SS2CPC Helper
v3.15.2
Fallout 4by Yagisan
Created over 2 years ago
Updated over 2 years ago
Yagisan's SimSettlements 2 City Plan Contest Helper is a curated modlist specifically designed for entrants in the SimSettlements 2 City Plan contest. Its purpose is to ensure that all contest entries are valid, and that entrants can use plots from all known working addons.
Load Order Files
- 2. Fallout4.esm
- 3. DLCRobot.esm
- 4. DLCworkshop01.esm
- 5. DLCCoast.esm
- 6. DLCworkshop02.esm
- 7. DLCworkshop03.esm
- 8. DLCNukaWorld.esm
- 9. Rusty Face Fix.esl
- 10. Unofficial Fallout 4 Patch.esp
- 11. HUDFramework.esm
- 12. WorkshopFramework.esm
- 13. SS2.esm
- 14. SS2_XPAC_Chapter2.esm
- 15. Games.esm
- 16. BarstoolGames.esm
- 17. CanarySaveFileMonitor.esl
- 18. IDEKsLogisticsStation2.esl
- 19. SS2WorkshopHUDOverride.esl
- 20. InstituteSettlements2.esp
- 21. SS2_Addon_Favelabulous.esp
- 22. SS2_FDK_TinyLiving.esp
- 23. ohSIM_Sim2_Settlements_Scrappers_Addon.esp
- 24. SS2Extended.esp
- 25. GtN_SettlersatPlay.esp
- 26. SS2HappyTrails.esp
- 27. SS2WastelandVenturers.esp
- 28. [SS2 Addon] SimSettlements SuperStructures.esp
- 29. SS2_SIMPDDDD.esp
- 30. SS2-Jampads2.esp
- 31. Cho1_ss2_Barmod_Conversion.esp
- 32. IDEKsLogisticsStation2_SS2_Patch.esp
- 33. JunkTown-FENCES2.esp
- 34. JunkTown2 - EXTREME.esp
- 35. SS2_ruined_simsettlement_addonpack.esp
- 36. SS2Addon_FPh_AlleyCabaret.esp
- 37. JunkTownTwo.esp
- 38. SS2-PraRandomAddon.esp
- 39. SimHomestead2.esp
- 40. SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
- 41. SS2_RobotMod.esp
- 42. SS2AOP_VaultTecTools.esp
- 43. SS2WastelandReconstructionKit.esp
- 44. SS2_Addon_R2R.esp
- 45. [SS2 Addon] BloodMoonRaiders.esp
- 46. DZK_1x1_Pack.esp
- 47. SS2Addon_MS_BareEssentials.esp
- 48. SS2_Addon_FHE.esp
- 49. Better_Settlement_Defence.esp
- 50. RandomSettlers.esp
- 51. RandomSettlers - LevelUp.esp
- 52. SettlementMenuManager.esp
- 53. SS2 Better Outfits.esp
- 54. SS2_CityPlanContestAssistant.esp
- 55. Visible Idle Markers.esp
- 56. WorkshopPlus.esp
- 57. SS2Extended_OutfitInjectionPatch.esp
- 58. Cho1_NW_SS2_Patch.esp
- 59. Yagisan_Workshop_Unlocker.esp
- 1. DLC: Wasteland Workshop
- 2. DLC: Vault-Tec Workshop
- 3. DLC: Nuka-World
- 4. DLC: Far Harbor
- 5. DLC: Contraptions Workshop
- 6. DLC: Automatron
- 8. F4SE
- 9. Buffout 4
- 10. High FPS Physics Fix
- 12. Address Library for F4SE Plugins
- 13. HUD Plus Plus
- 14. Better Console - F4SE
- 15. Place Everywhere
- 16. Crafting Highlight Fix
- 17. F4SE Garbage Collector Fix
- 19. Unofficial Fallout 4 Patch
- 20. Canary Save File Monitor
- 21. Workshop Framework
- 22. Workshop Plus
- 23. Settlement Menu Manager
- 24. Mod Configuration Menu
- 25. MCM Settings Manager
- 26. Yagisan's MCM City Plan Contest Settings
- 27. MCM Booster
- 29. Visible Idle Markers
- 30. Rusty Face Fix
- 32. DEF_UI
- 33. HUDFramework
- 34. HUDFramework - DEF_UI Patch
- 35. DEF_UI Iconlibs Rescaled and Fixed
- 38. City Plan Contest Assistant - Season 3 July 2022 v4
- 39. Sim Settlements 2
- 40. Sim Settlements 2 - Chapter 2
- 41. Sim Settlements 2 - Workshop HUD Override
- 42. Sim Settlements 2 Automatron Mod
- 43. Sim Settlements - Nuka World Patch
- 44. SS2 Better Outfits
- 45. Sim Settlements 2 Wasteland Reconstruction Kit
- 46. SS2 Addon - Bare Essentials
- 47. Happy Trails - Sim Settlements 2 Addon Pack
- 48. Sim Settlements 2 - So I Made Plans Addon Pack
- 49. Sim Settlements 2 - Apocalyptic Additions Addon Pack
- 50. Sim Settlements 2 - Tiny Living
- 51. Sim Settlements 2 Addon Pack - The Alley Cabaret
- 52. Sim Settlements 2 - Tech Settlements
- 53. Sim Settlements 2 - Ruined Homes and Gardens
- 54. Sim Settlements 2 - Pra's Random Addon 2
- 55. Sim Settlements 2 Scrappers
- 56. Jampads 2 - a Sim Settlements 2 Add-on
- 57. Sim Settlements 2 - Junk Town 2 Addon Pack
- 58. IDEK's Logistics Station 2
- 59. Favelabulous
- 60. Barstool Games Sim Settlements 2 plots
- 63. Wasteland Venturers Sim Settlements 2 Addon Pack
- 64. SS2 Superstructures - A Sim Settlements 2 Addon Pack
- 65. Vault-Tec Tools - Sim Settlements 2 Addon Pack
- 66. Sim Settlements 2 - Junk Town - FENCES 2 Addon Pack
- 67. Sim Settlements 2 - JunkTown - EXTREME2 Addon Pack
- 68. SimHomestead 2 - A SimSettlements 2 addon
- 69. SS2 Blood Moon Raiders - A Sim Settlements 2 Addon Pack
- 70. Rags and Riches
- 71. Sim Settlements 2 - Addon Pack - DZK Concrete Defensible Positions
- 72. Sim Settlements 2 - Far Harbor Expansion
- 73. SS2 - Settlers at Play
- 75. Barstool Games
- 76. BS Defence - This Settlement Does Not Need Your Help
- 77. Yagisan's Workshop Unlocker
- 79. Sim Settlements 2 - Outfit Injection
- 80. Random Settlers
- 81. Random Settlers - Level Up
- 88. F4SE - Generated Output
- 89. zEdit - Generated Output
- 90. Mator Smash - Generated Output
- 91. xEdit Cache + ESP Backups
- 2. Rusty Face Fix.esl
- 3. Unofficial Fallout 4 Patch.esp
- 4. HUDFramework.esm
- 5. WorkshopFramework.esm
- 6. SS2.esm
- 7. SS2_XPAC_Chapter2.esm
- 8. Games.esm
- 9. BarstoolGames.esm
- 10. CanarySaveFileMonitor.esl
- 11. IDEKsLogisticsStation2.esl
- 12. SS2WorkshopHUDOverride.esl
- 13. InstituteSettlements2.esp
- 14. SS2_Addon_Favelabulous.esp
- 15. SS2_FDK_TinyLiving.esp
- 16. ohSIM_Sim2_Settlements_Scrappers_Addon.esp
- 17. SS2Extended.esp
- 18. GtN_SettlersatPlay.esp
- 19. SS2HappyTrails.esp
- 20. SS2WastelandVenturers.esp
- 21. [SS2 Addon] SimSettlements SuperStructures.esp
- 22. SS2_SIMPDDDD.esp
- 23. SS2-Jampads2.esp
- 24. Cho1_ss2_Barmod_Conversion.esp
- 25. IDEKsLogisticsStation2_SS2_Patch.esp
- 26. JunkTown-FENCES2.esp
- 27. JunkTown2 - EXTREME.esp
- 28. SS2_ruined_simsettlement_addonpack.esp
- 29. SS2Addon_FPh_AlleyCabaret.esp
- 30. JunkTownTwo.esp
- 31. SS2-PraRandomAddon.esp
- 32. SimHomestead2.esp
- 33. SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
- 34. SS2_RobotMod.esp
- 35. SS2AOP_VaultTecTools.esp
- 36. SS2WastelandReconstructionKit.esp
- 37. SS2_Addon_R2R.esp
- 38. [SS2 Addon] BloodMoonRaiders.esp
- 39. DZK_1x1_Pack.esp
- 40. SS2Addon_MS_BareEssentials.esp
- 41. SS2_Addon_FHE.esp
- 42. Better_Settlement_Defence.esp
- 43. RandomSettlers.esp
- 44. RandomSettlers - LevelUp.esp
- 45. SettlementMenuManager.esp
- 46. SS2 Better Outfits.esp
- 47. SS2_CityPlanContestAssistant.esp
- 48. Visible Idle Markers.esp
- 49. WorkshopPlus.esp
- 50. SS2Extended_OutfitInjectionPatch.esp
- 51. Cho1_NW_SS2_Patch.esp
- 52. Yagisan_Workshop_Unlocker.esp
Ini Files
- 1. [General]
- 2. sLanguage=en
- 3. bDisableAllGore=0
- 4. [ScreenSplatter]
- 5. bBloodSplatterEnabled=1
- 6. [Display]
- 7. iPresentInterval=1
- 8. bDeferredCommands=1
- 9. fShadowLODMaxStartFade=1000.0
- 10. fSpecularLODMaxStartFade=2000.0
- 11. fLightLODMaxStartFade=3500.0
- 12. iShadowMapResolutionPrimary=2048
- 13. bAllowScreenshot=1
- 14. fMeshLODLevel1FadeDist=3500.0000
- 15. fMeshLODLevel2FadeDist=2000.0000
- 16. fMeshLODFadePercentDefault=1.2000
- 17. bNvGodraysEnable=1
- 18. bDynamicObjectQueryManager=1
- 19. bMultiThreadedAccumulation=1
- 20. bMultiThreadedRenderingUNP=1
- 21. fSAORadius=108.2
- 22. fSAOBias=0.6
- 23. fSAOIntensity=7.1
- 24. fSunUpdateThreshold:Display=0.5f
- 25. fSunShadowUpdateTime=1.0
- 26. [HairLighting]
- 27. fHairPrimSpecScale=0.02
- 28. fHairPrimSpecPow=125.0
- 29. fHairPrimSpecShift=0.36
- 30. fHairSecSpecScale=1.2
- 31. fHairSecSpecPow=160.0
- 32. fHairSecSpecShift=-0.40
- 33. [SSSSS]
- 34. fSSSSSPower = 4.0
- 35. [Audio]
- 36. bEnableAudio=1
- 37. [Interface]
- 38. fDefaultWorldFOV=70
- 39. fDefault1stPersonFOV=80
- 40. fSafeZoneX=15.0
- 41. fSafeZoneY=15.0
- 42. fSafeZoneXWide=64.0
- 43. fSafeZoneYWid=36.0
- 44. fSafeZoneXWide16x10=64.0
- 45. fSafeZoneYWide16x10=36.0
- 46. [MapMenu]
- 47. uLockedObjectMapLOD=16
- 48. uLockedTerrainLOD=32
- 49. [Controls]
- 50. fMouseHeadingXScale=.021
- 51. fMouseHeadingYScale=.021
- 52. [Grass]
- 53. iMinGrassSize=20
- 54. bAllowCreateGrass=1
- 55. [ImageSpace]
- 56. bDoRadialBlur=1
- 57. [Weather]
- 58. bPrecipitation=1
- 59. [Archive]
- 60. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
- 61. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
- 62. SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
- 63. SResourceArchiveList2=Fallout4 - Animations.ba2
- 64. sResourceDataDirsFinal=STRINGS\
- 65. SGeometryPackageList=Fallout4 - Geometry.csg
- 66. SCellResourceIndexFileList=Fallout4.cdx
- 67. SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
- 68. [Papyrus]
- 69. bEnableLogging=0
- 70. bEnableTrace=0
- 71. bLoadDebugInformation=0
- 72. [LOD]
- 73. fLODFadeOutMultObjects=4.5000
- 74. fLODFadeOutMultItems=2.5000
- 75. [Pathfinding]
- 76. fWarpMaxTime=4
- 77. iWarpMaxPathFailureCount=3
- 78. [Water]
- 79. bReflectLODObjects=0
- 80. bReflectLODLand=0
- 81. bReflectSky=0
- 82. bReflectLODTrees=0
- 83. [Launcher]
- 84. bEnableFileSelection=1
- 1. [Archive]
- 2. bInvalidateOlderFiles=1
- 3. sResourceDataDirsFinal=
- 4. [NVFlex]
- 5. bNVFlexEnable=0
- 6. bNVFlexInstanceDebris=0
- 7. bNVFlexDrawDebris=0
- 8. [Interface]
- 9. bShowTutorials=0
- 10. iHUDColorR=255
- 11. iHUDColorG=255
- 12. iHUDColorB=255
- 13. [Pathfinding]
- 14. fSandboxCylinderTop=1280
- 15. fSandboxCylinderBottom=-1280
- 16. fWarpMaxTime=4
- 17. iWarpMaxPathFailureCount=6
- 18. [Display]
- 19. iPresentInterval=0
- 20. bNvGodraysEnable=0
- 21. fPipboyScreenEmitIntensityPA=1
- 22. fPipboyScreenDiffuseIntensityPA=0
- 23. iLocation X=0
- 24. iLocation Y=0
- 25. [Pipboy]
- 26. bPipboyDisableFX=1
- 27. fPAEffectColorR=1
- 28. fPAEffectColorG=1
- 29. fPAEffectColorB=1
- 30. [Gameplay]
- 31. fPlayerDisableSprintingLoadingCellDistance=0
- 32. [General]
- 33. bUseCombinedObjects=1
- 34. bAlwaysActive=1
- 35. ;uGridsToLoad=7
- 36. ;uExterior Cell Buffer=64
- 37. iPreloadSizeLimit=51380224
- 38. sStartingConsoleCommand=bat autoexec
- 39. sLocalSavePath=__MO_Saves\
- 40. bUseMyGamesDirectory=1
- 41. [Papyrus]
- 42. fPostLoadUpdateTimeMS=2000.0
- 43. bEnableLogging=1
- 44. bEnableTrace=1
- 45. bLoadDebugInformation=1
- 46. bEnableProfiling=1
- 47. sDefaultLogOverlay=Papyrus
- 48. [Menu]
- 49. iConsoleSelectedRefColor = 0x59FF00FF
- 1. [Display]
- 2. flocalShadowMapHalveEveryXUnit=750.0000
- 3. focusShadowMapDoubleEveryXUnit=450.0000
- 4. fShadowBiasScale=1.0000
- 5. fDirShadowDistance=3000.0000
- 6. fShadowDistance=3000.0000
- 7. uiOrthoShadowFilter=3
- 8. uiShadowFilter=3
- 9. iShadowMapResolution=4096
- 10. uPipboyTargetHeight=700
- 11. uPipboyTargetWidth=876
- 12. iVolumetricLightingQuality=0
- 13. bVolumetricLightingEnable=0
- 14. bSAOEnable=1
- 15. iDirShadowSplits=3
- 16. bVolumetricLightingForceCasters=0
- 17. iTiledLightingMinLights=40
- 18. bComputeShaderDeferredTiledLighting=1
- 19. iMaxFocusShadowsDialogue=4
- 20. iMaxFocusShadows=4
- 21. bForceIgnoreSmoothness=0
- 22. fBlendSplitDirShadow=48.0000
- 23. bSinglePassDirShadow=1
- 24. bEnableWetnessMaterials=1
- 25. fTessFactorMaxDistanceScale=100.0000
- 26. sAntiAliasing=TAA
- 27. fLeafAnimDampenDistEnd=4600.0000
- 28. fLeafAnimDampenDistStart=3600.0000
- 29. fMeshLODFadePercentDefault=1.2000
- 30. fMeshLODFadeBoundDefault=256.0000
- 31. fMeshLODFadeScalar=1.0000
- 32. fMeshLODLevel2FadeTreeDistance=2048.0000
- 33. fMeshLODLevel1FadeTreeDistance=2844.0000
- 34. fInteriorMeshLODLevel2FadeDist=1950.0000
- 35. fInteriorMeshLODLevel1FadeDist=2600.0000
- 36. fMeshLODLevel2FadeDist=999999.0000
- 37. fMeshLODLevel1FadeDist=999999.0000
- 38. iMaxAnisotropy=16
- 39. iPresentInterval=1
- 40. bTopMostWindow=0
- 41. bMaximizeWindow=0
- 42. bBorderless=1
- 43. bFull Screen=1
- 44. iSize H=1080
- 45. iSize W=1920
- 46. bAllowShadowcasterNPCLights=0
- 47. iScreenShotIndex=9
- 48. fMaxFocusShadowMapDistance=450.0000
- 49. bPrecipitationOcclusion=1
- 50. iMaxSkinDecalsPerFrame=25
- 51. iMaxDecalsPerFrame=100
- 52. sD3DDevice="NVIDIA GeForce RTX 2060"
- 53. iTexMipMapSkip=0
- 54. bEnableRainOcclusion=1
- 55. iAdapter=0
- 56. [Imagespace]
- 57. bDoDepthOfField=1
- 58. bScreenSpaceBokeh=1
- 59. bMBEnable=1
- 60. bLensFlare=1
- 61. [Pipboy]
- 62. fPipboyEffectColorB=0.0900
- 63. fPipboyEffectColorG=1.0000
- 64. fPipboyEffectColorR=0.0800
- 65. [VATS]
- 66. fModMenuEffectHighlightPAColorB=0.4100
- 67. fModMenuEffectHighlightPAColorG=0.8200
- 68. fModMenuEffectHighlightPAColorR=1.0000
- 69. fModMenuEffectPAColorB=0.4100
- 70. fModMenuEffectPAColorG=0.8200
- 71. fModMenuEffectPAColorR=1.0000
- 72. fModMenuEffectHighlightColorB=0.0824
- 73. fModMenuEffectHighlightColorG=1.0000
- 74. fModMenuEffectHighlightColorR=0.0706
- 75. fModMenuEffectColorB=0.4200
- 76. fModMenuEffectColorG=0.9900
- 77. fModMenuEffectColorR=0.4900
- 78. [MAIN]
- 79. fSkyCellRefFadeDistance=150000.0000
- 80. bCrosshairEnabled=1
- 81. fHUDOpacity=1.0000
- 82. bSaveOnPause=1
- 83. bSaveOnTravel=1
- 84. bSaveOnWait=1
- 85. bSaveOnRest=1
- 86. [LightingShader]
- 87. bScreenSpaceSubsurfaceScattering=1
- 88. bScreenSpaceReflections=1
- 89. [General]
- 90. bGamepadEnable=1
- 91. bPipboyCompanionEnabled=0
- 92. iStoryManagerLoggingEvent=-1
- 93. bEnableStoryManagerLogging=0
- 94. uGridsToLoad=5
- 95. [Interface]
- 96. bDialogueSubtitles=1
- 97. bGeneralSubtitles=1
- 98. iHUDColorB=21
- 99. iHUDColorG=255
- 100. iHUDColorR=18
- 101. bDialogueCameraEnable=1
- 102. bShowCompass=1
- 103. uHUDActiveEffectWidget=2
- 104. [Controls]
- 105. fMouseHeadingSensitivity=0.0300
- 106. fGamepadHeadingSensitivity=0.6667
- 107. bAlwaysRunByDefault=1
- 108. bInvertYValues=0
- 109. bGamePadRumble=1
- 110. [GamePlay]
- 111. iDifficulty=2
- 112. bShowFloatingQuestMarkers=1
- 113. bShowQuestMarkers=1
- 114. [Particles]
- 115. iMaxDesired=750
- 116. [SaveGame]
- 117. fAutosaveEveryXMins=10.0000
- 118. [AudioMenu]
- 119. fAudioMasterVolume=1.0000
- 120. fVal7=1.0000
- 121. uID7=0
- 122. fVal6=1.0000
- 123. uID6=0
- 124. fVal5=1.0000
- 125. uID5=0
- 126. fVal4=0.6500
- 127. uID4=138006
- 128. fVal3=0.6500
- 129. uID3=1007612
- 130. fVal2=1.0000
- 131. uID2=94881
- 132. fVal1=0.6500
- 133. uID1=466532
- 134. fVal0=0.6500
- 135. uID0=554685
- 136. [Water]
- 137. bUseWaterDisplacements=1
- 138. bUseWaterRefractions=1
- 139. bUseWaterReflections=1
- 140. bUseWaterDepth=1
- 141. [TerrainManager]
- 142. fTreeLoadDistance=75000.0000
- 143. fBlockMaximumDistance=250000.0000
- 144. fBlockLevel2Distance=110000.0000
- 145. fBlockLevel1Distance=90000.0000
- 146. fBlockLevel0Distance=60000.0000
- 147. fSplitDistanceMult=1.5000
- 148. bShowLODInEditor=0
- 149. [Grass]
- 150. fGrassStartFadeDistance=7000.0000
- 151. fGrassMaxStartFadeDistance=7000.0000
- 152. fGrassMinStartFadeDistance=400.0000
- 153. [Decals]
- 154. uMaxDecals=1000
- 155. bDecals=1
- 156. bSkinnedDecals=1
- 157. uMaxSkinDecals=100
- 158. uMaxSkinDecalsPerActor=40
- 159. [LOD]
- 160. fLODFadeOutMultSkyCell=1.0000
- 161. fLODFadeOutMultObjects=30.0000
- 162. fLODFadeOutMultItems=10.0000
- 163. fLODFadeOutMultActors=15.0000
- 164. [NVHBAO]
- 165. bEnable=0
- 166. fBackgroundAOViewDepth=750.0000
- 167. bBackgroundAOEnable=1
- 168. fDepthThresholdSharpness=100.0000
- 169. fDepthThresholdMaxViewDepth=500.0000
- 170. bDepthThresholdEnable=0
- 171. iDepthClampModeEnum=0
- 172. fCoarseAO=1.0000
- 173. fDetailAO=0.6500
- 174. fBlurSharpnessProfileBackgroundViewDepth=1.0000
- 175. fBlurSharpnessProfileForegroundViewDepth=0.0000
- 176. fBlurSharpnessProfileForegroundSharpnessScale=4.0000
- 177. bBlurSharpnessProfileEnable=0
- 178. fBlurSharpness=16.0000
- 179. iBlurRadiusEnum=1
- 180. bBlurEnable=1
- 181. fPowerExponent=2.5000
- 182. fBias=0.1000
- 183. fRadius=0.6500
- 184. [NVFlex]
- 185. bNVFlexEnable=0
- 186. iQuality=0
- 187. iMaxNeighbors2=64
- 188. iMaxNeighbors1=48
- 189. iMaxNeighbors0=32
- 190. iMaxParticles2=32768
- 191. iMaxParticles1=16000
- 192. iMaxParticles0=6000
- 193. fKillRadius2=4000.0000
- 194. fKillRadius1=3000.0000
- 195. fKillRadius0=2000.0000
- 196. bNVFlexInstanceDebris=1
- 197. bNVFlexDrawDebris=1
- 198. [BlurShaderHDR]
- 199. bDoHighDynamicRange=0
- 200. [BlurShader]
- 201. bUseBlurShader=0
- 202. [Launcher]
- 203. uLastAspectRatio=1
- 204. [Bethesda.net]
- 205. uPersistentUuidData3=3786609511
- 206. uPersistentUuidData2=3057697811
- 207. uPersistentUuidData1=290603377
- 208. uPersistentUuidData0=2137251393
- 1. [General]
- 2. LocalSaves=true
- 3. LocalSettings=true
- 4. AutomaticArchiveInvalidation=false
- 5. [custom_overwrites]
- 6. F4SE=F4SE - Generated Output
- 7. xEdit=xEdit Cache + ESP Backups
- 8. xEdit%20-%20QAC=xEdit Cache + ESP Backups
- 9. zEdit=zEdit - Generated Output
- 10. MatorSmash=Mator Smash - Generated Output