just a temporary backup of an unfinished list to compare to my next build, because I wanna start over

Filter
  • 1
    [General]
  • 2
    LocalSaves=true
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=false

Filter
  • 1
    [General]
  • 2
    sLocalSavePath=__MO_Saves\
  • 3
    bUseMyGamesDirectory=1

Filter
  • 1
    Skyrim.esm
  • 2
    Update.esm
  • 3
    Dawnguard.esm
  • 4
    HearthFires.esm
  • 5
    Dragonborn.esm
  • 6
    Unofficial Skyrim Special Edition Patch.esp
  • 7
    Vanilla Script MicroOptimizations.esl
  • 8
    Disable USSEP Book.esl
  • 9
    UHDAP - en0.esp
  • 10
    UHDAP - en1.esp
  • 11
    UHDAP - en2.esp
  • 12
    UHDAP - en3.esp
  • 13
    UHDAP - en4.esp
  • 14
    UHDAP - MusicHQ.esp
  • 15
    SkyUI_SE.esp
  • 16
    MCMHelper.esp
  • 17
    Autorun.esp
  • 18
    Quick Start - SE.esp
  • 19
    RaceMenu.esp
  • 20
    RaceMenuPlugin.esp

Filter
  • 1
    [ShaderCache]
  • Base Game DLC
  • 3
    DLC: HearthFires
  • 4
    DLC: Dragonborn
  • 5
    DLC: Dawnguard
  • Essential Framework & Fixes
  • 7
    SKSE64 Scripts
  • 8
    Address Library for SKSE Plugins
  • 9
    SSE Engine Fixes
  • 10
    SkyUI
  • 11
    MCM Helper
  • 12
    .NET Script Framework
  • 13
    powerofthree's Tweaks
  • 14
    ConsoleUtilSSE
  • 15
    ENB Input Disabler
  • 16
    SSE ReShade Helper
  • 17
    Auto Input Switch
  • 18
    Auto Parallax
  • 19
    TAA Sharpen
  • 20
    Skyrim Priority SE
  • 21
    More Informative Console
  • 22
    Unofficial Skyrim Special Edition Patch
  • 23
    Disable USSEP Book
  • 24
    Vanilla Script (micro)Optimizations
  • 25
    SSE Display Tweaks
  • 26
    SSE Display Tweaks - Custom Settings
  • 27
    SkyrimUpscaler ENB Test Build
  • 28
    DPI Scaling Fix
  • 29
    Animated Static Reload Fix - NG
  • 30
    Autorun
  • Base Coat
  • 32
    BASE COAT - All In One (v1.1 with AE Update Included)
  • 33
    Unofficial High Definition Audio Project (UHDAP) [ALL IN ONE]
  • 34
    Optional Quick Start - SE
  • 36
    FULLSCREEN MCM Menu for SkyUI
  • 37
    RaceMenu
  • 38
    Smaller Vanilla Cursors - Right (Normal)
  • 39
    Remove QuickSave Button from SkyUI System Menu
  • 40
    SkyUI 3D Item Offset Fix (Centered Item Card - Script Fix - Improvement)
  • User Interface

Filter
  • 1
    Unofficial Skyrim Special Edition Patch.esp
  • 2
    Vanilla Script MicroOptimizations.esl
  • 3
    Disable USSEP Book.esl
  • 4
    UHDAP - en0.esp
  • 5
    UHDAP - en1.esp
  • 6
    UHDAP - en2.esp
  • 7
    UHDAP - en3.esp
  • 8
    UHDAP - en4.esp
  • 9
    UHDAP - MusicHQ.esp
  • 10
    SkyUI_SE.esp
  • 11
    MCMHelper.esp
  • 12
    Autorun.esp
  • 13
    Quick Start - SE.esp
  • 14
    RaceMenu.esp
  • 15
    RaceMenuPlugin.esp

Filter
  • 1
    [Actor]
  • 2
    bUseNavMeshForMovement=0
  • 3
    [Archive]
  • 4
    bLoadArchiveInMemory=1
  • 5
    sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
  • 6
    sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
  • 7
    sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
  • 8
    [Audio]
  • 9
    fMenuModeFadeInTime=1.0
  • 10
    fMenuModeFadeOutTime=3.0
  • 11
    fMusicDuckingSeconds=6.0
  • 12
    fMusicUnDuckingSeconds=8.0
  • 13
    uMaxSizeForCachedSound=4096
  • 14
    [Camera]
  • 15
    fMouseWheelZoomSpeed=10.00
  • 16
    [Combat]
  • 17
    f1PArrowTiltUpAngle=0.7
  • 18
    f1PBoltTiltUpAngle=0.7
  • 19
    f3PArrowTiltUpAngle=2.5
  • 20
    fMagnetismLookingMult=0.0
  • 21
    fMagnetismStrafeHeadingMult=0.0
  • 22
    [Controls]
  • 23
    fDialogueHardStopAngle1P=180
  • 24
    fDialogueHardStopAngle3P=180
  • 25
    fDialogueSoftStopAngle1P=150
  • 26
    fDialogueSoftStopAngle3P=150
  • 27
    fMouseHeadingSensitivityMax=0.0625
  • 28
    fMouseHeadingXScale=0.0200
  • 29
    fMouseHeadingYScale=0.8500
  • 30
    [Decals]
  • 31
    uMaxSkinDecalPerActor=60
  • 32
    [Display]
  • 33
    bEnableLandFade=0
  • 34
    bEnableSnowMask=0
  • 35
    bEnableSnowRimLighting=0
  • 36
    bVolumetricLightingDisableInterior=1
  • 37
    fDDOFFocusCenterweightExt=2
  • 38
    fDecalLifetime=300
  • 39
    fDOFMaxDepthParticipation=10000
  • 40
    fDynamicDOFFarBlur=0.4
  • 41
    fFirstSliceDistance=3620
  • 42
    fGlobalBrightnessBoost=0.0000
  • 43
    fGlobalContrastBoost=0.0000
  • 44
    fGlobalSaturationBoost=0.0000
  • 45
    fLightLODRange=34816
  • 46
    fLightLODStartFade=3500.0
  • 47
    fShadowDirectionalBiasScale=0.47
  • 48
    fSnowGeometrySpecPower=3.00
  • 49
    fSnowNormalSpecPower=2.00
  • 50
    fSnowRimLightIntensity=0.30
  • 51
    fSparklesDensity=0.85
  • 52
    fSparklesSize=6.00
  • 53
    fTreesMidLODSwitchDist=9999999.0000
  • 54
    fWaterSSRIntensity=0.5
  • 55
    iLandscapeMultiNormalTilingFactor=1
  • 56
    [General]
  • 57
    bBackgroundLoadVMData=1
  • 58
    fFlickeringLightDistance=8192
  • 59
    sIntroSequence=BGS_Logo.bik
  • 60
    sLanguage=ENGLISH
  • 61
    sTestFile1=Dawnguard.esm
  • 62
    sTestFile2=HearthFires.esm
  • 63
    sTestFile3=Dragonborn.esm
  • 64
    uExterior Cell Buffer=36
  • 65
    uGridsToLoad=5
  • 66
    [GeneralWarnings]
  • 67
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 68
    [Grass]
  • 69
    bAllowCreateGrass=1
  • 70
    bAllowLoadGrass=0
  • 71
    bDrawShaderGrass=1
  • 72
    fGrassFadeRange=14128
  • 73
    fGrassMaxStartFadeDistance=7000.0000
  • 74
    fGrassMinStartFadeDistance=0.0000
  • 75
    fGrassWindMagnitudeMax=125
  • 76
    fGrassWindMagnitudeMin=5
  • 77
    iGrassCellRadius=2
  • 78
    iMaxGrassTypesPerTexure=3
  • 79
    iMinGrassSize=40
  • 80
    [HAVOK]
  • 81
    fMaxTime=0.01666667
  • 82
    [Imagespace]
  • 83
    iRadialBlurLevel=2
  • 84
    [Interface]
  • 85
    bShowTutorials=0
  • 86
    uMaxCustomItemNameLength=64
  • 87
    [Launcher]
  • 88
    bEnableFileSelection=1
  • 89
    [LightingShader]
  • 90
    fDecalLODFadeEnd=1.1
  • 91
    fDecalLODFadeStart=1
  • 92
    fEnvmapLODFadeEnd=1.1
  • 93
    fEnvmapLODFadeStart=1
  • 94
    [LOD]
  • 95
    fDistanceMultiplier=1.00
  • 96
    [MapMenu]
  • 97
    fMapWorldMaxPitch=90
  • 98
    fMapWorldMinPitch=0
  • 99
    fMapWorldYawRange=400
  • 100
    [Menu]
  • 101
    iConsoleSizeScreenPercent=40
  • 102
    iConsoleTextSize=20
  • 103
    [Papyrus]
  • 104
    bEnableLogging=0
  • 105
    bEnableProfiling=0
  • 106
    bEnableTrace=0
  • 107
    bLoadDebugInformation=0
  • 108
    fPostLoadUpdateTimeMS=2000
  • 109
    [SaveGame]
  • 110
    iAutoSaveCount=3
  • 111
    [Trees]
  • 112
    bEnableTreeAnimations=1
  • 113
    bEnableTrees=1
  • 114
    fUpdateBudget=1.5
  • 115
    [Water]
  • 116
    bReflectLODLand=1
  • 117
    bReflectLODObjects=1
  • 118
    bReflectLODTrees=1
  • 119
    bReflectSky=1

Filter
  • 1
    [Controls]
  • 2
    fMouseHeadingSensitivity=0.0179
  • 3
    fGamepadHeadingSensitivity=0.6667
  • 4
    bAlwaysRunByDefault=1
  • 5
    bInvertYValues=0
  • 6
    bGamePadRumble=1
  • 7
    bUseKinect=0
  • 8
    [Decals]
  • 9
    bDecals=1
  • 10
    bSkinnedDecals=1
  • 11
    uMaxDecals=350
  • 12
    uMaxSkinDecals=100
  • 13
    [Display]
  • 14
    bBorderless=1
  • 15
    bDrawLandShadows=1
  • 16
    bEnableImprovedSnow=0
  • 17
    bEnableProjecteUVDiffuseNormals=1
  • 18
    bFXAAEnabled=0
  • 19
    bIBLFEnable=1
  • 20
    bIndEnable=0
  • 21
    bSAO_CS_Enable=0
  • 22
    bSAOEnable=1
  • 23
    bScreenSpaceReflectionEnabled=1
  • 24
    bToggleSparkles=0
  • 25
    bTreesReceiveShadows=1
  • 26
    bUse64bitsHDRRenderTarget=1
  • 27
    bUsePrecipitationOcclusion=1
  • 28
    bUseTAA=1
  • 29
    bVolumetricLightingEnable=1
  • 30
    fDynamicDOFBlurMultiplier=0.0000
  • 31
    fFocusShadowMapDoubleEveryXUnit=450.0000
  • 32
    fGamma=1.0000
  • 33
    fInteriorShadowDistance=3000.0000
  • 34
    fLeafAnimDampenDistEnd=4600.0000
  • 35
    fLeafAnimDampenDistStart=3600.0000
  • 36
    fLightLODStartFade=6144.0000
  • 37
    fMeshLODFadeBoundDefault=256.0000
  • 38
    fMeshLODFadePercentDefault=1.2000
  • 39
    fMeshLODLevel1FadeDist=12288.0000
  • 40
    fMeshLODLevel1FadeTreeDistance=12288.0000
  • 41
    fMeshLODLevel2FadeDist=16384.0000
  • 42
    fMeshLODLevel2FadeTreeDistance=16384.0000
  • 43
    fProjectedUVDiffuseNormalTilingScale=0.2000
  • 44
    fProjectedUVNormalDetailTilingScale=0.8000
  • 45
    fShadowDistance=10860.0000
  • 46
    fTreesMidLODSwitchDist=16384.0000
  • 47
    iMaxDecalsPerFrame=250
  • 48
    iMaxSkinDecalsPerFrame=100
  • 49
    iNumFocusShadow=4
  • 50
    iReflectionResolutionDivider=2
  • 51
    iScreenShotIndex=0
  • 52
    iShadowMapResolution=2048
  • 53
    iShadowMaskQuarter=4
  • 54
    iVolumetricLightingQuality=2
  • 55
    iVSyncPresentInterval=1
  • 56
    iNumSplits=2
  • 57
    uBookRatio=2
  • 58
    bForceCreateTarget=0
  • 59
    iSaveGameScreenShotHeighWSt=192
  • 60
    iSaveGameScreenShotWidthWS=320
  • 61
    iSaveGameScreenShotHeight=192
  • 62
    iSaveGameScreenShotWidth=256
  • 63
    bFull Screen=0
  • 64
    iSize H=1080
  • 65
    iSize W=1920
  • 66
    [General]
  • 67
    uLargeRefLODGridSize=11
  • 68
    fLightingOutputColourClampPostSpec=1.0000
  • 69
    fLightingOutputColourClampPostEnv=1.0000
  • 70
    fLightingOutputColourClampPostLit=1.0000
  • 71
    iStoryManagerLoggingEvent=-1
  • 72
    bEnableStoryManagerLogging=0
  • 73
    [Grass]
  • 74
    fGrassMaxStartFadeDistance=6144.0000
  • 75
    fGrassMinStartFadeDistance=0.0000
  • 76
    fGrassStartFadeDistance=6144.0000
  • 77
    [Imagespace]
  • 78
    bDoDepthOfField=1
  • 79
    bLensFlare=1
  • 80
    [Interface]
  • 81
    bDialogueSubtitles=1
  • 82
    fMouseCursorSpeed=1.0000
  • 83
    bGeneralSubtitles=0
  • 84
    bShowCompass=1
  • 85
    [LOD]
  • 86
    fLODFadeOutMultActors=15.0000
  • 87
    fLODFadeOutMultItems=10.0000
  • 88
    fLODFadeOutMultObjects=30.0000
  • 89
    fLODFadeOutMultSkyCell=1.0000
  • 90
    [MAIN]
  • 91
    fSkyCellRefFadeDistance=600000.0000
  • 92
    bGamepadEnable=1
  • 93
    bCrosshairEnabled=1
  • 94
    fHUDOpacity=1.0000
  • 95
    bSaveOnPause=0
  • 96
    bSaveOnTravel=1
  • 97
    bSaveOnWait=1
  • 98
    bSaveOnRest=1
  • 99
    [Particles]
  • 100
    iMaxDesired=7500
  • 101
    [TerrainManager]
  • 102
    fBlockLevel0Distance=57344.0000
  • 103
    fBlockLevel1Distance=147456.0000
  • 104
    fBlockMaximumDistance=327680.0000
  • 105
    fSplitDistanceMult=1.0000
  • 106
    fTreeLoadDistance=57344.0000
  • 107
    bShowLODInEditor=1
  • 108
    [Trees]
  • 109
    bRenderSkinnedTrees=1
  • 110
    uiMaxSkinnedTreesToRender=200
  • 111
    [Water]
  • 112
    bUseWaterDepth=1
  • 113
    bUseWaterDisplacements=1
  • 114
    bUseWaterReflections=1
  • 115
    bUseWaterRefractions=1
  • 116
    [Bethesda.net]
  • 117
    uPersistentUuidData3=3296146860
  • 118
    uPersistentUuidData2=2999674607
  • 119
    uPersistentUuidData1=3026207620
  • 120
    uPersistentUuidData0=2729929434
  • 121
    [GamePlay]
  • 122
    bShowFloatingQuestMarkers=1
  • 123
    bShowQuestMarkers=1
  • 124
    iDifficulty=2
  • 125
    [SaveGame]
  • 126
    fAutosaveEveryXMins=15.0000
  • 127
    [AudioMenu]
  • 128
    fAudioMasterVolume=1.0000
  • 129
    fVal7=1.0000
  • 130
    uID7=0
  • 131
    fVal6=1.0000
  • 132
    uID6=0
  • 133
    fVal5=1.0000
  • 134
    uID5=0
  • 135
    fVal4=1.0000
  • 136
    uID4=0
  • 137
    fVal3=0.5000
  • 138
    uID3=466532
  • 139
    fVal2=0.9000
  • 140
    uID2=554685
  • 141
    fVal1=0.9500
  • 142
    uID1=1007612
  • 143
    fVal0=0.9500
  • 144
    uID0=94881
  • 145
    [Clouds]
  • 146
    fCloudLevel2Distance=262144.0000
  • 147
    fCloudLevel1Distance=32768.0000
  • 148
    fCloudLevel0Distance=16384.0000
  • 149
    fCloudNearFadeDistance=9000.0000
  • 150
    [NavMesh]
  • 151
    fObstacleAlpha=0.5000
  • 152
    fCoverSideHighAlpha=0.8000
  • 153
    fCoverSideLowAlpha=0.6500
  • 154
    fEdgeFullAlpha=1.0000
  • 155
    fEdgeHighAlpha=0.7500
  • 156
    fEdgeLowAlpha=0.5000
  • 157
    fTriangleFullAlpha=0.7000
  • 158
    fTriangleHighAlpha=0.3500
  • 159
    fTriangleLowAlpha=0.2000
  • 160
    fLedgeBoxHalfHeight=25.0000
  • 161
    fEdgeDistFromVert=10.0000
  • 162
    fEdgeThickness=10.0000
  • 163
    fPointSize=2.5000