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  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
  • 4
    SStartingCellY=
  • 5
    SStartingCellX=
  • 6
    SStartingWorld=
  • 7
    STestFile10=
  • 8
    STestFile9=
  • 9
    STestFile8=
  • 10
    STestFile7=
  • 11
    STestFile6=
  • 12
    STestFile5=
  • 13
    STestFile4=
  • 14
    STestFile3=
  • 15
    STestFile2=
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
  • 20
    bTaskletActorSceneGraphUpdates=0
  • 21
    bTaskletActorAnimMovementUpdates=1
  • 22
    bAnimationUseBlendFromPose=1
  • 23
    bEnableProfile=0
  • 24
    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
  • 26
    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
  • 30
    bFixFaceNormals=0
  • 31
    bUseFaceGenHeads=1
  • 32
    bFaceMipMaps=1
  • 33
    bFaceGenTexturing=1
  • 34
    bDefaultCOCPlacement=0
  • 35
    uGridDistantCount=20
  • 36
    uGridsToLoad=5
  • 37
    fGlobalTimeMultiplier=1.0000
  • 38
    bNewAnimation=1
  • 39
    bFixAIPackagesOnLoad=0
  • 40
    bForceReloadOnEssentialCharacterDeath=1
  • 41
    bKeepPluginWhenMerging=0
  • 42
    bCreate Maps Enable=0
  • 43
    SLocalSavePath=__MO_Saves\
  • 44
    SLocalMasterPath=Data\
  • 45
    bDisableDuplicateReferenceCheck=1
  • 46
    bTintMipMaps=0
  • 47
    uInterior Cell Buffer=3
  • 48
    uExterior Cell Buffer=36
  • 49
    iIntroSequencePriority=3
  • 50
    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
  • 52
    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
  • 66
    bPreemptivelyUnloadCells=0
  • 67
    iNumBitsForFullySeen=248
  • 68
    iPreloadSizeLimit=26214400
  • 69
    bUseHardDriveCache=0
  • 70
    bEnableBoundingVolumeOcclusion=1
  • 71
    bDisplayBoundingVolumes=0
  • 72
    bUseThreadedTempEffects=1
  • 73
    bUseThreadedParticleSystem=0
  • 74
    bExternalLODDataFiles=1
  • 75
    bCheckCellOffsetsOnInit=0
  • 76
    uGridDistantTreeRange=5
  • 77
    bCreateShaderPackage=0
  • 78
    bWarnOnMissingFileEntry=0
  • 79
    bAllowScriptedAutosave=0
  • 80
    uGridDistantTreeRangeCity=4
  • 81
    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
  • 83
    bDisplayMissingContentDialogue=1
  • 84
    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
  • 87
    bCheckPurgedTextureList=0
  • 88
    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    bUseMyGamesDirectory=1
  • 92
    [Display]
  • 93
    fDecalLifetime=10.0000
  • 94
    bEquippedTorchesCastShadows=0
  • 95
    bReportBadTangentSpace=0
  • 96
    bStaticMenuBackground=1
  • 97
    bForcePow2Textures=0
  • 98
    bForce1XShaders=0
  • 99
    bHighQuality20Lighting=0
  • 100
    bAllow20HairShader=1
  • 101
    bAllowScreenShot=1
  • 102
    iMultiSample=0
  • 103
    bDoTallGrassEffect=1
  • 104
    bForceMultiPass=1
  • 105
    bDoTexturePass=1
  • 106
    bDoSpecularPass=1
  • 107
    bDoDiffusePass=1
  • 108
    bDoAmbientPass=1
  • 109
    bImageSpaceEffects=1
  • 110
    bDoCanopyShadowPass=1
  • 111
    bDrawShadows=0
  • 112
    bUseRefractionShader=1
  • 113
    bUse Shaders=1
  • 114
    iNPatchNOrder=0
  • 115
    iNPatchPOrder=0
  • 116
    iNPatches=0
  • 117
    iLocation Y=5
  • 118
    iLocation X=5
  • 119
    bFull Screen=1
  • 120
    iAdapter=0
  • 121
    iScreenShotIndex=0
  • 122
    SScreenShotBaseName=ScreenShot
  • 123
    iAutoViewMinDistance=2000
  • 124
    iAutoViewHiFrameRate=40
  • 125
    iAutoViewLowFrameRate=20
  • 126
    bAutoViewDistance=0
  • 127
    fDefaultFOV=75.0000
  • 128
    fNearDistance=5
  • 129
    fFarDistance=1000.0000
  • 130
    iDebugTextLeftRightOffset=10
  • 131
    iDebugTextTopBottomOffset=20
  • 132
    bShowMenuTextureUse=1
  • 133
    fLightLODDefaultStartFade=1000.0
  • 134
    fLightLODRange=500.0
  • 135
    fLightLODMinStartFade=200.0
  • 136
    fLightLODMaxStartFade=3500.0
  • 137
    fShadowLODDefaultStartFade=200.0
  • 138
    fShadowLODRange=200.0
  • 139
    fShadowLODMinStartFade=100.0
  • 140
    fShadowLODMaxStartFade=1000.0
  • 141
    fSpecularLODDefaultStartFade=500.0
  • 142
    fSpecularLODRange=300.0
  • 143
    fSpecularLODMinStartFade=200.0
  • 144
    fSpecularLODMaxStartFade=2000.0
  • 145
    fGamma=1.0000
  • 146
    bAllow30Shaders=0
  • 147
    iTexMipMapMinimum=0
  • 148
    bDoStaticAndArchShadows=0
  • 149
    bDoActorShadows=1
  • 150
    fNoLODFarDistancePct=1.0000
  • 151
    fNoLODFarDistanceMax=10240.0000
  • 152
    fNoLODFarDistanceMin=100.0000
  • 153
    fEyeEnvMapLOD2=800.0000
  • 154
    fEyeEnvMapLOD1=500.0000
  • 155
    fEnvMapLOD2=1800.0000
  • 156
    fEnvMapLOD1=1500.0000
  • 157
    fGammaMax=0.6000
  • 158
    fGammaMin=1.4000
  • 159
    iMaxDecalsPerFrame=10
  • 160
    iActorShadowCount=4
  • 161
    bIgnoreResolutionCheck=0
  • 162
    fSpecualrStartMax=1000.0000
  • 163
    fSpecularStartMin=0.0000
  • 164
    iActorShadowIntMax=10
  • 165
    iActorShadowIntMin=0
  • 166
    iActorShadowExtMax=10
  • 167
    iActorShadowExtMin=0
  • 168
    bDynamicWindowReflections=1
  • 169
    fShadowFadeTime=1.0000
  • 170
    iPresentInterval=1
  • 171
    bDecalsOnSkinnedGeometry=1
  • 172
    uVideoDeviceIdentifierPart4=0
  • 173
    uVideoDeviceIdentifierPart3=0
  • 174
    uVideoDeviceIdentifierPart2=0
  • 175
    uVideoDeviceIdentifierPart1=0
  • 176
    iShadowFilter=0
  • 177
    bAllowPartialPrecision=1
  • 178
    iShadowMapResolution=256
  • 179
    bShadowsOnGrass=0
  • 180
    bActorSelfShadowing=0
  • 181
    iActorShadowCountInt=2
  • 182
    iActorShadowCountExt=2
  • 183
    fPipboy1stPersonFOV=47.0
  • 184
    fDefault1stPersonFOV=55.0000
  • 185
    bLODNoiseAniso=1
  • 186
    iMaxAnisotropy=8
  • 187
    fLandLOFadeSeconds=15.0
  • 188
    bEnableEyefinity=1
  • 189
    [Controls]
  • 190
    bAlwaysRunByDefault=1
  • 191
    bBackground Mouse=0
  • 192
    bBackground Keyboard=1
  • 193
    [Water]
  • 194
    bUseWaterShader=1
  • 195
    bUseWaterReflections=1
  • 196
    bUseWaterRefractions=1
  • 197
    bUseWaterDepth=1
  • 198
    bUseWaterHiRes=0
  • 199
    bUseWaterDisplacements=1
  • 200
    bUseWaterLOD=1
  • 201
    bReflectExplosions=0
  • 202
    bAutoWaterSilhouetteReflections=1
  • 203
    bForceHighDetailReflections=0
  • 204
    bForceLowDetailReflections=0
  • 205
    fTileTextureDivisor=4.7500
  • 206
    fSurfaceTileSize=2048.0000
  • 207
    fNearWaterOutdoorTolerance=1024.0000
  • 208
    fNearWaterIndoorTolerance=512.0000
  • 209
    fNearWaterUnderwaterVolume=0.9000
  • 210
    fNearWaterUnderwaterFreq=0.3000
  • 211
    uNearWaterPoints=8
  • 212
    uNearWaterRadius=1000
  • 213
    uSurfaceFPS=12
  • 214
    [Audio]
  • 215
    fASFadeInTime=2.0
  • 216
    fASFadeOutTime=10.0
  • 217
    fRegionLoopFadeInTime=5.0
  • 218
    fRegionLoopFadeOutTime=5.0
  • 219
    fAudioDebugDelay=0.0
  • 220
    bEnableAudio=1
  • 221
    bEnableAudioCache=1
  • 222
    bMultiThreadAudio=0
  • 223
    bEnableEnviroEffectsOnPC=0
  • 224
    ; cache sizes in kilobytes
  • 225
    iAudioCacheSize=2048
  • 226
    iMaxSizeForCachedSound=256
  • 227
    bUseAudioDebugInformation=1
  • 228
    fAudioDebugDelay=0.0000
  • 229
    fDefaultMasterVolume=1.0000
  • 230
    fDefaultFootVolume=0.5000
  • 231
    fDefaultMusicVolume=0.6000
  • 232
    fDefaultRadioVolume=0.5000
  • 233
    fDefaultEffectsVolume=1.0000
  • 234
    fDefaultVoiceVolume=0.6000
  • 235
    iMaxImpactSoundCount=32
  • 236
    fMaxFootstepDistance=1100.0000
  • 237
    fPlayerFootVolume=0.6500
  • 238
    iCollisionSoundTimeDelta=150
  • 239
    iRadioUpdateInterval=250
  • 240
    fDialogMinDistance=600.00
  • 241
    fDialogMaxDistance=2000.00
  • 242
    fMainMenuMusicVolume=0.6
  • 243
    fDBVoiceAttenuationIn2D=2.0
  • 244
    fCollisionSoundHeavyThreshold=60.0
  • 245
    fDialogueFadeDecibels=6.0
  • 246
    fDialogueFadeSecondsIn=2.0
  • 247
    fDialogueFadeSecondsOut=1.0
  • 248
    fDialogueHeadPitchExaggeration=2.0
  • 249
    fDialogueHeadRollExaggeration=2.0
  • 250
    fDialogueHeadYawExaggeration=2.0
  • 251
    fHardLandingDamageThreshold=500.0
  • 252
    fWoodMediumMassMin=7.0
  • 253
    fWoodLargeMassMin=15.0
  • 254
    fStoneMediumMassMin=5.0
  • 255
    fStoneLargeMassMin=30.0
  • 256
    fEarthMediumMassMin=5.0
  • 257
    fEarthLargeMassMin=30.0
  • 258
    fSkinMediumMassMin=5.0
  • 259
    fSkinLargeMassMin=30.0
  • 260
    fMetalMediumMassMin=8.0
  • 261
    fMetalLargeMassMin=25.0
  • 262
    fRadioDialogMute=0.50
  • 263
    fFilterDistortionGain=-7.5
  • 264
    fFilterPEQGain=-15.0
  • 265
    fFilterdBAttenuation=11.5
  • 266
    bEnableTextToSpeech=0
  • 267
    fTextToSpeechVolume=0.35
  • 268
    fDialogReverbAttenuation=0.15
  • 269
    [Pathfinding]
  • 270
    bDrawPathsDefault=0
  • 271
    bPathMovementOnly=0
  • 272
    bDrawSmoothFailures=0
  • 273
    bDebugSmoothing=0
  • 274
    bSmoothPaths=1
  • 275
    bSnapToAngle=0
  • 276
    bDebugAvoidance=0
  • 277
    bDisableAvoidance=0
  • 278
    bBackgroundPathing=1
  • 279
    bUseObstacleAvoidance=1
  • 280
    bBackgroundNavmeshUpdate=1
  • 281
    [MAIN]
  • 282
    bEnableBorderRegion=1
  • 283
    fLowPerfCombatantVoiceDistance=1000.0000
  • 284
    iDetectionHighNumPicks=40
  • 285
    fQuestScriptDelayTime=5.0000
  • 286
    bCloneModelsInBackground=0
  • 287
    iLastHDRSetting=-1
  • 288
    [HAVOK]
  • 289
    bDisablePlayerCollision=0
  • 290
    fJumpAnimDelay=0.7500
  • 291
    bTreeTops=0
  • 292
    iSimType=1
  • 293
    bPreventHavokAddAll=0
  • 294
    bPreventHavokAddClutter=0
  • 295
    fMaxTime=0.016
  • 296
    bHavokDebug=0
  • 297
    fRF=1000.0000
  • 298
    fOD=0.9000
  • 299
    fSE=0.3000
  • 300
    fSD=0.9800
  • 301
    iResetCounter=5
  • 302
    fMoveLimitMass=95.0000
  • 303
    iUpdateType=0
  • 304
    bHavokPick=0
  • 305
    fCameraCasterSize=10.0000
  • 306
    iHavokSkipFrameCountTEST=0
  • 307
    iNumHavokThreads=1
  • 308
    fChaseDeltaMult=0.0500
  • 309
    bAddBipedWhenKeyframed=1
  • 310
    fQuadrupedPitchMult=1.0000
  • 311
    iEntityBatchRemoveRate=100
  • 312
    iMaxPicks=40
  • 313
    [RagdollAnim]
  • 314
    bRagdollFeedback=0
  • 315
    fCameraDist=1000.0
  • 316
    fHierarchyGain=0.17
  • 317
    fVelocityDamping=0.0
  • 318
    fAccelerationGain=1.0
  • 319
    fVelocityGain=0.6
  • 320
    fPositionGain=0.05
  • 321
    fPositionMaxLinearVelocity=14.0
  • 322
    fPositionMaxAngularVelocity=18.0
  • 323
    fSnapGain=0.1
  • 324
    fSnapMaxLinearVelocity=3.0
  • 325
    fSnapMaxAngularVelocity=0.3
  • 326
    fSnapMaxLinearDistance=0.3
  • 327
    fSnapMaxAngularDistance=1.0
  • 328
    [FootIK]
  • 329
    fOnOffGain=0.5
  • 330
    fGroundAscendingGain=0.4
  • 331
    fGroundDescendingGain=0.4
  • 332
    fFootRaisedGain=0.9000
  • 333
    fFootPlantedGain=1.0000
  • 334
    bFootPlacementOn=1
  • 335
    fPelvisUpDownBias=0.75
  • 336
    fPelvisOffsetDamping=0.2
  • 337
    fVertErrorGain=0.5
  • 338
    fOriginalGroundHeightMS=-0.11
  • 339
    fAnkleOffset=0.2000
  • 340
    fRagdollFeedback=0.7
  • 341
    [LookIK]
  • 342
    fLookAtTargetGain=0.3
  • 343
    fLookAtGain=0.045
  • 344
    [Interface]
  • 345
    fKeyRepeatInterval=50.0000
  • 346
    fKeyRepeatTime=500.0000
  • 347
    fActivatePickSphereRadius=16.0000
  • 348
    fMenuModeAnimBlend=0.0000
  • 349
    iSafeZoneXWide=15
  • 350
    iSafeZoneYWide=15
  • 351
    iSafeZoneX=15
  • 352
    iSafeZoneY=15
  • 353
    bAllowConsole=1
  • 354
    bActivatePickUseGamebryoPick=0
  • 355
    bUseFuzzyPicking=1
  • 356
    fMenuBGBlurRadius=2.0000
  • 357
    fMenuPlayerLightDiffuseBlue=0.8000
  • 358
    fMenuPlayerLightDiffuseGreen=0.8000
  • 359
    fMenuPlayerLightDiffuseRed=0.8000
  • 360
    fMenuPlayerLightAmbientBlue=0.2500
  • 361
    fMenuPlayerLightAmbientGreen=0.2500
  • 362
    fMenuPlayerLightAmbientRed=0.2500
  • 363
    iMaxViewCasterPicksGamebryo=10
  • 364
    iMaxViewCasterPicksHavok=10
  • 365
    iMaxViewCasterPicksFuzzy=5
  • 366
    fInterfaceTintB=0.8824
  • 367
    fInterfaceTintG=0.9843
  • 368
    fInterfaceTintR=0.6314
  • 369
    bUseImageSpaceMenuFX=0
  • 370
    iSystemColorTerminalRed=33
  • 371
    iSystemColorTerminalGreen=231
  • 372
    iSystemColorTerminalBlue=121
  • 373
    iSystemColorSystemRed=26
  • 374
    iSystemColorSystemGreen=255
  • 375
    iSystemColorSystemBlue=128
  • 376
    iSystemColorMainMenuRed=199
  • 377
    iSystemColorMainMenuGreen=255
  • 378
    iSystemColorMainMenuBlue=165
  • 379
    iSystemColorPipboyRed=26
  • 380
    iSystemColorPipboyGreen=255
  • 381
    iSystemColorPipboyBlue=128
  • 382
    iSystemColorHUDAltRed=255
  • 383
    iSystemColorHUDAltGreen=67
  • 384
    iSystemColorHUDAltBlue=42
  • 385
    iSystemColorHUDMainRed=26
  • 386
    iSystemColorHUDMainGreen=255
  • 387
    iSystemColorHUDMainBlue=128
  • 388
    fRSMFaceSliderDefaultMin=-3.5
  • 389
    fRSMFaceSliderDefaultMax=3.5
  • 390
    fPopUpBackgroundOpacity=0.87
  • 391
    fMenuBackgroundOpacity=0.76
  • 392
    bHideUnavailablePerks=0
  • 393
    [Loading]
  • 394
    sWelcomeScreen1=loading_screen_legal
  • 395
    sWelcomeScreen2=loading_screen_bethsoft
  • 396
    sWelcomeScreen3=loading_screen_BGS
  • 397
    sWelcomeScreen4=loading_screen01
  • 398
    sMainMenuBackground=main_background
  • 399
    sTitleMusic=MainTitle
  • 400
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 401
    iMaxScreens=4
  • 402
    iMaxScreens_MainMenu=20
  • 403
    fLoadingTextUpdateInterval=10.0000
  • 404
    fLoadingBkgdUpdateInterval=10.0000
  • 405
    fMainMenuBkgdUpdateInterval=10.0000
  • 406
    fLoadingInitUpdateInterval=3.0000
  • 407
    iNumLocationSpecificScreens=1
  • 408
    [Menu]
  • 409
    fCreditsScrollSpeed=40.0000
  • 410
    iConsoleTextYPos=940
  • 411
    iConsoleTextXPos=30
  • 412
    iConsoleVisibleLines=15
  • 413
    iConsoleHistorySize=50
  • 414
    rDebugTextColor=255,251,233
  • 415
    iConsoleFont=2
  • 416
    iDebugTextFont=3
  • 417
    [GamePlay]
  • 418
    bHealthBarShowing=0
  • 419
    fHealthBarFadeOutSpeed=1.0000
  • 420
    fHealthBarSpeed=80.0000
  • 421
    fHealthBarHeight=4.0000
  • 422
    fHealthBarWidth=40.0000
  • 423
    fHealthBarEmittanceFadeTime=0.5000
  • 424
    fHealthBarEmittanceTime=1.5000
  • 425
    bAllowHavokGrabTheLiving=0
  • 426
    bEssentialTakeNoDamage=1
  • 427
    iDetectionPicks=21
  • 428
    [Fonts]
  • 429
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 430
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 431
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 432
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 433
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 434
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 435
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 436
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 437
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 438
    [SpeedTree]
  • 439
    iTreeClonesAllowed=1
  • 440
    fCanopyShadowGrassMult=1.0000
  • 441
    iCanopyShadowScale=512
  • 442
    fTreeForceMaxBudAngle=-1.0000
  • 443
    fTreeForceMinBudAngle=-1.0000
  • 444
    fTreeForceLeafDimming=-1.0000
  • 445
    fTreeForceBranchDimming=-1.0000
  • 446
    fTreeForceCS=-1.0000
  • 447
    fTreeForceLLA=-1.0000
  • 448
    fTreeLODExponent=1.0000
  • 449
    bEnableTrees=1
  • 450
    bForceFullLOD=0
  • 451
    fLODTreeMipMapLODBias=-0.7500
  • 452
    fLocalTreeMipMapLODBias=-0.2500
  • 453
    [Debug]
  • 454
    bDebugFaceGenCriticalSection=0
  • 455
    bDebugFaceGenMultithreading=0
  • 456
    bDebugSaveBuffer=0
  • 457
    [BackgroundLoad]
  • 458
    bBackgroundPathing=1
  • 459
    bUseMultiThreadedFaceGen=1
  • 460
    bBackgroundCellLoads=1
  • 461
    iAnimaitonClonePerLoop=5
  • 462
    bUseMultiThreadedTrees=1
  • 463
    iExteriorPriority=50
  • 464
    iBackgroundLoadFaceMult=200
  • 465
    fBackgroundLoadingPerLoop=20.0000
  • 466
    fBackgroundLoadClonedPerLoop=5.0000
  • 467
    iBackgroundLoadExtraMaxFPS=20
  • 468
    iBackgroundLoadExtraMinFPS=10
  • 469
    iBackgroundLoadExtraMax=3000
  • 470
    iBackgroundLoadExtraMin=5
  • 471
    iBackgroundLoadExtraMilliseconds=2
  • 472
    iBackgroundLoadTreeMilliseconds=7
  • 473
    iBackgroundLoadMilliseconds=1
  • 474
    iBackgroundLoadLoading=1
  • 475
    bUseBackgroundFileLoader=0
  • 476
    bBackgroundLoadLipFiles=0
  • 477
    bLoadBackgroundFaceGen=0
  • 478
    bLoadHelmetsInBackground=1
  • 479
    iAnimationClonePerLoop=5
  • 480
    bSelectivePurgeUnusedOnFastTravel=0
  • 481
    bCloneModelsInBackground=0
  • 482
    [LOD]
  • 483
    fLODLandDropAmount=230.0000
  • 484
    fLodDistance=500.0000
  • 485
    bUseFaceGenLOD=0
  • 486
    iLODTextureTiling=2
  • 487
    iLODTextureSizePow2=8
  • 488
    fLODNormalTextureBlend=0.5000
  • 489
    bDisplayLODLand=1
  • 490
    bDisplayLODBuildings=0
  • 491
    bLODPopTrees=0
  • 492
    bLODPopActors=0
  • 493
    bLODPopItems=0
  • 494
    bLODPopObjects=0
  • 495
    fLODFadeOutMultItems=3
  • 496
    fLODFadeOutMultObjects=5
  • 497
    fLODFadeOutMultActors=6
  • 498
    fLODMultLandscape=1.0000
  • 499
    fLODMultTrees=0.5000
  • 500
    fLODMultActors=1.0000
  • 501
    fLODMultItems=1.0000
  • 502
    fLODMultObjects=5
  • 503
    iFadeNodeMinNearDistance=500
  • 504
    fLODFadeOutPercent=0.6000
  • 505
    fFadeOutThreshold=0.3000
  • 506
    fFadeInThreshold=0.7000
  • 507
    fFadeInTimet=2.0
  • 508
    fFadeOutTime=2.0
  • 509
    fDistanceMultiplier=1
  • 510
    fLODBoundRadiusMult=10
  • 511
    fObjectLODMax=15.0
  • 512
    fObjectLODMin=1.0
  • 513
    fObjectLODDefault=5
  • 514
    fItemLODMax=15.0
  • 515
    fItemLODMin=1.0
  • 516
    fItemLODDefault=2
  • 517
    fActorLODMax=15.0
  • 518
    fActorLODMin=2.0
  • 519
    fActorLODDefault=5
  • 520
    fTreeLODMax=2.0000
  • 521
    fTreeLODMin=0.0200
  • 522
    fTreeLODDefault=0.5000
  • 523
    bLODUseCombinedLandNormalMaps=1
  • 524
    bForceHideLODLand=0
  • 525
    fLODLandVerticalBias=0.0000
  • 526
    fTalkingDistance=1000.0000
  • 527
    iBoneLODForce=-1
  • 528
    fLODQuadMinLoadDistance=65536.0000
  • 529
    bDisplayLODTrees=1
  • 530
    bDisplayLODBuildings=1
  • 531
    fLODFadeOutActorMultInterior=1.0000
  • 532
    fLODFadeOutItemMultInterior=1.0000
  • 533
    fLODFadeOutObjectMultInterior=1.0000
  • 534
    fLODFadeOutActorMultCity=1.0000
  • 535
    fLODFadeOutItemMultCity=1.0000
  • 536
    fLODFadeOutObjectMultCity=1.0000
  • 537
    fLODFadeOutActorMultComplex=1.0000
  • 538
    fLODFadeOutItemMultComplex=1.0000
  • 539
    fLODFadeOutObjectMultComplex=1.0000
  • 540
    [Weather]
  • 541
    fSunGlareSize=800.0000
  • 542
    fSunBaseSize=750.0000
  • 543
    bPrecipitation=1
  • 544
    fAlphaReduce=1.0000
  • 545
    SBumpFadeColor=255,255,255,255
  • 546
    SLerpCloseColor=255,255,255,255
  • 547
    SEnvReduceColor=255,255,255,255
  • 548
    [Voice]
  • 549
    SFileTypeLTF=ltf
  • 550
    SFileTypeLip=lip
  • 551
    SFileTypeSource=wav
  • 552
    SFileTypeGame=ogg
  • 553
    [Grass]
  • 554
    iMinGrassSize=80
  • 555
    bGrassPointLighting=0
  • 556
    bDrawShaderGrass=1
  • 557
    iGrassDensityEvalSize=2
  • 558
    iMaxGrassTypesPerTexure=2
  • 559
    fWaveOffsetRange=1.7500
  • 560
    fGrassWindMagnitudeMax=125.0000
  • 561
    fGrassWindMagnitudeMin=5.0000
  • 562
    fTexturePctThreshold=0.0000
  • 563
    fGrassMinStartFadeDistance=0.0
  • 564
    fGrassMaxStartFadeDistance=7000.0
  • 565
    fGrassDefaultStartFadeDistance=3500.0
  • 566
    fGrassFadeRange=1000.0
  • 567
    [Landscape]
  • 568
    bCurrentCellOnly=0
  • 569
    bPreventSafetyCheck=0
  • 570
    fLandTextureTilingMult=2.0000
  • 571
    fLandFriction=2.5000
  • 572
    iLandBorder2B=0
  • 573
    iLandBorder2G=0
  • 574
    iLandBorder2R=0
  • 575
    iLandBorder1B=0
  • 576
    iLandBorder1G=255
  • 577
    iLandBorder1R=255
  • 578
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 579
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 580
    [bLightAttenuation]
  • 581
    fQuadraticRadiusMult=1.0000
  • 582
    fLinearRadiusMult=1.0000
  • 583
    bOutQuadInLin=0
  • 584
    fConstantValue=0.0000
  • 585
    fQuadraticValue=16.0000
  • 586
    fLinearValue=3.0000
  • 587
    uQuadraticMethod=2
  • 588
    uLinearMethod=1
  • 589
    fFlickerMovement=8.0000
  • 590
    bUseQuadratic=1
  • 591
    bUseLinear=0
  • 592
    bUseConstant=0
  • 593
    [BlurShaderHDRInterior]
  • 594
    fTargetLUM=1.0000
  • 595
    fUpperLUMClamp=1.0000
  • 596
    fEmissiveHDRMult=1.0000
  • 597
    fEyeAdaptSpeed=0.5000
  • 598
    fBrightScale=2.2500
  • 599
    fBrightClamp=0.2250
  • 600
    fBlurRadius=7.0000
  • 601
    iNumBlurpasses=1
  • 602
    [BlurShaderHDR]
  • 603
    fTargetLUM=1.0000
  • 604
    fUpperLUMClamp=1.0000
  • 605
    fGrassDimmer=1.5000
  • 606
    fTreeDimmer=1.0000
  • 607
    fEmissiveHDRMult=1.0000
  • 608
    fEyeAdaptSpeed=0.5000
  • 609
    fSunlightDimmer=1.5000
  • 610
    fSIEmmisiveMult=1.0000
  • 611
    fSISpecularMult=1.0000
  • 612
    fSkyBrightness=0.5000
  • 613
    fSunBrightness=0.0000
  • 614
    fBrightScale=2.2500
  • 615
    fBrightClamp=0.2250
  • 616
    fBlurRadius=7.0000
  • 617
    iNumBlurpasses=1
  • 618
    iBlendType=2
  • 619
    bDoHighDynamicRange=1
  • 620
    [BlurShader]
  • 621
    fSunlightDimmer=1.0000
  • 622
    fSIEmmisiveMult=1.0000
  • 623
    fSISpecularMult=1.0000
  • 624
    fSkyBrightness=0.5000
  • 625
    fSunBrightness=0.0000
  • 626
    fAlphaAddExterior=0.2000
  • 627
    fAlphaAddInterior=0.7000
  • 628
    iBlurTexSize=256
  • 629
    fBlurRadius=0.0300
  • 630
    iNumBlurpasses=1
  • 631
    iBlendType=2
  • 632
    bUseBlurShader=1
  • 633
    [GethitShader]
  • 634
    fBlurAmmount=0.5000
  • 635
    fBlockedTexOffset=0.0010
  • 636
    fHitTexOffset=0.0050
  • 637
    [MESSAGES]
  • 638
    bBlockMessageBoxes=0
  • 639
    bSkipProgramFlows=1
  • 640
    bAllowYesToAll=1
  • 641
    bDisableWarning=1
  • 642
    iFileLogging=0
  • 643
    bSkipInitializationFlows=1
  • 644
    bUseWindowsMessageBox=0
  • 645
    [DistantLOD]
  • 646
    bUseLODLandData=0
  • 647
    fFadeDistance=12288.0000
  • 648
    iDistantLODGroupWidth=8
  • 649
    [GeneralWarnings]
  • 650
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 651
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 652
    This may result in errors. Saving again will clear this message
  • 653
    but not necessarily fix any errors.
  • 654
    [Archive]
  • 655
    SInvalidationFile=
  • 656
    iRetainFilenameOffsetTable=1
  • 657
    iRetainFilenameStringTable=1
  • 658
    iRetainDirectoryStringTable=1
  • 659
    bCheckRuntimeCollisions=0
  • 660
    bInvalidateOlderFiles=1
  • 661
    bUseArchives=1
  • 662
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 663
    [CameraPath]
  • 664
    iTake=0
  • 665
    SDirectoryName=TestCameraPath
  • 666
    iFPS=60
  • 667
    SNif=Test\CameraPath.nif
  • 668
    [Absorb]
  • 669
    fAbsorbGlowColorB=1.0000
  • 670
    fAbsorbGlowColorG=0.6000
  • 671
    fAbsorbGlowColorR=0.0000
  • 672
    fAbsorbCoreColorB=1.0000
  • 673
    fAbsorbCoreColorG=1.0000
  • 674
    fAbsorbCoreColorR=1.0000
  • 675
    iAbsorbNumBolts=1
  • 676
    fAbsorbBoltGrowWidth=0.0000
  • 677
    fAbsorbBoltSmallWidth=7.0000
  • 678
    fAbsorbTortuosityVariance=2.0000
  • 679
    fAbsorbSegmentVariance=7.0000
  • 680
    fAbsorbBoltsRadius=5.0000
  • 681
    [TestAllCells]
  • 682
    bFileShowTextures=1
  • 683
    bFileShowIcons=1
  • 684
    bFileSkipIconChecks=0
  • 685
    bFileTestLoad=0
  • 686
    bFileNeededMessage=1
  • 687
    bFileGoneMessage=1
  • 688
    bFileSkipModelChecks=0
  • 689
    bFileCheckModelCollision=0
  • 690
    [CopyProtectionStrings]
  • 691
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 692
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 693
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 694
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 695
    [Pipboy]
  • 696
    fBlurRadiusPipboy=3.5
  • 697
    fBlurIntensityPipboy=0.25
  • 698
    fScanlineScalePipboy=50
  • 699
    bEnableFlickerPipboy=1
  • 700
    bUsePipboyMode=1
  • 701
    [InterfaceFX]
  • 702
    fDefaultBurstDuration=200
  • 703
    fDefaultBurstIntensity=2
  • 704
    fMiniBurstDuration=200
  • 705
    fMiniBurstIntensity=1.5
  • 706
    ;pulse effect
  • 707
    fPulseBrightenIntensity=0.25
  • 708
    fPulseRadiusIntensity=0.5
  • 709
    fPulseRate=0.0006
  • 710
    ;pipboy menu transitions
  • 711
    fVertHoldChance=0.08
  • 712
    fShudderChance=0.20
  • 713
    fScanlineScaleMenus=50.0000
  • 714
    bEnableFlickerMenus=1
  • 715
    bEnableScanlinesMenus=1
  • 716
    bEnableScanlinesPipboy=1
  • 717
    fBlurRadiusMenus=0.3000
  • 718
    fBrightenMenus=1.7000
  • 719
    fBrightenPipboy=1.3000
  • 720
    bUseImageSpaceMenuFX=1
  • 721
    fBlurIntensityHUD=1.2000
  • 722
    fBlurRadiusHUD=2.0000
  • 723
    fScanlineFrequencyHUD=0.0000
  • 724
    fScreenLightBaseIntensity=0.6
  • 725
    fScreenLightRadius=6
  • 726
    [RenderedTerminal]
  • 727
    bUseRenderedTerminals=1
  • 728
    fRenderedTerminalFOV=0.15
  • 729
    fRenderedTerminalZoom=36
  • 730
    bDoRenderedTerminalScanlines=1
  • 731
    fRenderedTerminalScanlineScale=130.000000
  • 732
    fRenderedTerminalHPos=0.0
  • 733
    fRenderedTerminalVPos=0.38
  • 734
    fScreenLightBaseIntensity=1.2
  • 735
    fScreenLightRadius=80
  • 736
    fScreenLightColorR=0.68
  • 737
    fScreenLightColorG=0.74
  • 738
    fScreenLightColorB=0.62
  • 739
    fRaceSexMenuHPos=0.0
  • 740
    fRaceSexMenuVPos=-0.6
  • 741
    fRaceSexMenuZoom=70.0
  • 742
    fRaceSexMenuScale=0.5
  • 743
    [Decals]
  • 744
    uMaxDecalCount=100
  • 745
    bProfileDecals=0
  • 746
    bDecalOcclusionQuery=1
  • 747
    [TerrainManager]
  • 748
    fSplitDistanceMult=0.75
  • 749
    fBlockMorphDistanceMult=0.70
  • 750
    bUseNewTerrainSystem=1
  • 751
    bUseDistantObjectBlocks=1
  • 752
    fBlockLoadDistance=125000.0
  • 753
    fDefaultBlockLoadDistanceLow=50000.0
  • 754
    fLowBlockLoadDistanceLow=25000.0
  • 755
    fHighBlockLoadDistanceLow=50000.0
  • 756
    fDefaultTreeLoadDistance=25000.0
  • 757
    fLowTreeLoadDistance=10000.0
  • 758
    fHighTreeLoadDistance=40000.0
  • 759
    [VATS]
  • 760
    fVATSLightLevelMin=20.0
  • 761
    fVATSLightLevelMax=65.0
  • 762
    fVATSLightAngle=0.0
  • 763
    fVATSLightDistance=100.0
  • 764
    fVATSLightElevation=100.0
  • 765
    fVatsLightColorR=0.35
  • 766
    fVatsLightColorG=0.35
  • 767
    fVatsLightColorB=0.35
  • 768
    [ScreenSplatter]
  • 769
    bScreenSplatterEnabled=1
  • 770
    [Launcher]
  • 771
    bEnableFileSelection=1

Filter
  • 1
    [Audio]
  • 2
    ; Enables additional worker thread for minor performance improvement. Disable if you encounter audio stutter
  • 3
    bMultiThreadAudio=1
  • 4
    ; Disables debug logging to save memory and CPU time
  • 5
    bUseAudioDebugInformation=0
  • 6
    ; Increases memory buffers to reduce audio issues
  • 7
    iAudioCacheSize=8192
  • 8
    iMaxSizeForCachedSound=1024
  • 9
    [BackgroundLoad]
  • 10
    ; Forces cell unload on fast travel to lessen memory usage
  • 11
    bSelectivePurgeUnusedOnFastTravel=1
  • 12
    [Controls]
  • 13
    ; Disables mouse acceleration
  • 14
    fForegroundMouseAccelBase=0
  • 15
    fForegroundMouseAccelTop=0
  • 16
    fForegroundMouseBase=0
  • 17
    fForegroundMouseMult=0
  • 18
    [Display]
  • 19
    ; Enables Fullscreen mode (space in setting is NOT a typo)
  • 20
    bFull Screen=0
  • 21
    ; Forces highest texture quality so the game will not crash if you had it set to anything lower
  • 22
    iTexMipMapSkip=0
  • 23
    [General]
  • 24
    ; Forces faster cell unload to lessen memory usage
  • 25
    bPreemptivelyUnloadCells=1
  • 26
    ; Spawns additional AI worker threads
  • 27
    bUseThreadedAI=1
  • 28
    ; Enables multithreading for most operations
  • 29
    iNumHWThreads=2
  • 30
    ; Sets TTW's starting quest
  • 31
    SCharGenQuest=001FFFF8
  • 32
    ; Disables FNV intro movie
  • 33
    SIntroMovie=
  • 34
    [Grass]
  • 35
    ; Increases grass draw distance
  • 36
    fGrassStartFadeDistance=11200
  • 37
    [Loading]
  • 38
    ; Increases time interval between background slides
  • 39
    fMainMenuBkgdUpdateInterval=60.0000
  • 40
    [Menu]
  • 41
    ; Changes console font
  • 42
    iConsoleFont=3
  • 43
    [PipBoy]
  • 44
    ; Fixes flicker when opening Pip-Boy when its light is on
  • 45
    fLightEffectFadeDuration=400
  • 46
    [SpeedTree]
  • 47
    ; Forces max draw distance for bushes
  • 48
    bForceFullLOD=1
  • 49
    [TerrainManager]
  • 50
    ; Increases LOD draw distance
  • 51
    fBlockLoadDistance=300000.0000
  • 52
    fBlockLoadDistanceLow=125000.0000

Filter
  • 1
    [General]
  • 2
    sLanguage = ENGLISH
  • 3
    [Display]
  • 4
    sD3DDevice = "NVIDIA GeForce RTX 3070"
  • 5
    iMaxDecalsPerFrame = 10
  • 6
    iTexMipMapSkip = 0
  • 7
    iWaterMultisamples = 4
  • 8
    bTransparencyMultisampling = 1
  • 9
    fSpecularLODStartFade = 1000.0000
  • 10
    fShadowLODStartFade = 460.0000
  • 11
    fLightLODStartFade = 2500.0000
  • 12
    bDrawShadows = 1
  • 13
    iActorShadowCountInt = 0
  • 14
    iActorShadowCountExt = 0
  • 15
    iShadowFilter = 2
  • 16
    iShadowMapResolution = 512
  • 17
    iAdapter = 0
  • 18
    iSize W = 2560
  • 19
    iSize H = 1440
  • 20
    iMultiSample = 4
  • 21
    iMaxAnisotropy = 8
  • 22
    iPresentInterval = 1
  • 23
    bFull Screen = 0
  • 24
    bEnableEyefinity = 0
  • 25
    fDecalLOD2 = 1500.0000
  • 26
    fDecalLOD1 = 1000.0000
  • 27
    iTexMipMapMinimum = 0
  • 28
    iShadowMode = 3
  • 29
    iMaxSkinDecalsPerFrame = 3
  • 30
    iScreenShotIndex = 35
  • 31
    fGamma = 1.0000
  • 32
    [Grass]
  • 33
    b30GrassVS = 0
  • 34
    fGrassStartFadeDistance = 11200.0000
  • 35
    [Imagespace]
  • 36
    iRadialBlurLevel = 1
  • 37
    bDoDepthOfField = 1
  • 38
    [Water]
  • 39
    bUseWaterRefractions = 1
  • 40
    bUseWaterReflections = 1
  • 41
    bForceHighDetailReflections = 0
  • 42
    bAutoWaterSilhouetteReflections = 1
  • 43
    bUseWaterDepth = 1
  • 44
    bUseWaterDisplacements = 1
  • 45
    iWaterReflectWidth = 512
  • 46
    iWaterReflectHeight = 512
  • 47
    bUseWaterReflectionBlur = 1
  • 48
    iWaterBlurAmount = 2
  • 49
    [TerrainManager]
  • 50
    fTreeLoadDistance = 26000.0000
  • 51
    fBlockLoadDistanceLow = 50000.0000
  • 52
    fSplitDistanceMult = 1.0000
  • 53
    fBlockLoadDistance = 125000.0000
  • 54
    [LOD]
  • 55
    fLODFadeOutMultActors = 15
  • 56
    fLODFadeOutMultItems = 4.5
  • 57
    fLODFadeOutMultObjects = 15
  • 58
    [BlurShaderHDR]
  • 59
    bDoHighDynamicRange = 1
  • 60
    [BlurShader]
  • 61
    bUseBlurShader = 0
  • 62
    [Launcher]
  • 63
    bShowAllResolutions = 1
  • 64
    uLastAspectRatio = 3
  • 65
    [Decals]
  • 66
    uMaxDecals = 100
  • 67
    [Audio]
  • 68
    fDefaultRadioVolume = 0.1000
  • 69
    fDefaultMusicVolume = 0.2400
  • 70
    fDefaultEffectsVolume = 0.5600
  • 71
    fDefaultVoiceVolume = 0.4400
  • 72
    fDefaultFootVolume = 0.5600
  • 73
    fDefaultMasterVolume = 0.1200
  • 74
    [Controls]
  • 75
    fXenonVertLookSpeed = 1200.0000
  • 76
    fXenonHorizLookSpeed = 1500.0000
  • 77
    bGamePadRumble = 1
  • 78
    bInvertYValues = 0
  • 79
    fMouseSensitivity = 0.0020
  • 80
    Forward = 0011FF13
  • 81
    Back = 001FFF14
  • 82
    Slide Left = 001EFF17
  • 83
    Slide Right = 0020FF16
  • 84
    Use = 00FF0011
  • 85
    Activate = 0012FF0A
  • 86
    Block = 00000110
  • 87
    Ready Item = 0013FF0C
  • 88
    Crouch/Sneak = 001DFF08
  • 89
    Run = 00FFFFFF
  • 90
    Always Run = 003AFFFF
  • 91
    Auto Move = 00FFFFFF
  • 92
    Jump = 0039FF0D
  • 93
    Toggle POV = 0038020F
  • 94
    Menu Mode = 000FFF0B
  • 95
    Rest = 0014FF07
  • 96
    Vats = 002FFF0E
  • 97
    Hotkey1 = 0002FFFF
  • 98
    Ammo Swap = 0003FF01
  • 99
    Hotkey3 = 0004FFFF
  • 100
    Hotkey4 = 0005FFFF
  • 101
    Hotkey5 = 0006FFFF
  • 102
    Hotkey6 = 0007FFFF
  • 103
    Hotkey7 = 0008FFFF
  • 104
    Hotkey8 = 0009FFFF
  • 105
    QuickSave = 00FFFFFF
  • 106
    QuickLoad = 00FFFFFF
  • 107
    Grab = 00FF0409
  • 108
    [GamePlay]
  • 109
    bShowQuestMarkers = 1
  • 110
    iDifficulty = 2
  • 111
    iKillCamera = 0
  • 112
    uiRedeemedContent = 0
  • 113
    bTrueIronSights = 1
  • 114
    bDisableDynamicCrosshair = 0
  • 115
    bSaveOnInteriorExteriorSwitch = 1
  • 116
    bSaveOnTravel = 1
  • 117
    bSaveOnWait = 1
  • 118
    bSaveOnRest = 1
  • 119
    bCrossHair = 1
  • 120
    bGeneralSubtitles = 0
  • 121
    bDialogueSubtitles = 1
  • 122
    [Interface]
  • 123
    bHelpEnabled = 1
  • 124
    fHudOpacity = 1.0000
  • 125
    uPipboyColor = 4292700159
  • 126
    uHUDColor = 4292700159
  • 127
    bDisable360Controller = 0

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    Fallout3.esm
  • 8
    Anchorage.esm
  • 9
    ThePitt.esm
  • 10
    BrokenSteel.esm
  • 11
    PointLookout.esm
  • 12
    Zeta.esm
  • 13
    CaravanPack.esm
  • 14
    ClassicPack.esm
  • 15
    MercenaryPack.esm
  • 16
    TribalPack.esm
  • 17
    TaleOfTwoWastelands.esm
  • 18
    YUPTTW.esm
  • 19
    BraveNewWorld.esm
  • 20
    Uncut Wasteland.esm
  • 21
    Uncut Extra Collection.esm
  • 22
    New Vegas Landscape Overhaul.esm
  • 23
    TGMIO.esm
  • 24
    Functional Post Game Ending.esm
  • 25
    Vanilla Enhancements.esm
  • 26
    SomeguySeries.esm
  • 27
    AkarionCoreESM.esp
  • 28
    RagdollsTTW.esm
  • 29
    Sortomatic.esm
  • 30
    DynamicWeaponDisplays.esm
  • 31
    Helmet Overlay.esm
  • 32
    Walking_Inertia.esm
  • 33
    Animated Player Interactions.esm
  • 34
    QS3rdPerCamOverhaul.esm
  • 35
    JIP Selective-Fire.esm
  • 36
    Beyond the Black Mountain - Landscape Overhaul.esm
  • 37
    TLD_Travelers.esm
  • 38
    GomorrahUncut.esm
  • 39
    VICE.esm
  • 40
    Enhanced Vegas Ruins.esp
  • 41
    Masters of the Madre.esm
  • 42
    Simple Open Strip.esm
  • 43
    A World of Pain Revised.esm
  • 44
    MOTM FPGE Add-On.esm
  • 45
    Mojave Raiders.esm
  • 46
    NVWillow.esp
  • 47
    NewVegasKiller.esm
  • 48
    SSTPleasantPrimm.esm
  • 49
    NewVegasBounties.esm
  • 50
    CIBS-Customizable-Integrated-Backpack-System.esm
  • 51
    CaravanTournament.esp
  • 52
    Badmothafucka.esm
  • 53
    MojaveExpressCourierWork.esm
  • 54
    Fort_Open.esm
  • 55
    Vikki and Vance Improvements.esm
  • 56
    SpringvaleGarage.esm
  • 57
    Sierra Madre.esp
  • 58
    Desert Nomad.esm
  • 59
    Main And Pause Menus Overhaul.esm
  • 60
    House and Fiends Truce.esm
  • 61
    Mr. House Surrenders to the NCR.esm
  • 62
    House and Kings Truce.esm
  • 63
    Brotherhood and House Truce.esm
  • 64
    Brotherhood and Legion Truce.esm
  • 65
    Hardin and NCR Truce.esm
  • 66
    Harder New Vegas Strip Access.esm
  • 67
    MTB.esm
  • 68
    DMCaffiend.esm
  • 69
    Heatstroke.esm
  • 70
    SSTNiptonPitStop.esm
  • 71
    TTW Reputations.esm
  • 72
    Functional Post Game Ending - Uncut Wasteland And Extra Collection Patch.esm
  • 73
    TTW 3.3.2 Hotfix.esp
  • 74
    TTW Quick Start.esp
  • 75
    Animated Ingestibles.esp
  • 76
    SSTBiggerL38CocktainLoungeBalls.esp
  • 77
    PerkPackPlus.esp
  • 78
    Perkaholic.esp
  • 79
    MTB NV Price Increase.esp
  • 80
    Follower Formula Redone.esp
  • 81
    SunnyCompanion.esp
  • 82
    The Mod Configuration Menu.esp
  • 83
    DLC Enhancements.esp
  • 84
    tmzLODadditions.esp
  • 85
    FNVLODGen.esp
  • 86
    NVMIM.esp
  • 87
    AidUI.esp
  • 88
    Vanilla UI Plus.esp
  • 89
    M.U.X. Series - Enhanced Vanilla.esp
  • 90
    ySI - Categories.esp
  • 91
    CPI Icons.esp
  • 92
    B42Descriptions.esp
  • 93
    PUPD.esp
  • 94
    Unofficial Patch NVSE Plus.esp
  • 95
    AAM.esp
  • 96
    AnimGrill.esp
  • 97
    Animated_WorkBench&ReloadingBench.esp
  • 98
    Functional_Dino_Thermometer.esp
  • 99
    NV_Securitrons_Lip_Sync.esp
  • 100
    NVxMcCarranMonorailAnimation.esp
  • 101
    NVxAnimatedJukeBox.esp
  • 102
    B42Inertia.esp
  • 103
    sawyerbatty.esp
  • 104
    Vicious Wastes.esp
  • 105
    Vicious Wastes - Complete.esp
  • 106
    TFRP - L38 Control Room Overhaul.esp
  • 107
    Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
  • 108
    Mojave Raiders.esp
  • 109
    Lively Merge.esp
  • 110
    Sweet Bounties.esp
  • 111
    BraveNewWorld-FPGE.esp
  • 112
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 113
    HiddenValleyOverhauled1.2.esp
  • 114
    Lively 13th Floor Ultimate.esp
  • 115
    B42Bows.esp
  • 116
    B42Dropmag.esp
  • 117
    B42Inspect.esp
  • 118
    Diagonal movement.esp
  • 119
    FOVSlider.esp
  • 120
    JIP Realistic Weapon Overheating.esp
  • 121
    JustAssortedMods.esp
  • 122
    Player Headtracking.esp
  • 123
    Quickthrow.esp
  • 124
    Titans of The New West.esp
  • 125
    Titans of The New West - Power Armor Sprint JAM.esp
  • 126
    UX Toolkit.esp
  • 127
    YourBuddyIsDead.esp
  • 128
    DWD-CasinoSuites.esp
  • 129
    DWD-MTB.esp
  • 130
    DWD-NovacMotelRoom.esp
  • 131
    DWD-Safehouses.esp
  • 132
    DWD-The Sink.esp
  • 133
    10YearPack.esp
  • 134
    MoHair.esp
  • 135
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 136
    FPGE Patch - Mojave Raiders.esp
  • 137
    GSCH.esp
  • 138
    FPGE Patch - Simple Open Strip.esp
  • 139
    Mojave Raiders - Essential Vanilla Enhancements Merged Patch.esp
  • 140
    B42Bash.esp
  • 141
    ShovelsBuryPeople.esp
  • 142
    MMDD.esp
  • 143
    Mojave Arsenal.esp
  • 144
    BrigComp.esp
  • 145
    CFAwattz2000demo.esp
  • 146
    Water Overhaul.esp
  • 147
    Player Combat Priority.esp
  • 148
    Handcraft.esp
  • 149
    Food Scraps.esp
  • 150
    Vicious Wastes - Water Overhaul.esp
  • 151
    FO3AssaultRifle.esp
  • 152
    CaravanTournamentLessRewards.esp
  • 153
    Casino Exchange All.esp
  • 154
    ImmersiveFastTravelEncounters.esp
  • 155
    ImmersiveSleepEncounters.esp
  • 156
    JBTImproved.esp
  • 157
    DynamicWeaponSpread.esp
  • 158
    ImmersiveRecoil.esp
  • 159
    NPCsSprint.esp
  • 160
    PointThatSomewhereElse!.esp
  • 161
    RadDecay.esp
  • 162
    Lime'sDebugTool.esp
  • 163
    realisticHeadshotDamage.esp
  • 164
    PAMS Light.esp
  • 165
    Project Reality Footsteps.esp
  • 166
    Progressive Difficulty.esp
  • 167
    JIP Companions Command & Control.esp
  • 168
    JIP CCC Plugin Limit Nag Fix.esp
  • 169
    JIP CCC - Dialogue Topics Restored.esp
  • 170
    mil.esp
  • 171
    MojaveOutpostCarApocalypseUncut.esp
  • 172
    AutumnLeaves.esp
  • 173
    DelayDLCRedux.esp
  • 174
    Classic Fallout Weapons Remastered v1.2.esp
  • 175
    whatorthat_LivelyGeorge.esp
  • 176
    CasinoHeists.esp
  • 177
    Essential Enclave Remnants Redux.esp
  • 178
    Friendly Strip Factions.esp
  • 179
    Uncut Strip NPCs.esp
  • 180
    Overlook Cabin.esp
  • 181
    FreePostMojave.esp
  • 182
    B42Wristwatch.esp
  • 183
    GrenadeMachinegunsReborn.esp
  • 184
    MOTM - Sierra Madre Grand Entrance Patch.esp
  • 185
    Bleedout.esp
  • 186
    Bleedout - TTW.esp
  • 187
    Pointlight Flashlight.esp
  • 188
    Qwib-WastelandRadSuit.esp
  • 189
    QwibCourier6Armor.esp
  • 190
    Strip Crowds.esp
  • 191
    Lively Phebus.esp
  • 192
    Lively Phebus - Simple Open Strip Compatibility Patch.esp
  • 193
    Lively Joe and Friends.esp
  • 194
    Lively Joe and Friends - Mojave Raiders Patch.esp
  • 195
    Lively Billy.esp
  • 196
    Lively Goodsprings.esp
  • 197
    Lively Cass.esp
  • 198
    Lively Street Vendor.esp
  • 199
    Lively Gourmand.esp
  • 200
    DiceRoll&CapFlip.esp
  • 201
    Wild Wasteland Prompt.esp
  • 202
    AWOPR - TLD Patch.esp
  • 203
    Lazarus - Interesting GunRunners.esp
  • 204
    Alternative Repairing.esp
  • 205
    Alternative Repairing - Tale of Two Wastelands.esp
  • 206
    AWSOME.esp
  • 207
    whatorthat_LivelyAndy.esp
  • 208
    Mojave Raiders Tweaks.esp
  • 209
    WeaponRepairKitRepaired.esp
  • 210
    Vicious Wastes - Tale of Two Wastelands.esp
  • 211
    Vicious Wastes - Ragdolls.esp
  • 212
    Vicious Wastes - SawyerBatty.esp
  • 213
    Nevada Arsenal.esp
  • 214
    The Living Desert - Essential Vanilla Enhancements Merged Patch.esp
  • 215
    Monorail_Home.esp
  • 216
    TwinRocksAbode Sortomatic.esp
  • 217
    ClassicAdobeRaoul.esp
  • 218
    ADOBE_DosOsosVeteransClub.esp
  • 219
    ADOBE_DustDevil.esp
  • 220
    ADOBE_LittleApocalypse.esp
  • 221
    ADOBE_WhenInRome.esp
  • 222
    tarkovhideout - Copy.esp
  • 223
    FPGE Patch - Uncut Strip NPCs.esp
  • 224
    NVLO + EVR.esp
  • 225
    ArmedToTheTeethNV-Redux.esp
  • 226
    QwibWasterBackpack.esp
  • 227
    CouriersRoadArmor.esp
  • 228
    Wandering Remnants PA.esp
  • 229
    Little More Lamplight.esp
  • 230
    Cloud Shadows.esp
  • 231
    Cloud Shadows - Clear Weather.esp
  • 232
    CC - Rain.esp
  • 233
    CC - 3D Rain.esp
  • 234
    Longer Weather Transitions.esp
  • 235
    Heat Haze.esp
  • 236
    Interior Rain.esp
  • 237
    PAVE TOTNW Patch.esp
  • 238
    Mr. House Surrenders to the NCR FPGE Patch.esp
  • 239
    WP_New Locations and Edits.esp
  • 240
    WP_Landscape Patch.esp
  • 241
    SSTAtmospheresWeather.esp
  • 242
    SSTAtmospheresWeather_DLCEnhancementsPatch.esp

Filter
    Base Game Files
  • 2
    Patched Executables
  • 3
    [NoDelete] Tale of Two Wastelands
  • 4
    Tale of Two Wastelands Hotfix
  • 5
    Tale of Two Wastelands Quick Start
  • Essentials and Frameworks
  • 7
    New Vegas Script Extender
  • 8
    Unofficial Patch NVSE Plus
  • 9
    The Mod Configuration Menu
  • 10
    JohnnyGuitar NVSE
  • 11
    JIP LN NVSE Plugin
  • 12
    ShowOff xNVSE Plugin
  • 13
    SUP NVSE
  • 14
    kNVSE Animation Plugin
  • 15
    User Interface Organizer
  • 16
    AnhNVSE
  • 17
    UX Toolkit
  • 18
    The Someguy Series
  • 19
    Essential Vanilla Enhancements Merged
  • 20
    Essential DLC Enhancements Merged
  • 21
    New Vegas Anti Crash
  • 22
    Crash Logger
  • 23
    Discord Rich Presence (NVSE)
  • 24
    Akarion's Core ESM
  • 25
    Functional Post Game Ending
  • 26
    OneTweak but Really Updated
  • 27
    ROOGNVSE Plugin
  • 28
    Sortomatic
  • LOD Resources
  • 30
    FNVLODGen Resources
  • 31
    FNVLODGen Resources - NMC LOD Fix
  • 32
    LOD Additions and Improvements
  • 33
    Much Needed LOD - NMC Patch
  • 34
    FNV LOD Texture Patches - NMC LOD Patch
  • 35
    TCM's LOD Overhaul
  • Bug Fixes
  • 37
    lStewieAl's Tweaks and Engine Fixes
  • 38
    Combat Lag Fix (NVSE)
  • 39
    Collision Meshes
  • 40
    New Vegas Mesh Improvement Mod
  • 41
    Improved Lighting Shaders
  • 42
    Elijah Voice Audio Files Fix
  • 43
    Aqua Performa - Strip Performance Fix
  • 44
    Fog-based Object Culling
  • 45
    NVTF - New Vegas Tick Fix
  • 46
    FNV Mod Limit Fix
  • 47
    Weapon Repair Kit Repaired
  • 48
    MoonlightNVSE
  • 49
    Pip-Boy Shading Fix NVSE
  • 50
    Hair Patcher Two ESPLess
  • 51
    Smooth True Iron Sights Camera
  • 52
    Consistent Spread - Firearms Accuracy and Wobble Fix
  • 53
    Fallout Alpha Rendering Tweaks
  • Interface and Pip-Boy
  • 55
    Vanilla UI Plus (New Vegas)
  • 56
    M.U.X. Series - Enhanced Vanilla
  • 57
    yUI - User Ynterface
  • 58
    ySI - Sorting Ycons
  • 59
    ySI - Categories
  • 60
    Helmet Overlay
  • 61
    B42 Descriptions
  • 62
    High Resolution Screens
  • 63
    High Res Local Maps
  • 64
    Consistent Pip-Man Icons
  • 65
    Clean Companion Wheel
  • 66
    Character Preset Menu
  • 67
    Modern NV Loading Interfaces
  • 68
    Improved Console (NVSE)
  • 69
    JIP Improved Recipe Menu ESPless
  • 70
    Clean Just Weapons Wheel
  • 71
    B42 Notify - Corner Messages Overhaul
  • 72
    Pop-Up Message Icons
  • 73
    Recent Loot Log
  • 74
    Diamond Objective Markers - A Height-Based Objective Marker Replacer
  • 75
    JIP CCC HD icons
  • 76
    Perk Styled CCC Icons
  • 77
    Perk Styled CCC Icons - Willow
  • 78
    Main and Pause Menus Overhaul
  • 79
    AidUI
  • 80
    Console Paste Support
  • 81
    P.U.P.D. - A Prompt Overhaul
  • Animations and Skeletons
  • 83
    ISControl Enabler and Ironsights Adjuster
  • 84
    B42 Inject - Animated Item Use
  • 85
    Wasteland Warrior - A Melee Animation Overhaul
  • 86
    Butcher Pete Complete - A Melee Animation Overhaul
  • 87
    Blended Locomotion
  • 88
    FNV Clean Animations - Silenced .22 Pistol and Dynamite
  • 89
    FNV Clean Animations - 12.7mm Submachine Gun
  • 90
    FNV Clean Animations - Marksman Carbine
  • 91
    FNV Clean Animations - .357 Magnum Revolver
  • 92
    FNV Clean Animations - Incinerator
  • 93
    FNV Clean Animations - Service Rifle
  • 94
    FNV Clean Animations - Varmint Rifle
  • 95
    FNV Clean Animations - Recharging Weapons Pack
  • 96
    FNV Clean Animations - Lever-Action Rifles
  • 97
    FNV Clean Animations - Part 1
  • 98
    FNV Clean Animations - Part 2
  • 99
    Hit - Classic Fallout Weapon Animations - Part 1
  • 100
    Hit - Wattz Laser Rifle
  • 101
    Hit - Cowboy Victor
  • 102
    Hit's Anims - Animation Fixes
  • 103
    Hit - B42 Inject Animation Pack - Season 1
  • 104
    Anniversary Anim Pack
  • 105
    3rd Person Camera Overhaul
  • 106
    New Vegas - Enhanced Camera
  • 107
    Animated Player Interactions
  • 108
    Frozen 3rd Person Masculine Movement
  • 109
    Frozen 3rd Person Feminine Movement
  • 110
    AmaccurzerO's Animated Mojave
  • 111
    Animated Functional Grills
  • 112
    Novac Dino Animated Functional Thermometer
  • 113
    NV Securitrons Lip Sync
  • 114
    NV Animation for Not Animated Containers
  • 115
    NV Animated Immersive Lanterns
  • 116
    NV Animation for Vehicles Containers
  • 117
    NV Animated Functional Jukebox
  • 118
    NV Animated Neon Pole Dancer for Gomorrah
  • 119
    NV Gutsy Handy Animated Eyes
  • 120
    Work Bench and Reloading Bench Interactive Animation
  • 121
    Camp McCarran Animated Monorail
  • 122
    B42 Weapon Inertia
  • 123
    Modern Stagger animations
  • 124
    Walking Inertia
  • 125
    Animated Ingestibles
  • 126
    Different PipBoy Animations
  • Models and Textures
  • 128
    NMCs Texture Pack
  • 129
    Legacy Reborn - Texture Pack
  • 130
    Legacy Reborn - Mojave Cliffs
  • 131
    Wasteland Flora and Terrain Overhaul
  • 132
    6IXES Clutter Texture Pack NV Edition
  • 133
    NV Armor Clothing Upscale Project
  • 134
    Redesigned Quarries
  • 135
    EXE - Effect teXtures Enhanced
  • 136
    IMPACT
  • 137
    IMPACT - Compatibility Edition
  • 138
    Micro Clutter
  • 139
    Nut Vegas - Water Overhaul
  • 140
    Physically Based Collection
  • 141
    Physically Based Wood Crates
  • 142
    Physically Based Chems
  • 143
    Physically Based Parkware
  • 144
    Physically Based Kitchenware
  • 145
    Physically Based Beverages
  • 146
    Physics Based Foliage
  • 147
    Tops Lights Clipping Fix
  • 148
    Awesome Apples
  • 149
    Prettier Pears
  • 150
    Perfect Potatoes
  • 151
    Crunchy Carrots
  • 152
    Marvelous Maize
  • 153
    Tasty Toasters
  • 154
    Fantastic Fire Hydrants
  • 155
    Terrific Traffic Cones
  • 156
    Better Beans for Animated Ingestibles
  • 157
    Accurate NASA Stars
  • 158
    Better Benches - Workbenches Retextured
  • 159
    Improved ED-E Textures
  • 160
    Super Mutants HD
  • 161
    PM's HD Legion Overhaul
  • 162
    PM's HD Ranger Outfits
  • 163
    PM's HD Ammo Boxes
  • 164
    Weapon Textures from Heaven
  • 165
    Weapon Textures from Heaven - AMR Suppressor Fix
  • 166
    Weapon Retexture from EVE
  • 167
    High Quality Picket Fences
  • 168
    Authentic Burned Man
  • 169
    Improved Robots Textures
  • 170
    Chip Worth Dying For - Better Platinum Chip
  • 171
    Higher Poly Rocks
  • 172
    Natural Duster Coats
  • 173
    Quality Carts
  • 174
    Rectified Water Towers
  • 175
    Insignia of the Brotherhood
  • 176
    Fallout Flag Animation Overhaul
  • 177
    Animated Utility Pole cable pack
  • 178
    Animated Analog clock
  • 179
    Cooking Equipment now with Idle Movements
  • 180
    Hanging Fish swaying replacer
  • 181
    Great Khan Assets Animated
  • 182
    Animated Swaying bridges in FNV and DLC
  • 183
    Animated Market stall cloth pack
  • 184
    Easy Pete's Rocking Chair
  • 185
    Cables Of fallout Animated
  • 186
    Animated Raider Dressings
  • 187
    Animated Maize Fields
  • 188
    Vanilla Ranch house Window shutter idle movement mod
  • 189
    Some changes to vanilla Fences
  • 190
    Animated Industrial pack
  • 191
    Vault 22 Animated Foliage
  • 192
    Animated Interior Decorations
  • 193
    Animated Fallout New Vegas Tents
  • 194
    Wasteland Trees Given Idle movement
  • 195
    Dinky the Deluxe Dinosaur - Definitive Dinky Retexture
  • 196
    Sierra Madre Reskinned
  • 197
    Architecture Retexture Pack
  • 198
    Field Ready Combat Rangers
  • 199
    Assorted NCR Armor Retexture
  • 200
    Assorted Leather Armor Retexture
  • 201
    Assorted Legion Armor Retexture
  • 202
    Trail Carbine Retexture
  • 203
    Lucky 38's Smooth Balls
  • 204
    Western Flair - Leather Armor
  • 205
    That Gun Remastered
  • 206
    WAP Trail Carbine
  • 207
    WAP Hunting and Riot Shotgun
  • 208
    WAP 10MM SMG
  • 209
    WAP 10mm Pistol Remaster
  • 210
    WAP 9mm Pistol Remaster
  • 211
    WAP Automatic Rifle and .45 SMG
  • 212
    WAP Sawed Off Shotgun
  • 213
    WAP Gauss Rifle
  • 214
    WAP That Gun and 556 Pistol
  • 215
    WAP Police Pistols
  • 216
    WAP Brush gun
  • 217
    WAP Caravan Shotgun
  • 218
    WAP Hunting Rifle
  • 219
    WAP 357 Magnum Replacer
  • 220
    WAP Lever Action Shotgun
  • 221
    WAP Bozar and LMG
  • 222
    WAP Laser RCW
  • 223
    WAP Year One and Bonus
  • 224
    Nuka World Imports - a Nuka Cola Overhaul
  • 225
    Nuka Cola World - Nuka overhaul by zzjay
  • 226
    Energy Visuals Plus
  • 227
    Better Barbecue Grill
  • 228
    Better Jukebox
  • 229
    Better Cash Register
  • 230
    Better Coffee Mug
  • 231
    Hatchet Remade
  • 232
    Power Armor Visual Enhancement
  • 233
    Improved Heavy Weapons Textures
  • 234
    Old World Blues - Roboscorpion Retextures
  • 235
    Old World Blues - Unique Think Tank Members
  • 236
    Old World Blues - Sweet Switches
  • 237
    Old World Blues - Seedy Research Station
  • 238
    Old World Blues - Toaster Of Doom
  • 239
    The True Blade of the West
  • 240
    Improved Pickaxe
  • 241
    Magazine Redux
  • 242
    Elegant Lockpick Retexture
  • Sounds and Ambience
  • 244
    All Weapon Sounds Overhaul Modern Edition
  • 245
    Project Reality Footsteps
  • 246
    Power Armor Movement Sounds
  • 247
    Bullet Cracks
  • Character Creation
  • 249
    Improved Vanilla Male Body
  • 250
    Mo'Hair - Vanilla Haircuts Expansion
  • 251
    Natural Eyes
  • Major Gameplay Tweaks
  • 253
    SawyerBatty TTW
  • 254
    Just Assorted Mods
  • 255
    Just Assorted Mods - Bullet Time Improved
  • 256
    Just Assorted Mods - Sprint Animations Replacer
  • 257
    Heatstroke - Wasteland Survival
  • 258
    Hardcore Forever
  • 259
    Vicious Wastes
  • 260
    Bleedout
  • 261
    Alternative Repairing
  • 262
    Food Scraps
  • 263
    Water Overhaul
  • 264
    Player Combat Priority
  • 265
    Mojave Arsenal
  • 266
    Titans of The New West
  • 267
    New Vegas Killer LE
  • 268
    New Vegas Bounties I LE
  • 269
    Sweet Style Bounties
  • 270
    Nevada Arsenal
  • 271
    PerkPackPlus
  • 272
    Perkaholic
  • 273
    Immersive Recoil
  • 274
    Dynamic Weapon Spread
  • Minor Gameplay Tweaks
  • 276
    Immersive Fast Travel Encounters
  • 277
    Immersive Sleep Encounters
  • 278
    B42 Wristwatch
  • 279
    B42 Dropmag and One in The Chamber
  • 280
    B42 Inspect
  • 281
    B42 Quickthrow
  • 282
    Your Buddy Is Dead - Dynamic Dead Detection
  • 283
    Dynamic Weapon Displays
  • 284
    Diagonal Movement
  • 285
    Player Headtracking
  • 286
    Desert Nomad - Simple Portable Camping
  • 287
    FOV Slider
  • 288
    Casino Exchange All
  • 289
    JIP Selective-Fire
  • 290
    NPCs Sprint In Combat
  • 291
    Bottlecap Flip and Dice Roll
  • 292
    The Freepost Mojave Express Expansion
  • 293
    Radiation Decay
  • 294
    Point That Somewhere Else
  • 295
    Lime's Debug Tool
  • 296
    Delay DLC Redux
  • 297
    Progressive Difficulty
  • 298
    Progressive Hardcore Needs
  • 299
    B42 Melee Bash
  • 300
    Armed to the Teeth - Redux
  • 301
    Shovels Bury People
  • 302
    Grenade Machineguns Reborn
  • 303
    Follower Formula Redone
  • 304
    Harder New Vegas Strip Access
  • 305
    Wasteland Supplements - Mobile Truck Base
  • 306
    Mobile Truck Base Remastered Price Increase
  • 307
    Mobile Truck Base SFX Enhancer
  • 308
    Caffiend
  • 309
    Handcraft
  • 310
    Wasteland Supplements - Wild Wasteland Prompt
  • 311
    TTW Reputations
  • AI and Combat Tweaks
  • 313
    JIP Realistic Weapon Overheating
  • 314
    Inaccurate NPCs
  • 315
    George Lives His Life
  • 316
    Realistic Headshot Damage
  • 317
    Andy Lives His Life
  • 318
    Strip Crowds
  • Creatures and Animals
  • 320
    TheFriedTurkey 3 Creature Pack
  • 321
    TheFriedTurkey's Bighorners
  • 322
    10 Year Anniversary Celebration Pack
  • 323
    Ragdolls
  • NPCs and Companions
  • 325
    Brave New World
  • 326
    The Living Desert
  • 327
    Mojave Raiders
  • 328
    Mojave Raiders Tweaks
  • 329
    Willow - A Better Companion Experience
  • 330
    Bad Mothafucka LE
  • 331
    JIP Companions Command and Control
  • 332
    JIP Companions Command and Control - Plugin Limit Nag Fix
  • 333
    JIP Companions Command and Control - Dialogue Topics Restored
  • 334
    Four Legged Friends
  • 335
    Sunny Smiles Companion
  • 336
    Sunny Companion Hardcore
  • Weapons and Apparel
  • 338
    Canvas Backpacks - FNV - TTW
  • 339
    Customizable Integrated Backpack System
  • 340
    Courier's Road Armor
  • 341
    B42 Bows
  • 342
    Classic Fallout Weapons Remastered
  • 343
    Classic Wattz 2000 Laser Rifle
  • 344
    Assault Rifle Remastered
  • 345
    Assault Rifle Re-Remastered
  • 346
    Another Millenia
  • 347
    WAP F4NV Laser Pistol and Pew-Pew
  • 348
    Hit - Millenia Animations - Part 1
  • 349
    Waster Gear
  • 350
    Wandering Remnants Power Armor
  • 351
    Pointlight Flashlight
  • 352
    Wasteland Radiation Suit
  • 353
    Courier 6 Armor
  • New Locations and Edits
  • 355
    The High Road - Building Density
  • 356
    Simple Open Strip
  • 357
    Strip Palm Trees
  • 358
    The Great Mojave Interior Overhaul
  • 359
    Casa De New Vegas
  • 360
    The Strip NPCs Uncut - Content Restoration
  • 361
    Wasteland Supplements - Uncut Wasteland
  • 362
    Wasteland Supplements - Uncut Wasteland - Extra Collection
  • 363
    Sierra Madre Grand Entrance
  • 364
    VICE - Visuals Improved Content Expanded
  • 365
    Lively 13th Floor Ultimate
  • 366
    Lively Billy
  • 367
    Lively Phebus
  • 368
    Lively Joe and Friends
  • 369
    Lively Goodsprings
  • 370
    Lively Street Vendor
  • 371
    Lively Cass
  • 372
    Lively Gourmand
  • 373
    Lively Merge
  • 374
    Red Rock Visitor Center (Location Remake)
  • 375
    Nipton Solitare Garage (Location Remake)
  • 376
    Desert Bridges (Location Remake)
  • 377
    Quarry Junction Station (Location Remake)
  • 378
    Hidden Valley Overhauled
  • 379
    Gomorrah Casino Uncut
  • 380
    Mojave Outpost Car Apocalypse Uncut
  • 381
    The Final Resting Place - A Lucky 38 Control Room Overhaul
  • 382
    The Goodsprings Coffee House
  • 383
    Lime's Better Victor's Shack
  • 384
    Lime's Casino Suite Overhaul
  • 385
    Lime's Faction Safehouse Overhaul
  • 386
    Lime's Fort Overhaul
  • 387
    Lime's Better Beer Bootlegging
  • 388
    Mojave Merchants and Desert Dealers
  • 389
    Overlook Cabin
  • 390
    Abandoned Monorail Player Home
  • 391
    Legion Fort Open
  • 392
    Enhanced Vegas Ruins
  • 393
    Slightly more interesting - Gun Runners
  • 394
    New Vegas Landscape Overhaul Re-Remastered
  • 395
    Beyond the Black Mountain - Landscape Overhaul
  • 396
    Classic Adobe Raul's home
  • 397
    Twin Rocks Abode
  • 398
    Dust Devil Adobe Home
  • 399
    Little Apocalypse
  • 400
    Centurion Homestead
  • 401
    Dos Osos Veterans Club
  • 402
    The Hideout
  • 403
    Pleasant Primm (Location Redesign)
  • 404
    Vikki and Vance Improvements
  • 405
    Dexterized Lucky 38
  • 406
    TTW - Springvale Garage
  • New Quests and Edits
  • 408
    A World of (Less) Pain
  • 409
    Casino Heists
  • 410
    Masters of the Madre
  • 411
    The Caravan Tournament
  • 412
    Mojave Express Courier Delivery Work
  • 413
    Autumn Leaves
  • 414
    Essential Enclave Remnants Redux
  • 415
    Brotherhood and House Truce
  • 416
    Brotherhood and Legion Truce
  • 417
    House and Fiends Truce
  • 418
    House and Kings Truce
  • 419
    Hardin and NCR Truce
  • 420
    Mr. House Surrenders to the NCR
  • 421
    Friendly Strip Factions
  • Lighting and Weather
  • 423
    Climate Control NVSE
  • 424
    Night Sky Tweaks
  • 425
    Simple Interior Lighting Overhaul
  • 426
    3D Rain
  • 427
    Heat Haze
  • 428
    A Little More Lamplight
  • 429
    Cloud Shadows
  • 430
    Climate Control - Rain
  • 431
    Interior Rain
  • 432
    Atmospheres - Weather and Lighting
  • Patches
  • 434
    Vish's Patch Hub (TTW)
  • 435
    Frozen 3rd Person Masculine Movement - ToTNW Patch
  • 436
    Frozen 3rd Person Feminine Movement - ToTNW Patch
  • 437
    Player Headtracking - Ragdoll Patch
  • 438
    B42 Quickthrow - Ragdoll Patch
  • 439
    B42 Dropmag - Another Millenia Patch
  • 440
    B42 Dropmag NV Patches
  • 441
    B42 Inject - Animated Item Use - B42 Bows Patch
  • 442
    Consistent Pip-Man Icons - Patches
  • 443
    Consistent Pip-Man Icons - VUI+ Patches
  • 444
    Anniversary Anim Pack - General Bugfix
  • 445
    Lively Phebus - Simple Open Strip Patch
  • 446
    Functional Post Game Ending - Uncut Wasteland Patch
  • 447
    Masters of the Madre - Functional Post Game Ending Patch
  • 448
    Masters of the Madre - Sierra Madre Grand Entrance Patch
  • 449
    Atmospheres - Weather and Lighting - DLC Enhancement Patch
  • 450
    A World of (Less) Pain - A Living Desert Patch
  • 451
    FPGE Patch Collection
  • 452
    Pointlight Flashlight - ySI Patch
  • 453
    WAP Bozar and LMG - Hit's Anim Patch
  • 454
    ySI - Sorting Ycons - Autumn Leaves Patch
  • 455
    ySI - Sorting Ycons - Nuka World Imports Patch
  • 456
    Lively Joe and Friends - Patches
  • 457
    Webb's Titans of The New West Patch Emporium
  • 458
    Mr. House Surrenders to the NCR - FPGE Patch
  • 459
    Enhanced Vegas Ruins - NVLO Patch
  • 460
    Animated Ingestibles - B42 Inject Patch
  • 461
    Wasteland Supplements - FPGE and Uncut Wasteland Patch
  • 462
    TTW - Springvale Garage - ySI Patch
  • 463
    Hit - B42 Inject Animation Pack - SawyerBatty Patch
  • Required Overwrites
  • 465
    NV Compatibility Skeleton
  • 466
    CFWR x consistent pip-man icons - Classic Weapons icons
  • 467
    B42 Bows x consistent pip-man icons - Bows and Perk Icons
  • The Badlands - Merged Mods
  • 469
    [Required] Models and Textures
  • 470
    [Required] New Locations and Edits
  • The Badlands - Controller Support
  • 472
    [Optional] Soft-Lock Aim-Assist
  • 473
    [Optional] Controller Tweaks
  • The Badlands - New Vegas Reloaded
  • 475
    [NoDelete] [Optional] New Vegas Reloaded
  • 476
    [NoDelete] [Optional] New Vegas Reloaded - Custom Preset
  • The Badlands - Add-ons
  • 478
    [Required] Modlist Plugins
  • 479
    [Required] Configuration Files
  • 480
    [Required] ISControl Config
  • 481
    [Optional] Character Presets
  • 482
    [Optional] Custom Main Menu
  • Workspace
    The Badlands

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    Fallout3.esm
  • 8
    Anchorage.esm
  • 9
    ThePitt.esm
  • 10
    BrokenSteel.esm
  • 11
    PointLookout.esm
  • 12
    Zeta.esm
  • 13
    CaravanPack.esm
  • 14
    ClassicPack.esm
  • 15
    MercenaryPack.esm
  • 16
    TribalPack.esm
  • 17
    TaleOfTwoWastelands.esm
  • 18
    YUPTTW.esm
  • 19
    BraveNewWorld.esm
  • 20
    Uncut Wasteland.esm
  • 21
    Uncut Extra Collection.esm
  • 22
    New Vegas Landscape Overhaul.esm
  • 23
    TGMIO.esm
  • 24
    Functional Post Game Ending.esm
  • 25
    Vanilla Enhancements.esm
  • 26
    SomeguySeries.esm
  • 27
    AkarionCoreESM.esp
  • 28
    RagdollsTTW.esm
  • 29
    Sortomatic.esm
  • 30
    DynamicWeaponDisplays.esm
  • 31
    Helmet Overlay.esm
  • 32
    Walking_Inertia.esm
  • 33
    Animated Player Interactions.esm
  • 34
    QS3rdPerCamOverhaul.esm
  • 35
    JIP Selective-Fire.esm
  • 36
    Beyond the Black Mountain - Landscape Overhaul.esm
  • 37
    TLD_Travelers.esm
  • 38
    GomorrahUncut.esm
  • 39
    VICE.esm
  • 40
    Enhanced Vegas Ruins.esp
  • 41
    Masters of the Madre.esm
  • 42
    Simple Open Strip.esm
  • 43
    A World of Pain Revised.esm
  • 44
    MOTM FPGE Add-On.esm
  • 45
    Mojave Raiders.esm
  • 46
    NVWillow.esp
  • 47
    NewVegasKiller.esm
  • 48
    SSTPleasantPrimm.esm
  • 49
    NewVegasBounties.esm
  • 50
    CIBS-Customizable-Integrated-Backpack-System.esm
  • 51
    CaravanTournament.esp
  • 52
    Badmothafucka.esm
  • 53
    MojaveExpressCourierWork.esm
  • 54
    Fort_Open.esm
  • 55
    Vikki and Vance Improvements.esm
  • 56
    SpringvaleGarage.esm
  • 57
    Sierra Madre.esp
  • 58
    Desert Nomad.esm
  • 59
    Main And Pause Menus Overhaul.esm
  • 60
    House and Fiends Truce.esm
  • 61
    Mr. House Surrenders to the NCR.esm
  • 62
    House and Kings Truce.esm
  • 63
    Brotherhood and House Truce.esm
  • 64
    Brotherhood and Legion Truce.esm
  • 65
    Hardin and NCR Truce.esm
  • 66
    Harder New Vegas Strip Access.esm
  • 67
    MTB.esm
  • 68
    DMCaffiend.esm
  • 69
    Heatstroke.esm
  • 70
    SSTNiptonPitStop.esm
  • 71
    TTW Reputations.esm
  • 72
    Functional Post Game Ending - Uncut Wasteland And Extra Collection Patch.esm
  • 73
    TTW 3.3.2 Hotfix.esp
  • 74
    TTW Quick Start.esp
  • 75
    Animated Ingestibles.esp
  • 76
    SSTBiggerL38CocktainLoungeBalls.esp
  • 77
    PerkPackPlus.esp
  • 78
    Perkaholic.esp
  • 79
    MTB NV Price Increase.esp
  • 80
    Follower Formula Redone.esp
  • 81
    SunnyCompanion.esp
  • 82
    The Mod Configuration Menu.esp
  • 83
    DLC Enhancements.esp
  • 84
    tmzLODadditions.esp
  • 85
    FNVLODGen.esp
  • 86
    NVMIM.esp
  • 87
    AidUI.esp
  • 88
    Vanilla UI Plus.esp
  • 89
    M.U.X. Series - Enhanced Vanilla.esp
  • 90
    ySI - Categories.esp
  • 91
    CPI Icons.esp
  • 92
    B42Descriptions.esp
  • 93
    PUPD.esp
  • 94
    Unofficial Patch NVSE Plus.esp
  • 95
    AAM.esp
  • 96
    AnimGrill.esp
  • 97
    Animated_WorkBench&ReloadingBench.esp
  • 98
    Functional_Dino_Thermometer.esp
  • 99
    NV_Securitrons_Lip_Sync.esp
  • 100
    NVxMcCarranMonorailAnimation.esp
  • 101
    NVxAnimatedJukeBox.esp
  • 102
    B42Inertia.esp
  • 103
    sawyerbatty.esp
  • 104
    Vicious Wastes.esp
  • 105
    Vicious Wastes - Complete.esp
  • 106
    TFRP - L38 Control Room Overhaul.esp
  • 107
    Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
  • 108
    Mojave Raiders.esp
  • 109
    Lively Merge.esp
  • 110
    Sweet Bounties.esp
  • 111
    BraveNewWorld-FPGE.esp
  • 112
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 113
    HiddenValleyOverhauled1.2.esp
  • 114
    Lively 13th Floor Ultimate.esp
  • 115
    B42Bows.esp
  • 116
    B42Dropmag.esp
  • 117
    B42Inspect.esp
  • 118
    Diagonal movement.esp
  • 119
    FOVSlider.esp
  • 120
    JIP Realistic Weapon Overheating.esp
  • 121
    JustAssortedMods.esp
  • 122
    Player Headtracking.esp
  • 123
    Quickthrow.esp
  • 124
    Titans of The New West.esp
  • 125
    Titans of The New West - Power Armor Sprint JAM.esp
  • 126
    UX Toolkit.esp
  • 127
    YourBuddyIsDead.esp
  • 128
    DWD-CasinoSuites.esp
  • 129
    DWD-MTB.esp
  • 130
    DWD-NovacMotelRoom.esp
  • 131
    DWD-Safehouses.esp
  • 132
    DWD-The Sink.esp
  • 133
    10YearPack.esp
  • 134
    MoHair.esp
  • 135
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 136
    FPGE Patch - Mojave Raiders.esp
  • 137
    GSCH.esp
  • 138
    FPGE Patch - Simple Open Strip.esp
  • 139
    Mojave Raiders - Essential Vanilla Enhancements Merged Patch.esp
  • 140
    B42Bash.esp
  • 141
    ShovelsBuryPeople.esp
  • 142
    MMDD.esp
  • 143
    Mojave Arsenal.esp
  • 144
    BrigComp.esp
  • 145
    CFAwattz2000demo.esp
  • 146
    Water Overhaul.esp
  • 147
    Player Combat Priority.esp
  • 148
    Handcraft.esp
  • 149
    Food Scraps.esp
  • 150
    Vicious Wastes - Water Overhaul.esp
  • 151
    FO3AssaultRifle.esp
  • 152
    CaravanTournamentLessRewards.esp
  • 153
    Casino Exchange All.esp
  • 154
    ImmersiveFastTravelEncounters.esp
  • 155
    ImmersiveSleepEncounters.esp
  • 156
    JBTImproved.esp
  • 157
    DynamicWeaponSpread.esp
  • 158
    ImmersiveRecoil.esp
  • 159
    NPCsSprint.esp
  • 160
    PointThatSomewhereElse!.esp
  • 161
    RadDecay.esp
  • 162
    Lime'sDebugTool.esp
  • 163
    realisticHeadshotDamage.esp
  • 164
    PAMS Light.esp
  • 165
    Project Reality Footsteps.esp
  • 166
    Progressive Difficulty.esp
  • 167
    JIP Companions Command & Control.esp
  • 168
    JIP CCC Plugin Limit Nag Fix.esp
  • 169
    JIP CCC - Dialogue Topics Restored.esp
  • 170
    mil.esp
  • 171
    MojaveOutpostCarApocalypseUncut.esp
  • 172
    AutumnLeaves.esp
  • 173
    DelayDLCRedux.esp
  • 174
    Classic Fallout Weapons Remastered v1.2.esp
  • 175
    whatorthat_LivelyGeorge.esp
  • 176
    CasinoHeists.esp
  • 177
    Essential Enclave Remnants Redux.esp
  • 178
    Friendly Strip Factions.esp
  • 179
    Uncut Strip NPCs.esp
  • 180
    Overlook Cabin.esp
  • 181
    FreePostMojave.esp
  • 182
    B42Wristwatch.esp
  • 183
    GrenadeMachinegunsReborn.esp
  • 184
    MOTM - Sierra Madre Grand Entrance Patch.esp
  • 185
    Bleedout.esp
  • 186
    Bleedout - TTW.esp
  • 187
    Pointlight Flashlight.esp
  • 188
    Qwib-WastelandRadSuit.esp
  • 189
    QwibCourier6Armor.esp
  • 190
    Strip Crowds.esp
  • 191
    Lively Phebus.esp
  • 192
    Lively Phebus - Simple Open Strip Compatibility Patch.esp
  • 193
    Lively Joe and Friends.esp
  • 194
    Lively Joe and Friends - Mojave Raiders Patch.esp
  • 195
    Lively Billy.esp
  • 196
    Lively Goodsprings.esp
  • 197
    Lively Cass.esp
  • 198
    Lively Street Vendor.esp
  • 199
    Lively Gourmand.esp
  • 200
    DiceRoll&CapFlip.esp
  • 201
    Wild Wasteland Prompt.esp
  • 202
    AWOPR - TLD Patch.esp
  • 203
    Lazarus - Interesting GunRunners.esp
  • 204
    Alternative Repairing.esp
  • 205
    Alternative Repairing - Tale of Two Wastelands.esp
  • 206
    AWSOME.esp
  • 207
    whatorthat_LivelyAndy.esp
  • 208
    Mojave Raiders Tweaks.esp
  • 209
    WeaponRepairKitRepaired.esp
  • 210
    Vicious Wastes - Tale of Two Wastelands.esp
  • 211
    Vicious Wastes - Ragdolls.esp
  • 212
    Vicious Wastes - SawyerBatty.esp
  • 213
    Nevada Arsenal.esp
  • 214
    The Living Desert - Essential Vanilla Enhancements Merged Patch.esp
  • 215
    Monorail_Home.esp
  • 216
    TwinRocksAbode Sortomatic.esp
  • 217
    ClassicAdobeRaoul.esp
  • 218
    ADOBE_DosOsosVeteransClub.esp
  • 219
    ADOBE_DustDevil.esp
  • 220
    ADOBE_LittleApocalypse.esp
  • 221
    ADOBE_WhenInRome.esp
  • 222
    tarkovhideout - Copy.esp
  • 223
    FPGE Patch - Uncut Strip NPCs.esp
  • 224
    NVLO + EVR.esp
  • 225
    ArmedToTheTeethNV-Redux.esp
  • 226
    QwibWasterBackpack.esp
  • 227
    CouriersRoadArmor.esp
  • 228
    Wandering Remnants PA.esp
  • 229
    Little More Lamplight.esp
  • 230
    Cloud Shadows.esp
  • 231
    Cloud Shadows - Clear Weather.esp
  • 232
    CC - Rain.esp
  • 233
    CC - 3D Rain.esp
  • 234
    Longer Weather Transitions.esp
  • 235
    Heat Haze.esp
  • 236
    Interior Rain.esp
  • 237
    PAVE TOTNW Patch.esp
  • 238
    Mr. House Surrenders to the NCR FPGE Patch.esp
  • 239
    WP_New Locations and Edits.esp
  • 240
    WP_Landscape Patch.esp
  • 241
    SSTAtmospheresWeather.esp
  • 242
    SSTAtmospheresWeather_DLCEnhancementsPatch.esp