Tauins Morrowind
by Anonymous
Created about 2 years ago
Updated about 2 years ago
No description provided.
Load Order Files
- 2. Morrowind.esm
- 3. Tribunal.esm
- 4. distant_seafloor_2.00.esm
- 5. Bloodmoon.esm
- 6. Patch for Purists.esm
- 7. distant seafloor bloodmoon patch.esp
- 8. Patch for Purists - Book Typos.ESP
- 9. Patch for Purists - Semi-Purist Fixes.ESP
- 10. Lake Fjalding Anti-Suck.ESP
- 11. Dubdilla Location Fix.ESP
- 12. Divayth Fyr Puzzle Fixed.ESP
- 13. Cantons_on_the_Global_Map_v1.1.esp
- 14. HM_DDD_Ghostfence_v1.0.esp
- 15. HM_DDD_Strongholds_H_v1.0.esp
- 16. HM_DDD_Strongholds_R_v1.0.esp
- 17. HM_DDD_Strongholds_T_v1.0.esp
- 1. DLC: Tribunal
- 2. DLC: Bloodmoon
- 4. Morrowind Uncompressed Vanilla Textures
- 5. Patch for Purists
- 6. Cantons on the Global Map
- 7. Distant Seafloor for OpenMW
- 8. Dynamic Distant Buildings for OpenMW
- 9. Ring of the Five Fingers of Pai Fixed (OpenMW)
- 10. Dubdilla Location Fix
- 11. Divayth Fyr Puzzle Fixed
- 13. MOP - Core
- 14. MOP - Lake Fjalding Anti-Suck
- 15. MOP - Better Vanilla Textures
- 16. Veloth Faces Right
- 17. ILFAS - Core
- 18. ILFAS - Smoke and Steam Emitters
- 19. Project Atlas - Core
- 20. Project Atlas - Vanilla Textures
- 21. Project Atlas - ILFAS Patch
- 22. Creature VFX restoration
- 23. Fix those bastard rope fences
- 24. Improved Thrown Weapon Projectiles
- 25. Better Scamps - Meshes
- 26. Simple Golden Gold
- 28. Title Screen - Widescreen
- 29. Logo Video - Widescreen
- 30. Splash Screen - Widescreen
- 31. Journal and Scrolls
- 33. BadAA
- 34. omwfx
- 35. Flame billboards
- 37. Smart Ammo for OpenMW-Lua
Ini Files
- 1. [General]
- 2. LocalSaves=false
- 3. LocalSettings=true
- 4. AutomaticArchiveInvalidation=false
- 1. [General]
- 2. ;Test TES 0=morrowind.esm
- 3. ;Starting Cell=Pelagiad
- 4. ;Starting Grid X=0
- 5. ;Starting Grid Y=0
- 6. Show FPS=0
- 7. Max FPS=240
- 8. ;-1 Use raw data, 0 Use Newer, 1 use Archive Only
- 9. TryArchiveFirst=0
- 10. SkipProgramFlows=0
- 11. DontThreadLoad=0
- 12. ThreadPriority=-1
- 13. ThreadSleepTime=4
- 14. Clip One To One Float=1
- 15. Flip Control Y=0
- 16. SkipKFExtraction=1
- 17. PC Footstep Volume=0.7
- 18. Disable Audio=0
- 19. Background Keyboard=0
- 20. Use Joystick=0
- 21. Joystick X Turns=0
- 22. ; X=1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
- 23. Joystick Look Up/Down=6
- 24. Joystick Look Left/Right=3
- 25. ; 0=no, 1 = XBox Maps, 2 = Exterior Cell Maps
- 26. Create Maps Enable=0
- 27. Screen Shot Enable=0
- 28. Screen Shot Base Name=ScreenShot
- 29. Screen Shot Index=0
- 30. Beta Comment File=
- 31. Interior Cell Buffer=10
- 32. Exterior Cell Buffer=32
- 33. Number of Shadows=6
- 34. Maximum Shadows Per Object=1
- 35. MaintainImportedDialogueOrder=0
- 36. ExportDialogueWithHyperlinks=0
- 37. UseExistingTempFile=0
- 38. CanMoveInfosWhileFiltered=0
- 39. Editor Starting Cell=Moonmoth Legion Fort, Prison Towers
- 40. Editor Starting Pos=-112.749161,477.272614,-34.998627
- 41. Editor Starting Dir 0=0.917121,-0.395613,-0.048786
- 42. Editor Starting Dir 1=0.398609,0.910227,0.112248
- 43. Editor Starting Dir 2=0.000000,-0.122392,0.992483
- 44. Subtitles=0
- 45. ShowHitFader=1
- 46. Werewolf FOV=100
- 47. allowyestoall=0
- 48. High Detail Shadows=0
- 49. [LightAttenuation]
- 50. UseConstant=1
- 51. ConstantValue=0.0
- 52. ;
- 53. UseLinear=1
- 54. LinearMethod=1
- 55. LinearValue=3.0
- 56. LinearRadiusMult=1.0
- 57. ;
- 58. UseQuadratic=1
- 59. QuadraticMethod=2
- 60. QuadraticValue=0
- 61. QuadraticRadiusMult=1.0
- 62. ;
- 63. OutQuadInLin=0
- 64. [Inventory]
- 65. DirectionalDiffuseR=1.0
- 66. DirectionalDiffuseG=1.0
- 67. DirectionalDiffuseB=1.0
- 68. DirectionalAmbientR=0.0
- 69. DirectionalAmbientG=0.0
- 70. DirectionalAmbientB=0.0
- 71. DirectionalRotationX=110
- 72. DirectionalRotationY=90
- 73. UniformScaling=0
- 74. ;defaults
- 75. ;DirectionalDiffuseR=1.0
- 76. ;DirectionalDiffuseG=1.0
- 77. ;DirectionalDiffuseB=1.0
- 78. ;DirectionalAmbientR=0.5
- 79. ;DirectionalAmbientG=0.5
- 80. ;DirectionalAmbientB=0.5
- 81. ;DirectionalRotationX=1.0
- 82. ;DirectionalRotationY=0
- 83. ;DirectionalRotationZ=0
- 84. ;UniformScaling=0
- 85. [Map]
- 86. Travel Siltstrider Red=238
- 87. Travel Siltstrider Green=230
- 88. Travel Siltstrider Blue=30
- 89. Travel Boat Red=30
- 90. Travel Boat Green=30
- 91. Travel Boat Blue=230
- 92. Travel Magic Red=230
- 93. Travel Magic Green=30
- 94. Travel Magic Blue=30
- 95. Show Travel Lines=0
- 96. [MenuStates]
- 97. MenuStat=1.7 0.4893 0.4297 0.5048 0.4132 0.4883 0.4479 0.2271 0.0283 0 1 0
- 98. MenuMagic=1.7 0.3594 0.8789 0.5000 0.1505 0.3594 0.3307 0.9802 0.8482 0 1 0
- 99. MenuMap=1.7 0.9795 0.8750 0.5238 0.1771 0.6455 0.6276 0.9752 0.0245 0 1 0
- 100. MenuInventory=1.7 0.9795 0.8763 0.5238 0.1684 0.6104 0.3802 0.0050 0.7647 0 1 0
- 101. MenuConsole=1.7 0.9795 0.8750 0.5238 0.1875 0.4893 0.3125 0.5105 0.0606 0 0 1
- 102. MenuInventory-MenuContents=1.7 0.98 0.88 0.50 0.11 0.45 0.37 0.02 0.88 0 1 0
- 103. MenuContents=1.7 0.9795 0.8750 0.5238 0.1875 0.3887 0.3698 0.8435 0.8781 0 0 0
- 104. MenuDialog=1.7 0.9795 0.8750 0.5238 0.1875 0.6973 0.4375 0.5161 0.9514 0 0 0
- 105. MenuInventory-MenuBarter=1.7 0.9800 0.8800 0.5000 0.1100 0.4500 0.3700 0.0200 0.8800 0 1 0
- 106. MenuSpellmaking=1.7 0.00 0.00 0.50 0.50 0.00 0.00 0.50 0.50 0 0 0
- 107. MenuBarter=1.7 0.9795 0.8789 0.5238 0.1505 0.3799 0.6289 0.9795 0.7123 0 0 0
- 108. MenuRaceSex=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
- 109. MenuStatReview=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
- 110. LastMenuUpWas=-1
- 111. MenuSkills-MenuCreateClass=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
- 112. MenuSetValues=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
- 113. MenuMGE-XE=1.7 0.0000 0.0000 0.5000 0.5000 0.5078 0.9375 0.0476 0.3958 0 0 0
- 114. MWSE:ModConfigMenu=1.7 0.0000 0.0000 0.5000 0.5000 0.9961 0.9948 0.5000 0.5000 0 0 0
- 115. [CopyProtectionStrings]
- 116. No CDROM Message=Unable to find a CD-ROM/DVD drive on this computer.
- 117. No CDROM Title=CD-ROM Drive Not Found
- 118. Enter CD Message=Insert the Morrowind CD into any CD-ROM/DVD drive.
- 119. Enter CD Title=Morrowind CD Not Found
- 120. [Movies]
- 121. Company Logo=bethesda logo.bik
- 122. Morrowind Logo=mw_logo.bik
- 123. New Game=mw_intro.bik
- 124. Loading=mw_load.bik
- 125. Options Menu=mw_menu.bik
- 126. [Question 1]
- 127. Question=On a clear day you chance upon a strange animal, its leg trapped in a hunter's clawsnare. Judging from the bleeding, it will not survive long.
- 128. AnswerOne=Draw your dagger, mercifully ending its life with a single thrust?
- 129. AnswerTwo=Use herbs from your pack to put it to sleep?
- 130. AnswerThree=Do not interfere in the natural evolution of events, but rather take the opportunity to learn more about a strange animal that you have never seen before?
- 131. Sound=Vo\Misc\CharGen QA1.wav
- 132. [Question 2]
- 133. Question=One summer afternoon your father gives you a choice of chores.
- 134. AnswerOne=Work in the forge with him casting iron for a new plow?
- 135. AnswerTwo=Gather herbs for your mother who is preparing dinner?
- 136. AnswerThree=Go catch fish at the stream using a net and line?
- 137. Sound=Vo\Misc\CharGen QA2.wav
- 138. [Question 3]
- 139. Question=Your cousin has given you a very embarassing nickname and, even worse, likes to call you it in front of your friends. You have asked him to stop, but he finds it very amusing to watch you blush.
- 140. AnswerOne=Beat up your cousin, then tell him that if he ever calls you that nickname again, you will bloody him worse than this time.
- 141. AnswerTwo=Make up a story that makes your nickname a badge of honor instead of something humiliating.
- 142. AnswerThree=Make up an even more embarrassing nickname for him and use it constantly until he learns his lesson.
- 143. Sound=Vo\Misc\CharGen QA3.wav
- 144. [Question 4]
- 145. Question=There is a lot of heated discussion at the local tavern over a group of people called 'Telepaths'. They have been hired by certain City-State kings. Rumor has it these Telepaths read a person's mind and tell their lord whether a follower is telling the truth or not.
- 146. AnswerOne=This is a terrible practice. A person's thoughts are his own and no one, not even a king, has the right to make such an invasion into another human's mind.
- 147. AnswerTwo=Loyal followers to the King have nothing to fear from a Telepath. It is important to have a method of finding assassins and spies before it is too late.
- 148. AnswerThree=In these times, it is a necessary evil. Although you do not necessarily like the idea, a Telepath could have certain advantages during a time of war or in finding someone innocent of a crime.
- 149. Sound=Vo\Misc\CharGen QA4.wav
- 150. [Question 5]
- 151. Question=Your mother sends you to the market with a list of goods to buy. After you finish you find that by mistake a shopkeeper has given you too much money back in exchange for one of the items.
- 152. AnswerOne=Return to the store and give the shopkeeper his hard-earned money, explaining to him the mistake?
- 153. AnswerTwo=Decide to put the extra money to good use and purchase items that would help your family?
- 154. AnswerThree=Pocket the extra money, knowing that shopkeepers in general tend to overcharge customers anyway?
- 155. Sound=Vo\Misc\CharGen QA5.wav
- 156. [Question 6]
- 157. Question=While in a market place you witness a thief cut a purse from a noble. Even as he does so, the noble notices and calls for the city guards. In his haste to get away, the thief drops the purse near you. Surprisingly, no one seems to notice the bag of coins at your feet.
- 158. AnswerOne=Pick up the bag and signal to the guard, knowing that the only honorable thing to do is return the money to its rightful owner?
- 159. AnswerTwo=Leave the bag there, knowing that it is better not to get involved?
- 160. AnswerThree=Pick up the bag and pocket it, knowing that the extra windfall will help your family in times of trouble?
- 161. Sound=Vo\Misc\CharGen QA6.wav
- 162. [Question 7]
- 163. Question=Your father sends you on a task which you loathe, cleaning the stables. On the way there, pitchfork in hand, you run into your friend from the homestead near your own. He offers to do it for you, in return for a future favor of his choosing.
- 164. AnswerOne=Decline his offer, knowing that your father expects you to do the work, and it is better not to be in debt?
- 165. AnswerTwo=Ask him to help you, knowing that two people can do the job faster than one, and agree to help him with one task of his choosing in the future?
- 166. AnswerThree=Accept his offer, reasoning that as long as the stables are cleaned, it matters not who does the cleaning?
- 167. Sound=Vo\Misc\CharGen QA7.wav
- 168. [Question 8]
- 169. Question=Your mother asks you to help fix the stove. While you are working, a very hot pipe slips its moorings and falls towards her.
- 170. AnswerOne=Position yourself between the pipe and your mother?
- 171. AnswerTwo=Grab the hot pipe and try to push it away?
- 172. AnswerThree=Push your mother out of the way?
- 173. Sound=Vo\Misc\CharGen QA8.wav
- 174. [Question 9]
- 175. Question=While in town the baker gives you a sweetroll. Delighted, you take it into an alley to enjoy, only to be intercepted by a gang of three other kids your age. The leader demands the sweetroll, or else he and his friends will beat you and take it.
- 176. AnswerOne=Drop the sweetroll and step on it, then get ready for the fight?
- 177. AnswerTwo=Give him the sweetroll now without argument, knowing that later this afternoon you will have all your friends with you and can come and take whatever he owes you?
- 178. AnswerThree=Act like you're going to give him the sweetroll, but at the last minute throw it in the air, hoping that they'll pay attention to it long enough for you to get a shot in on the leader?
- 179. Sound=Vo\Misc\CharGen QA9.wav
- 180. [Question 10]
- 181. Question=Entering town you find that you are witness to a very well-dressed man running from a crowd. He screams to you for help. The crowd behind him seems very angry.
- 182. AnswerOne=Rush to the town's aid immediately, despite your lack of knowledge of the circumstances?
- 183. AnswerTwo=Stand aside and allow the man and mob to pass, realizing that it is probably best not to get involved?
- 184. AnswerThree=Rush to the man's aid immediately, despite your lack of knowledge of the circumstances?
- 185. Sound=Vo\Misc\CharGen QA10.wav
- 186. [Water]
- 187. ;Editor Alpha ranges from 0.0 (transparent) to 1.0 (opaque)
- 188. ;An alpha of 1.0 shows the water as it will appear in game.
- 189. Editor Alpha=0.25
- 190. Map Alpha=0.4
- 191. World Alpha=0.75
- 192. SurfaceTextureSize=128
- 193. SurfaceTileCount=10
- 194. SurfaceFPS=12
- 195. SurfaceTexture=water
- 196. SurfaceFrameCount=32
- 197. TileTextureDivisor=4.75
- 198. RippleTexture=ripple
- 199. RippleFrameCount=4
- 200. RippleLifetime=3.0
- 201. MaxNumberRipples=75
- 202. RippleScale=0.15, 6.5
- 203. RippleRotSpeed=0.5
- 204. RippleAlphas=0.7, 0.1, 0.01
- 205. PSWaterReflectTerrain=1
- 206. PSWaterReflectUpdate=20.0
- 207. NearWaterRadius=1000
- 208. NearWaterPoints=8
- 209. NearWaterUnderwaterFreq=0.3
- 210. NearWaterUnderwaterVolume=0.9
- 211. NearWaterIndoorTolerance=512.0
- 212. NearWaterOutdoorTolerance=1024.0
- 213. NearWaterIndoorID=Water Layer
- 214. NearWaterOutdoorID=Water Layer
- 215. UnderwaterSunriseFog=3
- 216. UnderwaterDayFog=2.5
- 217. UnderwaterSunsetFog=3
- 218. UnderwaterNightFog=4
- 219. UnderwaterIndoorFog=3
- 220. UnderwaterColor=012,030,037
- 221. UnderwaterColorWeight=0.85
- 222. [PixelWater]
- 223. SurfaceFPS=25
- 224. TileCount=4
- 225. Resolution=256
- 226. [Blood]
- 227. Model 0=BloodSplat.nif
- 228. Model 1=BloodSplat2.nif
- 229. Model 2=BloodSplat3.nif
- 230. Texture 0=Tx_Blood.tga
- 231. Texture 1=Tx_Blood_White.tga
- 232. Texture 2=Tx_Blood_Gold.tga
- 233. Texture Name 0=Default (Red)
- 234. Texture Name 1=Skeleton (White)
- 235. Texture Name 2=Metal Sparks (Gold)
- 236. [PreLoad]
- 237. Cell 0=Imperial Prison Ship
- 238. Cell 1=Seyda Neen
- 239. [Moons]
- 240. Masser Size=94
- 241. Masser Fade In Start=14
- 242. Masser Fade In Finish=15
- 243. Masser Fade Out Start=7
- 244. Masser Fade Out Finish=10
- 245. Masser Axis Offset=35
- 246. Masser Speed=.5
- 247. Masser Daily Increment=1
- 248. Masser Fade Start Angle=50
- 249. Masser Fade End Angle=40
- 250. Masser Moon Shadow Early Fade Angle=0.5
- 251. Secunda Size=40
- 252. Secunda Fade In Start=14
- 253. Secunda Fade In Finish=15
- 254. Secunda Fade Out Start=7
- 255. Secunda Fade Out Finish=10
- 256. Secunda Axis Offset=50
- 257. Secunda Speed=.6
- 258. Secunda Daily Increment=1.2
- 259. Secunda Fade Start Angle=50
- 260. Secunda Fade End Angle=30
- 261. Secunda Moon Shadow Early Fade Angle=0.5
- 262. Script Color=255,20,20
- 263. [Weather]
- 264. EnvReduceColor=255,255,255,255
- 265. LerpCloseColor=037,046,048,255
- 266. BumpFadeColor=230,239,255,255
- 267. AlphaReduce=0.35
- 268. Minimum Time Between Environmental Sounds=1.0
- 269. Maximum Time Between Environmental Sounds=5.0
- 270. Sun Glare Fader Max=0.5
- 271. Sun Glare Fader Angle Max=30.0
- 272. Sun Glare Fader Color=222,095,039
- 273. Timescale Clouds=0
- 274. Precip Gravity=575
- 275. Hours Between Weather Changes=20
- 276. Rain Ripples=1
- 277. Rain Ripple Radius=1024
- 278. Rain Ripples Per Drop=1
- 279. Rain Ripple Scale=0.3
- 280. Rain Ripple Speed=1.0
- 281. Fog Depth Change Speed=3
- 282. Sunrise Time=6
- 283. Sunset Time=18
- 284. Sunrise Duration=2
- 285. Sunset Duration=2
- 286. Sky Pre-Sunrise Time=.5
- 287. Sky Post-Sunrise Time=1
- 288. Sky Pre-Sunset Time=1.5
- 289. Sky Post-Sunset Time=.5
- 290. Ambient Pre-Sunrise Time=.5
- 291. Ambient Post-Sunrise Time=2
- 292. Ambient Pre-Sunset Time=1
- 293. Ambient Post-Sunset Time=1.25
- 294. Fog Pre-Sunrise Time=.5
- 295. Fog Post-Sunrise Time=1
- 296. Fog Pre-Sunset Time=2
- 297. Fog Post-Sunset Time=1
- 298. Sun Pre-Sunrise Time=0
- 299. Sun Post-Sunrise Time=0
- 300. Sun Pre-Sunset Time=1
- 301. Sun Post-Sunset Time=1.25
- 302. Stars Post-Sunset Start=1
- 303. Stars Pre-Sunrise Finish=2
- 304. Stars Fading Duration=2
- 305. Snow Ripples=0
- 306. Snow Ripple Radius=1024
- 307. Snow Ripples Per Flake=1
- 308. Snow Ripple Scale=0.3
- 309. Snow Ripple Speed=1.0
- 310. Snow Gravity Scale=0.1
- 311. Snow High Kill=700
- 312. Snow Low Kill=150
- 313. [Weather Clear]
- 314. Sky Sunrise Color=117,141,164
- 315. Sky Day Color=095,135,203
- 316. Sky Sunset Color=056,089,129
- 317. Sky Night Color=009,010,011
- 318. Fog Sunrise Color=255,189,157
- 319. Fog Day Color=206,227,255
- 320. Fog Sunset Color=255,189,157
- 321. Fog Night Color=009,010,011
- 322. Ambient Sunrise Color=047,066,096
- 323. Ambient Day Color=137,140,160
- 324. Ambient Sunset Color=068,075,096
- 325. Ambient Night Color=032,035,042
- 326. Sun Sunrise Color=242,159,119
- 327. Sun Day Color=255,252,238
- 328. Sun Sunset Color=255,114,079
- 329. Sun Night Color=059,097,176
- 330. Sun Disc Sunset Color=255,189,157
- 331. Transition Delta=.015
- 332. Land Fog Day Depth=.69
- 333. Land Fog Night Depth=.69
- 334. Clouds Maximum Percent=1.0
- 335. Wind Speed=.1
- 336. Cloud Speed=1.25
- 337. Glare View=1
- 338. Cloud Texture=Tx_Sky_Clear.tga
- 339. Ambient Loop Sound ID=None
- 340. [Weather Cloudy]
- 341. Sky Sunrise Color=126,158,173
- 342. Sky Day Color=117,160,215
- 343. Sky Sunset Color=111,114,159
- 344. Sky Night Color=009,010,011
- 345. Fog Sunrise Color=255,207,149
- 346. Fog Day Color=245,235,224
- 347. Fog Sunset Color=255,155,106
- 348. Fog Night Color=009,010,011
- 349. Ambient Sunrise Color=066,074,087
- 350. Ambient Day Color=137,145,160
- 351. Ambient Sunset Color=071,080,092
- 352. Ambient Night Color=032,039,054
- 353. Sun Sunrise Color=241,177,099
- 354. Sun Day Color=255,236,221
- 355. Sun Sunset Color=255,089,000
- 356. Sun Night Color=077,091,124
- 357. Sun Disc Sunset Color=255,202,179
- 358. Transition Delta=.015
- 359. Land Fog Day Depth=.72
- 360. Land Fog Night Depth=.72
- 361. Clouds Maximum Percent=1.0
- 362. Wind Speed=.2
- 363. Cloud Speed=2
- 364. Glare View=1
- 365. Cloud Texture=Tx_Sky_Cloudy.tga
- 366. Ambient Loop Sound ID=None
- 367. [Weather Foggy]
- 368. Sky Sunrise Color=197,190,180
- 369. Sky Day Color=184,211,228
- 370. Sky Sunset Color=142,159,176
- 371. Sky Night Color=018,023,028
- 372. Fog Sunrise Color=173,164,148
- 373. Fog Day Color=150,187,209
- 374. Fog Sunset Color=113,135,157
- 375. Fog Night Color=019,024,029
- 376. Ambient Sunrise Color=048,043,037
- 377. Ambient Day Color=092,109,120
- 378. Ambient Sunset Color=029,053,076
- 379. Ambient Night Color=028,033,039
- 380. Sun Sunrise Color=177,162,137
- 381. Sun Day Color=111,131,151
- 382. Sun Sunset Color=125,157,189
- 383. Sun Night Color=081,100,119
- 384. Sun Disc Sunset Color=223,223,223
- 385. Transition Delta=.015
- 386. Land Fog Day Depth=1.0
- 387. Land Fog Night Depth=1.9
- 388. Clouds Maximum Percent=1.0
- 389. Wind Speed=0
- 390. Cloud Speed=1.25
- 391. Glare View=0.25
- 392. Cloud Texture=Tx_Sky_Foggy.tga
- 393. Ambient Loop Sound ID=None
- 394. [Weather Overcast]
- 395. Sky Sunrise Color=091,099,106
- 396. Sky Day Color=143,146,149
- 397. Sky Sunset Color=108,115,121
- 398. Sky Night Color=019,022,025
- 399. Fog Sunrise Color=091,099,106
- 400. Fog Day Color=143,146,149
- 401. Fog Sunset Color=108,115,121
- 402. Fog Night Color=019,022,025
- 403. Ambient Sunrise Color=084,088,092
- 404. Ambient Day Color=093,096,105
- 405. Ambient Sunset Color=083,077,075
- 406. Ambient Night Color=057,060,066
- 407. Sun Sunrise Color=087,125,163
- 408. Sun Day Color=163,169,183
- 409. Sun Sunset Color=085,103,157
- 410. Sun Night Color=032,054,100
- 411. Sun Disc Sunset Color=128,128,128
- 412. Transition Delta=.015
- 413. Land Fog Day Depth=.70
- 414. Land Fog Night Depth=.70
- 415. Clouds Maximum Percent=1.0
- 416. Wind Speed=.2
- 417. Cloud Speed=1.5
- 418. Glare View=0
- 419. Cloud Texture=Tx_Sky_Overcast.tga
- 420. Ambient Loop Sound ID=None
- 421. [Weather Rain]
- 422. Sky Sunrise Color=071,074,075
- 423. Sky Day Color=116,120,122
- 424. Sky Sunset Color=073,073,073
- 425. Sky Night Color=024,025,026
- 426. Fog Sunrise Color=071,074,075
- 427. Fog Day Color=116,120,122
- 428. Fog Sunset Color=073,073,073
- 429. Fog Night Color=024,025,026
- 430. Ambient Sunrise Color=097,090,088
- 431. Ambient Day Color=105,110,113
- 432. Ambient Sunset Color=088,097,097
- 433. Ambient Night Color=050,055,067
- 434. Sun Sunrise Color=131,122,120
- 435. Sun Day Color=149,157,170
- 436. Sun Sunset Color=120,126,131
- 437. Sun Night Color=050,062,101
- 438. Sun Disc Sunset Color=128,128,128
- 439. Transition Delta=.015
- 440. Land Fog Day Depth=.8
- 441. Land Fog Night Depth=.8
- 442. Clouds Maximum Percent=0.66
- 443. Wind Speed=.3
- 444. Cloud Speed=2
- 445. Glare View=0
- 446. Cloud Texture=Tx_Sky_Rainy.tga
- 447. Using Precip=1
- 448. Rain Diameter=600
- 449. Rain Height Min=200
- 450. Rain Height Max=700
- 451. Rain Threshold=0.6
- 452. Rain Entrance Speed=7
- 453. Rain Loop Sound ID=Rain
- 454. Ambient Loop Sound ID=None
- 455. Max Raindrops=450
- 456. [Weather Thunderstorm]
- 457. Sky Sunrise Color=035,036,039
- 458. Sky Day Color=097,104,115
- 459. Sky Sunset Color=035,036,039
- 460. Sky Night Color=019,020,022
- 461. Fog Sunrise Color=070,074,085
- 462. Fog Day Color=097,104,115
- 463. Fog Sunset Color=070,074,085
- 464. Fog Night Color=019,020,022
- 465. Ambient Sunrise Color=054,054,054
- 466. Ambient Day Color=090,090,090
- 467. Ambient Sunset Color=054,054,054
- 468. Ambient Night Color=049,051,054
- 469. Sun Sunrise Color=091,099,122
- 470. Sun Day Color=138,144,155
- 471. Sun Sunset Color=096,101,117
- 472. Sun Night Color=055,076,110
- 473. Sun Disc Sunset Color=128,128,128
- 474. Transition Delta=.030
- 475. Thunder Frequency=.4
- 476. Thunder Threshold=0.6
- 477. Thunder Sound ID 0=Thunder0
- 478. Thunder Sound ID 1=Thunder1
- 479. Thunder Sound ID 2=Thunder2
- 480. Thunder Sound ID 3=Thunder3
- 481. Land Fog Day Depth=1
- 482. Land Fog Night Depth=1.15
- 483. Clouds Maximum Percent=0.66
- 484. Wind Speed=.5
- 485. Cloud Speed=3
- 486. Glare View=0
- 487. Cloud Texture=Tx_Sky_Thunder.tga
- 488. Using Precip=1
- 489. Rain Diameter=600
- 490. Rain Height Min=200
- 491. Rain Height Max=700
- 492. Rain Threshold=0.6
- 493. Max Raindrops=650
- 494. Rain Entrance Speed=5
- 495. Rain Loop Sound ID=rain heavy
- 496. Ambient Loop Sound ID=None
- 497. Flash Decrement=4
- 498. [Weather Ashstorm]
- 499. Sky Sunrise Color=091,056,051
- 500. Sky Day Color=124,073,058
- 501. Sky Sunset Color=106,055,040
- 502. Sky Night Color=020,021,022
- 503. Fog Sunrise Color=091,056,051
- 504. Fog Day Color=124,073,058
- 505. Fog Sunset Color=106,055,040
- 506. Fog Night Color=020,021,022
- 507. Ambient Sunrise Color=054,042,037
- 508. Ambient Day Color=075,049,041
- 509. Ambient Sunset Color=048,039,035
- 510. Ambient Night Color=036,042,049
- 511. Sun Sunrise Color=184,091,071
- 512. Sun Day Color=228,139,114
- 513. Sun Sunset Color=185,086,057
- 514. Sun Night Color=054,066,074
- 515. Sun Disc Sunset Color=128,128,128
- 516. Transition Delta=.035
- 517. Land Fog Day Depth=1.1
- 518. Land Fog Night Depth=1.2
- 519. Clouds Maximum Percent=1.0
- 520. Wind Speed=.8
- 521. Cloud Speed=7
- 522. Glare View=0
- 523. Cloud Texture=Tx_Sky_Ashstorm.tga
- 524. Ambient Loop Sound ID=ashstorm
- 525. Storm Threshold=.70
- 526. [Weather Blight]
- 527. Sky Sunrise Color=090,035,035
- 528. Sky Day Color=090,035,035
- 529. Sky Sunset Color=092,033,033
- 530. Sky Night Color=044,014,014
- 531. Fog Sunrise Color=090,035,035
- 532. Fog Day Color=128,019,019
- 533. Fog Sunset Color=092,033,033
- 534. Fog Night Color=044,014,014
- 535. Ambient Sunrise Color=061,040,040
- 536. Ambient Day Color=079,054,054
- 537. Ambient Sunset Color=061,040,040
- 538. Ambient Night Color=056,058,062
- 539. Sun Sunrise Color=180,078,078
- 540. Sun Day Color=224,084,084
- 541. Sun Sunset Color=180,078,078
- 542. Sun Night Color=061,091,143
- 543. Sun Disc Sunset Color=128,128,128
- 544. Transition Delta=.040
- 545. Land Fog Day Depth=1.1
- 546. Land Fog Night Depth=1.2
- 547. Clouds Maximum Percent=1.0
- 548. Wind Speed=.9
- 549. Cloud Speed=9
- 550. Glare View=0
- 551. Cloud Texture=Tx_Sky_Blight.tga
- 552. Ambient Loop Sound ID=Blight
- 553. Storm Threshold=.70
- 554. Disease Chance=.10
- 555. [Fonts]
- 556. Font 0=magic_cards_regular
- 557. Font 1=century_gothic_font_regular
- 558. Font 2=daedric_font
- 559. [FontColor]
- 560. color_normal=202,165,96
- 561. color_normal_over=223,201,159
- 562. color_normal_pressed=243,237,221
- 563. color_active=96,112,202
- 564. color_active_over=159,169,223
- 565. color_active_pressed=223,226,244
- 566. color_disabled=179,168,135
- 567. color_disabled_over=223,201,159
- 568. color_disabled_pressed=243,237,221
- 569. color_link=112,126,207
- 570. color_link_over=143,155,218
- 571. color_link_pressed=175,184,228
- 572. color_journal_link=37,49,112
- 573. color_journal_link_over=58,77,175
- 574. color_journal_link_pressed=112,126,207
- 575. color_journal_topic=0,0,0
- 576. color_journal_topic_over=58,77,175
- 577. color_journal_topic_pressed=112,126,207
- 578. color_answer=150,50,30
- 579. color_answer_over=223,201,159
- 580. color_answer_pressed=243,237,221
- 581. color_header=223,201,159
- 582. color_notify=223,201,159
- 583. color_big_normal=202,165,96
- 584. color_big_normal_over=223,201,159
- 585. color_big_normal_pressed=243,237,221
- 586. color_big_link=112,126,207
- 587. color_big_link_over=143,155,218
- 588. color_big_link_pressed=175,184,228
- 589. color_big_answer=150,50,30
- 590. color_big_answer_over=223,201,159
- 591. color_big_answer_pressed=243,237,22
- 592. color_big_header=223,201,159
- 593. color_big_notify=223,201,159
- 594. color_background=0,0,0
- 595. color_focus=80,80,80
- 596. color_health=200,60,30
- 597. color_magic=53,69,159
- 598. color_fatigue=0,150,60
- 599. color_misc=0,205,205
- 600. color_weapon_fill=200,60,30
- 601. color_magic_fill=200,60,30
- 602. color_positive=223,201,159
- 603. color_negative=200,60,30
- 604. color_count=223,201,159
- 605. [Cursors]
- 606. Cursor 0=cursor
- 607. Cursor 1=cursormove
- 608. ; Use item
- 609. Cursor 2=cursor
- 610. ; Place item
- 611. Cursor 3=cursor_drop
- 612. ; Drop item at feet
- 613. Cursor 4=cursor_drop_ground
- 614. [Editor]
- 615. Open Render=1
- 616. Open Cell View=1
- 617. Open Object Window=1
- 618. Open Preview=0
- 619. [WhoCanMerge]
- 620. [Level Up]
- 621. Level2=You realize that all your life you have been coasting along as if you were in a dream. Suddenly, facing the trials of the last few days, you have come alive.
- 622. Level3=You realize that you are catching on to the secret of success. It's just a matter of concentration.
- 623. Level4=It's all suddenly obvious to you. You just have to concentrate. All the energy and time you've wasted -- it's a sin. But without the experience you've gained, taking risks, taking responsibility for failure, how could you have understood?
- 624. Level5=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
- 625. Level6=You sense yourself more aware, more open to new ideas. You've learned a lot about Morrowind. It's hard to believe how ignorant you were -- but now you have so much more to learn.
- 626. Level7=You resolve to continue pushing yourself. Perhaps there's more to you than you thought.
- 627. Level8=The secret does seem to be hard work, yes, but it's also a kind of blind passion, an inspiration.
- 628. Level9=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
- 629. Level10=You woke today with a new sense of purpose. You're no longer afraid of failure. Failure is just an opportunity to learn something new.
- 630. Level11=Being smart doesn't hurt. And a little luck now and then is nice. But the key is patience and hard work. And when it pays off, it's SWEET!
- 631. Level12=You can't believe how easy it is. You just have to go -- a little crazy. And then, suddenly, it all makes sense, and everything you do turns to gold.
- 632. Level13=It's the most amazing thing. Yesterday it was hard, and today it is easy. Just a good night's sleep, and yesterday's mysteries are today's masteries.
- 633. Level14=Today you wake up, full of energy and ideas, and you know, somehow, that overnight everything has changed. What a difference a day makes.
- 634. Level15=Today you suddenly realized the life you've been living, the punishment your body has taken -- there are limits to what the body can do, and perhaps you have reached them. You've wondered what it is like to grow old. Well, now you know.
- 635. Level16=You've been trying too hard, thinking too much. Relax. Trust your instincts. Just be yourself. Do the little things, and the big things take care of themselves.
- 636. Level17=Life isn't over. You can still get smarter, or cleverer, or more experienced, or meaner -- but your body and soul just aren't going to get any younger.
- 637. Level18=The challenge now is to stay at the peak as long as you can. You may be as strong today as any mortal who has ever walked the earth, but there's always someone younger, a new challenger.
- 638. Level19=You're really good. Maybe the best. And that's why it's so hard to get better. But you just keep trying, because that's the way you are.
- 639. Level20=You'll never be better than you are today. If you are lucky, by superhuman effort, you can avoid slipping backwards for a while. But sooner or later, you're going to lose a step, or drop a beat, or miss a detail -- and you'll be gone forever.
- 640. Default=The results of hard work and dedication always look like luck to saps. But you know you've earned every ounce of your success.
- 641. [Archives]
- 642. Archive 0=Tribunal.bsa
- 643. Archive 1=Bloodmoon.bsa
- 644. [Weather Snow]
- 645. Sky Sunrise Color=106,091,091
- 646. Sky Day Color=153,158,166
- 647. Sky Sunset Color=096,115,134
- 648. Sky Night Color=031,035,039
- 649. Fog Sunrise Color=106,091,091
- 650. Fog Day Color=153,158,166
- 651. Fog Sunset Color=096,115,134
- 652. Fog Night Color=031,035,039
- 653. Ambient Sunrise Color=092,084,084
- 654. Ambient Day Color=093,096,105
- 655. Ambient Sunset Color=070,079,087
- 656. Ambient Night Color=049,058,068
- 657. Sun Sunrise Color=141,109,109
- 658. Sun Day Color=163,169,183
- 659. Sun Sunset Color=101,121,141
- 660. Sun Night Color=055,066,077
- 661. Sun Disc Sunset Color=128,128,128
- 662. Transition Delta=.015
- 663. Land Fog Day Depth=1.0
- 664. Land Fog Night Depth=1.2
- 665. Clouds Maximum Percent=1.0
- 666. Wind Speed=0
- 667. Cloud Speed=1.5
- 668. Glare View=0
- 669. Cloud Texture=Tx_BM_Sky_Snow.tga
- 670. Ambient Loop Sound ID=None
- 671. Snow Threshold=0.5
- 672. Snow Diameter=800
- 673. Snow Height Min=400
- 674. Snow Height Max=700
- 675. Snow Entrance Speed=6
- 676. Max Snowflakes=750
- 677. [Weather Blizzard]
- 678. Sky Sunrise Color=091,099,106
- 679. Sky Day Color=121,133,145
- 680. Sky Sunset Color=108,115,121
- 681. Sky Night Color=027,029,031
- 682. Fog Sunrise Color=091,099,106
- 683. Fog Day Color=121,133,145
- 684. Fog Sunset Color=108,115,121
- 685. Fog Night Color=021,024,028
- 686. Ambient Sunrise Color=084,088,092
- 687. Ambient Day Color=093,096,105
- 688. Ambient Sunset Color=083,077,075
- 689. Ambient Night Color=053,062,070
- 690. Sun Sunrise Color=114,128,146
- 691. Sun Day Color=163,169,183
- 692. Sun Sunset Color=106,114,136
- 693. Sun Night Color=057,066,074
- 694. Sun Disc Sunset Color=128,128,128
- 695. Transition Delta=.030
- 696. Land Fog Day Depth=2.8
- 697. Land Fog Night Depth=3.0
- 698. Clouds Maximum Percent=1.0
- 699. Wind Speed=.9
- 700. Cloud Speed=7.5
- 701. Glare View=0
- 702. Cloud Texture=Tx_BM_Sky_Blizzard.tga
- 703. Ambient Loop Sound ID=BM Blizzard
- 704. Storm Threshold=.50
- 705. [Archive]
- 706. bInvalidateOlderFiles=1
- 707. SInvalidationFile=ArchiveInvalidation.txt
- 708. [Launcher]
- 709. bEnableFileSelection=1
- 710. [Game Files]
- 711. GameFile0=Morrowind.esm
- 712. GameFile1=Tribunal.esm
- 713. GameFile2=distant_seafloor_2.00.esm
- 714. GameFile3=Bloodmoon.esm
- 715. GameFile4=Patch for Purists.esm
- 716. GameFile5=distant seafloor bloodmoon patch.esp
- 717. GameFile6=Patch for Purists - Book Typos.ESP
- 718. GameFile7=Patch for Purists - Semi-Purist Fixes.ESP
- 719. GameFile8=Lake Fjalding Anti-Suck.ESP
- 720. GameFile9=Dubdilla Location Fix.ESP
- 721. GameFile10=Divayth Fyr Puzzle Fixed.ESP
- 722. GameFile11=Cantons_on_the_Global_Map_v1.1.esp
- 723. GameFile12=HM_DDD_Ghostfence_v1.0.esp
- 724. GameFile13=HM_DDD_Strongholds_H_v1.0.esp
- 725. GameFile14=HM_DDD_Strongholds_R_v1.0.esp
- 726. GameFile15=HM_DDD_Strongholds_T_v1.0.esp