No description provided.

Filter
  • 1
    Oblivion.esm
  • 2
    Unofficial Oblivion Patch.esp
  • 3
    Oblivion Citadel Door Fix.esp
  • 4
    UOP Vampire Aging & Face Fix.esp
  • 5
    DLCShiveringIsles.esp
  • 6
    Unofficial Shivering Isles Patch.esp
  • 7
    DLCHorseArmor.esp
  • 8
    DLCHorseArmor - Unofficial Patch.esp
  • 9
    DLCOrrery.esp
  • 10
    DLCOrrery - Unofficial Patch.esp
  • 11
    DLCVileLair.esp
  • 12
    DLCVileLair - Unofficial Patch.esp
  • 13
    DLCMehrunesRazor.esp
  • 14
    DLCMehrunesRazor - Unofficial Patch.esp
  • 15
    DLCSpellTomes.esp
  • 16
    DLCSpellTomes - Unofficial Patch.esp
  • 17
    DLCThievesDen.esp
  • 18
    DLCThievesDen - Unofficial Patch.esp
  • 19
    DLCThievesDen - Unofficial Patch - SSSB.esp
  • 20
    DLCBattlehornCastle.esp
  • 21
    DLCBattlehornCastle - Unofficial Patch.esp
  • 22
    DLCFrostcrag.esp
  • 23
    DLCFrostcrag - Unofficial Patch.esp
  • 24
    Knights.esp
  • 25
    Knights - Unofficial Patch.esp
  • 26
    LINK.esp
  • 27
    Creature Spawn Chance Fix.esp
  • 28
    Mercantile Fix.esp
  • 29
    Consistent Beggar Voices.esp
  • 30
    USVR.esp
  • 31
    GuardInfamyGreetingFix.esp
  • 32
    BetterSaves.esp
  • 33
    BetterMenuControls.esp

Filter
  • 1
    DLC: Knights
  • 2
    DLC: DLCVileLair
  • 3
    DLC: DLCThievesDen
  • 4
    DLC: DLCSpellTomes
  • 5
    DLC: DLCShiveringIsles
  • 6
    DLC: DLCOrrery
  • 7
    DLC: DLCMehrunesRazor
  • 8
    DLC: DLCHorseArmor
  • 9
    DLC: DLCFrostcrag
  • 10
    DLC: DLCBattlehornCastle
  • 11
    xOBSE Scripts
  • 12
    MenuQue - OBSE Plugin
  • 13
    LINK
  • 14
    SkyBSA
  • fixes
  • 16
    OBL Mod Limit Fix
  • 17
    EngineBugFixes
  • 18
    Blockhead
  • 19
    Oblivion Display Tweaks
  • 20
    Unofficial Oblivion Patch
  • 21
    Consistent Beggar Voices
  • 22
    Unofficial Shivering Isles Patch
  • 23
    Creature Spawn Chance Fix
  • 24
    Unofficial Oblivion DLC Patches
  • 25
    Mercantile Experience Fix - Simplified
  • 26
    TreeOPT
  • 27
    Unofficial Oblivion Patch excessive draw calls fix
  • 28
    Unsquished Vanilla Weights
  • 29
    Guard Infamy Greeting Fix
  • ui
  • 31
    Simple Better Inventory And Map
  • 32
    Shorter Cursor
  • 33
    Better Saves
  • 34
    Better Menu Controls
  • 36
    Ascension - Immersive Vanilla 'Overhaul'
  • 37
    Ascension - All-in-One Push's Tweaks
  • 38
    Attribute Progression Redesign
  • 39
    Balanced Creature Stats - Fixed Level Scaling
  • 40
    Balanced Creature Stats - DLC Patch
  • 41
    Balanced NPC Level Cap
  • 42
    Balanced NPC Level Cap - DLC Patches
  • 43
    Balanced Unleveled Rewards
  • 44
    Complete Clutter and Crop Ownership
  • 45
    Knights of the Nine - Improved Infamy System
  • 46
    SM DLC Plugin Refurbish
  • 47
    Practical Training
  • balance

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SStartingCellY=
  • 4
    SStartingCellX=
  • 5
    SStartingWorld=
  • 6
    STestFile10=
  • 7
    STestFile9=
  • 8
    STestFile8=
  • 9
    STestFile7=
  • 10
    STestFile6=
  • 11
    STestFile5=
  • 12
    STestFile4=
  • 13
    STestFile3=
  • 14
    STestFile2=
  • 15
    STestFile1=
  • 16
    bEnableProfile=0
  • 17
    bDrawSpellContact=0
  • 18
    bRunMiddleLowLevelProcess=1
  • 19
    iHoursToSleep=3
  • 20
    bActorLookWithHavok=0
  • 21
    SMainMenuMusicTrack=special\tes4title.mp3
  • 22
    bUseEyeEnvMapping=1
  • 23
    bFixFaceNormals=0
  • 24
    bUseFaceGenHeads=1
  • 25
    bFaceMipMaps=1
  • 26
    bFaceGenTexturing=1
  • 27
    bDefaultCOCPlacement=0
  • 28
    uGridDistantTreeRange=15
  • 29
    uGridDistantCount=25
  • 30
    uGridsToLoad=5
  • 31
    fGlobalTimeMultiplier=1.0000
  • 32
    bNewAnimation=1
  • 33
    fAnimationDefaultBlend=0.1000
  • 34
    fAnimationMult=1.0000
  • 35
    bFixAIPackagesOnLoad=0
  • 36
    bForceReloadOnEssentialCharacterDeath=1
  • 37
    bKeepPluginWhenMerging=0
  • 38
    bCreate Maps Enable=0
  • 39
    SLocalSavePath=Saves\
  • 40
    SLocalMasterPath=Data\
  • 41
    bDisableDuplicateReferenceCheck=1
  • 42
    bTintMipMaps=0
  • 43
    uInterior Cell Buffer=3
  • 44
    uExterior Cell Buffer=36
  • 45
    iIntroSequencePriority=3
  • 46
    bPreloadIntroSequence=1
  • 47
    fStaticScreenWaitTime=3.0000
  • 48
    SCreditsMenuMovie=CreditsMenu.bik
  • 49
    SMainMenuMovie=Map loop.bik
  • 50
    SMainMenuMovieIntro=Oblivion iv logo.bik
  • 51
    SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
  • 52
    iFPSClamp=0
  • 53
    bRunVTuneTest=0
  • 54
    STestFile1=
  • 55
    bActivateAllQuestScripts=0
  • 56
    fQuestScriptDelayTime=5.0000
  • 57
    SMainMenuMusic=Special\TES4Title.mp3
  • 58
    bUseThreadedBlood=0
  • 59
    bUseThreadedMorpher=0
  • 60
    bExternalLODDataFiles=1
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    SCharGenQuest=0002466E
  • 65
    uiFaceGenMaxEGTDataSize=67108864
  • 66
    uiFaceGenMaxEGMDataSize=67108864
  • 67
    SBetaCommentFileName=
  • 68
    bCheckCellOffsetsOnInit=0
  • 69
    bCreateShaderPackage=0
  • 70
    uGridDistantTreeRangeCity=4
  • 71
    uGridDistantCountCity=4
  • 72
    bWarnOnMissingFileEntry=0
  • 73
    iSaveGameBackupCount=1
  • 74
    bDisplayMissingContentDialogue=1
  • 75
    SSaveGameSafeCellID=2AEEA
  • 76
    bAllowScriptedAutosave=1
  • 77
    bPreemptivelyUnloadCells=0
  • 78
    bCheckIDsOnInit=0
  • 79
    iNumBitsForFullySeen=248
  • 80
    iPreloadSizeLimit=26214400
  • 81
    SOblivionIntro=OblivionIntro.bik
  • 82
    bUseHardDriveCache=0
  • 83
    bEnableBoundingVolumeOcclusion=0
  • 84
    bDisplayBoundingVolumes=0
  • 85
    bUseThreadedTempEffects=0
  • 86
    bUseThreadedParticleSystem=0
  • 87
    bUseMyGamesDirectory=1
  • 88
    [Display]
  • 89
    uVideoDeviceIdentifierPart1=3619102434
  • 90
    uVideoDeviceIdentifierPart2=298787999
  • 91
    uVideoDeviceIdentifierPart3=2437578234
  • 92
    uVideoDeviceIdentifierPart4=903070280
  • 93
    fDecalLifetime=10.0000
  • 94
    bEquippedTorchesCastShadows=0
  • 95
    bReportBadTangentSpace=0
  • 96
    bStaticMenuBackground=1
  • 97
    bForcePow2Textures=0
  • 98
    bForce1XShaders=0
  • 99
    bHighQuality20Lighting=0
  • 100
    bAllow20HairShader=1
  • 101
    bAllowScreenShot=0
  • 102
    iMultiSample=0
  • 103
    bDoTallGrassEffect=1
  • 104
    bForceMultiPass=1
  • 105
    bDoTexturePass=1
  • 106
    bDoSpecularPass=1
  • 107
    bDoDiffusePass=1
  • 108
    bDoAmbientPass=1
  • 109
    bDoCanopyShadowPass=1
  • 110
    bDrawShadows=0
  • 111
    bUseRefractionShader=1
  • 112
    bUse Shaders=1
  • 113
    iNPatchNOrder=0
  • 114
    iNPatchPOrder=0
  • 115
    iNPatches=0
  • 116
    iLocation Y=0
  • 117
    iLocation X=0
  • 118
    bFull Screen=1
  • 119
    iSize W=1920
  • 120
    iSize H=1080
  • 121
    iAdapter=0
  • 122
    iScreenShotIndex=0
  • 123
    SScreenShotBaseName=ScreenShot
  • 124
    iAutoViewMinDistance=2000
  • 125
    iAutoViewHiFrameRate=40
  • 126
    iAutoViewLowFrameRate=20
  • 127
    bAutoViewDistance=0
  • 128
    fDefaultFOV=75.0000
  • 129
    fNearDistance=10.0000
  • 130
    fFarDistance=10000.0000
  • 131
    iDebugTextLeftRightOffset=10
  • 132
    iDebugTextTopBottomOffset=10
  • 133
    bShowMenuTextureUse=1
  • 134
    iDebugText=2
  • 135
    bLocalMapShader=1
  • 136
    bDoImageSpaceEffects=1
  • 137
    fShadowLOD2=400.0000
  • 138
    fShadowLOD1=200.0000
  • 139
    fLightLOD2=1500.0000
  • 140
    fLightLOD1=1000.0000
  • 141
    fSpecularLOD2=1300.0000
  • 142
    fSpecularLOD1=1000.0000
  • 143
    fEnvMapLOD2=800.0000
  • 144
    fEnvMapLOD1=500.0000
  • 145
    fEyeEnvMapLOD2=190.0000
  • 146
    fEyeEnvMapLOD1=130.0000
  • 147
    iPresentInterval=0
  • 148
    iShadowFilter=2
  • 149
    iActorShadowCountExt=3
  • 150
    iActorShadowCountInt=5
  • 151
    bActorSelfShadowing=0
  • 152
    bShadowsOnGrass=0
  • 153
    bDynamicWindowReflections=1
  • 154
    iTexMipMapSkip=0
  • 155
    fGrassStartFadeDistance=6000.0
  • 156
    fGrassEndDistance=7000.0
  • 157
    bDecalsOnSkinnedGeometry=1
  • 158
    bFullBrightLighting=0
  • 159
    iMaxLandscapeTextures=0
  • 160
    bLODPopActors=0
  • 161
    bLODPopItems=0
  • 162
    bLODPopObjects=0
  • 163
    fSpecualrStartMax=1000.0000
  • 164
    fSpecularStartMin=0.0000
  • 165
    iActorShadowIntMax=10
  • 166
    iActorShadowIntMin=0
  • 167
    iActorShadowExtMax=10
  • 168
    iActorShadowExtMin=0
  • 169
    fGammaMax=0.6000
  • 170
    fGammaMin=1.4000
  • 171
    iMaxDecalsPerFrame=10
  • 172
    bLandscapeBlend=1
  • 173
    fShadowFadeTime=1.0000
  • 174
    fGamma=1.0000
  • 175
    bAllowPartialPrecision=1
  • 176
    iShadowMapResolution=256
  • 177
    bAllow30Shaders=0
  • 178
    iTexMipMapMinimum=0
  • 179
    bDoStaticAndArchShadows=0
  • 180
    bDoActorShadows=0
  • 181
    bIgnoreResolutionCheck=0
  • 182
    fNoLODFarDistancePct=1.0000
  • 183
    fNoLODFarDistanceMax=10240.0000
  • 184
    fNoLODFarDistanceMin=1700.0000
  • 185
    [Controls]
  • 186
    fVersion=1.8000
  • 187
    Forward=0011FFFF
  • 188
    Back=001FFFFF
  • 189
    Slide Left=001EFFFF
  • 190
    Slide Right=0020FFFF
  • 191
    Use=00FF00FF
  • 192
    Activate=0039FFFF
  • 193
    Block=003801FF
  • 194
    Cast=002EFFFF
  • 195
    Ready Item=0021FFFF
  • 196
    Crouch/Sneak=001DFFFF
  • 197
    Run=002AFFFF
  • 198
    Always Run=003AFFFF
  • 199
    Auto Move=0010FFFF
  • 200
    Jump=0012FFFF
  • 201
    Toggle POV=001302FF
  • 202
    Menu Mode=000FFFFF
  • 203
    Rest=0014FFFF
  • 204
    Quick Menu=003BFFFF
  • 205
    Quick1=0002FFFF
  • 206
    Quick2=0003FFFF
  • 207
    Quick3=0004FFFF
  • 208
    Quick4=0005FFFF
  • 209
    Quick5=0006FFFF
  • 210
    Quick6=0007FFFF
  • 211
    Quick7=0008FFFF
  • 212
    Quick8=0009FFFF
  • 213
    QuickSave=003FFFFF
  • 214
    QuickLoad=0043FFFF
  • 215
    Grab=002CFFFF
  • 216
    bInvertYValues=0
  • 217
    fXenonLookXYMult=0.0005
  • 218
    fMouseSensitivity=0.0020
  • 219
    ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  • 220
    iJoystickMoveFrontBack=2
  • 221
    iJoystickMoveLeftRight=1
  • 222
    fJoystickMoveFBMult=1.0000
  • 223
    fJoystickMoveLRMult=1.0000
  • 224
    iJoystickLookUpDown=6
  • 225
    iJoystickLookLeftRight=3
  • 226
    fJoystickLookUDMult=0.0020
  • 227
    fJoystickLookLRMult=0.0020
  • 228
    fXenonMenuMouseXYMult=0.0003
  • 229
    bBackground Mouse=0
  • 230
    bBackground Keyboard=0
  • 231
    bUse Joystick=1
  • 232
    fXenonLookMult=0.0030
  • 233
    fXenonMenuStickSpeedMaxMod=5.0000
  • 234
    iXenonMenuStickSpeedThreshold=20000
  • 235
    iXenonMenuStickThreshold=1000
  • 236
    ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  • 237
    iLanguage=0
  • 238
    SlideLeft=001EFFFF
  • 239
    SlideRight=0020FFFF
  • 240
    fXenonMenuStickMapCursorMinSpeed=1.0000
  • 241
    fXenonMenuStickMapCursorMaxSpeed=15.0000
  • 242
    fXenonMenuStickMapCursorGamma=0.1700
  • 243
    fXenonMenuStickSpeedPlayerRotMod=3000.0000
  • 244
    fXenonMenuDpadRepeatSpeed=300.0000
  • 245
    fXenonMenuStickSpeed=300.0000
  • 246
    iXenonMenuStickDeadZone=15000
  • 247
    [Water]
  • 248
    fAlpha=0.5000
  • 249
    uSurfaceTextureSize=128
  • 250
    SSurfaceTexture=water
  • 251
    SNearWaterOutdoorID=NearWaterOutdoorLoop
  • 252
    SNearWaterIndoorID=NearWaterIndoorLoop
  • 253
    fNearWaterOutdoorTolerance=1024.0000
  • 254
    fNearWaterIndoorTolerance=512.0000
  • 255
    fNearWaterUnderwaterVolume=0.9000
  • 256
    fNearWaterUnderwaterFreq=0.3000
  • 257
    uNearWaterPoints=8
  • 258
    uNearWaterRadius=1000
  • 259
    uSurfaceFrameCount=32
  • 260
    uSurfaceFPS=12
  • 261
    bUseWaterReflectionsMisc=0
  • 262
    bUseWaterReflectionsStatics=0
  • 263
    bUseWaterReflectionsTrees=0
  • 264
    bUseWaterReflectionsActors=0
  • 265
    bUseWaterReflections=1
  • 266
    bUseWaterHiRes=1
  • 267
    bUseWaterDisplacements=1
  • 268
    bUseWaterShader=1
  • 269
    uDepthRange=125
  • 270
    bUseWaterDepth=1
  • 271
    bUseWaterLOD=1
  • 272
    fTileTextureDivisor=4.7500
  • 273
    fSurfaceTileSize=2048.0000
  • 274
    uNumDepthGrids=3
  • 275
    [Audio]
  • 276
    bDSoundHWAcceleration=1
  • 277
    fMinSoundVel=10.0000
  • 278
    fMetalLargeMassMin=25.0000
  • 279
    fMetalMediumMassMin=8.0000
  • 280
    fStoneLargeMassMin=30.0000
  • 281
    fStoneMediumMassMin=5.0000
  • 282
    fWoodLargeMassMin=15.0000
  • 283
    fWoodMediumMassMin=7.0000
  • 284
    fDialogAttenuationMax=35.0000
  • 285
    fDialogAttenuationMin=7.7500
  • 286
    bUseSoundDebugInfo=1
  • 287
    fUnderwaterFrequencyDelta=0.0000
  • 288
    bUseSoftwareAudio3D=0
  • 289
    fDefaultEffectsVolume=0.8000
  • 290
    fDefaultMusicVolume=0.3000
  • 291
    fDefaultFootVolume=0.8000
  • 292
    fDefaultVoiceVolume=0.8000
  • 293
    fDefaultMasterVolume=1.0000
  • 294
    bMusicEnabled=1
  • 295
    bSoundEnabled=1
  • 296
    fLargeWeaponWeightMin=25.0000
  • 297
    fMediumWeaponWeightMin=8.0000
  • 298
    fSkinLargeMassMin=30.0000
  • 299
    fSkinMediumMassMin=5.0000
  • 300
    fChainLargeMassMin=30.0000
  • 301
    fChainMediumMassMin=5.0000
  • 302
    fDBVoiceAttenuationIn2D=0.0000
  • 303
    iCollisionSoundTimeDelta=50
  • 304
    fGlassLargeMassMin=25.0000
  • 305
    fGlassMediumMassMin=8.0000
  • 306
    fClothLargeMassMin=25.0000
  • 307
    fClothMediumMassMin=8.0000
  • 308
    fEarthLargeMassMin=30.0000
  • 309
    fEarthMediumMassMin=5.0000
  • 310
    bUseSpeedForWeaponSwish=1
  • 311
    fLargeWeaponSpeedMax=0.9500
  • 312
    fMediumWeaponSpeedMax=1.1000
  • 313
    fPlayerFootVolume=0.9000
  • 314
    fDSoundRolloffFactor=4.0000
  • 315
    fMaxFootstepDistance=1100.0000
  • 316
    fHeadroomdB=2.0000
  • 317
    iMaxImpactSoundCount=32
  • 318
    fMainMenuMusicVolume=0.6000
  • 319
    [ShockBolt]
  • 320
    bDebug=0
  • 321
    fGlowColorB=1.0000
  • 322
    fGlowColorG=0.6000
  • 323
    fGlowColorR=0.0000
  • 324
    fCoreColorB=1.0000
  • 325
    fCoreColorG=1.0000
  • 326
    fCoreColorR=1.0000
  • 327
    fCastVOffset=-10.0000
  • 328
    iNumBolts=7
  • 329
    fBoltGrowWidth=1.0000
  • 330
    fBoltSmallWidth=3.0000
  • 331
    fTortuosityVariance=8.0000
  • 332
    fSegmentVariance=35.0000
  • 333
    fBoltsRadius=24.0000
  • 334
    [Pathfinding]
  • 335
    bDrawPathsDefault=0
  • 336
    bPathMovementOnly=0
  • 337
    bDrawSmoothFailures=0
  • 338
    bDebugSmoothing=0
  • 339
    bSmoothPaths=1
  • 340
    bSnapToAngle=0
  • 341
    bDebugAvoidance=0
  • 342
    bDisableAvoidance=0
  • 343
    bBackgroundPathing=0
  • 344
    bUseBackgroundPathing=1
  • 345
    [MAIN]
  • 346
    bEnableBorderRegion=1
  • 347
    fLowPerfCombatantVoiceDistance=1000.0000
  • 348
    iDetectionHighNumPicks=40
  • 349
    fQuestScriptDelayTime=5.0000
  • 350
    iLastHDRSetting=-1
  • 351
    [Combat]
  • 352
    bEnableBowZoom=1
  • 353
    bDebugCombatAvoidance=0
  • 354
    fMinBloodDamage=1.0000
  • 355
    fHitVectorDelay=0.4000
  • 356
    iShowHitVector=0
  • 357
    fLowPerfNPCTargetLOSTimer=1.0000
  • 358
    fHiPerfNPCTargetLOSTimer=0.5000
  • 359
    iMaxHiPerfNPCTargetCount=4
  • 360
    fLowPerfPCTargetLOSTimer=0.5000
  • 361
    fHiPerfPCTargetLOSTimer=0.2500
  • 362
    iMaxHiPerfPCTargetCount=4
  • 363
    iMaxHiPerfCombatCount=4
  • 364
    [HAVOK]
  • 365
    bDisablePlayerCollision=0
  • 366
    fJumpAnimDelay=0.7500
  • 367
    bTreeTops=0
  • 368
    iSimType=1
  • 369
    bPreventHavokAddAll=0
  • 370
    bPreventHavokAddClutter=0
  • 371
    fMaxTime=0.0167
  • 372
    bHavokDebug=0
  • 373
    fRF=1000.0000
  • 374
    fOD=0.9000
  • 375
    fSE=0.3000
  • 376
    fSD=0.9800
  • 377
    iResetCounter=5
  • 378
    fMoveLimitMass=95.0000
  • 379
    iUpdateType=0
  • 380
    bHavokPick=0
  • 381
    fCameraCasterSize=1.0000
  • 382
    iHavokSkipFrameCountTEST=0
  • 383
    fHorseRunGravity=3.0000
  • 384
    fQuadrupedPitchMult=1.0000
  • 385
    iNumHavokThreads=1
  • 386
    fChaseDeltaMult=0.0500
  • 387
    iEntityBatchRemoveRate=100
  • 388
    iMaxPicks=40
  • 389
    bAddBipedWhenKeyframed=0
  • 390
    [Interface]
  • 391
    fDlgLookMult=0.3000
  • 392
    fDlgLookAdj=0.0000
  • 393
    fDlgLookDegStop=0.2000
  • 394
    fDlgLookDegStart=2.0000
  • 395
    fDlgFocus=2.1000
  • 396
    fKeyRepeatInterval=50.0000
  • 397
    fKeyRepeatTime=500.0000
  • 398
    fActivatePickSphereRadius=16.0000
  • 399
    fMenuModeAnimBlend=0.0000
  • 400
    iSafeZoneX=20
  • 401
    iSafeZoneY=20
  • 402
    iSafeZoneXWide=20
  • 403
    iSafeZoneYWide=20
  • 404
    fMenuPlayerLightDiffuseBlue=0.8000
  • 405
    fMenuPlayerLightDiffuseGreen=0.8000
  • 406
    fMenuPlayerLightDiffuseRed=0.8000
  • 407
    fMenuPlayerLightAmbientBlue=0.2500
  • 408
    fMenuPlayerLightAmbientGreen=0.2500
  • 409
    fMenuPlayerLightAmbientRed=0.2500
  • 410
    bAllowConsole=1
  • 411
    bActivatePickUseGamebryoPick=0
  • 412
    iMaxViewCasterPicksGamebryo=10
  • 413
    iMaxViewCasterPicksHavok=10
  • 414
    iMaxViewCasterPicksFuzzy=5
  • 415
    bUseFuzzyPicking=1
  • 416
    fMenuBGBlurRadius=2.0000
  • 417
    [LoadingBar]
  • 418
    iMoveBarWaitingMilliseconds=10
  • 419
    iMoveBarChaseMilliseconds=100
  • 420
    iMoveBarMaxMilliseconds=2500
  • 421
    fLoadingSlideDelay=15.0000
  • 422
    fPercentageOfBar3=0.1500
  • 423
    fPercentageOfBar2=0.4400
  • 424
    fPercentageOfBar1=0.3500
  • 425
    fPercentageOfBar0=0.0600
  • 426
    bShowSectionTimes=0
  • 427
    [Menu]
  • 428
    fCreditsScrollSpeed=40.0000
  • 429
    iConsoleTextYPos=890
  • 430
    iConsoleTextXPos=30
  • 431
    iConsoleVisibleLines=15
  • 432
    iConsoleHistorySize=50
  • 433
    rDebugTextColor=255,251,233
  • 434
    iConsoleFont=3
  • 435
    iDebugTextFont=3
  • 436
    [GamePlay]
  • 437
    bDisableDynamicCrosshair=0
  • 438
    bSaveOnTravel=0
  • 439
    bSaveOnWait=0
  • 440
    bSaveOnRest=0
  • 441
    bCrossHair=1
  • 442
    iDifficultyLevel=50
  • 443
    bGeneralSubtitles=0
  • 444
    bDialogueSubtitles=1
  • 445
    bInstantLevelUp=0
  • 446
    bHealthBarShowing=0
  • 447
    fHealthBarFadeOutSpeed=1.0000
  • 448
    fHealthBarSpeed=80.0000
  • 449
    fHealthBarHeight=4.0000
  • 450
    fHealthBarWidth=40.0000
  • 451
    fHealthBarEmittanceFadeTime=0.5000
  • 452
    fHealthBarEmittanceTime=1.5000
  • 453
    STrackLevelUpPath=\\vault\TES4\LevelData\
  • 454
    fDifficulty=0.0000
  • 455
    bTrackLevelUps=1
  • 456
    bAllowHavokGrabTheLiving=0
  • 457
    bEssentialTakeNoDamage=1
  • 458
    iDetectionPicks=21
  • 459
    bSaveOnInteriorExteriorSwitch=1
  • 460
    [Fonts]
  • 461
    SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  • 462
    SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
  • 463
    SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
  • 464
    SFontFile_4=Data\Fonts\Daedric_Font.fnt
  • 465
    SFontFile_5=Data\Fonts\Handwritten.fnt
  • 466
    [SpeedTree]
  • 467
    iTreeClonesAllowed=1
  • 468
    fCanopyShadowGrassMult=1.0000
  • 469
    iCanopyShadowScale=512
  • 470
    fTreeForceMaxBudAngle=-1.0000
  • 471
    fTreeForceMinBudAngle=-1.0000
  • 472
    fTreeForceLeafDimming=-1.0000
  • 473
    fTreeForceBranchDimming=-1.0000
  • 474
    fTreeForceCS=-1.0000
  • 475
    fTreeForceLLA=-1.0000
  • 476
    fTreeLODExponent=1.0000
  • 477
    bEnableTrees=1
  • 478
    bForceFullLOD=0
  • 479
    fLODTreeMipMapLODBias=-0.7500
  • 480
    fLocalTreeMipMapLODBias=-0.2500
  • 481
    [Debug]
  • 482
    bDebugFaceGenCriticalSection=0
  • 483
    bDebugFaceGenMultithreading=0
  • 484
    bDebugSaveBuffer=0
  • 485
    [BackgroundLoad]
  • 486
    bBackgroundLoadLipFiles=0
  • 487
    bLoadBackgroundFaceGen=0
  • 488
    bUseMultiThreadedFaceGen=1
  • 489
    bBackgroundCellLoads=1
  • 490
    bLoadHelmetsInBackground=1
  • 491
    iAnimationClonePerLoop=5
  • 492
    bSelectivePurgeUnusedOnFastTravel=0
  • 493
    bUseMultiThreadedTrees=1
  • 494
    iPostProcessMillisecondsEditor=50
  • 495
    iPostProcessMillisecondsLoadingQueuedPriority=20
  • 496
    iPostProcessMilliseconds=5
  • 497
    bUseBackgroundFileLoader=0
  • 498
    [LOD]
  • 499
    fLodDistance=500.0000
  • 500
    bUseFaceGenLOD=0
  • 501
    iLODTextureTiling=2
  • 502
    iLODTextureSizePow2=8
  • 503
    fLODNormalTextureBlend=0.5000
  • 504
    bDisplayLODLand=1
  • 505
    bDisplayLODBuildings=1
  • 506
    bDisplayLODTrees=1
  • 507
    bLODPopTrees=0
  • 508
    bLODPopActors=0
  • 509
    bLODPopItems=0
  • 510
    bLODPopObjects=0
  • 511
    fLODFadeOutMultActors=5.0000
  • 512
    fLODFadeOutMultItems=2.0000
  • 513
    fLODFadeOutMultObjects=5.0000
  • 514
    fLODMultLandscape=1.0000
  • 515
    fLODMultTrees=1.8000
  • 516
    fLODMultActors=10.0000
  • 517
    fLODMultItems=10.0000
  • 518
    fLODMultObjects=10.0000
  • 519
    iFadeNodeMinNearDistance=400
  • 520
    fLODFadeOutPercent=0.9000
  • 521
    fLODBoundRadiusMult=3.0000
  • 522
    fTalkingDistance=2000.0000
  • 523
    fTreeLODMax=2.0000
  • 524
    fTreeLODMin=0.0200
  • 525
    fTreeLODDefault=1.2000
  • 526
    fObjectLODMax=15.0000
  • 527
    fObjectLODMin=1.0000
  • 528
    fObjectLODDefault=5.0000
  • 529
    fItemLODMax=15.0000
  • 530
    fItemLODMin=1.0000
  • 531
    fItemLODDefault=2.0000
  • 532
    fActorLODMax=15.0000
  • 533
    fActorLODMin=2.0000
  • 534
    fActorLODDefault=5.0000
  • 535
    bLODUseCombinedLandNormalMaps=1
  • 536
    bForceHideLODLand=0
  • 537
    fLODQuadMinLoadDistance=65536.0000
  • 538
    fLODFadeOutActorMultInterior=1.0000
  • 539
    fLODFadeOutItemMultInterior=1.0000
  • 540
    fLODFadeOutObjectMultInterior=1.0000
  • 541
    fLODFadeOutActorMultCity=1.0000
  • 542
    fLODFadeOutItemMultCity=1.0000
  • 543
    fLODFadeOutObjectMultCity=1.0000
  • 544
    fLODFadeOutActorMultComplex=1.0000
  • 545
    fLODFadeOutItemMultComplex=1.0000
  • 546
    fLODFadeOutObjectMultComplex=1.0000
  • 547
    fLODLandVerticalBias=0.0000
  • 548
    [Weather]
  • 549
    fSunGlareSize=350.0000
  • 550
    fSunBaseSize=250.0000
  • 551
    bPrecipitation=1
  • 552
    fAlphaReduce=1.0000
  • 553
    SBumpFadeColor=255,255,255,255
  • 554
    SLerpCloseColor=255,255,255,255
  • 555
    SEnvReduceColor=255,255,255,255
  • 556
    [Voice]
  • 557
    SFileTypeLTF=ltf
  • 558
    SFileTypeLip=lip
  • 559
    SFileTypeSource=wav
  • 560
    SFileTypeGame=mp3
  • 561
    [Grass]
  • 562
    iMinGrassSize=80
  • 563
    fGrassEndDistance=3000.0000
  • 564
    fGrassStartFadeDistance=2000.0000
  • 565
    bGrassPointLighting=0
  • 566
    bDrawShaderGrass=1
  • 567
    iGrassDensityEvalSize=2
  • 568
    iMaxGrassTypesPerTexure=2
  • 569
    fWaveOffsetRange=1.7500
  • 570
    fGrassWindMagnitudeMax=125.0000
  • 571
    fGrassWindMagnitudeMin=5.0000
  • 572
    fTexturePctThreshold=0.3000
  • 573
    [Landscape]
  • 574
    bCurrentCellOnly=0
  • 575
    bPreventSafetyCheck=0
  • 576
    fLandTextureTilingMult=2.0000
  • 577
    fLandFriction=2.5000
  • 578
    iLandBorder2B=0
  • 579
    iLandBorder2G=0
  • 580
    iLandBorder2R=0
  • 581
    iLandBorder1B=0
  • 582
    iLandBorder1G=255
  • 583
    iLandBorder1R=255
  • 584
    [bLightAttenuation]
  • 585
    fQuadraticRadiusMult=1.0000
  • 586
    fLinearRadiusMult=1.0000
  • 587
    bOutQuadInLin=0
  • 588
    fConstantValue=0.0000
  • 589
    fQuadraticValue=16.0000
  • 590
    fLinearValue=3.0000
  • 591
    uQuadraticMethod=2
  • 592
    uLinearMethod=1
  • 593
    fFlickerMovement=8.0000
  • 594
    bUseQuadratic=1
  • 595
    bUseLinear=0
  • 596
    bUseConstant=0
  • 597
    [BlurShaderHDRInterior]
  • 598
    fTargetLUM=1.0000
  • 599
    fUpperLUMClamp=1.0000
  • 600
    fEmissiveHDRMult=1.0000
  • 601
    fEyeAdaptSpeed=0.5000
  • 602
    fBrightScale=2.2500
  • 603
    fBrightClamp=0.2250
  • 604
    fBlurRadius=7.0000
  • 605
    iNumBlurpasses=1
  • 606
    [BlurShaderHDR]
  • 607
    fTargetLUM=1.2000
  • 608
    fUpperLUMClamp=1.0000
  • 609
    fGrassDimmer=1.3000
  • 610
    fTreeDimmer=1.2000
  • 611
    fEmissiveHDRMult=1.0000
  • 612
    fEyeAdaptSpeed=0.7000
  • 613
    fSunlightDimmer=1.3000
  • 614
    fSIEmmisiveMult=1.0000
  • 615
    fSISpecularMult=1.0000
  • 616
    fSkyBrightness=0.5000
  • 617
    fSunBrightness=0.0000
  • 618
    fBrightScale=1.5000
  • 619
    fBrightClamp=0.3500
  • 620
    fBlurRadius=4.0000
  • 621
    iNumBlurpasses=2
  • 622
    iBlendType=2
  • 623
    bDoHighDynamicRange=1
  • 624
    [BlurShader]
  • 625
    fSunlightDimmer=1.0000
  • 626
    fSIEmmisiveMult=1.0000
  • 627
    fSISpecularMult=1.0000
  • 628
    fSkyBrightness=0.5000
  • 629
    fSunBrightness=0.0000
  • 630
    fAlphaAddExterior=0.2000
  • 631
    fAlphaAddInterior=0.5000
  • 632
    iBlurTexSize=256
  • 633
    fBlurRadius=0.0300
  • 634
    iNumBlurpasses=1
  • 635
    iBlendType=2
  • 636
    bUseBlurShader=0
  • 637
    [GethitShader]
  • 638
    fBlurAmmount=0.5000
  • 639
    fBlockedTexOffset=0.0010
  • 640
    fHitTexOffset=0.0050
  • 641
    [MESSAGES]
  • 642
    bBlockMessageBoxes=0
  • 643
    bSkipProgramFlows=1
  • 644
    bAllowYesToAll=1
  • 645
    bDisableWarning=1
  • 646
    iFileLogging=0
  • 647
    bSkipInitializationFlows=1
  • 648
    [DistantLOD]
  • 649
    bUseLODLandData=0
  • 650
    fFadeDistance=12288.0000
  • 651
    iDistantLODGroupWidth=8
  • 652
    [GeneralWarnings]
  • 653
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 654
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 655
    This may result in errors. Saving again will clear this message
  • 656
    but not necessarily fix any errors.
  • 657
    [Archive]
  • 658
    SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  • 659
    SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  • 660
    SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  • 661
    SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  • 662
    SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  • 663
    SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  • 664
    SInvalidationFile=ArchiveInvalidation.txt
  • 665
    iRetainFilenameOffsetTable=1
  • 666
    iRetainFilenameStringTable=1
  • 667
    iRetainDirectoryStringTable=1
  • 668
    bCheckRuntimeCollisions=0
  • 669
    bInvalidateOlderFiles=1
  • 670
    bUseArchives=1
  • 671
    SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  • 672
    [CameraPath]
  • 673
    iTake=0
  • 674
    SDirectoryName=TestCameraPath
  • 675
    iFPS=60
  • 676
    SNif=Test\CameraPath.nif
  • 677
    [Absorb]
  • 678
    fAbsorbGlowColorB=1.0000
  • 679
    fAbsorbGlowColorG=0.6000
  • 680
    fAbsorbGlowColorR=0.0000
  • 681
    fAbsorbCoreColorB=1.0000
  • 682
    fAbsorbCoreColorG=1.0000
  • 683
    fAbsorbCoreColorR=1.0000
  • 684
    iAbsorbNumBolts=1
  • 685
    fAbsorbBoltGrowWidth=0.0000
  • 686
    fAbsorbBoltSmallWidth=7.0000
  • 687
    fAbsorbTortuosityVariance=2.0000
  • 688
    fAbsorbSegmentVariance=7.0000
  • 689
    fAbsorbBoltsRadius=5.0000
  • 690
    [OPENMP]
  • 691
    iThreads=3
  • 692
    iOpenMPLevel=10
  • 693
    [TestAllCells]
  • 694
    bFileShowTextures=1
  • 695
    bFileShowIcons=1
  • 696
    bFileSkipIconChecks=0
  • 697
    bFileTestLoad=0
  • 698
    bFileNeededMessage=1
  • 699
    bFileGoneMessage=1
  • 700
    bFileSkipModelChecks=0
  • 701
    bFileCheckModelCollision=0
  • 702
    [CopyProtectionStrings]
  • 703
    SCopyProtectionMessage2=Insert the Oblivion Disc.
  • 704
    SCopyProtectionTitle2=Oblivion Disc Not Found
  • 705
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 706
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 707
    [Launcher]
  • 708
    bEnableFileSelection=1

Filter
  • 1
    Oblivion.esm
  • 2
    Unofficial Oblivion Patch.esp
  • 3
    Oblivion Citadel Door Fix.esp
  • 4
    UOP Vampire Aging & Face Fix.esp
  • 5
    DLCShiveringIsles.esp
  • 6
    Unofficial Shivering Isles Patch.esp
  • 7
    DLCHorseArmor.esp
  • 8
    DLCHorseArmor - Unofficial Patch.esp
  • 9
    DLCOrrery.esp
  • 10
    DLCOrrery - Unofficial Patch.esp
  • 11
    DLCVileLair.esp
  • 12
    DLCVileLair - Unofficial Patch.esp
  • 13
    DLCMehrunesRazor.esp
  • 14
    DLCMehrunesRazor - Unofficial Patch.esp
  • 15
    DLCSpellTomes.esp
  • 16
    DLCSpellTomes - Unofficial Patch.esp
  • 17
    DLCThievesDen.esp
  • 18
    DLCThievesDen - Unofficial Patch.esp
  • 19
    DLCThievesDen - Unofficial Patch - SSSB.esp
  • 20
    DLCBattlehornCastle.esp
  • 21
    DLCBattlehornCastle - Unofficial Patch.esp
  • 22
    DLCFrostcrag.esp
  • 23
    DLCFrostcrag - Unofficial Patch.esp
  • 24
    Knights.esp
  • 25
    Knights - Unofficial Patch.esp
  • 26
    LINK.esp
  • 27
    Creature Spawn Chance Fix.esp
  • 28
    Mercantile Fix.esp
  • 29
    Consistent Beggar Voices.esp
  • 30
    USVR.esp
  • 31
    GuardInfamyGreetingFix.esp
  • 32
    BetterSaves.esp
  • 33
    BetterMenuControls.esp

Filter
  • 1
    [General]
  • 2
    LocalSaves=false
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=false
  • 5
    [forced_libraries]
  • 6
    Oblivion\enabled=true
  • 7
    Oblivion\1\enabled=true
  • 8
    Oblivion\1\library=obse_1_2_416.dll
  • 9
    Oblivion\1\process=Oblivion.exe
  • 10
    Oblivion\2\enabled=true
  • 11
    Oblivion\2\library=obse_editor_1_2.dll
  • 12
    Oblivion\2\process=TESConstructionSet.exe
  • 13
    Oblivion\size=2
  • 14
    Oblivion%20Launcher\enabled=true
  • 15
    Oblivion%20Launcher\1\enabled=true
  • 16
    Oblivion%20Launcher\1\library=obse_1_2_416.dll
  • 17
    Oblivion%20Launcher\1\process=Oblivion.exe
  • 18
    Oblivion%20Launcher\2\enabled=true
  • 19
    Oblivion%20Launcher\2\library=obse_editor_1_2.dll
  • 20
    Oblivion%20Launcher\2\process=TESConstructionSet.exe
  • 21
    Oblivion%20Launcher\size=2
  • 22
    Explore%20Virtual%20Folder\enabled=true
  • 23
    Explore%20Virtual%20Folder\1\enabled=true
  • 24
    Explore%20Virtual%20Folder\1\library=obse_1_2_416.dll
  • 25
    Explore%20Virtual%20Folder\1\process=Oblivion.exe
  • 26
    Explore%20Virtual%20Folder\2\enabled=true
  • 27
    Explore%20Virtual%20Folder\2\library=obse_editor_1_2.dll
  • 28
    Explore%20Virtual%20Folder\2\process=TESConstructionSet.exe
  • 29
    Explore%20Virtual%20Folder\size=2