No description provided.

Filter
  • 1
    [General]
  • 2
    LocalSaves=false
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=false

Filter
  • 1
    Morrowind.esm
  • 2
    Tribunal.esm
  • 3
    distant_seafloor_2.00.esm
  • 4
    Bloodmoon.esm
  • 5
    Patch for Purists.esm
  • 6
    distant seafloor bloodmoon patch.esp
  • 7
    Patch for Purists - Book Typos.ESP
  • 8
    Patch for Purists - Semi-Purist Fixes.ESP
  • 9
    Lake Fjalding Anti-Suck.ESP
  • 10
    Dubdilla Location Fix.ESP
  • 11
    Divayth Fyr Puzzle Fixed.ESP
  • 12
    Cantons_on_the_Global_Map_v1.1.esp
  • 13
    HM_DDD_Ghostfence_v1.0.esp
  • 14
    HM_DDD_Strongholds_H_v1.0.esp
  • 15
    HM_DDD_Strongholds_R_v1.0.esp
  • 16
    HM_DDD_Strongholds_T_v1.0.esp

Filter
  • 1
    DLC: Tribunal
  • 2
    DLC: Bloodmoon
  • 3
    Fixes
  • 4
    Morrowind Uncompressed Vanilla Textures
  • 5
    Patch for Purists
  • 6
    Cantons on the Global Map
  • 7
    Distant Seafloor for OpenMW
  • 8
    Dynamic Distant Buildings for OpenMW
  • 9
    Ring of the Five Fingers of Pai Fixed (OpenMW)
  • 10
    Dubdilla Location Fix
  • 11
    Divayth Fyr Puzzle Fixed
  • 12
    Mesh Fixes
  • 13
    MOP - Core
  • 14
    MOP - Lake Fjalding Anti-Suck
  • 15
    MOP - Better Vanilla Textures
  • 16
    Veloth Faces Right
  • 17
    ILFAS - Core
  • 18
    ILFAS - Smoke and Steam Emitters
  • 19
    Project Atlas - Core
  • 20
    Project Atlas - Vanilla Textures
  • 21
    Project Atlas - ILFAS Patch
  • 22
    Creature VFX restoration
  • 23
    Fix those bastard rope fences
  • 24
    Improved Thrown Weapon Projectiles
  • 25
    Better Scamps - Meshes
  • 26
    Simple Golden Gold
  • 27
    UI Fixes
  • 28
    Title Screen - Widescreen
  • 29
    Logo Video - Widescreen
  • 30
    Splash Screen - Widescreen
  • 31
    Journal and Scrolls
  • 32
    Shaders
  • 33
    BadAA
  • 34
    omwfx
  • 35
    Flame billboards
  • 36
    Utility
  • 37
    Smart Ammo for OpenMW-Lua

Filter
  • 1
    [General]
  • 2
    ;Test TES 0=morrowind.esm
  • 3
    ;Starting Cell=Pelagiad
  • 4
    ;Starting Grid X=0
  • 5
    ;Starting Grid Y=0
  • 6
    Show FPS=0
  • 7
    Max FPS=240
  • 8
    ;-1 Use raw data, 0 Use Newer, 1 use Archive Only
  • 9
    TryArchiveFirst=0
  • 10
    SkipProgramFlows=0
  • 11
    DontThreadLoad=0
  • 12
    ThreadPriority=-1
  • 13
    ThreadSleepTime=4
  • 14
    Clip One To One Float=1
  • 15
    Flip Control Y=0
  • 16
    SkipKFExtraction=1
  • 17
    PC Footstep Volume=0.7
  • 18
    Disable Audio=0
  • 19
    Background Keyboard=0
  • 20
    Use Joystick=0
  • 21
    Joystick X Turns=0
  • 22
    ; X=1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  • 23
    Joystick Look Up/Down=6
  • 24
    Joystick Look Left/Right=3
  • 25
    ; 0=no, 1 = XBox Maps, 2 = Exterior Cell Maps
  • 26
    Create Maps Enable=0
  • 27
    Screen Shot Enable=0
  • 28
    Screen Shot Base Name=ScreenShot
  • 29
    Screen Shot Index=0
  • 30
    Beta Comment File=
  • 31
    Interior Cell Buffer=10
  • 32
    Exterior Cell Buffer=32
  • 33
    Number of Shadows=6
  • 34
    Maximum Shadows Per Object=1
  • 35
    MaintainImportedDialogueOrder=0
  • 36
    ExportDialogueWithHyperlinks=0
  • 37
    UseExistingTempFile=0
  • 38
    CanMoveInfosWhileFiltered=0
  • 39
    Editor Starting Cell=Moonmoth Legion Fort, Prison Towers
  • 40
    Editor Starting Pos=-112.749161,477.272614,-34.998627
  • 41
    Editor Starting Dir 0=0.917121,-0.395613,-0.048786
  • 42
    Editor Starting Dir 1=0.398609,0.910227,0.112248
  • 43
    Editor Starting Dir 2=0.000000,-0.122392,0.992483
  • 44
    Subtitles=0
  • 45
    ShowHitFader=1
  • 46
    Werewolf FOV=100
  • 47
    allowyestoall=0
  • 48
    High Detail Shadows=0
  • 49
    [LightAttenuation]
  • 50
    UseConstant=1
  • 51
    ConstantValue=0.0
  • 52
    ;
  • 53
    UseLinear=1
  • 54
    LinearMethod=1
  • 55
    LinearValue=3.0
  • 56
    LinearRadiusMult=1.0
  • 57
    ;
  • 58
    UseQuadratic=1
  • 59
    QuadraticMethod=2
  • 60
    QuadraticValue=0
  • 61
    QuadraticRadiusMult=1.0
  • 62
    ;
  • 63
    OutQuadInLin=0
  • 64
    [Inventory]
  • 65
    DirectionalDiffuseR=1.0
  • 66
    DirectionalDiffuseG=1.0
  • 67
    DirectionalDiffuseB=1.0
  • 68
    DirectionalAmbientR=0.0
  • 69
    DirectionalAmbientG=0.0
  • 70
    DirectionalAmbientB=0.0
  • 71
    DirectionalRotationX=110
  • 72
    DirectionalRotationY=90
  • 73
    UniformScaling=0
  • 74
    ;defaults
  • 75
    ;DirectionalDiffuseR=1.0
  • 76
    ;DirectionalDiffuseG=1.0
  • 77
    ;DirectionalDiffuseB=1.0
  • 78
    ;DirectionalAmbientR=0.5
  • 79
    ;DirectionalAmbientG=0.5
  • 80
    ;DirectionalAmbientB=0.5
  • 81
    ;DirectionalRotationX=1.0
  • 82
    ;DirectionalRotationY=0
  • 83
    ;DirectionalRotationZ=0
  • 84
    ;UniformScaling=0
  • 85
    [Map]
  • 86
    Travel Siltstrider Red=238
  • 87
    Travel Siltstrider Green=230
  • 88
    Travel Siltstrider Blue=30
  • 89
    Travel Boat Red=30
  • 90
    Travel Boat Green=30
  • 91
    Travel Boat Blue=230
  • 92
    Travel Magic Red=230
  • 93
    Travel Magic Green=30
  • 94
    Travel Magic Blue=30
  • 95
    Show Travel Lines=0
  • 96
    [MenuStates]
  • 97
    MenuStat=1.7 0.4893 0.4297 0.5048 0.4132 0.4883 0.4479 0.2271 0.0283 0 1 0
  • 98
    MenuMagic=1.7 0.3594 0.8789 0.5000 0.1505 0.3594 0.3307 0.9802 0.8482 0 1 0
  • 99
    MenuMap=1.7 0.9795 0.8750 0.5238 0.1771 0.6455 0.6276 0.9752 0.0245 0 1 0
  • 100
    MenuInventory=1.7 0.9795 0.8763 0.5238 0.1684 0.6104 0.3802 0.0050 0.7647 0 1 0
  • 101
    MenuConsole=1.7 0.9795 0.8750 0.5238 0.1875 0.4893 0.3125 0.5105 0.0606 0 0 1
  • 102
    MenuInventory-MenuContents=1.7 0.98 0.88 0.50 0.11 0.45 0.37 0.02 0.88 0 1 0
  • 103
    MenuContents=1.7 0.9795 0.8750 0.5238 0.1875 0.3887 0.3698 0.8435 0.8781 0 0 0
  • 104
    MenuDialog=1.7 0.9795 0.8750 0.5238 0.1875 0.6973 0.4375 0.5161 0.9514 0 0 0
  • 105
    MenuInventory-MenuBarter=1.7 0.9800 0.8800 0.5000 0.1100 0.4500 0.3700 0.0200 0.8800 0 1 0
  • 106
    MenuSpellmaking=1.7 0.00 0.00 0.50 0.50 0.00 0.00 0.50 0.50 0 0 0
  • 107
    MenuBarter=1.7 0.9795 0.8789 0.5238 0.1505 0.3799 0.6289 0.9795 0.7123 0 0 0
  • 108
    MenuRaceSex=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
  • 109
    MenuStatReview=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
  • 110
    LastMenuUpWas=-1
  • 111
    MenuSkills-MenuCreateClass=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
  • 112
    MenuSetValues=1.7 0.0000 0.0000 0.5000 0.5000 0.0000 0.0000 0.5000 0.5000 0 0 0
  • 113
    MenuMGE-XE=1.7 0.0000 0.0000 0.5000 0.5000 0.5078 0.9375 0.0476 0.3958 0 0 0
  • 114
    MWSE:ModConfigMenu=1.7 0.0000 0.0000 0.5000 0.5000 0.9961 0.9948 0.5000 0.5000 0 0 0
  • 115
    [CopyProtectionStrings]
  • 116
    No CDROM Message=Unable to find a CD-ROM/DVD drive on this computer.
  • 117
    No CDROM Title=CD-ROM Drive Not Found
  • 118
    Enter CD Message=Insert the Morrowind CD into any CD-ROM/DVD drive.
  • 119
    Enter CD Title=Morrowind CD Not Found
  • 120
    [Movies]
  • 121
    Company Logo=bethesda logo.bik
  • 122
    Morrowind Logo=mw_logo.bik
  • 123
    New Game=mw_intro.bik
  • 124
    Loading=mw_load.bik
  • 125
    Options Menu=mw_menu.bik
  • 126
    [Question 1]
  • 127
    Question=On a clear day you chance upon a strange animal, its leg trapped in a hunter's clawsnare. Judging from the bleeding, it will not survive long.
  • 128
    AnswerOne=Draw your dagger, mercifully ending its life with a single thrust?
  • 129
    AnswerTwo=Use herbs from your pack to put it to sleep?
  • 130
    AnswerThree=Do not interfere in the natural evolution of events, but rather take the opportunity to learn more about a strange animal that you have never seen before?
  • 131
    Sound=Vo\Misc\CharGen QA1.wav
  • 132
    [Question 2]
  • 133
    Question=One summer afternoon your father gives you a choice of chores.
  • 134
    AnswerOne=Work in the forge with him casting iron for a new plow?
  • 135
    AnswerTwo=Gather herbs for your mother who is preparing dinner?
  • 136
    AnswerThree=Go catch fish at the stream using a net and line?
  • 137
    Sound=Vo\Misc\CharGen QA2.wav
  • 138
    [Question 3]
  • 139
    Question=Your cousin has given you a very embarassing nickname and, even worse, likes to call you it in front of your friends. You have asked him to stop, but he finds it very amusing to watch you blush.
  • 140
    AnswerOne=Beat up your cousin, then tell him that if he ever calls you that nickname again, you will bloody him worse than this time.
  • 141
    AnswerTwo=Make up a story that makes your nickname a badge of honor instead of something humiliating.
  • 142
    AnswerThree=Make up an even more embarrassing nickname for him and use it constantly until he learns his lesson.
  • 143
    Sound=Vo\Misc\CharGen QA3.wav
  • 144
    [Question 4]
  • 145
    Question=There is a lot of heated discussion at the local tavern over a group of people called 'Telepaths'. They have been hired by certain City-State kings. Rumor has it these Telepaths read a person's mind and tell their lord whether a follower is telling the truth or not.
  • 146
    AnswerOne=This is a terrible practice. A person's thoughts are his own and no one, not even a king, has the right to make such an invasion into another human's mind.
  • 147
    AnswerTwo=Loyal followers to the King have nothing to fear from a Telepath. It is important to have a method of finding assassins and spies before it is too late.
  • 148
    AnswerThree=In these times, it is a necessary evil. Although you do not necessarily like the idea, a Telepath could have certain advantages during a time of war or in finding someone innocent of a crime.
  • 149
    Sound=Vo\Misc\CharGen QA4.wav
  • 150
    [Question 5]
  • 151
    Question=Your mother sends you to the market with a list of goods to buy. After you finish you find that by mistake a shopkeeper has given you too much money back in exchange for one of the items.
  • 152
    AnswerOne=Return to the store and give the shopkeeper his hard-earned money, explaining to him the mistake?
  • 153
    AnswerTwo=Decide to put the extra money to good use and purchase items that would help your family?
  • 154
    AnswerThree=Pocket the extra money, knowing that shopkeepers in general tend to overcharge customers anyway?
  • 155
    Sound=Vo\Misc\CharGen QA5.wav
  • 156
    [Question 6]
  • 157
    Question=While in a market place you witness a thief cut a purse from a noble. Even as he does so, the noble notices and calls for the city guards. In his haste to get away, the thief drops the purse near you. Surprisingly, no one seems to notice the bag of coins at your feet.
  • 158
    AnswerOne=Pick up the bag and signal to the guard, knowing that the only honorable thing to do is return the money to its rightful owner?
  • 159
    AnswerTwo=Leave the bag there, knowing that it is better not to get involved?
  • 160
    AnswerThree=Pick up the bag and pocket it, knowing that the extra windfall will help your family in times of trouble?
  • 161
    Sound=Vo\Misc\CharGen QA6.wav
  • 162
    [Question 7]
  • 163
    Question=Your father sends you on a task which you loathe, cleaning the stables. On the way there, pitchfork in hand, you run into your friend from the homestead near your own. He offers to do it for you, in return for a future favor of his choosing.
  • 164
    AnswerOne=Decline his offer, knowing that your father expects you to do the work, and it is better not to be in debt?
  • 165
    AnswerTwo=Ask him to help you, knowing that two people can do the job faster than one, and agree to help him with one task of his choosing in the future?
  • 166
    AnswerThree=Accept his offer, reasoning that as long as the stables are cleaned, it matters not who does the cleaning?
  • 167
    Sound=Vo\Misc\CharGen QA7.wav
  • 168
    [Question 8]
  • 169
    Question=Your mother asks you to help fix the stove. While you are working, a very hot pipe slips its moorings and falls towards her.
  • 170
    AnswerOne=Position yourself between the pipe and your mother?
  • 171
    AnswerTwo=Grab the hot pipe and try to push it away?
  • 172
    AnswerThree=Push your mother out of the way?
  • 173
    Sound=Vo\Misc\CharGen QA8.wav
  • 174
    [Question 9]
  • 175
    Question=While in town the baker gives you a sweetroll. Delighted, you take it into an alley to enjoy, only to be intercepted by a gang of three other kids your age. The leader demands the sweetroll, or else he and his friends will beat you and take it.
  • 176
    AnswerOne=Drop the sweetroll and step on it, then get ready for the fight?
  • 177
    AnswerTwo=Give him the sweetroll now without argument, knowing that later this afternoon you will have all your friends with you and can come and take whatever he owes you?
  • 178
    AnswerThree=Act like you're going to give him the sweetroll, but at the last minute throw it in the air, hoping that they'll pay attention to it long enough for you to get a shot in on the leader?
  • 179
    Sound=Vo\Misc\CharGen QA9.wav
  • 180
    [Question 10]
  • 181
    Question=Entering town you find that you are witness to a very well-dressed man running from a crowd. He screams to you for help. The crowd behind him seems very angry.
  • 182
    AnswerOne=Rush to the town's aid immediately, despite your lack of knowledge of the circumstances?
  • 183
    AnswerTwo=Stand aside and allow the man and mob to pass, realizing that it is probably best not to get involved?
  • 184
    AnswerThree=Rush to the man's aid immediately, despite your lack of knowledge of the circumstances?
  • 185
    Sound=Vo\Misc\CharGen QA10.wav
  • 186
    [Water]
  • 187
    ;Editor Alpha ranges from 0.0 (transparent) to 1.0 (opaque)
  • 188
    ;An alpha of 1.0 shows the water as it will appear in game.
  • 189
    Editor Alpha=0.25
  • 190
    Map Alpha=0.4
  • 191
    World Alpha=0.75
  • 192
    SurfaceTextureSize=128
  • 193
    SurfaceTileCount=10
  • 194
    SurfaceFPS=12
  • 195
    SurfaceTexture=water
  • 196
    SurfaceFrameCount=32
  • 197
    TileTextureDivisor=4.75
  • 198
    RippleTexture=ripple
  • 199
    RippleFrameCount=4
  • 200
    RippleLifetime=3.0
  • 201
    MaxNumberRipples=75
  • 202
    RippleScale=0.15, 6.5
  • 203
    RippleRotSpeed=0.5
  • 204
    RippleAlphas=0.7, 0.1, 0.01
  • 205
    PSWaterReflectTerrain=1
  • 206
    PSWaterReflectUpdate=20.0
  • 207
    NearWaterRadius=1000
  • 208
    NearWaterPoints=8
  • 209
    NearWaterUnderwaterFreq=0.3
  • 210
    NearWaterUnderwaterVolume=0.9
  • 211
    NearWaterIndoorTolerance=512.0
  • 212
    NearWaterOutdoorTolerance=1024.0
  • 213
    NearWaterIndoorID=Water Layer
  • 214
    NearWaterOutdoorID=Water Layer
  • 215
    UnderwaterSunriseFog=3
  • 216
    UnderwaterDayFog=2.5
  • 217
    UnderwaterSunsetFog=3
  • 218
    UnderwaterNightFog=4
  • 219
    UnderwaterIndoorFog=3
  • 220
    UnderwaterColor=012,030,037
  • 221
    UnderwaterColorWeight=0.85
  • 222
    [PixelWater]
  • 223
    SurfaceFPS=25
  • 224
    TileCount=4
  • 225
    Resolution=256
  • 226
    [Blood]
  • 227
    Model 0=BloodSplat.nif
  • 228
    Model 1=BloodSplat2.nif
  • 229
    Model 2=BloodSplat3.nif
  • 230
    Texture 0=Tx_Blood.tga
  • 231
    Texture 1=Tx_Blood_White.tga
  • 232
    Texture 2=Tx_Blood_Gold.tga
  • 233
    Texture Name 0=Default (Red)
  • 234
    Texture Name 1=Skeleton (White)
  • 235
    Texture Name 2=Metal Sparks (Gold)
  • 236
    [PreLoad]
  • 237
    Cell 0=Imperial Prison Ship
  • 238
    Cell 1=Seyda Neen
  • 239
    [Moons]
  • 240
    Masser Size=94
  • 241
    Masser Fade In Start=14
  • 242
    Masser Fade In Finish=15
  • 243
    Masser Fade Out Start=7
  • 244
    Masser Fade Out Finish=10
  • 245
    Masser Axis Offset=35
  • 246
    Masser Speed=.5
  • 247
    Masser Daily Increment=1
  • 248
    Masser Fade Start Angle=50
  • 249
    Masser Fade End Angle=40
  • 250
    Masser Moon Shadow Early Fade Angle=0.5
  • 251
    Secunda Size=40
  • 252
    Secunda Fade In Start=14
  • 253
    Secunda Fade In Finish=15
  • 254
    Secunda Fade Out Start=7
  • 255
    Secunda Fade Out Finish=10
  • 256
    Secunda Axis Offset=50
  • 257
    Secunda Speed=.6
  • 258
    Secunda Daily Increment=1.2
  • 259
    Secunda Fade Start Angle=50
  • 260
    Secunda Fade End Angle=30
  • 261
    Secunda Moon Shadow Early Fade Angle=0.5
  • 262
    Script Color=255,20,20
  • 263
    [Weather]
  • 264
    EnvReduceColor=255,255,255,255
  • 265
    LerpCloseColor=037,046,048,255
  • 266
    BumpFadeColor=230,239,255,255
  • 267
    AlphaReduce=0.35
  • 268
    Minimum Time Between Environmental Sounds=1.0
  • 269
    Maximum Time Between Environmental Sounds=5.0
  • 270
    Sun Glare Fader Max=0.5
  • 271
    Sun Glare Fader Angle Max=30.0
  • 272
    Sun Glare Fader Color=222,095,039
  • 273
    Timescale Clouds=0
  • 274
    Precip Gravity=575
  • 275
    Hours Between Weather Changes=20
  • 276
    Rain Ripples=1
  • 277
    Rain Ripple Radius=1024
  • 278
    Rain Ripples Per Drop=1
  • 279
    Rain Ripple Scale=0.3
  • 280
    Rain Ripple Speed=1.0
  • 281
    Fog Depth Change Speed=3
  • 282
    Sunrise Time=6
  • 283
    Sunset Time=18
  • 284
    Sunrise Duration=2
  • 285
    Sunset Duration=2
  • 286
    Sky Pre-Sunrise Time=.5
  • 287
    Sky Post-Sunrise Time=1
  • 288
    Sky Pre-Sunset Time=1.5
  • 289
    Sky Post-Sunset Time=.5
  • 290
    Ambient Pre-Sunrise Time=.5
  • 291
    Ambient Post-Sunrise Time=2
  • 292
    Ambient Pre-Sunset Time=1
  • 293
    Ambient Post-Sunset Time=1.25
  • 294
    Fog Pre-Sunrise Time=.5
  • 295
    Fog Post-Sunrise Time=1
  • 296
    Fog Pre-Sunset Time=2
  • 297
    Fog Post-Sunset Time=1
  • 298
    Sun Pre-Sunrise Time=0
  • 299
    Sun Post-Sunrise Time=0
  • 300
    Sun Pre-Sunset Time=1
  • 301
    Sun Post-Sunset Time=1.25
  • 302
    Stars Post-Sunset Start=1
  • 303
    Stars Pre-Sunrise Finish=2
  • 304
    Stars Fading Duration=2
  • 305
    Snow Ripples=0
  • 306
    Snow Ripple Radius=1024
  • 307
    Snow Ripples Per Flake=1
  • 308
    Snow Ripple Scale=0.3
  • 309
    Snow Ripple Speed=1.0
  • 310
    Snow Gravity Scale=0.1
  • 311
    Snow High Kill=700
  • 312
    Snow Low Kill=150
  • 313
    [Weather Clear]
  • 314
    Sky Sunrise Color=117,141,164
  • 315
    Sky Day Color=095,135,203
  • 316
    Sky Sunset Color=056,089,129
  • 317
    Sky Night Color=009,010,011
  • 318
    Fog Sunrise Color=255,189,157
  • 319
    Fog Day Color=206,227,255
  • 320
    Fog Sunset Color=255,189,157
  • 321
    Fog Night Color=009,010,011
  • 322
    Ambient Sunrise Color=047,066,096
  • 323
    Ambient Day Color=137,140,160
  • 324
    Ambient Sunset Color=068,075,096
  • 325
    Ambient Night Color=032,035,042
  • 326
    Sun Sunrise Color=242,159,119
  • 327
    Sun Day Color=255,252,238
  • 328
    Sun Sunset Color=255,114,079
  • 329
    Sun Night Color=059,097,176
  • 330
    Sun Disc Sunset Color=255,189,157
  • 331
    Transition Delta=.015
  • 332
    Land Fog Day Depth=.69
  • 333
    Land Fog Night Depth=.69
  • 334
    Clouds Maximum Percent=1.0
  • 335
    Wind Speed=.1
  • 336
    Cloud Speed=1.25
  • 337
    Glare View=1
  • 338
    Cloud Texture=Tx_Sky_Clear.tga
  • 339
    Ambient Loop Sound ID=None
  • 340
    [Weather Cloudy]
  • 341
    Sky Sunrise Color=126,158,173
  • 342
    Sky Day Color=117,160,215
  • 343
    Sky Sunset Color=111,114,159
  • 344
    Sky Night Color=009,010,011
  • 345
    Fog Sunrise Color=255,207,149
  • 346
    Fog Day Color=245,235,224
  • 347
    Fog Sunset Color=255,155,106
  • 348
    Fog Night Color=009,010,011
  • 349
    Ambient Sunrise Color=066,074,087
  • 350
    Ambient Day Color=137,145,160
  • 351
    Ambient Sunset Color=071,080,092
  • 352
    Ambient Night Color=032,039,054
  • 353
    Sun Sunrise Color=241,177,099
  • 354
    Sun Day Color=255,236,221
  • 355
    Sun Sunset Color=255,089,000
  • 356
    Sun Night Color=077,091,124
  • 357
    Sun Disc Sunset Color=255,202,179
  • 358
    Transition Delta=.015
  • 359
    Land Fog Day Depth=.72
  • 360
    Land Fog Night Depth=.72
  • 361
    Clouds Maximum Percent=1.0
  • 362
    Wind Speed=.2
  • 363
    Cloud Speed=2
  • 364
    Glare View=1
  • 365
    Cloud Texture=Tx_Sky_Cloudy.tga
  • 366
    Ambient Loop Sound ID=None
  • 367
    [Weather Foggy]
  • 368
    Sky Sunrise Color=197,190,180
  • 369
    Sky Day Color=184,211,228
  • 370
    Sky Sunset Color=142,159,176
  • 371
    Sky Night Color=018,023,028
  • 372
    Fog Sunrise Color=173,164,148
  • 373
    Fog Day Color=150,187,209
  • 374
    Fog Sunset Color=113,135,157
  • 375
    Fog Night Color=019,024,029
  • 376
    Ambient Sunrise Color=048,043,037
  • 377
    Ambient Day Color=092,109,120
  • 378
    Ambient Sunset Color=029,053,076
  • 379
    Ambient Night Color=028,033,039
  • 380
    Sun Sunrise Color=177,162,137
  • 381
    Sun Day Color=111,131,151
  • 382
    Sun Sunset Color=125,157,189
  • 383
    Sun Night Color=081,100,119
  • 384
    Sun Disc Sunset Color=223,223,223
  • 385
    Transition Delta=.015
  • 386
    Land Fog Day Depth=1.0
  • 387
    Land Fog Night Depth=1.9
  • 388
    Clouds Maximum Percent=1.0
  • 389
    Wind Speed=0
  • 390
    Cloud Speed=1.25
  • 391
    Glare View=0.25
  • 392
    Cloud Texture=Tx_Sky_Foggy.tga
  • 393
    Ambient Loop Sound ID=None
  • 394
    [Weather Overcast]
  • 395
    Sky Sunrise Color=091,099,106
  • 396
    Sky Day Color=143,146,149
  • 397
    Sky Sunset Color=108,115,121
  • 398
    Sky Night Color=019,022,025
  • 399
    Fog Sunrise Color=091,099,106
  • 400
    Fog Day Color=143,146,149
  • 401
    Fog Sunset Color=108,115,121
  • 402
    Fog Night Color=019,022,025
  • 403
    Ambient Sunrise Color=084,088,092
  • 404
    Ambient Day Color=093,096,105
  • 405
    Ambient Sunset Color=083,077,075
  • 406
    Ambient Night Color=057,060,066
  • 407
    Sun Sunrise Color=087,125,163
  • 408
    Sun Day Color=163,169,183
  • 409
    Sun Sunset Color=085,103,157
  • 410
    Sun Night Color=032,054,100
  • 411
    Sun Disc Sunset Color=128,128,128
  • 412
    Transition Delta=.015
  • 413
    Land Fog Day Depth=.70
  • 414
    Land Fog Night Depth=.70
  • 415
    Clouds Maximum Percent=1.0
  • 416
    Wind Speed=.2
  • 417
    Cloud Speed=1.5
  • 418
    Glare View=0
  • 419
    Cloud Texture=Tx_Sky_Overcast.tga
  • 420
    Ambient Loop Sound ID=None
  • 421
    [Weather Rain]
  • 422
    Sky Sunrise Color=071,074,075
  • 423
    Sky Day Color=116,120,122
  • 424
    Sky Sunset Color=073,073,073
  • 425
    Sky Night Color=024,025,026
  • 426
    Fog Sunrise Color=071,074,075
  • 427
    Fog Day Color=116,120,122
  • 428
    Fog Sunset Color=073,073,073
  • 429
    Fog Night Color=024,025,026
  • 430
    Ambient Sunrise Color=097,090,088
  • 431
    Ambient Day Color=105,110,113
  • 432
    Ambient Sunset Color=088,097,097
  • 433
    Ambient Night Color=050,055,067
  • 434
    Sun Sunrise Color=131,122,120
  • 435
    Sun Day Color=149,157,170
  • 436
    Sun Sunset Color=120,126,131
  • 437
    Sun Night Color=050,062,101
  • 438
    Sun Disc Sunset Color=128,128,128
  • 439
    Transition Delta=.015
  • 440
    Land Fog Day Depth=.8
  • 441
    Land Fog Night Depth=.8
  • 442
    Clouds Maximum Percent=0.66
  • 443
    Wind Speed=.3
  • 444
    Cloud Speed=2
  • 445
    Glare View=0
  • 446
    Cloud Texture=Tx_Sky_Rainy.tga
  • 447
    Using Precip=1
  • 448
    Rain Diameter=600
  • 449
    Rain Height Min=200
  • 450
    Rain Height Max=700
  • 451
    Rain Threshold=0.6
  • 452
    Rain Entrance Speed=7
  • 453
    Rain Loop Sound ID=Rain
  • 454
    Ambient Loop Sound ID=None
  • 455
    Max Raindrops=450
  • 456
    [Weather Thunderstorm]
  • 457
    Sky Sunrise Color=035,036,039
  • 458
    Sky Day Color=097,104,115
  • 459
    Sky Sunset Color=035,036,039
  • 460
    Sky Night Color=019,020,022
  • 461
    Fog Sunrise Color=070,074,085
  • 462
    Fog Day Color=097,104,115
  • 463
    Fog Sunset Color=070,074,085
  • 464
    Fog Night Color=019,020,022
  • 465
    Ambient Sunrise Color=054,054,054
  • 466
    Ambient Day Color=090,090,090
  • 467
    Ambient Sunset Color=054,054,054
  • 468
    Ambient Night Color=049,051,054
  • 469
    Sun Sunrise Color=091,099,122
  • 470
    Sun Day Color=138,144,155
  • 471
    Sun Sunset Color=096,101,117
  • 472
    Sun Night Color=055,076,110
  • 473
    Sun Disc Sunset Color=128,128,128
  • 474
    Transition Delta=.030
  • 475
    Thunder Frequency=.4
  • 476
    Thunder Threshold=0.6
  • 477
    Thunder Sound ID 0=Thunder0
  • 478
    Thunder Sound ID 1=Thunder1
  • 479
    Thunder Sound ID 2=Thunder2
  • 480
    Thunder Sound ID 3=Thunder3
  • 481
    Land Fog Day Depth=1
  • 482
    Land Fog Night Depth=1.15
  • 483
    Clouds Maximum Percent=0.66
  • 484
    Wind Speed=.5
  • 485
    Cloud Speed=3
  • 486
    Glare View=0
  • 487
    Cloud Texture=Tx_Sky_Thunder.tga
  • 488
    Using Precip=1
  • 489
    Rain Diameter=600
  • 490
    Rain Height Min=200
  • 491
    Rain Height Max=700
  • 492
    Rain Threshold=0.6
  • 493
    Max Raindrops=650
  • 494
    Rain Entrance Speed=5
  • 495
    Rain Loop Sound ID=rain heavy
  • 496
    Ambient Loop Sound ID=None
  • 497
    Flash Decrement=4
  • 498
    [Weather Ashstorm]
  • 499
    Sky Sunrise Color=091,056,051
  • 500
    Sky Day Color=124,073,058
  • 501
    Sky Sunset Color=106,055,040
  • 502
    Sky Night Color=020,021,022
  • 503
    Fog Sunrise Color=091,056,051
  • 504
    Fog Day Color=124,073,058
  • 505
    Fog Sunset Color=106,055,040
  • 506
    Fog Night Color=020,021,022
  • 507
    Ambient Sunrise Color=054,042,037
  • 508
    Ambient Day Color=075,049,041
  • 509
    Ambient Sunset Color=048,039,035
  • 510
    Ambient Night Color=036,042,049
  • 511
    Sun Sunrise Color=184,091,071
  • 512
    Sun Day Color=228,139,114
  • 513
    Sun Sunset Color=185,086,057
  • 514
    Sun Night Color=054,066,074
  • 515
    Sun Disc Sunset Color=128,128,128
  • 516
    Transition Delta=.035
  • 517
    Land Fog Day Depth=1.1
  • 518
    Land Fog Night Depth=1.2
  • 519
    Clouds Maximum Percent=1.0
  • 520
    Wind Speed=.8
  • 521
    Cloud Speed=7
  • 522
    Glare View=0
  • 523
    Cloud Texture=Tx_Sky_Ashstorm.tga
  • 524
    Ambient Loop Sound ID=ashstorm
  • 525
    Storm Threshold=.70
  • 526
    [Weather Blight]
  • 527
    Sky Sunrise Color=090,035,035
  • 528
    Sky Day Color=090,035,035
  • 529
    Sky Sunset Color=092,033,033
  • 530
    Sky Night Color=044,014,014
  • 531
    Fog Sunrise Color=090,035,035
  • 532
    Fog Day Color=128,019,019
  • 533
    Fog Sunset Color=092,033,033
  • 534
    Fog Night Color=044,014,014
  • 535
    Ambient Sunrise Color=061,040,040
  • 536
    Ambient Day Color=079,054,054
  • 537
    Ambient Sunset Color=061,040,040
  • 538
    Ambient Night Color=056,058,062
  • 539
    Sun Sunrise Color=180,078,078
  • 540
    Sun Day Color=224,084,084
  • 541
    Sun Sunset Color=180,078,078
  • 542
    Sun Night Color=061,091,143
  • 543
    Sun Disc Sunset Color=128,128,128
  • 544
    Transition Delta=.040
  • 545
    Land Fog Day Depth=1.1
  • 546
    Land Fog Night Depth=1.2
  • 547
    Clouds Maximum Percent=1.0
  • 548
    Wind Speed=.9
  • 549
    Cloud Speed=9
  • 550
    Glare View=0
  • 551
    Cloud Texture=Tx_Sky_Blight.tga
  • 552
    Ambient Loop Sound ID=Blight
  • 553
    Storm Threshold=.70
  • 554
    Disease Chance=.10
  • 555
    [Fonts]
  • 556
    Font 0=magic_cards_regular
  • 557
    Font 1=century_gothic_font_regular
  • 558
    Font 2=daedric_font
  • 559
    [FontColor]
  • 560
    color_normal=202,165,96
  • 561
    color_normal_over=223,201,159
  • 562
    color_normal_pressed=243,237,221
  • 563
    color_active=96,112,202
  • 564
    color_active_over=159,169,223
  • 565
    color_active_pressed=223,226,244
  • 566
    color_disabled=179,168,135
  • 567
    color_disabled_over=223,201,159
  • 568
    color_disabled_pressed=243,237,221
  • 569
    color_link=112,126,207
  • 570
    color_link_over=143,155,218
  • 571
    color_link_pressed=175,184,228
  • 572
    color_journal_link=37,49,112
  • 573
    color_journal_link_over=58,77,175
  • 574
    color_journal_link_pressed=112,126,207
  • 575
    color_journal_topic=0,0,0
  • 576
    color_journal_topic_over=58,77,175
  • 577
    color_journal_topic_pressed=112,126,207
  • 578
    color_answer=150,50,30
  • 579
    color_answer_over=223,201,159
  • 580
    color_answer_pressed=243,237,221
  • 581
    color_header=223,201,159
  • 582
    color_notify=223,201,159
  • 583
    color_big_normal=202,165,96
  • 584
    color_big_normal_over=223,201,159
  • 585
    color_big_normal_pressed=243,237,221
  • 586
    color_big_link=112,126,207
  • 587
    color_big_link_over=143,155,218
  • 588
    color_big_link_pressed=175,184,228
  • 589
    color_big_answer=150,50,30
  • 590
    color_big_answer_over=223,201,159
  • 591
    color_big_answer_pressed=243,237,22
  • 592
    color_big_header=223,201,159
  • 593
    color_big_notify=223,201,159
  • 594
    color_background=0,0,0
  • 595
    color_focus=80,80,80
  • 596
    color_health=200,60,30
  • 597
    color_magic=53,69,159
  • 598
    color_fatigue=0,150,60
  • 599
    color_misc=0,205,205
  • 600
    color_weapon_fill=200,60,30
  • 601
    color_magic_fill=200,60,30
  • 602
    color_positive=223,201,159
  • 603
    color_negative=200,60,30
  • 604
    color_count=223,201,159
  • 605
    [Cursors]
  • 606
    Cursor 0=cursor
  • 607
    Cursor 1=cursormove
  • 608
    ; Use item
  • 609
    Cursor 2=cursor
  • 610
    ; Place item
  • 611
    Cursor 3=cursor_drop
  • 612
    ; Drop item at feet
  • 613
    Cursor 4=cursor_drop_ground
  • 614
    [Editor]
  • 615
    Open Render=1
  • 616
    Open Cell View=1
  • 617
    Open Object Window=1
  • 618
    Open Preview=0
  • 619
    [WhoCanMerge]
  • 620
    [Level Up]
  • 621
    Level2=You realize that all your life you have been coasting along as if you were in a dream. Suddenly, facing the trials of the last few days, you have come alive.
  • 622
    Level3=You realize that you are catching on to the secret of success. It's just a matter of concentration.
  • 623
    Level4=It's all suddenly obvious to you. You just have to concentrate. All the energy and time you've wasted -- it's a sin. But without the experience you've gained, taking risks, taking responsibility for failure, how could you have understood?
  • 624
    Level5=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
  • 625
    Level6=You sense yourself more aware, more open to new ideas. You've learned a lot about Morrowind. It's hard to believe how ignorant you were -- but now you have so much more to learn.
  • 626
    Level7=You resolve to continue pushing yourself. Perhaps there's more to you than you thought.
  • 627
    Level8=The secret does seem to be hard work, yes, but it's also a kind of blind passion, an inspiration.
  • 628
    Level9=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
  • 629
    Level10=You woke today with a new sense of purpose. You're no longer afraid of failure. Failure is just an opportunity to learn something new.
  • 630
    Level11=Being smart doesn't hurt. And a little luck now and then is nice. But the key is patience and hard work. And when it pays off, it's SWEET!
  • 631
    Level12=You can't believe how easy it is. You just have to go -- a little crazy. And then, suddenly, it all makes sense, and everything you do turns to gold.
  • 632
    Level13=It's the most amazing thing. Yesterday it was hard, and today it is easy. Just a good night's sleep, and yesterday's mysteries are today's masteries.
  • 633
    Level14=Today you wake up, full of energy and ideas, and you know, somehow, that overnight everything has changed. What a difference a day makes.
  • 634
    Level15=Today you suddenly realized the life you've been living, the punishment your body has taken -- there are limits to what the body can do, and perhaps you have reached them. You've wondered what it is like to grow old. Well, now you know.
  • 635
    Level16=You've been trying too hard, thinking too much. Relax. Trust your instincts. Just be yourself. Do the little things, and the big things take care of themselves.
  • 636
    Level17=Life isn't over. You can still get smarter, or cleverer, or more experienced, or meaner -- but your body and soul just aren't going to get any younger.
  • 637
    Level18=The challenge now is to stay at the peak as long as you can. You may be as strong today as any mortal who has ever walked the earth, but there's always someone younger, a new challenger.
  • 638
    Level19=You're really good. Maybe the best. And that's why it's so hard to get better. But you just keep trying, because that's the way you are.
  • 639
    Level20=You'll never be better than you are today. If you are lucky, by superhuman effort, you can avoid slipping backwards for a while. But sooner or later, you're going to lose a step, or drop a beat, or miss a detail -- and you'll be gone forever.
  • 640
    Default=The results of hard work and dedication always look like luck to saps. But you know you've earned every ounce of your success.
  • 641
    [Archives]
  • 642
    Archive 0=Tribunal.bsa
  • 643
    Archive 1=Bloodmoon.bsa
  • 644
    [Weather Snow]
  • 645
    Sky Sunrise Color=106,091,091
  • 646
    Sky Day Color=153,158,166
  • 647
    Sky Sunset Color=096,115,134
  • 648
    Sky Night Color=031,035,039
  • 649
    Fog Sunrise Color=106,091,091
  • 650
    Fog Day Color=153,158,166
  • 651
    Fog Sunset Color=096,115,134
  • 652
    Fog Night Color=031,035,039
  • 653
    Ambient Sunrise Color=092,084,084
  • 654
    Ambient Day Color=093,096,105
  • 655
    Ambient Sunset Color=070,079,087
  • 656
    Ambient Night Color=049,058,068
  • 657
    Sun Sunrise Color=141,109,109
  • 658
    Sun Day Color=163,169,183
  • 659
    Sun Sunset Color=101,121,141
  • 660
    Sun Night Color=055,066,077
  • 661
    Sun Disc Sunset Color=128,128,128
  • 662
    Transition Delta=.015
  • 663
    Land Fog Day Depth=1.0
  • 664
    Land Fog Night Depth=1.2
  • 665
    Clouds Maximum Percent=1.0
  • 666
    Wind Speed=0
  • 667
    Cloud Speed=1.5
  • 668
    Glare View=0
  • 669
    Cloud Texture=Tx_BM_Sky_Snow.tga
  • 670
    Ambient Loop Sound ID=None
  • 671
    Snow Threshold=0.5
  • 672
    Snow Diameter=800
  • 673
    Snow Height Min=400
  • 674
    Snow Height Max=700
  • 675
    Snow Entrance Speed=6
  • 676
    Max Snowflakes=750
  • 677
    [Weather Blizzard]
  • 678
    Sky Sunrise Color=091,099,106
  • 679
    Sky Day Color=121,133,145
  • 680
    Sky Sunset Color=108,115,121
  • 681
    Sky Night Color=027,029,031
  • 682
    Fog Sunrise Color=091,099,106
  • 683
    Fog Day Color=121,133,145
  • 684
    Fog Sunset Color=108,115,121
  • 685
    Fog Night Color=021,024,028
  • 686
    Ambient Sunrise Color=084,088,092
  • 687
    Ambient Day Color=093,096,105
  • 688
    Ambient Sunset Color=083,077,075
  • 689
    Ambient Night Color=053,062,070
  • 690
    Sun Sunrise Color=114,128,146
  • 691
    Sun Day Color=163,169,183
  • 692
    Sun Sunset Color=106,114,136
  • 693
    Sun Night Color=057,066,074
  • 694
    Sun Disc Sunset Color=128,128,128
  • 695
    Transition Delta=.030
  • 696
    Land Fog Day Depth=2.8
  • 697
    Land Fog Night Depth=3.0
  • 698
    Clouds Maximum Percent=1.0
  • 699
    Wind Speed=.9
  • 700
    Cloud Speed=7.5
  • 701
    Glare View=0
  • 702
    Cloud Texture=Tx_BM_Sky_Blizzard.tga
  • 703
    Ambient Loop Sound ID=BM Blizzard
  • 704
    Storm Threshold=.50
  • 705
    [Archive]
  • 706
    bInvalidateOlderFiles=1
  • 707
    SInvalidationFile=ArchiveInvalidation.txt
  • 708
    [Launcher]
  • 709
    bEnableFileSelection=1
  • 710
    [Game Files]
  • 711
    GameFile0=Morrowind.esm
  • 712
    GameFile1=Tribunal.esm
  • 713
    GameFile2=distant_seafloor_2.00.esm
  • 714
    GameFile3=Bloodmoon.esm
  • 715
    GameFile4=Patch for Purists.esm
  • 716
    GameFile5=distant seafloor bloodmoon patch.esp
  • 717
    GameFile6=Patch for Purists - Book Typos.ESP
  • 718
    GameFile7=Patch for Purists - Semi-Purist Fixes.ESP
  • 719
    GameFile8=Lake Fjalding Anti-Suck.ESP
  • 720
    GameFile9=Dubdilla Location Fix.ESP
  • 721
    GameFile10=Divayth Fyr Puzzle Fixed.ESP
  • 722
    GameFile11=Cantons_on_the_Global_Map_v1.1.esp
  • 723
    GameFile12=HM_DDD_Ghostfence_v1.0.esp
  • 724
    GameFile13=HM_DDD_Strongholds_H_v1.0.esp
  • 725
    GameFile14=HM_DDD_Strongholds_R_v1.0.esp
  • 726
    GameFile15=HM_DDD_Strongholds_T_v1.0.esp