Yagisan's SimSettlements 2 City Plan Contest Helper is a curated modlist specifically designed for entrants in the SimSettlements 2 City Plan contest. Its purpose is to ensure that all contest entries are valid, and that entrants can use plots from all known working addons.

Filter
  • 1
    [General]
  • 2
    sLanguage=en
  • 3
    bDisableAllGore=0
  • 4
    [ScreenSplatter]
  • 5
    bBloodSplatterEnabled=1
  • 6
    [Display]
  • 7
    iPresentInterval=1
  • 8
    bDeferredCommands=1
  • 9
    fShadowLODMaxStartFade=1000.0
  • 10
    fSpecularLODMaxStartFade=2000.0
  • 11
    fLightLODMaxStartFade=3500.0
  • 12
    iShadowMapResolutionPrimary=2048
  • 13
    bAllowScreenshot=1
  • 14
    fMeshLODLevel1FadeDist=3500.0000
  • 15
    fMeshLODLevel2FadeDist=2000.0000
  • 16
    fMeshLODFadePercentDefault=1.2000
  • 17
    bNvGodraysEnable=1
  • 18
    bDynamicObjectQueryManager=1
  • 19
    bMultiThreadedAccumulation=1
  • 20
    bMultiThreadedRenderingUNP=1
  • 21
    fSAORadius=108.2
  • 22
    fSAOBias=0.6
  • 23
    fSAOIntensity=7.1
  • 24
    fSunUpdateThreshold:Display=0.5f
  • 25
    fSunShadowUpdateTime=1.0
  • 26
    [HairLighting]
  • 27
    fHairPrimSpecScale=0.02
  • 28
    fHairPrimSpecPow=125.0
  • 29
    fHairPrimSpecShift=0.36
  • 30
    fHairSecSpecScale=1.2
  • 31
    fHairSecSpecPow=160.0
  • 32
    fHairSecSpecShift=-0.40
  • 33
    [SSSSS]
  • 34
    fSSSSSPower = 4.0
  • 35
    [Audio]
  • 36
    bEnableAudio=1
  • 37
    [Interface]
  • 38
    fDefaultWorldFOV=70
  • 39
    fDefault1stPersonFOV=80
  • 40
    fSafeZoneX=15.0
  • 41
    fSafeZoneY=15.0
  • 42
    fSafeZoneXWide=64.0
  • 43
    fSafeZoneYWid=36.0
  • 44
    fSafeZoneXWide16x10=64.0
  • 45
    fSafeZoneYWide16x10=36.0
  • 46
    [MapMenu]
  • 47
    uLockedObjectMapLOD=16
  • 48
    uLockedTerrainLOD=32
  • 49
    [Controls]
  • 50
    fMouseHeadingXScale=.021
  • 51
    fMouseHeadingYScale=.021
  • 52
    [Grass]
  • 53
    iMinGrassSize=20
  • 54
    bAllowCreateGrass=1
  • 55
    [ImageSpace]
  • 56
    bDoRadialBlur=1
  • 57
    [Weather]
  • 58
    bPrecipitation=1
  • 59
    [Archive]
  • 60
    sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
  • 61
    sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
  • 62
    SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
  • 63
    SResourceArchiveList2=Fallout4 - Animations.ba2
  • 64
    sResourceDataDirsFinal=STRINGS\
  • 65
    SGeometryPackageList=Fallout4 - Geometry.csg
  • 66
    SCellResourceIndexFileList=Fallout4.cdx
  • 67
    SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
  • 68
    [Papyrus]
  • 69
    bEnableLogging=0
  • 70
    bEnableTrace=0
  • 71
    bLoadDebugInformation=0
  • 72
    [LOD]
  • 73
    fLODFadeOutMultObjects=4.5000
  • 74
    fLODFadeOutMultItems=2.5000
  • 75
    [Pathfinding]
  • 76
    fWarpMaxTime=4
  • 77
    iWarpMaxPathFailureCount=3
  • 78
    [Water]
  • 79
    bReflectLODObjects=0
  • 80
    bReflectLODLand=0
  • 81
    bReflectSky=0
  • 82
    bReflectLODTrees=0
  • 83
    [Launcher]
  • 84
    bEnableFileSelection=1

Filter
  • 1
    [Archive]
  • 2
    bInvalidateOlderFiles=1
  • 3
    sResourceDataDirsFinal=
  • 4
    [NVFlex]
  • 5
    bNVFlexEnable=0
  • 6
    bNVFlexInstanceDebris=0
  • 7
    bNVFlexDrawDebris=0
  • 8
    [Interface]
  • 9
    bShowTutorials=0
  • 10
    iHUDColorR=255
  • 11
    iHUDColorG=255
  • 12
    iHUDColorB=255
  • 13
    [Pathfinding]
  • 14
    fSandboxCylinderTop=1280
  • 15
    fSandboxCylinderBottom=-1280
  • 16
    fWarpMaxTime=4
  • 17
    iWarpMaxPathFailureCount=6
  • 18
    [Display]
  • 19
    iPresentInterval=0
  • 20
    bNvGodraysEnable=0
  • 21
    fPipboyScreenEmitIntensityPA=1
  • 22
    fPipboyScreenDiffuseIntensityPA=0
  • 23
    iLocation X=0
  • 24
    iLocation Y=0
  • 25
    [Pipboy]
  • 26
    bPipboyDisableFX=1
  • 27
    fPAEffectColorR=1
  • 28
    fPAEffectColorG=1
  • 29
    fPAEffectColorB=1
  • 30
    [Gameplay]
  • 31
    fPlayerDisableSprintingLoadingCellDistance=0
  • 32
    [General]
  • 33
    bUseCombinedObjects=1
  • 34
    bAlwaysActive=1
  • 35
    ;uGridsToLoad=7
  • 36
    ;uExterior Cell Buffer=64
  • 37
    iPreloadSizeLimit=51380224
  • 38
    sStartingConsoleCommand=bat autoexec
  • 39
    sLocalSavePath=__MO_Saves\
  • 40
    bUseMyGamesDirectory=1
  • 41
    [Papyrus]
  • 42
    fPostLoadUpdateTimeMS=2000.0
  • 43
    bEnableLogging=1
  • 44
    bEnableTrace=1
  • 45
    bLoadDebugInformation=1
  • 46
    bEnableProfiling=1
  • 47
    sDefaultLogOverlay=Papyrus
  • 48
    [Menu]
  • 49
    iConsoleSelectedRefColor = 0x59FF00FF

Filter
  • 1
    [Display]
  • 2
    flocalShadowMapHalveEveryXUnit=750.0000
  • 3
    focusShadowMapDoubleEveryXUnit=450.0000
  • 4
    fShadowBiasScale=1.0000
  • 5
    fDirShadowDistance=3000.0000
  • 6
    fShadowDistance=3000.0000
  • 7
    uiOrthoShadowFilter=3
  • 8
    uiShadowFilter=3
  • 9
    iShadowMapResolution=4096
  • 10
    uPipboyTargetHeight=700
  • 11
    uPipboyTargetWidth=876
  • 12
    iVolumetricLightingQuality=0
  • 13
    bVolumetricLightingEnable=0
  • 14
    bSAOEnable=1
  • 15
    iDirShadowSplits=3
  • 16
    bVolumetricLightingForceCasters=0
  • 17
    iTiledLightingMinLights=40
  • 18
    bComputeShaderDeferredTiledLighting=1
  • 19
    iMaxFocusShadowsDialogue=4
  • 20
    iMaxFocusShadows=4
  • 21
    bForceIgnoreSmoothness=0
  • 22
    fBlendSplitDirShadow=48.0000
  • 23
    bSinglePassDirShadow=1
  • 24
    bEnableWetnessMaterials=1
  • 25
    fTessFactorMaxDistanceScale=100.0000
  • 26
    sAntiAliasing=TAA
  • 27
    fLeafAnimDampenDistEnd=4600.0000
  • 28
    fLeafAnimDampenDistStart=3600.0000
  • 29
    fMeshLODFadePercentDefault=1.2000
  • 30
    fMeshLODFadeBoundDefault=256.0000
  • 31
    fMeshLODFadeScalar=1.0000
  • 32
    fMeshLODLevel2FadeTreeDistance=2048.0000
  • 33
    fMeshLODLevel1FadeTreeDistance=2844.0000
  • 34
    fInteriorMeshLODLevel2FadeDist=1950.0000
  • 35
    fInteriorMeshLODLevel1FadeDist=2600.0000
  • 36
    fMeshLODLevel2FadeDist=999999.0000
  • 37
    fMeshLODLevel1FadeDist=999999.0000
  • 38
    iMaxAnisotropy=16
  • 39
    iPresentInterval=1
  • 40
    bTopMostWindow=0
  • 41
    bMaximizeWindow=0
  • 42
    bBorderless=1
  • 43
    bFull Screen=1
  • 44
    iSize H=1080
  • 45
    iSize W=1920
  • 46
    bAllowShadowcasterNPCLights=0
  • 47
    iScreenShotIndex=9
  • 48
    fMaxFocusShadowMapDistance=450.0000
  • 49
    bPrecipitationOcclusion=1
  • 50
    iMaxSkinDecalsPerFrame=25
  • 51
    iMaxDecalsPerFrame=100
  • 52
    sD3DDevice="NVIDIA GeForce RTX 2060"
  • 53
    iTexMipMapSkip=0
  • 54
    bEnableRainOcclusion=1
  • 55
    iAdapter=0
  • 56
    [Imagespace]
  • 57
    bDoDepthOfField=1
  • 58
    bScreenSpaceBokeh=1
  • 59
    bMBEnable=1
  • 60
    bLensFlare=1
  • 61
    [Pipboy]
  • 62
    fPipboyEffectColorB=0.0900
  • 63
    fPipboyEffectColorG=1.0000
  • 64
    fPipboyEffectColorR=0.0800
  • 65
    [VATS]
  • 66
    fModMenuEffectHighlightPAColorB=0.4100
  • 67
    fModMenuEffectHighlightPAColorG=0.8200
  • 68
    fModMenuEffectHighlightPAColorR=1.0000
  • 69
    fModMenuEffectPAColorB=0.4100
  • 70
    fModMenuEffectPAColorG=0.8200
  • 71
    fModMenuEffectPAColorR=1.0000
  • 72
    fModMenuEffectHighlightColorB=0.0824
  • 73
    fModMenuEffectHighlightColorG=1.0000
  • 74
    fModMenuEffectHighlightColorR=0.0706
  • 75
    fModMenuEffectColorB=0.4200
  • 76
    fModMenuEffectColorG=0.9900
  • 77
    fModMenuEffectColorR=0.4900
  • 78
    [MAIN]
  • 79
    fSkyCellRefFadeDistance=150000.0000
  • 80
    bCrosshairEnabled=1
  • 81
    fHUDOpacity=1.0000
  • 82
    bSaveOnPause=1
  • 83
    bSaveOnTravel=1
  • 84
    bSaveOnWait=1
  • 85
    bSaveOnRest=1
  • 86
    [LightingShader]
  • 87
    bScreenSpaceSubsurfaceScattering=1
  • 88
    bScreenSpaceReflections=1
  • 89
    [General]
  • 90
    bGamepadEnable=1
  • 91
    bPipboyCompanionEnabled=0
  • 92
    iStoryManagerLoggingEvent=-1
  • 93
    bEnableStoryManagerLogging=0
  • 94
    uGridsToLoad=5
  • 95
    [Interface]
  • 96
    bDialogueSubtitles=1
  • 97
    bGeneralSubtitles=1
  • 98
    iHUDColorB=21
  • 99
    iHUDColorG=255
  • 100
    iHUDColorR=18
  • 101
    bDialogueCameraEnable=1
  • 102
    bShowCompass=1
  • 103
    uHUDActiveEffectWidget=2
  • 104
    [Controls]
  • 105
    fMouseHeadingSensitivity=0.0300
  • 106
    fGamepadHeadingSensitivity=0.6667
  • 107
    bAlwaysRunByDefault=1
  • 108
    bInvertYValues=0
  • 109
    bGamePadRumble=1
  • 110
    [GamePlay]
  • 111
    iDifficulty=2
  • 112
    bShowFloatingQuestMarkers=1
  • 113
    bShowQuestMarkers=1
  • 114
    [Particles]
  • 115
    iMaxDesired=750
  • 116
    [SaveGame]
  • 117
    fAutosaveEveryXMins=10.0000
  • 118
    [AudioMenu]
  • 119
    fAudioMasterVolume=1.0000
  • 120
    fVal7=1.0000
  • 121
    uID7=0
  • 122
    fVal6=1.0000
  • 123
    uID6=0
  • 124
    fVal5=1.0000
  • 125
    uID5=0
  • 126
    fVal4=0.6500
  • 127
    uID4=138006
  • 128
    fVal3=0.6500
  • 129
    uID3=1007612
  • 130
    fVal2=1.0000
  • 131
    uID2=94881
  • 132
    fVal1=0.6500
  • 133
    uID1=466532
  • 134
    fVal0=0.6500
  • 135
    uID0=554685
  • 136
    [Water]
  • 137
    bUseWaterDisplacements=1
  • 138
    bUseWaterRefractions=1
  • 139
    bUseWaterReflections=1
  • 140
    bUseWaterDepth=1
  • 141
    [TerrainManager]
  • 142
    fTreeLoadDistance=75000.0000
  • 143
    fBlockMaximumDistance=250000.0000
  • 144
    fBlockLevel2Distance=110000.0000
  • 145
    fBlockLevel1Distance=90000.0000
  • 146
    fBlockLevel0Distance=60000.0000
  • 147
    fSplitDistanceMult=1.5000
  • 148
    bShowLODInEditor=0
  • 149
    [Grass]
  • 150
    fGrassStartFadeDistance=7000.0000
  • 151
    fGrassMaxStartFadeDistance=7000.0000
  • 152
    fGrassMinStartFadeDistance=400.0000
  • 153
    [Decals]
  • 154
    uMaxDecals=1000
  • 155
    bDecals=1
  • 156
    bSkinnedDecals=1
  • 157
    uMaxSkinDecals=100
  • 158
    uMaxSkinDecalsPerActor=40
  • 159
    [LOD]
  • 160
    fLODFadeOutMultSkyCell=1.0000
  • 161
    fLODFadeOutMultObjects=30.0000
  • 162
    fLODFadeOutMultItems=10.0000
  • 163
    fLODFadeOutMultActors=15.0000
  • 164
    [NVHBAO]
  • 165
    bEnable=0
  • 166
    fBackgroundAOViewDepth=750.0000
  • 167
    bBackgroundAOEnable=1
  • 168
    fDepthThresholdSharpness=100.0000
  • 169
    fDepthThresholdMaxViewDepth=500.0000
  • 170
    bDepthThresholdEnable=0
  • 171
    iDepthClampModeEnum=0
  • 172
    fCoarseAO=1.0000
  • 173
    fDetailAO=0.6500
  • 174
    fBlurSharpnessProfileBackgroundViewDepth=1.0000
  • 175
    fBlurSharpnessProfileForegroundViewDepth=0.0000
  • 176
    fBlurSharpnessProfileForegroundSharpnessScale=4.0000
  • 177
    bBlurSharpnessProfileEnable=0
  • 178
    fBlurSharpness=16.0000
  • 179
    iBlurRadiusEnum=1
  • 180
    bBlurEnable=1
  • 181
    fPowerExponent=2.5000
  • 182
    fBias=0.1000
  • 183
    fRadius=0.6500
  • 184
    [NVFlex]
  • 185
    bNVFlexEnable=0
  • 186
    iQuality=0
  • 187
    iMaxNeighbors2=64
  • 188
    iMaxNeighbors1=48
  • 189
    iMaxNeighbors0=32
  • 190
    iMaxParticles2=32768
  • 191
    iMaxParticles1=16000
  • 192
    iMaxParticles0=6000
  • 193
    fKillRadius2=4000.0000
  • 194
    fKillRadius1=3000.0000
  • 195
    fKillRadius0=2000.0000
  • 196
    bNVFlexInstanceDebris=1
  • 197
    bNVFlexDrawDebris=1
  • 198
    [BlurShaderHDR]
  • 199
    bDoHighDynamicRange=0
  • 200
    [BlurShader]
  • 201
    bUseBlurShader=0
  • 202
    [Launcher]
  • 203
    uLastAspectRatio=1
  • 204
    [Bethesda.net]
  • 205
    uPersistentUuidData3=3786609511
  • 206
    uPersistentUuidData2=3057697811
  • 207
    uPersistentUuidData1=290603377
  • 208
    uPersistentUuidData0=2137251393

Filter
  • 1
    Fallout4.esm
  • 2
    DLCRobot.esm
  • 3
    DLCworkshop01.esm
  • 4
    DLCCoast.esm
  • 5
    DLCworkshop02.esm
  • 6
    DLCworkshop03.esm
  • 7
    DLCNukaWorld.esm
  • 8
    Rusty Face Fix.esl
  • 9
    Unofficial Fallout 4 Patch.esp
  • 10
    HUDFramework.esm
  • 11
    WorkshopFramework.esm
  • 12
    SS2.esm
  • 13
    SS2_XPAC_Chapter2.esm
  • 14
    Games.esm
  • 15
    BarstoolGames.esm
  • 16
    CanarySaveFileMonitor.esl
  • 17
    IDEKsLogisticsStation2.esl
  • 18
    SS2WorkshopHUDOverride.esl
  • 19
    InstituteSettlements2.esp
  • 20
    SS2_Addon_Favelabulous.esp
  • 21
    SS2_FDK_TinyLiving.esp
  • 22
    ohSIM_Sim2_Settlements_Scrappers_Addon.esp
  • 23
    SS2Extended.esp
  • 24
    GtN_SettlersatPlay.esp
  • 25
    SS2HappyTrails.esp
  • 26
    SS2WastelandVenturers.esp
  • 27
    [SS2 Addon] SimSettlements SuperStructures.esp
  • 28
    SS2_SIMPDDDD.esp
  • 29
    SS2-Jampads2.esp
  • 30
    Cho1_ss2_Barmod_Conversion.esp
  • 31
    IDEKsLogisticsStation2_SS2_Patch.esp
  • 32
    JunkTown-FENCES2.esp
  • 33
    JunkTown2 - EXTREME.esp
  • 34
    SS2_ruined_simsettlement_addonpack.esp
  • 35
    SS2Addon_FPh_AlleyCabaret.esp
  • 36
    JunkTownTwo.esp
  • 37
    SS2-PraRandomAddon.esp
  • 38
    SimHomestead2.esp
  • 39
    SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
  • 40
    SS2_RobotMod.esp
  • 41
    SS2AOP_VaultTecTools.esp
  • 42
    SS2WastelandReconstructionKit.esp
  • 43
    SS2_Addon_R2R.esp
  • 44
    [SS2 Addon] BloodMoonRaiders.esp
  • 45
    DZK_1x1_Pack.esp
  • 46
    SS2Addon_MS_BareEssentials.esp
  • 47
    SS2_Addon_FHE.esp
  • 48
    Better_Settlement_Defence.esp
  • 49
    RandomSettlers.esp
  • 50
    RandomSettlers - LevelUp.esp
  • 51
    SettlementMenuManager.esp
  • 52
    SS2 Better Outfits.esp
  • 53
    SS2_CityPlanContestAssistant.esp
  • 54
    Visible Idle Markers.esp
  • 55
    WorkshopPlus.esp
  • 56
    SS2Extended_OutfitInjectionPatch.esp
  • 57
    Cho1_NW_SS2_Patch.esp
  • 58
    Yagisan_Workshop_Unlocker.esp

Filter
  • 1
    DLC: Wasteland Workshop
  • 2
    DLC: Vault-Tec Workshop
  • 3
    DLC: Nuka-World
  • 4
    DLC: Far Harbor
  • 5
    DLC: Contraptions Workshop
  • 6
    DLC: Automatron
  • F4SE Plugins
  • 8
    F4SE
  • 9
    Buffout 4
  • 10
    High FPS Physics Fix
  • 11
    xSE PluginPreloader F4
  • 12
    Address Library for F4SE Plugins
  • 13
    HUD Plus Plus
  • 14
    Better Console - F4SE
  • 15
    Place Everywhere
  • 16
    Crafting Highlight Fix
  • 17
    F4SE Garbage Collector Fix
  • Core Mods
  • 19
    Unofficial Fallout 4 Patch
  • 20
    Canary Save File Monitor
  • 21
    Workshop Framework
  • 22
    Workshop Plus
  • 23
    Settlement Menu Manager
  • 24
    Mod Configuration Menu
  • 25
    MCM Settings Manager
  • 26
    Yagisan's MCM City Plan Contest Settings
  • 27
    MCM Booster
  • QOL
  • 29
    Visible Idle Markers
  • 30
    Rusty Face Fix
  • HUD
  • 32
    DEF_UI
  • 33
    HUDFramework
  • 34
    HUDFramework - DEF_UI Patch
  • 35
    DEF_UI Iconlibs Rescaled and Fixed
  • Sim Settlements 2
  • 37
    City Plan Contest Assistant - Season 3 July 2022
  • 38
    City Plan Contest Assistant - Season 3 July 2022 v4
  • 39
    Sim Settlements 2
  • 40
    Sim Settlements 2 - Chapter 2
  • 41
    Sim Settlements 2 - Workshop HUD Override
  • 42
    Sim Settlements 2 Automatron Mod
  • 43
    Sim Settlements - Nuka World Patch
  • 44
    SS2 Better Outfits
  • 45
    Sim Settlements 2 Wasteland Reconstruction Kit
  • 46
    SS2 Addon - Bare Essentials
  • 47
    Happy Trails - Sim Settlements 2 Addon Pack
  • 48
    Sim Settlements 2 - So I Made Plans Addon Pack
  • 49
    Sim Settlements 2 - Apocalyptic Additions Addon Pack
  • 50
    Sim Settlements 2 - Tiny Living
  • 51
    Sim Settlements 2 Addon Pack - The Alley Cabaret
  • 52
    Sim Settlements 2 - Tech Settlements
  • 53
    Sim Settlements 2 - Ruined Homes and Gardens
  • 54
    Sim Settlements 2 - Pra's Random Addon 2
  • 55
    Sim Settlements 2 Scrappers
  • 56
    Jampads 2 - a Sim Settlements 2 Add-on
  • 57
    Sim Settlements 2 - Junk Town 2 Addon Pack
  • 58
    IDEK's Logistics Station 2
  • 59
    Favelabulous
  • 60
    Barstool Games Sim Settlements 2 plots
  • 61
    SS2 Addon Pack - Whisper's Power Plots
  • 62
    SS2 Addon Pack - Walled Gardens and More
  • 63
    Wasteland Venturers Sim Settlements 2 Addon Pack
  • 64
    SS2 Superstructures - A Sim Settlements 2 Addon Pack
  • 65
    Vault-Tec Tools - Sim Settlements 2 Addon Pack
  • 66
    Sim Settlements 2 - Junk Town - FENCES 2 Addon Pack
  • 67
    Sim Settlements 2 - JunkTown - EXTREME2 Addon Pack
  • 68
    SimHomestead 2 - A SimSettlements 2 addon
  • 69
    SS2 Blood Moon Raiders - A Sim Settlements 2 Addon Pack
  • 70
    Rags and Riches
  • 71
    Sim Settlements 2 - Addon Pack - DZK Concrete Defensible Positions
  • 72
    Sim Settlements 2 - Far Harbor Expansion
  • 73
    SS2 - Settlers at Play
  • Gameplay
  • 75
    Barstool Games
  • 76
    BS Defence - This Settlement Does Not Need Your Help
  • 77
    Yagisan's Workshop Unlocker
  • SS2 Settlers and Outfits
  • 79
    Sim Settlements 2 - Outfit Injection
  • 80
    Random Settlers
  • 81
    Random Settlers - Level Up
  • Tools
  • 83
    xEdit
  • 84
    zEdit
  • 85
    Unofficial Mator Smash Updated
  • 86
    Pra's Fo4Edit Scripts - Automatic Patch Generation
  • 88
    F4SE - Generated Output
  • 89
    zEdit - Generated Output
  • 90
    Mator Smash - Generated Output
  • 91
    xEdit Cache + ESP Backups
  • Generated Output

Filter
  • 1
    Rusty Face Fix.esl
  • 2
    Unofficial Fallout 4 Patch.esp
  • 3
    HUDFramework.esm
  • 4
    WorkshopFramework.esm
  • 5
    SS2.esm
  • 6
    SS2_XPAC_Chapter2.esm
  • 7
    Games.esm
  • 8
    BarstoolGames.esm
  • 9
    CanarySaveFileMonitor.esl
  • 10
    IDEKsLogisticsStation2.esl
  • 11
    SS2WorkshopHUDOverride.esl
  • 12
    InstituteSettlements2.esp
  • 13
    SS2_Addon_Favelabulous.esp
  • 14
    SS2_FDK_TinyLiving.esp
  • 15
    ohSIM_Sim2_Settlements_Scrappers_Addon.esp
  • 16
    SS2Extended.esp
  • 17
    GtN_SettlersatPlay.esp
  • 18
    SS2HappyTrails.esp
  • 19
    SS2WastelandVenturers.esp
  • 20
    [SS2 Addon] SimSettlements SuperStructures.esp
  • 21
    SS2_SIMPDDDD.esp
  • 22
    SS2-Jampads2.esp
  • 23
    Cho1_ss2_Barmod_Conversion.esp
  • 24
    IDEKsLogisticsStation2_SS2_Patch.esp
  • 25
    JunkTown-FENCES2.esp
  • 26
    JunkTown2 - EXTREME.esp
  • 27
    SS2_ruined_simsettlement_addonpack.esp
  • 28
    SS2Addon_FPh_AlleyCabaret.esp
  • 29
    JunkTownTwo.esp
  • 30
    SS2-PraRandomAddon.esp
  • 31
    SimHomestead2.esp
  • 32
    SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
  • 33
    SS2_RobotMod.esp
  • 34
    SS2AOP_VaultTecTools.esp
  • 35
    SS2WastelandReconstructionKit.esp
  • 36
    SS2_Addon_R2R.esp
  • 37
    [SS2 Addon] BloodMoonRaiders.esp
  • 38
    DZK_1x1_Pack.esp
  • 39
    SS2Addon_MS_BareEssentials.esp
  • 40
    SS2_Addon_FHE.esp
  • 41
    Better_Settlement_Defence.esp
  • 42
    RandomSettlers.esp
  • 43
    RandomSettlers - LevelUp.esp
  • 44
    SettlementMenuManager.esp
  • 45
    SS2 Better Outfits.esp
  • 46
    SS2_CityPlanContestAssistant.esp
  • 47
    Visible Idle Markers.esp
  • 48
    WorkshopPlus.esp
  • 49
    SS2Extended_OutfitInjectionPatch.esp
  • 50
    Cho1_NW_SS2_Patch.esp
  • 51
    Yagisan_Workshop_Unlocker.esp

Filter
  • 1
    [General]
  • 2
    LocalSaves=true
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=false
  • 5
    [custom_overwrites]
  • 6
    F4SE=F4SE - Generated Output
  • 7
    xEdit=xEdit Cache + ESP Backups
  • 8
    xEdit%20-%20QAC=xEdit Cache + ESP Backups
  • 9
    zEdit=zEdit - Generated Output
  • 10
    MatorSmash=Mator Smash - Generated Output