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Filter
  • 1
    [Actor]
  • 2
    bUseNavMeshForMovement=0
  • 3
    [Archive]
  • 4
    bInvalidateOlderFiles=1
  • 5
    bLoadArchiveInMemory=1
  • 6
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  • 7
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 8
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
  • 9
    [Audio]
  • 10
    fMenuModeFadeInTime=1.0
  • 11
    fMenuModeFadeOutTime=3.0
  • 12
    fMusicDuckingSeconds=6.0
  • 13
    fMusicUnDuckingSeconds=8.0
  • 14
    [Camera]
  • 15
    fMouseWheelZoomSpeed=0.80
  • 16
    [Combat]
  • 17
    f1PArrowTiltUpAngle=2
  • 18
    f1PBoltTiltUpAngle=1
  • 19
    f3PArrowTiltUpAngle=2.5
  • 20
    fMagnetismLookingMult=0.0
  • 21
    fMagnetismStrafeHeadingMult=0.0
  • 22
    [Controls]
  • 23
    fMouseHeadingSensitivityMax=0.0625
  • 24
    fMouseHeadingXScale=0.0200
  • 25
    fMouseHeadingYScale=0.8500
  • 26
    [Decals]
  • 27
    uMaxSkinDecalPerActor=60
  • 28
    [Display]
  • 29
    fDDOFFocusCenterweightExt=2
  • 30
    fDOFMaxDepthParticipation=10000
  • 31
    fDynamicDOFFarBlur=0.4
  • 32
    fFirstSliceDistance=2000.0000
  • 33
    fGlobalBrightnessBoost=0.0000
  • 34
    fGlobalContrastBoost=0.0000
  • 35
    fGlobalSaturationBoost=0.0000
  • 36
    fLightLODRange=3400
  • 37
    fLightLODStartFade=3500.0
  • 38
    fSnowGeometrySpecPower=3.00
  • 39
    fSnowNormalSpecPower=2.00
  • 40
    fSnowRimLightIntensity=0.30
  • 41
    fSparklesDensity=0.85
  • 42
    fSparklesSize=6.00
  • 43
    fTreesMidLODSwitchDist=9999999.0000
  • 44
    iLandscapeMultiNormalTilingFactor=1
  • 45
    sScreenShotBaseName=D:\SteamLibrary\steamapps\common\Skyrim Special Edition\ScreenShot
  • 46
    [General]
  • 47
    sLanguage=ENGLISH
  • 48
    SLocalSavePath=Saves\
  • 49
    sTestFile1=Dawnguard.esm
  • 50
    sTestFile2=HearthFires.esm
  • 51
    sTestFile3=Dragonborn.esm
  • 52
    uExterior Cell Buffer=36
  • 53
    uGridsToLoad=5
  • 54
    [GeneralWarnings]
  • 55
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 56
    [Grass]
  • 57
    bAllowCreateGrass=1
  • 58
    bAllowLoadGrass=0
  • 59
    fGrassFadeRange=1856
  • 60
    fGrassMaxStartFadeDistance=7000.0000
  • 61
    fGrassMinStartFadeDistance=0.0000
  • 62
    iMaxGrassTypesPerTexure=2
  • 63
    iMinGrassSize=20
  • 64
    [HAVOK]
  • 65
    fMaxTime=0.01666667
  • 66
    [Imagespace]
  • 67
    iRadialBlurLevel=2
  • 68
    [Launcher]
  • 69
    bEnableFileSelection=1
  • 70
    [LightingShader]
  • 71
    fDecalLODFadeEnd=0.5
  • 72
    fDecalLODFadeStart=0.45
  • 73
    [LOD]
  • 74
    fDistanceMultiplier=1.00
  • 75
    [Menu]
  • 76
    iConsoleSizeScreenPercent=40
  • 77
    iConsoleTextSize=20
  • 78
    [Papyrus]
  • 79
    bEnableLogging=0
  • 80
    bEnableTrace=0
  • 81
    bLoadDebugInformation=0
  • 82
    fPostLoadUpdateTimeMS=500.0
  • 83
    [SaveGame]
  • 84
    iAutoSaveCount=3

Filter
  • 1
    [AudioMenu]
  • 2
    fAudioMasterVolume=1.0000
  • 3
    fVal0=1.0000
  • 4
    fVal1=0.8000
  • 5
    fVal2=0.8000
  • 6
    fVal3=0.5000
  • 7
    fVal4=0.7000
  • 8
    fVal5=1.0000
  • 9
    fVal6=0.8000
  • 10
    fVal7=1.0000
  • 11
    uID0=94881
  • 12
    uID1=1007612
  • 13
    uID2=554685
  • 14
    uID3=466532
  • 15
    uID4=285214733
  • 16
    uID5=410705
  • 17
    uID6=106685
  • 18
    uID7=522251
  • 19
    [Bethesda.net]
  • 20
    uPersistentUuidData0=2485741056
  • 21
    uPersistentUuidData1=3708831525
  • 22
    uPersistentUuidData2=2856429779
  • 23
    uPersistentUuidData3=2395149888
  • 24
    [Clouds]
  • 25
    fCloudLevel0Distance=16384.0000
  • 26
    fCloudLevel1Distance=32768.0000
  • 27
    fCloudLevel2Distance=262144.0000
  • 28
    fCloudNearFadeDistance=9000.0000
  • 29
    [Controls]
  • 30
    bAlwaysRunByDefault=1
  • 31
    bGamePadRumble=1
  • 32
    bInvertYValues=0
  • 33
    bUseKinect=0
  • 34
    fGamepadHeadingSensitivity=0.6667
  • 35
    fMouseHeadingSensitivity=0.0125
  • 36
    [Decals]
  • 37
    bDecals=1
  • 38
    bSkinnedDecals=1
  • 39
    uMaxDecals=1000
  • 40
    uMaxSkinDecals=100
  • 41
    iMaxDecalsPerFrame=100
  • 42
    iMaxSkinDecalsPerFrame=25
  • 43
    [Display]
  • 44
    bBorderless=1
  • 45
    bDrawLandShadows=0
  • 46
    bEnableImprovedSnow=1
  • 47
    bEnableProjecteUVDiffuseNormals=1
  • 48
    bForceCreateTarget=0
  • 49
    bFull Screen=1
  • 50
    bFXAAEnabled=0
  • 51
    bIBLFEnable=1
  • 52
    bIndEnable=0
  • 53
    bSAO_CS_Enable=0
  • 54
    bSAOEnable=1
  • 55
    bScreenSpaceReflectionEnabled=1
  • 56
    bToggleSparkles=1
  • 57
    bTreesReceiveShadows=1
  • 58
    bUse64bitsHDRRenderTarget=1
  • 59
    bUsePrecipitationOcclusion=1
  • 60
    bUseTAA=1
  • 61
    bVolumetricLightingEnable=1
  • 62
    fDynamicDOFBlurMultiplier=0.8000
  • 63
    ffocusShadowMapDoubleEveryXUnit=450.0000
  • 64
    fGamma=1.0000
  • 65
    fInteriorShadowDistance=3000.0000
  • 66
    fLeafAnimDampenDistEnd=4600.0000
  • 67
    fLeafAnimDampenDistStart=3600.0000
  • 68
    fLightLODStartFade=600
  • 69
    fMeshLODFadeBoundDefault=256.0000
  • 70
    fMeshLODFadePercentDefault=1.2000
  • 71
    fMeshLODLevel1FadeDist=999999
  • 72
    fMeshLODLevel1FadeTreeDistance=2844.0000
  • 73
    fMeshLODLevel2FadeDist=999999
  • 74
    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 75
    fProjectedUVDiffuseNormalTilingScale=0.2000
  • 76
    fProjectedUVNormalDetailTilingScale=0.8000
  • 77
    fShadowDistance=10000
  • 78
    fTreesMidLODSwitchDist=9999999.0000
  • 79
    iMaxDecalsPerFrame=100
  • 80
    iMaxSkinDecalsPerFrame=25
  • 81
    iNumFocusShadow=4
  • 82
    iNumSplits=2
  • 83
    iReflectionResolutionDivider=2
  • 84
    iSaveGameScreenShotHeight=192
  • 85
    iSaveGameScreenShotHeighWSt=192
  • 86
    iSaveGameScreenShotWidth=256
  • 87
    iSaveGameScreenShotWidthWS=320
  • 88
    iScreenShotIndex=0
  • 89
    iShadowMapResolution=4096
  • 90
    iShadowMaskQuarter=4
  • 91
    iSize H=1080
  • 92
    iSize W=1920
  • 93
    iVolumetricLightingQuality=2
  • 94
    iVSyncPresentInterval=1
  • 95
    uBookRatio=2
  • 96
    iAdapter=0
  • 97
    [GamePlay]
  • 98
    bShowFloatingQuestMarkers=1
  • 99
    bShowQuestMarkers=1
  • 100
    iDifficulty=2
  • 101
    [General]
  • 102
    bEnableStoryManagerLogging=0
  • 103
    bFreebiesSeen=1
  • 104
    fLightingOutputColourClampPostEnv=1.0000
  • 105
    fLightingOutputColourClampPostLit=1.0000
  • 106
    fLightingOutputColourClampPostSpec=1.0000
  • 107
    iStoryManagerLoggingEvent=-1
  • 108
    uLargeRefLODGridSize=11
  • 109
    [Grass]
  • 110
    fGrassMaxStartFadeDistance=6144
  • 111
    fGrassMinStartFadeDistance=0
  • 112
    fGrassStartFadeDistance=7000
  • 113
    [Imagespace]
  • 114
    bDoDepthOfField=1
  • 115
    bLensFlare=1
  • 116
    [Interface]
  • 117
    bDialogueSubtitles=1
  • 118
    bGeneralSubtitles=1
  • 119
    bShowCompass=1
  • 120
    fMouseCursorSpeed=1.00
  • 121
    [Launcher]
  • 122
    sD3DDevice="NVIDIA GeForce RTX 3060 Ti"
  • 123
    uLastAspectRatio=1
  • 124
    [LOD]
  • 125
    fLODFadeOutMultActors=15
  • 126
    fLODFadeOutMultItems=10
  • 127
    fLODFadeOutMultObjects=30
  • 128
    fLODFadeOutMultSkyCell=1.0000
  • 129
    [MAIN]
  • 130
    bCrosshairEnabled=1
  • 131
    bGamepadEnable=1
  • 132
    bSaveOnPause=0
  • 133
    bSaveOnRest=1
  • 134
    bSaveOnTravel=1
  • 135
    bSaveOnWait=1
  • 136
    fHUDOpacity=1.0000
  • 137
    fSkyCellRefFadeDistance=150000.0000
  • 138
    [NavMesh]
  • 139
    fCoverSideHighAlpha=0.8000
  • 140
    fCoverSideLowAlpha=0.6500
  • 141
    fEdgeDistFromVert=10.0000
  • 142
    fEdgeFullAlpha=1.0000
  • 143
    fEdgeHighAlpha=0.7500
  • 144
    fEdgeLowAlpha=0.5000
  • 145
    fEdgeThickness=10.0000
  • 146
    fLedgeBoxHalfHeight=25.0000
  • 147
    fObstacleAlpha=0.5000
  • 148
    fPointSize=2.5000
  • 149
    fTriangleFullAlpha=0.7000
  • 150
    fTriangleHighAlpha=0.3500
  • 151
    fTriangleLowAlpha=0.2000
  • 152
    [Particles]
  • 153
    iMaxDesired=750
  • 154
    [SaveGame]
  • 155
    fAutosaveEveryXMins=15.0000
  • 156
    [TerrainManager]
  • 157
    bShowLODInEditor=1
  • 158
    fBlockLevel0Distance=60000
  • 159
    fBlockLevel1Distance=90000
  • 160
    fBlockMaximumDistance=250000
  • 161
    fSplitDistanceMult=1.5
  • 162
    fTreeLoadDistance=75000
  • 163
    [Trees]
  • 164
    bRenderSkinnedTrees=1
  • 165
    uiMaxSkinnedTreesToRender=40
  • 166
    [Water]
  • 167
    bUseWaterDepth=1
  • 168
    bUseWaterDisplacements=1
  • 169
    bUseWaterReflections=1
  • 170
    bUseWaterRefractions=1