000
- 103. [AudioMenu]
- 104. fAudioMasterVolume=1.0000
- 105. fVal7=1.0000
- 106. uID7=0
- 107. fVal6=0.8000
- 108. uID6=419435291
- 109. fVal5=0.8000
- 110. uID5=419435290
- 111. fVal4=0.8000
- 112. uID4=419435294
- 113. fVal3=1.0000
- 114. uID3=466532
- 115. fVal2=1.0000
- 116. uID2=554685
- 117. fVal1=1.0000
- 118. uID1=1007612
- 119. fVal0=0.4500
- 120. uID0=94881
- 121. [CreationsMenu]
- 122. bMusicOn=1
- 123. [Clouds]
- 124. fCloudLevel2Distance=262144.0000
- 125. fCloudLevel1Distance=32768.0000
- 126. fCloudLevel0Distance=16384.0000
- 127. fCloudNearFadeDistance=9000.0000
- 128. [Water]
- 129. bUseWaterDisplacements=1
- 130. bUseWaterRefractions=1
- 131. bUseWaterReflections=1
- 132. bUseWaterDepth=1
- 133. [TerrainManager]
- 134. fTreeLoadDistance=75000.0000
- 135. fBlockMaximumDistance=250000.0000
- 136. fBlockLevel1Distance=70000.0000
- 137. fBlockLevel0Distance=35000.0000
- 138. fSplitDistanceMult=1.5000
- 139. bShowLODInEditor=1
- 140. [NavMesh]
- 141. fObstacleAlpha=0.5000
- 142. fCoverSideHighAlpha=0.8000
- 143. fCoverSideLowAlpha=0.6500
- 144. fEdgeFullAlpha=1.0000
- 145. fEdgeHighAlpha=0.7500
- 146. fEdgeLowAlpha=0.5000
- 147. fTriangleFullAlpha=0.7000
- 148. fTriangleHighAlpha=0.3500
- 149. fTriangleLowAlpha=0.2000
- 150. fLedgeBoxHalfHeight=25.0000
- 151. fEdgeDistFromVert=10.0000
- 152. fEdgeThickness=10.0000
- 153. fPointSize=2.5000
- 154. [Trees]
- 155. bRenderSkinnedTrees=1
- 156. uiMaxSkinnedTreesToRender=40
- 157. [Grass]
- 158. fGrassStartFadeDistance=7000.0000
- 159. fGrassMaxStartFadeDistance=7000.0000
- 160. fGrassMinStartFadeDistance=0.0000
- 161. [Decals]
- 162. bSkinnedDecals=1
- 163. bDecals=1
- 164. uMaxSkinDecals=100
- 165. uMaxDecals=1000
- 166. [LOD]
- 167. fLODFadeOutMultSkyCell=1.0000
- 168. fLODFadeOutMultObjects=28.7500
- 169. fLODFadeOutMultItems=10.0000
- 170. fLODFadeOutMultActors=15.0000