Vegas My Love v1.0.1
by Patchier
No description provided.
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1[General]
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2SStartingCell=
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3SCharGenQuest=00102037
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4SStartingCellY=
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5SStartingCellX=
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6SStartingWorld=
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7STestFile10=
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8STestFile9=
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9STestFile8=
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10STestFile7=
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11STestFile6=
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12STestFile5=
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13STestFile4=
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14STestFile3=
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15STestFile2=
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16STestFile1=FalloutNV.esm
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17sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
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18sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
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19bPreCullActors=1
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20bTaskletActorSceneGraphUpdates=0
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21bTaskletActorAnimMovementUpdates=1
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22bAnimationUseBlendFromPose=1
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23bEnableProfile=0
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24bDrawSpellContact=0
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25bRunMiddleLowLevelProcess=1
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26iHoursToSleep=3
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27bActorLookWithHavok=0
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28SMainMenuMusicTrack=special\maintitle.mp3
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29bUseEyeEnvMapping=1
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30bFixFaceNormals=0
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31bUseFaceGenHeads=1
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32bFaceMipMaps=1
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33bFaceGenTexturing=1
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34bDefaultCOCPlacement=0
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35uGridDistantCount=20
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36uGridsToLoad=5
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37fGlobalTimeMultiplier=1.0000
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38bNewAnimation=1
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39bFixAIPackagesOnLoad=0
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40bForceReloadOnEssentialCharacterDeath=1
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41bKeepPluginWhenMerging=0
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42bCreate Maps Enable=0
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43SLocalSavePath=__MO_Saves\
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44SLocalMasterPath=Data\
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45bDisableDuplicateReferenceCheck=1
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46bTintMipMaps=0
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47uInterior Cell Buffer=3
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48uExterior Cell Buffer=36
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49iIntroSequencePriority=3
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50bPreloadIntroSequence=1
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51fStaticScreenWaitTime=3.0000
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52SMainMenuMovieIntro=
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53SIntroSequence=
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54sIntroMovie=Fallout INTRO Vsk.bik
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55iFPSClamp=0
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56bRunVTuneTest=0
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57STestFile1=
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58bActivateAllQuestScripts=0
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59bUseThreadedBlood=0
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60bUseThreadedMorpher=0
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61bBorderRegionsEnabled=1
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62bDisableHeadTracking=0
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63bTrackAllDeaths=0
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64uiFaceGenMaxEGTDataSize=67108864
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65uiFaceGenMaxEGMDataSize=67108864
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66bPreemptivelyUnloadCells=0
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67iNumBitsForFullySeen=248
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68iPreloadSizeLimit=26214400
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69bUseHardDriveCache=0
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70bEnableBoundingVolumeOcclusion=1
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71bDisplayBoundingVolumes=0
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72bUseThreadedTempEffects=1
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73bUseThreadedParticleSystem=0
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74bExternalLODDataFiles=1
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75bCheckCellOffsetsOnInit=0
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76uGridDistantTreeRange=5
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77bCreateShaderPackage=0
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78bWarnOnMissingFileEntry=0
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79bAllowScriptedAutosave=0
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80uGridDistantTreeRangeCity=4
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81uGridDistantCountCity=4
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82iSaveGameBackupCount=1
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83bDisplayMissingContentDialogue=1
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84SSaveGameSafeCellID=2AEEA
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85bUseThreadedAI=0
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86bChangeTimeMultSlowly=1
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87bCheckPurgedTextureList=0
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88bAnimateDoorPhysics=0
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89sLanguage=ENGLISH
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90bLoadFaceGenHeadEGTFiles=0
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91bUseMyGamesDirectory=1
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92[Display]
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93fDecalLifetime=10.0000
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94bEquippedTorchesCastShadows=0
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95bReportBadTangentSpace=0
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96bStaticMenuBackground=1
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97bForcePow2Textures=0
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98bForce1XShaders=0
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99bHighQuality20Lighting=0
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100bAllow20HairShader=1
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101bAllowScreenShot=1
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102iMultiSample=0
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103bDoTallGrassEffect=1
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104bForceMultiPass=1
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105bDoTexturePass=1
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106bDoSpecularPass=1
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107bDoDiffusePass=1
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108bDoAmbientPass=1
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109bImageSpaceEffects=1
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110bDoCanopyShadowPass=1
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111bDrawShadows=0
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112bUseRefractionShader=1
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113bUse Shaders=1
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114iNPatchNOrder=0
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115iNPatchPOrder=0
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116iNPatches=0
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117iLocation Y=5
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118iLocation X=5
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119bFull Screen=1
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120iAdapter=0
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121iScreenShotIndex=0
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122SScreenShotBaseName=ScreenShot
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123iAutoViewMinDistance=2000
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124iAutoViewHiFrameRate=40
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125iAutoViewLowFrameRate=20
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126bAutoViewDistance=0
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127fDefaultFOV=75.0000
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128fNearDistance=5
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129fFarDistance=1000.0000
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130iDebugTextLeftRightOffset=10
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131iDebugTextTopBottomOffset=20
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132bShowMenuTextureUse=1
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133fLightLODDefaultStartFade=1000.0
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134fLightLODRange=500.0
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135fLightLODMinStartFade=200.0
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136fLightLODMaxStartFade=3500.0
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137fShadowLODDefaultStartFade=200.0
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138fShadowLODRange=200.0
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139fShadowLODMinStartFade=100.0
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140fShadowLODMaxStartFade=1000.0
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141fSpecularLODDefaultStartFade=500.0
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142fSpecularLODRange=300.0
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143fSpecularLODMinStartFade=200.0
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144fSpecularLODMaxStartFade=2000.0
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145fGamma=1.0000
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146bAllow30Shaders=0
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147iTexMipMapMinimum=0
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148bDoStaticAndArchShadows=0
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149bDoActorShadows=1
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150fNoLODFarDistancePct=1.0000
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151fNoLODFarDistanceMax=10240.0000
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152fNoLODFarDistanceMin=100.0000
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153fEyeEnvMapLOD2=800.0000
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154fEyeEnvMapLOD1=500.0000
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155fEnvMapLOD2=1800.0000
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156fEnvMapLOD1=1500.0000
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157fGammaMax=0.6000
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158fGammaMin=1.4000
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159iMaxDecalsPerFrame=10
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160iActorShadowCount=4
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161bIgnoreResolutionCheck=0
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162fSpecualrStartMax=1000.0000
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163fSpecularStartMin=0.0000
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164iActorShadowIntMax=10
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165iActorShadowIntMin=0
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166iActorShadowExtMax=10
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167iActorShadowExtMin=0
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168bDynamicWindowReflections=1
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169fShadowFadeTime=1.0000
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170iPresentInterval=1
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171bDecalsOnSkinnedGeometry=1
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172uVideoDeviceIdentifierPart4=0
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173uVideoDeviceIdentifierPart3=0
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174uVideoDeviceIdentifierPart2=0
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175uVideoDeviceIdentifierPart1=0
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176iShadowFilter=0
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177bAllowPartialPrecision=1
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178iShadowMapResolution=256
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179bShadowsOnGrass=0
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180bActorSelfShadowing=0
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181iActorShadowCountInt=2
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182iActorShadowCountExt=2
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183fPipboy1stPersonFOV=47.0
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184fDefault1stPersonFOV=55.0000
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185bLODNoiseAniso=1
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186iMaxAnisotropy=8
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187fLandLOFadeSeconds=15.0
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188bEnableEyefinity=1
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189[Controls]
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190bAlwaysRunByDefault=1
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191bBackground Mouse=0
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192bBackground Keyboard=1
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193[Water]
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194bUseWaterShader=1
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195bUseWaterReflections=1
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196bUseWaterRefractions=1
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197bUseWaterDepth=1
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198bUseWaterHiRes=0
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199bUseWaterDisplacements=1
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200bUseWaterLOD=1
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201bReflectExplosions=0
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202bAutoWaterSilhouetteReflections=1
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203bForceHighDetailReflections=0
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204bForceLowDetailReflections=0
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205fTileTextureDivisor=4.7500
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206fSurfaceTileSize=2048.0000
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207fNearWaterOutdoorTolerance=1024.0000
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208fNearWaterIndoorTolerance=512.0000
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209fNearWaterUnderwaterVolume=0.9000
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210fNearWaterUnderwaterFreq=0.3000
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211uNearWaterPoints=8
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212uNearWaterRadius=1000
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213uSurfaceFPS=12
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214[Audio]
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215fASFadeInTime=2.0
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216fASFadeOutTime=10.0
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217fRegionLoopFadeInTime=5.0
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218fRegionLoopFadeOutTime=5.0
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219fAudioDebugDelay=0.0
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220bEnableAudio=1
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221bEnableAudioCache=1
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222bMultiThreadAudio=0
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223bEnableEnviroEffectsOnPC=0
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224; cache sizes in kilobytes
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225iAudioCacheSize=2048
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226iMaxSizeForCachedSound=256
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227bUseAudioDebugInformation=1
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228fAudioDebugDelay=0.0000
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229fDefaultMasterVolume=1.0000
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230fDefaultFootVolume=0.5000
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231fDefaultMusicVolume=0.6000
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232fDefaultRadioVolume=0.5000
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233fDefaultEffectsVolume=1.0000
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234fDefaultVoiceVolume=0.6000
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235iMaxImpactSoundCount=32
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236fMaxFootstepDistance=1100.0000
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237fPlayerFootVolume=0.6500
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238iCollisionSoundTimeDelta=150
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239iRadioUpdateInterval=250
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240fDialogMinDistance=600.00
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241fDialogMaxDistance=2000.00
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242fMainMenuMusicVolume=0.6
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243fDBVoiceAttenuationIn2D=2.0
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244fCollisionSoundHeavyThreshold=60.0
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245fDialogueFadeDecibels=6.0
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246fDialogueFadeSecondsIn=2.0
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247fDialogueFadeSecondsOut=1.0
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248fDialogueHeadPitchExaggeration=2.0
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249fDialogueHeadRollExaggeration=2.0
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250fDialogueHeadYawExaggeration=2.0
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251fHardLandingDamageThreshold=500.0
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252fWoodMediumMassMin=7.0
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253fWoodLargeMassMin=15.0
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254fStoneMediumMassMin=5.0
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255fStoneLargeMassMin=30.0
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256fEarthMediumMassMin=5.0
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257fEarthLargeMassMin=30.0
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258fSkinMediumMassMin=5.0
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259fSkinLargeMassMin=30.0
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260fMetalMediumMassMin=8.0
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261fMetalLargeMassMin=25.0
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262fRadioDialogMute=0.50
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263fFilterDistortionGain=-7.5
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264fFilterPEQGain=-15.0
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265fFilterdBAttenuation=11.5
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266bEnableTextToSpeech=0
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267fTextToSpeechVolume=0.35
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268fDialogReverbAttenuation=0.15
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269[Pathfinding]
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270bDrawPathsDefault=0
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271bPathMovementOnly=0
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272bDrawSmoothFailures=0
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273bDebugSmoothing=0
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274bSmoothPaths=1
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275bSnapToAngle=0
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276bDebugAvoidance=0
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277bDisableAvoidance=0
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278bBackgroundPathing=1
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279bUseObstacleAvoidance=1
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280bBackgroundNavmeshUpdate=1
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281[MAIN]
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282bEnableBorderRegion=1
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283fLowPerfCombatantVoiceDistance=1000.0000
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284iDetectionHighNumPicks=40
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285fQuestScriptDelayTime=5.0000
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286bCloneModelsInBackground=0
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287iLastHDRSetting=-1
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288[HAVOK]
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289bDisablePlayerCollision=0
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290fJumpAnimDelay=0.7500
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291bTreeTops=0
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292iSimType=1
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293bPreventHavokAddAll=0
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294bPreventHavokAddClutter=0
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295fMaxTime=0.016
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296bHavokDebug=0
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297fRF=1000.0000
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298fOD=0.9000
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299fSE=0.3000
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300fSD=0.9800
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301iResetCounter=5
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302fMoveLimitMass=95.0000
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303iUpdateType=0
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304bHavokPick=0
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305fCameraCasterSize=10.0000
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306iHavokSkipFrameCountTEST=0
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307iNumHavokThreads=1
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308fChaseDeltaMult=0.0500
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309bAddBipedWhenKeyframed=1
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310fQuadrupedPitchMult=1.0000
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311iEntityBatchRemoveRate=100
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312iMaxPicks=40
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313[RagdollAnim]
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314bRagdollFeedback=0
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315fCameraDist=1000.0
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316fHierarchyGain=0.17
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317fVelocityDamping=0.0
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318fAccelerationGain=1.0
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319fVelocityGain=0.6
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320fPositionGain=0.05
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321fPositionMaxLinearVelocity=14.0
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322fPositionMaxAngularVelocity=18.0
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323fSnapGain=0.1
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324fSnapMaxLinearVelocity=3.0
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325fSnapMaxAngularVelocity=0.3
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326fSnapMaxLinearDistance=0.3
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327fSnapMaxAngularDistance=1.0
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328[FootIK]
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329fOnOffGain=0.5
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330fGroundAscendingGain=0.4
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331fGroundDescendingGain=0.4
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332fFootRaisedGain=0.9000
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333fFootPlantedGain=1.0000
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334bFootPlacementOn=1
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335fPelvisUpDownBias=0.75
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336fPelvisOffsetDamping=0.2
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337fVertErrorGain=0.5
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338fOriginalGroundHeightMS=-0.11
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339fAnkleOffset=0.2000
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340fRagdollFeedback=0.7
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341[LookIK]
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342fLookAtTargetGain=0.3
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343fLookAtGain=0.045
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344[Interface]
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345fKeyRepeatInterval=50.0000
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346fKeyRepeatTime=500.0000
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347fActivatePickSphereRadius=16.0000
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348fMenuModeAnimBlend=0.0000
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349iSafeZoneXWide=15
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350iSafeZoneYWide=15
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351iSafeZoneX=15
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352iSafeZoneY=15
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353bAllowConsole=1
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354bActivatePickUseGamebryoPick=0
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355bUseFuzzyPicking=1
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356fMenuBGBlurRadius=2.0000
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357fMenuPlayerLightDiffuseBlue=0.8000
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358fMenuPlayerLightDiffuseGreen=0.8000
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359fMenuPlayerLightDiffuseRed=0.8000
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360fMenuPlayerLightAmbientBlue=0.2500
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361fMenuPlayerLightAmbientGreen=0.2500
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362fMenuPlayerLightAmbientRed=0.2500
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363iMaxViewCasterPicksGamebryo=10
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364iMaxViewCasterPicksHavok=10
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365iMaxViewCasterPicksFuzzy=5
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366fInterfaceTintB=0.8824
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367fInterfaceTintG=0.9843
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368fInterfaceTintR=0.6314
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369bUseImageSpaceMenuFX=0
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370iSystemColorTerminalRed=33
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371iSystemColorTerminalGreen=231
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372iSystemColorTerminalBlue=121
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373iSystemColorSystemRed=26
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374iSystemColorSystemGreen=255
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375iSystemColorSystemBlue=128
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376iSystemColorMainMenuRed=199
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377iSystemColorMainMenuGreen=255
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378iSystemColorMainMenuBlue=165
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379iSystemColorPipboyRed=26
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380iSystemColorPipboyGreen=255
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381iSystemColorPipboyBlue=128
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382iSystemColorHUDAltRed=255
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383iSystemColorHUDAltGreen=67
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384iSystemColorHUDAltBlue=42
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385iSystemColorHUDMainRed=26
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386iSystemColorHUDMainGreen=255
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387iSystemColorHUDMainBlue=128
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388fRSMFaceSliderDefaultMin=-3.5
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389fRSMFaceSliderDefaultMax=3.5
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390fPopUpBackgroundOpacity=0.87
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391fMenuBackgroundOpacity=0.76
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392bHideUnavailablePerks=0
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393[Loading]
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394sWelcomeScreen1=loading_screen_legal
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395sWelcomeScreen2=loading_screen_bethsoft
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396sWelcomeScreen3=loading_screen_BGS
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397sWelcomeScreen4=loading_screen01
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398sMainMenuBackground=main_background
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399sTitleMusic=MainTitle
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400sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
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401iMaxScreens=4
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402iMaxScreens_MainMenu=20
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403fLoadingTextUpdateInterval=10.0000
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404fLoadingBkgdUpdateInterval=10.0000
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405fMainMenuBkgdUpdateInterval=10.0000
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406fLoadingInitUpdateInterval=3.0000
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407iNumLocationSpecificScreens=1
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408[Menu]
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409fCreditsScrollSpeed=40.0000
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410iConsoleTextYPos=940
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411iConsoleTextXPos=30
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412iConsoleVisibleLines=15
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413iConsoleHistorySize=50
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414rDebugTextColor=255,251,233
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415iConsoleFont=2
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416iDebugTextFont=3
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417[GamePlay]
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418bHealthBarShowing=0
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419fHealthBarFadeOutSpeed=1.0000
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420fHealthBarSpeed=80.0000
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421fHealthBarHeight=4.0000
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422fHealthBarWidth=40.0000
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423fHealthBarEmittanceFadeTime=0.5000
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424fHealthBarEmittanceTime=1.5000
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425bAllowHavokGrabTheLiving=0
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426bEssentialTakeNoDamage=1
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427iDetectionPicks=21
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428[Fonts]
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429sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
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430sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
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431sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
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432sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
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433sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
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434sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
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435sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
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436sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
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437sFontFile_9=Textures\Fonts\NVFont_Test.fnt
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438[SpeedTree]
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439iTreeClonesAllowed=1
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440fCanopyShadowGrassMult=1.0000
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441iCanopyShadowScale=512
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442fTreeForceMaxBudAngle=-1.0000
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443fTreeForceMinBudAngle=-1.0000
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444fTreeForceLeafDimming=-1.0000
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445fTreeForceBranchDimming=-1.0000
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446fTreeForceCS=-1.0000
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447fTreeForceLLA=-1.0000
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448fTreeLODExponent=1.0000
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449bEnableTrees=1
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450bForceFullLOD=0
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451fLODTreeMipMapLODBias=-0.7500
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452fLocalTreeMipMapLODBias=-0.2500
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453[Debug]
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454bDebugFaceGenCriticalSection=0
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455bDebugFaceGenMultithreading=0
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456bDebugSaveBuffer=0
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457[BackgroundLoad]
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458bBackgroundPathing=1
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459bUseMultiThreadedFaceGen=1
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460bBackgroundCellLoads=1
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461iAnimaitonClonePerLoop=5
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462bUseMultiThreadedTrees=1
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463iExteriorPriority=50
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464iBackgroundLoadFaceMult=200
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465fBackgroundLoadingPerLoop=20.0000
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466fBackgroundLoadClonedPerLoop=5.0000
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467iBackgroundLoadExtraMaxFPS=20
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468iBackgroundLoadExtraMinFPS=10
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469iBackgroundLoadExtraMax=3000
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470iBackgroundLoadExtraMin=5
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471iBackgroundLoadExtraMilliseconds=2
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472iBackgroundLoadTreeMilliseconds=7
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473iBackgroundLoadMilliseconds=1
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474iBackgroundLoadLoading=1
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475bUseBackgroundFileLoader=0
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476bBackgroundLoadLipFiles=0
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477bLoadBackgroundFaceGen=0
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478bLoadHelmetsInBackground=1
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479iAnimationClonePerLoop=5
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480bSelectivePurgeUnusedOnFastTravel=0
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481bCloneModelsInBackground=0
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482[LOD]
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483fLODLandDropAmount=230.0000
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484fLodDistance=500.0000
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485bUseFaceGenLOD=0
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486iLODTextureTiling=2
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487iLODTextureSizePow2=8
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488fLODNormalTextureBlend=0.5000
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489bDisplayLODLand=1
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490bDisplayLODBuildings=0
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491bLODPopTrees=0
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492bLODPopActors=0
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493bLODPopItems=0
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494bLODPopObjects=0
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495fLODFadeOutMultItems=3
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496fLODFadeOutMultObjects=5
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497fLODFadeOutMultActors=6
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498fLODMultLandscape=1.0000
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499fLODMultTrees=0.5000
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500fLODMultActors=1.0000
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501fLODMultItems=1.0000
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502fLODMultObjects=5
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503iFadeNodeMinNearDistance=500
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504fLODFadeOutPercent=0.6000
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505fFadeOutThreshold=0.3000
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506fFadeInThreshold=0.7000
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507fFadeInTimet=2.0
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508fFadeOutTime=2.0
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509fDistanceMultiplier=1
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510fLODBoundRadiusMult=10
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511fObjectLODMax=15.0
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512fObjectLODMin=1.0
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513fObjectLODDefault=5
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514fItemLODMax=15.0
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515fItemLODMin=1.0
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516fItemLODDefault=2
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517fActorLODMax=15.0
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518fActorLODMin=2.0
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519fActorLODDefault=5
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520fTreeLODMax=2.0000
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521fTreeLODMin=0.0200
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522fTreeLODDefault=0.5000
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523bLODUseCombinedLandNormalMaps=1
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524bForceHideLODLand=0
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525fLODLandVerticalBias=0.0000
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526fTalkingDistance=1000.0000
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527iBoneLODForce=-1
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528fLODQuadMinLoadDistance=65536.0000
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529bDisplayLODTrees=1
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530bDisplayLODBuildings=1
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531fLODFadeOutActorMultInterior=1.0000
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532fLODFadeOutItemMultInterior=1.0000
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533fLODFadeOutObjectMultInterior=1.0000
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534fLODFadeOutActorMultCity=1.0000
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535fLODFadeOutItemMultCity=1.0000
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536fLODFadeOutObjectMultCity=1.0000
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537fLODFadeOutActorMultComplex=1.0000
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538fLODFadeOutItemMultComplex=1.0000
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539fLODFadeOutObjectMultComplex=1.0000
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540[Weather]
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541fSunGlareSize=800.0000
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542fSunBaseSize=750.0000
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543bPrecipitation=1
-
544fAlphaReduce=1.0000
-
545SBumpFadeColor=255,255,255,255
-
546SLerpCloseColor=255,255,255,255
-
547SEnvReduceColor=255,255,255,255
-
548[Voice]
-
549SFileTypeLTF=ltf
-
550SFileTypeLip=lip
-
551SFileTypeSource=wav
-
552SFileTypeGame=ogg
-
553[Grass]
-
554iMinGrassSize=80
-
555bGrassPointLighting=0
-
556bDrawShaderGrass=1
-
557iGrassDensityEvalSize=2
-
558iMaxGrassTypesPerTexure=2
-
559fWaveOffsetRange=1.7500
-
560fGrassWindMagnitudeMax=125.0000
-
561fGrassWindMagnitudeMin=5.0000
-
562fTexturePctThreshold=0.0000
-
563fGrassMinStartFadeDistance=0.0
-
564fGrassMaxStartFadeDistance=7000.0
-
565fGrassDefaultStartFadeDistance=3500.0
-
566fGrassFadeRange=1000.0
-
567[Landscape]
-
568bCurrentCellOnly=0
-
569bPreventSafetyCheck=0
-
570fLandTextureTilingMult=2.0000
-
571fLandFriction=2.5000
-
572iLandBorder2B=0
-
573iLandBorder2G=0
-
574iLandBorder2R=0
-
575iLandBorder1B=0
-
576iLandBorder1G=255
-
577iLandBorder1R=255
-
578SDefaultLandDiffuseTexture=DirtWasteland01.dds
-
579SDefaultLandNormalTexture=DirtWasteland01_N.dds
-
580[bLightAttenuation]
-
581fQuadraticRadiusMult=1.0000
-
582fLinearRadiusMult=1.0000
-
583bOutQuadInLin=0
-
584fConstantValue=0.0000
-
585fQuadraticValue=16.0000
-
586fLinearValue=3.0000
-
587uQuadraticMethod=2
-
588uLinearMethod=1
-
589fFlickerMovement=8.0000
-
590bUseQuadratic=1
-
591bUseLinear=0
-
592bUseConstant=0
-
593[BlurShaderHDRInterior]
-
594fTargetLUM=1.0000
-
595fUpperLUMClamp=1.0000
-
596fEmissiveHDRMult=1.0000
-
597fEyeAdaptSpeed=0.5000
-
598fBrightScale=2.2500
-
599fBrightClamp=0.2250
-
600fBlurRadius=7.0000
-
601iNumBlurpasses=1
-
602[BlurShaderHDR]
-
603fTargetLUM=1.0000
-
604fUpperLUMClamp=1.0000
-
605fGrassDimmer=1.5000
-
606fTreeDimmer=1.0000
-
607fEmissiveHDRMult=1.0000
-
608fEyeAdaptSpeed=0.5000
-
609fSunlightDimmer=1.5000
-
610fSIEmmisiveMult=1.0000
-
611fSISpecularMult=1.0000
-
612fSkyBrightness=0.5000
-
613fSunBrightness=0.0000
-
614fBrightScale=2.2500
-
615fBrightClamp=0.2250
-
616fBlurRadius=7.0000
-
617iNumBlurpasses=1
-
618iBlendType=2
-
619bDoHighDynamicRange=1
-
620[BlurShader]
-
621fSunlightDimmer=1.0000
-
622fSIEmmisiveMult=1.0000
-
623fSISpecularMult=1.0000
-
624fSkyBrightness=0.5000
-
625fSunBrightness=0.0000
-
626fAlphaAddExterior=0.2000
-
627fAlphaAddInterior=0.7000
-
628iBlurTexSize=256
-
629fBlurRadius=0.0300
-
630iNumBlurpasses=1
-
631iBlendType=2
-
632bUseBlurShader=1
-
633[GethitShader]
-
634fBlurAmmount=0.5000
-
635fBlockedTexOffset=0.0010
-
636fHitTexOffset=0.0050
-
637[MESSAGES]
-
638bBlockMessageBoxes=0
-
639bSkipProgramFlows=1
-
640bAllowYesToAll=1
-
641bDisableWarning=1
-
642iFileLogging=0
-
643bSkipInitializationFlows=1
-
644bUseWindowsMessageBox=0
-
645[DistantLOD]
-
646bUseLODLandData=0
-
647fFadeDistance=12288.0000
-
648iDistantLODGroupWidth=8
-
649[GeneralWarnings]
-
650SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
-
651SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
-
652This may result in errors. Saving again will clear this message
-
653but not necessarily fix any errors.
-
654[Archive]
-
655SInvalidationFile=
-
656iRetainFilenameOffsetTable=1
-
657iRetainFilenameStringTable=1
-
658iRetainDirectoryStringTable=1
-
659bCheckRuntimeCollisions=0
-
660bInvalidateOlderFiles=1
-
661bUseArchives=1
-
662SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
-
663[CameraPath]
-
664iTake=0
-
665SDirectoryName=TestCameraPath
-
666iFPS=60
-
667SNif=Test\CameraPath.nif
-
668[Absorb]
-
669fAbsorbGlowColorB=1.0000
-
670fAbsorbGlowColorG=0.6000
-
671fAbsorbGlowColorR=0.0000
-
672fAbsorbCoreColorB=1.0000
-
673fAbsorbCoreColorG=1.0000
-
674fAbsorbCoreColorR=1.0000
-
675iAbsorbNumBolts=1
-
676fAbsorbBoltGrowWidth=0.0000
-
677fAbsorbBoltSmallWidth=7.0000
-
678fAbsorbTortuosityVariance=2.0000
-
679fAbsorbSegmentVariance=7.0000
-
680fAbsorbBoltsRadius=5.0000
-
681[TestAllCells]
-
682bFileShowTextures=1
-
683bFileShowIcons=1
-
684bFileSkipIconChecks=0
-
685bFileTestLoad=0
-
686bFileNeededMessage=1
-
687bFileGoneMessage=1
-
688bFileSkipModelChecks=0
-
689bFileCheckModelCollision=0
-
690[CopyProtectionStrings]
-
691SCopyProtectionMessage2=Insert the Fallout Disc.
-
692SCopyProtectionTitle2=Fallout Disc Not Found
-
693SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
-
694SCopyProtectionTitle=CD-ROM Drive Not Found
-
695[Pipboy]
-
696fBlurRadiusPipboy=3.5
-
697fBlurIntensityPipboy=0.25
-
698fScanlineScalePipboy=50
-
699bEnableFlickerPipboy=1
-
700bUsePipboyMode=1
-
701[InterfaceFX]
-
702fDefaultBurstDuration=200
-
703fDefaultBurstIntensity=2
-
704fMiniBurstDuration=200
-
705fMiniBurstIntensity=1.5
-
706;pulse effect
-
707fPulseBrightenIntensity=0.25
-
708fPulseRadiusIntensity=0.5
-
709fPulseRate=0.0006
-
710;pipboy menu transitions
-
711fVertHoldChance=0.08
-
712fShudderChance=0.20
-
713fScanlineScaleMenus=50.0000
-
714bEnableFlickerMenus=1
-
715bEnableScanlinesMenus=1
-
716bEnableScanlinesPipboy=1
-
717fBlurRadiusMenus=0.3000
-
718fBrightenMenus=1.7000
-
719fBrightenPipboy=1.3000
-
720bUseImageSpaceMenuFX=1
-
721fBlurIntensityHUD=1.2000
-
722fBlurRadiusHUD=2.0000
-
723fScanlineFrequencyHUD=0.0000
-
724fScreenLightBaseIntensity=0.6
-
725fScreenLightRadius=6
-
726[RenderedTerminal]
-
727bUseRenderedTerminals=1
-
728fRenderedTerminalFOV=0.15
-
729fRenderedTerminalZoom=36
-
730bDoRenderedTerminalScanlines=1
-
731fRenderedTerminalScanlineScale=130.000000
-
732fRenderedTerminalHPos=0.0
-
733fRenderedTerminalVPos=0.38
-
734fScreenLightBaseIntensity=1.2
-
735fScreenLightRadius=80
-
736fScreenLightColorR=0.68
-
737fScreenLightColorG=0.74
-
738fScreenLightColorB=0.62
-
739fRaceSexMenuHPos=0.0
-
740fRaceSexMenuVPos=-0.6
-
741fRaceSexMenuZoom=70.0
-
742fRaceSexMenuScale=0.5
-
743[Decals]
-
744uMaxDecalCount=100
-
745bProfileDecals=0
-
746bDecalOcclusionQuery=1
-
747[TerrainManager]
-
748fSplitDistanceMult=0.75
-
749fBlockMorphDistanceMult=0.70
-
750bUseNewTerrainSystem=1
-
751bUseDistantObjectBlocks=1
-
752fBlockLoadDistance=125000.0
-
753fDefaultBlockLoadDistanceLow=50000.0
-
754fLowBlockLoadDistanceLow=25000.0
-
755fHighBlockLoadDistanceLow=50000.0
-
756fDefaultTreeLoadDistance=25000.0
-
757fLowTreeLoadDistance=10000.0
-
758fHighTreeLoadDistance=40000.0
-
759[VATS]
-
760fVATSLightLevelMin=20.0
-
761fVATSLightLevelMax=65.0
-
762fVATSLightAngle=0.0
-
763fVATSLightDistance=100.0
-
764fVATSLightElevation=100.0
-
765fVatsLightColorR=0.35
-
766fVatsLightColorG=0.35
-
767fVatsLightColorB=0.35
-
768[ScreenSplatter]
-
769bScreenSplatterEnabled=1
-
770[Launcher]
-
771bEnableFileSelection=1
-
1[General]
-
2LocalSaves=true
-
3LocalSettings=true
-
4AutomaticArchiveInvalidation=true
-
1[Audio]
-
2; Enables additional worker thread for minor performance improvement
-
3bMultiThreadAudio=1
-
4; Disables debug logging to save memory and CPU time
-
5bUseAudioDebugInformation=0
-
6; Increase audio file cache size to reduce loading stutter
-
7iAudioCacheSize=16384
-
8iMaxSizeForCachedSound=2048
-
9[BackgroundLoad]
-
10; Forces cell unload on fast travel to lessen memory usage
-
11bSelectivePurgeUnusedOnFastTravel=1
-
12; Reduces stutter when loading multiple NPCs
-
13bBackgroundLoadLipFiles=1
-
14[Controls]
-
15; Disables mouse acceleration in menus
-
16; Game does not have mouse acceleration for the camera
-
17fForegroundMouseAccelBase=0
-
18fForegroundMouseAccelTop=0
-
19fForegroundMouseBase=0
-
20fForegroundMouseMult=0
-
21[Display]
-
22; Enables Fullscreen mode for the best performance in D3D9
-
23; Refer to the Performance Guide for more info
-
24bFull Screen=0
-
25; Forces highest texture quality so the game won't crash if you had it set to anything lower
-
26iTexMipMapSkip=0
-
27; Disables actor shadows due to their low visual impact and high performance cost
-
28bDrawShadows=0
-
29iActorShadowCountInt=0
-
30iActorShadowCountExt=0
-
31; World FOV
-
32fDefaultWorldFOV=75.0000
-
33; 1st person FOV
-
34fDefault1stPersonFOV=55.0000
-
35; Pip-Boy and terminal FOV
-
36fPipboy1stPersonFOV=47.0
-
37[General]
-
38; Forces faster cell unload to lessen memory usage
-
39bPreemptivelyUnloadCells=1
-
40; Enables multithreaded AI
-
41; Values above 3 don't change anything
-
42iNumHWThreads=3
-
43[Grass]
-
44; Increases grass draw distance
-
45fGrassStartFadeDistance=11200
-
46; Ensures that 3.0 Vertex Shader is used.
-
47; Allows drawing more grass with better performance
-
48b30GrassVS=1
-
49[PipBoy]
-
50; Fixes flicker when opening Pip-Boy when its light is on
-
51fLightEffectFadeDuration=400
-
52[TerrainManager]
-
53; Increases the maximum distance of LOD
-
54fBlockLoadDistanceLow=100000
-
55fBlockLoadDistance=250000
-
56[SpeedTree]
-
57; Makes flora use the highest LOD quality, removing the pop-in (not related to Tree LOD)
-
58bForceFullLOD=1
-
1[General]
-
2SStartingCell=
-
3SCharGenQuest=00102037
-
4SStartingCellY=
-
5SStartingCellX=
-
6SStartingWorld=
-
7STestFile10=
-
8STestFile9=
-
9STestFile8=
-
10STestFile7=
-
11STestFile6=
-
12STestFile5=
-
13STestFile4=
-
14STestFile3=
-
15STestFile2=
-
16STestFile1=FalloutNV.esm
-
17sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
-
18sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
-
19bPreCullActors=1
-
20bTaskletActorSceneGraphUpdates=0
-
21bTaskletActorAnimMovementUpdates=1
-
22bAnimationUseBlendFromPose=1
-
23bEnableProfile=0
-
24bDrawSpellContact=0
-
25bRunMiddleLowLevelProcess=1
-
26iHoursToSleep=3
-
27bActorLookWithHavok=0
-
28SMainMenuMusicTrack=special\maintitle.mp3
-
29bUseEyeEnvMapping=1
-
30bFixFaceNormals=0
-
31bUseFaceGenHeads=1
-
32bFaceMipMaps=1
-
33bFaceGenTexturing=1
-
34bDefaultCOCPlacement=0
-
35uGridDistantCount=20
-
36uGridsToLoad=5
-
37fGlobalTimeMultiplier=1.0000
-
38bNewAnimation=1
-
39bFixAIPackagesOnLoad=0
-
40bForceReloadOnEssentialCharacterDeath=1
-
41bKeepPluginWhenMerging=0
-
42bCreate Maps Enable=0
-
43SLocalSavePath=Saves\
-
44SLocalMasterPath=Data\
-
45bDisableDuplicateReferenceCheck=1
-
46bTintMipMaps=0
-
47uInterior Cell Buffer=3
-
48uExterior Cell Buffer=36
-
49iIntroSequencePriority=3
-
50bPreloadIntroSequence=1
-
51fStaticScreenWaitTime=3.0000
-
52SMainMenuMovieIntro=
-
53SIntroSequence=
-
54sIntroMovie=Fallout INTRO Vsk.bik
-
55iFPSClamp=0
-
56bRunVTuneTest=0
-
57STestFile1=
-
58bActivateAllQuestScripts=0
-
59bUseThreadedBlood=0
-
60bUseThreadedMorpher=0
-
61bBorderRegionsEnabled=1
-
62bDisableHeadTracking=0
-
63bTrackAllDeaths=0
-
64uiFaceGenMaxEGTDataSize=67108864
-
65uiFaceGenMaxEGMDataSize=67108864
-
66bPreemptivelyUnloadCells=0
-
67iNumBitsForFullySeen=248
-
68iPreloadSizeLimit=26214400
-
69bUseHardDriveCache=0
-
70bEnableBoundingVolumeOcclusion=1
-
71bDisplayBoundingVolumes=0
-
72bUseThreadedTempEffects=1
-
73bUseThreadedParticleSystem=0
-
74bExternalLODDataFiles=1
-
75bCheckCellOffsetsOnInit=0
-
76uGridDistantTreeRange=5
-
77bCreateShaderPackage=0
-
78bWarnOnMissingFileEntry=0
-
79bAllowScriptedAutosave=0
-
80uGridDistantTreeRangeCity=4
-
81uGridDistantCountCity=4
-
82iSaveGameBackupCount=1
-
83bDisplayMissingContentDialogue=1
-
84SSaveGameSafeCellID=2AEEA
-
85bUseThreadedAI=0
-
86bChangeTimeMultSlowly=1
-
87bCheckPurgedTextureList=0
-
88bAnimateDoorPhysics=0
-
89sLanguage=ENGLISH
-
90bLoadFaceGenHeadEGTFiles=0
-
91[Display]
-
92fDecalLifetime=10.0000
-
93bEquippedTorchesCastShadows=0
-
94bReportBadTangentSpace=0
-
95bStaticMenuBackground=1
-
96bForcePow2Textures=0
-
97bForce1XShaders=0
-
98bHighQuality20Lighting=0
-
99bAllow20HairShader=1
-
100bAllowScreenShot=1
-
101iMultiSample=8
-
102bDoTallGrassEffect=1
-
103bForceMultiPass=1
-
104bDoTexturePass=1
-
105bDoSpecularPass=1
-
106bDoDiffusePass=1
-
107bDoAmbientPass=1
-
108bImageSpaceEffects=1
-
109bDoCanopyShadowPass=1
-
110bDrawShadows=0
-
111bUseRefractionShader=1
-
112bUse Shaders=1
-
113iNPatchNOrder=0
-
114iNPatchPOrder=0
-
115iNPatches=0
-
116iLocation Y=5
-
117iLocation X=5
-
118bFull Screen=0
-
119iAdapter=0
-
120iScreenShotIndex=0
-
121SScreenShotBaseName=ScreenShot
-
122iAutoViewMinDistance=2000
-
123iAutoViewHiFrameRate=40
-
124iAutoViewLowFrameRate=20
-
125bAutoViewDistance=0
-
126fDefaultFOV=75.0000
-
127fNearDistance=5
-
128fFarDistance=1000.0000
-
129iDebugTextLeftRightOffset=10
-
130iDebugTextTopBottomOffset=20
-
131bShowMenuTextureUse=1
-
132fLightLODDefaultStartFade=1000.0
-
133fLightLODRange=500.0
-
134fLightLODMinStartFade=200.0
-
135fLightLODMaxStartFade=3500.0
-
136fShadowLODDefaultStartFade=200.0
-
137fShadowLODRange=200.0
-
138fShadowLODMinStartFade=100.0
-
139fShadowLODMaxStartFade=1000.0
-
140fSpecularLODDefaultStartFade=500.0
-
141fSpecularLODRange=300.0
-
142fSpecularLODMinStartFade=200.0
-
143fSpecularLODMaxStartFade=2000.0
-
144fGamma=1.0000
-
145bAllow30Shaders=0
-
146iTexMipMapMinimum=0
-
147bDoStaticAndArchShadows=0
-
148bDoActorShadows=1
-
149fNoLODFarDistancePct=1.0000
-
150fNoLODFarDistanceMax=10240.0000
-
151fNoLODFarDistanceMin=100.0000
-
152fEyeEnvMapLOD2=800.0000
-
153fEyeEnvMapLOD1=500.0000
-
154fEnvMapLOD2=1800.0000
-
155fEnvMapLOD1=1500.0000
-
156fGammaMax=0.6000
-
157fGammaMin=1.4000
-
158iMaxDecalsPerFrame=10
-
159iActorShadowCount=4
-
160bIgnoreResolutionCheck=0
-
161fSpecualrStartMax=1000.0000
-
162fSpecularStartMin=0.0000
-
163iActorShadowIntMax=10
-
164iActorShadowIntMin=0
-
165iActorShadowExtMax=10
-
166iActorShadowExtMin=0
-
167bDynamicWindowReflections=1
-
168fShadowFadeTime=1.0000
-
169iPresentInterval=1
-
170bDecalsOnSkinnedGeometry=1
-
171uVideoDeviceIdentifierPart4=0
-
172uVideoDeviceIdentifierPart3=0
-
173uVideoDeviceIdentifierPart2=0
-
174uVideoDeviceIdentifierPart1=0
-
175iShadowFilter=2
-
176bAllowPartialPrecision=1
-
177iShadowMapResolution=1024
-
178bShadowsOnGrass=0
-
179bActorSelfShadowing=0
-
180iActorShadowCountInt=0
-
181iActorShadowCountExt=0
-
182fPipboy1stPersonFOV=47.0
-
183fDefault1stPersonFOV=55.0000
-
184bLODNoiseAniso=1
-
185iMaxAnisotropy=15
-
186fLandLOFadeSeconds=15.0
-
187bEnableEyefinity=0
-
188sD3DDevice="NVIDIA GeForce RTX 3090"
-
189iTexMipMapSkip=0
-
190iWaterMultisamples=4
-
191bTransparencyMultisampling=1
-
192fSpecularLODStartFade=1500.0000
-
193fShadowLODStartFade=1000.0000
-
194fLightLODStartFade=3500.0000
-
195iSize W=1920
-
196iSize H=1080
-
197fDecalLOD2=1500.0000
-
198fDecalLOD1=1000.0000
-
199iShadowMode=3
-
200iMaxSkinDecalsPerFrame=3
-
201[Controls]
-
202bAlwaysRunByDefault=1
-
203bBackground Mouse=0
-
204bBackground Keyboard=1
-
205fXenonVertLookSpeed=1200.0000
-
206fXenonHorizLookSpeed=1500.0000
-
207bGamePadRumble=1
-
208bInvertYValues=0
-
209fMouseSensitivity=0.0020
-
210Forward=0011FF13
-
211Back=001FFF14
-
212Slide Left=001EFF17
-
213Slide Right=0020FF16
-
214Use=00FF0011
-
215Activate=0012FF0A
-
216Block=00380110
-
217Ready Item=0013FF0C
-
218Crouch/Sneak=001DFF08
-
219Run=002AFFFF
-
220Always Run=003AFFFF
-
221Auto Move=0010FFFF
-
222Jump=0039FF0D
-
223Toggle POV=0021020F
-
224Menu Mode=000FFF0B
-
225Rest=0014FF07
-
226Vats=002FFF0E
-
227Hotkey1=0002FFFF
-
228Ammo Swap=0003FF01
-
229Hotkey3=0004FFFF
-
230Hotkey4=0005FFFF
-
231Hotkey5=0006FFFF
-
232Hotkey6=0007FFFF
-
233Hotkey7=0008FFFF
-
234Hotkey8=0009FFFF
-
235QuickSave=003FFFFF
-
236QuickLoad=0043FFFF
-
237Grab=002CFF09
-
238[Water]
-
239bUseWaterShader=1
-
240bUseWaterReflections=1
-
241bUseWaterRefractions=1
-
242bUseWaterDepth=1
-
243bUseWaterHiRes=0
-
244bUseWaterDisplacements=1
-
245bUseWaterLOD=1
-
246bReflectExplosions=0
-
247bAutoWaterSilhouetteReflections=0
-
248bForceHighDetailReflections=1
-
249bForceLowDetailReflections=0
-
250fTileTextureDivisor=4.7500
-
251fSurfaceTileSize=2048.0000
-
252fNearWaterOutdoorTolerance=1024.0000
-
253fNearWaterIndoorTolerance=512.0000
-
254fNearWaterUnderwaterVolume=0.9000
-
255fNearWaterUnderwaterFreq=0.3000
-
256uNearWaterPoints=8
-
257uNearWaterRadius=1000
-
258uSurfaceFPS=12
-
259iWaterReflectWidth=1024
-
260iWaterReflectHeight=1024
-
261bUseWaterReflectionBlur=1
-
262iWaterBlurAmount=4
-
263[Audio]
-
264fASFadeInTime=2.0
-
265fASFadeOutTime=10.0
-
266fRegionLoopFadeInTime=5.0
-
267fRegionLoopFadeOutTime=5.0
-
268fAudioDebugDelay=0.0
-
269bEnableAudio=1
-
270bEnableAudioCache=1
-
271bMultiThreadAudio=0
-
272bEnableEnviroEffectsOnPC=0
-
273; cache sizes in kilobytes
-
274iAudioCacheSize=2048
-
275iMaxSizeForCachedSound=256
-
276bUseAudioDebugInformation=1
-
277fAudioDebugDelay=0.0000
-
278fDefaultMasterVolume=1.0000
-
279fDefaultFootVolume=0.5000
-
280fDefaultMusicVolume=0.6000
-
281fDefaultRadioVolume=0.5000
-
282fDefaultEffectsVolume=1.0000
-
283fDefaultVoiceVolume=0.6000
-
284iMaxImpactSoundCount=32
-
285fMaxFootstepDistance=1100.0000
-
286fPlayerFootVolume=0.6500
-
287iCollisionSoundTimeDelta=150
-
288iRadioUpdateInterval=250
-
289fDialogMinDistance=600.00
-
290fDialogMaxDistance=2000.00
-
291fMainMenuMusicVolume=0.6
-
292fDBVoiceAttenuationIn2D=2.0
-
293fCollisionSoundHeavyThreshold=60.0
-
294fDialogueFadeDecibels=6.0
-
295fDialogueFadeSecondsIn=2.0
-
296fDialogueFadeSecondsOut=1.0
-
297fDialogueHeadPitchExaggeration=2.0
-
298fDialogueHeadRollExaggeration=2.0
-
299fDialogueHeadYawExaggeration=2.0
-
300fHardLandingDamageThreshold=500.0
-
301fWoodMediumMassMin=7.0
-
302fWoodLargeMassMin=15.0
-
303fStoneMediumMassMin=5.0
-
304fStoneLargeMassMin=30.0
-
305fEarthMediumMassMin=5.0
-
306fEarthLargeMassMin=30.0
-
307fSkinMediumMassMin=5.0
-
308fSkinLargeMassMin=30.0
-
309fMetalMediumMassMin=8.0
-
310fMetalLargeMassMin=25.0
-
311fRadioDialogMute=0.50
-
312fFilterDistortionGain=-7.5
-
313fFilterPEQGain=-15.0
-
314fFilterdBAttenuation=11.5
-
315bEnableTextToSpeech=0
-
316fTextToSpeechVolume=0.35
-
317fDialogReverbAttenuation=0.15
-
318[Pathfinding]
-
319bDrawPathsDefault=0
-
320bPathMovementOnly=0
-
321bDrawSmoothFailures=0
-
322bDebugSmoothing=0
-
323bSmoothPaths=1
-
324bSnapToAngle=0
-
325bDebugAvoidance=0
-
326bDisableAvoidance=0
-
327bBackgroundPathing=1
-
328bUseObstacleAvoidance=1
-
329bBackgroundNavmeshUpdate=1
-
330[MAIN]
-
331bEnableBorderRegion=1
-
332fLowPerfCombatantVoiceDistance=1000.0000
-
333iDetectionHighNumPicks=40
-
334fQuestScriptDelayTime=5.0000
-
335bCloneModelsInBackground=0
-
336iLastHDRSetting=-1
-
337[HAVOK]
-
338bDisablePlayerCollision=0
-
339fJumpAnimDelay=0.7500
-
340bTreeTops=0
-
341iSimType=1
-
342bPreventHavokAddAll=0
-
343bPreventHavokAddClutter=0
-
344fMaxTime=0.016
-
345bHavokDebug=0
-
346fRF=1000.0000
-
347fOD=0.9000
-
348fSE=0.3000
-
349fSD=0.9800
-
350iResetCounter=5
-
351fMoveLimitMass=95.0000
-
352iUpdateType=0
-
353bHavokPick=0
-
354fCameraCasterSize=10.0000
-
355iHavokSkipFrameCountTEST=0
-
356iNumHavokThreads=1
-
357fChaseDeltaMult=0.0500
-
358bAddBipedWhenKeyframed=1
-
359fQuadrupedPitchMult=1.0000
-
360iEntityBatchRemoveRate=100
-
361iMaxPicks=40
-
362[RagdollAnim]
-
363bRagdollFeedback=0
-
364fCameraDist=1000.0
-
365fHierarchyGain=0.17
-
366fVelocityDamping=0.0
-
367fAccelerationGain=1.0
-
368fVelocityGain=0.6
-
369fPositionGain=0.05
-
370fPositionMaxLinearVelocity=14.0
-
371fPositionMaxAngularVelocity=18.0
-
372fSnapGain=0.1
-
373fSnapMaxLinearVelocity=3.0
-
374fSnapMaxAngularVelocity=0.3
-
375fSnapMaxLinearDistance=0.3
-
376fSnapMaxAngularDistance=1.0
-
377[FootIK]
-
378fOnOffGain=0.5
-
379fGroundAscendingGain=0.4
-
380fGroundDescendingGain=0.4
-
381fFootRaisedGain=0.9000
-
382fFootPlantedGain=1.0000
-
383bFootPlacementOn=1
-
384fPelvisUpDownBias=0.75
-
385fPelvisOffsetDamping=0.2
-
386fVertErrorGain=0.5
-
387fOriginalGroundHeightMS=-0.11
-
388fAnkleOffset=0.2000
-
389fRagdollFeedback=0.7
-
390[LookIK]
-
391fLookAtTargetGain=0.3
-
392fLookAtGain=0.045
-
393[Interface]
-
394fKeyRepeatInterval=50.0000
-
395fKeyRepeatTime=500.0000
-
396fActivatePickSphereRadius=16.0000
-
397fMenuModeAnimBlend=0.0000
-
398iSafeZoneXWide=15
-
399iSafeZoneYWide=15
-
400iSafeZoneX=15
-
401iSafeZoneY=15
-
402bAllowConsole=1
-
403bActivatePickUseGamebryoPick=0
-
404bUseFuzzyPicking=1
-
405fMenuBGBlurRadius=2.0000
-
406fMenuPlayerLightDiffuseBlue=0.8000
-
407fMenuPlayerLightDiffuseGreen=0.8000
-
408fMenuPlayerLightDiffuseRed=0.8000
-
409fMenuPlayerLightAmbientBlue=0.2500
-
410fMenuPlayerLightAmbientGreen=0.2500
-
411fMenuPlayerLightAmbientRed=0.2500
-
412iMaxViewCasterPicksGamebryo=10
-
413iMaxViewCasterPicksHavok=10
-
414iMaxViewCasterPicksFuzzy=5
-
415fInterfaceTintB=0.8824
-
416fInterfaceTintG=0.9843
-
417fInterfaceTintR=0.6314
-
418bUseImageSpaceMenuFX=0
-
419iSystemColorTerminalRed=33
-
420iSystemColorTerminalGreen=231
-
421iSystemColorTerminalBlue=121
-
422iSystemColorSystemRed=26
-
423iSystemColorSystemGreen=255
-
424iSystemColorSystemBlue=128
-
425iSystemColorMainMenuRed=199
-
426iSystemColorMainMenuGreen=255
-
427iSystemColorMainMenuBlue=165
-
428iSystemColorPipboyRed=26
-
429iSystemColorPipboyGreen=255
-
430iSystemColorPipboyBlue=128
-
431iSystemColorHUDAltRed=255
-
432iSystemColorHUDAltGreen=67
-
433iSystemColorHUDAltBlue=42
-
434iSystemColorHUDMainRed=26
-
435iSystemColorHUDMainGreen=255
-
436iSystemColorHUDMainBlue=128
-
437fRSMFaceSliderDefaultMin=-3.5
-
438fRSMFaceSliderDefaultMax=3.5
-
439fPopUpBackgroundOpacity=0.87
-
440fMenuBackgroundOpacity=0.76
-
441bHideUnavailablePerks=0
-
442bHelpEnabled=1
-
443fHudOpacity=1.0000
-
444uPipboyColor=4290134783
-
445uHUDColor=4290134783
-
446bDisable360Controller=1
-
447[Loading]
-
448sWelcomeScreen1=loading_screen_legal
-
449sWelcomeScreen2=loading_screen_bethsoft
-
450sWelcomeScreen3=loading_screen_BGS
-
451sWelcomeScreen4=loading_screen01
-
452sMainMenuBackground=main_background
-
453sTitleMusic=MainTitle
-
454sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
-
455iMaxScreens=4
-
456iMaxScreens_MainMenu=20
-
457fLoadingTextUpdateInterval=10.0000
-
458fLoadingBkgdUpdateInterval=10.0000
-
459fMainMenuBkgdUpdateInterval=10.0000
-
460fLoadingInitUpdateInterval=3.0000
-
461iNumLocationSpecificScreens=1
-
462[Menu]
-
463fCreditsScrollSpeed=40.0000
-
464iConsoleTextYPos=940
-
465iConsoleTextXPos=30
-
466iConsoleVisibleLines=15
-
467iConsoleHistorySize=50
-
468rDebugTextColor=255,251,233
-
469iConsoleFont=2
-
470iDebugTextFont=3
-
471[GamePlay]
-
472bHealthBarShowing=0
-
473fHealthBarFadeOutSpeed=1.0000
-
474fHealthBarSpeed=80.0000
-
475fHealthBarHeight=4.0000
-
476fHealthBarWidth=40.0000
-
477fHealthBarEmittanceFadeTime=0.5000
-
478fHealthBarEmittanceTime=1.5000
-
479bAllowHavokGrabTheLiving=0
-
480bEssentialTakeNoDamage=1
-
481iDetectionPicks=21
-
482bShowQuestMarkers=1
-
483iDifficulty=2
-
484iKillCamera=0
-
485uiRedeemedContent=0
-
486bTrueIronSights=1
-
487bDisableDynamicCrosshair=0
-
488bSaveOnInteriorExteriorSwitch=1
-
489bSaveOnTravel=0
-
490bSaveOnWait=0
-
491bSaveOnRest=0
-
492bCrossHair=1
-
493bGeneralSubtitles=0
-
494bDialogueSubtitles=1
-
495[Fonts]
-
496sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
-
497sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
-
498sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
-
499sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
-
500sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
-
501sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
-
502sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
-
503sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
-
504sFontFile_9=Textures\Fonts\NVFont_Test.fnt
-
505[SpeedTree]
-
506iTreeClonesAllowed=1
-
507fCanopyShadowGrassMult=1.0000
-
508iCanopyShadowScale=512
-
509fTreeForceMaxBudAngle=-1.0000
-
510fTreeForceMinBudAngle=-1.0000
-
511fTreeForceLeafDimming=-1.0000
-
512fTreeForceBranchDimming=-1.0000
-
513fTreeForceCS=-1.0000
-
514fTreeForceLLA=-1.0000
-
515fTreeLODExponent=1.0000
-
516bEnableTrees=1
-
517bForceFullLOD=0
-
518fLODTreeMipMapLODBias=-0.7500
-
519fLocalTreeMipMapLODBias=-0.2500
-
520[Debug]
-
521bDebugFaceGenCriticalSection=0
-
522bDebugFaceGenMultithreading=0
-
523bDebugSaveBuffer=0
-
524[BackgroundLoad]
-
525bBackgroundPathing=1
-
526bUseMultiThreadedFaceGen=1
-
527bBackgroundCellLoads=1
-
528iAnimaitonClonePerLoop=5
-
529bUseMultiThreadedTrees=1
-
530iExteriorPriority=50
-
531iBackgroundLoadFaceMult=200
-
532fBackgroundLoadingPerLoop=20.0000
-
533fBackgroundLoadClonedPerLoop=5.0000
-
534iBackgroundLoadExtraMaxFPS=20
-
535iBackgroundLoadExtraMinFPS=10
-
536iBackgroundLoadExtraMax=3000
-
537iBackgroundLoadExtraMin=5
-
538iBackgroundLoadExtraMilliseconds=2
-
539iBackgroundLoadTreeMilliseconds=7
-
540iBackgroundLoadMilliseconds=1
-
541iBackgroundLoadLoading=1
-
542bUseBackgroundFileLoader=0
-
543bBackgroundLoadLipFiles=0
-
544bLoadBackgroundFaceGen=0
-
545bLoadHelmetsInBackground=1
-
546iAnimationClonePerLoop=5
-
547bSelectivePurgeUnusedOnFastTravel=0
-
548bCloneModelsInBackground=0
-
549[LOD]
-
550fLODLandDropAmount=230.0000
-
551fLodDistance=500.0000
-
552bUseFaceGenLOD=0
-
553iLODTextureTiling=2
-
554iLODTextureSizePow2=8
-
555fLODNormalTextureBlend=0.5000
-
556bDisplayLODLand=1
-
557bDisplayLODBuildings=0
-
558bLODPopTrees=0
-
559bLODPopActors=0
-
560bLODPopItems=0
-
561bLODPopObjects=0
-
562fLODFadeOutMultItems=15.0000
-
563fLODFadeOutMultObjects=15.0000
-
564fLODFadeOutMultActors=15.0000
-
565fLODMultLandscape=1.0000
-
566fLODMultTrees=0.5000
-
567fLODMultActors=1.0000
-
568fLODMultItems=1.0000
-
569fLODMultObjects=5
-
570iFadeNodeMinNearDistance=500
-
571fLODFadeOutPercent=0.6000
-
572fFadeOutThreshold=0.3000
-
573fFadeInThreshold=0.7000
-
574fFadeInTimet=2.0
-
575fFadeOutTime=2.0
-
576fDistanceMultiplier=1
-
577fLODBoundRadiusMult=10
-
578fObjectLODMax=15.0
-
579fObjectLODMin=1.0
-
580fObjectLODDefault=5
-
581fItemLODMax=15.0
-
582fItemLODMin=1.0
-
583fItemLODDefault=2
-
584fActorLODMax=15.0
-
585fActorLODMin=2.0
-
586fActorLODDefault=5
-
587fTreeLODMax=2.0000
-
588fTreeLODMin=0.0200
-
589fTreeLODDefault=0.5000
-
590bLODUseCombinedLandNormalMaps=1
-
591bForceHideLODLand=0
-
592fLODLandVerticalBias=0.0000
-
593fTalkingDistance=1000.0000
-
594iBoneLODForce=-1
-
595fLODQuadMinLoadDistance=65536.0000
-
596bDisplayLODTrees=1
-
597bDisplayLODBuildings=1
-
598fLODFadeOutActorMultInterior=1.0000
-
599fLODFadeOutItemMultInterior=1.0000
-
600fLODFadeOutObjectMultInterior=1.0000
-
601fLODFadeOutActorMultCity=1.0000
-
602fLODFadeOutItemMultCity=1.0000
-
603fLODFadeOutObjectMultCity=1.0000
-
604fLODFadeOutActorMultComplex=1.0000
-
605fLODFadeOutItemMultComplex=1.0000
-
606fLODFadeOutObjectMultComplex=1.0000
-
607[Weather]
-
608fSunGlareSize=800.0000
-
609fSunBaseSize=750.0000
-
610bPrecipitation=1
-
611fAlphaReduce=1.0000
-
612SBumpFadeColor=255,255,255,255
-
613SLerpCloseColor=255,255,255,255
-
614SEnvReduceColor=255,255,255,255
-
615[Voice]
-
616SFileTypeLTF=ltf
-
617SFileTypeLip=lip
-
618SFileTypeSource=wav
-
619SFileTypeGame=ogg
-
620[Grass]
-
621iMinGrassSize=80
-
622bGrassPointLighting=0
-
623bDrawShaderGrass=1
-
624iGrassDensityEvalSize=2
-
625iMaxGrassTypesPerTexure=2
-
626fWaveOffsetRange=1.7500
-
627fGrassWindMagnitudeMax=125.0000
-
628fGrassWindMagnitudeMin=5.0000
-
629fTexturePctThreshold=0.0000
-
630fGrassMinStartFadeDistance=0.0
-
631fGrassMaxStartFadeDistance=7000.0
-
632fGrassDefaultStartFadeDistance=3500.0
-
633fGrassFadeRange=1000.0
-
634b30GrassVS=1
-
635fGrassStartFadeDistance=11200.0000
-
636[Landscape]
-
637bCurrentCellOnly=0
-
638bPreventSafetyCheck=0
-
639fLandTextureTilingMult=2.0000
-
640fLandFriction=2.5000
-
641iLandBorder2B=0
-
642iLandBorder2G=0
-
643iLandBorder2R=0
-
644iLandBorder1B=0
-
645iLandBorder1G=255
-
646iLandBorder1R=255
-
647SDefaultLandDiffuseTexture=DirtWasteland01.dds
-
648SDefaultLandNormalTexture=DirtWasteland01_N.dds
-
649[bLightAttenuation]
-
650fQuadraticRadiusMult=1.0000
-
651fLinearRadiusMult=1.0000
-
652bOutQuadInLin=0
-
653fConstantValue=0.0000
-
654fQuadraticValue=16.0000
-
655fLinearValue=3.0000
-
656uQuadraticMethod=2
-
657uLinearMethod=1
-
658fFlickerMovement=8.0000
-
659bUseQuadratic=1
-
660bUseLinear=0
-
661bUseConstant=0
-
662[BlurShaderHDRInterior]
-
663fTargetLUM=1.0000
-
664fUpperLUMClamp=1.0000
-
665fEmissiveHDRMult=1.0000
-
666fEyeAdaptSpeed=0.5000
-
667fBrightScale=2.2500
-
668fBrightClamp=0.2250
-
669fBlurRadius=7.0000
-
670iNumBlurpasses=1
-
671[BlurShaderHDR]
-
672fTargetLUM=1.0000
-
673fUpperLUMClamp=1.0000
-
674fGrassDimmer=1.5000
-
675fTreeDimmer=1.0000
-
676fEmissiveHDRMult=1.0000
-
677fEyeAdaptSpeed=0.5000
-
678fSunlightDimmer=1.5000
-
679fSIEmmisiveMult=1.0000
-
680fSISpecularMult=1.0000
-
681fSkyBrightness=0.5000
-
682fSunBrightness=0.0000
-
683fBrightScale=2.2500
-
684fBrightClamp=0.2250
-
685fBlurRadius=7.0000
-
686iNumBlurpasses=1
-
687iBlendType=2
-
688bDoHighDynamicRange=1
-
689[BlurShader]
-
690fSunlightDimmer=1.0000
-
691fSIEmmisiveMult=1.0000
-
692fSISpecularMult=1.0000
-
693fSkyBrightness=0.5000
-
694fSunBrightness=0.0000
-
695fAlphaAddExterior=0.2000
-
696fAlphaAddInterior=0.7000
-
697iBlurTexSize=256
-
698fBlurRadius=0.0300
-
699iNumBlurpasses=1
-
700iBlendType=2
-
701bUseBlurShader=0
-
702[GethitShader]
-
703fBlurAmmount=0.5000
-
704fBlockedTexOffset=0.0010
-
705fHitTexOffset=0.0050
-
706[MESSAGES]
-
707bBlockMessageBoxes=0
-
708bSkipProgramFlows=1
-
709bAllowYesToAll=1
-
710bDisableWarning=1
-
711iFileLogging=0
-
712bSkipInitializationFlows=1
-
713bUseWindowsMessageBox=0
-
714[DistantLOD]
-
715bUseLODLandData=0
-
716fFadeDistance=12288.0000
-
717iDistantLODGroupWidth=8
-
718[GeneralWarnings]
-
719SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
-
720SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
-
721This may result in errors. Saving again will clear this message
-
722but not necessarily fix any errors.
-
723[Archive]
-
724SInvalidationFile=ArchiveInvalidation.txt
-
725iRetainFilenameOffsetTable=1
-
726iRetainFilenameStringTable=1
-
727iRetainDirectoryStringTable=1
-
728bCheckRuntimeCollisions=0
-
729bInvalidateOlderFiles=1
-
730bUseArchives=1
-
731SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
-
732[CameraPath]
-
733iTake=0
-
734SDirectoryName=TestCameraPath
-
735iFPS=60
-
736SNif=Test\CameraPath.nif
-
737[Absorb]
-
738fAbsorbGlowColorB=1.0000
-
739fAbsorbGlowColorG=0.6000
-
740fAbsorbGlowColorR=0.0000
-
741fAbsorbCoreColorB=1.0000
-
742fAbsorbCoreColorG=1.0000
-
743fAbsorbCoreColorR=1.0000
-
744iAbsorbNumBolts=1
-
745fAbsorbBoltGrowWidth=0.0000
-
746fAbsorbBoltSmallWidth=7.0000
-
747fAbsorbTortuosityVariance=2.0000
-
748fAbsorbSegmentVariance=7.0000
-
749fAbsorbBoltsRadius=5.0000
-
750[TestAllCells]
-
751bFileShowTextures=1
-
752bFileShowIcons=1
-
753bFileSkipIconChecks=0
-
754bFileTestLoad=0
-
755bFileNeededMessage=1
-
756bFileGoneMessage=1
-
757bFileSkipModelChecks=0
-
758bFileCheckModelCollision=0
-
759[CopyProtectionStrings]
-
760SCopyProtectionMessage2=Insert the Fallout Disc.
-
761SCopyProtectionTitle2=Fallout Disc Not Found
-
762SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
-
763SCopyProtectionTitle=CD-ROM Drive Not Found
-
764[Pipboy]
-
765fBlurRadiusPipboy=3.5
-
766fBlurIntensityPipboy=0.25
-
767fScanlineScalePipboy=50
-
768bEnableFlickerPipboy=1
-
769bUsePipboyMode=1
-
770[InterfaceFX]
-
771fDefaultBurstDuration=200
-
772fDefaultBurstIntensity=2
-
773fMiniBurstDuration=200
-
774fMiniBurstIntensity=1.5
-
775;pulse effect
-
776fPulseBrightenIntensity=0.25
-
777fPulseRadiusIntensity=0.5
-
778fPulseRate=0.0006
-
779;pipboy menu transitions
-
780fVertHoldChance=0.08
-
781fShudderChance=0.20
-
782fScanlineScaleMenus=50.0000
-
783bEnableFlickerMenus=1
-
784bEnableScanlinesMenus=1
-
785bEnableScanlinesPipboy=1
-
786fBlurRadiusMenus=0.3000
-
787fBrightenMenus=1.7000
-
788fBrightenPipboy=1.3000
-
789bUseImageSpaceMenuFX=1
-
790fBlurIntensityHUD=1.2000
-
791fBlurRadiusHUD=2.0000
-
792fScanlineFrequencyHUD=0.0000
-
793fScreenLightBaseIntensity=0.6
-
794fScreenLightRadius=6
-
795[RenderedTerminal]
-
796bUseRenderedTerminals=1
-
797fRenderedTerminalFOV=0.15
-
798fRenderedTerminalZoom=36
-
799bDoRenderedTerminalScanlines=1
-
800fRenderedTerminalScanlineScale=130.000000
-
801fRenderedTerminalHPos=0.0
-
802fRenderedTerminalVPos=0.38
-
803fScreenLightBaseIntensity=1.2
-
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812[Decals]
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813uMaxDecalCount=100
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814bProfileDecals=0
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815bDecalOcclusionQuery=1
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816uMaxDecals=100
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817[TerrainManager]
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-
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-
829fTreeLoadDistance=40000.0000
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830fBlockLoadDistanceLow=100000.0000
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831[VATS]
-
832fVATSLightLevelMin=20.0
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838fVatsLightColorG=0.35
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840[ScreenSplatter]
-
841bScreenSplatterEnabled=1
-
842[Imagespace]
-
843iRadialBlurLevel=2
-
844bDoDepthOfField=1
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845[Launcher]
-
846bShowAllResolutions=1
-
847uLastAspectRatio=3
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1[General]
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31SPaletteFileName=
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38Object Tree W=156
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44Cell View X=954
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46Cell View W=711
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48Garden of Eden Creation Kit X=234
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50Garden of Eden Creation Kit W=1440
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51Garden of Eden Creation Kit H=753
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52Render Window X=954
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56[Audio]
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57fDefaultRadioVolume=0.5000
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58fDefaultMusicVolume=0.6000
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59fDefaultEffectsVolume=1.0000
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60fDefaultVoiceVolume=0.6000
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61fDefaultFootVolume=0.5000
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98[Display]
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100[PreviewMovement]
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107[Landscape]
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134[Movement]
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140fCamera Zoom=2.0000
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141fCamera Rotate=1.0000
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143fObj Rotate=1.0000
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144iSnap Angle=45
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147[MAIN]
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148bShowNonCollectibleObjects=1
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149bShowCollisionObjects=1
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150bShowSoundMarkers=1
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151bShowPortals=0
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152bShowOcclusionPlanes=1
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153bShowDynamics=1
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154bShowMultibounds=1
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155bShowActors=1
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156bShowStatics=1
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157bShowWater=1
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158bShowTerrain=1
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159bShowDoors=1
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160bShowActivators=1
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161bShowHelperObjects=1
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162bShowLightMarkers=1
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163bShowMarkers=1
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164bShowLights=1
-
1FalloutNV.esm
-
2DeadMoney.esm
-
3HonestHearts.esm
-
4OldWorldBlues.esm
-
5LonesomeRoad.esm
-
6GunRunnersArsenal.esm
-
7ClassicPack.esm
-
8MercenaryPack.esm
-
9TribalPack.esm
-
10CaravanPack.esm
-
11NavmeshOverhaul.esm
-
12Character Expansions Revised.esm
-
13YUP - Base Game + All DLC.esm
-
14fixy crap ue.esp
-
15Bad Touch.esm
-
16Vanilla Enhancements.esm
-
17Better Character Creation.esm
-
18Uncut Wasteland.esm
-
19Functional Post Game Ending.esm
-
20Functional Post Game Ending - YUP Patch.esm
-
21Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
-
22zl_Armaments_Remastered.esm
-
23Molerat.esm
-
24Home and Safehouse Tweaks.esm
-
25Home and Safehouse Tweaks - YUP Patch.esm
-
26Wild Card - Open the Lucky 38.esm
-
27FiendsLeave.esm
-
28Friendly Misc Factions.esm
-
29Friendly Strip Factions.esm
-
30House and Kings Truce.esm
-
31House and Kings Truce FPGE Patch.esm
-
32Hardin and NCR Truce.esm
-
33Brotherhood and Legion Truce.esm
-
34Mr. House Surrenders to the NCR.esm
-
35Brotherhood and House Truce.esm
-
36Better Brotherhood.esm
-
37HiddenValleyOverhauled.esm
-
38TLD_Travelers.esm
-
39Landscape Texture Improvements.esm
-
40Landscape Texture Improvements - YUP Patch.esm
-
41ClaimtheMojave.esm
-
42A World of Pain Revised.esm
-
43Sweet Pain NV.esm
-
44Lucky Jim's Cache.esm
-
45DevilsGulley.esm
-
46SD_Fatigue.esp
-
47SD_Capture.esp
-
48MyNavmeshCompatibilityPatch.esm
-
49Unofficial Patch NVSE Plus.esp
-
50YUP - NPC Fixes (Base Game + All DLC).esp
-
51NVMIM.esp
-
52ExRB.esp
-
53Crafting Consistency Fix.esp
-
54Impostors and LOD Flicker Fix.esp
-
55The Mod Configuration Menu.esp
-
56Vanilla UI Plus.esp
-
57JIP Companions Command & Control.esp
-
58Follower Formula Redone.esp
-
59SD_RadiantInfinium.esp
-
60JustAssortedMods.esp
-
61Just Sprint Plus - JAM.esp
-
62ImmersiveRecoil.esp
-
63Follower Tweaks.esp
-
64DelayDLCRedux.esp
-
65Classic Fallout Weapons Remastered v1.2.esp
-
66Patchy's Preferred Preparedness Package - Scaler Moon Edition.esp
-
67The Legion Presses West.esp
-
68Patchy's Assassin Outclassin' Disabler.esp
-
69Patchy's Personalized Present.esp
-
70Patchy's Bison Steve BS.esp
-
71A Sterling Silver Reward.esp
-
72A Range(r) of Options - Primm Actually Gets Rangers.esp
-
73DO Feed the Yao Guai - An Honestly Friendly Zion.esp
-
74Patchy's Pitiful Pittance - Minor Logic Tweaks.esp
-
75A Brotherhood Betrayed - Hardin Holds Out.esp
-
76OpenLucky38IndependentStaff.esp
-
77S6S Perks.esp
-
78Forced Entry.esp
-
79Mod Delivery.esp
-
80Skill Items.esp
-
81RoxieFollower.esp
-
82Vigor.esp
-
83Varmint Rifle 22LR.esp
-
84Vigor - SMIM Patch.esp
-
85S6S Base Game Perks Redux.esp
-
86EVEM - YUP Patch.esp
-
87EVEM - SMIM Patch.esp
-
88EVEM - Crafting Consistency Fix Patch.esp
-
89EVEM - Vigor Patch.esp
-
90RAD.esp
-
91RAD-Fixed-NVYUP.esp
-
92WeaponRequirementSystem.esp
-
93DSGO.esp
-
94Trap Tweaks.esp
-
95Better Brotherhood - YUP Patch.esp
-
96Better Brotherhood - FPGE Patch.esp
-
97Uncut Wasteland - YUP Patch.esp
-
98Uncut Wasteland (VNV) - Vigor Patch.esp
-
99Uncut Wasteland (VNV) - EVEM Patch.esp
-
100Misc Content Restoration.esp
-
101Misc Content Restoration - YUP Patch.esp
-
102Misc Content Restoration - UW (VNV) Patch.esp
-
103FPGE - EVEM Patch.esp
-
104FPGE-Rebuild Vegas.esp
-
105DLC Enhancements.esp
-
106Essential DLC Enhancements Merged - JSUE Patch.esp
-
107TLD - FaceGen Tint Fix.esp
-
108The Living Desert - EVEM Patch.esp
-
109FNV FaceGen Fix.esp
-
110rockbiter_AnimationSounds.esp
-
111DoubleBarrelShotgun.esp
-
112Rockbiter_SOSGTextureFix.esp
-
113Character Expansions Revised - FaceGen Tint Fix.esp
-
114Character Expansions Revised - AIO (VNV).esp
-
115Character Expansions Revised - Extras.esp
-
116Character Expansions Revised - Extras - FPGE.esp
-
117Claim the Mojave - Extended Roombounds Patch.esp
-
118ClaimtheMojaveFPGE.esp
-
119ClaimtheMojaveTLD.esp
-
120CtM_SMIM.esp
-
121Friendly Strip Factions - Casino Unbanner.esp
-
122OTL38 - Friendly Strip Factions Patch.esp
-
123Vegas My Love - Perk Mod Consistency Patch.esp
-
124B42Inertia.esp
-
125FNVLODGen.esp
-
126tmzLODadditions.esp
-
127LOD additions and improvements - YUP Patch.esp
-
128Wasted Mojave Rock LOD.esp
-
129LODIFY_FNV.esp
-
130Little More Lamplight.esp
-
131Strip Lights Region Fix.esp
-
132Strip Lights Region Fix -Classic Fallout Weapons Remastered Patch.esp
-
133Atmospheric Lighting Tweaks.esp
-
134Atmospheric Lighting Tweaks - EVEM Patch.esp
-
135DNWeathers.esp
-
136Interior Rain.esp
-
137CC - Rain.esp
-
138CC - 3D Rain.esp
-
1DLC: DeadMoney
-
2DLC: HonestHearts
-
3DLC: OldWorldBlues
-
4DLC: LonesomeRoad
-
5DLC: GunRunnersArsenal
-
6DLC: ClassicPack
-
7DLC: MercenaryPack
-
8DLC: TribalPack
-
9DLC: CaravanPack
-
11New Vegas Script Extender (NVSE xNVSE) - Data
-
12Fixed ESMs
-
13JIP LN NVSE Plugin
-
14JIP LN Settings INI - Vanilla
-
15JohnnyGuitar NVSE
-
16NVTF - New Vegas Tick Fix
-
17NVTF - INI Presets - Texture Modding Preset
-
18Yvile's Crash Logger
-
19FNV Mod Limit Fix
-
20kNVSE Animation Plugin
-
21Improved Console (NVSE)
-
22Console Paste Support
-
23Basic Console Autocomplete
-
24ShowOff xNVSE Plugin
-
25ShowOff xNVSE Plugin - Vanilla INI
-
26AnhNVSE
-
27SUP NVSE
-
28UIO - User Interface Organizer
-
29KEYWORDS
-
30Sweet Keywords
-
31Sound Extender
-
33GECK Extender
-
34GECK Extender - INI
-
36Yukichigai Unofficial Patch - YUP
-
37Unofficial Patch NVSE Plus
-
38Improved AI (Navmesh Overhaul Mod)
-
39Improved AI (Navmesh Overhaul Mod) - Compatability Patch
-
40lStewieAl's Tweaks and Engine Fixes
-
41lStewieAl's Engine Optimizations
-
42Stewie Tweaks Custom INI - Patchy's Picks
-
43Combat Lag Fix (NVSE)
-
44VATS Lag Fix
-
45Viewmodel Shake Fix - NVSE
-
46HIPControl - Weapon Idle Position Adjuster - ESPless
-
47ISControl Enabler and Ironsights adjuster (now ESPless)
-
48New Vegas Mesh Improvement Mod - NVMIM
-
49skinned mesh improvement mod
-
50skinned mesh improvement mod - female businesswear fix
-
51PipBoyOn Node Fixes - SMIM
-
52Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
-
53Improved Lighting Shaders
-
54Pip-Boy Shading Fix NVSE
-
55Climate Control NVSE
-
56Assorted Voice Popping Fixes
-
57Elijah Missing Distortion Fix
-
58ActorCause Save Bloat Fix
-
59MoonlightNVSE
-
60Aqua Performa - Strip Performance Fix
-
61Fallout Alpha Rendering Tweaks - NVSE
-
62External Emittance Fix - NVSE
-
63Depth of Field Fix - NVSE
-
64Crafting Consistency Fix
-
65ExRB - Extended Roombounds
-
66Strip Lights Region Fix
-
67Strip Lights Region Fix - Classic Fallout Weapons Remastered Patch
-
68Swimming Creatures Fix - ESPless
-
69Impostors and LOD Flicker Fix
-
70OneTweak but Really Updated
-
71Fog-based Object Culling
-
73The Mod Configuration Menu
-
74Vanilla UI Plus (New Vegas)
-
75Clean Vanilla Hud
-
76Clean Companion Wheel
-
77High Res Local Maps
-
78High Resolution Screens
-
79Faster Main Menu
-
80Menu Search
-
81JIP Improved Recipe Menu ESPless
-
83JAM - Just Assorted Mods
-
84JAM - VNV Configuration
-
85JLM Grab Tweak
-
86Clean Just Assorted Mods (JAM)
-
87Just Sprint Plus - Expansion for JAM and JVS
-
88Immersive Recoil 2.0
-
89Follower Tweaks
-
90Delay DLC Redux
-
91Better Caravan
-
92Cookable Grenades
-
93Faster Sleep-Wait
-
94Auto-Save Manager
-
95Bad Touch NVSE
-
96Bad Touch NVSE - Minimalist Preset
-
97JIP Companions Command and Control
-
98Follower Formula Redone
-
99Misc. Gamesetting Tweaks Presets - Patchy's Picks
-
101Vigor - A Vanilla JSawyer Fork
-
102Simple Vigor Config
-
103Varmint Rifle 22LR
-
104Vigor - SMIM Patch
-
105Essential Vanilla Enhancements Merged
-
106EVEM - YUP Patch
-
107EVEM - SMIM Patch
-
108EVEM - Crafting Consistency Fix Patch
-
109EVEM - Vigor Patch
-
110Better Character Creation
-
111Traps Tweaks - Traps Use Other Skills
-
112Harder Barter Faster Stronger
-
113Better Brotherhood
-
114Hidden Valley Overhauled
-
115Character Expansions Revised
-
116Character Expansions Revised FaceGen Tint Fix
-
117VNV Character Expansions Revised Patch - AIO
-
118RAD - Radiation (is) Actually Dangerous - Overhaul
-
119RAD - Overhaul - with Injection Fix
-
120Weapon Requirements System
-
122Uncut Wasteland VNV
-
123Uncut Wasteland (VNV) - Vigor Patch
-
124Uncut Wasteland (VNV) - EVEM Patch
-
125Misc Content Restoration
-
126Misc Content Restoration - YUP Patch
-
127Misc Content Restoration - UW (VNV) Patch
-
128Functional Post Game Ending
-
129FPGE - EVEM Patch
-
130FPGE - Rebuild Vegas
-
131Essential DLC Enhancements Merged
-
132Essential DLC Enhancements Merged - Vigor Patch
-
133The Living Desert
-
134The Living Desert FaceGen Tint Fix
-
135The Living Desert - EVEM Patch
-
136Classic Fallout Weapons Remastered
-
137ZL Armaments Remastered
-
139Mostly Fixed FaceGen Tints (NV or TTW)
-
140Muzzle Flash Light Fix - NVSE
-
141Viewmodel Shading Fix - NVSE
-
142Anniversary Anim Pack
-
143FNV Clean Animations - Anniversary Edition
-
144Smooth True Iron Sights Camera
-
145B42 Weapon Inertia
-
146B42 Optics - ESPless
-
147B42 Optics NV Patches
-
148NV Compatibility Skeleton - Vanilla Weights
-
149High Resolution Water Fog - Water Aliasing Fix
-
150Improved LOD Noise Texture
-
151Landscape Texture Improvements
-
152Wasted Rocks Normals
-
153More Consistent Vanilla Rock Textures (Less Green Clifftops)
-
154A Little More Lamplight
-
155Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
-
156Atmospheric Lighting Tweaks - EVEM Patch
-
157Desert Natural Weathers - NV - TTW
-
158High Resolution Bloom NVSE
-
159Cloud Upgrade NVSE
-
160Interior Rain
-
1613D Rain
-
162Climate Control - Rain
-
163Climate Control - 3D Rain
-
165The Fiends Leave the Mojave
-
166Lucky Jim's Cache
-
167Devil's Gulley
-
168Wild Card - Open the Lucky 38
-
169Open the Lucky 38 - Independent Staff
-
170Claim the Mojave
-
171Claim the Mojave - Extended Roombounds Patch
-
173Standardized NCR Supply Caches
-
174The Legion Marches West - A Legion Supply Cache Overhaul
-
175Patchy's Assassin Outclassin' Disabler
-
176Patchy's Personalized Present
-
177Patchy's Bison Steve BS
-
178A Sterling Silver Reward
-
179A Range(r) of Options - Primm Actually Gets Rangers
-
180DO Feed the Yao Guai - An Honestly Friendly Zion
-
181Patchy's Pitiful Pittance - Minor Logic Tweaks
-
182A Brotherhood Betrayed - Hardin Holds Out
-
183Friendly Strip Factions - Casino Unbanner Add-On
-
185Home and Safehouse Tweaks
-
186Home and Safehouse Tweaks - INI
-
187Yes Man Automatically Upgrades Securitron Army - ESPless
-
188Securitron Mk II Auto-Repair - ESPless
-
189ED-E My Love - Followers Give ED-E Both Upgrades - ESPless
-
190ED-E My Love - Brotherhood Gives ED-E Both Upgrades - ESPless
-
191Friendly Misc Factions
-
192Friendly Strip Factions
-
193OTL38 - Friendly Strip Factions Patch
-
194House and Kings Truce
-
195Hardin and NCR Truce
-
196Brotherhood and Legion Truce
-
197Brotherhood and House Truce
-
198Mr. House Surrenders to the NCR
-
200Fatigue Overhaul - Non-Lethal and Pacifism Redone
-
201Subjugation - Slavery and Capture Mechanics
-
202Subjugation - Slavery and Capture Mechanics - Voice Assets
-
203Radiant Infinium - Endless Questing Framework
-
205A World of (Less) Pain - A Lore Friendly AWOP Revision
-
206Sweet Pain NV
-
207Sweet 6 Shooter Perks - NV
-
208Sweet 6 Shooter Perks - NV - CFWR Patch
-
209Forced Entry
-
210Mod Delivery
-
211Full Mags
-
212Fully Charged With No Extra Charge - Van Graffs Truth In Advertising
-
213Dynamic Level Stat Choice - ESP Free
-
214Levelup Traits
-
215SIDE - Simple Items Distributed Everywhere
-
216Skill Bonus Misc. Items V2 - Complete Edition - Assets
-
217Skill Items Redux
-
218Dynamic Starting Gear Overhaul
-
219Sweet Perk Overhaul
-
221Roxie Follower Expanded - Assets
-
222Roxie Follower Fixed
-
223Molerat - New Fully Voiced Companion
-
225LOD Fixes and Improvements - NVSE
-
226FNVLODGen Resources
-
227FNVLODGen Resources - Tree LOD Billboards
-
228LOD additions and improvements
-
229LOD additions and improvements - YUP Patch
-
230TCM's LOD Overhaul
-
231More LODs Additions and fixes
-
232Wasted LOD - Cliffs of Mojave
-
233LODIFY
-
234LODIFY - NV Plugin
-
236Butcher Pete Complete - A Melee Animation Overhaul
-
237Wasteland Warrior - A Melee Animation Overhaul
-
238FNV Clean Animations - Throwing Weapons Pack
-
239FNV Clean Animations - Reborn - Part 1
-
240FNV Clean Animations - Part 2
-
241FNV Clean Animations - Part 3
-
242FNV Clean Animations - That Gun
-
243FNV Clean Animations - Assault Carbine Redux
-
244FNV Clean Animations - Grenade Rifle Redux
-
245FNV Clean Animations - 12.7mm Pistol
-
246FNV Clean Animations - Tesla Cannon
-
247FNV Clean Animations - Fat Man
-
248FNV Clean Animations - Grenades Pack
-
249FNV Clean Animations - Explosive Mines Pack
-
250Iron Sights Aligned
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251Iron Sights Aligned - Mod Support
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253Modgroups
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254LODGen Output
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255Vegas My Love - Perk Mod Consistency Patch
Necessary Gameplay Utilities
GECK Extender
Bug Fixes
User Interface
Gameplay
Overhauls
Content
Non-Graphical Visuals
Extra Quests
Patchy's Mods
Trooper's Mods
StealthDick's Mods
Sweet6Shooter's Mods
Followers
LOD
Additional Animations
Finishing Touches
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1FalloutNV.esm
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2DeadMoney.esm
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3HonestHearts.esm
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4OldWorldBlues.esm
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5LonesomeRoad.esm
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6GunRunnersArsenal.esm
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7ClassicPack.esm
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8MercenaryPack.esm
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9TribalPack.esm
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10CaravanPack.esm
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11NavmeshOverhaul.esm
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12Character Expansions Revised.esm
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13YUP - Base Game + All DLC.esm
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14fixy crap ue.esp
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15Bad Touch.esm
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16Vanilla Enhancements.esm
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17Better Character Creation.esm
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18Uncut Wasteland.esm
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19Functional Post Game Ending.esm
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20Functional Post Game Ending - YUP Patch.esm
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21Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
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22zl_Armaments_Remastered.esm
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23Molerat.esm
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24Home and Safehouse Tweaks.esm
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25Home and Safehouse Tweaks - YUP Patch.esm
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26Wild Card - Open the Lucky 38.esm
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27FiendsLeave.esm
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28Friendly Misc Factions.esm
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29Friendly Strip Factions.esm
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30House and Kings Truce.esm
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31House and Kings Truce FPGE Patch.esm
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32Hardin and NCR Truce.esm
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33Brotherhood and Legion Truce.esm
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34Mr. House Surrenders to the NCR.esm
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35Brotherhood and House Truce.esm
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36Better Brotherhood.esm
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37HiddenValleyOverhauled.esm
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38TLD_Travelers.esm
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39Landscape Texture Improvements.esm
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40Landscape Texture Improvements - YUP Patch.esm
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41ClaimtheMojave.esm
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42A World of Pain Revised.esm
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43Sweet Pain NV.esm
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44Lucky Jim's Cache.esm
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45DevilsGulley.esm
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46SD_Fatigue.esp
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47SD_Capture.esp
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48MyNavmeshCompatibilityPatch.esm
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49Unofficial Patch NVSE Plus.esp
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50YUP - NPC Fixes (Base Game + All DLC).esp
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51NVMIM.esp
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52ExRB.esp
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53Crafting Consistency Fix.esp
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54Impostors and LOD Flicker Fix.esp
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55The Mod Configuration Menu.esp
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56Vanilla UI Plus.esp
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57JIP Companions Command & Control.esp
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58Follower Formula Redone.esp
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59SD_RadiantInfinium.esp
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60JustAssortedMods.esp
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61Just Sprint Plus - JAM.esp
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62ImmersiveRecoil.esp
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63Follower Tweaks.esp
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64DelayDLCRedux.esp
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65Classic Fallout Weapons Remastered v1.2.esp
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66Patchy's Preferred Preparedness Package - Scaler Moon Edition.esp
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67The Legion Presses West.esp
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68Patchy's Assassin Outclassin' Disabler.esp
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69Patchy's Personalized Present.esp
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70Patchy's Bison Steve BS.esp
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71A Sterling Silver Reward.esp
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72A Range(r) of Options - Primm Actually Gets Rangers.esp
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73DO Feed the Yao Guai - An Honestly Friendly Zion.esp
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74Patchy's Pitiful Pittance - Minor Logic Tweaks.esp
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75A Brotherhood Betrayed - Hardin Holds Out.esp
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76OpenLucky38IndependentStaff.esp
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77S6S Perks.esp
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78Forced Entry.esp
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79Mod Delivery.esp
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80Skill Items.esp
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81RoxieFollower.esp
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82Vigor.esp
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83Varmint Rifle 22LR.esp
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84Vigor - SMIM Patch.esp
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85S6S Base Game Perks Redux.esp
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86EVEM - YUP Patch.esp
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87EVEM - SMIM Patch.esp
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88EVEM - Crafting Consistency Fix Patch.esp
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89EVEM - Vigor Patch.esp
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90RAD.esp
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91RAD-Fixed-NVYUP.esp
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92WeaponRequirementSystem.esp
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93DSGO.esp
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94Trap Tweaks.esp
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95Better Brotherhood - YUP Patch.esp
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96Better Brotherhood - FPGE Patch.esp
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97Uncut Wasteland - YUP Patch.esp
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98Uncut Wasteland (VNV) - Vigor Patch.esp
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99Uncut Wasteland (VNV) - EVEM Patch.esp
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100Misc Content Restoration.esp
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101Misc Content Restoration - YUP Patch.esp
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102Misc Content Restoration - UW (VNV) Patch.esp
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103FPGE - EVEM Patch.esp
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104FPGE-Rebuild Vegas.esp
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105DLC Enhancements.esp
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106Essential DLC Enhancements Merged - JSUE Patch.esp
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107TLD - FaceGen Tint Fix.esp
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108The Living Desert - EVEM Patch.esp
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109FNV FaceGen Fix.esp
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110rockbiter_AnimationSounds.esp
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111DoubleBarrelShotgun.esp
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112Rockbiter_SOSGTextureFix.esp
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113Character Expansions Revised - FaceGen Tint Fix.esp
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114Character Expansions Revised - AIO (VNV).esp
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115Character Expansions Revised - Extras.esp
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116Character Expansions Revised - Extras - FPGE.esp
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117Claim the Mojave - Extended Roombounds Patch.esp
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118ClaimtheMojaveFPGE.esp
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119ClaimtheMojaveTLD.esp
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120CtM_SMIM.esp
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121Friendly Strip Factions - Casino Unbanner.esp
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122OTL38 - Friendly Strip Factions Patch.esp
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123Vegas My Love - Perk Mod Consistency Patch.esp
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124B42Inertia.esp
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125FNVLODGen.esp
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126tmzLODadditions.esp
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127LOD additions and improvements - YUP Patch.esp
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128Wasted Mojave Rock LOD.esp
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129LODIFY_FNV.esp
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130Little More Lamplight.esp
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131Strip Lights Region Fix.esp
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132Strip Lights Region Fix -Classic Fallout Weapons Remastered Patch.esp
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133Atmospheric Lighting Tweaks.esp
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134Atmospheric Lighting Tweaks - EVEM Patch.esp
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135DNWeathers.esp
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136Interior Rain.esp
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137CC - Rain.esp
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138CC - 3D Rain.esp