Squeedunk
by Anonymous
Created over 2 years ago
Updated over 2 years ago
No description provided.
Ini Files
- 1. [Display]
- 2. fShadowDistance=3000.0000
- 3. iNumFocusShadow=1
- 4. fInteriorShadowDistance=3000.0000
- 5. ffocusShadowMapDoubleEveryXUnit=450.0000
- 6. iShadowMapResolution=1024
- 7. fDynamicDOFBlurMultiplier=0.8000
- 8. fProjectedUVNormalDetailTilingScale=0.8000
- 9. fProjectedUVDiffuseNormalTilingScale=0.2000
- 10. bEnableProjecteUVDiffuseNormals=0
- 11. bUseTAA=0
- 12. bIndEnable=0
- 13. bSAO_CS_Enable=0
- 14. bToggleSparkles=0
- 15. bSAOEnable=1
- 16. bScreenSpaceReflectionEnabled=0
- 17. bIBLFEnable=0
- 18. bUse64bitsHDRRenderTarget=0
- 19. iSaveGameScreenShotHeighWSt=192
- 20. iSaveGameScreenShotWidthWS=320
- 21. iSaveGameScreenShotHeight=192
- 22. iSaveGameScreenShotWidth=256
- 23. iShadowMaskQuarter=4
- 24. bVolumetricLightingEnable=0
- 25. iVolumetricLightingQuality=0
- 26. bEnableImprovedSnow=0
- 27. fLightLODStartFade=3500.0000
- 28. bFXAAEnabled=1
- 29. fLeafAnimDampenDistEnd=4600.0000
- 30. fLeafAnimDampenDistStart=3600.0000
- 31. fTreesMidLODSwitchDist=9999999.0000
- 32. fMeshLODFadePercentDefault=1.2000
- 33. fMeshLODFadeBoundDefault=256.0000
- 34. fMeshLODLevel2FadeTreeDistance=2048.0000
- 35. fMeshLODLevel1FadeTreeDistance=2844.0000
- 36. fMeshLODLevel2FadeDist=1600.0000
- 37. fMeshLODLevel1FadeDist=4000.0000
- 38. fGamma=1.4000
- 39. bBorderless=1
- 40. bFull Screen=1
- 41. iSize H=1080
- 42. iSize W=1920
- 43. iScreenShotIndex=1
- 44. bTreesReceiveShadows=1
- 45. bUsePrecipitationOcclusion=0
- 46. bDrawLandShadows=0
- 47. iMaxSkinDecalsPerFrame=25
- 48. iMaxDecalsPerFrame=100
- 49. iAdapter=0
- 50. iNumSplits=2
- 51. uBookRatio=2
- 52. bForceCreateTarget=0
- 53. iReflectionResolutionDivider=2
- 54. iVSyncPresentInterval=1
- 55. [Imagespace]
- 56. bDoDepthOfField=1
- 57. bLensFlare=0
- 58. [General]
- 59. fLightingOutputColourClampPostSpec=1.0000
- 60. fLightingOutputColourClampPostEnv=1.0000
- 61. fLightingOutputColourClampPostLit=1.0000
- 62. iStoryManagerLoggingEvent=-1
- 63. bEnableStoryManagerLogging=0
- 64. uLargeRefLODGridSize=5
- 65. bFreebiesSeen=1
- 66. [MAIN]
- 67. fSkyCellRefFadeDistance=150000.0000
- 68. bGamepadEnable=1
- 69. bCrosshairEnabled=1
- 70. fHUDOpacity=1.0000
- 71. bSaveOnPause=1
- 72. bSaveOnTravel=1
- 73. bSaveOnWait=1
- 74. bSaveOnRest=1
- 75. [Interface]
- 76. fMouseCursorSpeed=1.0000
- 77. bDialogueSubtitles=1
- 78. bGeneralSubtitles=1
- 79. bShowCompass=1
- 80. [GamePlay]
- 81. bShowFloatingQuestMarkers=1
- 82. bShowQuestMarkers=1
- 83. iDifficulty=0
- 84. [Controls]
- 85. fMouseHeadingSensitivity=0.0125
- 86. fGamepadHeadingSensitivity=0.6667
- 87. bAlwaysRunByDefault=1
- 88. bInvertYValues=0
- 89. bGamePadRumble=1
- 90. bUseKinect=0
- 91. [Particles]
- 92. iMaxDesired=750
- 93. [SaveGame]
- 94. fAutosaveEveryXMins=5.0000
- 95. [AudioMenu]
- 96. fAudioMasterVolume=1.0000
- 97. fVal7=1.0000
- 98. uID7=0
- 99. fVal6=1.0000
- 100. uID6=0
- 101. fVal5=1.0000
- 102. uID5=0
- 103. fVal4=1.0000
- 104. uID4=0
- 105. fVal3=0.7500
- 106. uID3=466532
- 107. fVal2=0.8000
- 108. uID2=554685
- 109. fVal1=0.8000
- 110. uID1=1007612
- 111. fVal0=1.0000
- 112. uID0=94881
- 113. [Clouds]
- 114. fCloudLevel2Distance=262144.0000
- 115. fCloudLevel1Distance=32768.0000
- 116. fCloudLevel0Distance=16384.0000
- 117. fCloudNearFadeDistance=9000.0000
- 118. [Water]
- 119. bUseWaterDisplacements=1
- 120. bUseWaterRefractions=1
- 121. bUseWaterReflections=1
- 122. bUseWaterDepth=1
- 123. [TerrainManager]
- 124. fTreeLoadDistance=12500.0000
- 125. fBlockMaximumDistance=100000.0000
- 126. fBlockLevel1Distance=25000.0000
- 127. fBlockLevel0Distance=15000.0000
- 128. fSplitDistanceMult=0.5000
- 129. bShowLODInEditor=1
- 130. [NavMesh]
- 131. fObstacleAlpha=0.5000
- 132. fCoverSideHighAlpha=0.8000
- 133. fCoverSideLowAlpha=0.6500
- 134. fEdgeFullAlpha=1.0000
- 135. fEdgeHighAlpha=0.7500
- 136. fEdgeLowAlpha=0.5000
- 137. fTriangleFullAlpha=0.7000
- 138. fTriangleHighAlpha=0.3500
- 139. fTriangleLowAlpha=0.2000
- 140. fLedgeBoxHalfHeight=25.0000
- 141. fEdgeDistFromVert=10.0000
- 142. fEdgeThickness=10.0000
- 143. fPointSize=2.5000
- 144. [Trees]
- 145. bRenderSkinnedTrees=1
- 146. uiMaxSkinnedTreesToRender=40
- 147. [Grass]
- 148. fGrassStartFadeDistance=1000.0000
- 149. fGrassMaxStartFadeDistance=7000.0000
- 150. fGrassMinStartFadeDistance=0.0000
- 151. [Decals]
- 152. bSkinnedDecals=0
- 153. bDecals=0
- 154. uMaxSkinDecals=0
- 155. uMaxDecals=0
- 156. iMaxDecalsPerFrame=0
- 157. iMaxSkinDecalsPerFrame=0
- 158. [LOD]
- 159. fLODFadeOutMultSkyCell=1.0000
- 160. fLODFadeOutMultObjects=5.0000
- 161. fLODFadeOutMultItems=1.5000
- 162. fLODFadeOutMultActors=5.0000
- 163. [Launcher]
- 164. sD3DDevice="NVIDIA GeForce RTX 3050 Ti Laptop GPU"
- 165. uLastAspectRatio=1
- 166. [Bethesda.net]
- 167. uPersistentUuidData3=2494045338
- 168. uPersistentUuidData2=2985721680
- 169. uPersistentUuidData1=1925466814
- 170. uPersistentUuidData0=3080265294