Tauins FNV
by Anonymous
Created about 2 years ago
Updated about 2 years ago
No description provided.
Load Order Files
- 2. FalloutNV.esm
- 3. DeadMoney.esm
- 4. HonestHearts.esm
- 5. OldWorldBlues.esm
- 6. LonesomeRoad.esm
- 7. GunRunnersArsenal.esm
- 8. ClassicPack.esm
- 9. MercenaryPack.esm
- 10. TribalPack.esm
- 11. CaravanPack.esm
- 12. YUP - Base Game + All DLC.esm
- 13. Asterra's Many Fixes.esp
- 14. Landscape Disposition Fix.esm
- 15. YUP - NPC Fixes (Base Game + All DLC).esp
- 16. Unofficial Patch NVSE Plus.esp
- 17. fixy creature.esp
- 18. The Mod Configuration Menu.esp
- 19. Vanilla UI Plus.esp
- 20. fixyarmor.esp
- 21. MigGaussFix.esp
- 22. ThrowableFixes.esp
- 23. Distant Water Jets.esp
- 24. tmzLODadditions.esp
- 25. Strip Lights Region Fix.esp
- 26. Patch.esp
- 27. FNVLODGen.esp
- 1. DLC: TribalPack
- 2. DLC: OldWorldBlues
- 3. DLC: MercenaryPack
- 4. DLC: LonesomeRoad
- 5. DLC: HonestHearts
- 6. DLC: GunRunnersArsenal
- 7. DLC: DeadMoney
- 8. DLC: ClassicPack
- 9. DLC: CaravanPack
- 10. Fixed ESMs
- 12. NVSE Config
- 13. JohnnyGuitar NVSE
- 14. JIP LN NVSE Plugin
- 15. Crash Logger
- 16. UIO - User Interface Organizer
- 17. Console Paste Support
- 19. NVTF - New Vegas Tick Fix
- 20. FNV Mod Limit Fix
- 21. Yukichigai Unofficial Patch - YUP
- 22. Asterra's Many Fixes
- 23. Gauss Rifle VATS Fix - JIP
- 24. Throwable Weapon Fixes
- 25. Unofficial Patch NVSE Plus
- 26. lStewieAl's Tweaks and Engine Fixes
- 27. lStewieAl's Tweaks Custom INI
- 28. lStewieAl's Tweaks Custom INI - Default
- 29. Climate Control NVSE
- 30. Pip-Boy Shading Fix NVSE
- 31. Improved Lighting Shaders
- 32. ISControl Enabler and Ironsights adjuster (now ESPless)
- 33. Vanilla Iron Sights Realligned
- 34. New Vegas Mesh Improvement Mod - NVMIM
- 35. skinned mesh improvement mod - smim - creatures
- 36. Armor and Clothing First Person Clipping Fixes
- 37. skinned mesh improvement mod - smim - outfits
- 38. Female White Glove Society Mask Fix
- 39. Elijah Voice Audio Files Fix
- 40. Aqua Performa - Strip Performance Fix
- 41. Landscape Disposition Fix
- 42. Strip Lights Region Fix
- 43. High-Quality Classic Music
- 44. MoonlightNVSE
- 45. High Resolution Screens
- 46. High Resolution Water Fog - Water Aliasing Fix
- 47. Night Sky Tweaks
- 49. Smooth Backward Running
- 50. Vanilla Hair - No Shine
- 52. Simple Cursor (YUI)
- 53. yUI - User Ynterface
- 54. yUI - Config
- 55. The Mod Configuration Menu
- 56. MCM BugFix 2
- 57. Vanilla UI Plus (New Vegas)
- 58. Clean Vanilla Hud
- 59. Clean Companion Wheel
- 60. Clean Vault Boy Paper Doll
- 61. Consistent Pip-boy Icons
- 62. Consistent Pip-boy Icons - VUI+ Patch
- 63. Pop-Up Message Icons
- 64. High Res Local Maps
- 66. FNVLODGen
- 67. Trees LOD Billboards Vanilla
- 68. Improved LOD Noise Texture
- 69. Hoover Dam Jets Restored and Distant
- 70. LOD additions and improvements
- 71. FNV LOD Supplementation
- 72. Less Horrendous Vikki and Vance Casino LOD Mesh
- 73. FNVLODGEN output
- 2. FalloutNV.esm
- 3. DeadMoney.esm
- 4. HonestHearts.esm
- 5. OldWorldBlues.esm
- 6. LonesomeRoad.esm
- 7. GunRunnersArsenal.esm
- 8. ClassicPack.esm
- 9. MercenaryPack.esm
- 10. TribalPack.esm
- 11. CaravanPack.esm
- 12. YUP - Base Game + All DLC.esm
- 13. Asterra's Many Fixes.esp
- 14. Landscape Disposition Fix.esm
- 15. YUP - NPC Fixes (Base Game + All DLC).esp
- 16. Unofficial Patch NVSE Plus.esp
- 17. fixy creature.esp
- 18. The Mod Configuration Menu.esp
- 19. Vanilla UI Plus.esp
- 20. fixyarmor.esp
- 21. MigGaussFix.esp
- 22. ThrowableFixes.esp
- 23. Distant Water Jets.esp
- 24. tmzLODadditions.esp
- 25. Strip Lights Region Fix.esp
- 26. Patch.esp
- 27. FNVLODGen.esp
Ini Files
- 1. [General]
- 2. SStartingCell=
- 3. SCharGenQuest=00102037
- 4. SStartingCellY=
- 5. SStartingCellX=
- 6. SStartingWorld=
- 7. STestFile10=
- 8. STestFile9=
- 9. STestFile8=
- 10. STestFile7=
- 11. STestFile6=
- 12. STestFile5=
- 13. STestFile4=
- 14. STestFile3=
- 15. STestFile2=
- 16. STestFile1=FalloutNV.esm
- 17. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19. bPreCullActors=1
- 20. bTaskletActorSceneGraphUpdates=0
- 21. bTaskletActorAnimMovementUpdates=1
- 22. bAnimationUseBlendFromPose=1
- 23. bEnableProfile=0
- 24. bDrawSpellContact=0
- 25. bRunMiddleLowLevelProcess=1
- 26. iHoursToSleep=3
- 27. bActorLookWithHavok=0
- 28. SMainMenuMusicTrack=special\maintitle.mp3
- 29. bUseEyeEnvMapping=1
- 30. bFixFaceNormals=0
- 31. bUseFaceGenHeads=1
- 32. bFaceMipMaps=1
- 33. bFaceGenTexturing=1
- 34. bDefaultCOCPlacement=0
- 35. uGridDistantCount=20
- 36. uGridsToLoad=5
- 37. fGlobalTimeMultiplier=1.0000
- 38. bNewAnimation=1
- 39. bFixAIPackagesOnLoad=0
- 40. bForceReloadOnEssentialCharacterDeath=1
- 41. bKeepPluginWhenMerging=0
- 42. bCreate Maps Enable=0
- 43. SLocalSavePath=Saves\
- 44. SLocalMasterPath=Data\
- 45. bDisableDuplicateReferenceCheck=1
- 46. bTintMipMaps=0
- 47. uInterior Cell Buffer=3
- 48. uExterior Cell Buffer=36
- 49. iIntroSequencePriority=3
- 50. bPreloadIntroSequence=1
- 51. fStaticScreenWaitTime=3.0000
- 52. SMainMenuMovieIntro=
- 53. SIntroSequence=
- 54. sIntroMovie=Fallout INTRO Vsk.bik
- 55. iFPSClamp=0
- 56. bRunVTuneTest=0
- 57. STestFile1=
- 58. bActivateAllQuestScripts=0
- 59. bUseThreadedBlood=0
- 60. bUseThreadedMorpher=0
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. uiFaceGenMaxEGTDataSize=67108864
- 65. uiFaceGenMaxEGMDataSize=67108864
- 66. bPreemptivelyUnloadCells=0
- 67. iNumBitsForFullySeen=248
- 68. iPreloadSizeLimit=26214400
- 69. bUseHardDriveCache=0
- 70. bEnableBoundingVolumeOcclusion=1
- 71. bDisplayBoundingVolumes=0
- 72. bUseThreadedTempEffects=1
- 73. bUseThreadedParticleSystem=0
- 74. bExternalLODDataFiles=1
- 75. bCheckCellOffsetsOnInit=0
- 76. uGridDistantTreeRange=5
- 77. bCreateShaderPackage=0
- 78. bWarnOnMissingFileEntry=0
- 79. bAllowScriptedAutosave=0
- 80. uGridDistantTreeRangeCity=4
- 81. uGridDistantCountCity=4
- 82. iSaveGameBackupCount=1
- 83. bDisplayMissingContentDialogue=1
- 84. SSaveGameSafeCellID=2AEEA
- 85. bUseThreadedAI=0
- 86. bChangeTimeMultSlowly=1
- 87. bCheckPurgedTextureList=0
- 88. bAnimateDoorPhysics=0
- 89. sLanguage=ENGLISH
- 90. bLoadFaceGenHeadEGTFiles=0
- 91. [Display]
- 92. fDecalLifetime=10.0000
- 93. bEquippedTorchesCastShadows=0
- 94. bReportBadTangentSpace=0
- 95. bStaticMenuBackground=1
- 96. bForcePow2Textures=0
- 97. bForce1XShaders=0
- 98. bHighQuality20Lighting=0
- 99. bAllow20HairShader=1
- 100. bAllowScreenShot=1
- 101. iMultiSample=0
- 102. bDoTallGrassEffect=1
- 103. bForceMultiPass=1
- 104. bDoTexturePass=1
- 105. bDoSpecularPass=1
- 106. bDoDiffusePass=1
- 107. bDoAmbientPass=1
- 108. bImageSpaceEffects=1
- 109. bDoCanopyShadowPass=1
- 110. bDrawShadows=0
- 111. bUseRefractionShader=1
- 112. bUse Shaders=1
- 113. iNPatchNOrder=0
- 114. iNPatchPOrder=0
- 115. iNPatches=0
- 116. iLocation Y=5
- 117. iLocation X=5
- 118. bFull Screen=1
- 119. iAdapter=0
- 120. iScreenShotIndex=0
- 121. SScreenShotBaseName=ScreenShot
- 122. iAutoViewMinDistance=2000
- 123. iAutoViewHiFrameRate=40
- 124. iAutoViewLowFrameRate=20
- 125. bAutoViewDistance=0
- 126. fDefaultFOV=75.0000
- 127. fNearDistance=5
- 128. fFarDistance=1000.0000
- 129. iDebugTextLeftRightOffset=10
- 130. iDebugTextTopBottomOffset=20
- 131. bShowMenuTextureUse=1
- 132. fLightLODDefaultStartFade=1000.0
- 133. fLightLODRange=500.0
- 134. fLightLODMinStartFade=200.0
- 135. fLightLODMaxStartFade=3500.0
- 136. fShadowLODDefaultStartFade=200.0
- 137. fShadowLODRange=200.0
- 138. fShadowLODMinStartFade=100.0
- 139. fShadowLODMaxStartFade=1000.0
- 140. fSpecularLODDefaultStartFade=500.0
- 141. fSpecularLODRange=300.0
- 142. fSpecularLODMinStartFade=200.0
- 143. fSpecularLODMaxStartFade=2000.0
- 144. fGamma=1.0000
- 145. bAllow30Shaders=0
- 146. iTexMipMapMinimum=0
- 147. bDoStaticAndArchShadows=0
- 148. bDoActorShadows=1
- 149. fNoLODFarDistancePct=1.0000
- 150. fNoLODFarDistanceMax=10240.0000
- 151. fNoLODFarDistanceMin=100.0000
- 152. fEyeEnvMapLOD2=800.0000
- 153. fEyeEnvMapLOD1=500.0000
- 154. fEnvMapLOD2=1800.0000
- 155. fEnvMapLOD1=1500.0000
- 156. fGammaMax=0.6000
- 157. fGammaMin=1.4000
- 158. iMaxDecalsPerFrame=10
- 159. iActorShadowCount=4
- 160. bIgnoreResolutionCheck=0
- 161. fSpecualrStartMax=1000.0000
- 162. fSpecularStartMin=0.0000
- 163. iActorShadowIntMax=10
- 164. iActorShadowIntMin=0
- 165. iActorShadowExtMax=10
- 166. iActorShadowExtMin=0
- 167. bDynamicWindowReflections=1
- 168. fShadowFadeTime=1.0000
- 169. iPresentInterval=1
- 170. bDecalsOnSkinnedGeometry=1
- 171. uVideoDeviceIdentifierPart4=0
- 172. uVideoDeviceIdentifierPart3=0
- 173. uVideoDeviceIdentifierPart2=0
- 174. uVideoDeviceIdentifierPart1=0
- 175. iShadowFilter=0
- 176. bAllowPartialPrecision=1
- 177. iShadowMapResolution=256
- 178. bShadowsOnGrass=0
- 179. bActorSelfShadowing=0
- 180. iActorShadowCountInt=2
- 181. iActorShadowCountExt=2
- 182. fPipboy1stPersonFOV=47.0
- 183. fDefault1stPersonFOV=55.0000
- 184. bLODNoiseAniso=1
- 185. iMaxAnisotropy=8
- 186. fLandLOFadeSeconds=15.0
- 187. bEnableEyefinity=1
- 188. [Controls]
- 189. bAlwaysRunByDefault=1
- 190. bBackground Mouse=0
- 191. bBackground Keyboard=1
- 192. [Water]
- 193. bUseWaterShader=1
- 194. bUseWaterReflections=1
- 195. bUseWaterRefractions=1
- 196. bUseWaterDepth=1
- 197. bUseWaterHiRes=0
- 198. bUseWaterDisplacements=1
- 199. bUseWaterLOD=1
- 200. bReflectExplosions=0
- 201. bAutoWaterSilhouetteReflections=1
- 202. bForceHighDetailReflections=0
- 203. bForceLowDetailReflections=0
- 204. fTileTextureDivisor=4.7500
- 205. fSurfaceTileSize=2048.0000
- 206. fNearWaterOutdoorTolerance=1024.0000
- 207. fNearWaterIndoorTolerance=512.0000
- 208. fNearWaterUnderwaterVolume=0.9000
- 209. fNearWaterUnderwaterFreq=0.3000
- 210. uNearWaterPoints=8
- 211. uNearWaterRadius=1000
- 212. uSurfaceFPS=12
- 213. [Audio]
- 214. fASFadeInTime=2.0
- 215. fASFadeOutTime=10.0
- 216. fRegionLoopFadeInTime=5.0
- 217. fRegionLoopFadeOutTime=5.0
- 218. fAudioDebugDelay=0.0
- 219. bEnableAudio=1
- 220. bEnableAudioCache=1
- 221. bMultiThreadAudio=0
- 222. bEnableEnviroEffectsOnPC=0
- 223. ; cache sizes in kilobytes
- 224. iAudioCacheSize=2048
- 225. iMaxSizeForCachedSound=256
- 226. bUseAudioDebugInformation=1
- 227. fAudioDebugDelay=0.0000
- 228. fDefaultMasterVolume=1.0000
- 229. fDefaultFootVolume=0.5000
- 230. fDefaultMusicVolume=0.6000
- 231. fDefaultRadioVolume=0.5000
- 232. fDefaultEffectsVolume=1.0000
- 233. fDefaultVoiceVolume=0.6000
- 234. iMaxImpactSoundCount=32
- 235. fMaxFootstepDistance=1100.0000
- 236. fPlayerFootVolume=0.6500
- 237. iCollisionSoundTimeDelta=150
- 238. iRadioUpdateInterval=250
- 239. fDialogMinDistance=600.00
- 240. fDialogMaxDistance=2000.00
- 241. fMainMenuMusicVolume=0.6
- 242. fDBVoiceAttenuationIn2D=2.0
- 243. fCollisionSoundHeavyThreshold=60.0
- 244. fDialogueFadeDecibels=6.0
- 245. fDialogueFadeSecondsIn=2.0
- 246. fDialogueFadeSecondsOut=1.0
- 247. fDialogueHeadPitchExaggeration=2.0
- 248. fDialogueHeadRollExaggeration=2.0
- 249. fDialogueHeadYawExaggeration=2.0
- 250. fHardLandingDamageThreshold=500.0
- 251. fWoodMediumMassMin=7.0
- 252. fWoodLargeMassMin=15.0
- 253. fStoneMediumMassMin=5.0
- 254. fStoneLargeMassMin=30.0
- 255. fEarthMediumMassMin=5.0
- 256. fEarthLargeMassMin=30.0
- 257. fSkinMediumMassMin=5.0
- 258. fSkinLargeMassMin=30.0
- 259. fMetalMediumMassMin=8.0
- 260. fMetalLargeMassMin=25.0
- 261. fRadioDialogMute=0.50
- 262. fFilterDistortionGain=-7.5
- 263. fFilterPEQGain=-15.0
- 264. fFilterdBAttenuation=11.5
- 265. bEnableTextToSpeech=0
- 266. fTextToSpeechVolume=0.35
- 267. fDialogReverbAttenuation=0.15
- 268. [Pathfinding]
- 269. bDrawPathsDefault=0
- 270. bPathMovementOnly=0
- 271. bDrawSmoothFailures=0
- 272. bDebugSmoothing=0
- 273. bSmoothPaths=1
- 274. bSnapToAngle=0
- 275. bDebugAvoidance=0
- 276. bDisableAvoidance=0
- 277. bBackgroundPathing=1
- 278. bUseObstacleAvoidance=1
- 279. bBackgroundNavmeshUpdate=1
- 280. [MAIN]
- 281. bEnableBorderRegion=1
- 282. fLowPerfCombatantVoiceDistance=1000.0000
- 283. iDetectionHighNumPicks=40
- 284. fQuestScriptDelayTime=5.0000
- 285. bCloneModelsInBackground=0
- 286. iLastHDRSetting=-1
- 287. [HAVOK]
- 288. bDisablePlayerCollision=0
- 289. fJumpAnimDelay=0.7500
- 290. bTreeTops=0
- 291. iSimType=1
- 292. bPreventHavokAddAll=0
- 293. bPreventHavokAddClutter=0
- 294. fMaxTime=0.016
- 295. bHavokDebug=0
- 296. fRF=1000.0000
- 297. fOD=0.9000
- 298. fSE=0.3000
- 299. fSD=0.9800
- 300. iResetCounter=5
- 301. fMoveLimitMass=95.0000
- 302. iUpdateType=0
- 303. bHavokPick=0
- 304. fCameraCasterSize=10.0000
- 305. iHavokSkipFrameCountTEST=0
- 306. iNumHavokThreads=1
- 307. fChaseDeltaMult=0.0500
- 308. bAddBipedWhenKeyframed=1
- 309. fQuadrupedPitchMult=1.0000
- 310. iEntityBatchRemoveRate=100
- 311. iMaxPicks=40
- 312. [RagdollAnim]
- 313. bRagdollFeedback=0
- 314. fCameraDist=1000.0
- 315. fHierarchyGain=0.17
- 316. fVelocityDamping=0.0
- 317. fAccelerationGain=1.0
- 318. fVelocityGain=0.6
- 319. fPositionGain=0.05
- 320. fPositionMaxLinearVelocity=14.0
- 321. fPositionMaxAngularVelocity=18.0
- 322. fSnapGain=0.1
- 323. fSnapMaxLinearVelocity=3.0
- 324. fSnapMaxAngularVelocity=0.3
- 325. fSnapMaxLinearDistance=0.3
- 326. fSnapMaxAngularDistance=1.0
- 327. [FootIK]
- 328. fOnOffGain=0.5
- 329. fGroundAscendingGain=0.4
- 330. fGroundDescendingGain=0.4
- 331. fFootRaisedGain=0.9000
- 332. fFootPlantedGain=1.0000
- 333. bFootPlacementOn=1
- 334. fPelvisUpDownBias=0.75
- 335. fPelvisOffsetDamping=0.2
- 336. fVertErrorGain=0.5
- 337. fOriginalGroundHeightMS=-0.11
- 338. fAnkleOffset=0.2000
- 339. fRagdollFeedback=0.7
- 340. [LookIK]
- 341. fLookAtTargetGain=0.3
- 342. fLookAtGain=0.045
- 343. [Interface]
- 344. fKeyRepeatInterval=50.0000
- 345. fKeyRepeatTime=500.0000
- 346. fActivatePickSphereRadius=16.0000
- 347. fMenuModeAnimBlend=0.0000
- 348. iSafeZoneXWide=15
- 349. iSafeZoneYWide=15
- 350. iSafeZoneX=15
- 351. iSafeZoneY=15
- 352. bAllowConsole=1
- 353. bActivatePickUseGamebryoPick=0
- 354. bUseFuzzyPicking=1
- 355. fMenuBGBlurRadius=2.0000
- 356. fMenuPlayerLightDiffuseBlue=0.8000
- 357. fMenuPlayerLightDiffuseGreen=0.8000
- 358. fMenuPlayerLightDiffuseRed=0.8000
- 359. fMenuPlayerLightAmbientBlue=0.2500
- 360. fMenuPlayerLightAmbientGreen=0.2500
- 361. fMenuPlayerLightAmbientRed=0.2500
- 362. iMaxViewCasterPicksGamebryo=10
- 363. iMaxViewCasterPicksHavok=10
- 364. iMaxViewCasterPicksFuzzy=5
- 365. fInterfaceTintB=0.8824
- 366. fInterfaceTintG=0.9843
- 367. fInterfaceTintR=0.6314
- 368. bUseImageSpaceMenuFX=0
- 369. iSystemColorTerminalRed=33
- 370. iSystemColorTerminalGreen=231
- 371. iSystemColorTerminalBlue=121
- 372. iSystemColorSystemRed=26
- 373. iSystemColorSystemGreen=255
- 374. iSystemColorSystemBlue=128
- 375. iSystemColorMainMenuRed=199
- 376. iSystemColorMainMenuGreen=255
- 377. iSystemColorMainMenuBlue=165
- 378. iSystemColorPipboyRed=26
- 379. iSystemColorPipboyGreen=255
- 380. iSystemColorPipboyBlue=128
- 381. iSystemColorHUDAltRed=255
- 382. iSystemColorHUDAltGreen=67
- 383. iSystemColorHUDAltBlue=42
- 384. iSystemColorHUDMainRed=26
- 385. iSystemColorHUDMainGreen=255
- 386. iSystemColorHUDMainBlue=128
- 387. fRSMFaceSliderDefaultMin=-3.5
- 388. fRSMFaceSliderDefaultMax=3.5
- 389. fPopUpBackgroundOpacity=0.87
- 390. fMenuBackgroundOpacity=0.76
- 391. bHideUnavailablePerks=0
- 392. [Loading]
- 393. sWelcomeScreen1=loading_screen_legal
- 394. sWelcomeScreen2=loading_screen_bethsoft
- 395. sWelcomeScreen3=loading_screen_BGS
- 396. sWelcomeScreen4=loading_screen01
- 397. sMainMenuBackground=main_background
- 398. sTitleMusic=MainTitle
- 399. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 400. iMaxScreens=4
- 401. iMaxScreens_MainMenu=20
- 402. fLoadingTextUpdateInterval=10.0000
- 403. fLoadingBkgdUpdateInterval=10.0000
- 404. fMainMenuBkgdUpdateInterval=10.0000
- 405. fLoadingInitUpdateInterval=3.0000
- 406. iNumLocationSpecificScreens=1
- 407. [Menu]
- 408. fCreditsScrollSpeed=40.0000
- 409. iConsoleTextYPos=940
- 410. iConsoleTextXPos=30
- 411. iConsoleVisibleLines=15
- 412. iConsoleHistorySize=50
- 413. rDebugTextColor=255,251,233
- 414. iConsoleFont=2
- 415. iDebugTextFont=3
- 416. [GamePlay]
- 417. bHealthBarShowing=0
- 418. fHealthBarFadeOutSpeed=1.0000
- 419. fHealthBarSpeed=80.0000
- 420. fHealthBarHeight=4.0000
- 421. fHealthBarWidth=40.0000
- 422. fHealthBarEmittanceFadeTime=0.5000
- 423. fHealthBarEmittanceTime=1.5000
- 424. bAllowHavokGrabTheLiving=0
- 425. bEssentialTakeNoDamage=1
- 426. iDetectionPicks=21
- 427. [Fonts]
- 428. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 429. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 430. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 431. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 432. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 433. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 434. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 435. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 436. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 437. [SpeedTree]
- 438. iTreeClonesAllowed=1
- 439. fCanopyShadowGrassMult=1.0000
- 440. iCanopyShadowScale=512
- 441. fTreeForceMaxBudAngle=-1.0000
- 442. fTreeForceMinBudAngle=-1.0000
- 443. fTreeForceLeafDimming=-1.0000
- 444. fTreeForceBranchDimming=-1.0000
- 445. fTreeForceCS=-1.0000
- 446. fTreeForceLLA=-1.0000
- 447. fTreeLODExponent=1.0000
- 448. bEnableTrees=1
- 449. bForceFullLOD=0
- 450. fLODTreeMipMapLODBias=-0.7500
- 451. fLocalTreeMipMapLODBias=-0.2500
- 452. [Debug]
- 453. bDebugFaceGenCriticalSection=0
- 454. bDebugFaceGenMultithreading=0
- 455. bDebugSaveBuffer=0
- 456. [BackgroundLoad]
- 457. bBackgroundPathing=1
- 458. bUseMultiThreadedFaceGen=1
- 459. bBackgroundCellLoads=1
- 460. iAnimaitonClonePerLoop=5
- 461. bUseMultiThreadedTrees=1
- 462. iExteriorPriority=50
- 463. iBackgroundLoadFaceMult=200
- 464. fBackgroundLoadingPerLoop=20.0000
- 465. fBackgroundLoadClonedPerLoop=5.0000
- 466. iBackgroundLoadExtraMaxFPS=20
- 467. iBackgroundLoadExtraMinFPS=10
- 468. iBackgroundLoadExtraMax=3000
- 469. iBackgroundLoadExtraMin=5
- 470. iBackgroundLoadExtraMilliseconds=2
- 471. iBackgroundLoadTreeMilliseconds=7
- 472. iBackgroundLoadMilliseconds=1
- 473. iBackgroundLoadLoading=1
- 474. bUseBackgroundFileLoader=0
- 475. bBackgroundLoadLipFiles=0
- 476. bLoadBackgroundFaceGen=0
- 477. bLoadHelmetsInBackground=1
- 478. iAnimationClonePerLoop=5
- 479. bSelectivePurgeUnusedOnFastTravel=0
- 480. bCloneModelsInBackground=0
- 481. [LOD]
- 482. fLODLandDropAmount=230.0000
- 483. fLodDistance=500.0000
- 484. bUseFaceGenLOD=0
- 485. iLODTextureTiling=2
- 486. iLODTextureSizePow2=8
- 487. fLODNormalTextureBlend=0.5000
- 488. bDisplayLODLand=1
- 489. bDisplayLODBuildings=0
- 490. bLODPopTrees=0
- 491. bLODPopActors=0
- 492. bLODPopItems=0
- 493. bLODPopObjects=0
- 494. fLODFadeOutMultItems=3
- 495. fLODFadeOutMultObjects=5
- 496. fLODFadeOutMultActors=6
- 497. fLODMultLandscape=1.0000
- 498. fLODMultTrees=0.5000
- 499. fLODMultActors=1.0000
- 500. fLODMultItems=1.0000
- 501. fLODMultObjects=5
- 502. iFadeNodeMinNearDistance=500
- 503. fLODFadeOutPercent=0.6000
- 504. fFadeOutThreshold=0.3000
- 505. fFadeInThreshold=0.7000
- 506. fFadeInTimet=2.0
- 507. fFadeOutTime=2.0
- 508. fDistanceMultiplier=1
- 509. fLODBoundRadiusMult=10
- 510. fObjectLODMax=15.0
- 511. fObjectLODMin=1.0
- 512. fObjectLODDefault=5
- 513. fItemLODMax=15.0
- 514. fItemLODMin=1.0
- 515. fItemLODDefault=2
- 516. fActorLODMax=15.0
- 517. fActorLODMin=2.0
- 518. fActorLODDefault=5
- 519. fTreeLODMax=2.0000
- 520. fTreeLODMin=0.0200
- 521. fTreeLODDefault=0.5000
- 522. bLODUseCombinedLandNormalMaps=1
- 523. bForceHideLODLand=0
- 524. fLODLandVerticalBias=0.0000
- 525. fTalkingDistance=1000.0000
- 526. iBoneLODForce=-1
- 527. fLODQuadMinLoadDistance=65536.0000
- 528. bDisplayLODTrees=1
- 529. bDisplayLODBuildings=1
- 530. fLODFadeOutActorMultInterior=1.0000
- 531. fLODFadeOutItemMultInterior=1.0000
- 532. fLODFadeOutObjectMultInterior=1.0000
- 533. fLODFadeOutActorMultCity=1.0000
- 534. fLODFadeOutItemMultCity=1.0000
- 535. fLODFadeOutObjectMultCity=1.0000
- 536. fLODFadeOutActorMultComplex=1.0000
- 537. fLODFadeOutItemMultComplex=1.0000
- 538. fLODFadeOutObjectMultComplex=1.0000
- 539. [Weather]
- 540. fSunGlareSize=800.0000
- 541. fSunBaseSize=750.0000
- 542. bPrecipitation=1
- 543. fAlphaReduce=1.0000
- 544. SBumpFadeColor=255,255,255,255
- 545. SLerpCloseColor=255,255,255,255
- 546. SEnvReduceColor=255,255,255,255
- 547. [Voice]
- 548. SFileTypeLTF=ltf
- 549. SFileTypeLip=lip
- 550. SFileTypeSource=wav
- 551. SFileTypeGame=ogg
- 552. [Grass]
- 553. iMinGrassSize=80
- 554. bGrassPointLighting=0
- 555. bDrawShaderGrass=1
- 556. iGrassDensityEvalSize=2
- 557. iMaxGrassTypesPerTexure=2
- 558. fWaveOffsetRange=1.7500
- 559. fGrassWindMagnitudeMax=125.0000
- 560. fGrassWindMagnitudeMin=5.0000
- 561. fTexturePctThreshold=0.0000
- 562. fGrassMinStartFadeDistance=0.0
- 563. fGrassMaxStartFadeDistance=7000.0
- 564. fGrassDefaultStartFadeDistance=3500.0
- 565. fGrassFadeRange=1000.0
- 566. [Landscape]
- 567. bCurrentCellOnly=0
- 568. bPreventSafetyCheck=0
- 569. fLandTextureTilingMult=2.0000
- 570. fLandFriction=2.5000
- 571. iLandBorder2B=0
- 572. iLandBorder2G=0
- 573. iLandBorder2R=0
- 574. iLandBorder1B=0
- 575. iLandBorder1G=255
- 576. iLandBorder1R=255
- 577. SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 578. SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 579. [bLightAttenuation]
- 580. fQuadraticRadiusMult=1.0000
- 581. fLinearRadiusMult=1.0000
- 582. bOutQuadInLin=0
- 583. fConstantValue=0.0000
- 584. fQuadraticValue=16.0000
- 585. fLinearValue=3.0000
- 586. uQuadraticMethod=2
- 587. uLinearMethod=1
- 588. fFlickerMovement=8.0000
- 589. bUseQuadratic=1
- 590. bUseLinear=0
- 591. bUseConstant=0
- 592. [BlurShaderHDRInterior]
- 593. fTargetLUM=1.0000
- 594. fUpperLUMClamp=1.0000
- 595. fEmissiveHDRMult=1.0000
- 596. fEyeAdaptSpeed=0.5000
- 597. fBrightScale=2.2500
- 598. fBrightClamp=0.2250
- 599. fBlurRadius=7.0000
- 600. iNumBlurpasses=1
- 601. [BlurShaderHDR]
- 602. fTargetLUM=1.0000
- 603. fUpperLUMClamp=1.0000
- 604. fGrassDimmer=1.5000
- 605. fTreeDimmer=1.0000
- 606. fEmissiveHDRMult=1.0000
- 607. fEyeAdaptSpeed=0.5000
- 608. fSunlightDimmer=1.5000
- 609. fSIEmmisiveMult=1.0000
- 610. fSISpecularMult=1.0000
- 611. fSkyBrightness=0.5000
- 612. fSunBrightness=0.0000
- 613. fBrightScale=2.2500
- 614. fBrightClamp=0.2250
- 615. fBlurRadius=7.0000
- 616. iNumBlurpasses=1
- 617. iBlendType=2
- 618. bDoHighDynamicRange=1
- 619. [BlurShader]
- 620. fSunlightDimmer=1.0000
- 621. fSIEmmisiveMult=1.0000
- 622. fSISpecularMult=1.0000
- 623. fSkyBrightness=0.5000
- 624. fSunBrightness=0.0000
- 625. fAlphaAddExterior=0.2000
- 626. fAlphaAddInterior=0.7000
- 627. iBlurTexSize=256
- 628. fBlurRadius=0.0300
- 629. iNumBlurpasses=1
- 630. iBlendType=2
- 631. bUseBlurShader=1
- 632. [GethitShader]
- 633. fBlurAmmount=0.5000
- 634. fBlockedTexOffset=0.0010
- 635. fHitTexOffset=0.0050
- 636. [MESSAGES]
- 637. bBlockMessageBoxes=0
- 638. bSkipProgramFlows=1
- 639. bAllowYesToAll=1
- 640. bDisableWarning=1
- 641. iFileLogging=0
- 642. bSkipInitializationFlows=1
- 643. bUseWindowsMessageBox=0
- 644. [DistantLOD]
- 645. bUseLODLandData=0
- 646. fFadeDistance=12288.0000
- 647. iDistantLODGroupWidth=8
- 648. [GeneralWarnings]
- 649. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 650. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 651. This may result in errors. Saving again will clear this message
- 652. but not necessarily fix any errors.
- 653. [Archive]
- 654. SInvalidationFile=
- 655. iRetainFilenameOffsetTable=1
- 656. iRetainFilenameStringTable=1
- 657. iRetainDirectoryStringTable=1
- 658. bCheckRuntimeCollisions=0
- 659. bInvalidateOlderFiles=1
- 660. bUseArchives=1
- 661. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 662. [CameraPath]
- 663. iTake=0
- 664. SDirectoryName=TestCameraPath
- 665. iFPS=60
- 666. SNif=Test\CameraPath.nif
- 667. [Absorb]
- 668. fAbsorbGlowColorB=1.0000
- 669. fAbsorbGlowColorG=0.6000
- 670. fAbsorbGlowColorR=0.0000
- 671. fAbsorbCoreColorB=1.0000
- 672. fAbsorbCoreColorG=1.0000
- 673. fAbsorbCoreColorR=1.0000
- 674. iAbsorbNumBolts=1
- 675. fAbsorbBoltGrowWidth=0.0000
- 676. fAbsorbBoltSmallWidth=7.0000
- 677. fAbsorbTortuosityVariance=2.0000
- 678. fAbsorbSegmentVariance=7.0000
- 679. fAbsorbBoltsRadius=5.0000
- 680. [TestAllCells]
- 681. bFileShowTextures=1
- 682. bFileShowIcons=1
- 683. bFileSkipIconChecks=0
- 684. bFileTestLoad=0
- 685. bFileNeededMessage=1
- 686. bFileGoneMessage=1
- 687. bFileSkipModelChecks=0
- 688. bFileCheckModelCollision=0
- 689. [CopyProtectionStrings]
- 690. SCopyProtectionMessage2=Insert the Fallout Disc.
- 691. SCopyProtectionTitle2=Fallout Disc Not Found
- 692. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 693. SCopyProtectionTitle=CD-ROM Drive Not Found
- 694. [Pipboy]
- 695. fBlurRadiusPipboy=3.5
- 696. fBlurIntensityPipboy=0.25
- 697. fScanlineScalePipboy=50
- 698. bEnableFlickerPipboy=1
- 699. bUsePipboyMode=1
- 700. [InterfaceFX]
- 701. fDefaultBurstDuration=200
- 702. fDefaultBurstIntensity=2
- 703. fMiniBurstDuration=200
- 704. fMiniBurstIntensity=1.5
- 705. ;pulse effect
- 706. fPulseBrightenIntensity=0.25
- 707. fPulseRadiusIntensity=0.5
- 708. fPulseRate=0.0006
- 709. ;pipboy menu transitions
- 710. fVertHoldChance=0.08
- 711. fShudderChance=0.20
- 712. fScanlineScaleMenus=50.0000
- 713. bEnableFlickerMenus=1
- 714. bEnableScanlinesMenus=1
- 715. bEnableScanlinesPipboy=1
- 716. fBlurRadiusMenus=0.3000
- 717. fBrightenMenus=1.7000
- 718. fBrightenPipboy=1.3000
- 719. bUseImageSpaceMenuFX=1
- 720. fBlurIntensityHUD=1.2000
- 721. fBlurRadiusHUD=2.0000
- 722. fScanlineFrequencyHUD=0.0000
- 723. fScreenLightBaseIntensity=0.6
- 724. fScreenLightRadius=6
- 725. [RenderedTerminal]
- 726. bUseRenderedTerminals=1
- 727. fRenderedTerminalFOV=0.15
- 728. fRenderedTerminalZoom=36
- 729. bDoRenderedTerminalScanlines=1
- 730. fRenderedTerminalScanlineScale=130.000000
- 731. fRenderedTerminalHPos=0.0
- 732. fRenderedTerminalVPos=0.38
- 733. fScreenLightBaseIntensity=1.2
- 734. fScreenLightRadius=80
- 735. fScreenLightColorR=0.68
- 736. fScreenLightColorG=0.74
- 737. fScreenLightColorB=0.62
- 738. fRaceSexMenuHPos=0.0
- 739. fRaceSexMenuVPos=-0.6
- 740. fRaceSexMenuZoom=70.0
- 741. fRaceSexMenuScale=0.5
- 742. [Decals]
- 743. uMaxDecalCount=100
- 744. bProfileDecals=0
- 745. bDecalOcclusionQuery=1
- 746. [TerrainManager]
- 747. fSplitDistanceMult=0.75
- 748. fBlockMorphDistanceMult=0.70
- 749. bUseNewTerrainSystem=1
- 750. bUseDistantObjectBlocks=1
- 751. fBlockLoadDistance=125000.0
- 752. fDefaultBlockLoadDistanceLow=50000.0
- 753. fLowBlockLoadDistanceLow=25000.0
- 754. fHighBlockLoadDistanceLow=50000.0
- 755. fDefaultTreeLoadDistance=25000.0
- 756. fLowTreeLoadDistance=10000.0
- 757. fHighTreeLoadDistance=40000.0
- 758. [VATS]
- 759. fVATSLightLevelMin=20.0
- 760. fVATSLightLevelMax=65.0
- 761. fVATSLightAngle=0.0
- 762. fVATSLightDistance=100.0
- 763. fVATSLightElevation=100.0
- 764. fVatsLightColorR=0.35
- 765. fVatsLightColorG=0.35
- 766. fVatsLightColorB=0.35
- 767. [ScreenSplatter]
- 768. bScreenSplatterEnabled=1
- 769. [Launcher]
- 770. bEnableFileSelection=1
- 1. [General]
- 2. bUseThreadedAI=1
- 3. iNumHWThreads=2
- 4. bPreemptivelyUnloadCells=1
- 5. [BackgroundLoad]
- 6. bSelectivePurgeUnusedOnFastTravel=1
- 7. [Display]
- 8. bFull Screen=1
- 9. iTexMipMapSkip=0
- 10. [Controls]
- 11. fForegroundMouseAccelBase=0
- 12. fForegroundMouseAccelTop=0
- 13. fForegroundMouseBase=0
- 14. fForegroundMouseMult=0
- 15. [Audio]
- 16. iAudioCacheSize=8192
- 17. iMaxSizeForCachedSound=1024
- 18. bUseAudioDebugInformation=0
- 19. [Archive]
- 20. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 1. [General]
- 2. SStartingCell=
- 3. SCharGenQuest=00102037
- 4. SStartingCellY=
- 5. SStartingCellX=
- 6. SStartingWorld=
- 7. STestFile10=
- 8. STestFile9=
- 9. STestFile8=
- 10. STestFile7=
- 11. STestFile6=
- 12. STestFile5=
- 13. STestFile4=
- 14. STestFile3=
- 15. STestFile2=
- 16. STestFile1=FalloutNV.esm
- 17. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
- 18. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
- 19. bPreCullActors=1
- 20. bTaskletActorSceneGraphUpdates=0
- 21. bTaskletActorAnimMovementUpdates=1
- 22. bAnimationUseBlendFromPose=1
- 23. bEnableProfile=0
- 24. bDrawSpellContact=0
- 25. bRunMiddleLowLevelProcess=1
- 26. iHoursToSleep=3
- 27. bActorLookWithHavok=0
- 28. SMainMenuMusicTrack=special\maintitle.mp3
- 29. bUseEyeEnvMapping=1
- 30. bFixFaceNormals=0
- 31. bUseFaceGenHeads=1
- 32. bFaceMipMaps=1
- 33. bFaceGenTexturing=1
- 34. bDefaultCOCPlacement=0
- 35. uGridDistantCount=20
- 36. uGridsToLoad=5
- 37. fGlobalTimeMultiplier=1.0000
- 38. bNewAnimation=1
- 39. bFixAIPackagesOnLoad=0
- 40. bForceReloadOnEssentialCharacterDeath=1
- 41. bKeepPluginWhenMerging=0
- 42. bCreate Maps Enable=0
- 43. SLocalSavePath=Saves\
- 44. SLocalMasterPath=Data\
- 45. bDisableDuplicateReferenceCheck=1
- 46. bTintMipMaps=0
- 47. uInterior Cell Buffer=3
- 48. uExterior Cell Buffer=36
- 49. iIntroSequencePriority=3
- 50. bPreloadIntroSequence=1
- 51. fStaticScreenWaitTime=3.0000
- 52. SMainMenuMovieIntro=
- 53. SIntroSequence=
- 54. sIntroMovie=Fallout INTRO Vsk.bik
- 55. iFPSClamp=0
- 56. bRunVTuneTest=0
- 57. STestFile1=
- 58. bActivateAllQuestScripts=0
- 59. bUseThreadedBlood=0
- 60. bUseThreadedMorpher=0
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. uiFaceGenMaxEGTDataSize=67108864
- 65. uiFaceGenMaxEGMDataSize=67108864
- 66. bPreemptivelyUnloadCells=0
- 67. iNumBitsForFullySeen=248
- 68. iPreloadSizeLimit=26214400
- 69. bUseHardDriveCache=0
- 70. bEnableBoundingVolumeOcclusion=1
- 71. bDisplayBoundingVolumes=0
- 72. bUseThreadedTempEffects=1
- 73. bUseThreadedParticleSystem=0
- 74. bExternalLODDataFiles=1
- 75. bCheckCellOffsetsOnInit=0
- 76. uGridDistantTreeRange=5
- 77. bCreateShaderPackage=0
- 78. bWarnOnMissingFileEntry=0
- 79. bAllowScriptedAutosave=0
- 80. uGridDistantTreeRangeCity=4
- 81. uGridDistantCountCity=4
- 82. iSaveGameBackupCount=1
- 83. bDisplayMissingContentDialogue=1
- 84. SSaveGameSafeCellID=2AEEA
- 85. bUseThreadedAI=0
- 86. bChangeTimeMultSlowly=1
- 87. bCheckPurgedTextureList=0
- 88. bAnimateDoorPhysics=0
- 89. sLanguage=ENGLISH
- 90. bLoadFaceGenHeadEGTFiles=0
- 91. [Display]
- 92. fDecalLifetime=10.0000
- 93. bEquippedTorchesCastShadows=0
- 94. bReportBadTangentSpace=0
- 95. bStaticMenuBackground=1
- 96. bForcePow2Textures=0
- 97. bForce1XShaders=0
- 98. bHighQuality20Lighting=0
- 99. bAllow20HairShader=1
- 100. bAllowScreenShot=1
- 101. iMultiSample=8
- 102. bDoTallGrassEffect=1
- 103. bForceMultiPass=1
- 104. bDoTexturePass=1
- 105. bDoSpecularPass=1
- 106. bDoDiffusePass=1
- 107. bDoAmbientPass=1
- 108. bImageSpaceEffects=1
- 109. bDoCanopyShadowPass=1
- 110. bDrawShadows=1
- 111. bUseRefractionShader=1
- 112. bUse Shaders=1
- 113. iNPatchNOrder=0
- 114. iNPatchPOrder=0
- 115. iNPatches=0
- 116. iLocation Y=5
- 117. iLocation X=5
- 118. bFull Screen=1
- 119. iAdapter=0
- 120. iScreenShotIndex=0
- 121. SScreenShotBaseName=ScreenShot
- 122. iAutoViewMinDistance=2000
- 123. iAutoViewHiFrameRate=40
- 124. iAutoViewLowFrameRate=20
- 125. bAutoViewDistance=0
- 126. fDefaultFOV=75.0000
- 127. fNearDistance=5
- 128. fFarDistance=1000.0000
- 129. iDebugTextLeftRightOffset=10
- 130. iDebugTextTopBottomOffset=20
- 131. bShowMenuTextureUse=1
- 132. fLightLODDefaultStartFade=1000.0
- 133. fLightLODRange=500.0
- 134. fLightLODMinStartFade=200.0
- 135. fLightLODMaxStartFade=3500.0
- 136. fShadowLODDefaultStartFade=200.0
- 137. fShadowLODRange=200.0
- 138. fShadowLODMinStartFade=100.0
- 139. fShadowLODMaxStartFade=1000.0
- 140. fSpecularLODDefaultStartFade=500.0
- 141. fSpecularLODRange=300.0
- 142. fSpecularLODMinStartFade=200.0
- 143. fSpecularLODMaxStartFade=2000.0
- 144. fGamma=1.0000
- 145. bAllow30Shaders=0
- 146. iTexMipMapMinimum=0
- 147. bDoStaticAndArchShadows=0
- 148. bDoActorShadows=1
- 149. fNoLODFarDistancePct=1.0000
- 150. fNoLODFarDistanceMax=10240.0000
- 151. fNoLODFarDistanceMin=100.0000
- 152. fEyeEnvMapLOD2=800.0000
- 153. fEyeEnvMapLOD1=500.0000
- 154. fEnvMapLOD2=1800.0000
- 155. fEnvMapLOD1=1500.0000
- 156. fGammaMax=0.6000
- 157. fGammaMin=1.4000
- 158. iMaxDecalsPerFrame=10
- 159. iActorShadowCount=4
- 160. bIgnoreResolutionCheck=0
- 161. fSpecualrStartMax=1000.0000
- 162. fSpecularStartMin=0.0000
- 163. iActorShadowIntMax=10
- 164. iActorShadowIntMin=0
- 165. iActorShadowExtMax=10
- 166. iActorShadowExtMin=0
- 167. bDynamicWindowReflections=1
- 168. fShadowFadeTime=1.0000
- 169. iPresentInterval=1
- 170. bDecalsOnSkinnedGeometry=1
- 171. uVideoDeviceIdentifierPart4=0
- 172. uVideoDeviceIdentifierPart3=0
- 173. uVideoDeviceIdentifierPart2=0
- 174. uVideoDeviceIdentifierPart1=0
- 175. iShadowFilter=2
- 176. bAllowPartialPrecision=1
- 177. iShadowMapResolution=1024
- 178. bShadowsOnGrass=0
- 179. bActorSelfShadowing=0
- 180. iActorShadowCountInt=6
- 181. iActorShadowCountExt=6
- 182. fPipboy1stPersonFOV=47.0
- 183. fDefault1stPersonFOV=55.0000
- 184. bLODNoiseAniso=1
- 185. iMaxAnisotropy=15
- 186. fLandLOFadeSeconds=15.0
- 187. bEnableEyefinity=0
- 188. sD3DDevice="Radeon RX 580 Series"
- 189. iTexMipMapSkip=0
- 190. iWaterMultisamples=4
- 191. bTransparencyMultisampling=1
- 192. fSpecularLODStartFade=2000.0000
- 193. fShadowLODStartFade=1000.0000
- 194. fLightLODStartFade=3500.0000
- 195. iSize W=1920
- 196. iSize H=1080
- 197. fDecalLOD2=1500.0000
- 198. fDecalLOD1=1000.0000
- 199. iShadowMode=3
- 200. iMaxSkinDecalsPerFrame=3
- 201. [Controls]
- 202. bAlwaysRunByDefault=1
- 203. bBackground Mouse=0
- 204. bBackground Keyboard=1
- 205. Forward=0011FF13
- 206. Back=001FFF14
- 207. Slide Left=001EFF17
- 208. Slide Right=0020FF16
- 209. Use=00FF0011
- 210. Activate=0012FF0A
- 211. Block=00380110
- 212. Ready Item=0013FF0C
- 213. Crouch/Sneak=001DFF08
- 214. Run=002AFFFF
- 215. Always Run=003AFFFF
- 216. Auto Move=0010FFFF
- 217. Jump=0039FF0D
- 218. Toggle POV=0021020F
- 219. Menu Mode=000FFF0B
- 220. Rest=0014FF07
- 221. Vats=002FFF0E
- 222. Hotkey1=0002FFFF
- 223. Ammo Swap=0003FF01
- 224. Hotkey3=0004FFFF
- 225. Hotkey4=0005FFFF
- 226. Hotkey5=0006FFFF
- 227. Hotkey6=0007FFFF
- 228. Hotkey7=0008FFFF
- 229. Hotkey8=0009FFFF
- 230. QuickSave=003FFFFF
- 231. QuickLoad=0043FFFF
- 232. Grab=002CFF09
- 233. fXenonVertLookSpeed=1200.0000
- 234. fXenonHorizLookSpeed=1500.0000
- 235. bGamePadRumble=1
- 236. bInvertYValues=0
- 237. fMouseSensitivity=0.0020
- 238. [Water]
- 239. bUseWaterShader=1
- 240. bUseWaterReflections=1
- 241. bUseWaterRefractions=1
- 242. bUseWaterDepth=1
- 243. bUseWaterHiRes=0
- 244. bUseWaterDisplacements=1
- 245. bUseWaterLOD=1
- 246. bReflectExplosions=0
- 247. bAutoWaterSilhouetteReflections=0
- 248. bForceHighDetailReflections=1
- 249. bForceLowDetailReflections=0
- 250. fTileTextureDivisor=4.7500
- 251. fSurfaceTileSize=2048.0000
- 252. fNearWaterOutdoorTolerance=1024.0000
- 253. fNearWaterIndoorTolerance=512.0000
- 254. fNearWaterUnderwaterVolume=0.9000
- 255. fNearWaterUnderwaterFreq=0.3000
- 256. uNearWaterPoints=8
- 257. uNearWaterRadius=1000
- 258. uSurfaceFPS=12
- 259. iWaterReflectWidth=1024
- 260. iWaterReflectHeight=1024
- 261. bUseWaterReflectionBlur=1
- 262. iWaterBlurAmount=4
- 263. [Audio]
- 264. fASFadeInTime=2.0
- 265. fASFadeOutTime=10.0
- 266. fRegionLoopFadeInTime=5.0
- 267. fRegionLoopFadeOutTime=5.0
- 268. fAudioDebugDelay=0.0
- 269. bEnableAudio=1
- 270. bEnableAudioCache=1
- 271. bMultiThreadAudio=0
- 272. bEnableEnviroEffectsOnPC=0
- 273. ; cache sizes in kilobytes
- 274. iAudioCacheSize=2048
- 275. iMaxSizeForCachedSound=256
- 276. bUseAudioDebugInformation=1
- 277. fAudioDebugDelay=0.0000
- 278. fDefaultMasterVolume=1.0000
- 279. fDefaultFootVolume=0.5000
- 280. fDefaultMusicVolume=0.6000
- 281. fDefaultRadioVolume=0.5000
- 282. fDefaultEffectsVolume=1.0000
- 283. fDefaultVoiceVolume=0.6000
- 284. iMaxImpactSoundCount=32
- 285. fMaxFootstepDistance=1100.0000
- 286. fPlayerFootVolume=0.6500
- 287. iCollisionSoundTimeDelta=150
- 288. iRadioUpdateInterval=250
- 289. fDialogMinDistance=600.00
- 290. fDialogMaxDistance=2000.00
- 291. fMainMenuMusicVolume=0.6
- 292. fDBVoiceAttenuationIn2D=2.0
- 293. fCollisionSoundHeavyThreshold=60.0
- 294. fDialogueFadeDecibels=6.0
- 295. fDialogueFadeSecondsIn=2.0
- 296. fDialogueFadeSecondsOut=1.0
- 297. fDialogueHeadPitchExaggeration=2.0
- 298. fDialogueHeadRollExaggeration=2.0
- 299. fDialogueHeadYawExaggeration=2.0
- 300. fHardLandingDamageThreshold=500.0
- 301. fWoodMediumMassMin=7.0
- 302. fWoodLargeMassMin=15.0
- 303. fStoneMediumMassMin=5.0
- 304. fStoneLargeMassMin=30.0
- 305. fEarthMediumMassMin=5.0
- 306. fEarthLargeMassMin=30.0
- 307. fSkinMediumMassMin=5.0
- 308. fSkinLargeMassMin=30.0
- 309. fMetalMediumMassMin=8.0
- 310. fMetalLargeMassMin=25.0
- 311. fRadioDialogMute=0.50
- 312. fFilterDistortionGain=-7.5
- 313. fFilterPEQGain=-15.0
- 314. fFilterdBAttenuation=11.5
- 315. bEnableTextToSpeech=0
- 316. fTextToSpeechVolume=0.35
- 317. fDialogReverbAttenuation=0.15
- 318. [Pathfinding]
- 319. bDrawPathsDefault=0
- 320. bPathMovementOnly=0
- 321. bDrawSmoothFailures=0
- 322. bDebugSmoothing=0
- 323. bSmoothPaths=1
- 324. bSnapToAngle=0
- 325. bDebugAvoidance=0
- 326. bDisableAvoidance=0
- 327. bBackgroundPathing=1
- 328. bUseObstacleAvoidance=1
- 329. bBackgroundNavmeshUpdate=1
- 330. [MAIN]
- 331. bEnableBorderRegion=1
- 332. fLowPerfCombatantVoiceDistance=1000.0000
- 333. iDetectionHighNumPicks=40
- 334. fQuestScriptDelayTime=5.0000
- 335. bCloneModelsInBackground=0
- 336. iLastHDRSetting=-1
- 337. [HAVOK]
- 338. bDisablePlayerCollision=0
- 339. fJumpAnimDelay=0.7500
- 340. bTreeTops=0
- 341. iSimType=1
- 342. bPreventHavokAddAll=0
- 343. bPreventHavokAddClutter=0
- 344. fMaxTime=0.016
- 345. bHavokDebug=0
- 346. fRF=1000.0000
- 347. fOD=0.9000
- 348. fSE=0.3000
- 349. fSD=0.9800
- 350. iResetCounter=5
- 351. fMoveLimitMass=95.0000
- 352. iUpdateType=0
- 353. bHavokPick=0
- 354. fCameraCasterSize=10.0000
- 355. iHavokSkipFrameCountTEST=0
- 356. iNumHavokThreads=1
- 357. fChaseDeltaMult=0.0500
- 358. bAddBipedWhenKeyframed=1
- 359. fQuadrupedPitchMult=1.0000
- 360. iEntityBatchRemoveRate=100
- 361. iMaxPicks=40
- 362. [RagdollAnim]
- 363. bRagdollFeedback=0
- 364. fCameraDist=1000.0
- 365. fHierarchyGain=0.17
- 366. fVelocityDamping=0.0
- 367. fAccelerationGain=1.0
- 368. fVelocityGain=0.6
- 369. fPositionGain=0.05
- 370. fPositionMaxLinearVelocity=14.0
- 371. fPositionMaxAngularVelocity=18.0
- 372. fSnapGain=0.1
- 373. fSnapMaxLinearVelocity=3.0
- 374. fSnapMaxAngularVelocity=0.3
- 375. fSnapMaxLinearDistance=0.3
- 376. fSnapMaxAngularDistance=1.0
- 377. [FootIK]
- 378. fOnOffGain=0.5
- 379. fGroundAscendingGain=0.4
- 380. fGroundDescendingGain=0.4
- 381. fFootRaisedGain=0.9000
- 382. fFootPlantedGain=1.0000
- 383. bFootPlacementOn=1
- 384. fPelvisUpDownBias=0.75
- 385. fPelvisOffsetDamping=0.2
- 386. fVertErrorGain=0.5
- 387. fOriginalGroundHeightMS=-0.11
- 388. fAnkleOffset=0.2000
- 389. fRagdollFeedback=0.7
- 390. [LookIK]
- 391. fLookAtTargetGain=0.3
- 392. fLookAtGain=0.045
- 393. [Interface]
- 394. fKeyRepeatInterval=50.0000
- 395. fKeyRepeatTime=500.0000
- 396. fActivatePickSphereRadius=16.0000
- 397. fMenuModeAnimBlend=0.0000
- 398. iSafeZoneXWide=15
- 399. iSafeZoneYWide=15
- 400. iSafeZoneX=15
- 401. iSafeZoneY=15
- 402. bAllowConsole=1
- 403. bActivatePickUseGamebryoPick=0
- 404. bUseFuzzyPicking=1
- 405. fMenuBGBlurRadius=2.0000
- 406. fMenuPlayerLightDiffuseBlue=0.8000
- 407. fMenuPlayerLightDiffuseGreen=0.8000
- 408. fMenuPlayerLightDiffuseRed=0.8000
- 409. fMenuPlayerLightAmbientBlue=0.2500
- 410. fMenuPlayerLightAmbientGreen=0.2500
- 411. fMenuPlayerLightAmbientRed=0.2500
- 412. iMaxViewCasterPicksGamebryo=10
- 413. iMaxViewCasterPicksHavok=10
- 414. iMaxViewCasterPicksFuzzy=5
- 415. fInterfaceTintB=0.8824
- 416. fInterfaceTintG=0.9843
- 417. fInterfaceTintR=0.6314
- 418. bUseImageSpaceMenuFX=0
- 419. iSystemColorTerminalRed=33
- 420. iSystemColorTerminalGreen=231
- 421. iSystemColorTerminalBlue=121
- 422. iSystemColorSystemRed=26
- 423. iSystemColorSystemGreen=255
- 424. iSystemColorSystemBlue=128
- 425. iSystemColorMainMenuRed=199
- 426. iSystemColorMainMenuGreen=255
- 427. iSystemColorMainMenuBlue=165
- 428. iSystemColorPipboyRed=26
- 429. iSystemColorPipboyGreen=255
- 430. iSystemColorPipboyBlue=128
- 431. iSystemColorHUDAltRed=255
- 432. iSystemColorHUDAltGreen=67
- 433. iSystemColorHUDAltBlue=42
- 434. iSystemColorHUDMainRed=26
- 435. iSystemColorHUDMainGreen=255
- 436. iSystemColorHUDMainBlue=128
- 437. fRSMFaceSliderDefaultMin=-3.5
- 438. fRSMFaceSliderDefaultMax=3.5
- 439. fPopUpBackgroundOpacity=0.87
- 440. fMenuBackgroundOpacity=0.76
- 441. bHideUnavailablePerks=0
- 442. bHelpEnabled=1
- 443. fHudOpacity=1.0000
- 444. uPipboyColor=452952319
- 445. uHUDColor=452952319
- 446. bDisable360Controller=0
- 447. [Loading]
- 448. sWelcomeScreen1=loading_screen_legal
- 449. sWelcomeScreen2=loading_screen_bethsoft
- 450. sWelcomeScreen3=loading_screen_BGS
- 451. sWelcomeScreen4=loading_screen01
- 452. sMainMenuBackground=main_background
- 453. sTitleMusic=MainTitle
- 454. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
- 455. iMaxScreens=4
- 456. iMaxScreens_MainMenu=20
- 457. fLoadingTextUpdateInterval=10.0000
- 458. fLoadingBkgdUpdateInterval=10.0000
- 459. fMainMenuBkgdUpdateInterval=10.0000
- 460. fLoadingInitUpdateInterval=3.0000
- 461. iNumLocationSpecificScreens=1
- 462. [Menu]
- 463. fCreditsScrollSpeed=40.0000
- 464. iConsoleTextYPos=940
- 465. iConsoleTextXPos=30
- 466. iConsoleVisibleLines=15
- 467. iConsoleHistorySize=50
- 468. rDebugTextColor=255,251,233
- 469. iConsoleFont=2
- 470. iDebugTextFont=3
- 471. [GamePlay]
- 472. bHealthBarShowing=0
- 473. fHealthBarFadeOutSpeed=1.0000
- 474. fHealthBarSpeed=80.0000
- 475. fHealthBarHeight=4.0000
- 476. fHealthBarWidth=40.0000
- 477. fHealthBarEmittanceFadeTime=0.5000
- 478. fHealthBarEmittanceTime=1.5000
- 479. bAllowHavokGrabTheLiving=0
- 480. bEssentialTakeNoDamage=1
- 481. iDetectionPicks=21
- 482. bShowQuestMarkers=1
- 483. iDifficulty=2
- 484. iKillCamera=2
- 485. uiRedeemedContent=0
- 486. bTrueIronSights=1
- 487. bDisableDynamicCrosshair=0
- 488. bSaveOnInteriorExteriorSwitch=1
- 489. bSaveOnTravel=1
- 490. bSaveOnWait=1
- 491. bSaveOnRest=1
- 492. bCrossHair=1
- 493. bGeneralSubtitles=0
- 494. bDialogueSubtitles=1
- 495. [Fonts]
- 496. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
- 497. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
- 498. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
- 499. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
- 500. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
- 501. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
- 502. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
- 503. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- 504. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
- 505. [SpeedTree]
- 506. iTreeClonesAllowed=1
- 507. fCanopyShadowGrassMult=1.0000
- 508. iCanopyShadowScale=512
- 509. fTreeForceMaxBudAngle=-1.0000
- 510. fTreeForceMinBudAngle=-1.0000
- 511. fTreeForceLeafDimming=-1.0000
- 512. fTreeForceBranchDimming=-1.0000
- 513. fTreeForceCS=-1.0000
- 514. fTreeForceLLA=-1.0000
- 515. fTreeLODExponent=1.0000
- 516. bEnableTrees=1
- 517. bForceFullLOD=0
- 518. fLODTreeMipMapLODBias=-0.7500
- 519. fLocalTreeMipMapLODBias=-0.2500
- 520. [Debug]
- 521. bDebugFaceGenCriticalSection=0
- 522. bDebugFaceGenMultithreading=0
- 523. bDebugSaveBuffer=0
- 524. [BackgroundLoad]
- 525. bBackgroundPathing=1
- 526. bUseMultiThreadedFaceGen=1
- 527. bBackgroundCellLoads=1
- 528. iAnimaitonClonePerLoop=5
- 529. bUseMultiThreadedTrees=1
- 530. iExteriorPriority=50
- 531. iBackgroundLoadFaceMult=200
- 532. fBackgroundLoadingPerLoop=20.0000
- 533. fBackgroundLoadClonedPerLoop=5.0000
- 534. iBackgroundLoadExtraMaxFPS=20
- 535. iBackgroundLoadExtraMinFPS=10
- 536. iBackgroundLoadExtraMax=3000
- 537. iBackgroundLoadExtraMin=5
- 538. iBackgroundLoadExtraMilliseconds=2
- 539. iBackgroundLoadTreeMilliseconds=7
- 540. iBackgroundLoadMilliseconds=1
- 541. iBackgroundLoadLoading=1
- 542. bUseBackgroundFileLoader=0
- 543. bBackgroundLoadLipFiles=0
- 544. bLoadBackgroundFaceGen=0
- 545. bLoadHelmetsInBackground=1
- 546. iAnimationClonePerLoop=5
- 547. bSelectivePurgeUnusedOnFastTravel=0
- 548. bCloneModelsInBackground=0
- 549. [LOD]
- 550. fLODLandDropAmount=230.0000
- 551. fLodDistance=500.0000
- 552. bUseFaceGenLOD=0
- 553. iLODTextureTiling=2
- 554. iLODTextureSizePow2=8
- 555. fLODNormalTextureBlend=0.5000
- 556. bDisplayLODLand=1
- 557. bDisplayLODBuildings=0
- 558. bLODPopTrees=0
- 559. bLODPopActors=0
- 560. bLODPopItems=0
- 561. bLODPopObjects=0
- 562. fLODFadeOutMultItems=15.0000
- 563. fLODFadeOutMultObjects=15.0000
- 564. fLODFadeOutMultActors=15.0000
- 565. fLODMultLandscape=1.0000
- 566. fLODMultTrees=0.5000
- 567. fLODMultActors=1.0000
- 568. fLODMultItems=1.0000
- 569. fLODMultObjects=5
- 570. iFadeNodeMinNearDistance=500
- 571. fLODFadeOutPercent=0.6000
- 572. fFadeOutThreshold=0.3000
- 573. fFadeInThreshold=0.7000
- 574. fFadeInTimet=2.0
- 575. fFadeOutTime=2.0
- 576. fDistanceMultiplier=1
- 577. fLODBoundRadiusMult=10
- 578. fObjectLODMax=15.0
- 579. fObjectLODMin=1.0
- 580. fObjectLODDefault=5
- 581. fItemLODMax=15.0
- 582. fItemLODMin=1.0
- 583. fItemLODDefault=2
- 584. fActorLODMax=15.0
- 585. fActorLODMin=2.0
- 586. fActorLODDefault=5
- 587. fTreeLODMax=2.0000
- 588. fTreeLODMin=0.0200
- 589. fTreeLODDefault=0.5000
- 590. bLODUseCombinedLandNormalMaps=1
- 591. bForceHideLODLand=0
- 592. fLODLandVerticalBias=0.0000
- 593. fTalkingDistance=1000.0000
- 594. iBoneLODForce=-1
- 595. fLODQuadMinLoadDistance=65536.0000
- 596. bDisplayLODTrees=1
- 597. bDisplayLODBuildings=1
- 598. fLODFadeOutActorMultInterior=1.0000
- 599. fLODFadeOutItemMultInterior=1.0000
- 600. fLODFadeOutObjectMultInterior=1.0000
- 601. fLODFadeOutActorMultCity=1.0000
- 602. fLODFadeOutItemMultCity=1.0000
- 603. fLODFadeOutObjectMultCity=1.0000
- 604. fLODFadeOutActorMultComplex=1.0000
- 605. fLODFadeOutItemMultComplex=1.0000
- 606. fLODFadeOutObjectMultComplex=1.0000
- 607. [Weather]
- 608. fSunGlareSize=800.0000
- 609. fSunBaseSize=750.0000
- 610. bPrecipitation=1
- 611. fAlphaReduce=1.0000
- 612. SBumpFadeColor=255,255,255,255
- 613. SLerpCloseColor=255,255,255,255
- 614. SEnvReduceColor=255,255,255,255
- 615. [Voice]
- 616. SFileTypeLTF=ltf
- 617. SFileTypeLip=lip
- 618. SFileTypeSource=wav
- 619. SFileTypeGame=ogg
- 620. [Grass]
- 621. iMinGrassSize=80
- 622. bGrassPointLighting=0
- 623. bDrawShaderGrass=1
- 624. iGrassDensityEvalSize=2
- 625. iMaxGrassTypesPerTexure=2
- 626. fWaveOffsetRange=1.7500
- 627. fGrassWindMagnitudeMax=125.0000
- 628. fGrassWindMagnitudeMin=5.0000
- 629. fTexturePctThreshold=0.0000
- 630. fGrassMinStartFadeDistance=0.0
- 631. fGrassMaxStartFadeDistance=7000.0
- 632. fGrassDefaultStartFadeDistance=3500.0
- 633. fGrassFadeRange=1000.0
- 634. b30GrassVS=0
- 635. fGrassStartFadeDistance=7000.0000
- 636. [Landscape]
- 637. bCurrentCellOnly=0
- 638. bPreventSafetyCheck=0
- 639. fLandTextureTilingMult=2.0000
- 640. fLandFriction=2.5000
- 641. iLandBorder2B=0
- 642. iLandBorder2G=0
- 643. iLandBorder2R=0
- 644. iLandBorder1B=0
- 645. iLandBorder1G=255
- 646. iLandBorder1R=255
- 647. SDefaultLandDiffuseTexture=DirtWasteland01.dds
- 648. SDefaultLandNormalTexture=DirtWasteland01_N.dds
- 649. [bLightAttenuation]
- 650. fQuadraticRadiusMult=1.0000
- 651. fLinearRadiusMult=1.0000
- 652. bOutQuadInLin=0
- 653. fConstantValue=0.0000
- 654. fQuadraticValue=16.0000
- 655. fLinearValue=3.0000
- 656. uQuadraticMethod=2
- 657. uLinearMethod=1
- 658. fFlickerMovement=8.0000
- 659. bUseQuadratic=1
- 660. bUseLinear=0
- 661. bUseConstant=0
- 662. [BlurShaderHDRInterior]
- 663. fTargetLUM=1.0000
- 664. fUpperLUMClamp=1.0000
- 665. fEmissiveHDRMult=1.0000
- 666. fEyeAdaptSpeed=0.5000
- 667. fBrightScale=2.2500
- 668. fBrightClamp=0.2250
- 669. fBlurRadius=7.0000
- 670. iNumBlurpasses=1
- 671. [BlurShaderHDR]
- 672. fTargetLUM=1.0000
- 673. fUpperLUMClamp=1.0000
- 674. fGrassDimmer=1.5000
- 675. fTreeDimmer=1.0000
- 676. fEmissiveHDRMult=1.0000
- 677. fEyeAdaptSpeed=0.5000
- 678. fSunlightDimmer=1.5000
- 679. fSIEmmisiveMult=1.0000
- 680. fSISpecularMult=1.0000
- 681. fSkyBrightness=0.5000
- 682. fSunBrightness=0.0000
- 683. fBrightScale=2.2500
- 684. fBrightClamp=0.2250
- 685. fBlurRadius=7.0000
- 686. iNumBlurpasses=1
- 687. iBlendType=2
- 688. bDoHighDynamicRange=1
- 689. [BlurShader]
- 690. fSunlightDimmer=1.0000
- 691. fSIEmmisiveMult=1.0000
- 692. fSISpecularMult=1.0000
- 693. fSkyBrightness=0.5000
- 694. fSunBrightness=0.0000
- 695. fAlphaAddExterior=0.2000
- 696. fAlphaAddInterior=0.7000
- 697. iBlurTexSize=256
- 698. fBlurRadius=0.0300
- 699. iNumBlurpasses=1
- 700. iBlendType=2
- 701. bUseBlurShader=0
- 702. [GethitShader]
- 703. fBlurAmmount=0.5000
- 704. fBlockedTexOffset=0.0010
- 705. fHitTexOffset=0.0050
- 706. [MESSAGES]
- 707. bBlockMessageBoxes=0
- 708. bSkipProgramFlows=1
- 709. bAllowYesToAll=1
- 710. bDisableWarning=1
- 711. iFileLogging=0
- 712. bSkipInitializationFlows=1
- 713. bUseWindowsMessageBox=0
- 714. [DistantLOD]
- 715. bUseLODLandData=0
- 716. fFadeDistance=12288.0000
- 717. iDistantLODGroupWidth=8
- 718. [GeneralWarnings]
- 719. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 720. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 721. This may result in errors. Saving again will clear this message
- 722. but not necessarily fix any errors.
- 723. [Archive]
- 724. SInvalidationFile=ArchiveInvalidation.txt
- 725. iRetainFilenameOffsetTable=1
- 726. iRetainFilenameStringTable=1
- 727. iRetainDirectoryStringTable=1
- 728. bCheckRuntimeCollisions=0
- 729. bInvalidateOlderFiles=1
- 730. bUseArchives=1
- 731. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
- 732. [CameraPath]
- 733. iTake=0
- 734. SDirectoryName=TestCameraPath
- 735. iFPS=60
- 736. SNif=Test\CameraPath.nif
- 737. [Absorb]
- 738. fAbsorbGlowColorB=1.0000
- 739. fAbsorbGlowColorG=0.6000
- 740. fAbsorbGlowColorR=0.0000
- 741. fAbsorbCoreColorB=1.0000
- 742. fAbsorbCoreColorG=1.0000
- 743. fAbsorbCoreColorR=1.0000
- 744. iAbsorbNumBolts=1
- 745. fAbsorbBoltGrowWidth=0.0000
- 746. fAbsorbBoltSmallWidth=7.0000
- 747. fAbsorbTortuosityVariance=2.0000
- 748. fAbsorbSegmentVariance=7.0000
- 749. fAbsorbBoltsRadius=5.0000
- 750. [TestAllCells]
- 751. bFileShowTextures=1
- 752. bFileShowIcons=1
- 753. bFileSkipIconChecks=0
- 754. bFileTestLoad=0
- 755. bFileNeededMessage=1
- 756. bFileGoneMessage=1
- 757. bFileSkipModelChecks=0
- 758. bFileCheckModelCollision=0
- 759. [CopyProtectionStrings]
- 760. SCopyProtectionMessage2=Insert the Fallout Disc.
- 761. SCopyProtectionTitle2=Fallout Disc Not Found
- 762. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 763. SCopyProtectionTitle=CD-ROM Drive Not Found
- 764. [Pipboy]
- 765. fBlurRadiusPipboy=3.5
- 766. fBlurIntensityPipboy=0.25
- 767. fScanlineScalePipboy=50
- 768. bEnableFlickerPipboy=1
- 769. bUsePipboyMode=1
- 770. [InterfaceFX]
- 771. fDefaultBurstDuration=200
- 772. fDefaultBurstIntensity=2
- 773. fMiniBurstDuration=200
- 774. fMiniBurstIntensity=1.5
- 775. ;pulse effect
- 776. fPulseBrightenIntensity=0.25
- 777. fPulseRadiusIntensity=0.5
- 778. fPulseRate=0.0006
- 779. ;pipboy menu transitions
- 780. fVertHoldChance=0.08
- 781. fShudderChance=0.20
- 782. fScanlineScaleMenus=50.0000
- 783. bEnableFlickerMenus=1
- 784. bEnableScanlinesMenus=1
- 785. bEnableScanlinesPipboy=1
- 786. fBlurRadiusMenus=0.3000
- 787. fBrightenMenus=1.7000
- 788. fBrightenPipboy=1.3000
- 789. bUseImageSpaceMenuFX=1
- 790. fBlurIntensityHUD=1.2000
- 791. fBlurRadiusHUD=2.0000
- 792. fScanlineFrequencyHUD=0.0000
- 793. fScreenLightBaseIntensity=0.6
- 794. fScreenLightRadius=6
- 795. [RenderedTerminal]
- 796. bUseRenderedTerminals=1
- 797. fRenderedTerminalFOV=0.15
- 798. fRenderedTerminalZoom=36
- 799. bDoRenderedTerminalScanlines=1
- 800. fRenderedTerminalScanlineScale=130.000000
- 801. fRenderedTerminalHPos=0.0
- 802. fRenderedTerminalVPos=0.38
- 803. fScreenLightBaseIntensity=1.2
- 804. fScreenLightRadius=80
- 805. fScreenLightColorR=0.68
- 806. fScreenLightColorG=0.74
- 807. fScreenLightColorB=0.62
- 808. fRaceSexMenuHPos=0.0
- 809. fRaceSexMenuVPos=-0.6
- 810. fRaceSexMenuZoom=70.0
- 811. fRaceSexMenuScale=0.5
- 812. [Decals]
- 813. uMaxDecalCount=100
- 814. bProfileDecals=0
- 815. bDecalOcclusionQuery=1
- 816. uMaxDecals=100
- 817. [TerrainManager]
- 818. fSplitDistanceMult=1.5000
- 819. fBlockMorphDistanceMult=0.70
- 820. bUseNewTerrainSystem=1
- 821. bUseDistantObjectBlocks=1
- 822. fBlockLoadDistance=125000.0000
- 823. fDefaultBlockLoadDistanceLow=50000.0
- 824. fLowBlockLoadDistanceLow=25000.0
- 825. fHighBlockLoadDistanceLow=50000.0
- 826. fDefaultTreeLoadDistance=25000.0
- 827. fLowTreeLoadDistance=10000.0
- 828. fHighTreeLoadDistance=40000.0
- 829. fTreeLoadDistance=40000.0000
- 830. fBlockLoadDistanceLow=50000.0000
- 831. [VATS]
- 832. fVATSLightLevelMin=20.0
- 833. fVATSLightLevelMax=65.0
- 834. fVATSLightAngle=0.0
- 835. fVATSLightDistance=100.0
- 836. fVATSLightElevation=100.0
- 837. fVatsLightColorR=0.35
- 838. fVatsLightColorG=0.35
- 839. fVatsLightColorB=0.35
- 840. [ScreenSplatter]
- 841. bScreenSplatterEnabled=1
- 842. [Imagespace]
- 843. iRadialBlurLevel=2
- 844. bDoDepthOfField=1
- 845. [Launcher]
- 846. bShowAllResolutions=1
- 847. uLastAspectRatio=3
- 1. [General]
- 2. LocalSaves=false
- 3. LocalSettings=true
- 4. AutomaticArchiveInvalidation=true
- 5. [custom_overwrites]
- 6. FNVLODGen=FNVLODGEN output