Explore Nevada all over again, with a new and invigorating look on the Wasteland. Explore new areas, meet new friends, take on challenging enemies, and see what New Vegas is all about. Featured as just a New Vegas modlist, you won't be restricted to a complex setup with TTW, but instead focus your travels on Nevada. Take on a new look of New Vegas, with an ever growing list of graphical adjustments and improvements. Experience classic weapons with completely fresh and new animations and discover new weapons and equipment.

Filter
  • 1
    [General]
  • 2
    LocalSaves=false
  • 3
    LocalSettings=true
  • 4
    AutomaticArchiveInvalidation=true

Filter
  • 1
    [General]
  • 2
    SStartingCell=
  • 3
    SCharGenQuest=00102037
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    SStartingCellY=
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    SStartingCellX=
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    SStartingWorld=
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    STestFile5=
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    STestFile4=
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    STestFile3=
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    STestFile2=
  • 16
    STestFile1=FalloutNV.esm
  • 17
    sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  • 18
    sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  • 19
    bPreCullActors=1
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    bTaskletActorSceneGraphUpdates=0
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    bTaskletActorAnimMovementUpdates=1
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    bAnimationUseBlendFromPose=1
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    bEnableProfile=0
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    bDrawSpellContact=0
  • 25
    bRunMiddleLowLevelProcess=1
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    iHoursToSleep=3
  • 27
    bActorLookWithHavok=0
  • 28
    SMainMenuMusicTrack=special\maintitle.mp3
  • 29
    bUseEyeEnvMapping=1
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    bFixFaceNormals=0
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    bUseFaceGenHeads=1
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    bFaceMipMaps=1
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    bFaceGenTexturing=1
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    bDefaultCOCPlacement=0
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    uGridDistantCount=20
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    uGridsToLoad=5
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    fGlobalTimeMultiplier=1.0000
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    bNewAnimation=1
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    bFixAIPackagesOnLoad=0
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    bForceReloadOnEssentialCharacterDeath=1
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    bKeepPluginWhenMerging=0
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    bCreate Maps Enable=0
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    SLocalSavePath=__MO_Saves\
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    SLocalMasterPath=Data\
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    bDisableDuplicateReferenceCheck=1
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    bTintMipMaps=0
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    uInterior Cell Buffer=3
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    uExterior Cell Buffer=36
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    iIntroSequencePriority=3
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    bPreloadIntroSequence=1
  • 51
    fStaticScreenWaitTime=3.0000
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    SMainMenuMovieIntro=
  • 53
    SIntroSequence=
  • 54
    sIntroMovie=Fallout INTRO Vsk.bik
  • 55
    iFPSClamp=0
  • 56
    bRunVTuneTest=0
  • 57
    STestFile1=
  • 58
    bActivateAllQuestScripts=0
  • 59
    bUseThreadedBlood=0
  • 60
    bUseThreadedMorpher=0
  • 61
    bBorderRegionsEnabled=1
  • 62
    bDisableHeadTracking=0
  • 63
    bTrackAllDeaths=0
  • 64
    uiFaceGenMaxEGTDataSize=67108864
  • 65
    uiFaceGenMaxEGMDataSize=67108864
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    bPreemptivelyUnloadCells=0
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    iNumBitsForFullySeen=248
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    iPreloadSizeLimit=26214400
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    bUseHardDriveCache=0
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    bEnableBoundingVolumeOcclusion=1
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    bDisplayBoundingVolumes=0
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    bUseThreadedTempEffects=1
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    bUseThreadedParticleSystem=0
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    bExternalLODDataFiles=1
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    bCheckCellOffsetsOnInit=0
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    uGridDistantTreeRange=5
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    bCreateShaderPackage=0
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    bWarnOnMissingFileEntry=0
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    bAllowScriptedAutosave=0
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    uGridDistantTreeRangeCity=4
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    uGridDistantCountCity=4
  • 82
    iSaveGameBackupCount=1
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    bDisplayMissingContentDialogue=1
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    SSaveGameSafeCellID=2AEEA
  • 85
    bUseThreadedAI=0
  • 86
    bChangeTimeMultSlowly=1
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    bCheckPurgedTextureList=0
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    bAnimateDoorPhysics=0
  • 89
    sLanguage=ENGLISH
  • 90
    bLoadFaceGenHeadEGTFiles=0
  • 91
    bUseMyGamesDirectory=1
  • 92
    [Display]
  • 93
    fDecalLifetime=10.0000
  • 94
    bEquippedTorchesCastShadows=0
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    bReportBadTangentSpace=0
  • 96
    bStaticMenuBackground=1
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    bForcePow2Textures=0
  • 98
    bForce1XShaders=0
  • 99
    bHighQuality20Lighting=0
  • 100
    bAllow20HairShader=1
  • 101
    bAllowScreenShot=1
  • 102
    iMultiSample=0
  • 103
    bDoTallGrassEffect=1
  • 104
    bForceMultiPass=1
  • 105
    bDoTexturePass=1
  • 106
    bDoSpecularPass=1
  • 107
    bDoDiffusePass=1
  • 108
    bDoAmbientPass=1
  • 109
    bImageSpaceEffects=1
  • 110
    bDoCanopyShadowPass=1
  • 111
    bDrawShadows=0
  • 112
    bUseRefractionShader=1
  • 113
    bUse Shaders=1
  • 114
    iNPatchNOrder=0
  • 115
    iNPatchPOrder=0
  • 116
    iNPatches=0
  • 117
    iLocation Y=5
  • 118
    iLocation X=5
  • 119
    bFull Screen=1
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    iAdapter=0
  • 121
    iScreenShotIndex=0
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    SScreenShotBaseName=ScreenShot
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    iAutoViewMinDistance=2000
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    iAutoViewHiFrameRate=40
  • 125
    iAutoViewLowFrameRate=20
  • 126
    bAutoViewDistance=0
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    fDefaultFOV=75.0000
  • 128
    fNearDistance=5
  • 129
    fFarDistance=1000.0000
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    iDebugTextLeftRightOffset=10
  • 131
    iDebugTextTopBottomOffset=20
  • 132
    bShowMenuTextureUse=1
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    fLightLODDefaultStartFade=1000.0
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    fLightLODRange=500.0
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    fLightLODMinStartFade=200.0
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    fLightLODMaxStartFade=3500.0
  • 137
    fShadowLODDefaultStartFade=200.0
  • 138
    fShadowLODRange=200.0
  • 139
    fShadowLODMinStartFade=100.0
  • 140
    fShadowLODMaxStartFade=1000.0
  • 141
    fSpecularLODDefaultStartFade=500.0
  • 142
    fSpecularLODRange=300.0
  • 143
    fSpecularLODMinStartFade=200.0
  • 144
    fSpecularLODMaxStartFade=2000.0
  • 145
    fGamma=1.0000
  • 146
    bAllow30Shaders=0
  • 147
    iTexMipMapMinimum=0
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    bDoStaticAndArchShadows=0
  • 149
    bDoActorShadows=1
  • 150
    fNoLODFarDistancePct=1.0000
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    fNoLODFarDistanceMax=10240.0000
  • 152
    fNoLODFarDistanceMin=100.0000
  • 153
    fEyeEnvMapLOD2=800.0000
  • 154
    fEyeEnvMapLOD1=500.0000
  • 155
    fEnvMapLOD2=1800.0000
  • 156
    fEnvMapLOD1=1500.0000
  • 157
    fGammaMax=0.6000
  • 158
    fGammaMin=1.4000
  • 159
    iMaxDecalsPerFrame=10
  • 160
    iActorShadowCount=4
  • 161
    bIgnoreResolutionCheck=0
  • 162
    fSpecualrStartMax=1000.0000
  • 163
    fSpecularStartMin=0.0000
  • 164
    iActorShadowIntMax=10
  • 165
    iActorShadowIntMin=0
  • 166
    iActorShadowExtMax=10
  • 167
    iActorShadowExtMin=0
  • 168
    bDynamicWindowReflections=1
  • 169
    fShadowFadeTime=1.0000
  • 170
    iPresentInterval=1
  • 171
    bDecalsOnSkinnedGeometry=1
  • 172
    uVideoDeviceIdentifierPart4=0
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    uVideoDeviceIdentifierPart3=0
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    uVideoDeviceIdentifierPart2=0
  • 175
    uVideoDeviceIdentifierPart1=0
  • 176
    iShadowFilter=0
  • 177
    bAllowPartialPrecision=1
  • 178
    iShadowMapResolution=256
  • 179
    bShadowsOnGrass=0
  • 180
    bActorSelfShadowing=0
  • 181
    iActorShadowCountInt=2
  • 182
    iActorShadowCountExt=2
  • 183
    fPipboy1stPersonFOV=47.0
  • 184
    fDefault1stPersonFOV=55.0000
  • 185
    bLODNoiseAniso=1
  • 186
    iMaxAnisotropy=8
  • 187
    fLandLOFadeSeconds=15.0
  • 188
    bEnableEyefinity=1
  • 189
    [Controls]
  • 190
    bAlwaysRunByDefault=1
  • 191
    bBackground Mouse=0
  • 192
    bBackground Keyboard=1
  • 193
    [Water]
  • 194
    bUseWaterShader=1
  • 195
    bUseWaterReflections=1
  • 196
    bUseWaterRefractions=1
  • 197
    bUseWaterDepth=1
  • 198
    bUseWaterHiRes=0
  • 199
    bUseWaterDisplacements=1
  • 200
    bUseWaterLOD=1
  • 201
    bReflectExplosions=0
  • 202
    bAutoWaterSilhouetteReflections=1
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    bForceHighDetailReflections=0
  • 204
    bForceLowDetailReflections=0
  • 205
    fTileTextureDivisor=4.7500
  • 206
    fSurfaceTileSize=2048.0000
  • 207
    fNearWaterOutdoorTolerance=1024.0000
  • 208
    fNearWaterIndoorTolerance=512.0000
  • 209
    fNearWaterUnderwaterVolume=0.9000
  • 210
    fNearWaterUnderwaterFreq=0.3000
  • 211
    uNearWaterPoints=8
  • 212
    uNearWaterRadius=1000
  • 213
    uSurfaceFPS=12
  • 214
    [Audio]
  • 215
    fASFadeInTime=2.0
  • 216
    fASFadeOutTime=10.0
  • 217
    fRegionLoopFadeInTime=5.0
  • 218
    fRegionLoopFadeOutTime=5.0
  • 219
    fAudioDebugDelay=0.0
  • 220
    bEnableAudio=1
  • 221
    bEnableAudioCache=1
  • 222
    bMultiThreadAudio=0
  • 223
    bEnableEnviroEffectsOnPC=0
  • 224
    ; cache sizes in kilobytes
  • 225
    iAudioCacheSize=2048
  • 226
    iMaxSizeForCachedSound=256
  • 227
    bUseAudioDebugInformation=1
  • 228
    fAudioDebugDelay=0.0000
  • 229
    fDefaultMasterVolume=1.0000
  • 230
    fDefaultFootVolume=0.5000
  • 231
    fDefaultMusicVolume=0.6000
  • 232
    fDefaultRadioVolume=0.5000
  • 233
    fDefaultEffectsVolume=1.0000
  • 234
    fDefaultVoiceVolume=0.6000
  • 235
    iMaxImpactSoundCount=32
  • 236
    fMaxFootstepDistance=1100.0000
  • 237
    fPlayerFootVolume=0.6500
  • 238
    iCollisionSoundTimeDelta=150
  • 239
    iRadioUpdateInterval=250
  • 240
    fDialogMinDistance=600.00
  • 241
    fDialogMaxDistance=2000.00
  • 242
    fMainMenuMusicVolume=0.6
  • 243
    fDBVoiceAttenuationIn2D=2.0
  • 244
    fCollisionSoundHeavyThreshold=60.0
  • 245
    fDialogueFadeDecibels=6.0
  • 246
    fDialogueFadeSecondsIn=2.0
  • 247
    fDialogueFadeSecondsOut=1.0
  • 248
    fDialogueHeadPitchExaggeration=2.0
  • 249
    fDialogueHeadRollExaggeration=2.0
  • 250
    fDialogueHeadYawExaggeration=2.0
  • 251
    fHardLandingDamageThreshold=500.0
  • 252
    fWoodMediumMassMin=7.0
  • 253
    fWoodLargeMassMin=15.0
  • 254
    fStoneMediumMassMin=5.0
  • 255
    fStoneLargeMassMin=30.0
  • 256
    fEarthMediumMassMin=5.0
  • 257
    fEarthLargeMassMin=30.0
  • 258
    fSkinMediumMassMin=5.0
  • 259
    fSkinLargeMassMin=30.0
  • 260
    fMetalMediumMassMin=8.0
  • 261
    fMetalLargeMassMin=25.0
  • 262
    fRadioDialogMute=0.50
  • 263
    fFilterDistortionGain=-7.5
  • 264
    fFilterPEQGain=-15.0
  • 265
    fFilterdBAttenuation=11.5
  • 266
    bEnableTextToSpeech=0
  • 267
    fTextToSpeechVolume=0.35
  • 268
    fDialogReverbAttenuation=0.15
  • 269
    [Pathfinding]
  • 270
    bDrawPathsDefault=0
  • 271
    bPathMovementOnly=0
  • 272
    bDrawSmoothFailures=0
  • 273
    bDebugSmoothing=0
  • 274
    bSmoothPaths=1
  • 275
    bSnapToAngle=0
  • 276
    bDebugAvoidance=0
  • 277
    bDisableAvoidance=0
  • 278
    bBackgroundPathing=1
  • 279
    bUseObstacleAvoidance=1
  • 280
    bBackgroundNavmeshUpdate=1
  • 281
    [MAIN]
  • 282
    bEnableBorderRegion=1
  • 283
    fLowPerfCombatantVoiceDistance=1000.0000
  • 284
    iDetectionHighNumPicks=40
  • 285
    fQuestScriptDelayTime=5.0000
  • 286
    bCloneModelsInBackground=0
  • 287
    iLastHDRSetting=-1
  • 288
    [HAVOK]
  • 289
    bDisablePlayerCollision=0
  • 290
    fJumpAnimDelay=0.7500
  • 291
    bTreeTops=0
  • 292
    iSimType=1
  • 293
    bPreventHavokAddAll=0
  • 294
    bPreventHavokAddClutter=0
  • 295
    fMaxTime=0.016
  • 296
    bHavokDebug=0
  • 297
    fRF=1000.0000
  • 298
    fOD=0.9000
  • 299
    fSE=0.3000
  • 300
    fSD=0.9800
  • 301
    iResetCounter=5
  • 302
    fMoveLimitMass=95.0000
  • 303
    iUpdateType=0
  • 304
    bHavokPick=0
  • 305
    fCameraCasterSize=10.0000
  • 306
    iHavokSkipFrameCountTEST=0
  • 307
    iNumHavokThreads=1
  • 308
    fChaseDeltaMult=0.0500
  • 309
    bAddBipedWhenKeyframed=1
  • 310
    fQuadrupedPitchMult=1.0000
  • 311
    iEntityBatchRemoveRate=100
  • 312
    iMaxPicks=40
  • 313
    [RagdollAnim]
  • 314
    bRagdollFeedback=0
  • 315
    fCameraDist=1000.0
  • 316
    fHierarchyGain=0.17
  • 317
    fVelocityDamping=0.0
  • 318
    fAccelerationGain=1.0
  • 319
    fVelocityGain=0.6
  • 320
    fPositionGain=0.05
  • 321
    fPositionMaxLinearVelocity=14.0
  • 322
    fPositionMaxAngularVelocity=18.0
  • 323
    fSnapGain=0.1
  • 324
    fSnapMaxLinearVelocity=3.0
  • 325
    fSnapMaxAngularVelocity=0.3
  • 326
    fSnapMaxLinearDistance=0.3
  • 327
    fSnapMaxAngularDistance=1.0
  • 328
    [FootIK]
  • 329
    fOnOffGain=0.5
  • 330
    fGroundAscendingGain=0.4
  • 331
    fGroundDescendingGain=0.4
  • 332
    fFootRaisedGain=0.9000
  • 333
    fFootPlantedGain=1.0000
  • 334
    bFootPlacementOn=1
  • 335
    fPelvisUpDownBias=0.75
  • 336
    fPelvisOffsetDamping=0.2
  • 337
    fVertErrorGain=0.5
  • 338
    fOriginalGroundHeightMS=-0.11
  • 339
    fAnkleOffset=0.2000
  • 340
    fRagdollFeedback=0.7
  • 341
    [LookIK]
  • 342
    fLookAtTargetGain=0.3
  • 343
    fLookAtGain=0.045
  • 344
    [Interface]
  • 345
    fKeyRepeatInterval=50.0000
  • 346
    fKeyRepeatTime=500.0000
  • 347
    fActivatePickSphereRadius=16.0000
  • 348
    fMenuModeAnimBlend=0.0000
  • 349
    iSafeZoneXWide=15
  • 350
    iSafeZoneYWide=15
  • 351
    iSafeZoneX=15
  • 352
    iSafeZoneY=15
  • 353
    bAllowConsole=1
  • 354
    bActivatePickUseGamebryoPick=0
  • 355
    bUseFuzzyPicking=1
  • 356
    fMenuBGBlurRadius=2.0000
  • 357
    fMenuPlayerLightDiffuseBlue=0.8000
  • 358
    fMenuPlayerLightDiffuseGreen=0.8000
  • 359
    fMenuPlayerLightDiffuseRed=0.8000
  • 360
    fMenuPlayerLightAmbientBlue=0.2500
  • 361
    fMenuPlayerLightAmbientGreen=0.2500
  • 362
    fMenuPlayerLightAmbientRed=0.2500
  • 363
    iMaxViewCasterPicksGamebryo=10
  • 364
    iMaxViewCasterPicksHavok=10
  • 365
    iMaxViewCasterPicksFuzzy=5
  • 366
    fInterfaceTintB=0.8824
  • 367
    fInterfaceTintG=0.9843
  • 368
    fInterfaceTintR=0.6314
  • 369
    bUseImageSpaceMenuFX=0
  • 370
    iSystemColorTerminalRed=33
  • 371
    iSystemColorTerminalGreen=231
  • 372
    iSystemColorTerminalBlue=121
  • 373
    iSystemColorSystemRed=26
  • 374
    iSystemColorSystemGreen=255
  • 375
    iSystemColorSystemBlue=128
  • 376
    iSystemColorMainMenuRed=199
  • 377
    iSystemColorMainMenuGreen=255
  • 378
    iSystemColorMainMenuBlue=165
  • 379
    iSystemColorPipboyRed=26
  • 380
    iSystemColorPipboyGreen=255
  • 381
    iSystemColorPipboyBlue=128
  • 382
    iSystemColorHUDAltRed=255
  • 383
    iSystemColorHUDAltGreen=67
  • 384
    iSystemColorHUDAltBlue=42
  • 385
    iSystemColorHUDMainRed=26
  • 386
    iSystemColorHUDMainGreen=255
  • 387
    iSystemColorHUDMainBlue=128
  • 388
    fRSMFaceSliderDefaultMin=-3.5
  • 389
    fRSMFaceSliderDefaultMax=3.5
  • 390
    fPopUpBackgroundOpacity=0.87
  • 391
    fMenuBackgroundOpacity=0.76
  • 392
    bHideUnavailablePerks=0
  • 393
    [Loading]
  • 394
    sWelcomeScreen1=loading_screen_legal
  • 395
    sWelcomeScreen2=loading_screen_bethsoft
  • 396
    sWelcomeScreen3=loading_screen_BGS
  • 397
    sWelcomeScreen4=loading_screen01
  • 398
    sMainMenuBackground=main_background
  • 399
    sTitleMusic=MainTitle
  • 400
    sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  • 401
    iMaxScreens=4
  • 402
    iMaxScreens_MainMenu=20
  • 403
    fLoadingTextUpdateInterval=10.0000
  • 404
    fLoadingBkgdUpdateInterval=10.0000
  • 405
    fMainMenuBkgdUpdateInterval=10.0000
  • 406
    fLoadingInitUpdateInterval=3.0000
  • 407
    iNumLocationSpecificScreens=1
  • 408
    [Menu]
  • 409
    fCreditsScrollSpeed=40.0000
  • 410
    iConsoleTextYPos=940
  • 411
    iConsoleTextXPos=30
  • 412
    iConsoleVisibleLines=15
  • 413
    iConsoleHistorySize=50
  • 414
    rDebugTextColor=255,251,233
  • 415
    iConsoleFont=2
  • 416
    iDebugTextFont=3
  • 417
    [GamePlay]
  • 418
    bHealthBarShowing=0
  • 419
    fHealthBarFadeOutSpeed=1.0000
  • 420
    fHealthBarSpeed=80.0000
  • 421
    fHealthBarHeight=4.0000
  • 422
    fHealthBarWidth=40.0000
  • 423
    fHealthBarEmittanceFadeTime=0.5000
  • 424
    fHealthBarEmittanceTime=1.5000
  • 425
    bAllowHavokGrabTheLiving=0
  • 426
    bEssentialTakeNoDamage=1
  • 427
    iDetectionPicks=21
  • 428
    [Fonts]
  • 429
    sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  • 430
    sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  • 431
    sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  • 432
    sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  • 433
    sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  • 434
    sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  • 435
    sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  • 436
    sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  • 437
    sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  • 438
    [SpeedTree]
  • 439
    iTreeClonesAllowed=1
  • 440
    fCanopyShadowGrassMult=1.0000
  • 441
    iCanopyShadowScale=512
  • 442
    fTreeForceMaxBudAngle=-1.0000
  • 443
    fTreeForceMinBudAngle=-1.0000
  • 444
    fTreeForceLeafDimming=-1.0000
  • 445
    fTreeForceBranchDimming=-1.0000
  • 446
    fTreeForceCS=-1.0000
  • 447
    fTreeForceLLA=-1.0000
  • 448
    fTreeLODExponent=1.0000
  • 449
    bEnableTrees=1
  • 450
    bForceFullLOD=0
  • 451
    fLODTreeMipMapLODBias=-0.7500
  • 452
    fLocalTreeMipMapLODBias=-0.2500
  • 453
    [Debug]
  • 454
    bDebugFaceGenCriticalSection=0
  • 455
    bDebugFaceGenMultithreading=0
  • 456
    bDebugSaveBuffer=0
  • 457
    [BackgroundLoad]
  • 458
    bBackgroundPathing=1
  • 459
    bUseMultiThreadedFaceGen=1
  • 460
    bBackgroundCellLoads=1
  • 461
    iAnimaitonClonePerLoop=5
  • 462
    bUseMultiThreadedTrees=1
  • 463
    iExteriorPriority=50
  • 464
    iBackgroundLoadFaceMult=200
  • 465
    fBackgroundLoadingPerLoop=20.0000
  • 466
    fBackgroundLoadClonedPerLoop=5.0000
  • 467
    iBackgroundLoadExtraMaxFPS=20
  • 468
    iBackgroundLoadExtraMinFPS=10
  • 469
    iBackgroundLoadExtraMax=3000
  • 470
    iBackgroundLoadExtraMin=5
  • 471
    iBackgroundLoadExtraMilliseconds=2
  • 472
    iBackgroundLoadTreeMilliseconds=7
  • 473
    iBackgroundLoadMilliseconds=1
  • 474
    iBackgroundLoadLoading=1
  • 475
    bUseBackgroundFileLoader=0
  • 476
    bBackgroundLoadLipFiles=0
  • 477
    bLoadBackgroundFaceGen=0
  • 478
    bLoadHelmetsInBackground=1
  • 479
    iAnimationClonePerLoop=5
  • 480
    bSelectivePurgeUnusedOnFastTravel=0
  • 481
    bCloneModelsInBackground=0
  • 482
    [LOD]
  • 483
    fLODLandDropAmount=230.0000
  • 484
    fLodDistance=500.0000
  • 485
    bUseFaceGenLOD=0
  • 486
    iLODTextureTiling=2
  • 487
    iLODTextureSizePow2=8
  • 488
    fLODNormalTextureBlend=0.5000
  • 489
    bDisplayLODLand=1
  • 490
    bDisplayLODBuildings=0
  • 491
    bLODPopTrees=0
  • 492
    bLODPopActors=0
  • 493
    bLODPopItems=0
  • 494
    bLODPopObjects=0
  • 495
    fLODFadeOutMultItems=3
  • 496
    fLODFadeOutMultObjects=5
  • 497
    fLODFadeOutMultActors=6
  • 498
    fLODMultLandscape=1.0000
  • 499
    fLODMultTrees=0.5000
  • 500
    fLODMultActors=1.0000
  • 501
    fLODMultItems=1.0000
  • 502
    fLODMultObjects=5
  • 503
    iFadeNodeMinNearDistance=500
  • 504
    fLODFadeOutPercent=0.6000
  • 505
    fFadeOutThreshold=0.3000
  • 506
    fFadeInThreshold=0.7000
  • 507
    fFadeInTimet=2.0
  • 508
    fFadeOutTime=2.0
  • 509
    fDistanceMultiplier=1
  • 510
    fLODBoundRadiusMult=10
  • 511
    fObjectLODMax=15.0
  • 512
    fObjectLODMin=1.0
  • 513
    fObjectLODDefault=5
  • 514
    fItemLODMax=15.0
  • 515
    fItemLODMin=1.0
  • 516
    fItemLODDefault=2
  • 517
    fActorLODMax=15.0
  • 518
    fActorLODMin=2.0
  • 519
    fActorLODDefault=5
  • 520
    fTreeLODMax=2.0000
  • 521
    fTreeLODMin=0.0200
  • 522
    fTreeLODDefault=0.5000
  • 523
    bLODUseCombinedLandNormalMaps=1
  • 524
    bForceHideLODLand=0
  • 525
    fLODLandVerticalBias=0.0000
  • 526
    fTalkingDistance=1000.0000
  • 527
    iBoneLODForce=-1
  • 528
    fLODQuadMinLoadDistance=65536.0000
  • 529
    bDisplayLODTrees=1
  • 530
    bDisplayLODBuildings=1
  • 531
    fLODFadeOutActorMultInterior=1.0000
  • 532
    fLODFadeOutItemMultInterior=1.0000
  • 533
    fLODFadeOutObjectMultInterior=1.0000
  • 534
    fLODFadeOutActorMultCity=1.0000
  • 535
    fLODFadeOutItemMultCity=1.0000
  • 536
    fLODFadeOutObjectMultCity=1.0000
  • 537
    fLODFadeOutActorMultComplex=1.0000
  • 538
    fLODFadeOutItemMultComplex=1.0000
  • 539
    fLODFadeOutObjectMultComplex=1.0000
  • 540
    [Weather]
  • 541
    fSunGlareSize=800.0000
  • 542
    fSunBaseSize=750.0000
  • 543
    bPrecipitation=1
  • 544
    fAlphaReduce=1.0000
  • 545
    SBumpFadeColor=255,255,255,255
  • 546
    SLerpCloseColor=255,255,255,255
  • 547
    SEnvReduceColor=255,255,255,255
  • 548
    [Voice]
  • 549
    SFileTypeLTF=ltf
  • 550
    SFileTypeLip=lip
  • 551
    SFileTypeSource=wav
  • 552
    SFileTypeGame=ogg
  • 553
    [Grass]
  • 554
    iMinGrassSize=80
  • 555
    bGrassPointLighting=0
  • 556
    bDrawShaderGrass=1
  • 557
    iGrassDensityEvalSize=2
  • 558
    iMaxGrassTypesPerTexure=2
  • 559
    fWaveOffsetRange=1.7500
  • 560
    fGrassWindMagnitudeMax=125.0000
  • 561
    fGrassWindMagnitudeMin=5.0000
  • 562
    fTexturePctThreshold=0.0000
  • 563
    fGrassMinStartFadeDistance=0.0
  • 564
    fGrassMaxStartFadeDistance=7000.0
  • 565
    fGrassDefaultStartFadeDistance=3500.0
  • 566
    fGrassFadeRange=1000.0
  • 567
    [Landscape]
  • 568
    bCurrentCellOnly=0
  • 569
    bPreventSafetyCheck=0
  • 570
    fLandTextureTilingMult=2.0000
  • 571
    fLandFriction=2.5000
  • 572
    iLandBorder2B=0
  • 573
    iLandBorder2G=0
  • 574
    iLandBorder2R=0
  • 575
    iLandBorder1B=0
  • 576
    iLandBorder1G=255
  • 577
    iLandBorder1R=255
  • 578
    SDefaultLandDiffuseTexture=DirtWasteland01.dds
  • 579
    SDefaultLandNormalTexture=DirtWasteland01_N.dds
  • 580
    [bLightAttenuation]
  • 581
    fQuadraticRadiusMult=1.0000
  • 582
    fLinearRadiusMult=1.0000
  • 583
    bOutQuadInLin=0
  • 584
    fConstantValue=0.0000
  • 585
    fQuadraticValue=16.0000
  • 586
    fLinearValue=3.0000
  • 587
    uQuadraticMethod=2
  • 588
    uLinearMethod=1
  • 589
    fFlickerMovement=8.0000
  • 590
    bUseQuadratic=1
  • 591
    bUseLinear=0
  • 592
    bUseConstant=0
  • 593
    [BlurShaderHDRInterior]
  • 594
    fTargetLUM=1.0000
  • 595
    fUpperLUMClamp=1.0000
  • 596
    fEmissiveHDRMult=1.0000
  • 597
    fEyeAdaptSpeed=0.5000
  • 598
    fBrightScale=2.2500
  • 599
    fBrightClamp=0.2250
  • 600
    fBlurRadius=7.0000
  • 601
    iNumBlurpasses=1
  • 602
    [BlurShaderHDR]
  • 603
    fTargetLUM=1.0000
  • 604
    fUpperLUMClamp=1.0000
  • 605
    fGrassDimmer=1.5000
  • 606
    fTreeDimmer=1.0000
  • 607
    fEmissiveHDRMult=1.0000
  • 608
    fEyeAdaptSpeed=0.5000
  • 609
    fSunlightDimmer=1.5000
  • 610
    fSIEmmisiveMult=1.0000
  • 611
    fSISpecularMult=1.0000
  • 612
    fSkyBrightness=0.5000
  • 613
    fSunBrightness=0.0000
  • 614
    fBrightScale=2.2500
  • 615
    fBrightClamp=0.2250
  • 616
    fBlurRadius=7.0000
  • 617
    iNumBlurpasses=1
  • 618
    iBlendType=2
  • 619
    bDoHighDynamicRange=1
  • 620
    [BlurShader]
  • 621
    fSunlightDimmer=1.0000
  • 622
    fSIEmmisiveMult=1.0000
  • 623
    fSISpecularMult=1.0000
  • 624
    fSkyBrightness=0.5000
  • 625
    fSunBrightness=0.0000
  • 626
    fAlphaAddExterior=0.2000
  • 627
    fAlphaAddInterior=0.7000
  • 628
    iBlurTexSize=256
  • 629
    fBlurRadius=0.0300
  • 630
    iNumBlurpasses=1
  • 631
    iBlendType=2
  • 632
    bUseBlurShader=1
  • 633
    [GethitShader]
  • 634
    fBlurAmmount=0.5000
  • 635
    fBlockedTexOffset=0.0010
  • 636
    fHitTexOffset=0.0050
  • 637
    [MESSAGES]
  • 638
    bBlockMessageBoxes=0
  • 639
    bSkipProgramFlows=1
  • 640
    bAllowYesToAll=1
  • 641
    bDisableWarning=1
  • 642
    iFileLogging=0
  • 643
    bSkipInitializationFlows=1
  • 644
    bUseWindowsMessageBox=0
  • 645
    [DistantLOD]
  • 646
    bUseLODLandData=0
  • 647
    fFadeDistance=12288.0000
  • 648
    iDistantLODGroupWidth=8
  • 649
    [GeneralWarnings]
  • 650
    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  • 651
    SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  • 652
    This may result in errors. Saving again will clear this message
  • 653
    but not necessarily fix any errors.
  • 654
    [Archive]
  • 655
    SInvalidationFile=
  • 656
    iRetainFilenameOffsetTable=1
  • 657
    iRetainFilenameStringTable=1
  • 658
    iRetainDirectoryStringTable=1
  • 659
    bCheckRuntimeCollisions=0
  • 660
    bInvalidateOlderFiles=1
  • 661
    bUseArchives=1
  • 662
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 663
    [CameraPath]
  • 664
    iTake=0
  • 665
    SDirectoryName=TestCameraPath
  • 666
    iFPS=60
  • 667
    SNif=Test\CameraPath.nif
  • 668
    [Absorb]
  • 669
    fAbsorbGlowColorB=1.0000
  • 670
    fAbsorbGlowColorG=0.6000
  • 671
    fAbsorbGlowColorR=0.0000
  • 672
    fAbsorbCoreColorB=1.0000
  • 673
    fAbsorbCoreColorG=1.0000
  • 674
    fAbsorbCoreColorR=1.0000
  • 675
    iAbsorbNumBolts=1
  • 676
    fAbsorbBoltGrowWidth=0.0000
  • 677
    fAbsorbBoltSmallWidth=7.0000
  • 678
    fAbsorbTortuosityVariance=2.0000
  • 679
    fAbsorbSegmentVariance=7.0000
  • 680
    fAbsorbBoltsRadius=5.0000
  • 681
    [TestAllCells]
  • 682
    bFileShowTextures=1
  • 683
    bFileShowIcons=1
  • 684
    bFileSkipIconChecks=0
  • 685
    bFileTestLoad=0
  • 686
    bFileNeededMessage=1
  • 687
    bFileGoneMessage=1
  • 688
    bFileSkipModelChecks=0
  • 689
    bFileCheckModelCollision=0
  • 690
    [CopyProtectionStrings]
  • 691
    SCopyProtectionMessage2=Insert the Fallout Disc.
  • 692
    SCopyProtectionTitle2=Fallout Disc Not Found
  • 693
    SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  • 694
    SCopyProtectionTitle=CD-ROM Drive Not Found
  • 695
    [Pipboy]
  • 696
    fBlurRadiusPipboy=3.5
  • 697
    fBlurIntensityPipboy=0.25
  • 698
    fScanlineScalePipboy=50
  • 699
    bEnableFlickerPipboy=1
  • 700
    bUsePipboyMode=1
  • 701
    [InterfaceFX]
  • 702
    fDefaultBurstDuration=200
  • 703
    fDefaultBurstIntensity=2
  • 704
    fMiniBurstDuration=200
  • 705
    fMiniBurstIntensity=1.5
  • 706
    ;pulse effect
  • 707
    fPulseBrightenIntensity=0.25
  • 708
    fPulseRadiusIntensity=0.5
  • 709
    fPulseRate=0.0006
  • 710
    ;pipboy menu transitions
  • 711
    fVertHoldChance=0.08
  • 712
    fShudderChance=0.20
  • 713
    fScanlineScaleMenus=50.0000
  • 714
    bEnableFlickerMenus=1
  • 715
    bEnableScanlinesMenus=1
  • 716
    bEnableScanlinesPipboy=1
  • 717
    fBlurRadiusMenus=0.3000
  • 718
    fBrightenMenus=1.7000
  • 719
    fBrightenPipboy=1.3000
  • 720
    bUseImageSpaceMenuFX=1
  • 721
    fBlurIntensityHUD=1.2000
  • 722
    fBlurRadiusHUD=2.0000
  • 723
    fScanlineFrequencyHUD=0.0000
  • 724
    fScreenLightBaseIntensity=0.6
  • 725
    fScreenLightRadius=6
  • 726
    [RenderedTerminal]
  • 727
    bUseRenderedTerminals=1
  • 728
    fRenderedTerminalFOV=0.15
  • 729
    fRenderedTerminalZoom=36
  • 730
    bDoRenderedTerminalScanlines=1
  • 731
    fRenderedTerminalScanlineScale=130.000000
  • 732
    fRenderedTerminalHPos=0.0
  • 733
    fRenderedTerminalVPos=0.38
  • 734
    fScreenLightBaseIntensity=1.2
  • 735
    fScreenLightRadius=80
  • 736
    fScreenLightColorR=0.68
  • 737
    fScreenLightColorG=0.74
  • 738
    fScreenLightColorB=0.62
  • 739
    fRaceSexMenuHPos=0.0
  • 740
    fRaceSexMenuVPos=-0.6
  • 741
    fRaceSexMenuZoom=70.0
  • 742
    fRaceSexMenuScale=0.5
  • 743
    [Decals]
  • 744
    uMaxDecalCount=100
  • 745
    bProfileDecals=0
  • 746
    bDecalOcclusionQuery=1
  • 747
    [TerrainManager]
  • 748
    fSplitDistanceMult=0.75
  • 749
    fBlockMorphDistanceMult=0.70
  • 750
    bUseNewTerrainSystem=1
  • 751
    bUseDistantObjectBlocks=1
  • 752
    fBlockLoadDistance=125000.0
  • 753
    fDefaultBlockLoadDistanceLow=50000.0
  • 754
    fLowBlockLoadDistanceLow=25000.0
  • 755
    fHighBlockLoadDistanceLow=50000.0
  • 756
    fDefaultTreeLoadDistance=25000.0
  • 757
    fLowTreeLoadDistance=10000.0
  • 758
    fHighTreeLoadDistance=40000.0
  • 759
    [VATS]
  • 760
    fVATSLightLevelMin=20.0
  • 761
    fVATSLightLevelMax=65.0
  • 762
    fVATSLightAngle=0.0
  • 763
    fVATSLightDistance=100.0
  • 764
    fVATSLightElevation=100.0
  • 765
    fVatsLightColorR=0.35
  • 766
    fVatsLightColorG=0.35
  • 767
    fVatsLightColorB=0.35
  • 768
    [ScreenSplatter]
  • 769
    bScreenSplatterEnabled=1
  • 770
    [Launcher]
  • 771
    bEnableFileSelection=1

Filter
  • 1
    [Archive]
  • 2
    ; List of archives read on startup. Necessary when using decompressed BSAs
  • 3
    SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  • 4
    [Audio]
  • 5
    ; Enables additional worker thread for minor performance improvement. Disable if you encounter audio stutter.
  • 6
    bMultiThreadAudio=1
  • 7
    ; Disables debug logging to save memory and CPU time
  • 8
    bUseAudioDebugInformation=0
  • 9
    ; Increases memory buffers to reduce audio issues
  • 10
    iAudioCacheSize=8192
  • 11
    iMaxSizeForCachedSound=1024
  • 12
    [BackgroundLoad]
  • 13
    ; Forces cell unload on fast travel to lessen memory usage
  • 14
    bSelectivePurgeUnusedOnFastTravel=1
  • 15
    [Controls]
  • 16
    ; Disables mouse acceleration
  • 17
    fForegroundMouseAccelBase=0
  • 18
    fForegroundMouseAccelTop=0
  • 19
    fForegroundMouseBase=0
  • 20
    fForegroundMouseMult=0
  • 21
    [Display]
  • 22
    ; Enables Fullscreen mode
  • 23
    bFull Screen=0
  • 24
    ; Forces highest texture quality so the game won't crash if you had it set to anything lower
  • 25
    iTexMipMapSkip=0
  • 26
    [General]
  • 27
    ; Forces faster cell unload to lessen memory usage
  • 28
    bPreemptivelyUnloadCells=1
  • 29
    ; Spawns additional AI worker threads
  • 30
    bUseThreadedAI=1
  • 31
    ; Enables multithreading for most operations
  • 32
    iNumHWThreads=2
  • 33
    bAlwaysActive=0
  • 34
    [Grass]
  • 35
    ; Increases grass draw distance
  • 36
    fGrassStartFadeDistance=11200
  • 37
    [PipBoy]
  • 38
    ; Fixes flicker when opening Pip-Boy when its light is on
  • 39
    fLightEffectFadeDuration=400

Filter
  • 1
    [General]
  • 2
    sLanguage = ENGLISH
  • 3
    [Display]
  • 4
    sD3DDevice ="NVIDIA GeForce RTX 3070"
  • 5
    iMaxDecalsPerFrame =10
  • 6
    iTexMipMapSkip =0
  • 7
    iWaterMultisamples =4
  • 8
    bTransparencyMultisampling =1
  • 9
    fSpecularLODStartFade =1000.0000
  • 10
    fShadowLODStartFade =460.0000
  • 11
    fLightLODStartFade =2500.0000
  • 12
    bDrawShadows =1
  • 13
    iActorShadowCountInt =0
  • 14
    iActorShadowCountExt =0
  • 15
    iShadowFilter =2
  • 16
    iShadowMapResolution =512
  • 17
    iAdapter =0
  • 18
    iSize W =2560
  • 19
    iSize H =1440
  • 20
    iMultiSample =4
  • 21
    iMaxAnisotropy =8
  • 22
    iPresentInterval = 1
  • 23
    bFull Screen =0
  • 24
    bEnableEyefinity =0
  • 25
    fDecalLOD2 =1500.0000
  • 26
    fDecalLOD1 =1000.0000
  • 27
    iTexMipMapMinimum =0
  • 28
    iShadowMode =3
  • 29
    iMaxSkinDecalsPerFrame =3
  • 30
    iScreenShotIndex =30
  • 31
    fGamma =1.0000
  • 32
    [Grass]
  • 33
    b30GrassVS =0
  • 34
    fGrassStartFadeDistance =11200.0000
  • 35
    [Imagespace]
  • 36
    iRadialBlurLevel =1
  • 37
    bDoDepthOfField =1
  • 38
    [Water]
  • 39
    bUseWaterRefractions =1
  • 40
    bUseWaterReflections =1
  • 41
    bForceHighDetailReflections =0
  • 42
    bAutoWaterSilhouetteReflections =1
  • 43
    bUseWaterDepth =1
  • 44
    bUseWaterDisplacements =1
  • 45
    iWaterReflectWidth =512
  • 46
    iWaterReflectHeight =512
  • 47
    bUseWaterReflectionBlur =1
  • 48
    iWaterBlurAmount =2
  • 49
    [TerrainManager]
  • 50
    fTreeLoadDistance =26000.0000
  • 51
    fBlockLoadDistanceLow =50000.0000
  • 52
    fSplitDistanceMult =1.0000
  • 53
    fBlockLoadDistance =125000.0000
  • 54
    [LOD]
  • 55
    fLODFadeOutMultActors =15.0000
  • 56
    fLODFadeOutMultItems =4.5000
  • 57
    fLODFadeOutMultObjects =15.0000
  • 58
    [BlurShaderHDR]
  • 59
    bDoHighDynamicRange =1
  • 60
    [BlurShader]
  • 61
    bUseBlurShader =0
  • 62
    [Launcher]
  • 63
    bShowAllResolutions = 1
  • 64
    uLastAspectRatio = 3
  • 65
    [Decals]
  • 66
    uMaxDecals =100
  • 67
    [Audio]
  • 68
    fDefaultRadioVolume =0.0800
  • 69
    fDefaultMusicVolume =0.2400
  • 70
    fDefaultEffectsVolume =0.5600
  • 71
    fDefaultVoiceVolume =0.4400
  • 72
    fDefaultFootVolume =0.5600
  • 73
    fDefaultMasterVolume =0.0800
  • 74
    [Controls]
  • 75
    fXenonVertLookSpeed =1200.0000
  • 76
    fXenonHorizLookSpeed =1500.0000
  • 77
    bGamePadRumble =1
  • 78
    bInvertYValues =0
  • 79
    fMouseSensitivity =0.0020
  • 80
    Forward =0011FF13
  • 81
    Back =001FFF14
  • 82
    Slide Left =001EFF17
  • 83
    Slide Right =0020FF16
  • 84
    Use =00FF0011
  • 85
    Activate =0012FF0A
  • 86
    Block =00000110
  • 87
    Ready Item =0013FF0C
  • 88
    Crouch/Sneak =001DFF08
  • 89
    Run =00FFFFFF
  • 90
    Always Run =003AFFFF
  • 91
    Auto Move =00FFFFFF
  • 92
    Jump =0039FF0D
  • 93
    Toggle POV =0038020F
  • 94
    Menu Mode =000FFF0B
  • 95
    Rest =0014FF07
  • 96
    Vats =002FFF0E
  • 97
    Hotkey1 =0002FFFF
  • 98
    Ammo Swap =0003FF01
  • 99
    Hotkey3 =0004FFFF
  • 100
    Hotkey4 =0005FFFF
  • 101
    Hotkey5 =0006FFFF
  • 102
    Hotkey6 =0007FFFF
  • 103
    Hotkey7 =0008FFFF
  • 104
    Hotkey8 =0009FFFF
  • 105
    QuickSave =00FFFFFF
  • 106
    QuickLoad =00FFFFFF
  • 107
    Grab =00FF0409
  • 108
    [GamePlay]
  • 109
    bShowQuestMarkers =1
  • 110
    iDifficulty =2
  • 111
    iKillCamera =0
  • 112
    uiRedeemedContent =0
  • 113
    bTrueIronSights =1
  • 114
    bDisableDynamicCrosshair =0
  • 115
    bSaveOnInteriorExteriorSwitch =1
  • 116
    bSaveOnTravel =1
  • 117
    bSaveOnWait =1
  • 118
    bSaveOnRest =1
  • 119
    bCrossHair =1
  • 120
    bGeneralSubtitles =0
  • 121
    bDialogueSubtitles =1
  • 122
    [Interface]
  • 123
    bHelpEnabled =1
  • 124
    fHudOpacity =1.0000
  • 125
    uPipboyColor =4292700159
  • 126
    uHUDColor =4292700159
  • 127
    bDisable360Controller =0

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    TribalPack.esm
  • 9
    MercenaryPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    BraveNewWorld.esm
  • 13
    Uncut Wasteland.esm
  • 14
    New Vegas Landscape Overhaul.esm
  • 15
    TGMIO.esm
  • 16
    Functional Post Game Ending.esm
  • 17
    Vanilla Enhancements.esm
  • 18
    SomeguySeries.esm
  • 19
    AkarionCoreESM.esp
  • 20
    Functional Post Game Ending - YUP Patch.esm
  • 21
    Sortomatic.esm
  • 22
    New Vegas Redesigned 3.esm
  • 23
    DynamicWeaponDisplays.esm
  • 24
    Helmet Overlay.esm
  • 25
    Walking_Inertia.esm
  • 26
    Animated Player Interactions.esm
  • 27
    QS3rdPerCamOverhaul.esm
  • 28
    Ragdolls.esm
  • 29
    JIP Selective-Fire.esm
  • 30
    Beyond the Black Mountain - Landscape Overhaul.esm
  • 31
    TLD_Travelers.esm
  • 32
    GomorrahUncut.esm
  • 33
    VICE.esm
  • 34
    Enhanced Vegas Ruins.esp
  • 35
    Masters of the Madre.esm
  • 36
    Simple Open Strip.esm
  • 37
    A World of Pain Revised.esm
  • 38
    MOTM FPGE Add-On.esm
  • 39
    Mojave Raiders.esm
  • 40
    NVWillow.esp
  • 41
    NewVegasKiller.esm
  • 42
    SSTPleasantPrimm.esm
  • 43
    NewVegasBounties.esm
  • 44
    CIBS-Customizable-Integrated-Backpack-System.esm
  • 45
    CaravanTournament.esp
  • 46
    Badmothafucka.esm
  • 47
    MojaveExpressCourierWork.esm
  • 48
    Fort_Open.esm
  • 49
    Vikki and Vance Improvements.esm
  • 50
    Sierra Madre.esp
  • 51
    Desert Nomad.esm
  • 52
    FCOMaster.esm
  • 53
    Main And Pause Menus Overhaul.esm
  • 54
    House and Fiends Truce.esm
  • 55
    Mr. House Surrenders to the NCR.esm
  • 56
    House and Kings Truce.esm
  • 57
    Brotherhood and House Truce.esm
  • 58
    Brotherhood and Legion Truce.esm
  • 59
    Hardin and NCR Truce.esm
  • 60
    Harder New Vegas Strip Access.esm
  • 61
    MTB.esm
  • 62
    DMCaffiend.esm
  • 63
    Heatstroke.esm
  • 64
    SSTNiptonPitStop.esm
  • 65
    Animated Ingestibles.esp
  • 66
    SSTBiggerL38CocktainLoungeBalls.esp
  • 67
    PerkPackPlus.esp
  • 68
    Perkaholic.esp
  • 69
    MTB NV Price Increase.esp
  • 70
    Follower Formula Redone.esp
  • 71
    SunnyCompanion.esp
  • 72
    The Mod Configuration Menu.esp
  • 73
    DLC Enhancements.esp
  • 74
    tmzLODadditions.esp
  • 75
    FNVLODGen.esp
  • 76
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 77
    NVMIM.esp
  • 78
    AidUI.esp
  • 79
    Vanilla UI Plus.esp
  • 80
    M.U.X. Series - Enhanced Vanilla.esp
  • 81
    ySI - Categories.esp
  • 82
    CPI Icons.esp
  • 83
    B42Descriptions.esp
  • 84
    Unofficial Patch NVSE Plus.esp
  • 85
    AAM.esp
  • 86
    AnimGrill.esp
  • 87
    Animated_WorkBench&ReloadingBench.esp
  • 88
    Functional_Dino_Thermometer.esp
  • 89
    NV_Securitrons_Lip_Sync.esp
  • 90
    NVxMcCarranMonorailAnimation.esp
  • 91
    NVxAnimatedJukeBox.esp
  • 92
    B42Inertia.esp
  • 93
    Uncut Wasteland.esp
  • 94
    Uncut Extra Collection.esp
  • 95
    JSawyer Ultimate.esp
  • 96
    Vicious Wastes.esp
  • 97
    Vicious Wastes - Complete.esp
  • 98
    TFRP - L38 Control Room Overhaul.esp
  • 99
    Little More Lamplight.esp
  • 100
    Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
  • 101
    NVR3_YUP Patch.esp
  • 102
    Mojave Raiders.esp
  • 103
    Lively Merge.esp
  • 104
    Sweet Bounties.esp
  • 105
    BraveNewWorld-FPGE.esp
  • 106
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 107
    HiddenValleyOverhauled1.2.esp
  • 108
    Lively 13th Floor Ultimate.esp
  • 109
    B42Bows.esp
  • 110
    B42Dropmag.esp
  • 111
    B42Inspect.esp
  • 112
    CC - Rain.esp
  • 113
    CC - 3D Rain.esp
  • 114
    Cloud Shadows.esp
  • 115
    Cloud Shadows - Clear Weather.esp
  • 116
    Diagonal movement.esp
  • 117
    FOVSlider.esp
  • 118
    Heat Haze.esp
  • 119
    Interior Rain.esp
  • 120
    JIP Realistic Weapon Overheating.esp
  • 121
    JustAssortedMods.esp
  • 122
    Player Headtracking.esp
  • 123
    Quickthrow.esp
  • 124
    Titans of The New West.esp
  • 125
    Titans of The New West - Power Armor Sprint JAM.esp
  • 126
    UX Toolkit.esp
  • 127
    YourBuddyIsDead.esp
  • 128
    DWD-CasinoSuites.esp
  • 129
    DWD-MTB.esp
  • 130
    DWD-NovacMotelRoom.esp
  • 131
    DWD-Safehouses.esp
  • 132
    DWD-The Sink.esp
  • 133
    10YearPack.esp
  • 134
    MoHair.esp
  • 135
    JSawyer Ultimate - Mojave Raiders Patch.esp
  • 136
    NVR3_MojaveRaiders Patch.esp
  • 137
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 138
    FPGE Patch - Mojave Raiders.esp
  • 139
    GSCH.esp
  • 140
    FPGE Patch - Simple Open Strip.esp
  • 141
    BraveNewWorld-YUP.esp
  • 142
    Mojave Raiders - Essential Vanilla Enhancements Merged Patch.esp
  • 143
    B42Bash.esp
  • 144
    ShovelsBuryPeople.esp
  • 145
    MMDD.esp
  • 146
    Mojave Arsenal.esp
  • 147
    BrigComp.esp
  • 148
    CFAwattz2000demo.esp
  • 149
    Water Overhaul.esp
  • 150
    Player Combat Priority.esp
  • 151
    Handcraft.esp
  • 152
    Food Scraps.esp
  • 153
    Vicious Wastes - Water Overhaul.esp
  • 154
    FO3AssaultRifle.esp
  • 155
    CaravanTournamentLessRewards.esp
  • 156
    Casino Exchange All.esp
  • 157
    ImmersiveFastTravelEncounters.esp
  • 158
    ImmersiveSleepEncounters.esp
  • 159
    JBTImproved.esp
  • 160
    DynamicWeaponSpread.esp
  • 161
    ImmersiveRecoil.esp
  • 162
    NPCsSprint.esp
  • 163
    PointThatSomewhereElse!.esp
  • 164
    RadDecay.esp
  • 165
    Lime'sDebugTool.esp
  • 166
    BraveNewWorld-UncutExtraCollection.esp
  • 167
    realisticHeadshotDamage.esp
  • 168
    PAMS Light.esp
  • 169
    Project Reality Footsteps.esp
  • 170
    Progressive Difficulty.esp
  • 171
    Willow by Dracomies v2.esp
  • 172
    JIP Companions Command & Control.esp
  • 173
    JIP CCC Plugin Limit Nag Fix.esp
  • 174
    JIP CCC - Dialogue Topics Restored.esp
  • 175
    mil.esp
  • 176
    Vicious Wastes - JSawyer Ultimate Edition.esp
  • 177
    MojaveOutpostCarApocalypseUncut.esp
  • 178
    AutumnLeaves.esp
  • 179
    DelayDLCRedux.esp
  • 180
    Classic Fallout Weapons Remastered v1.2.esp
  • 181
    whatorthat_LivelyGeorge.esp
  • 182
    CasinoHeists.esp
  • 183
    Essential Enclave Remnants Redux.esp
  • 184
    Friendly Strip Factions.esp
  • 185
    Uncut Strip NPCs.esp
  • 186
    Overlook Cabin.esp
  • 187
    FreePostMojave.esp
  • 188
    Better Character Creation.esp
  • 189
    B42Wristwatch.esp
  • 190
    GrenadeMachinegunsReborn.esp
  • 191
    MOTM - Sierra Madre Grand Entrance Patch.esp
  • 192
    Bleedout.esp
  • 193
    Pointlight Flashlight.esp
  • 194
    Qwib-WastelandRadSuit.esp
  • 195
    QwibCourier6Armor.esp
  • 196
    Strip Crowds.esp
  • 197
    Lively Phebus.esp
  • 198
    Lively Phebus - Simple Open Strip Compatibility Patch.esp
  • 199
    Lively Joe and Friends.esp
  • 200
    Lively Joe and Friends - Mojave Raiders Patch.esp
  • 201
    Lively Billy.esp
  • 202
    Lively Goodsprings.esp
  • 203
    Lively Cass.esp
  • 204
    Lively Street Vendor.esp
  • 205
    Lively Gourmand.esp
  • 206
    DiceRoll&CapFlip.esp
  • 207
    BraveNewWorld-JSU.esp
  • 208
    AWOPR - TLD Patch.esp
  • 209
    Lazarus - Interesting GunRunners.esp
  • 210
    Alternative Repairing.esp
  • 211
    AWSOME.esp
  • 212
    whatorthat_LivelyAndy.esp
  • 213
    NVR3_UncutWasteland.esp
  • 214
    Uncut Wasteland - YUP Patch.esp
  • 215
    Mojave Raiders Tweaks.esp
  • 216
    WeaponRepairKitRepaired.esp
  • 217
    Vicious Wastes - Ragdolls.esp
  • 218
    Nevada Arsenal.esp
  • 219
    The Living Desert - Essential Vanilla Enhancements Merged Patch.esp
  • 220
    Monorail_Home.esp
  • 221
    TwinRocksAbode Sortomatic.esp
  • 222
    ClassicAdobeRaoul.esp
  • 223
    ADOBE_DosOsosVeteransClub.esp
  • 224
    ADOBE_DustDevil.esp
  • 225
    ADOBE_LittleApocalypse.esp
  • 226
    ADOBE_WhenInRome.esp
  • 227
    tarkovhideout - Copy.esp
  • 228
    FPGE Patch - JSawyer Ultimate.esp
  • 229
    FPGE Patch - Uncut Strip NPCs.esp
  • 230
    NVR3_JSU Patch.esp
  • 231
    NVLO + EVR.esp
  • 232
    ArmedToTheTeethNV-Redux.esp
  • 233
    QwibWasterBackpack.esp
  • 234
    BtBM-YUP-Rockmoved.esp
  • 235
    CouriersRoadArmor.esp
  • 236
    Wandering Remnants PA.esp
  • 237
    PAVE TOTNW Patch.esp
  • 238
    SSTAtmospheresWeather.esp
  • 239
    SSTAtmospheresWeather_DLCEnhancementsPatch.esp
  • 240
    Mr. House Surrenders to the NCR FPGE Patch.esp
  • 241
    Friendly Strip Factions - YUP Patch.esp
  • 242
    WP_Models and Textures.esp
  • 243
    WP_New Locations and Edits.esp
  • 244
    WP_Landscape Patch.esp
  • 245
    WP_Modlist Patch.esp
  • 246
    WP_Gameplay Tweaks.esp

Filter
  • 1
    DLC: TribalPack
  • 2
    DLC: OldWorldBlues
  • 3
    DLC: MercenaryPack
  • 4
    DLC: LonesomeRoad
  • 5
    DLC: HonestHearts
  • 6
    DLC: GunRunnersArsenal
  • 7
    DLC: DeadMoney
  • 8
    DLC: ClassicPack
  • 9
    DLC: CaravanPack
  • Base Game Files
  • 11
    Patched Executables
  • Essentials and Frameworks
  • 13
    New Vegas Script Extender
  • 14
    Unofficial Patch NVSE Plus
  • 15
    The Mod Configuration Menu
  • 16
    JohnnyGuitar NVSE
  • 17
    JIP LN NVSE Plugin
  • 18
    ShowOff xNVSE Plugin
  • 19
    SUP NVSE
  • 20
    kNVSE Animation Plugin
  • 21
    User Interface Organizer
  • 22
    AnhNVSE
  • 23
    UX Toolkit
  • 24
    The Someguy Series
  • 25
    Essential Vanilla Enhancements Merged
  • 26
    Essential DLC Enhancements Merged
  • 27
    New Vegas Anti Crash
  • 28
    Crash Logger
  • 29
    Discord Rich Presence (NVSE)
  • 30
    Akarion's Core ESM
  • 31
    Functional Post Game Ending
  • 32
    OneTweak but Really Updated
  • 33
    ROOGNVSE Plugin
  • 34
    Sortomatic
  • LOD Resources
  • 36
    FNVLODGen Resources
  • 37
    FNVLODGen Resources - NMC LOD Fix
  • 38
    LOD Additions and Improvements
  • 39
    Much Needed LOD - NMC Patch
  • 40
    FNV LOD Texture Patches - NMC LOD Patch
  • 41
    TCM's LOD Overhaul
  • Bug Fixes
  • 43
    lStewieAl's Tweaks and Engine Fixes
  • 44
    Combat Lag Fix (NVSE)
  • 45
    Collision Meshes
  • 46
    New Vegas Mesh Improvement Mod
  • 47
    Improved Lighting Shaders
  • 48
    Elijah Voice Audio Files Fix
  • 49
    Aqua Performa - Strip Performance Fix
  • 50
    Fog-based Object Culling
  • 51
    Yukichigai Unofficial Patch - YUP
  • 52
    NVTF - New Vegas Tick Fix
  • 53
    FNV Mod Limit Fix
  • 54
    Weapon Repair Kit Repaired
  • 55
    MoonlightNVSE
  • 56
    Pip-Boy Shading Fix NVSE
  • 57
    Hair Patcher Two ESPLess
  • 58
    Smooth True Iron Sights Camera
  • 59
    Consistent Spread - Firearms Accuracy and Wobble Fix
  • 60
    Fallout Alpha Rendering Tweaks
  • Interface and Pip-Boy
  • 62
    Vanilla UI Plus (New Vegas)
  • 63
    M.U.X. Series - Enhanced Vanilla
  • 64
    yUI - User Ynterface
  • 65
    ySI - Sorting Ycons
  • 66
    ySI - Categories
  • 67
    Helmet Overlay
  • 68
    B42 Descriptions
  • 69
    High Resolution Screens
  • 70
    High Res Local Maps
  • 71
    Consistent Pip-Man Icons
  • 72
    Clean Companion Wheel
  • 73
    Character Preset Menu
  • 74
    Modern NV Loading Interfaces
  • 75
    Improved Console (NVSE)
  • 76
    JIP Improved Recipe Menu ESPless
  • 77
    Clean Just Weapons Wheel
  • 78
    B42 Notify - Corner Messages Overhaul
  • 79
    Pop-Up Message Icons
  • 80
    Recent Loot Log
  • 81
    Diamond Objective Markers - A Height-Based Objective Marker Replacer
  • 82
    JIP CCC HD icons
  • 83
    Perk Styled CCC Icons
  • 84
    Perk Styled CCC Icons - Willow
  • 85
    Main and Pause Menus Overhaul
  • 86
    AidUI
  • 87
    Console Paste Support
  • Animations and Skeletons
  • 89
    ISControl Enabler and Ironsights Adjuster
  • 90
    B42 Inject - Animated Item Use
  • 91
    Wasteland Warrior - A Melee Animation Overhaul
  • 92
    Butcher Pete Complete - A Melee Animation Overhaul
  • 93
    Blended Locomotion
  • 94
    FNV Clean Animations - Silenced .22 Pistol and Dynamite
  • 95
    FNV Clean Animations - 12.7mm Submachine Gun
  • 96
    FNV Clean Animations - Marksman Carbine
  • 97
    FNV Clean Animations - .357 Magnum Revolver
  • 98
    FNV Clean Animations - Incinerator
  • 99
    FNV Clean Animations - Service Rifle
  • 100
    FNV Clean Animations - Varmint Rifle
  • 101
    FNV Clean Animations - Recharging Weapons Pack
  • 102
    FNV Clean Animations - Lever-Action Rifles
  • 103
    FNV Clean Animations - Part 1
  • 104
    FNV Clean Animations - Part 2
  • 105
    Hit - Classic Fallout Weapon Animations - Part 1
  • 106
    Hit - Wattz Laser Rifle
  • 107
    Hit - Cowboy Victor
  • 108
    Hit's Anims - Animation Fixes
  • 109
    Hit - B42 Inject Animation Pack - Season 1
  • 110
    Anniversary Anim Pack
  • 111
    3rd Person Camera Overhaul
  • 112
    New Vegas - Enhanced Camera
  • 113
    Animated Player Interactions
  • 114
    Frozen 3rd Person Masculine Movement
  • 115
    Frozen 3rd Person Feminine Movement
  • 116
    AmaccurzerO's Animated Mojave
  • 117
    Animated Functional Grills
  • 118
    Novac Dino Animated Functional Thermometer
  • 119
    NV Securitrons Lip Sync
  • 120
    NV Animation for Not Animated Containers
  • 121
    NV Animated Immersive Lanterns
  • 122
    NV Animation for Vehicles Containers
  • 123
    NV Animated Functional Jukebox
  • 124
    NV Animated Neon Pole Dancer for Gomorrah
  • 125
    NV Gutsy Handy Animated Eyes
  • 126
    Work Bench and Reloading Bench Interactive Animation
  • 127
    Camp McCarran Animated Monorail
  • 128
    B42 Weapon Inertia
  • 129
    Modern Stagger animations
  • 130
    Walking Inertia
  • 131
    Animated Ingestibles
  • 132
    Different PipBoy Animations
  • Models and Textures
  • 134
    NMCs Texture Pack
  • 135
    Legacy Reborn - Texture Pack
  • 136
    Legacy Reborn - Mojave Cliffs
  • 137
    Wasteland Flora and Terrain Overhaul
  • 138
    6IXES Clutter Texture Pack NV Edition
  • 139
    NV Armor Clothing Upscale Project
  • 140
    Redesigned Quarries
  • 141
    EXE - Effect teXtures Enhanced
  • 142
    IMPACT
  • 143
    IMPACT - Compatibility Edition
  • 144
    Micro Clutter
  • 145
    Nut Vegas - Water Overhaul
  • 146
    Physically Based Collection
  • 147
    Physically Based Wood Crates
  • 148
    Physically Based Chems
  • 149
    Physically Based Parkware
  • 150
    Physically Based Kitchenware
  • 151
    Physics Based Foliage
  • 152
    Tops Lights Clipping Fix
  • 153
    Awesome Apples
  • 154
    Prettier Pears
  • 155
    Perfect Potatoes
  • 156
    Crunchy Carrots
  • 157
    Marvelous Maize
  • 158
    Tasty Toasters
  • 159
    Fantastic Fire Hydrants
  • 160
    Terrific Traffic Cones
  • 161
    Better Beans for Animated Ingestibles
  • 162
    Accurate NASA Stars
  • 163
    Better Benches - Workbenches Retextured
  • 164
    Improved ED-E Textures
  • 165
    Super Mutants HD
  • 166
    PM's HD Legion Overhaul
  • 167
    PM's HD Ranger Outfits
  • 168
    PM's HD Ammo Boxes
  • 169
    Weapon Textures from Heaven
  • 170
    Weapon Textures from Heaven - AMR Suppressor Fix
  • 171
    Weapon Retexture from EVE
  • 172
    High Quality Picket Fences
  • 173
    Authentic Burned Man
  • 174
    Improved Robots Textures
  • 175
    Chip Worth Dying For - Better Platinum Chip
  • 176
    Higher Poly Rocks
  • 177
    Natural Duster Coats
  • 178
    Quality Carts
  • 179
    Rectified Water Towers
  • 180
    Insignia of the Brotherhood
  • 181
    Fallout Flag Animation Overhaul
  • 182
    Animated Utility Pole cable pack
  • 183
    Animated Analog clock
  • 184
    Cooking Equipment now with Idle Movements
  • 185
    Hanging Fish swaying replacer
  • 186
    Great Khan Assets Animated
  • 187
    Animated Swaying bridges in FNV and DLC
  • 188
    Animated Market stall cloth pack
  • 189
    Easy Pete's Rocking Chair
  • 190
    Cables Of fallout Animated
  • 191
    Animated Raider Dressings
  • 192
    Animated Maize Fields
  • 193
    Vanilla Ranch house Window shutter idle movement mod
  • 194
    Some changes to vanilla Fences
  • 195
    Animated Industrial pack
  • 196
    Vault 22 Animated Foliage
  • 197
    Animated Interior Decorations
  • 198
    Animated Fallout New Vegas Tents
  • 199
    Wasteland Trees Given Idle movement
  • 200
    Dinky the Deluxe Dinosaur - Definitive Dinky Retexture
  • 201
    Sierra Madre Reskinned
  • 202
    Architecture Retexture Pack
  • 203
    Field Ready Combat Rangers
  • 204
    Assorted NCR Armor Retexture
  • 205
    Assorted Leather Armor Retexture
  • 206
    Assorted Legion Armor Retexture
  • 207
    Trail Carbine Retexture
  • 208
    Lucky 38's Smooth Balls
  • 209
    Western Flair - Leather Armor
  • 210
    That Gun Remastered
  • 211
    WAP Trail Carbine
  • 212
    WAP Hunting and Riot Shotgun
  • 213
    WAP 10MM SMG
  • 214
    WAP 10mm Pistol Remaster
  • 215
    WAP 9mm Pistol Remaster
  • 216
    WAP Automatic Rifle and .45 SMG
  • 217
    WAP Sawed Off Shotgun
  • 218
    WAP Gauss Rifle
  • 219
    WAP That Gun and 556 Pistol
  • 220
    WAP Police Pistols
  • 221
    WAP Brush gun
  • 222
    WAP Caravan Shotgun
  • 223
    WAP Hunting Rifle
  • 224
    WAP 357 Magnum Replacer
  • 225
    WAP Lever Action Shotgun
  • 226
    WAP Bozar and LMG
  • 227
    WAP Laser RCW
  • 228
    WAP Year One and Bonus
  • 229
    Nuka World Imports - a Nuka Cola Overhaul
  • 230
    Nuka Cola World - Nuka overhaul by zzjay
  • 231
    Energy Visuals Plus
  • 232
    Better Barbecue Grill
  • 233
    Better Jukebox
  • 234
    Better Cash Register
  • 235
    Better Coffee Mug
  • 236
    Hatchet Remade
  • 237
    Power Armor Visual Enhancement
  • 238
    Improved Heavy Weapons Textures
  • 239
    Old World Blues - Roboscorpion Retextures
  • 240
    Old World Blues - Unique Think Tank Members
  • 241
    Old World Blues - Sweet Switches
  • 242
    Old World Blues - Seedy Research Station
  • 243
    Old World Blues - Toaster Of Doom
  • 244
    The True Blade of the West
  • 245
    Improved Pickaxe
  • 246
    Magazine Redux
  • Lighting and Weather
  • 248
    Climate Control NVSE
  • 249
    Climate Control - Rain
  • 250
    Interior Rain
  • 251
    Simple Interior Lighting Overhaul
  • 252
    3D Rain
  • 253
    Cloud Shadows
  • 254
    Heat Haze
  • 255
    A Little More Lamplight
  • 256
    Atmospheres - Weather and Lighting
  • 257
    Night Sky Tweaks
  • Sounds and Ambience
  • 259
    All Weapon Sounds Overhaul Modern Edition
  • 260
    Project Reality Footsteps
  • 261
    Power Armor Movement Sounds
  • 262
    Bullet Cracks
  • Character Creation
  • 264
    Fallout Character Overhaul
  • 265
    New Vegas Redesigned 3 Revised
  • 266
    Mo'Hair - Vanilla Haircuts Expansion
  • 267
    Natural Eyes
  • Major Gameplay Tweaks
  • 269
    JSawyer Ultimate Edition
  • 270
    Just Assorted Mods
  • 271
    Just Assorted Mods - Bullet Time Improved
  • 272
    Just Assorted Mods - Sprint Animations Replacer
  • 273
    Heatstroke - Wasteland Survival
  • 274
    Hardcore Forever
  • 275
    Vicious Wastes
  • 276
    Bleedout
  • 277
    Alternative Repairing
  • 278
    Food Scraps
  • 279
    Water Overhaul
  • 280
    Player Combat Priority
  • 281
    Mojave Arsenal
  • 282
    Handcraft
  • 283
    Titans of The New West
  • 284
    New Vegas Killer LE
  • 285
    New Vegas Bounties I LE
  • 286
    Sweet Style Bounties
  • 287
    Nevada Arsenal
  • 288
    Better Character Creation
  • 289
    PerkPackPlus
  • 290
    Perkaholic
  • 291
    Immersive Recoil
  • 292
    Dynamic Weapon Spread
  • Minor Gameplay Tweaks
  • 294
    Immersive Fast Travel Encounters
  • 295
    Immersive Sleep Encounters
  • 296
    B42 Wristwatch
  • 297
    B42 Dropmag and One in The Chamber
  • 298
    B42 Inspect
  • 299
    B42 Quickthrow
  • 300
    Your Buddy Is Dead - Dynamic Dead Detection
  • 301
    Dynamic Weapon Displays
  • 302
    Diagonal Movement
  • 303
    Player Headtracking
  • 304
    Desert Nomad - Simple Portable Camping
  • 305
    FOV Slider
  • 306
    Casino Exchange All
  • 307
    JIP Selective-Fire
  • 308
    NPCs Sprint In Combat
  • 309
    Bottlecap Flip and Dice Roll
  • 310
    The Freepost Mojave Express Expansion
  • 311
    Radiation Decay
  • 312
    Point That Somewhere Else
  • 313
    Lime's Debug Tool
  • 314
    Delay DLC Redux
  • 315
    Progressive Difficulty
  • 316
    Progressive Hardcore Needs
  • 317
    B42 Melee Bash
  • 318
    Armed to the Teeth - Redux
  • 319
    Shovels Bury People
  • 320
    Grenade Machineguns Reborn
  • 321
    Follower Formula Redone
  • 322
    Harder New Vegas Strip Access
  • 323
    Mobile Truck Base Remastered
  • 324
    Mobile Truck Base Remastered Price Increase
  • 325
    Mobile Truck Base SFX Enhancer
  • 326
    Caffiend
  • AI and Combat Tweaks
  • 328
    JIP Realistic Weapon Overheating
  • 329
    Inaccurate NPCs
  • 330
    George Lives His Life
  • 331
    Realistic Headshot Damage
  • 332
    Andy Lives His Life
  • 333
    Strip Crowds
  • Creatures and Animals
  • 335
    TheFriedTurkey 3 Creature Pack
  • 336
    TheFriedTurkey's Bighorners
  • 337
    10 Year Anniversary Celebration Pack
  • 338
    Ragdolls
  • NPCs and Companions
  • 340
    Brave New World
  • 341
    The Living Desert
  • 342
    Mojave Raiders
  • 343
    Mojave Raiders Tweaks
  • 344
    Willow - A Better Companion Experience
  • 345
    Bad Mothafucka LE
  • 346
    JIP Companions Command and Control
  • 347
    JIP Companions Command and Control - Plugin Limit Nag Fix
  • 348
    JIP Companions Command and Control - Dialogue Topics Restored
  • 349
    Four Legged Friends
  • 350
    Sunny Smiles Companion
  • 351
    Sunny Companion Hardcore
  • Weapons and Apparel
  • 353
    Canvas Backpacks - FNV - TTW
  • 354
    Customizable Integrated Backpack System
  • 355
    Courier's Road Armor
  • 356
    B42 Bows
  • 357
    Classic Fallout Weapons Remastered
  • 358
    Classic Wattz 2000 Laser Rifle
  • 359
    Assault Rifle Remastered
  • 360
    Assault Rifle Re-Remastered
  • 361
    Another Millenia
  • 362
    Hit - Millenia Animations - Part 1
  • 363
    Waster Gear
  • 364
    Wandering Remnants Power Armor
  • 365
    Pointlight Flashlight
  • 366
    Wasteland Radiation Suit
  • 367
    Courier 6 Armor
  • New Locations and Edits
  • 369
    The High Road - Building Density
  • 370
    Simple Open Strip
  • 371
    Strip Palm Trees
  • 372
    The Great Mojave Interior Overhaul
  • 373
    Casa De New Vegas
  • 374
    The Strip NPCs Uncut - Content Restoration
  • 375
    Uncut Wasteland
  • 376
    Uncut Wasteland - Viva New Vegas Resources
  • 377
    Uncut Wasteland - Extra Collection
  • 378
    Sierra Madre Grand Entrance
  • 379
    VICE - Visuals Improved Content Expanded
  • 380
    Lively 13th Floor Ultimate
  • 381
    Lively Billy
  • 382
    Lively Phebus
  • 383
    Lively Joe and Friends
  • 384
    Lively Goodsprings
  • 385
    Lively Street Vendor
  • 386
    Lively Cass
  • 387
    Lively Gourmand
  • 388
    Lively Merge
  • 389
    Red Rock Visitor Center (Location Remake)
  • 390
    Nipton Solitare Garage (Location Remake)
  • 391
    Desert Bridges (Location Remake)
  • 392
    Quarry Junction Station (Location Remake)
  • 393
    Hidden Valley Overhauled
  • 394
    Gomorrah Casino Uncut
  • 395
    Mojave Outpost Car Apocalypse Uncut
  • 396
    The Final Resting Place - A Lucky 38 Control Room Overhaul
  • 397
    The Goodsprings Coffee House
  • 398
    Lime's Better Victor's Shack
  • 399
    Lime's Casino Suite Overhaul
  • 400
    Lime's Faction Safehouse Overhaul
  • 401
    Lime's Fort Overhaul
  • 402
    Lime's Better Beer Bootlegging
  • 403
    Mojave Merchants and Desert Dealers
  • 404
    Overlook Cabin
  • 405
    Abandoned Monorail Player Home
  • 406
    Legion Fort Open
  • 407
    Enhanced Vegas Ruins
  • 408
    Slightly more interesting - Gun Runners
  • 409
    New Vegas Landscape Overhaul Re-Remastered
  • 410
    Beyond the Black Mountain - Landscape Overhaul
  • 411
    Classic Adobe Raul's home
  • 412
    Twin Rocks Abode
  • 413
    Dust Devil Adobe Home
  • 414
    Little Apocalypse
  • 415
    Centurion Homestead
  • 416
    Dos Osos Veterans Club
  • 417
    The Hideout
  • 418
    Pleasant Primm (Location Redesign)
  • 419
    Vikki and Vance Improvements
  • 420
    Dexterized Lucky 38
  • New Quests and Edits
  • 422
    A World of (Less) Pain
  • 423
    Casino Heists
  • 424
    Masters of the Madre
  • 425
    The Caravan Tournament
  • 426
    Mojave Express Courier Delivery Work
  • 427
    Autumn Leaves
  • 428
    Essential Enclave Remnants Redux
  • 429
    Brotherhood and House Truce
  • 430
    Brotherhood and Legion Truce
  • 431
    House and Fiends Truce
  • 432
    House and Kings Truce
  • 433
    Hardin and NCR Truce
  • 434
    Mr. House Surrenders to the NCR
  • 435
    Friendly Strip Factions
  • Patches
  • 437
    Vish's Patch Hub (TTW)
  • 438
    Frozen 3rd Person Masculine Movement - ToTNW Patch
  • 439
    Frozen 3rd Person Feminine Movement - ToTNW Patch
  • 440
    Player Headtracking - Ragdoll Patch
  • 441
    B42 Quickthrow - Ragdoll Patch
  • 442
    B42 Dropmag - Another Millenia Patch
  • 443
    B42 Dropmag NV Patches
  • 444
    B42 Inject - Animated Item Use - B42 Bows Patch
  • 445
    Consistent Pip-Man Icons - Patches
  • 446
    Consistent Pip-Man Icons - VUI+ Patches
  • 447
    Anniversary Anim Pack - General Bugfix
  • 448
    Lively Phebus - Simple Open Strip Patch
  • 449
    Functional Post Game Ending - Uncut Wasteland Patch
  • 450
    Masters of the Madre - Functional Post Game Ending Patch
  • 451
    Masters of the Madre - Sierra Madre Grand Entrance Patch
  • 452
    Atmospheres - Weather and Lighting - DLC Enhancement Patch
  • 453
    A World of (Less) Pain - A Living Desert Patch
  • 454
    FPGE Patch Collection
  • 455
    Pointlight Flashlight - ySI Patch
  • 456
    WAP Bozar and LMG - Hit's Anim Patch
  • 457
    ySI - Sorting Ycons - Autumn Leaves Patch
  • 458
    ySI - Sorting Ycons - Nuka World Imports Patch
  • 459
    Lively Joe and Friends - Patches
  • 460
    Webb's Titans of The New West Patch Emporium
  • 461
    Mr. House Surrenders to the NCR - FPGE Patch
  • 462
    Friendly Strip Factions - YUP Patch
  • 463
    Enhanced Vegas Ruins - NVLO Patch
  • 464
    Sweet 6 Shooter Perks - JSawyer Ultimate Edition Patch
  • 465
    Sweet 6 Shooter Perks - New Vegas Bounties I LE Patch
  • 466
    Animated Ingestibles - B42 Inject Patch
  • 467
    Animated Ingestibles - B42 Inject Patch - JS Ultimate Patch
  • Required Overwrites
  • 469
    NV Compatibility Skeleton
  • 470
    CFWR x consistent pip-man icons - Classic Weapons icons
  • 471
    B42 Bows x consistent pip-man icons - Bows and Perk Icons
  • Wasteland Prospects - Merged Mods
  • 473
    [Required] Models and Textures
  • 474
    [Required] New Locations and Edits
  • Wasteland Prospects - Controller Support
  • 476
    [Optional] Soft-Lock Aim-Assist
  • 477
    [Optional] Controller Tweaks
  • Wasteland Prospects - New Vegas Reloaded
  • 479
    [NoDelete] [Optional] New Vegas Reloaded
  • 480
    [Optional] New Vegas Reloaded - Custom Preset
  • Wasteland Prospects - Add-ons
  • 482
    [Required] Modlist Plugins
  • 483
    [Required] Configuration Files
  • 484
    [Required] LODGen Output
  • 485
    [Required] ISControl Config
  • 486
    [Optional] Character Presets
  • 487
    [Optional] Custom Main Menu
  • Wasteland Prospects

Filter
  • 1
    FalloutNV.esm
  • 2
    DeadMoney.esm
  • 3
    HonestHearts.esm
  • 4
    OldWorldBlues.esm
  • 5
    LonesomeRoad.esm
  • 6
    GunRunnersArsenal.esm
  • 7
    ClassicPack.esm
  • 8
    TribalPack.esm
  • 9
    MercenaryPack.esm
  • 10
    CaravanPack.esm
  • 11
    YUP - Base Game + All DLC.esm
  • 12
    BraveNewWorld.esm
  • 13
    Uncut Wasteland.esm
  • 14
    New Vegas Landscape Overhaul.esm
  • 15
    TGMIO.esm
  • 16
    Functional Post Game Ending.esm
  • 17
    Vanilla Enhancements.esm
  • 18
    SomeguySeries.esm
  • 19
    AkarionCoreESM.esp
  • 20
    Functional Post Game Ending - YUP Patch.esm
  • 21
    Sortomatic.esm
  • 22
    New Vegas Redesigned 3.esm
  • 23
    DynamicWeaponDisplays.esm
  • 24
    Helmet Overlay.esm
  • 25
    Walking_Inertia.esm
  • 26
    Animated Player Interactions.esm
  • 27
    QS3rdPerCamOverhaul.esm
  • 28
    Ragdolls.esm
  • 29
    JIP Selective-Fire.esm
  • 30
    Beyond the Black Mountain - Landscape Overhaul.esm
  • 31
    TLD_Travelers.esm
  • 32
    GomorrahUncut.esm
  • 33
    VICE.esm
  • 34
    Enhanced Vegas Ruins.esp
  • 35
    Masters of the Madre.esm
  • 36
    Simple Open Strip.esm
  • 37
    A World of Pain Revised.esm
  • 38
    MOTM FPGE Add-On.esm
  • 39
    Mojave Raiders.esm
  • 40
    NVWillow.esp
  • 41
    NewVegasKiller.esm
  • 42
    SSTPleasantPrimm.esm
  • 43
    NewVegasBounties.esm
  • 44
    CIBS-Customizable-Integrated-Backpack-System.esm
  • 45
    CaravanTournament.esp
  • 46
    Badmothafucka.esm
  • 47
    MojaveExpressCourierWork.esm
  • 48
    Fort_Open.esm
  • 49
    Vikki and Vance Improvements.esm
  • 50
    Sierra Madre.esp
  • 51
    Desert Nomad.esm
  • 52
    FCOMaster.esm
  • 53
    Main And Pause Menus Overhaul.esm
  • 54
    House and Fiends Truce.esm
  • 55
    Mr. House Surrenders to the NCR.esm
  • 56
    House and Kings Truce.esm
  • 57
    Brotherhood and House Truce.esm
  • 58
    Brotherhood and Legion Truce.esm
  • 59
    Hardin and NCR Truce.esm
  • 60
    Harder New Vegas Strip Access.esm
  • 61
    MTB.esm
  • 62
    DMCaffiend.esm
  • 63
    Heatstroke.esm
  • 64
    SSTNiptonPitStop.esm
  • 65
    Animated Ingestibles.esp
  • 66
    SSTBiggerL38CocktainLoungeBalls.esp
  • 67
    PerkPackPlus.esp
  • 68
    Perkaholic.esp
  • 69
    MTB NV Price Increase.esp
  • 70
    Follower Formula Redone.esp
  • 71
    SunnyCompanion.esp
  • 72
    The Mod Configuration Menu.esp
  • 73
    DLC Enhancements.esp
  • 74
    tmzLODadditions.esp
  • 75
    FNVLODGen.esp
  • 76
    YUP - NPC Fixes (Base Game + All DLC).esp
  • 77
    NVMIM.esp
  • 78
    AidUI.esp
  • 79
    Vanilla UI Plus.esp
  • 80
    M.U.X. Series - Enhanced Vanilla.esp
  • 81
    ySI - Categories.esp
  • 82
    CPI Icons.esp
  • 83
    B42Descriptions.esp
  • 84
    Unofficial Patch NVSE Plus.esp
  • 85
    AAM.esp
  • 86
    AnimGrill.esp
  • 87
    Animated_WorkBench&ReloadingBench.esp
  • 88
    Functional_Dino_Thermometer.esp
  • 89
    NV_Securitrons_Lip_Sync.esp
  • 90
    NVxMcCarranMonorailAnimation.esp
  • 91
    NVxAnimatedJukeBox.esp
  • 92
    B42Inertia.esp
  • 93
    Uncut Wasteland.esp
  • 94
    Uncut Extra Collection.esp
  • 95
    JSawyer Ultimate.esp
  • 96
    Vicious Wastes.esp
  • 97
    Vicious Wastes - Complete.esp
  • 98
    TFRP - L38 Control Room Overhaul.esp
  • 99
    Little More Lamplight.esp
  • 100
    Functional Post Game Ending - Uncut Wasteland Patch (VNV).esp
  • 101
    NVR3_YUP Patch.esp
  • 102
    Mojave Raiders.esp
  • 103
    Lively Merge.esp
  • 104
    Sweet Bounties.esp
  • 105
    BraveNewWorld-FPGE.esp
  • 106
    Functional Post Game Ending - Uncut Extra Collection Patch.esp
  • 107
    HiddenValleyOverhauled1.2.esp
  • 108
    Lively 13th Floor Ultimate.esp
  • 109
    B42Bows.esp
  • 110
    B42Dropmag.esp
  • 111
    B42Inspect.esp
  • 112
    CC - Rain.esp
  • 113
    CC - 3D Rain.esp
  • 114
    Cloud Shadows.esp
  • 115
    Cloud Shadows - Clear Weather.esp
  • 116
    Diagonal movement.esp
  • 117
    FOVSlider.esp
  • 118
    Heat Haze.esp
  • 119
    Interior Rain.esp
  • 120
    JIP Realistic Weapon Overheating.esp
  • 121
    JustAssortedMods.esp
  • 122
    Player Headtracking.esp
  • 123
    Quickthrow.esp
  • 124
    Titans of The New West.esp
  • 125
    Titans of The New West - Power Armor Sprint JAM.esp
  • 126
    UX Toolkit.esp
  • 127
    YourBuddyIsDead.esp
  • 128
    DWD-CasinoSuites.esp
  • 129
    DWD-MTB.esp
  • 130
    DWD-NovacMotelRoom.esp
  • 131
    DWD-Safehouses.esp
  • 132
    DWD-The Sink.esp
  • 133
    10YearPack.esp
  • 134
    MoHair.esp
  • 135
    JSawyer Ultimate - Mojave Raiders Patch.esp
  • 136
    NVR3_MojaveRaiders Patch.esp
  • 137
    Functional Post Game Ending - Uncut Wasteland Patch.esp
  • 138
    FPGE Patch - Mojave Raiders.esp
  • 139
    GSCH.esp
  • 140
    FPGE Patch - Simple Open Strip.esp
  • 141
    BraveNewWorld-YUP.esp
  • 142
    Mojave Raiders - Essential Vanilla Enhancements Merged Patch.esp
  • 143
    B42Bash.esp
  • 144
    ShovelsBuryPeople.esp
  • 145
    MMDD.esp
  • 146
    Mojave Arsenal.esp
  • 147
    BrigComp.esp
  • 148
    CFAwattz2000demo.esp
  • 149
    Water Overhaul.esp
  • 150
    Player Combat Priority.esp
  • 151
    Handcraft.esp
  • 152
    Food Scraps.esp
  • 153
    Vicious Wastes - Water Overhaul.esp
  • 154
    FO3AssaultRifle.esp
  • 155
    CaravanTournamentLessRewards.esp
  • 156
    Casino Exchange All.esp
  • 157
    ImmersiveFastTravelEncounters.esp
  • 158
    ImmersiveSleepEncounters.esp
  • 159
    JBTImproved.esp
  • 160
    DynamicWeaponSpread.esp
  • 161
    ImmersiveRecoil.esp
  • 162
    NPCsSprint.esp
  • 163
    PointThatSomewhereElse!.esp
  • 164
    RadDecay.esp
  • 165
    Lime'sDebugTool.esp
  • 166
    BraveNewWorld-UncutExtraCollection.esp
  • 167
    realisticHeadshotDamage.esp
  • 168
    PAMS Light.esp
  • 169
    Project Reality Footsteps.esp
  • 170
    Progressive Difficulty.esp
  • 171
    Willow by Dracomies v2.esp
  • 172
    JIP Companions Command & Control.esp
  • 173
    JIP CCC Plugin Limit Nag Fix.esp
  • 174
    JIP CCC - Dialogue Topics Restored.esp
  • 175
    mil.esp
  • 176
    Vicious Wastes - JSawyer Ultimate Edition.esp
  • 177
    MojaveOutpostCarApocalypseUncut.esp
  • 178
    AutumnLeaves.esp
  • 179
    DelayDLCRedux.esp
  • 180
    Classic Fallout Weapons Remastered v1.2.esp
  • 181
    whatorthat_LivelyGeorge.esp
  • 182
    CasinoHeists.esp
  • 183
    Essential Enclave Remnants Redux.esp
  • 184
    Friendly Strip Factions.esp
  • 185
    Uncut Strip NPCs.esp
  • 186
    Overlook Cabin.esp
  • 187
    FreePostMojave.esp
  • 188
    Better Character Creation.esp
  • 189
    B42Wristwatch.esp
  • 190
    GrenadeMachinegunsReborn.esp
  • 191
    MOTM - Sierra Madre Grand Entrance Patch.esp
  • 192
    Bleedout.esp
  • 193
    Pointlight Flashlight.esp
  • 194
    Qwib-WastelandRadSuit.esp
  • 195
    QwibCourier6Armor.esp
  • 196
    Strip Crowds.esp
  • 197
    Lively Phebus.esp
  • 198
    Lively Phebus - Simple Open Strip Compatibility Patch.esp
  • 199
    Lively Joe and Friends.esp
  • 200
    Lively Joe and Friends - Mojave Raiders Patch.esp
  • 201
    Lively Billy.esp
  • 202
    Lively Goodsprings.esp
  • 203
    Lively Cass.esp
  • 204
    Lively Street Vendor.esp
  • 205
    Lively Gourmand.esp
  • 206
    DiceRoll&CapFlip.esp
  • 207
    BraveNewWorld-JSU.esp
  • 208
    AWOPR - TLD Patch.esp
  • 209
    Lazarus - Interesting GunRunners.esp
  • 210
    Alternative Repairing.esp
  • 211
    AWSOME.esp
  • 212
    whatorthat_LivelyAndy.esp
  • 213
    NVR3_UncutWasteland.esp
  • 214
    Uncut Wasteland - YUP Patch.esp
  • 215
    Mojave Raiders Tweaks.esp
  • 216
    WeaponRepairKitRepaired.esp
  • 217
    Vicious Wastes - Ragdolls.esp
  • 218
    Nevada Arsenal.esp
  • 219
    The Living Desert - Essential Vanilla Enhancements Merged Patch.esp
  • 220
    Monorail_Home.esp
  • 221
    TwinRocksAbode Sortomatic.esp
  • 222
    ClassicAdobeRaoul.esp
  • 223
    ADOBE_DosOsosVeteransClub.esp
  • 224
    ADOBE_DustDevil.esp
  • 225
    ADOBE_LittleApocalypse.esp
  • 226
    ADOBE_WhenInRome.esp
  • 227
    tarkovhideout - Copy.esp
  • 228
    FPGE Patch - JSawyer Ultimate.esp
  • 229
    FPGE Patch - Uncut Strip NPCs.esp
  • 230
    NVR3_JSU Patch.esp
  • 231
    NVLO + EVR.esp
  • 232
    ArmedToTheTeethNV-Redux.esp
  • 233
    QwibWasterBackpack.esp
  • 234
    BtBM-YUP-Rockmoved.esp
  • 235
    CouriersRoadArmor.esp
  • 236
    Wandering Remnants PA.esp
  • 237
    PAVE TOTNW Patch.esp
  • 238
    SSTAtmospheresWeather.esp
  • 239
    SSTAtmospheresWeather_DLCEnhancementsPatch.esp
  • 240
    Mr. House Surrenders to the NCR FPGE Patch.esp
  • 241
    Friendly Strip Factions - YUP Patch.esp
  • 242
    WP_Models and Textures.esp
  • 243
    WP_New Locations and Edits.esp
  • 244
    WP_Landscape Patch.esp
  • 245
    WP_Modlist Patch.esp
  • 246
    WP_Gameplay Tweaks.esp