Starfield Gameplay, Combat, Systems Overhaul

Starfield

by gamingmastermindspro@gmail.com

Created about 2 months ago

Updated about 2 months ago

The objective was  *** Enhance the inventory, crafting, and research UI for PC gameplay. The base game UI was designed for consoles and controllers, which was unacceptable for PC gamers. *** Enhance the Galactic Star Map, Add New and Improved HD Textures. *** Get rid of time-consuming Loading screens, lengthy Grav Jump waits, and increasing animation speeds. Make things snappy! *** Ensure your spaceship needs ammunition and fuel for more realistic space travel and increased immersion. *** Add a system where our character will need to manage oxygen depletion and restoration. *** Add systems that will monitor every planet's atmosphere, pressure, temperature, weather, radiaton and more. This will improve immersion, as our character will need to prepare every time they visit a moon or a planet.  *** Make space mining, asteroid mining and salvage more interesting. *** Overhaul the main quest. Get rid of mindless artifact fetching and temples. Enjoy a streamlined and more fun experience. *** Get rid of NPC level scaling and ensure horizontal progression. No wild HP increases, which results in spammy combat. No more enemy bullet sponges. This makes combat tactical in nature, no matter how long you play. *** Update Skills. Away with your boring Bethesda skill/perk upgrades! No more "20% more damage with X" upgrades. This has to be replaced with more gameplay-oriented upgrades.  *** Add new systems to update weapons, armor, and pack manufacturing/crafting/upgrades for mid- and late-gameplay. *** Add two or more laser weapons, five or more EM weapons, and one or two sci-fi weapons. Bethesda just gave in to the 'gun' crowd and added more ballistic weapons while totally ignoring energy and electromagnet weapons. They never even bothered to be creative by offering sci-fi weapons.  My character lives in the 2300s and now happily wields lasers, EM and Sci-Fi weapons and won't touch two hundred year old tech - 9mm pistols, rifles and shotguns.  *** Update the POI generation logic, which ensures you don't see the same POIs again and again. *** Add more dynamic random encounters when exploring planets.

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