The Midnight Ride is a lite modlist that tries to stay as close as possible to vanilla, with some bugfixes and improvement of the performance, and add in some quality of life features without being intrusive. This modlist makes use of Lunar Fallout Overhaul.
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1[General]
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2sLanguage=en
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3uGridsToLoad=5
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4uExterior Cell Buffer=36
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5bDisableAllGore=0
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6[ScreenSplatter]
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7bBloodSplatterEnabled=1
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8[Display]
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9iPresentInterval=1
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10bDeferredCommands=1
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11fShadowLODMaxStartFade=1000.0
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12fSpecularLODMaxStartFade=2000.0
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13fLightLODMaxStartFade=3500.0
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14iShadowMapResolutionPrimary=2048
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15bAllowScreenshot=1
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16fMeshLODLevel1FadeDist=3500.0000
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17fMeshLODLevel2FadeDist=2000.0000
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18fMeshLODFadePercentDefault=1.2000
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19bNvGodraysEnable=1
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20bDynamicObjectQueryManager=1
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21bMultiThreadedAccumulation=1
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22bMultiThreadedRenderingUNP=1
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23fSAORadius=108.2
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24fSAOBias=0.6
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25fSAOIntensity=7.1
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26fSunUpdateThreshold:Display=0.5f
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27fSunShadowUpdateTime=1.0
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28[HairLighting]
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29fHairPrimSpecScale=0.02
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30fHairPrimSpecPow=125.0
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31fHairPrimSpecShift=0.36
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32fHairSecSpecScale=1.2
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33fHairSecSpecPow=160.0
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34fHairSecSpecShift=-0.40
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35[SSSSS]
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36fSSSSSPower = 4.0
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37[Audio]
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38bEnableAudio=1
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39[Interface]
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40fDefaultWorldFOV=70
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41fDefault1stPersonFOV=80
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42fSafeZoneX=15.0
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43fSafeZoneY=15.0
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44fSafeZoneXWide=64.0
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45fSafeZoneYWid=36.0
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46fSafeZoneXWide16x10=64.0
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47fSafeZoneYWide16x10=36.0
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48[MapMenu]
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49uLockedObjectMapLOD=16
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50uLockedTerrainLOD=32
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51[Controls]
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52fMouseHeadingXScale=.021
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53fMouseHeadingYScale=.021
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54[Grass]
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55iMinGrassSize=20
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56bAllowCreateGrass=1
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57[ImageSpace]
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58bDoRadialBlur=1
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59[Weather]
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60bPrecipitation=1
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61[Archive]
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62sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
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63sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
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64SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
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65SResourceArchiveList2=Fallout4 - Animations.ba2
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66sResourceDataDirsFinal=STRINGS\
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67SGeometryPackageList=Fallout4 - Geometry.csg
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68SCellResourceIndexFileList=Fallout4.cdx
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69SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
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70[Papyrus]
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71fPostLoadUpdateTimeMS=500.0
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72bEnableLogging=0
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73bEnableTrace=0
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74bLoadDebugInformation=0
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75[LOD]
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76fLODFadeOutMultObjects=4.5000
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77fLODFadeOutMultItems=2.5000
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78[Pathfinding]
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79fWarpMaxTime=4
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80iWarpMaxPathFailureCount=3
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81[Water]
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82bReflectLODObjects=0
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83bReflectLODLand=0
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84bReflectSky=0
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85bReflectLODTrees=0
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86[Launcher]
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87bEnableFileSelection=1
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1[Archive]
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2bInvalidateOlderFiles=1
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3sResourceDataDirsFinal=
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1[Display]
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2flocalShadowMapHalveEveryXUnit=750.0000
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3focusShadowMapDoubleEveryXUnit=450.0000
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4fShadowBiasScale=1.0000
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5fDirShadowDistance=7000
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6fShadowDistance=7000
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7uiOrthoShadowFilter=2
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8uiShadowFilter=3
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9iShadowMapResolution=2048
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10uPipboyTargetHeight=700
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11uPipboyTargetWidth=876
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12iVolumetricLightingQuality=1
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13bVolumetricLightingEnable=1
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14bSAOEnable=1
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15iDirShadowSplits=3
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16bVolumetricLightingForceCasters=0
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17iTiledLightingMinLights=40
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18bComputeShaderDeferredTiledLighting=1
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19iMaxFocusShadowsDialogue=3
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20iMaxFocusShadows=3
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21bForceIgnoreSmoothness=0
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22fBlendSplitDirShadow=96
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23bSinglePassDirShadow=1
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24bEnableWetnessMaterials=1
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25fTessFactorMaxDistanceScale=100.0000
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26sAntiAliasing=TAA
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27fLeafAnimDampenDistEnd=4600.0000
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28fLeafAnimDampenDistStart=3600.0000
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29fMeshLODFadePercentDefault=1.2000
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30fMeshLODFadeBoundDefault=256.0000
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31fMeshLODFadeScalar=1.0000
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32fMeshLODLevel2FadeTreeDistance=2048.0000
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33fMeshLODLevel1FadeTreeDistance=2844.0000
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34fInteriorMeshLODLevel2FadeDist=1950.0000
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35fInteriorMeshLODLevel1FadeDist=2600.0000
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36fMeshLODLevel2FadeDist=4000.0000
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37fMeshLODLevel1FadeDist=8000.0000
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38iMaxAnisotropy=16
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39iPresentInterval=1
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40bTopMostWindow=0
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41bMaximizeWindow=0
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42bBorderless=1
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43bFull Screen=0
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44iSize H=1080
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45iSize W=1920
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46bAllowShadowcasterNPCLights=0
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47iScreenShotIndex=0
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48fMaxFocusShadowMapDistance=450.0000
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49bPrecipitationOcclusion=1
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50iMaxSkinDecalsPerFrame=25
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51iMaxDecalsPerFrame=100
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52sD3DDevice="NVIDIA GeForce GTX 1070"
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53iTexMipMapSkip=0
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54bEnableRainOcclusion=1
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55iAdapter=0
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56[Imagespace]
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57bDoDepthOfField=1
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58bScreenSpaceBokeh=1
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59bMBEnable=1
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60bLensFlare=1
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61[Pipboy]
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62fPipboyEffectColorB=0.0900
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63fPipboyEffectColorG=1.0000
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64fPipboyEffectColorR=0.0800
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65[VATS]
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66fModMenuEffectHighlightPAColorB=0.4100
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67fModMenuEffectHighlightPAColorG=0.8200
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68fModMenuEffectHighlightPAColorR=1.0000
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69fModMenuEffectPAColorB=0.4100
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70fModMenuEffectPAColorG=0.8200
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71fModMenuEffectPAColorR=1.0000
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72fModMenuEffectHighlightColorB=0.0824
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73fModMenuEffectHighlightColorG=1.0000
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74fModMenuEffectHighlightColorR=0.0706
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75fModMenuEffectColorB=0.4200
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76fModMenuEffectColorG=0.9900
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77fModMenuEffectColorR=0.4900
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78[MAIN]
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79fSkyCellRefFadeDistance=150000.0000
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80bCrosshairEnabled=1
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81fHUDOpacity=1.0000
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82bSaveOnPause=1
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83bSaveOnTravel=1
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84bSaveOnWait=1
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85bSaveOnRest=1
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86[LightingShader]
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87bScreenSpaceSubsurfaceScattering=1
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88bScreenSpaceReflections=1
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89[General]
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90bGamepadEnable=1
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91bPipboyCompanionEnabled=0
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92iStoryManagerLoggingEvent=-1
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93bEnableStoryManagerLogging=0
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94uGridsToLoad=5
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95[Interface]
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96bDialogueSubtitles=0
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97bGeneralSubtitles=0
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98iHUDColorB=21
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99iHUDColorG=255
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100iHUDColorR=18
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101bDialogueCameraEnable=1
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102bShowCompass=1
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103uHUDActiveEffectWidget=2
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104[Controls]
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105fMouseHeadingSensitivity=0.0300
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106fGamepadHeadingSensitivity=0.6667
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107bAlwaysRunByDefault=1
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108bInvertYValues=0
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109bGamePadRumble=1
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110[GamePlay]
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111iDifficulty=2
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112bShowFloatingQuestMarkers=1
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113bShowQuestMarkers=1
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114[Particles]
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115iMaxDesired=750
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116[SaveGame]
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117fAutosaveEveryXMins=10.0000
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118[AudioMenu]
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119fAudioMasterVolume=1.0000
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120fVal7=1.0000
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121uID7=0
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122fVal6=1.0000
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123uID6=0
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124fVal5=1.0000
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125uID5=0
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126fVal4=0.6500
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127uID4=138006
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128fVal3=0.6500
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129uID3=1007612
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130fVal2=1.0000
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131uID2=94881
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132fVal1=0.6500
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133uID1=466532
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134fVal0=0.6500
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135uID0=554685
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136[Water]
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137bUseWaterDisplacements=1
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138bUseWaterRefractions=1
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139bUseWaterReflections=1
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140bUseWaterDepth=1
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141[TerrainManager]
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142fTreeLoadDistance=75000.0000
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143fBlockMaximumDistance=180000.0000
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144fBlockLevel2Distance=110000.0000
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145fBlockLevel1Distance=60000.0000
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146fBlockLevel0Distance=30000.0000
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147fSplitDistanceMult=1.1000
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148bShowLODInEditor=0
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149[Grass]
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150fGrassStartFadeDistance=4000.0000
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151fGrassMaxStartFadeDistance=7000.0000
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152fGrassMinStartFadeDistance=400.0000
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153[Decals]
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154uMaxDecals=250
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155bDecals=1
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156bSkinnedDecals=1
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157uMaxSkinDecals=50
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158uMaxSkinDecalsPerActor=40
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159[LOD]
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160fLODFadeOutMultSkyCell=1.0000
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161fLODFadeOutMultObjects=9.0000
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162fLODFadeOutMultItems=6.0000
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163fLODFadeOutMultActors=9.0000
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164[NVHBAO]
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165bEnable=0
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166fBackgroundAOViewDepth=750.0000
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167bBackgroundAOEnable=1
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168fDepthThresholdSharpness=100.0000
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169fDepthThresholdMaxViewDepth=500.0000
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170bDepthThresholdEnable=0
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171iDepthClampModeEnum=0
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172fCoarseAO=1.0000
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173fDetailAO=0.6500
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174fBlurSharpnessProfileBackgroundViewDepth=1.0000
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175fBlurSharpnessProfileForegroundViewDepth=0.0000
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176fBlurSharpnessProfileForegroundSharpnessScale=4.0000
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177bBlurSharpnessProfileEnable=0
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178fBlurSharpness=16.0000
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179iBlurRadiusEnum=1
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180bBlurEnable=1
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181fPowerExponent=2.5000
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182fBias=0.1000
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183fRadius=0.6500
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184[NVFlex]
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185bNVFlexEnable=0
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186iQuality=0
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187iMaxNeighbors2=64
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188iMaxNeighbors1=48
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189iMaxNeighbors0=32
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190iMaxParticles2=32768
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191iMaxParticles1=16000
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192iMaxParticles0=6000
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193fKillRadius2=4000.0000
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194fKillRadius1=3000.0000
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195fKillRadius0=2000.0000
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196bNVFlexInstanceDebris=1
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197bNVFlexDrawDebris=1
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198[BlurShaderHDR]
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199bDoHighDynamicRange=0
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200[BlurShader]
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201bUseBlurShader=0
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202[Launcher]
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203uLastAspectRatio=1
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204[Bethesda.net]
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205uPersistentUuidData3=492033772
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206uPersistentUuidData2=2913809060
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207uPersistentUuidData1=2333491485
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208uPersistentUuidData0=694696345
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1[General]
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2LocalSaves=false
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3LocalSettings=true
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4AutomaticArchiveInvalidation=false
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1Fallout4.esm
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2DLCRobot.esm
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3DLCworkshop01.esm
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4DLCCoast.esm
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5DLCworkshop02.esm
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6DLCworkshop03.esm
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7DLCNukaWorld.esm
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8HUDFramework.esm
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9XDI.esm
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10BetterCoastalWaves.esl
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11Unofficial Fallout 4 Patch.esp
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12FOVSlider.esl
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13Flicker Fixer.esp
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14PrestonNoRadiant.esp
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15No Preston Radiants - UF4P Patch.esp
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16Keep Radiants In Commonwealth.esp
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17Keep Radiants in Commonwealth - UF4P Patch.esp
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18No Aggro Impact Landing.esp
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19Fortune Finder 4 Fix.esp
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20RAW INPUT.esp
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21Immersive HUD.esp
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22InstitWeapPosit.esp
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23AORobcoReconScope.esl
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24RustDevilRedux.esp
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25LunarFalloutOverhaul.esp
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26Lunar Overhaul - UF4P Patch.esp
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27Lunar Overhaul - Laser Reposition Patch.esp
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28Some_Assembly_Required_Repair_Kits.esp
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29Lunar Overhaul - PARK Patch.esp
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30Complex Vendors.esp
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31Lunar Overhaul - Complex Vendors.esp
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32SalvageBeacons.esp
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33TrueInvisibility.esp
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34Lunar Overhaul - True Invisibility Patch.esp
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35SurvivalSaving_Holotapes.esp
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36Simple Sorter.esp
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37Clarity.esp
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38Commonwealth Climate.esp
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39InteriorsEnhanced-All-In-One.esp
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40PRP.esp
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41PRP-Compat-IntEnh.esp
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2DLC: Automatron
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3DLC: Wasteland Workshop
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4DLC: Far Harbor
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5DLC: Contraptions Workshop
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6DLC: Vault-Tec Workshop
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7DLC: Nuka-World
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9F4SE Scripts
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10Address Library for F4SE Plugins
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11Buffout 4
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12High FPS Physics Fix
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14Unofficial Fallout 4 Patch
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15Sprint Stuttering Fix
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16Weapon Debris Crash Fix
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17Previs Repair Pack
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18Bullet Counted Reload System (BCR)
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19Bullet Counted Reload System (BCR) - Lever Action Rifle
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20Flicker Fixer
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22Keep Radiants in the Commonwealth
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23Preston Garvey No Radiant Settlement Quests
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24No Aggro Impact Landing (Power Armor)
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25No PA Battery Pathing
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26Fortune Finder 4 Fix - Basic Bottlecap Mine
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27Crafting Highlight Fix
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28Raw Input - 100%
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29FOV Slider and Player Height
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30Unlimited Survival Mode - F4SE
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32Mod Configuration Menu
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33DEF_UI
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34DEF_UI Iconlibs Rescaled and Fixed - Uncolored
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35HUDFramework
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36HUDFramework - DEF_UI Compatibility Patch
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37Immersive HUD - iHUD
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38Yet Another HUD Preset
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39Extended Dialogue Interface
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40Power Armor HoloHUD
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42Laser weapons 1st person reposition
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43Better Coastal Waves - Wilder Water
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44RobCo Recon Scope Replacer
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45No Holotape Tease - Texture Replacement
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46Clarity - A Visual Overhaul
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47Commonwealth Climate - A Vanilla Plus Weather Mod
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48Interiors Enhanced - Darker Ambient Light and Fog
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49Interiors Inhanced - Previs Repair Pack Patch
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50No More Glowing Mouths
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52Lunar Fallout Overhaul
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53Kat's Power Armor Repair Kits
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54Encounter Zone Recalculation
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55Decreased Automatron Encounters - Rust Devil Redux
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56Complex Vendors
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57Salvage Beacons
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58True Invisibility
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59Survival Saving - Holotapes
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61TMR Conflict Resolution
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62Ruddy88's Simple Sorter
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63Ruddy88's Simple Sorter Plugin
The Midnight Ride - v1.0.0
Utilities
Bug Fix + QoL
Tweaks
HUD + UI
Visuals
Gameplay
Final Steps
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1HUDFramework.esm
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2XDI.esm
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3BetterCoastalWaves.esl
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4Unofficial Fallout 4 Patch.esp
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5FOVSlider.esl
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6Flicker Fixer.esp
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7PrestonNoRadiant.esp
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8No Preston Radiants - UF4P Patch.esp
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9Keep Radiants In Commonwealth.esp
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10Keep Radiants in Commonwealth - UF4P Patch.esp
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11No Aggro Impact Landing.esp
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12Fortune Finder 4 Fix.esp
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13RAW INPUT.esp
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14Immersive HUD.esp
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15InstitWeapPosit.esp
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16AORobcoReconScope.esl
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17RustDevilRedux.esp
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18LunarFalloutOverhaul.esp
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19Lunar Overhaul - UF4P Patch.esp
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20Lunar Overhaul - Laser Reposition Patch.esp
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21Some_Assembly_Required_Repair_Kits.esp
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22Lunar Overhaul - PARK Patch.esp
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23Complex Vendors.esp
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24Lunar Overhaul - Complex Vendors.esp
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25SalvageBeacons.esp
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26TrueInvisibility.esp
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27Lunar Overhaul - True Invisibility Patch.esp
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28SurvivalSaving_Holotapes.esp
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29Simple Sorter.esp
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30Clarity.esp
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31Commonwealth Climate.esp
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32InteriorsEnhanced-All-In-One.esp
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33PRP.esp
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34PRP-Compat-IntEnh.esp