Shorter mod list for testing tree lod issues
Created almost 2 years ago
Updated almost 2 years ago
No description provided.
Load Order Files
- 1. DLC: HearthFires
- 2. DLC: Dragonborn
- 3. DLC: Dawnguard
- 4. Creation Club: ccQDRSSE001-SurvivalMode
- 5. Creation Club: ccBGSSSE037-Curios
- 6. Creation Club: ccBGSSSE025-AdvDSGS
- 7. Creation Club: ccBGSSSE001-Fish
- 8. PapyrusUtil AE SE - Scripting Utility Functions
- 9. Unofficial Skyrim Special Edition Patch
- 10. SKSE64 DATA
- 11. Address Library thing
- 12. (Part 1) SSE Engine Fixes for 1.6.629 and newer
- 13. SSE Display Tweaks
- 14. powerofthree's Tweaks
- 15. Base Object Swapper
- 16. ConsoleUtilSSE
- 21. SkyUI_5_2_SE
- 22. MCM Helper SE
- 28. MergeMapper
- 29. Keyword Item Distributor
- 39. Happy Little Trees
- 85. Seasons of Skyrim SKSE
- 86. Turn of the Seasons
- 94. More Informative Console 1.1.0 AE (1.6.640 plus )
- 96. DynDOLOD Resources SE
- 97. DynDOLOD DLL SE - Scripts
- 98. DynDOLOD DLL SE - SKSE64 Plugin - Skyrim Special Edition 1.6.40
- 99. TexGen_Output
- 100. DynDOLOD_Output
- 2. Unofficial Skyrim Special Edition Patch.esp
- 3. DynDOLOD.esm
- 4. SkyUI_SE.esp
- 5. SnowOverSkyrim.esp
- 6. Turn of the Seasons.esp
- 7. HappyLittleTrees.esp
- 8. TOTS - Happy Little Trees.esp
- 9. TOTS - Icy Waterways.esp
- 10. MCMHelper.esp
- 11. DynDOLOD.esp
- 12. Occlusion.esp
Ini Files
- 1. [Actor]
- 2. bUseNavMeshForMovement=0
- 3. [Archive]
- 4. bLoadArchiveInMemory=1
- 5. sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
- 6. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
- 7. sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
- 8. [Audio]
- 9. fMenuModeFadeInTime=1.0
- 10. fMenuModeFadeOutTime=3.0
- 11. fMusicDuckingSeconds=6.0
- 12. fMusicUnDuckingSeconds=8.0
- 13. uMaxSizeForCachedSound=4096
- 14. [Camera]
- 15. fMouseWheelZoomSpeed=10.00
- 16. [Combat]
- 17. f1PArrowTiltUpAngle=0.7
- 18. f1PBoltTiltUpAngle=0.7
- 19. f3PArrowTiltUpAngle=2.5
- 20. fMagnetismLookingMult=0.0
- 21. fMagnetismStrafeHeadingMult=0.0
- 22. [Controls]
- 23. fDialogueHardStopAngle1P=180
- 24. fDialogueHardStopAngle3P=180
- 25. fDialogueSoftStopAngle1P=150
- 26. fDialogueSoftStopAngle3P=150
- 27. fMouseHeadingSensitivityMax=0.0800
- 28. fMouseHeadingXScale=0.0200
- 29. fMouseHeadingYScale=0.8500
- 30. [Decals]
- 31. uMaxSkinDecalPerActor=40
- 32. [Display]
- 33. bEnableLandFade=0
- 34. bEnableSnowMask=0
- 35. bEnableSnowRimLighting=0
- 36. bVolumetricLightingDisableInterior=1
- 37. fDDOFFocusCenterweightExt=2
- 38. fDecalLifetime=300
- 39. fDOFMaxDepthParticipation=10000
- 40. fDynamicDOFFarBlur=0.4
- 41. fFirstSliceDistance=2896
- 42. fGlobalBrightnessBoost=0.0000
- 43. fGlobalContrastBoost=0.0000
- 44. fGlobalSaturationBoost=0.0000
- 45. fLightLODRange=24576
- 46. fLightLODStartFade=3500.0
- 47. fShadowDirectionalBiasScale=0.47
- 48. fSnowGeometrySpecPower=3.00
- 49. fSnowNormalSpecPower=2.00
- 50. fSnowRimLightIntensity=0.30
- 51. fSparklesDensity=0.85
- 52. fSparklesSize=6.00
- 53. fTreesMidLODSwitchDist=9999999.0000
- 54. fWaterSSRIntensity=0.5
- 55. iLandscapeMultiNormalTilingFactor=1
- 56. sScreenShotBaseName=E:\SteamLibrary\steamapps\common\Skyrim Special Edition\ScreenShot
- 57. [General]
- 58. bBackgroundLoadVMData=1
- 59. fFlickeringLightDistance=8192
- 60. sIntroSequence=
- 61. sLanguage=ENGLISH
- 62. sTestFile1=Dawnguard.esm
- 63. sTestFile2=HearthFires.esm
- 64. sTestFile3=Dragonborn.esm
- 65. uExterior Cell Buffer=36
- 66. uGridsToLoad=5
- 67. [GeneralWarnings]
- 68. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 69. [Grass]
- 70. bAllowCreateGrass=1
- 71. bAllowLoadGrass=0
- 72. bDrawShaderGrass=1
- 73. fGrassFadeRange=6144
- 74. fGrassMaxStartFadeDistance=7000.0000
- 75. fGrassMinStartFadeDistance=0.0000
- 76. fGrassWindMagnitudeMax=125
- 77. fGrassWindMagnitudeMin=5
- 78. iGrassCellRadius=2
- 79. iMaxGrassTypesPerTexure=3
- 80. iMinGrassSize=40
- 81. [HAVOK]
- 82. fMaxTime=0.01666667
- 83. [Imagespace]
- 84. iRadialBlurLevel=2
- 85. [Interface]
- 86. bShowTutorials=0
- 87. uMaxCustomItemNameLength=64
- 88. [Launcher]
- 89. bEnableFileSelection=1
- 90. [LightingShader]
- 91. fDecalLODFadeEnd=0.6
- 92. fDecalLODFadeStart=0.5
- 93. fEnvmapLODFadeEnd=0.7
- 94. fEnvmapLODFadeStart=0.6
- 95. [LOD]
- 96. fDistanceMultiplier=1.00
- 97. [MapMenu]
- 98. fMapWorldMaxPitch=90
- 99. fMapWorldMinPitch=0
- 100. fMapWorldYawRange=400
- 101. [Menu]
- 102. iConsoleSizeScreenPercent=40
- 103. iConsoleTextSize=20
- 104. [Papyrus]
- 105. bEnableLogging=0
- 106. bEnableProfiling=0
- 107. bEnableTrace=0
- 108. bLoadDebugInformation=0
- 109. fPostLoadUpdateTimeMS=2000
- 110. [SaveGame]
- 111. iAutoSaveCount=3
- 112. [Trees]
- 113. bEnableTreeAnimations=1
- 114. bEnableTrees=1
- 115. fUpdateBudget=1.5
- 116. [Water]
- 117. bReflectLODLand=1
- 118. bReflectLODObjects=1
- 119. bReflectLODTrees=1
- 120. bReflectSky=1
- 1. [AudioMenu]
- 2. fAudioMasterVolume=1.0000
- 3. fVal0=1.0000
- 4. fVal1=0.8000
- 5. fVal2=0.8500
- 6. fVal3=0.5000
- 7. fVal4=1.0000
- 8. fVal5=1.0000
- 9. fVal6=1.0000
- 10. fVal7=1.0000
- 11. uID0=94881
- 12. uID1=1007612
- 13. uID2=554685
- 14. uID3=466532
- 15. uID4=0
- 16. uID5=0
- 17. uID6=0
- 18. uID7=0
- 19. [Bethesda.net]
- 20. uPersistentUuidData0=436748816
- 21. uPersistentUuidData1=917980165
- 22. uPersistentUuidData2=2501558475
- 23. uPersistentUuidData3=3190569296
- 24. [Clouds]
- 25. fCloudLevel0Distance=16384.0000
- 26. fCloudLevel1Distance=32768.0000
- 27. fCloudLevel2Distance=262144.0000
- 28. fCloudNearFadeDistance=9000.0000
- 29. [Controls]
- 30. bAlwaysRunByDefault=1
- 31. bGamePadRumble=1
- 32. bInvertYValues=0
- 33. bUseKinect=0
- 34. fGamepadHeadingSensitivity=0.6667
- 35. fMouseHeadingSensitivity=0.0300
- 36. [Decals]
- 37. bDecals=1
- 38. bSkinnedDecals=1
- 39. uMaxDecals=200
- 40. uMaxSkinDecals=50
- 41. [Display]
- 42. bBorderless=1
- 43. bDrawLandShadows=1
- 44. bEnableImprovedSnow=0
- 45. bEnableProjecteUVDiffuseNormals=1
- 46. bForceCreateTarget=0
- 47. bFull Screen=1
- 48. bFXAAEnabled=0
- 49. bIBLFEnable=0
- 50. bIndEnable=0
- 51. bSAO_CS_Enable=0
- 52. bSAOEnable=1
- 53. bScreenSpaceReflectionEnabled=1
- 54. bToggleSparkles=0
- 55. bTreesReceiveShadows=1
- 56. bUse64bitsHDRRenderTarget=0
- 57. bUsePrecipitationOcclusion=1
- 58. bUseTAA=1
- 59. bVolumetricLightingEnable=1
- 60. fDynamicDOFBlurMultiplier=0.8
- 61. ffocusShadowMapDoubleEveryXUnit=450
- 62. fGamma=1.0000
- 63. fInteriorShadowDistance=3000
- 64. fLeafAnimDampenDistEnd=4600
- 65. fLeafAnimDampenDistStart=3600
- 66. fLightLODStartFade=6144
- 67. fMeshLODFadeBoundDefault=256
- 68. fMeshLODFadePercentDefault=1.2
- 69. fMeshLODLevel1FadeDist=6144
- 70. fMeshLODLevel1FadeTreeDistance=6144
- 71. fMeshLODLevel2FadeDist=10240
- 72. fMeshLODLevel2FadeTreeDistance=10240
- 73. fProjectedUVDiffuseNormalTilingScale=0.2
- 74. fProjectedUVNormalDetailTilingScale=0.8
- 75. fShadowDistance=8145
- 76. fTreesMidLODSwitchDist=10240
- 77. iMaxDecalsPerFrame=120
- 78. iMaxSkinDecalsPerFrame=50
- 79. iNumFocusShadow=4
- 80. iNumSplits=2
- 81. iReflectionResolutionDivider=5
- 82. iSaveGameScreenShotHeight=192
- 83. iSaveGameScreenShotHeighWSt=192
- 84. iSaveGameScreenShotWidth=256
- 85. iSaveGameScreenShotWidthWS=320
- 86. iScreenShotIndex=0
- 87. iShadowMapResolution=2048
- 88. iShadowMaskQuarter=4
- 89. iSize H=1080
- 90. iSize W=1920
- 91. iVolumetricLightingQuality=0
- 92. iVSyncPresentInterval=1
- 93. uBookRatio=2
- 94. [GamePlay]
- 95. bShowFloatingQuestMarkers=1
- 96. bShowQuestMarkers=1
- 97. iDifficulty=2
- 98. [General]
- 99. bEnableStoryManagerLogging=0
- 100. bFreebiesSeen=0
- 101. fLightingOutputColourClampPostEnv=1.0000
- 102. fLightingOutputColourClampPostLit=1.0000
- 103. fLightingOutputColourClampPostSpec=1.0000
- 104. iStoryManagerLoggingEvent=-1
- 105. uLargeRefLODGridSize=9
- 106. [Grass]
- 107. fGrassMaxStartFadeDistance=6144
- 108. fGrassMinStartFadeDistance=0
- 109. fGrassStartFadeDistance=6144
- 110. [Imagespace]
- 111. bDoDepthOfField=0
- 112. bLensFlare=0
- 113. [Interface]
- 114. bDialogueSubtitles=0
- 115. bGeneralSubtitles=0
- 116. bShowCompass=1
- 117. fMouseCursorSpeed=1.00
- 118. [Launcher]
- 119. sD3DDevice="NVIDIA GeForce GTX 1650 Ti"
- 120. [LOD]
- 121. fLODFadeOutMultActors=12.0
- 122. fLODFadeOutMultItems=4.5
- 123. fLODFadeOutMultObjects=15.0
- 124. fLODFadeOutMultSkyCell=1
- 125. [MAIN]
- 126. bCrosshairEnabled=1
- 127. bGamepadEnable=1
- 128. bSaveOnPause=0
- 129. bSaveOnRest=1
- 130. bSaveOnTravel=1
- 131. bSaveOnWait=1
- 132. fHUDOpacity=1.0000
- 133. fSkyCellRefFadeDistance=327680
- 134. [NavMesh]
- 135. fCoverSideHighAlpha=0.8000
- 136. fCoverSideLowAlpha=0.6500
- 137. fEdgeDistFromVert=10.0000
- 138. fEdgeFullAlpha=1.0000
- 139. fEdgeHighAlpha=0.7500
- 140. fEdgeLowAlpha=0.5000
- 141. fEdgeThickness=10.0000
- 142. fLedgeBoxHalfHeight=25.0000
- 143. fObstacleAlpha=0.5000
- 144. fPointSize=2.5000
- 145. fTriangleFullAlpha=0.7000
- 146. fTriangleHighAlpha=0.3500
- 147. fTriangleLowAlpha=0.2000
- 148. [Particles]
- 149. iMaxDesired=2000
- 150. [SaveGame]
- 151. fAutosaveEveryXMins=15.0000
- 152. [TerrainManager]
- 153. bShowLODInEditor=1
- 154. fBlockLevel0Distance=53248
- 155. fBlockLevel1Distance=114688
- 156. fBlockMaximumDistance=262144
- 157. fSplitDistanceMult=1.000
- 158. fTreeLoadDistance=40960
- 159. [Trees]
- 160. bRenderSkinnedTrees=1
- 161. uiMaxSkinnedTreesToRender=120
- 162. [Water]
- 163. bUseWaterDepth=1
- 164. bUseWaterDisplacements=1
- 165. bUseWaterReflections=1
- 166. bUseWaterRefractions=1