Tauin's Morrowind
by Anonymous
Created about 2 years ago
Updated about 2 years ago
No description provided.
Load Order Files
- 2. Oblivion.esm
- 3. Unofficial Oblivion Patch.esp
- 4. Oblivion Citadel Door Fix.esp
- 5. UOP Vampire Aging & Face Fix.esp
- 6. DLCShiveringIsles.esp
- 7. Unofficial Shivering Isles Patch.esp
- 8. DLCHorseArmor.esp
- 9. DLCHorseArmor - Unofficial Patch.esp
- 10. DLCOrrery.esp
- 11. DLCOrrery - Unofficial Patch.esp
- 12. DLCVileLair.esp
- 13. DLCVileLair - Unofficial Patch.esp
- 14. DLCMehrunesRazor.esp
- 15. DLCMehrunesRazor - Unofficial Patch.esp
- 16. DLCSpellTomes.esp
- 17. DLCSpellTomes - Unofficial Patch.esp
- 18. DLCThievesDen.esp
- 19. DLCThievesDen - Unofficial Patch.esp
- 20. DLCThievesDen - Unofficial Patch - SSSB.esp
- 21. DLCBattlehornCastle.esp
- 22. DLCBattlehornCastle - Unofficial Patch.esp
- 23. DLCFrostcrag.esp
- 24. DLCFrostcrag - Unofficial Patch.esp
- 25. Knights.esp
- 26. Knights - Unofficial Patch.esp
- 27. LINK.esp
- 28. Creature Spawn Chance Fix.esp
- 29. Mercantile Fix.esp
- 30. Consistent Beggar Voices.esp
- 31. USVR.esp
- 32. GuardInfamyGreetingFix.esp
- 33. BetterSaves.esp
- 34. BetterMenuControls.esp
- 1. DLC: Knights
- 2. DLC: DLCVileLair
- 3. DLC: DLCThievesDen
- 4. DLC: DLCSpellTomes
- 5. DLC: DLCShiveringIsles
- 6. DLC: DLCOrrery
- 7. DLC: DLCMehrunesRazor
- 8. DLC: DLCHorseArmor
- 9. DLC: DLCFrostcrag
- 10. DLC: DLCBattlehornCastle
- 11. xOBSE Scripts
- 12. MenuQue - OBSE Plugin
- 13. LINK
- 14. SkyBSA
- 16. OBL Mod Limit Fix
- 17. EngineBugFixes
- 18. Blockhead
- 19. Oblivion Display Tweaks
- 20. Unofficial Oblivion Patch
- 21. Consistent Beggar Voices
- 22. Unofficial Shivering Isles Patch
- 23. Creature Spawn Chance Fix
- 24. Unofficial Oblivion DLC Patches
- 25. Mercantile Experience Fix - Simplified
- 26. TreeOPT
- 27. Unofficial Oblivion Patch excessive draw calls fix
- 28. Unsquished Vanilla Weights
- 29. Guard Infamy Greeting Fix
- 31. Simple Better Inventory And Map
- 32. Shorter Cursor
- 33. Better Saves
- 34. Better Menu Controls
- 2. Oblivion.esm
- 3. Unofficial Oblivion Patch.esp
- 4. Oblivion Citadel Door Fix.esp
- 5. UOP Vampire Aging & Face Fix.esp
- 6. DLCShiveringIsles.esp
- 7. Unofficial Shivering Isles Patch.esp
- 8. DLCHorseArmor.esp
- 9. DLCHorseArmor - Unofficial Patch.esp
- 10. DLCOrrery.esp
- 11. DLCOrrery - Unofficial Patch.esp
- 12. DLCVileLair.esp
- 13. DLCVileLair - Unofficial Patch.esp
- 14. DLCMehrunesRazor.esp
- 15. DLCMehrunesRazor - Unofficial Patch.esp
- 16. DLCSpellTomes.esp
- 17. DLCSpellTomes - Unofficial Patch.esp
- 18. DLCThievesDen.esp
- 19. DLCThievesDen - Unofficial Patch.esp
- 20. DLCThievesDen - Unofficial Patch - SSSB.esp
- 21. DLCBattlehornCastle.esp
- 22. DLCBattlehornCastle - Unofficial Patch.esp
- 23. DLCFrostcrag.esp
- 24. DLCFrostcrag - Unofficial Patch.esp
- 25. Knights.esp
- 26. Knights - Unofficial Patch.esp
- 27. LINK.esp
- 28. Creature Spawn Chance Fix.esp
- 29. Mercantile Fix.esp
- 30. Consistent Beggar Voices.esp
- 31. USVR.esp
- 32. GuardInfamyGreetingFix.esp
- 33. BetterSaves.esp
- 34. BetterMenuControls.esp
Ini Files
- 1. [General]
- 2. SStartingCell=
- 3. SStartingCellY=
- 4. SStartingCellX=
- 5. SStartingWorld=
- 6. STestFile10=
- 7. STestFile9=
- 8. STestFile8=
- 9. STestFile7=
- 10. STestFile6=
- 11. STestFile5=
- 12. STestFile4=
- 13. STestFile3=
- 14. STestFile2=
- 15. STestFile1=
- 16. bEnableProfile=0
- 17. bDrawSpellContact=0
- 18. bRunMiddleLowLevelProcess=1
- 19. iHoursToSleep=3
- 20. bActorLookWithHavok=0
- 21. SMainMenuMusicTrack=special\tes4title.mp3
- 22. bUseEyeEnvMapping=1
- 23. bFixFaceNormals=0
- 24. bUseFaceGenHeads=1
- 25. bFaceMipMaps=1
- 26. bFaceGenTexturing=1
- 27. bDefaultCOCPlacement=0
- 28. uGridDistantTreeRange=15
- 29. uGridDistantCount=25
- 30. uGridsToLoad=5
- 31. fGlobalTimeMultiplier=1.0000
- 32. bNewAnimation=1
- 33. fAnimationDefaultBlend=0.1000
- 34. fAnimationMult=1.0000
- 35. bFixAIPackagesOnLoad=0
- 36. bForceReloadOnEssentialCharacterDeath=1
- 37. bKeepPluginWhenMerging=0
- 38. bCreate Maps Enable=0
- 39. SLocalSavePath=Saves\
- 40. SLocalMasterPath=Data\
- 41. bDisableDuplicateReferenceCheck=1
- 42. bTintMipMaps=0
- 43. uInterior Cell Buffer=3
- 44. uExterior Cell Buffer=36
- 45. iIntroSequencePriority=3
- 46. bPreloadIntroSequence=1
- 47. fStaticScreenWaitTime=3.0000
- 48. SCreditsMenuMovie=CreditsMenu.bik
- 49. SMainMenuMovie=Map loop.bik
- 50. SMainMenuMovieIntro=Oblivion iv logo.bik
- 51. SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
- 52. iFPSClamp=0
- 53. bRunVTuneTest=0
- 54. STestFile1=
- 55. bActivateAllQuestScripts=0
- 56. fQuestScriptDelayTime=5.0000
- 57. SMainMenuMusic=Special\TES4Title.mp3
- 58. bUseThreadedBlood=0
- 59. bUseThreadedMorpher=0
- 60. bExternalLODDataFiles=1
- 61. bBorderRegionsEnabled=1
- 62. bDisableHeadTracking=0
- 63. bTrackAllDeaths=0
- 64. SCharGenQuest=0002466E
- 65. uiFaceGenMaxEGTDataSize=67108864
- 66. uiFaceGenMaxEGMDataSize=67108864
- 67. SBetaCommentFileName=
- 68. bCheckCellOffsetsOnInit=0
- 69. bCreateShaderPackage=0
- 70. uGridDistantTreeRangeCity=4
- 71. uGridDistantCountCity=4
- 72. bWarnOnMissingFileEntry=0
- 73. iSaveGameBackupCount=1
- 74. bDisplayMissingContentDialogue=1
- 75. SSaveGameSafeCellID=2AEEA
- 76. bAllowScriptedAutosave=1
- 77. bPreemptivelyUnloadCells=0
- 78. bCheckIDsOnInit=0
- 79. iNumBitsForFullySeen=248
- 80. iPreloadSizeLimit=26214400
- 81. SOblivionIntro=OblivionIntro.bik
- 82. bUseHardDriveCache=0
- 83. bEnableBoundingVolumeOcclusion=0
- 84. bDisplayBoundingVolumes=0
- 85. bUseThreadedTempEffects=0
- 86. bUseThreadedParticleSystem=0
- 87. bUseMyGamesDirectory=1
- 88. [Display]
- 89. uVideoDeviceIdentifierPart1=3619102434
- 90. uVideoDeviceIdentifierPart2=298787999
- 91. uVideoDeviceIdentifierPart3=2437578234
- 92. uVideoDeviceIdentifierPart4=903070280
- 93. fDecalLifetime=10.0000
- 94. bEquippedTorchesCastShadows=0
- 95. bReportBadTangentSpace=0
- 96. bStaticMenuBackground=1
- 97. bForcePow2Textures=0
- 98. bForce1XShaders=0
- 99. bHighQuality20Lighting=0
- 100. bAllow20HairShader=1
- 101. bAllowScreenShot=0
- 102. iMultiSample=0
- 103. bDoTallGrassEffect=1
- 104. bForceMultiPass=1
- 105. bDoTexturePass=1
- 106. bDoSpecularPass=1
- 107. bDoDiffusePass=1
- 108. bDoAmbientPass=1
- 109. bDoCanopyShadowPass=1
- 110. bDrawShadows=0
- 111. bUseRefractionShader=1
- 112. bUse Shaders=1
- 113. iNPatchNOrder=0
- 114. iNPatchPOrder=0
- 115. iNPatches=0
- 116. iLocation Y=0
- 117. iLocation X=0
- 118. bFull Screen=1
- 119. iSize W=1920
- 120. iSize H=1080
- 121. iAdapter=0
- 122. iScreenShotIndex=0
- 123. SScreenShotBaseName=ScreenShot
- 124. iAutoViewMinDistance=2000
- 125. iAutoViewHiFrameRate=40
- 126. iAutoViewLowFrameRate=20
- 127. bAutoViewDistance=0
- 128. fDefaultFOV=75.0000
- 129. fNearDistance=10.0000
- 130. fFarDistance=10000.0000
- 131. iDebugTextLeftRightOffset=10
- 132. iDebugTextTopBottomOffset=10
- 133. bShowMenuTextureUse=1
- 134. iDebugText=2
- 135. bLocalMapShader=1
- 136. bDoImageSpaceEffects=1
- 137. fShadowLOD2=400.0000
- 138. fShadowLOD1=200.0000
- 139. fLightLOD2=1500.0000
- 140. fLightLOD1=1000.0000
- 141. fSpecularLOD2=1300.0000
- 142. fSpecularLOD1=1000.0000
- 143. fEnvMapLOD2=800.0000
- 144. fEnvMapLOD1=500.0000
- 145. fEyeEnvMapLOD2=190.0000
- 146. fEyeEnvMapLOD1=130.0000
- 147. iPresentInterval=0
- 148. iShadowFilter=2
- 149. iActorShadowCountExt=3
- 150. iActorShadowCountInt=5
- 151. bActorSelfShadowing=0
- 152. bShadowsOnGrass=0
- 153. bDynamicWindowReflections=1
- 154. iTexMipMapSkip=0
- 155. fGrassStartFadeDistance=6000.0
- 156. fGrassEndDistance=7000.0
- 157. bDecalsOnSkinnedGeometry=1
- 158. bFullBrightLighting=0
- 159. iMaxLandscapeTextures=0
- 160. bLODPopActors=0
- 161. bLODPopItems=0
- 162. bLODPopObjects=0
- 163. fSpecualrStartMax=1000.0000
- 164. fSpecularStartMin=0.0000
- 165. iActorShadowIntMax=10
- 166. iActorShadowIntMin=0
- 167. iActorShadowExtMax=10
- 168. iActorShadowExtMin=0
- 169. fGammaMax=0.6000
- 170. fGammaMin=1.4000
- 171. iMaxDecalsPerFrame=10
- 172. bLandscapeBlend=1
- 173. fShadowFadeTime=1.0000
- 174. fGamma=1.0000
- 175. bAllowPartialPrecision=1
- 176. iShadowMapResolution=256
- 177. bAllow30Shaders=0
- 178. iTexMipMapMinimum=0
- 179. bDoStaticAndArchShadows=0
- 180. bDoActorShadows=0
- 181. bIgnoreResolutionCheck=0
- 182. fNoLODFarDistancePct=1.0000
- 183. fNoLODFarDistanceMax=10240.0000
- 184. fNoLODFarDistanceMin=1700.0000
- 185. [Controls]
- 186. fVersion=1.8000
- 187. Forward=0011FFFF
- 188. Back=001FFFFF
- 189. Slide Left=001EFFFF
- 190. Slide Right=0020FFFF
- 191. Use=00FF00FF
- 192. Activate=0039FFFF
- 193. Block=003801FF
- 194. Cast=002EFFFF
- 195. Ready Item=0021FFFF
- 196. Crouch/Sneak=001DFFFF
- 197. Run=002AFFFF
- 198. Always Run=003AFFFF
- 199. Auto Move=0010FFFF
- 200. Jump=0012FFFF
- 201. Toggle POV=001302FF
- 202. Menu Mode=000FFFFF
- 203. Rest=0014FFFF
- 204. Quick Menu=003BFFFF
- 205. Quick1=0002FFFF
- 206. Quick2=0003FFFF
- 207. Quick3=0004FFFF
- 208. Quick4=0005FFFF
- 209. Quick5=0006FFFF
- 210. Quick6=0007FFFF
- 211. Quick7=0008FFFF
- 212. Quick8=0009FFFF
- 213. QuickSave=003FFFFF
- 214. QuickLoad=0043FFFF
- 215. Grab=002CFFFF
- 216. bInvertYValues=0
- 217. fXenonLookXYMult=0.0005
- 218. fMouseSensitivity=0.0020
- 219. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
- 220. iJoystickMoveFrontBack=2
- 221. iJoystickMoveLeftRight=1
- 222. fJoystickMoveFBMult=1.0000
- 223. fJoystickMoveLRMult=1.0000
- 224. iJoystickLookUpDown=6
- 225. iJoystickLookLeftRight=3
- 226. fJoystickLookUDMult=0.0020
- 227. fJoystickLookLRMult=0.0020
- 228. fXenonMenuMouseXYMult=0.0003
- 229. bBackground Mouse=0
- 230. bBackground Keyboard=0
- 231. bUse Joystick=1
- 232. fXenonLookMult=0.0030
- 233. fXenonMenuStickSpeedMaxMod=5.0000
- 234. iXenonMenuStickSpeedThreshold=20000
- 235. iXenonMenuStickThreshold=1000
- 236. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
- 237. iLanguage=0
- 238. SlideLeft=001EFFFF
- 239. SlideRight=0020FFFF
- 240. fXenonMenuStickMapCursorMinSpeed=1.0000
- 241. fXenonMenuStickMapCursorMaxSpeed=15.0000
- 242. fXenonMenuStickMapCursorGamma=0.1700
- 243. fXenonMenuStickSpeedPlayerRotMod=3000.0000
- 244. fXenonMenuDpadRepeatSpeed=300.0000
- 245. fXenonMenuStickSpeed=300.0000
- 246. iXenonMenuStickDeadZone=15000
- 247. [Water]
- 248. fAlpha=0.5000
- 249. uSurfaceTextureSize=128
- 250. SSurfaceTexture=water
- 251. SNearWaterOutdoorID=NearWaterOutdoorLoop
- 252. SNearWaterIndoorID=NearWaterIndoorLoop
- 253. fNearWaterOutdoorTolerance=1024.0000
- 254. fNearWaterIndoorTolerance=512.0000
- 255. fNearWaterUnderwaterVolume=0.9000
- 256. fNearWaterUnderwaterFreq=0.3000
- 257. uNearWaterPoints=8
- 258. uNearWaterRadius=1000
- 259. uSurfaceFrameCount=32
- 260. uSurfaceFPS=12
- 261. bUseWaterReflectionsMisc=0
- 262. bUseWaterReflectionsStatics=0
- 263. bUseWaterReflectionsTrees=0
- 264. bUseWaterReflectionsActors=0
- 265. bUseWaterReflections=1
- 266. bUseWaterHiRes=1
- 267. bUseWaterDisplacements=1
- 268. bUseWaterShader=1
- 269. uDepthRange=125
- 270. bUseWaterDepth=1
- 271. bUseWaterLOD=1
- 272. fTileTextureDivisor=4.7500
- 273. fSurfaceTileSize=2048.0000
- 274. uNumDepthGrids=3
- 275. [Audio]
- 276. bDSoundHWAcceleration=1
- 277. fMinSoundVel=10.0000
- 278. fMetalLargeMassMin=25.0000
- 279. fMetalMediumMassMin=8.0000
- 280. fStoneLargeMassMin=30.0000
- 281. fStoneMediumMassMin=5.0000
- 282. fWoodLargeMassMin=15.0000
- 283. fWoodMediumMassMin=7.0000
- 284. fDialogAttenuationMax=35.0000
- 285. fDialogAttenuationMin=7.7500
- 286. bUseSoundDebugInfo=1
- 287. fUnderwaterFrequencyDelta=0.0000
- 288. bUseSoftwareAudio3D=0
- 289. fDefaultEffectsVolume=0.8000
- 290. fDefaultMusicVolume=0.3000
- 291. fDefaultFootVolume=0.8000
- 292. fDefaultVoiceVolume=0.8000
- 293. fDefaultMasterVolume=1.0000
- 294. bMusicEnabled=1
- 295. bSoundEnabled=1
- 296. fLargeWeaponWeightMin=25.0000
- 297. fMediumWeaponWeightMin=8.0000
- 298. fSkinLargeMassMin=30.0000
- 299. fSkinMediumMassMin=5.0000
- 300. fChainLargeMassMin=30.0000
- 301. fChainMediumMassMin=5.0000
- 302. fDBVoiceAttenuationIn2D=0.0000
- 303. iCollisionSoundTimeDelta=50
- 304. fGlassLargeMassMin=25.0000
- 305. fGlassMediumMassMin=8.0000
- 306. fClothLargeMassMin=25.0000
- 307. fClothMediumMassMin=8.0000
- 308. fEarthLargeMassMin=30.0000
- 309. fEarthMediumMassMin=5.0000
- 310. bUseSpeedForWeaponSwish=1
- 311. fLargeWeaponSpeedMax=0.9500
- 312. fMediumWeaponSpeedMax=1.1000
- 313. fPlayerFootVolume=0.9000
- 314. fDSoundRolloffFactor=4.0000
- 315. fMaxFootstepDistance=1100.0000
- 316. fHeadroomdB=2.0000
- 317. iMaxImpactSoundCount=32
- 318. fMainMenuMusicVolume=0.6000
- 319. [ShockBolt]
- 320. bDebug=0
- 321. fGlowColorB=1.0000
- 322. fGlowColorG=0.6000
- 323. fGlowColorR=0.0000
- 324. fCoreColorB=1.0000
- 325. fCoreColorG=1.0000
- 326. fCoreColorR=1.0000
- 327. fCastVOffset=-10.0000
- 328. iNumBolts=7
- 329. fBoltGrowWidth=1.0000
- 330. fBoltSmallWidth=3.0000
- 331. fTortuosityVariance=8.0000
- 332. fSegmentVariance=35.0000
- 333. fBoltsRadius=24.0000
- 334. [Pathfinding]
- 335. bDrawPathsDefault=0
- 336. bPathMovementOnly=0
- 337. bDrawSmoothFailures=0
- 338. bDebugSmoothing=0
- 339. bSmoothPaths=1
- 340. bSnapToAngle=0
- 341. bDebugAvoidance=0
- 342. bDisableAvoidance=0
- 343. bBackgroundPathing=0
- 344. bUseBackgroundPathing=1
- 345. [MAIN]
- 346. bEnableBorderRegion=1
- 347. fLowPerfCombatantVoiceDistance=1000.0000
- 348. iDetectionHighNumPicks=40
- 349. fQuestScriptDelayTime=5.0000
- 350. iLastHDRSetting=-1
- 351. [Combat]
- 352. bEnableBowZoom=1
- 353. bDebugCombatAvoidance=0
- 354. fMinBloodDamage=1.0000
- 355. fHitVectorDelay=0.4000
- 356. iShowHitVector=0
- 357. fLowPerfNPCTargetLOSTimer=1.0000
- 358. fHiPerfNPCTargetLOSTimer=0.5000
- 359. iMaxHiPerfNPCTargetCount=4
- 360. fLowPerfPCTargetLOSTimer=0.5000
- 361. fHiPerfPCTargetLOSTimer=0.2500
- 362. iMaxHiPerfPCTargetCount=4
- 363. iMaxHiPerfCombatCount=4
- 364. [HAVOK]
- 365. bDisablePlayerCollision=0
- 366. fJumpAnimDelay=0.7500
- 367. bTreeTops=0
- 368. iSimType=1
- 369. bPreventHavokAddAll=0
- 370. bPreventHavokAddClutter=0
- 371. fMaxTime=0.0167
- 372. bHavokDebug=0
- 373. fRF=1000.0000
- 374. fOD=0.9000
- 375. fSE=0.3000
- 376. fSD=0.9800
- 377. iResetCounter=5
- 378. fMoveLimitMass=95.0000
- 379. iUpdateType=0
- 380. bHavokPick=0
- 381. fCameraCasterSize=1.0000
- 382. iHavokSkipFrameCountTEST=0
- 383. fHorseRunGravity=3.0000
- 384. fQuadrupedPitchMult=1.0000
- 385. iNumHavokThreads=1
- 386. fChaseDeltaMult=0.0500
- 387. iEntityBatchRemoveRate=100
- 388. iMaxPicks=40
- 389. bAddBipedWhenKeyframed=0
- 390. [Interface]
- 391. fDlgLookMult=0.3000
- 392. fDlgLookAdj=0.0000
- 393. fDlgLookDegStop=0.2000
- 394. fDlgLookDegStart=2.0000
- 395. fDlgFocus=2.1000
- 396. fKeyRepeatInterval=50.0000
- 397. fKeyRepeatTime=500.0000
- 398. fActivatePickSphereRadius=16.0000
- 399. fMenuModeAnimBlend=0.0000
- 400. iSafeZoneX=20
- 401. iSafeZoneY=20
- 402. iSafeZoneXWide=20
- 403. iSafeZoneYWide=20
- 404. fMenuPlayerLightDiffuseBlue=0.8000
- 405. fMenuPlayerLightDiffuseGreen=0.8000
- 406. fMenuPlayerLightDiffuseRed=0.8000
- 407. fMenuPlayerLightAmbientBlue=0.2500
- 408. fMenuPlayerLightAmbientGreen=0.2500
- 409. fMenuPlayerLightAmbientRed=0.2500
- 410. bAllowConsole=1
- 411. bActivatePickUseGamebryoPick=0
- 412. iMaxViewCasterPicksGamebryo=10
- 413. iMaxViewCasterPicksHavok=10
- 414. iMaxViewCasterPicksFuzzy=5
- 415. bUseFuzzyPicking=1
- 416. fMenuBGBlurRadius=2.0000
- 417. [LoadingBar]
- 418. iMoveBarWaitingMilliseconds=10
- 419. iMoveBarChaseMilliseconds=100
- 420. iMoveBarMaxMilliseconds=2500
- 421. fLoadingSlideDelay=15.0000
- 422. fPercentageOfBar3=0.1500
- 423. fPercentageOfBar2=0.4400
- 424. fPercentageOfBar1=0.3500
- 425. fPercentageOfBar0=0.0600
- 426. bShowSectionTimes=0
- 427. [Menu]
- 428. fCreditsScrollSpeed=40.0000
- 429. iConsoleTextYPos=890
- 430. iConsoleTextXPos=30
- 431. iConsoleVisibleLines=15
- 432. iConsoleHistorySize=50
- 433. rDebugTextColor=255,251,233
- 434. iConsoleFont=3
- 435. iDebugTextFont=3
- 436. [GamePlay]
- 437. bDisableDynamicCrosshair=0
- 438. bSaveOnTravel=0
- 439. bSaveOnWait=0
- 440. bSaveOnRest=0
- 441. bCrossHair=1
- 442. iDifficultyLevel=50
- 443. bGeneralSubtitles=0
- 444. bDialogueSubtitles=1
- 445. bInstantLevelUp=0
- 446. bHealthBarShowing=0
- 447. fHealthBarFadeOutSpeed=1.0000
- 448. fHealthBarSpeed=80.0000
- 449. fHealthBarHeight=4.0000
- 450. fHealthBarWidth=40.0000
- 451. fHealthBarEmittanceFadeTime=0.5000
- 452. fHealthBarEmittanceTime=1.5000
- 453. STrackLevelUpPath=\\vault\TES4\LevelData\
- 454. fDifficulty=0.0000
- 455. bTrackLevelUps=1
- 456. bAllowHavokGrabTheLiving=0
- 457. bEssentialTakeNoDamage=1
- 458. iDetectionPicks=21
- 459. bSaveOnInteriorExteriorSwitch=1
- 460. [Fonts]
- 461. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
- 462. SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
- 463. SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
- 464. SFontFile_4=Data\Fonts\Daedric_Font.fnt
- 465. SFontFile_5=Data\Fonts\Handwritten.fnt
- 466. [SpeedTree]
- 467. iTreeClonesAllowed=1
- 468. fCanopyShadowGrassMult=1.0000
- 469. iCanopyShadowScale=512
- 470. fTreeForceMaxBudAngle=-1.0000
- 471. fTreeForceMinBudAngle=-1.0000
- 472. fTreeForceLeafDimming=-1.0000
- 473. fTreeForceBranchDimming=-1.0000
- 474. fTreeForceCS=-1.0000
- 475. fTreeForceLLA=-1.0000
- 476. fTreeLODExponent=1.0000
- 477. bEnableTrees=1
- 478. bForceFullLOD=0
- 479. fLODTreeMipMapLODBias=-0.7500
- 480. fLocalTreeMipMapLODBias=-0.2500
- 481. [Debug]
- 482. bDebugFaceGenCriticalSection=0
- 483. bDebugFaceGenMultithreading=0
- 484. bDebugSaveBuffer=0
- 485. [BackgroundLoad]
- 486. bBackgroundLoadLipFiles=0
- 487. bLoadBackgroundFaceGen=0
- 488. bUseMultiThreadedFaceGen=1
- 489. bBackgroundCellLoads=1
- 490. bLoadHelmetsInBackground=1
- 491. iAnimationClonePerLoop=5
- 492. bSelectivePurgeUnusedOnFastTravel=0
- 493. bUseMultiThreadedTrees=1
- 494. iPostProcessMillisecondsEditor=50
- 495. iPostProcessMillisecondsLoadingQueuedPriority=20
- 496. iPostProcessMilliseconds=5
- 497. bUseBackgroundFileLoader=0
- 498. [LOD]
- 499. fLodDistance=500.0000
- 500. bUseFaceGenLOD=0
- 501. iLODTextureTiling=2
- 502. iLODTextureSizePow2=8
- 503. fLODNormalTextureBlend=0.5000
- 504. bDisplayLODLand=1
- 505. bDisplayLODBuildings=1
- 506. bDisplayLODTrees=1
- 507. bLODPopTrees=0
- 508. bLODPopActors=0
- 509. bLODPopItems=0
- 510. bLODPopObjects=0
- 511. fLODFadeOutMultActors=5.0000
- 512. fLODFadeOutMultItems=2.0000
- 513. fLODFadeOutMultObjects=5.0000
- 514. fLODMultLandscape=1.0000
- 515. fLODMultTrees=1.8000
- 516. fLODMultActors=10.0000
- 517. fLODMultItems=10.0000
- 518. fLODMultObjects=10.0000
- 519. iFadeNodeMinNearDistance=400
- 520. fLODFadeOutPercent=0.9000
- 521. fLODBoundRadiusMult=3.0000
- 522. fTalkingDistance=2000.0000
- 523. fTreeLODMax=2.0000
- 524. fTreeLODMin=0.0200
- 525. fTreeLODDefault=1.2000
- 526. fObjectLODMax=15.0000
- 527. fObjectLODMin=1.0000
- 528. fObjectLODDefault=5.0000
- 529. fItemLODMax=15.0000
- 530. fItemLODMin=1.0000
- 531. fItemLODDefault=2.0000
- 532. fActorLODMax=15.0000
- 533. fActorLODMin=2.0000
- 534. fActorLODDefault=5.0000
- 535. bLODUseCombinedLandNormalMaps=1
- 536. bForceHideLODLand=0
- 537. fLODQuadMinLoadDistance=65536.0000
- 538. fLODFadeOutActorMultInterior=1.0000
- 539. fLODFadeOutItemMultInterior=1.0000
- 540. fLODFadeOutObjectMultInterior=1.0000
- 541. fLODFadeOutActorMultCity=1.0000
- 542. fLODFadeOutItemMultCity=1.0000
- 543. fLODFadeOutObjectMultCity=1.0000
- 544. fLODFadeOutActorMultComplex=1.0000
- 545. fLODFadeOutItemMultComplex=1.0000
- 546. fLODFadeOutObjectMultComplex=1.0000
- 547. fLODLandVerticalBias=0.0000
- 548. [Weather]
- 549. fSunGlareSize=350.0000
- 550. fSunBaseSize=250.0000
- 551. bPrecipitation=1
- 552. fAlphaReduce=1.0000
- 553. SBumpFadeColor=255,255,255,255
- 554. SLerpCloseColor=255,255,255,255
- 555. SEnvReduceColor=255,255,255,255
- 556. [Voice]
- 557. SFileTypeLTF=ltf
- 558. SFileTypeLip=lip
- 559. SFileTypeSource=wav
- 560. SFileTypeGame=mp3
- 561. [Grass]
- 562. iMinGrassSize=80
- 563. fGrassEndDistance=3000.0000
- 564. fGrassStartFadeDistance=2000.0000
- 565. bGrassPointLighting=0
- 566. bDrawShaderGrass=1
- 567. iGrassDensityEvalSize=2
- 568. iMaxGrassTypesPerTexure=2
- 569. fWaveOffsetRange=1.7500
- 570. fGrassWindMagnitudeMax=125.0000
- 571. fGrassWindMagnitudeMin=5.0000
- 572. fTexturePctThreshold=0.3000
- 573. [Landscape]
- 574. bCurrentCellOnly=0
- 575. bPreventSafetyCheck=0
- 576. fLandTextureTilingMult=2.0000
- 577. fLandFriction=2.5000
- 578. iLandBorder2B=0
- 579. iLandBorder2G=0
- 580. iLandBorder2R=0
- 581. iLandBorder1B=0
- 582. iLandBorder1G=255
- 583. iLandBorder1R=255
- 584. [bLightAttenuation]
- 585. fQuadraticRadiusMult=1.0000
- 586. fLinearRadiusMult=1.0000
- 587. bOutQuadInLin=0
- 588. fConstantValue=0.0000
- 589. fQuadraticValue=16.0000
- 590. fLinearValue=3.0000
- 591. uQuadraticMethod=2
- 592. uLinearMethod=1
- 593. fFlickerMovement=8.0000
- 594. bUseQuadratic=1
- 595. bUseLinear=0
- 596. bUseConstant=0
- 597. [BlurShaderHDRInterior]
- 598. fTargetLUM=1.0000
- 599. fUpperLUMClamp=1.0000
- 600. fEmissiveHDRMult=1.0000
- 601. fEyeAdaptSpeed=0.5000
- 602. fBrightScale=2.2500
- 603. fBrightClamp=0.2250
- 604. fBlurRadius=7.0000
- 605. iNumBlurpasses=1
- 606. [BlurShaderHDR]
- 607. fTargetLUM=1.2000
- 608. fUpperLUMClamp=1.0000
- 609. fGrassDimmer=1.3000
- 610. fTreeDimmer=1.2000
- 611. fEmissiveHDRMult=1.0000
- 612. fEyeAdaptSpeed=0.7000
- 613. fSunlightDimmer=1.3000
- 614. fSIEmmisiveMult=1.0000
- 615. fSISpecularMult=1.0000
- 616. fSkyBrightness=0.5000
- 617. fSunBrightness=0.0000
- 618. fBrightScale=1.5000
- 619. fBrightClamp=0.3500
- 620. fBlurRadius=4.0000
- 621. iNumBlurpasses=2
- 622. iBlendType=2
- 623. bDoHighDynamicRange=1
- 624. [BlurShader]
- 625. fSunlightDimmer=1.0000
- 626. fSIEmmisiveMult=1.0000
- 627. fSISpecularMult=1.0000
- 628. fSkyBrightness=0.5000
- 629. fSunBrightness=0.0000
- 630. fAlphaAddExterior=0.2000
- 631. fAlphaAddInterior=0.5000
- 632. iBlurTexSize=256
- 633. fBlurRadius=0.0300
- 634. iNumBlurpasses=1
- 635. iBlendType=2
- 636. bUseBlurShader=0
- 637. [GethitShader]
- 638. fBlurAmmount=0.5000
- 639. fBlockedTexOffset=0.0010
- 640. fHitTexOffset=0.0050
- 641. [MESSAGES]
- 642. bBlockMessageBoxes=0
- 643. bSkipProgramFlows=1
- 644. bAllowYesToAll=1
- 645. bDisableWarning=1
- 646. iFileLogging=0
- 647. bSkipInitializationFlows=1
- 648. [DistantLOD]
- 649. bUseLODLandData=0
- 650. fFadeDistance=12288.0000
- 651. iDistantLODGroupWidth=8
- 652. [GeneralWarnings]
- 653. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
- 654. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
- 655. This may result in errors. Saving again will clear this message
- 656. but not necessarily fix any errors.
- 657. [Archive]
- 658. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
- 659. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
- 660. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
- 661. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
- 662. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
- 663. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
- 664. SInvalidationFile=ArchiveInvalidation.txt
- 665. iRetainFilenameOffsetTable=1
- 666. iRetainFilenameStringTable=1
- 667. iRetainDirectoryStringTable=1
- 668. bCheckRuntimeCollisions=0
- 669. bInvalidateOlderFiles=1
- 670. bUseArchives=1
- 671. SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
- 672. [CameraPath]
- 673. iTake=0
- 674. SDirectoryName=TestCameraPath
- 675. iFPS=60
- 676. SNif=Test\CameraPath.nif
- 677. [Absorb]
- 678. fAbsorbGlowColorB=1.0000
- 679. fAbsorbGlowColorG=0.6000
- 680. fAbsorbGlowColorR=0.0000
- 681. fAbsorbCoreColorB=1.0000
- 682. fAbsorbCoreColorG=1.0000
- 683. fAbsorbCoreColorR=1.0000
- 684. iAbsorbNumBolts=1
- 685. fAbsorbBoltGrowWidth=0.0000
- 686. fAbsorbBoltSmallWidth=7.0000
- 687. fAbsorbTortuosityVariance=2.0000
- 688. fAbsorbSegmentVariance=7.0000
- 689. fAbsorbBoltsRadius=5.0000
- 690. [OPENMP]
- 691. iThreads=3
- 692. iOpenMPLevel=10
- 693. [TestAllCells]
- 694. bFileShowTextures=1
- 695. bFileShowIcons=1
- 696. bFileSkipIconChecks=0
- 697. bFileTestLoad=0
- 698. bFileNeededMessage=1
- 699. bFileGoneMessage=1
- 700. bFileSkipModelChecks=0
- 701. bFileCheckModelCollision=0
- 702. [CopyProtectionStrings]
- 703. SCopyProtectionMessage2=Insert the Oblivion Disc.
- 704. SCopyProtectionTitle2=Oblivion Disc Not Found
- 705. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
- 706. SCopyProtectionTitle=CD-ROM Drive Not Found
- 707. [Launcher]
- 708. bEnableFileSelection=1
- 1. [General]
- 2. LocalSaves=false
- 3. LocalSettings=true
- 4. AutomaticArchiveInvalidation=false
- 5. [forced_libraries]
- 6. Oblivion\enabled=true
- 7. Oblivion\1\enabled=true
- 8. Oblivion\1\library=obse_1_2_416.dll
- 9. Oblivion\1\process=Oblivion.exe
- 10. Oblivion\2\enabled=true
- 11. Oblivion\2\library=obse_editor_1_2.dll
- 12. Oblivion\2\process=TESConstructionSet.exe
- 13. Oblivion\size=2
- 14. Oblivion%20Launcher\enabled=true
- 15. Oblivion%20Launcher\1\enabled=true
- 16. Oblivion%20Launcher\1\library=obse_1_2_416.dll
- 17. Oblivion%20Launcher\1\process=Oblivion.exe
- 18. Oblivion%20Launcher\2\enabled=true
- 19. Oblivion%20Launcher\2\library=obse_editor_1_2.dll
- 20. Oblivion%20Launcher\2\process=TESConstructionSet.exe
- 21. Oblivion%20Launcher\size=2
- 22. Explore%20Virtual%20Folder\enabled=true
- 23. Explore%20Virtual%20Folder\1\enabled=true
- 24. Explore%20Virtual%20Folder\1\library=obse_1_2_416.dll
- 25. Explore%20Virtual%20Folder\1\process=Oblivion.exe
- 26. Explore%20Virtual%20Folder\2\enabled=true
- 27. Explore%20Virtual%20Folder\2\library=obse_editor_1_2.dll
- 28. Explore%20Virtual%20Folder\2\process=TESConstructionSet.exe
- 29. Explore%20Virtual%20Folder\size=2